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- /* Emacs style mode select -*- C++ -*-
- *-----------------------------------------------------------------------------
- *
- *
- * PrBoom: a Doom port merged with LxDoom and LSDLDoom
- * based on BOOM, a modified and improved DOOM engine
- * Copyright (C) 1999 by
- * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
- * Copyright (C) 1999-2004 by
- * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
- * Copyright 2005, 2006 by
- * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- * 02111-1307, USA.
- *
- * DESCRIPTION:
- * Dehacked file support
- * New for the TeamTNT "Boom" engine
- *
- * Author: Ty Halderman, TeamTNT
- *
- *--------------------------------------------------------------------*/
- // killough 5/2/98: fixed headers, removed rendunant external declarations:
- #include "doomdef.h"
- #include "doomtype.h"
- #include "doomstat.h"
- #include "d_deh.h"
- #include "sounds.h"
- #include "info.h"
- #include "m_cheat.h"
- #include "p_inter.h"
- #include "p_enemy.h"
- #include "g_game.h"
- #include "d_think.h"
- #include "w_wad.h"
- // CPhipps - modify to use logical output routine
- #include "lprintf.h"
- #define TRUE 1
- #define FALSE 0
- #ifndef HAVE_STRLWR
- #include <ctype.h>
- static char* strlwr(char* str)
- {
- char* p;
- for (p=str; *p; p++) *p = tolower(*p);
- return str;
- }
- #endif
- // killough 10/98: new functions, to allow processing DEH files in-memory
- // (e.g. from wads)
- typedef struct {
- /* cph 2006/08/06 -
- * if lump != NULL, lump is the start of the lump,
- * inp is the current read pos. */
- const byte *inp, *lump;
- long size;
- /* else, !lump, and f is the file being read */
- FILE* f;
- } DEHFILE;
- // killough 10/98: emulate IO whether input really comes from a file or not
- static char *dehfgets(char *buf, size_t n, DEHFILE *fp)
- {
- if (!fp->lump) // If this is a real file,
- return (fgets)(buf, n, fp->f); // return regular fgets
- if (!n || !*fp->inp || fp->size<=0) // If no more characters
- return NULL;
- if (n==1)
- fp->size--, *buf = *fp->inp++;
- else
- { // copy buffer
- char *p = buf;
- while (n>1 && *fp->inp && fp->size &&
- (n--, fp->size--, *p++ = *fp->inp++) != '\n')
- ;
- *p = 0;
- }
- return buf; // Return buffer pointer
- }
- static int dehfeof(DEHFILE *fp)
- {
- return !fp->lump ? feof(fp->f) : !*fp->inp || fp->size<=0;
- }
- static int dehfgetc(DEHFILE *fp)
- {
- return !fp->lump ? fgetc(fp->f) : fp->size > 0 ?
- fp->size--, *fp->inp++ : EOF;
- }
- // haleyjd 9/22/99
- int HelperThing = -1; // in P_SpawnMapThing to substitute helper thing
- // variables used in other routines
- boolean deh_pars = FALSE; // in wi_stuff to allow pars in modified games
- // #include "d_deh.h" -- we don't do that here but we declare the
- // variables. This externalizes everything that there is a string
- // set for in the language files. See d_deh.h for detailed comments,
- // original English values etc. These are set to the macro values,
- // which are set by D_ENGLSH.H or D_FRENCH.H(etc). BEX files are a
- // better way of changing these strings globally by language.
- // ====================================================================
- // Any of these can be changed using the bex extensions
- #include "dstrings.h" // to get the initial values
- /* cph - const's
- * - removed redundant "can't XXX in a netgame" strings.
- */
- const char *s_D_DEVSTR = D_DEVSTR;
- const char *s_D_CDROM = D_CDROM;
- const char *s_PRESSKEY = PRESSKEY;
- const char *s_PRESSYN = PRESSYN;
- const char *s_QUITMSG = QUITMSG;
- const char *s_QSAVESPOT = QSAVESPOT; // PRESSKEY;
- const char *s_SAVEDEAD = SAVEDEAD; // PRESSKEY; // remove duplicate y/n
- const char *s_QSPROMPT = QSPROMPT; // PRESSYN;
- const char *s_QLPROMPT = QLPROMPT; // PRESSYN;
- const char *s_NEWGAME = NEWGAME; // PRESSKEY;
- const char *s_RESTARTLEVEL= RESTARTLEVEL; // PRESSYN;
- const char *s_NIGHTMARE = NIGHTMARE; // PRESSYN;
- const char *s_SWSTRING = SWSTRING; // PRESSKEY;
- const char *s_MSGOFF = MSGOFF;
- const char *s_MSGON = MSGON;
- const char *s_NETEND = NETEND; // PRESSKEY;
- const char *s_ENDGAME = ENDGAME; // PRESSYN; // killough 4/4/98: end
- const char *s_DOSY = DOSY;
- const char *s_DETAILHI = DETAILHI;
- const char *s_DETAILLO = DETAILLO;
- const char *s_GAMMALVL0 = GAMMALVL0;
- const char *s_GAMMALVL1 = GAMMALVL1;
- const char *s_GAMMALVL2 = GAMMALVL2;
- const char *s_GAMMALVL3 = GAMMALVL3;
- const char *s_GAMMALVL4 = GAMMALVL4;
- const char *s_EMPTYSTRING = EMPTYSTRING;
- const char *s_GOTARMOR = GOTARMOR;
- const char *s_GOTMEGA = GOTMEGA;
- const char *s_GOTHTHBONUS = GOTHTHBONUS;
- const char *s_GOTARMBONUS = GOTARMBONUS;
- const char *s_GOTSTIM = GOTSTIM;
- const char *s_GOTMEDINEED = GOTMEDINEED;
- const char *s_GOTMEDIKIT = GOTMEDIKIT;
- const char *s_GOTSUPER = GOTSUPER;
- const char *s_GOTBLUECARD = GOTBLUECARD;
- const char *s_GOTYELWCARD = GOTYELWCARD;
- const char *s_GOTREDCARD = GOTREDCARD;
- const char *s_GOTBLUESKUL = GOTBLUESKUL;
- const char *s_GOTYELWSKUL = GOTYELWSKUL;
- const char *s_GOTREDSKULL = GOTREDSKULL;
- const char *s_GOTINVUL = GOTINVUL;
- const char *s_GOTBERSERK = GOTBERSERK;
- const char *s_GOTINVIS = GOTINVIS;
- const char *s_GOTSUIT = GOTSUIT;
- const char *s_GOTMAP = GOTMAP;
- const char *s_GOTVISOR = GOTVISOR;
- const char *s_GOTMSPHERE = GOTMSPHERE;
- const char *s_GOTCLIP = GOTCLIP;
- const char *s_GOTCLIPBOX = GOTCLIPBOX;
- const char *s_GOTROCKET = GOTROCKET;
- const char *s_GOTROCKBOX = GOTROCKBOX;
- const char *s_GOTCELL = GOTCELL;
- const char *s_GOTCELLBOX = GOTCELLBOX;
- const char *s_GOTSHELLS = GOTSHELLS;
- const char *s_GOTSHELLBOX = GOTSHELLBOX;
- const char *s_GOTBACKPACK = GOTBACKPACK;
- const char *s_GOTBFG9000 = GOTBFG9000;
- const char *s_GOTCHAINGUN = GOTCHAINGUN;
- const char *s_GOTCHAINSAW = GOTCHAINSAW;
- const char *s_GOTLAUNCHER = GOTLAUNCHER;
- const char *s_GOTPLASMA = GOTPLASMA;
- const char *s_GOTSHOTGUN = GOTSHOTGUN;
- const char *s_GOTSHOTGUN2 = GOTSHOTGUN2;
- const char *s_PD_BLUEO = PD_BLUEO;
- const char *s_PD_REDO = PD_REDO;
- const char *s_PD_YELLOWO = PD_YELLOWO;
- const char *s_PD_BLUEK = PD_BLUEK;
- const char *s_PD_REDK = PD_REDK;
- const char *s_PD_YELLOWK = PD_YELLOWK;
- const char *s_PD_BLUEC = PD_BLUEC;
- const char *s_PD_REDC = PD_REDC;
- const char *s_PD_YELLOWC = PD_YELLOWC;
- const char *s_PD_BLUES = PD_BLUES;
- const char *s_PD_REDS = PD_REDS;
- const char *s_PD_YELLOWS = PD_YELLOWS;
- const char *s_PD_ANY = PD_ANY;
- const char *s_PD_ALL3 = PD_ALL3;
- const char *s_PD_ALL6 = PD_ALL6;
- const char *s_GGSAVED = GGSAVED;
- const char *s_HUSTR_MSGU = HUSTR_MSGU;
- const char *s_HUSTR_E1M1 = HUSTR_E1M1;
- const char *s_HUSTR_E1M2 = HUSTR_E1M2;
- const char *s_HUSTR_E1M3 = HUSTR_E1M3;
- const char *s_HUSTR_E1M4 = HUSTR_E1M4;
- const char *s_HUSTR_E1M5 = HUSTR_E1M5;
- const char *s_HUSTR_E1M6 = HUSTR_E1M6;
- const char *s_HUSTR_E1M7 = HUSTR_E1M7;
- const char *s_HUSTR_E1M8 = HUSTR_E1M8;
- const char *s_HUSTR_E1M9 = HUSTR_E1M9;
- const char *s_HUSTR_E2M1 = HUSTR_E2M1;
- const char *s_HUSTR_E2M2 = HUSTR_E2M2;
- const char *s_HUSTR_E2M3 = HUSTR_E2M3;
- const char *s_HUSTR_E2M4 = HUSTR_E2M4;
- const char *s_HUSTR_E2M5 = HUSTR_E2M5;
- const char *s_HUSTR_E2M6 = HUSTR_E2M6;
- const char *s_HUSTR_E2M7 = HUSTR_E2M7;
- const char *s_HUSTR_E2M8 = HUSTR_E2M8;
- const char *s_HUSTR_E2M9 = HUSTR_E2M9;
- const char *s_HUSTR_E3M1 = HUSTR_E3M1;
- const char *s_HUSTR_E3M2 = HUSTR_E3M2;
- const char *s_HUSTR_E3M3 = HUSTR_E3M3;
- const char *s_HUSTR_E3M4 = HUSTR_E3M4;
- const char *s_HUSTR_E3M5 = HUSTR_E3M5;
- const char *s_HUSTR_E3M6 = HUSTR_E3M6;
- const char *s_HUSTR_E3M7 = HUSTR_E3M7;
- const char *s_HUSTR_E3M8 = HUSTR_E3M8;
- const char *s_HUSTR_E3M9 = HUSTR_E3M9;
- const char *s_HUSTR_E4M1 = HUSTR_E4M1;
- const char *s_HUSTR_E4M2 = HUSTR_E4M2;
- const char *s_HUSTR_E4M3 = HUSTR_E4M3;
- const char *s_HUSTR_E4M4 = HUSTR_E4M4;
- const char *s_HUSTR_E4M5 = HUSTR_E4M5;
- const char *s_HUSTR_E4M6 = HUSTR_E4M6;
- const char *s_HUSTR_E4M7 = HUSTR_E4M7;
- const char *s_HUSTR_E4M8 = HUSTR_E4M8;
- const char *s_HUSTR_E4M9 = HUSTR_E4M9;
- const char *s_HUSTR_1 = HUSTR_1;
- const char *s_HUSTR_2 = HUSTR_2;
- const char *s_HUSTR_3 = HUSTR_3;
- const char *s_HUSTR_4 = HUSTR_4;
- const char *s_HUSTR_5 = HUSTR_5;
- const char *s_HUSTR_6 = HUSTR_6;
- const char *s_HUSTR_7 = HUSTR_7;
