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- /* Emacs style mode select -*- C++ -*-
- *-----------------------------------------------------------------------------
- *
- *
- * PrBoom: a Doom port merged with LxDoom and LSDLDoom
- * based on BOOM, a modified and improved DOOM engine
- * Copyright (C) 1999 by
- * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
- * Copyright (C) 1999-2000 by
- * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
- * Copyright 2005, 2006 by
- * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- * 02111-1307, USA.
- *
- * DESCRIPTION:
- * System specific interface stuff.
- *
- *-----------------------------------------------------------------------------*/
- #ifndef __I_VIDEO__
- #define __I_VIDEO__
- #include "doomtype.h"
- #include "v_video.h"
- void I_PreInitGraphics(void); /* CPhipps - do stuff immediately on start */
- void I_CalculateRes(unsigned int width, unsigned int height); /* calculate resolution */
- void I_SetRes(void); /* set resolution */
- void I_InitGraphics (void);
- void I_UpdateVideoMode(void);
- void I_ShutdownGraphics(void);
- /* Takes full 8 bit values. */
- void I_SetPalette(int pal); /* CPhipps - pass down palette number */
- void I_UpdateNoBlit (void);
- void I_FinishUpdate (void);
- int I_ScreenShot (const char *fname);
- /* I_StartTic
- * Called by D_DoomLoop,
- * called before processing each tic in a frame.
- * Quick syncronous operations are performed here.
- * Can call D_PostEvent.
- */
- void I_StartTic (void);
- /* I_StartFrame
- * Called by D_DoomLoop,
- * called before processing any tics in a frame
- * (just after displaying a frame).
- * Time consuming syncronous operations
- * are performed here (joystick reading).
- * Can call D_PostEvent.
- */
- void I_StartFrame (void);
- extern int use_doublebuffer; /* proff 2001-7-4 - controls wether to use doublebuffering*/
- extern int use_fullscreen; /* proff 21/05/2000 */
- extern int desired_fullscreen; //e6y
- #endif
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