d_think.h 2.8 KB

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  1. /* Emacs style mode select -*- C++ -*-
  2. *-----------------------------------------------------------------------------
  3. *
  4. *
  5. * PrBoom: a Doom port merged with LxDoom and LSDLDoom
  6. * based on BOOM, a modified and improved DOOM engine
  7. * Copyright (C) 1999 by
  8. * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
  9. * Copyright (C) 1999-2000 by
  10. * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
  11. * Copyright 2005, 2006 by
  12. * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
  13. *
  14. * This program is free software; you can redistribute it and/or
  15. * modify it under the terms of the GNU General Public License
  16. * as published by the Free Software Foundation; either version 2
  17. * of the License, or (at your option) any later version.
  18. *
  19. * This program is distributed in the hope that it will be useful,
  20. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  21. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  22. * GNU General Public License for more details.
  23. *
  24. * You should have received a copy of the GNU General Public License
  25. * along with this program; if not, write to the Free Software
  26. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
  27. * 02111-1307, USA.
  28. *
  29. * DESCRIPTION:
  30. * MapObj data. Map Objects or mobjs are actors, entities,
  31. * thinker, take-your-pick... anything that moves, acts, or
  32. * suffers state changes of more or less violent nature.
  33. *
  34. *-----------------------------------------------------------------------------*/
  35. #ifndef __D_THINK__
  36. #define __D_THINK__
  37. /*
  38. * Experimental stuff.
  39. * To compile this as "ANSI C with classes"
  40. * we will need to handle the various
  41. * action functions cleanly.
  42. */
  43. // killough 11/98: convert back to C instead of C++
  44. typedef void (*actionf_t)();
  45. //typedef void (*actionf_v)();
  46. //typedef void (*actionf_p1)( void* );
  47. //typedef void (*actionf_p2)( void*, void* );
  48. /* Note: In d_deh.c you will find references to these
  49. * wherever code pointers and function handlers exist
  50. */
  51. /*
  52. typedef union
  53. {
  54. actionf_p1 acp1;
  55. actionf_v acv;
  56. actionf_p2 acp2;
  57. } actionf_t;
  58. */
  59. /* Historically, "think_t" is yet another
  60. * function pointer to a routine to handle
  61. * an actor.
  62. */
  63. typedef actionf_t think_t;
  64. /* Doubly linked list of actors. */
  65. typedef struct thinker_s
  66. {
  67. struct thinker_s* prev;
  68. struct thinker_s* next;
  69. think_t function;
  70. /* killough 8/29/98: we maintain thinkers in several equivalence classes,
  71. * according to various criteria, so as to allow quicker searches.
  72. */
  73. struct thinker_s *cnext, *cprev; /* Next, previous thinkers in same class */
  74. /* killough 11/98: count of how many other objects reference
  75. * this one using pointers. Used for garbage collection.
  76. */
  77. unsigned references;
  78. } thinker_t;
  79. #endif