- const char *s_HUSTR_8 = HUSTR_8;
- const char *s_HUSTR_9 = HUSTR_9;
- const char *s_HUSTR_10 = HUSTR_10;
- const char *s_HUSTR_11 = HUSTR_11;
- const char *s_HUSTR_12 = HUSTR_12;
- const char *s_HUSTR_13 = HUSTR_13;
- const char *s_HUSTR_14 = HUSTR_14;
- const char *s_HUSTR_15 = HUSTR_15;
- const char *s_HUSTR_16 = HUSTR_16;
- const char *s_HUSTR_17 = HUSTR_17;
- const char *s_HUSTR_18 = HUSTR_18;
- const char *s_HUSTR_19 = HUSTR_19;
- const char *s_HUSTR_20 = HUSTR_20;
- const char *s_HUSTR_21 = HUSTR_21;
- const char *s_HUSTR_22 = HUSTR_22;
- const char *s_HUSTR_23 = HUSTR_23;
- const char *s_HUSTR_24 = HUSTR_24;
- const char *s_HUSTR_25 = HUSTR_25;
- const char *s_HUSTR_26 = HUSTR_26;
- const char *s_HUSTR_27 = HUSTR_27;
- const char *s_HUSTR_28 = HUSTR_28;
- const char *s_HUSTR_29 = HUSTR_29;
- const char *s_HUSTR_30 = HUSTR_30;
- const char *s_HUSTR_31 = HUSTR_31;
- const char *s_HUSTR_32 = HUSTR_32;
- const char *s_PHUSTR_1 = PHUSTR_1;
- const char *s_PHUSTR_2 = PHUSTR_2;
- const char *s_PHUSTR_3 = PHUSTR_3;
- const char *s_PHUSTR_4 = PHUSTR_4;
- const char *s_PHUSTR_5 = PHUSTR_5;
- const char *s_PHUSTR_6 = PHUSTR_6;
- const char *s_PHUSTR_7 = PHUSTR_7;
- const char *s_PHUSTR_8 = PHUSTR_8;
- const char *s_PHUSTR_9 = PHUSTR_9;
- const char *s_PHUSTR_10 = PHUSTR_10;
- const char *s_PHUSTR_11 = PHUSTR_11;
- const char *s_PHUSTR_12 = PHUSTR_12;
- const char *s_PHUSTR_13 = PHUSTR_13;
- const char *s_PHUSTR_14 = PHUSTR_14;
- const char *s_PHUSTR_15 = PHUSTR_15;
- const char *s_PHUSTR_16 = PHUSTR_16;
- const char *s_PHUSTR_17 = PHUSTR_17;
- const char *s_PHUSTR_18 = PHUSTR_18;
- const char *s_PHUSTR_19 = PHUSTR_19;
- const char *s_PHUSTR_20 = PHUSTR_20;
- const char *s_PHUSTR_21 = PHUSTR_21;
- const char *s_PHUSTR_22 = PHUSTR_22;
- const char *s_PHUSTR_23 = PHUSTR_23;
- const char *s_PHUSTR_24 = PHUSTR_24;
- const char *s_PHUSTR_25 = PHUSTR_25;
- const char *s_PHUSTR_26 = PHUSTR_26;
- const char *s_PHUSTR_27 = PHUSTR_27;
- const char *s_PHUSTR_28 = PHUSTR_28;
- const char *s_PHUSTR_29 = PHUSTR_29;
- const char *s_PHUSTR_30 = PHUSTR_30;
- const char *s_PHUSTR_31 = PHUSTR_31;
- const char *s_PHUSTR_32 = PHUSTR_32;
- const char *s_THUSTR_1 = THUSTR_1;
- const char *s_THUSTR_2 = THUSTR_2;
- const char *s_THUSTR_3 = THUSTR_3;
- const char *s_THUSTR_4 = THUSTR_4;
- const char *s_THUSTR_5 = THUSTR_5;
- const char *s_THUSTR_6 = THUSTR_6;
- const char *s_THUSTR_7 = THUSTR_7;
- const char *s_THUSTR_8 = THUSTR_8;
- const char *s_THUSTR_9 = THUSTR_9;
- const char *s_THUSTR_10 = THUSTR_10;
- const char *s_THUSTR_11 = THUSTR_11;
- const char *s_THUSTR_12 = THUSTR_12;
- const char *s_THUSTR_13 = THUSTR_13;
- const char *s_THUSTR_14 = THUSTR_14;
- const char *s_THUSTR_15 = THUSTR_15;
- const char *s_THUSTR_16 = THUSTR_16;
- const char *s_THUSTR_17 = THUSTR_17;
- const char *s_THUSTR_18 = THUSTR_18;
- const char *s_THUSTR_19 = THUSTR_19;
- const char *s_THUSTR_20 = THUSTR_20;
- const char *s_THUSTR_21 = THUSTR_21;
- const char *s_THUSTR_22 = THUSTR_22;
- const char *s_THUSTR_23 = THUSTR_23;
- const char *s_THUSTR_24 = THUSTR_24;
- const char *s_THUSTR_25 = THUSTR_25;
- const char *s_THUSTR_26 = THUSTR_26;
- const char *s_THUSTR_27 = THUSTR_27;
- const char *s_THUSTR_28 = THUSTR_28;
- const char *s_THUSTR_29 = THUSTR_29;
- const char *s_THUSTR_30 = THUSTR_30;
- const char *s_THUSTR_31 = THUSTR_31;
- const char *s_THUSTR_32 = THUSTR_32;
- const char *s_HUSTR_CHATMACRO1 = HUSTR_CHATMACRO1;
- const char *s_HUSTR_CHATMACRO2 = HUSTR_CHATMACRO2;
- const char *s_HUSTR_CHATMACRO3 = HUSTR_CHATMACRO3;
- const char *s_HUSTR_CHATMACRO4 = HUSTR_CHATMACRO4;
- const char *s_HUSTR_CHATMACRO5 = HUSTR_CHATMACRO5;
- const char *s_HUSTR_CHATMACRO6 = HUSTR_CHATMACRO6;
- const char *s_HUSTR_CHATMACRO7 = HUSTR_CHATMACRO7;
- const char *s_HUSTR_CHATMACRO8 = HUSTR_CHATMACRO8;
- const char *s_HUSTR_CHATMACRO9 = HUSTR_CHATMACRO9;
- const char *s_HUSTR_CHATMACRO0 = HUSTR_CHATMACRO0;
- const char *s_HUSTR_TALKTOSELF1 = HUSTR_TALKTOSELF1;
- const char *s_HUSTR_TALKTOSELF2 = HUSTR_TALKTOSELF2;
- const char *s_HUSTR_TALKTOSELF3 = HUSTR_TALKTOSELF3;
- const char *s_HUSTR_TALKTOSELF4 = HUSTR_TALKTOSELF4;
- const char *s_HUSTR_TALKTOSELF5 = HUSTR_TALKTOSELF5;
- const char *s_HUSTR_MESSAGESENT = HUSTR_MESSAGESENT;
- const char *s_HUSTR_PLRGREEN = HUSTR_PLRGREEN;
- const char *s_HUSTR_PLRINDIGO = HUSTR_PLRINDIGO;
- const char *s_HUSTR_PLRBROWN = HUSTR_PLRBROWN;
- const char *s_HUSTR_PLRRED = HUSTR_PLRRED;
- const char *s_AMSTR_FOLLOWON = AMSTR_FOLLOWON;
- const char *s_AMSTR_FOLLOWOFF = AMSTR_FOLLOWOFF;
- const char *s_AMSTR_GRIDON = AMSTR_GRIDON;
- const char *s_AMSTR_GRIDOFF = AMSTR_GRIDOFF;
- const char *s_AMSTR_MARKEDSPOT = AMSTR_MARKEDSPOT;
- const char *s_AMSTR_MARKSCLEARED = AMSTR_MARKSCLEARED;
- // CPhipps - automap rotate & overlay
- const char* s_AMSTR_ROTATEON = AMSTR_ROTATEON;
- const char* s_AMSTR_ROTATEOFF = AMSTR_ROTATEOFF;
- const char* s_AMSTR_OVERLAYON = AMSTR_OVERLAYON;
- const char* s_AMSTR_OVERLAYOFF = AMSTR_OVERLAYOFF;
- const char *s_STSTR_MUS = STSTR_MUS;
- const char *s_STSTR_NOMUS = STSTR_NOMUS;
- const char *s_STSTR_DQDON = STSTR_DQDON;
- const char *s_STSTR_DQDOFF = STSTR_DQDOFF;
- const char *s_STSTR_KFAADDED = STSTR_KFAADDED;
- const char *s_STSTR_FAADDED = STSTR_FAADDED;
- const char *s_STSTR_NCON = STSTR_NCON;
- const char *s_STSTR_NCOFF = STSTR_NCOFF;
- const char *s_STSTR_BEHOLD = STSTR_BEHOLD;
- const char *s_STSTR_BEHOLDX = STSTR_BEHOLDX;
- const char *s_STSTR_CHOPPERS = STSTR_CHOPPERS;
- const char *s_STSTR_CLEV = STSTR_CLEV;
- const char *s_STSTR_COMPON = STSTR_COMPON;
- const char *s_STSTR_COMPOFF = STSTR_COMPOFF;
- const char *s_E1TEXT = E1TEXT;
- const char *s_E2TEXT = E2TEXT;
- const char *s_E3TEXT = E3TEXT;
- const char *s_E4TEXT = E4TEXT;
- const char *s_C1TEXT = C1TEXT;
- const char *s_C2TEXT = C2TEXT;
- const char *s_C3TEXT = C3TEXT;
- const char *s_C4TEXT = C4TEXT;
- const char *s_C5TEXT = C5TEXT;
- const char *s_C6TEXT = C6TEXT;
- const char *s_P1TEXT = P1TEXT;
- const char *s_P2TEXT = P2TEXT;
- const char *s_P3TEXT = P3TEXT;
- const char *s_P4TEXT = P4TEXT;
- const char *s_P5TEXT = P5TEXT;
- const char *s_P6TEXT = P6TEXT;
- const char *s_T1TEXT = T1TEXT;
- const char *s_T2TEXT = T2TEXT;
- const char *s_T3TEXT = T3TEXT;
- const char *s_T4TEXT = T4TEXT;
- const char *s_T5TEXT = T5TEXT;
- const char *s_T6TEXT = T6TEXT;
- const char *s_CC_ZOMBIE = CC_ZOMBIE;
- const char *s_CC_SHOTGUN = CC_SHOTGUN;
- const char *s_CC_HEAVY = CC_HEAVY;
- const char *s_CC_IMP = CC_IMP;
- const char *s_CC_DEMON = CC_DEMON;
- const char *s_CC_LOST = CC_LOST;
- const char *s_CC_CACO = CC_CACO;
- const char *s_CC_HELL = CC_HELL;
- const char *s_CC_BARON = CC_BARON;
- const char *s_CC_ARACH = CC_ARACH;
- const char *s_CC_PAIN = CC_PAIN;
- const char *s_CC_REVEN = CC_REVEN;
- const char *s_CC_MANCU = CC_MANCU;
- const char *s_CC_ARCH = CC_ARCH;
- const char *s_CC_SPIDER = CC_SPIDER;
- const char *s_CC_CYBER = CC_CYBER;
- const char *s_CC_HERO = CC_HERO;
- // Ty 03/30/98 - new substitutions for background textures
- // during int screens
- const char *bgflatE1 = "FLOOR4_8"; // end of DOOM Episode 1
- const char *bgflatE2 = "SFLR6_1"; // end of DOOM Episode 2
- const char *bgflatE3 = "MFLR8_4"; // end of DOOM Episode 3
- const char *bgflatE4 = "MFLR8_3"; // end of DOOM Episode 4
- const char *bgflat06 = "SLIME16"; // DOOM2 after MAP06
- const char *bgflat11 = "RROCK14"; // DOOM2 after MAP11
- const char *bgflat20 = "RROCK07"; // DOOM2 after MAP20
- const char *bgflat30 = "RROCK17"; // DOOM2 after MAP30
- const char *bgflat15 = "RROCK13"; // DOOM2 going MAP15 to MAP31
- const char *bgflat31 = "RROCK19"; // DOOM2 going MAP31 to MAP32
- const char *bgcastcall = "BOSSBACK"; // Panel behind cast call
- const char *startup1 = ""; // blank lines are default and are not printed
- const char *startup2 = "";
- const char *startup3 = "";
- const char *startup4 = "";
- const char *startup5 = "";
- /* Ty 05/03/98 - externalized
- * cph - updated for prboom */
- const char *savegamename = "prbmsav";
- // end d_deh.h variable declarations
- // ====================================================================
- // Do this for a lookup--the pointer (loaded above) is cross-referenced
- // to a string key that is the same as the define above. We will use
- // strdups to set these new values that we read from the file, orphaning
- // the original value set above.
- // CPhipps - make strings pointed to const
- typedef struct {
- const char **ppstr; // doubly indirect pointer to string
- const char *lookup; // pointer to lookup string name
- } deh_strs;
- /* CPhipps - const, static
- * - removed redundant "Can't XXX in a netgame" strings
- */
- static const deh_strs deh_strlookup[] = {
- {&s_D_DEVSTR,"D_DEVSTR"},
- {&s_D_CDROM,"D_CDROM"},
- {&s_PRESSKEY,"PRESSKEY"},
- {&s_PRESSYN,"PRESSYN"},
- {&s_QUITMSG,"QUITMSG"},
- {&s_QSAVESPOT,"QSAVESPOT"},
- {&s_SAVEDEAD,"SAVEDEAD"},
- /* cph - disabled to prevent format string attacks in WAD files
- {&s_QSPROMPT,"QSPROMPT"},
- {&s_QLPROMPT,"QLPROMPT"},*/
- {&s_NEWGAME,"NEWGAME"},
- {&s_RESTARTLEVEL,"RESTARTLEVEL"},
- {&s_NIGHTMARE,"NIGHTMARE"},
- {&s_SWSTRING,"SWSTRING"},
- {&s_MSGOFF,"MSGOFF"},
- {&s_MSGON,"MSGON"},
- {&s_NETEND,"NETEND"},
- {&s_ENDGAME,"ENDGAME"},
- {&s_DOSY,"DOSY"},
- {&s_DETAILHI,"DETAILHI"},
- {&s_DETAILLO,"DETAILLO"},
- {&s_GAMMALVL0,"GAMMALVL0"},
- {&s_GAMMALVL1,"GAMMALVL1"},
- {&s_GAMMALVL2,"GAMMALVL2"},
- {&s_GAMMALVL3,"GAMMALVL3"},
- {&s_GAMMALVL4,"GAMMALVL4"},
- {&s_EMPTYSTRING,"EMPTYSTRING"},
- {&s_GOTARMOR,"GOTARMOR"},
- {&s_GOTMEGA,"GOTMEGA"},
- {&s_GOTHTHBONUS,"GOTHTHBONUS"},
- {&s_GOTARMBONUS,"GOTARMBONUS"},
- {&s_GOTSTIM,"GOTSTIM"},
- {&s_GOTMEDINEED,"GOTMEDINEED"},
- {&s_GOTMEDIKIT,"GOTMEDIKIT"},
- {&s_GOTSUPER,"GOTSUPER"},
- {&s_GOTBLUECARD,"GOTBLUECARD"},
- {&s_GOTYELWCARD,"GOTYELWCARD"},
- {&s_GOTREDCARD,"GOTREDCARD"},
- {&s_GOTBLUESKUL,"GOTBLUESKUL"},
- {&s_GOTYELWSKUL,"GOTYELWSKUL"},
- {&s_GOTREDSKULL,"GOTREDSKULL"},
- {&s_GOTINVUL,"GOTINVUL"},
- {&s_GOTBERSERK,"GOTBERSERK"},
- {&s_GOTINVIS,"GOTINVIS"},
- {&s_GOTSUIT,"GOTSUIT"},
- {&s_GOTMAP,"GOTMAP"},
- {&s_GOTVISOR,"GOTVISOR"},
- {&s_GOTMSPHERE,"GOTMSPHERE"},
- {&s_GOTCLIP,"GOTCLIP"},
- {&s_GOTCLIPBOX,"GOTCLIPBOX"},
- {&s_GOTROCKET,"GOTROCKET"},
- {&s_GOTROCKBOX,"GOTROCKBOX"},
- {&s_GOTCELL,"GOTCELL"},
- {&s_GOTCELLBOX,"GOTCELLBOX"},
- {&s_GOTSHELLS,"GOTSHELLS"},
- {&s_GOTSHELLBOX,"GOTSHELLBOX"},
- {&s_GOTBACKPACK,"GOTBACKPACK"},
- {&s_GOTBFG9000,"GOTBFG9000"},
- {&s_GOTCHAINGUN,"GOTCHAINGUN"},
- {&s_GOTCHAINSAW,"GOTCHAINSAW"},
- {&s_GOTLAUNCHER,"GOTLAUNCHER"},
- {&s_GOTPLASMA,"GOTPLASMA"},
- {&s_GOTSHOTGUN,"GOTSHOTGUN"},
- {&s_GOTSHOTGUN2,"GOTSHOTGUN2"},
- {&s_PD_BLUEO,"PD_BLUEO"},
- {&s_PD_REDO,"PD_REDO"},
- {&s_PD_YELLOWO,"PD_YELLOWO"},
- {&s_PD_BLUEK,"PD_BLUEK"},
- {&s_PD_REDK,"PD_REDK"},
- {&s_PD_YELLOWK,"PD_YELLOWK"},
- {&s_PD_BLUEC,"PD_BLUEC"},
- {&s_PD_REDC,"PD_REDC"},
- {&s_PD_YELLOWC,"PD_YELLOWC"},
- {&s_PD_BLUES,"PD_BLUES"},
- {&s_PD_REDS,"PD_REDS"},
- {&s_PD_YELLOWS,"PD_YELLOWS"},
- {&s_PD_ANY,"PD_ANY"},
- {&s_PD_ALL3,"PD_ALL3"},
- {&s_PD_ALL6,"PD_ALL6"},
- {&s_GGSAVED,"GGSAVED"},
- {&s_HUSTR_MSGU,"HUSTR_MSGU"},
- {&s_HUSTR_E1M1,"HUSTR_E1M1"},
- {&s_HUSTR_E1M2,"HUSTR_E1M2"},
- {&s_HUSTR_E1M3,"HUSTR_E1M3"},
- {&s_HUSTR_E1M4,"HUSTR_E1M4"},
- {&s_HUSTR_E1M5,"HUSTR_E1M5"},
- {&s_HUSTR_E1M6,"HUSTR_E1M6"},
- {&s_HUSTR_E1M7,"HUSTR_E1M7"},
- {&s_HUSTR_E1M8,"HUSTR_E1M8"},
- {&s_HUSTR_E1M9,"HUSTR_E1M9"},
- {&s_HUSTR_E2M1,"HUSTR_E2M1"},
- {&s_HUSTR_E2M2,"HUSTR_E2M2"},
- {&s_HUSTR_E2M3,"HUSTR_E2M3"},
- {&s_HUSTR_E2M4,"HUSTR_E2M4"},
- {&s_HUSTR_E2M5,"HUSTR_E2M5"},
- {&s_HUSTR_E2M6,"HUSTR_E2M6"},
- {&s_HUSTR_E2M7,"HUSTR_E2M7"},
- {&s_HUSTR_E2M8,"HUSTR_E2M8"},
- {&s_HUSTR_E2M9,"HUSTR_E2M9"},
- {&s_HUSTR_E3M1,"HUSTR_E3M1"},
- {&s_HUSTR_E3M2,"HUSTR_E3M2"},
- {&s_HUSTR_E3M3,"HUSTR_E3M3"},
- {&s_HUSTR_E3M4,"HUSTR_E3M4"},
- {&s_HUSTR_E3M5,"HUSTR_E3M5"},
- {&s_HUSTR_E3M6,"HUSTR_E3M6"},
- {&s_HUSTR_E3M7,"HUSTR_E3M7"},
- {&s_HUSTR_E3M8,"HUSTR_E3M8"},
- {&s_HUSTR_E3M9,"HUSTR_E3M9"},
- {&s_HUSTR_E4M1,"HUSTR_E4M1"},
- {&s_HUSTR_E4M2,"HUSTR_E4M2"},
- {&s_HUSTR_E4M3,"HUSTR_E4M3"},
- {&s_HUSTR_E4M4,"HUSTR_E4M4"},
- {&s_HUSTR_E4M5,"HUSTR_E4M5"},
- {&s_HUSTR_E4M6,"HUSTR_E4M6"},
- {&s_HUSTR_E4M7,"HUSTR_E4M7"},
- {&s_HUSTR_E4M8,"HUSTR_E4M8"},
- {&s_HUSTR_E4M9,"HUSTR_E4M9"},
- {&s_HUSTR_1,"HUSTR_1"},
- {&s_HUSTR_2,"HUSTR_2"},
- {&s_HUSTR_3,"HUSTR_3"},
- {&s_HUSTR_4,"HUSTR_4"},
- {&s_HUSTR_5,"HUSTR_5"},
- {&s_HUSTR_6,"HUSTR_6"},
- {&s_HUSTR_7,"HUSTR_7"},
- {&s_HUSTR_8,"HUSTR_8"},
- {&s_HUSTR_9,"HUSTR_9"},
- {&s_HUSTR_10,"HUSTR_10"},
- {&s_HUSTR_11,"HUSTR_11"},
- {&s_HUSTR_12,"HUSTR_12"},
- {&s_HUSTR_13,"HUSTR_13"},
- {&s_HUSTR_14,"HUSTR_14"},
- {&s_HUSTR_15,"HUSTR_15"},
- {&s_HUSTR_16,"HUSTR_16"},
- {&s_HUSTR_17,"HUSTR_17"},
- {&s_HUSTR_18,"HUSTR_18"},
- {&s_HUSTR_19,"HUSTR_19"},
- {&s_HUSTR_20,"HUSTR_20"},
- {&s_HUSTR_21,"HUSTR_21"},
- {&s_HUSTR_22,"HUSTR_22"},
- {&s_HUSTR_23,"HUSTR_23"},
- {&s_HUSTR_24,"HUSTR_24"},
- {&s_HUSTR_25,"HUSTR_25"},
- {&s_HUSTR_26,"HUSTR_26"},
- {&s_HUSTR_27,"HUSTR_27"},
- {&s_HUSTR_28,"HUSTR_28"},
- {&s_HUSTR_29,"HUSTR_29"},
- {&s_HUSTR_30,"HUSTR_30"},
- {&s_HUSTR_31,"HUSTR_31"},
- {&s_HUSTR_32,"HUSTR_32"},
- {&s_PHUSTR_1,"PHUSTR_1"},
- {&s_PHUSTR_2,"PHUSTR_2"},
- {&s_PHUSTR_3,"PHUSTR_3"},
- {&s_PHUSTR_4,"PHUSTR_4"},
- {&s_PHUSTR_5,"PHUSTR_5"},
- {&s_PHUSTR_6,"PHUSTR_6"},
- {&s_PHUSTR_7,"PHUSTR_7"},
- {&s_PHUSTR_8,"PHUSTR_8"},
- {&s_PHUSTR_9,"PHUSTR_9"},
- {&s_PHUSTR_10,"PHUSTR_10"},
- {&s_PHUSTR_11,"PHUSTR_11"},
- {&s_PHUSTR_12,"PHUSTR_12"},
- {&s_PHUSTR_13,"PHUSTR_13"},
- {&s_PHUSTR_14,"PHUSTR_14"},
- {&s_PHUSTR_15,"PHUSTR_15"},
- {&s_PHUSTR_16,"PHUSTR_16"},
- {&s_PHUSTR_17,"PHUSTR_17"},
- {&s_PHUSTR_18,"PHUSTR_18"},
- {&s_PHUSTR_19,"PHUSTR_19"},
- {&s_PHUSTR_20,"PHUSTR_20"},
- {&s_PHUSTR_21,"PHUSTR_21"},
- {&s_PHUSTR_22,"PHUSTR_22"},
- {&s_PHUSTR_23,"PHUSTR_23"},
- {&s_PHUSTR_24,"PHUSTR_24"},
- {&s_PHUSTR_25,"PHUSTR_25"},
- {&s_PHUSTR_26,"PHUSTR_26"},
- {&s_PHUSTR_27,"PHUSTR_27"},
- {&s_PHUSTR_28,"PHUSTR_28"},
- {&s_PHUSTR_29,"PHUSTR_29"},
- {&s_PHUSTR_30,"PHUSTR_30"},
- {&s_PHUSTR_31,"PHUSTR_31"},
- {&s_PHUSTR_32,"PHUSTR_32"},
- {&s_THUSTR_1,"THUSTR_1"},
- {&s_THUSTR_2,"THUSTR_2"},
- {&s_THUSTR_3,"THUSTR_3"},
- {&s_THUSTR_4,"THUSTR_4"},
- {&s_THUSTR_5,"THUSTR_5"},
- {&s_THUSTR_6,"THUSTR_6"},
- {&s_THUSTR_7,"THUSTR_7"},
- {&s_THUSTR_8,"THUSTR_8"},
- {&s_THUSTR_9,"THUSTR_9"},
- {&s_THUSTR_10,"THUSTR_10"},
- {&s_THUSTR_11,"THUSTR_11"},
- {&s_THUSTR_12,"THUSTR_12"},
- {&s_THUSTR_13,"THUSTR_13"},
- {&s_THUSTR_14,"THUSTR_14"},
- {&s_THUSTR_15,"THUSTR_15"},
- {&s_THUSTR_16,"THUSTR_16"},
- {&s_THUSTR_17,"THUSTR_17"},
- {&s_THUSTR_18,"THUSTR_18"},
- {&s_THUSTR_19,"THUSTR_19"},
- {&s_THUSTR_20,"THUSTR_20"},
- {&s_THUSTR_21,"THUSTR_21"},
- {&s_THUSTR_22,"THUSTR_22"},
- {&s_THUSTR_23,"THUSTR_23"},
- {&s_THUSTR_24,"THUSTR_24"},
- {&s_THUSTR_25,"THUSTR_25"},
- {&s_THUSTR_26,"THUSTR_26"},
- {&s_THUSTR_27,"THUSTR_27"},
- {&s_THUSTR_28,"THUSTR_28"},
- {&s_THUSTR_29,"THUSTR_29"},
- {&s_THUSTR_30,"THUSTR_30"},
- {&s_THUSTR_31,"THUSTR_31"},
- {&s_THUSTR_32,"THUSTR_32"},
- {&s_HUSTR_CHATMACRO1,"HUSTR_CHATMACRO1"},
- {&s_HUSTR_CHATMACRO2,"HUSTR_CHATMACRO2"},
- {&s_HUSTR_CHATMACRO3,"HUSTR_CHATMACRO3"},
- {&s_HUSTR_CHATMACRO4,"HUSTR_CHATMACRO4"},
- {&s_HUSTR_CHATMACRO5,"HUSTR_CHATMACRO5"},
- {&s_HUSTR_CHATMACRO6,"HUSTR_CHATMACRO6"},
- {&s_HUSTR_CHATMACRO7,"HUSTR_CHATMACRO7"},
- {&s_HUSTR_CHATMACRO8,"HUSTR_CHATMACRO8"},
- {&s_HUSTR_CHATMACRO9,"HUSTR_CHATMACRO9"},
- {&s_HUSTR_CHATMACRO0,"HUSTR_CHATMACRO0"},
- {&s_HUSTR_TALKTOSELF1,"HUSTR_TALKTOSELF1"},
- {&s_HUSTR_TALKTOSELF2,"HUSTR_TALKTOSELF2"},
- {&s_HUSTR_TALKTOSELF3,"HUSTR_TALKTOSELF3"},
- {&s_HUSTR_TALKTOSELF4,"HUSTR_TALKTOSELF4"},
- {&s_HUSTR_TALKTOSELF5,"HUSTR_TALKTOSELF5"},
- {&s_HUSTR_MESSAGESENT,"HUSTR_MESSAGESENT"},
- {&s_HUSTR_PLRGREEN,"HUSTR_PLRGREEN"},
- {&s_HUSTR_PLRINDIGO,"HUSTR_PLRINDIGO"},
- {&s_HUSTR_PLRBROWN,"HUSTR_PLRBROWN"},
- {&s_HUSTR_PLRRED,"HUSTR_PLRRED"},
- //{c_HUSTR_KEYGREEN,"HUSTR_KEYGREEN"},
- //{c_HUSTR_KEYINDIGO,"HUSTR_KEYINDIGO"},
- //{c_HUSTR_KEYBROWN,"HUSTR_KEYBROWN"},
- //{c_HUSTR_KEYRED,"HUSTR_KEYRED"},
- {&s_AMSTR_FOLLOWON,"AMSTR_FOLLOWON"},
- {&s_AMSTR_FOLLOWOFF,"AMSTR_FOLLOWOFF"},
- {&s_AMSTR_GRIDON,"AMSTR_GRIDON"},
- {&s_AMSTR_GRIDOFF,"AMSTR_GRIDOFF"},
- {&s_AMSTR_MARKEDSPOT,"AMSTR_MARKEDSPOT"},
- {&s_AMSTR_MARKSCLEARED,"AMSTR_MARKSCLEARED"},
- {&s_STSTR_MUS,"STSTR_MUS"},
- {&s_STSTR_NOMUS,"STSTR_NOMUS"},
- {&s_STSTR_DQDON,"STSTR_DQDON"},
- {&s_STSTR_DQDOFF,"STSTR_DQDOFF"},
- {&s_STSTR_KFAADDED,"STSTR_KFAADDED"},
- {&s_STSTR_FAADDED,"STSTR_FAADDED"},
- {&s_STSTR_NCON,"STSTR_NCON"},
- {&s_STSTR_NCOFF,"STSTR_NCOFF"},
- {&s_STSTR_BEHOLD,"STSTR_BEHOLD"},
- {&s_STSTR_BEHOLDX,"STSTR_BEHOLDX"},
- {&s_STSTR_CHOPPERS,"STSTR_CHOPPERS"},
- {&s_STSTR_CLEV,"STSTR_CLEV"},
- {&s_STSTR_COMPON,"STSTR_COMPON"},
- {&s_STSTR_COMPOFF,"STSTR_COMPOFF"},
- {&s_E1TEXT,"E1TEXT"},
- {&s_E2TEXT,"E2TEXT"},
- {&s_E3TEXT,"E3TEXT"},
- {&s_E4TEXT,"E4TEXT"},
- {&s_C1TEXT,"C1TEXT"},
- {&s_C2TEXT,"C2TEXT"},
- {&s_C3TEXT,"C3TEXT"},
- {&s_C4TEXT,"C4TEXT"},
- {&s_C5TEXT,"C5TEXT"},
- {&s_C6TEXT,"C6TEXT"},
- {&s_P1TEXT,"P1TEXT"},
- {&s_P2TEXT,"P2TEXT"},
- {&s_P3TEXT,"P3TEXT"},
- {&s_P4TEXT,"P4TEXT"},
- {&s_P5TEXT,"P5TEXT"},
- {&s_P6TEXT,"P6TEXT"},
- {&s_T1TEXT,"T1TEXT"},
- {&s_T2TEXT,"T2TEXT"},
- {&s_T3TEXT,"T3TEXT"},
- {&s_T4TEXT,"T4TEXT"},
- {&s_T5TEXT,"T5TEXT"},
- {&s_T6TEXT,"T6TEXT"},
- {&s_CC_ZOMBIE,"CC_ZOMBIE"},
- {&s_CC_SHOTGUN,"CC_SHOTGUN"},
- {&s_CC_HEAVY,"CC_HEAVY"},
- {&s_CC_IMP,"CC_IMP"},
- {&s_CC_DEMON,"CC_DEMON"},
- {&s_CC_LOST,"CC_LOST"},
- {&s_CC_CACO,"CC_CACO"},
- {&s_CC_HELL,"CC_HELL"},
- {&s_CC_BARON,"CC_BARON"},
- {&s_CC_ARACH,"CC_ARACH"},
- {&s_CC_PAIN,"CC_PAIN"},
- {&s_CC_REVEN,"CC_REVEN"},
- {&s_CC_MANCU,"CC_MANCU"},
- {&s_CC_ARCH,"CC_ARCH"},
- {&s_CC_SPIDER,"CC_SPIDER"},
- {&s_CC_CYBER,"CC_CYBER"},
- {&s_CC_HERO,"CC_HERO"},
- {&bgflatE1,"BGFLATE1"},
- {&bgflatE2,"BGFLATE2"},
- {&bgflatE3,"BGFLATE3"},
- {&bgflatE4,"BGFLATE4"},
- {&bgflat06,"BGFLAT06"},
- {&bgflat11,"BGFLAT11"},
- {&bgflat20,"BGFLAT20"},
- {&bgflat30,"BGFLAT30"},
- {&bgflat15,"BGFLAT15"},
- {&bgflat31,"BGFLAT31"},
- {&bgcastcall,"BGCASTCALL"},
- // Ty 04/08/98 - added 5 general purpose startup announcement
- // strings for hacker use. See m_menu.c
- {&startup1,"STARTUP1"},
- {&startup2,"STARTUP2"},
- {&startup3,"STARTUP3"},
- {&startup4,"STARTUP4"},
- {&startup5,"STARTUP5"},
- {&savegamename,"SAVEGAMENAME"}, // Ty 05/03/98
- };
- static int deh_numstrlookup =
- sizeof(deh_strlookup)/sizeof(deh_strlookup[0]);
- const char *deh_newlevel = "NEWLEVEL"; // CPhipps - const
- // DOOM shareware/registered/retail (Ultimate) names.
- // CPhipps - const**const
- const char **const mapnames[] =
- {
- &s_HUSTR_E1M1,
- &s_HUSTR_E1M2,
- &s_HUSTR_E1M3,
- &s_HUSTR_E1M4,
- &s_HUSTR_E1M5,
- &s_HUSTR_E1M6,
- &s_HUSTR_E1M7,
- &s_HUSTR_E1M8,
- &s_HUSTR_E1M9,
- &s_HUSTR_E2M1,
- &s_HUSTR_E2M2,
- &s_HUSTR_E2M3,
- &s_HUSTR_E2M4,
- &s_HUSTR_E2M5,
- &s_HUSTR_E2M6,
- &s_HUSTR_E2M7,
- &s_HUSTR_E2M8,
- &s_HUSTR_E2M9,
- &s_HUSTR_E3M1,
- &s_HUSTR_E3M2,
- &s_HUSTR_E3M3,
- &s_HUSTR_E3M4,
- &s_HUSTR_E3M5,
- &s_HUSTR_E3M6,
- &s_HUSTR_E3M7,
- &s_HUSTR_E3M8,
- &s_HUSTR_E3M9,
- &s_HUSTR_E4M1,
- &s_HUSTR_E4M2,
- &s_HUSTR_E4M3,
- &s_HUSTR_E4M4,
- &s_HUSTR_E4M5,
- &s_HUSTR_E4M6,
- &s_HUSTR_E4M7,
- &s_HUSTR_E4M8,
- &s_HUSTR_E4M9,
- &deh_newlevel, // spares? Unused.
- &deh_newlevel,
- &deh_newlevel,
- &deh_newlevel,
- &deh_newlevel,
- &deh_newlevel,
- &deh_newlevel,
- &deh_newlevel,
- &deh_newlevel
- };
- // CPhipps - const**const
- const char **const mapnames2[] = // DOOM 2 map names.
- {
- &s_HUSTR_1,
- &s_HUSTR_2,
- &s_HUSTR_3,
- &s_HUSTR_4,
- &s_HUSTR_5,
- &s_HUSTR_6,
- &s_HUSTR_7,
- &s_HUSTR_8,
- &s_HUSTR_9,
- &s_HUSTR_10,
- &s_HUSTR_11,
- &s_HUSTR_12,
- &s_HUSTR_13,
- &s_HUSTR_14,
- &s_HUSTR_15,
- &s_HUSTR_16,
- &s_HUSTR_17,
- &s_HUSTR_18,
- &s_HUSTR_19,
- &s_HUSTR_20,
- &s_HUSTR_21,
- &s_HUSTR_22,
- &s_HUSTR_23,
- &s_HUSTR_24,
- &s_HUSTR_25,
- &s_HUSTR_26,
- &s_HUSTR_27,
- &s_HUSTR_28,
- &s_HUSTR_29,
- &s_HUSTR_30,
- &s_HUSTR_31,
- &s_HUSTR_32,
- };
- // CPhipps - const**const
- const char **const mapnamesp[] = // Plutonia WAD map names.
- {
- &s_PHUSTR_1,
- &s_PHUSTR_2,
- &s_PHUSTR_3,
- &s_PHUSTR_4,
- &s_PHUSTR_5,
- &s_PHUSTR_6,
- &s_PHUSTR_7,
- &s_PHUSTR_8,
- &s_PHUSTR_9,
- &s_PHUSTR_10,
- &s_PHUSTR_11,
- &s_PHUSTR_12,
- &s_PHUSTR_13,
- &s_PHUSTR_14,
- &s_PHUSTR_15,
- &s_PHUSTR_16,
- &s_PHUSTR_17,
- &s_PHUSTR_18,
- &s_PHUSTR_19,
- &s_PHUSTR_20,
- &s_PHUSTR_21,
- &s_PHUSTR_22,
- &s_PHUSTR_23,
- &s_PHUSTR_24,
- &s_PHUSTR_25,
- &s_PHUSTR_26,
- &s_PHUSTR_27,
- &s_PHUSTR_28,
- &s_PHUSTR_29,
- &s_PHUSTR_30,
- &s_PHUSTR_31,
- &s_PHUSTR_32,
- };
- // CPhipps - const**const
- const char **const mapnamest[] = // TNT WAD map names.
- {
- &s_THUSTR_1,
- &s_THUSTR_2,
- &s_THUSTR_3,
- &s_THUSTR_4,
- &s_THUSTR_5,
- &s_THUSTR_6,
- &s_THUSTR_7,
- &s_THUSTR_8,
- &s_THUSTR_9,
- &s_THUSTR_10,
- &s_THUSTR_11,
- &s_THUSTR_12,
- &s_THUSTR_13,
- &s_THUSTR_14,
- &s_THUSTR_15,
- &s_THUSTR_16,
- &s_THUSTR_17,
- &s_THUSTR_18,
- &s_THUSTR_19,
- &s_THUSTR_20,
- &s_THUSTR_21,
- &s_THUSTR_22,
- &s_THUSTR_23,
- &s_THUSTR_24,
- &s_THUSTR_25,
- &s_THUSTR_26,
- &s_THUSTR_27,
- &s_THUSTR_28,
- &s_THUSTR_29,
- &s_THUSTR_30,
- &s_THUSTR_31,
- &s_THUSTR_32,
- };
- // Function prototypes
- void lfstrip(char *); // strip the \r and/or \n off of a line
- void rstrip(char *); // strip trailing whitespace
- char * ptr_lstrip(char *); // point past leading whitespace
- boolean deh_GetData(char *, char *, uint_64_t *, char **, FILE *);
- boolean deh_procStringSub(char *, char *, char *, FILE *);
- char * dehReformatStr(char *);
- // Prototypes for block processing functions
- // Pointers to these functions are used as the blocks are encountered.
- static void deh_procThing(DEHFILE *fpin, FILE* fpout, char *line);
- static void deh_procFrame(DEHFILE *, FILE*, char *);
- static void deh_procPointer(DEHFILE *, FILE*, char *);
- static void deh_procSounds(DEHFILE *, FILE*, char *);
- static void deh_procAmmo(DEHFILE *, FILE*, char *);
- static void deh_procWeapon(DEHFILE *, FILE*, char *);
- static void deh_procSprite(DEHFILE *, FILE*, char *);
- static void deh_procCheat(DEHFILE *, FILE*, char *);
- static void deh_procMisc(DEHFILE *, FILE*, char *);
- static void deh_procText(DEHFILE *, FILE*, char *);
- static void deh_procPars(DEHFILE *, FILE*, char *);
- static void deh_procStrings(DEHFILE *, FILE*, char *);
- static void deh_procError(DEHFILE *, FILE*, char *);
- static void deh_procBexCodePointers(DEHFILE *, FILE*, char *);
- static void deh_procHelperThing(DEHFILE *, FILE *, char *); // haleyjd 9/22/99
- // haleyjd: handlers to fully deprecate the DeHackEd text section
- static void deh_procBexSounds(DEHFILE *, FILE *, char *);
- static void deh_procBexMusic(DEHFILE *, FILE *, char *);
- static void deh_procBexSprites(DEHFILE *, FILE *, char *);
- // Structure deh_block is used to hold the block names that can
- // be encountered, and the routines to use to decipher them
- typedef struct
- {
- const char *key; // a mnemonic block code name // CPhipps - const*
- void (*const fptr)(DEHFILE *, FILE*, char *); // handler
- } deh_block;
- #define DEH_BUFFERMAX 1024 // input buffer area size, hardcodedfor now
- // killough 8/9/98: make DEH_BLOCKMAX self-adjusting
- #define DEH_BLOCKMAX (sizeof deh_blocks/sizeof*deh_blocks) // size of array
- #define DEH_MAXKEYLEN 32 // as much of any key as we'll look at
- #define DEH_MOBJINFOMAX 24 // number of ints in the mobjinfo_t structure (!)
- // Put all the block header values, and the function to be called when that
- // one is encountered, in this array:
- static const deh_block deh_blocks[] = { // CPhipps - static const
- /* 0 */ {"Thing",deh_procThing},
- /* 1 */ {"Frame",deh_procFrame},
- /* 2 */ {"Pointer",deh_procPointer},
- /* 3 */ {"Sound",deh_procSounds}, // Ty 03/16/98 corrected from "Sounds"
- /* 4 */ {"Ammo",deh_procAmmo},
- /* 5 */ {"Weapon",deh_procWeapon},
- /* 6 */ {"Sprite",deh_procSprite},
- /* 7 */ {"Cheat",deh_procCheat},
- /* 8 */ {"Misc",deh_procMisc},
- /* 9 */ {"Text",deh_procText}, // -- end of standard "deh" entries,
- // begin BOOM Extensions (BEX)
- /* 10 */ {"[STRINGS]",deh_procStrings}, // new string changes
- /* 11 */ {"[PARS]",deh_procPars}, // alternative block marker
- /* 12 */ {"[CODEPTR]",deh_procBexCodePointers}, // bex codepointers by mnemonic
- /* 13 */ {"[HELPER]", deh_procHelperThing}, // helper thing substitution haleyjd 9/22/99
- /* 14 */ {"[SPRITES]", deh_procBexSprites}, // bex style sprites
- /* 15 */ {"[SOUNDS]", deh_procBexSounds}, // bex style sounds
- /* 16 */ {"[MUSIC]", deh_procBexMusic}, // bex style music
- /* 17 */ {"", deh_procError} // dummy to handle anything else
- };
- // flag to skip included deh-style text, used with INCLUDE NOTEXT directive
- static boolean includenotext = false;
- // MOBJINFO - Dehacked block name = "Thing"
- // Usage: Thing nn (name)
- // These are for mobjinfo_t types. Each is an integer
- // within the structure, so we can use index of the string in this
- // array to offset by sizeof(int) into the mobjinfo_t array at [nn]
- // * things are base zero but dehacked considers them to start at #1. ***
- // CPhipps - static const
- static const char *deh_mobjinfo[DEH_MOBJINFOMAX] =
- {
- "ID #", // .doomednum
- "Initial frame", // .spawnstate
- "Hit points", // .spawnhealth
- "First moving frame", // .seestate
- "Alert sound", // .seesound
- "Reaction time", // .reactiontime
- "Attack sound", // .attacksound
- "Injury frame", // .painstate
- "Pain chance", // .painchance
- "Pain sound", // .painsound
- "Close attack frame", // .meleestate
- "Far attack frame", // .missilestate
- "Death frame", // .deathstate
- "Exploding frame", // .xdeathstate
- "Death sound", // .deathsound
- "Speed", // .speed
- "Width", // .radius
- "Height", // .height
- "Mass", // .mass
- "Missile damage", // .damage
- "Action sound", // .activesound
- "Bits", // .flags
- "Bits2", // .flags
- "Respawn frame" // .raisestate
- };
- // Strings that are used to indicate flags ("Bits" in mobjinfo)
- // This is an array of bit masks that are related to p_mobj.h
- // values, using the smae names without the MF_ in front.
- // Ty 08/27/98 new code
- //
- // killough 10/98:
- //
- // Convert array to struct to allow multiple values, make array size variable
- #define DEH_MOBJFLAGMAX (sizeof deh_mobjflags/sizeof*deh_mobjflags)
- struct deh_mobjflags_s {
- const char *name; // CPhipps - const*
- uint_64_t value;
- };
- // CPhipps - static const
- static const struct deh_mobjflags_s deh_mobjflags[] = {
- {"SPECIAL", MF_SPECIAL}, // call P_Specialthing when touched
- {"SOLID", MF_SOLID}, // block movement
- {"SHOOTABLE", MF_SHOOTABLE}, // can be hit
- {"NOSECTOR", MF_NOSECTOR}, // invisible but touchable
- {"NOBLOCKMAP", MF_NOBLOCKMAP}, // inert but displayable
- {"AMBUSH", MF_AMBUSH}, // deaf monster
- {"JUSTHIT", MF_JUSTHIT}, // will try to attack right back
- {"JUSTATTACKED", MF_JUSTATTACKED}, // take at least 1 step before attacking
- {"SPAWNCEILING", MF_SPAWNCEILING}, // initially hang from ceiling
- {"NOGRAVITY", MF_NOGRAVITY}, // don't apply gravity during play
- {"DROPOFF", MF_DROPOFF}, // can jump from high places
- {"PICKUP", MF_PICKUP}, // will pick up items
- {"NOCLIP", MF_NOCLIP}, // goes through walls
- {"SLIDE", MF_SLIDE}, // keep info about sliding along walls
- {"FLOAT", MF_FLOAT}, // allow movement to any height
- {"TELEPORT", MF_TELEPORT}, // don't cross lines or look at heights
- {"MISSILE", MF_MISSILE}, // don't hit same species, explode on block
- {"DROPPED", MF_DROPPED}, // dropped, not spawned (like ammo clip)
- {"SHADOW", MF_SHADOW}, // use fuzzy draw like spectres
- {"NOBLOOD", MF_NOBLOOD}, // puffs instead of blood when shot
- {"CORPSE", MF_CORPSE}, // so it will slide down steps when dead
- {"INFLOAT", MF_INFLOAT}, // float but not to target height
- {"COUNTKILL", MF_COUNTKILL}, // count toward the kills total
- {"COUNTITEM", MF_COUNTITEM}, // count toward the items total
- {"SKULLFLY", MF_SKULLFLY}, // special handling for flying skulls
- {"NOTDMATCH", MF_NOTDMATCH}, // do not spawn in deathmatch
- // killough 10/98: TRANSLATION consists of 2 bits, not 1:
- {"TRANSLATION", MF_TRANSLATION1}, // for Boom bug-compatibility
- {"TRANSLATION1", MF_TRANSLATION1}, // use translation table for color (players)
- {"TRANSLATION2", MF_TRANSLATION2}, // use translation table for color (players)
- {"UNUSED1", MF_TRANSLATION2}, // unused bit # 1 -- For Boom bug-compatibility
- {"UNUSED2", MF_UNUSED2}, // unused bit # 2 -- For Boom compatibility
- {"UNUSED3", MF_UNUSED3}, // unused bit # 3 -- For Boom compatibility
- {"UNUSED4", MF_TRANSLUCENT}, // unused bit # 4 -- For Boom compatibility
- {"TRANSLUCENT", MF_TRANSLUCENT}, // apply translucency to sprite (BOOM)
- {"TOUCHY", MF_TOUCHY}, // dies on contact with solid objects (MBF)
- {"BOUNCES", MF_BOUNCES}, // bounces off floors, ceilings and maybe walls (MBF)
- {"FRIEND", MF_FRIEND}, // a friend of the player(s) (MBF)
- };
- // STATE - Dehacked block name = "Frame" and "Pointer"
- // Usage: Frame nn
- // Usage: Pointer nn (Frame nn)
- // These are indexed separately, for lookup to the actual
- // function pointers. Here we'll take whatever Dehacked gives
- // us and go from there. The (Frame nn) after the pointer is the
- // real place to put this value. The "Pointer" value is an xref
- // that Dehacked uses and is useless to us.
- // * states are base zero and have a dummy #0 (TROO)
- static const char *deh_state[] = // CPhipps - static const*
- {
- "Sprite number", // .sprite (spritenum_t) // an enum
- "Sprite subnumber", // .frame (long)
- "Duration", // .tics (long)
- "Next frame", // .nextstate (statenum_t)
- // This is set in a separate "Pointer" block from Dehacked
- "Codep Frame", // pointer to first use of action (actionf_t)
- "Unknown 1", // .misc1 (long)
- "Unknown 2" // .misc2 (long)
- };
- // SFXINFO_STRUCT - Dehacked block name = "Sounds"
- // Sound effects, typically not changed (redirected, and new sfx put
- // into the pwad, but not changed here. Can you tell that Gregdidn't
- // know what they were for, mostly? Can you tell that I don't either?
- // Mostly I just put these into the same slots as they are in the struct.
- // This may not be supported in our -deh option if it doesn't make sense by then.
- // * sounds are base zero but have a dummy #0
- static const char *deh_sfxinfo[] = // CPhipps - static const*
- {
- "Offset", // pointer to a name string, changed in text
- "Zero/One", // .singularity (int, one at a time flag)
- "Value", // .priority
- "Zero 1", // .link (sfxinfo_t*) referenced sound if linked
- "Zero 2", // .pitch
- "Zero 3", // .volume
- "Zero 4", // .data (SAMPLE*) sound data
- "Neg. One 1", // .usefulness
- "Neg. One 2" // .lumpnum
- };
- // MUSICINFO is not supported in Dehacked. Ignored here.
- // * music entries are base zero but have a dummy #0
- // SPRITE - Dehacked block name = "Sprite"
- // Usage = Sprite nn
- // Sprite redirection by offset into the text area - unsupported by BOOM
- // * sprites are base zero and dehacked uses it that way.
- // static const char *deh_sprite[] = // CPhipps - static const*
- // {
- // "Offset" // supposed to be the offset into the text section
- // };
- // AMMO - Dehacked block name = "Ammo"
- // usage = Ammo n (name)
- // Ammo information for the few types of ammo
- static const char *deh_ammo[] = // CPhipps - static const*
- {
- "Max ammo", // maxammo[]
- "Per ammo" // clipammo[]
- };
- // WEAPONS - Dehacked block name = "Weapon"
- // Usage: Weapon nn (name)
- // Basically a list of frames and what kind of ammo (see above)it uses.
- static const char *deh_weapon[] = // CPhipps - static const*
- {
- "Ammo type", // .ammo
- "Deselect frame", // .upstate
- "Select frame", // .downstate
- "Bobbing frame", // .readystate
- "Shooting frame", // .atkstate
- "Firing frame" // .flashstate
- };
- // CHEATS - Dehacked block name = "Cheat"
- // Usage: Cheat 0
- // Always uses a zero in the dehacked file, for consistency. No meaning.
- // These are just plain funky terms compared with id's
- //
- // killough 4/18/98: integrated into main cheat table now (see st_stuff.c)
- // MISC - Dehacked block name = "Misc"
- // Usage: Misc 0
- // Always uses a zero in the dehacked file, for consistency. No meaning.
- static const char *deh_misc[] = // CPhipps - static const*
- {
- "Initial Health", // initial_health
- "Initial Bullets", // initial_bullets
- "Max Health", // maxhealth
- "Max Armor", // max_armor
- "Green Armor Class", // green_armor_class
- "Blue Armor Class", // blue_armor_class
- "Max Soulsphere", // max_soul
- "Soulsphere Health", // soul_health
- "Megasphere Health", // mega_health
- "God Mode Health", // god_health
- "IDFA Armor", // idfa_armor
- "IDFA Armor Class", // idfa_armor_class
- "IDKFA Armor", // idkfa_armor
- "IDKFA Armor Class", // idkfa_armor_class
- "BFG Cells/Shot", // BFGCELLS
- "Monsters Infight" // Unknown--not a specific number it seems, but
- // the logic has to be here somewhere or
- // it'd happen always
- };
- // TEXT - Dehacked block name = "Text"
- // Usage: Text fromlen tolen
- // Dehacked allows a bit of adjustment to the length (why?)
- // BEX extension [CODEPTR]
- // Usage: Start block, then each line is:
- // FRAME nnn = PointerMnemonic
- typedef struct {
- actionf_t cptr; // actual pointer to the subroutine
- const char *lookup; // mnemonic lookup string to be specified in BEX
- // CPhipps - const*
- } deh_bexptr;
- static const deh_bexptr deh_bexptrs[] = // CPhipps - static const
- {
- {A_Light0, "A_Light0"},
- {A_WeaponReady, "A_WeaponReady"},
- {A_Lower, "A_Lower"},
- {A_Raise, "A_Raise"},
- {A_Punch, "A_Punch"},
- {A_ReFire, "A_ReFire"},
- {A_FirePistol, "A_FirePistol"},
- {A_Light1, "A_Light1"},
- {A_FireShotgun, "A_FireShotgun"},
- {A_Light2, "A_Light2"},
- {A_FireShotgun2, "A_FireShotgun2"},
- {A_CheckReload, "A_CheckReload"},
- {A_OpenShotgun2, "A_OpenShotgun2"},
- {A_LoadShotgun2, "A_LoadShotgun2"},
- {A_CloseShotgun2, "A_CloseShotgun2"},
- {A_FireCGun, "A_FireCGun"},
- {A_GunFlash, "A_GunFlash"},
- {A_FireMissile, "A_FireMissile"},
- {A_Saw, "A_Saw"},
- {A_FirePlasma, "A_FirePlasma"},
- {A_BFGsound, "A_BFGsound"},
- {A_FireBFG, "A_FireBFG"},
- {A_BFGSpray, "A_BFGSpray"},
- {A_Explode, "A_Explode"},
- {A_Pain, "A_Pain"},
- {A_PlayerScream, "A_PlayerScream"},
- {A_Fall, "A_Fall"},
- {A_XScream, "A_XScream"},
- {A_Look, "A_Look"},
- {A_Chase, "A_Chase"},
- {A_FaceTarget, "A_FaceTarget"},
- {A_PosAttack, "A_PosAttack"},
- {A_Scream, "A_Scream"},
- {A_SPosAttack, "A_SPosAttack"},
- {A_VileChase, "A_VileChase"},
- {A_VileStart, "A_VileStart"},
- {A_VileTarget, "A_VileTarget"},
- {A_VileAttack, "A_VileAttack"},
- {A_StartFire, "A_StartFire"},
- {A_Fire, "A_Fire"},
- {A_FireCrackle, "A_FireCrackle"},
- {A_Tracer, "A_Tracer"},
- {A_SkelWhoosh, "A_SkelWhoosh"},
- {A_SkelFist, "A_SkelFist"},
- {A_SkelMissile, "A_SkelMissile"},
- {A_FatRaise, "A_FatRaise"},
- {A_FatAttack1, "A_FatAttack1"},
- {A_FatAttack2, "A_FatAttack2"},
- {A_FatAttack3, "A_FatAttack3"},
- {A_BossDeath, "A_BossDeath"},
- {A_CPosAttack, "A_CPosAttack"},
- {A_CPosRefire, "A_CPosRefire"},
- {A_TroopAttack, "A_TroopAttack"},
- {A_SargAttack, "A_SargAttack"},
- {A_HeadAttack, "A_HeadAttack"},
- {A_BruisAttack, "A_BruisAttack"},
- {A_SkullAttack, "A_SkullAttack"},
- {A_Metal, "A_Metal"},
- {A_SpidRefire, "A_SpidRefire"},
- {A_BabyMetal, "A_BabyMetal"},
- {A_BspiAttack, "A_BspiAttack"},
- {A_Hoof, "A_Hoof"},
- {A_CyberAttack, "A_CyberAttack"},
- {A_PainAttack, "A_PainAttack"},
- {A_PainDie, "A_PainDie"},
- {A_KeenDie, "A_KeenDie"},
- {A_BrainPain, "A_BrainPain"},
- {A_BrainScream, "A_BrainScream"},
- {A_BrainDie, "A_BrainDie"},
- {A_BrainAwake, "A_BrainAwake"},
- {A_BrainSpit, "A_BrainSpit"},
- {A_SpawnSound, "A_SpawnSound"},
- {A_SpawnFly, "A_SpawnFly"},
- {A_BrainExplode, "A_BrainExplode"},
- {A_Detonate, "A_Detonate"}, // killough 8/9/98
- {A_Mushroom, "A_Mushroom"}, // killough 10/98
- {A_Die, "A_Die"}, // killough 11/98
- {A_Spawn, "A_Spawn"}, // killough 11/98
- {A_Turn, "A_Turn"}, // killough 11/98
- {A_Face, "A_Face"}, // killough 11/98
- {A_Scratch, "A_Scratch"}, // killough 11/98
- {A_PlaySound, "A_PlaySound"}, // killough 11/98
- {A_RandomJump, "A_RandomJump"}, // killough 11/98
- {A_LineEffect, "A_LineEffect"}, // killough 11/98
- // This NULL entry must be the last in the list
- {NULL, "A_NULL"}, // Ty 05/16/98
- };
- // to hold startup code pointers from INFO.C
- // CPhipps - static
- static actionf_t deh_codeptr[NUMSTATES];
- // haleyjd: support for BEX SPRITES, SOUNDS, and MUSIC
- char *deh_spritenames[NUMSPRITES + 1];
- char *deh_musicnames[NUMMUSIC + 1];
- char *deh_soundnames[NUMSFX + 1];
- void D_BuildBEXTables(void)
- {
- int i;
- // moved from ProcessDehFile, then we don't need the static int i
- for (i = 0; i < NUMSTATES; i++) // remember what they start as for deh xref
- deh_codeptr[i] = states[i].action;
- for(i = 0; i < NUMSPRITES; i++)
- deh_spritenames[i] = strdup(sprnames[i]);
- deh_spritenames[NUMSPRITES] = NULL;
- for(i = 1; i < NUMMUSIC; i++)
- deh_musicnames[i] = strdup(S_music[i].name);
- deh_musicnames[0] = deh_musicnames[NUMMUSIC] = NULL;
- for(i = 1; i < NUMSFX; i++)
- deh_soundnames[i] = strdup(S_sfx[i].name);
- deh_soundnames[0] = deh_soundnames[NUMSFX] = NULL;
- }
- // ====================================================================
- // ProcessDehFile
- // Purpose: Read and process a DEH or BEX file
- // Args: filename -- name of the DEH/BEX file
- // outfilename -- output file (DEHOUT.TXT), appended to here
- // Returns: void
- //
- // killough 10/98:
- // substantially modified to allow input from wad lumps instead of .deh files.
- void ProcessDehFile(const char *filename, const char *outfilename, int lumpnum)
- {
- static FILE *fileout; // In case -dehout was used
- DEHFILE infile, *filein = &infile; // killough 10/98
- char inbuffer[DEH_BUFFERMAX]; // Place to put the primary infostring
- // Open output file if we're writing output
- if (outfilename && *outfilename && !fileout)
- {
- static boolean firstfile = true; // to allow append to output log
- if (!strcmp(outfilename, "-"))
- fileout = stdout;
- else
- if (!(fileout=fopen(outfilename, firstfile ? "wt" : "at")))
- {
- lprintf(LO_WARN, "Could not open -dehout file %s\n... using stdout.\n",
- outfilename);
- fileout = stdout;
- }
- firstfile = false;
- }
- // killough 10/98: allow DEH files to come from wad lumps
- if (filename)
- {
- if (!(infile.f = fopen(filename,"rt")))
- {
- lprintf(LO_WARN, "-deh file %s not found\n",filename);
- return; // should be checked up front anyway
- }
- infile.lump = NULL;
- }
- else // DEH file comes from lump indicated by third argument
- {
- infile.size = W_LumpLength(lumpnum);
- infile.inp = infile.lump = W_CacheLumpNum(lumpnum);
- filename = "(WAD)";
- }
- lprintf(LO_INFO, "Loading DEH file %s\n",filename);
- if (fileout) fprintf(fileout,"\nLoading DEH file %s\n\n",filename);
- // move deh_codeptr initialisation to D_BuildBEXTables
- // loop until end of file
- while (dehfgets(inbuffer,sizeof(inbuffer),filein))
- {
- unsigned i;
- lfstrip(inbuffer);
- if (fileout) fprintf(fileout,"Line='%s'\n",inbuffer);
- if (!*inbuffer || *inbuffer == '#' || *inbuffer == ' ')
- continue; /* Blank line or comment line */
- // -- If DEH_BLOCKMAX is set right, the processing is independently
- // -- handled based on data in the deh_blocks[] structure array
- // killough 10/98: INCLUDE code rewritten to allow arbitrary nesting,
- // and to greatly simplify code, fix memory leaks, other bugs
- if (!strnicmp(inbuffer,"INCLUDE",7)) // include a file
- {
- // preserve state while including a file
- // killough 10/98: moved to here
- char *nextfile;
- boolean oldnotext = includenotext; // killough 10/98
- // killough 10/98: exclude if inside wads (only to discourage
- // the practice, since the code could otherwise handle it)
- if (infile.lump)
- {
- if (fileout)
- fprintf(fileout,
- "No files may be included from wads: %s\n",inbuffer);
- continue;
- }
- // check for no-text directive, used when including a DEH
- // file but using the BEX format to handle strings
- if (!strnicmp(nextfile = ptr_lstrip(inbuffer+7),"NOTEXT",6))
- includenotext = true, nextfile = ptr_lstrip(nextfile+6);
- if (fileout)
- fprintf(fileout,"Branching to include file %s...\n", nextfile);
- // killough 10/98:
- // Second argument must be NULL to prevent closing fileout too soon
- ProcessDehFile(nextfile,NULL,0); // do the included file
- includenotext = oldnotext;
- if (fileout) fprintf(fileout,"...continuing with %s\n",filename);
- continue;
- }
- for (i=0; i<DEH_BLOCKMAX; i++)
- if (!strncasecmp(inbuffer,deh_blocks[i].key,strlen(deh_blocks[i].key)))
- { // matches one
- if (fileout)
- fprintf(fileout,"Processing function [%d] for %s\n",
- i, deh_blocks[i].key);
- deh_blocks[i].fptr(filein,fileout,inbuffer); // call function
- break; // we got one, that's enough for this block
- }
- }
- if (infile.lump)
- W_UnlockLumpNum(lumpnum); // Mark purgable
- else
- fclose(infile.f); // Close real file
- if (outfilename) // killough 10/98: only at top recursion level
- {
- if (fileout != stdout)
- fclose(fileout);
- fileout = NULL;
- }
- }
- // ====================================================================
- // deh_procBexCodePointers
- // Purpose: Handle [CODEPTR] block, BOOM Extension
- // Args: fpin -- input file stream
- // fpout -- output file stream (DEHOUT.TXT)
- // line -- current line in file to process
- // Returns: void
- //
- static void deh_procBexCodePointers(DEHFILE *fpin, FILE* fpout, char *line)
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- int indexnum;
- char mnemonic[DEH_MAXKEYLEN]; // to hold the codepointer mnemonic
- int i; // looper
- boolean found; // know if we found this one during lookup or not
- // Ty 05/16/98 - initialize it to something, dummy!
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- // for this one, we just read 'em until we hit a blank line
- while (!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if (!dehfgets(inbuffer, sizeof(inbuffer), fpin)) break;
- lfstrip(inbuffer);
- if (!*inbuffer) break; // killough 11/98: really exit on blank line
- // killough 8/98: allow hex numbers in input:
- if ( (3 != sscanf(inbuffer,"%s %i = %s", key, &indexnum, mnemonic))
- || (stricmp(key,"FRAME")) ) // NOTE: different format from normal
- {
- if (fpout) fprintf(fpout,
- "Invalid BEX codepointer line - must start with 'FRAME': '%s'\n",
- inbuffer);
- return; // early return
- }
- if (fpout) fprintf(fpout,"Processing pointer at index %d: %s\n",
- indexnum, mnemonic);
- if (indexnum < 0 || indexnum >= NUMSTATES)
- {
- if (fpout) fprintf(fpout,"Bad pointer number %d of %d\n",
- indexnum, NUMSTATES);
- return; // killough 10/98: fix SegViol
- }
- strcpy(key,"A_"); // reusing the key area to prefix the mnemonic
- strcat(key,ptr_lstrip(mnemonic));
- found = FALSE;
- i= -1; // incremented to start at zero at the top of the loop
- do // Ty 05/16/98 - fix loop logic to look for null ending entry
- {
- ++i;
- if (!stricmp(key,deh_bexptrs[i].lookup))
- { // Ty 06/01/98 - add to states[].action for new djgcc version
- states[indexnum].action = deh_bexptrs[i].cptr; // assign
- if (fpout) fprintf(fpout,
- " - applied %s from codeptr[%d] to states[%d]\n",
- deh_bexptrs[i].lookup,i,indexnum);
- found = TRUE;
- }
- } while (!found && (deh_bexptrs[i].cptr != NULL));
- if (!found)
- if (fpout) fprintf(fpout,
- "Invalid frame pointer mnemonic '%s' at %d\n",
- mnemonic, indexnum);
- }
- return;
- }
- //---------------------------------------------------------------------------
- // To be on the safe, compatible side, we manually convert DEH bitflags
- // to prboom types - POPE
- //---------------------------------------------------------------------------
- static uint_64_t getConvertedDEHBits(uint_64_t bits) {
- static const uint_64_t bitMap[32] = {
- /* cf linuxdoom-1.10 p_mobj.h */
- MF_SPECIAL, // 0 Can be picked up - When touched the thing can be picked up.
- MF_SOLID, // 1 Obstacle - The thing is solid and will not let you (or others) pass through it
- MF_SHOOTABLE, // 2 Shootable - Can be shot.
- MF_NOSECTOR, // 3 Total Invisibility - Invisible, but can be touched
- MF_NOBLOCKMAP, // 4 Don't use the blocklinks (inert but displayable)
- MF_AMBUSH, // 5 Semi deaf - The thing is a deaf monster
- MF_JUSTHIT, // 6 In pain - Will try to attack right back after being hit
- MF_JUSTATTACKED, // 7 Steps before attack - Will take at least one step before attacking
- MF_SPAWNCEILING, // 8 Hangs from ceiling - When the level starts, this thing will be at ceiling height.
- MF_NOGRAVITY, // 9 No gravity - Gravity does not affect this thing
- MF_DROPOFF, // 10 Travels over cliffs - Monsters normally do not walk off ledges/steps they could not walk up. With this set they can walk off any height of cliff. Usually only used for flying monsters.
- MF_PICKUP, // 11 Pick up items - The thing can pick up gettable items.
- MF_NOCLIP, // 12 No clipping - Thing can walk through walls.
- MF_SLIDE, // 13 Slides along walls - Keep info about sliding along walls (don't really know much about this one).
- MF_FLOAT, // 14 Floating - Thing can move to any height
- MF_TELEPORT, // 15 Semi no clipping - Don't cross lines or look at teleport heights. (don't really know much about this one either).
- MF_MISSILE, // 16 Projectiles - Behaves like a projectile, explodes when hitting something that blocks movement
- MF_DROPPED, // 17 Disappearing weapon - Dropped, not spawned (like an ammo clip) I have not had much success in using this one.
- MF_SHADOW, // 18 Partial invisibility - Drawn like a spectre.
- MF_NOBLOOD, // 19 Puffs (vs. bleeds) - If hit will spawn bullet puffs instead of blood splats.
- MF_CORPSE, // 20 Sliding helpless - Will slide down steps when dead.
- MF_INFLOAT, // 21 No auto levelling - float but not to target height (?)
- MF_COUNTKILL, // 22 Affects kill % - counted as a killable enemy and affects percentage kills on level summary.
- MF_COUNTITEM, // 23 Affects item % - affects percentage items gathered on level summary.
- MF_SKULLFLY, // 24 Running - special handling for flying skulls.
- MF_NOTDMATCH, // 25 Not in deathmatch - do not spawn in deathmatch (like keys)
- MF_TRANSLATION1, // 26 Color 1 (grey / red)
- MF_TRANSLATION2, // 27 Color 2 (brown / red)
- // Convert bit 28 to MF_TOUCHY, not (MF_TRANSLATION1|MF_TRANSLATION2)
- // fixes bug #1576151 (part 1)
- MF_TOUCHY, // 28 - explodes on contact (MBF)
- MF_BOUNCES, // 29 - bounces off walls and floors (MBF)
- MF_FRIEND, // 30 - friendly monster helps players (MBF)
- MF_TRANSLUCENT // e6y: Translucency via dehacked/bex doesn't work without it
- };
- int i;
- uint_64_t shiftBits = bits;
- uint_64_t convertedBits = 0;
- for (i=0; i<32; i++) {
- if (shiftBits & 0x1) convertedBits |= bitMap[i];
- shiftBits >>= 1;
- }
- return convertedBits;
- }
- //---------------------------------------------------------------------------
- // See usage below for an explanation of this function's existence - POPE
- //---------------------------------------------------------------------------
- static void setMobjInfoValue(int mobjInfoIndex, int keyIndex, uint_64_t value) {
- mobjinfo_t *mi;
- if (mobjInfoIndex >= NUMMOBJTYPES || mobjInfoIndex < 0) return;
- mi = &mobjinfo[mobjInfoIndex];
- switch (keyIndex) {
- case 0: mi->doomednum = (int)value; return;
- case 1: mi->spawnstate = (int)value; return;
- case 2: mi->spawnhealth = (int)value; return;
- case 3: mi->seestate = (int)value; return;
- case 4: mi->seesound = (int)value; return;
- case 5: mi->reactiontime = (int)value; return;
- case 6: mi->attacksound = (int)value; return;
- case 7: mi->painstate = (int)value; return;
- case 8: mi->painchance = (int)value; return;
- case 9: mi->painsound = (int)value; return;
- case 10: mi->meleestate = (int)value; return;
- case 11: mi->missilestate = (int)value; return;
- case 12: mi->deathstate = (int)value; return;
- case 13: mi->xdeathstate = (int)value; return;
- case 14: mi->deathsound = (int)value; return;
- case 15: mi->speed = (int)value; return;
- case 16: mi->radius = (int)value; return;
- case 17: mi->height = (int)value; return;
- case 18: mi->mass = (int)value; return;
- case 19: mi->damage = (int)value; return;
- case 20: mi->activesound = (int)value; return;
- case 21: mi->flags = value; return;
- case 22: return; // "Bits2", unused
- case 23: mi->raisestate = (int)value; return;
- default: return;
- }
- }
- // ====================================================================
- // deh_procThing
- // Purpose: Handle DEH Thing block
- // Args: fpin -- input file stream
- // fpout -- output file stream (DEHOUT.TXT)
- // line -- current line in file to process
- // Returns: void
- //
- // Ty 8/27/98 - revised to also allow mnemonics for
- // bit masks for monster attributes
- //
- static void deh_procThing(DEHFILE *fpin, FILE* fpout, char *line)
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- uint_64_t value; // All deh values are ints or longs
- int indexnum;
- int ix;
- char *strval;
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- if (fpout) fprintf(fpout,"Thing line: '%s'\n",inbuffer);
- // killough 8/98: allow hex numbers in input:
- ix = sscanf(inbuffer,"%s %i",key, &indexnum);
- if (fpout) fprintf(fpout,"count=%d, Thing %d\n",ix, indexnum);
- // Note that the mobjinfo[] array is base zero, but object numbers
- // in the dehacked file start with one. Grumble.
- --indexnum;
- // now process the stuff
- // Note that for Things we can look up the key and use its offset
- // in the array of key strings as an int offset in the structure
- // get a line until a blank or end of file--it's not
- // blank now because it has our incoming key in it
- while (!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- // e6y: Correction of wrong processing of Bits parameter if its value is equal to zero
- // No more desync on HACX demos.
- int bGetData;
- if (!dehfgets(inbuffer, sizeof(inbuffer), fpin)) break;
- lfstrip(inbuffer); // toss the end of line
- // killough 11/98: really bail out on blank lines (break != continue)
- if (!*inbuffer) break; // bail out with blank line between sections
-
- // e6y: Correction of wrong processing of Bits parameter if its value is equal to zero
- // No more desync on HACX demos.
- bGetData = deh_GetData(inbuffer,key,&value,&strval,fpout);
- if (!bGetData)
- // Old code: if (!deh_GetData(inbuffer,key,&value,&strval,fpout)) // returns TRUE if ok
- {
- if (fpout) fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- continue;
- }
- for (ix=0; ix<DEH_MOBJINFOMAX; ix++) {
- if (strcasecmp(key,deh_mobjinfo[ix])) continue;
-
- if (strcasecmp(key,"bits")) {
- // standard value set
-
- // The old code here was the cause of a DEH-related bug in prboom.
- // When the mobjinfo_t.flags member was graduated to an int64, this
- // code was caught unawares and was indexing each property of the
- // mobjinfo as if it were still an int32. This caused sets of the
- // "raisestate" member to partially overwrite the "flags" member,
- // thus screwing everything up and making most DEH patches result in
- // unshootable enemy types. Moved to a separate function above
- // and stripped of all hairy struct address indexing. - POPE
- setMobjInfoValue(indexnum, ix, value);
- }
- else {
- // bit set
- // e6y: Correction of wrong processing of Bits parameter if its value is equal to zero
- // No more desync on HACX demos.
- if (bGetData==1) { // proff
- value = getConvertedDEHBits(value);
- mobjinfo[indexnum].flags = value;
- }
- else {
- // figure out what the bits are
- value = 0;
- // killough 10/98: replace '+' kludge with strtok() loop
- // Fix error-handling case ('found' var wasn't being reset)
- //
- // Use OR logic instead of addition, to allow repetition
- for (;(strval = strtok(strval,",+| \t\f\r")); strval = NULL) {
- size_t iy;
- for (iy=0; iy < DEH_MOBJFLAGMAX; iy++) {
- if (strcasecmp(strval,deh_mobjflags[iy].name)) continue;
- if (fpout) {
- fprintf(fpout,
- "ORed value 0x%08lX%08lX %s\n",
- (unsigned long)(deh_mobjflags[iy].value>>32) & 0xffffffff,
- (unsigned long)deh_mobjflags[iy].value & 0xffffffff, strval
- );
- }
- value |= deh_mobjflags[iy].value;
- break;
- }
- if (iy >= DEH_MOBJFLAGMAX && fpout) {
- fprintf(fpout, "Could not find bit mnemonic %s\n", strval);
- }
- }
- // Don't worry about conversion -- simply print values
- if (fpout) {
- fprintf(fpout,
- "Bits = 0x%08lX%08lX\n",
- (unsigned long)(value>>32) & 0xffffffff,
- (unsigned long)value & 0xffffffff
- );
- }
- mobjinfo[indexnum].flags = value; // e6y
- }
- }
- if (fpout) {
- fprintf(fpout,
- "Assigned 0x%08lx%08lx to %s(%d) at index %d\n",
- (unsigned long)(value>>32) & 0xffffffff,
- (unsigned long)value & 0xffffffff, key, indexnum, ix
- );
- }
- }
- }
- return;
- }
- // ====================================================================
- // deh_procFrame
- // Purpose: Handle DEH Frame block
- // Args: fpin -- input file stream
- // fpout -- output file stream (DEHOUT.TXT)
- // line -- current line in file to process
- // Returns: void
- //
- static void deh_procFrame(DEHFILE *fpin, FILE* fpout, char *line)
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- uint_64_t value; // All deh values are ints or longs
- int indexnum;
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- // killough 8/98: allow hex numbers in input:
- sscanf(inbuffer,"%s %i",key, &indexnum);
- if (fpout) fprintf(fpout,"Processing Frame at index %d: %s\n",indexnum,key);
- if (indexnum < 0 || indexnum >= NUMSTATES)
- if (fpout) fprintf(fpout,"Bad frame number %d of %d\n",indexnum, NUMSTATES);
- while (!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if (!dehfgets(inbuffer, sizeof(inbuffer), fpin)) break;
- lfstrip(inbuffer);
- if (!*inbuffer) break; // killough 11/98
- if (!deh_GetData(inbuffer,key,&value,NULL,fpout)) // returns TRUE if ok
- {
- if (fpout) fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- continue;
- }
- if (!strcasecmp(key,deh_state[0])) // Sprite number
- {
- if (fpout) fprintf(fpout," - sprite = %lld\n",value);
- states[indexnum].sprite = (spritenum_t)value;
- }
- else
- if (!strcasecmp(key,deh_state[1])) // Sprite subnumber
- {
- if (fpout) fprintf(fpout," - frame = %lld\n",value);
- states[indexnum].frame = (long)value; // long
- }
- else
- if (!strcasecmp(key,deh_state[2])) // Duration
- {
- if (fpout) fprintf(fpout," - tics = %lld\n",value);
- states[indexnum].tics = (long)value; // long
- }
- else
- if (!strcasecmp(key,deh_state[3])) // Next frame
- {
- if (fpout) fprintf(fpout," - nextstate = %lld\n",value);
- states[indexnum].nextstate = (statenum_t)value;
- }
- else
- if (!strcasecmp(key,deh_state[4])) // Codep frame (not set in Frame deh block)
- {
- if (fpout) fprintf(fpout," - codep, should not be set in Frame section!\n");
- /* nop */ ;
- }
- else
- if (!strcasecmp(key,deh_state[5])) // Unknown 1
- {
- if (fpout) fprintf(fpout," - misc1 = %lld\n",value);
- states[indexnum].misc1 = (long)value; // long
- }
- else
- if (!strcasecmp(key,deh_state[6])) // Unknown 2
- {
- if (fpout) fprintf(fpout," - misc2 = %lld\n",value);
- states[indexnum].misc2 = (long)value; // long
- }
- else
- if (fpout) fprintf(fpout,"Invalid frame string index for '%s'\n",key);
- }
- return;
- }
- // ====================================================================
- // deh_procPointer
- // Purpose: Handle DEH Code pointer block, can use BEX [CODEPTR] instead
- // Args: fpin -- input file stream
- // fpout -- output file stream (DEHOUT.TXT)
- // line -- current line in file to process
- // Returns: void
- //
- static void deh_procPointer(DEHFILE *fpin, FILE* fpout, char *line) // done
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- uint_64_t value; // All deh values are ints or longs
- int indexnum;
- int i; // looper
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- // NOTE: different format from normal
- // killough 8/98: allow hex numbers in input, fix error case:
- if (sscanf(inbuffer,"%*s %*i (%s %i)",key, &indexnum) != 2)
- {
- if (fpout) fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- return;
- }
- if (fpout) fprintf(fpout,"Processing Pointer at index %d: %s\n",indexnum, key);
- if (indexnum < 0 || indexnum >= NUMSTATES)
- {
- if (fpout)
- fprintf(fpout,"Bad pointer number %d of %d\n",indexnum, NUMSTATES);
- return;
- }
- while (!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if (!dehfgets(inbuffer, sizeof(inbuffer), fpin)) break;
- lfstrip(inbuffer);
- if (!*inbuffer) break; // killough 11/98
- if (!deh_GetData(inbuffer,key,&value,NULL,fpout)) // returns TRUE if ok
- {
- if (fpout) fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- continue;
- }
- if (value >= NUMSTATES)
- {
- if (fpout)
- fprintf(fpout,"Bad pointer number %lld of %d\n",value, NUMSTATES);
- return;
- }
- if (!strcasecmp(key,deh_state[4])) // Codep frame (not set in Frame deh block)
- {
- states[indexnum].action = deh_codeptr[value];
- if (fpout) fprintf(fpout," - applied from codeptr[%lld] to states[%d]\n",
- value,indexnum);
- // Write BEX-oriented line to match:
- // for (i=0;i<NUMSTATES;i++) could go past the end of the array
- for (i=0;i<sizeof(deh_bexptrs)/sizeof(*deh_bexptrs);i++)
- {
- if (!memcmp(&deh_bexptrs[i].cptr,&deh_codeptr[value],sizeof(actionf_t)))
- {
- if (fpout) fprintf(fpout,"BEX [CODEPTR] -> FRAME %d = %s\n",
- indexnum, &deh_bexptrs[i].lookup[2]);
- break;
- }
- if (deh_bexptrs[i].cptr == NULL) // stop at null entry
- break;
- }
- }
- else
- if (fpout) fprintf(fpout,"Invalid frame pointer index for '%s' at %lld\n",
- key, value);
- }
- return;
- }
- // ====================================================================
- // deh_procSounds
- // Purpose: Handle DEH Sounds block
- // Args: fpin -- input file stream
- // fpout -- output file stream (DEHOUT.TXT)
- // line -- current line in file to process
- // Returns: void
- //
- static void deh_procSounds(DEHFILE *fpin, FILE* fpout, char *line)
- {
- assert( false || "Does the iOS version ever call this function? I hope not." );
- (void)deh_sfxinfo;
- #if 0
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- uint_64_t value; // All deh values are ints or longs
- int indexnum;
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- // killough 8/98: allow hex numbers in input:
- sscanf(inbuffer,"%s %i",key, &indexnum);
- if (fpout) fprintf(fpout,"Processing Sounds at index %d: %s\n",
- indexnum, key);
- if (indexnum < 0 || indexnum >= NUMSFX)
- if (fpout) fprintf(fpout,"Bad sound number %d of %d\n",
- indexnum, NUMSFX);
- while (!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if (!dehfgets(inbuffer, sizeof(inbuffer), fpin)) break;
- lfstrip(inbuffer);
- if (!*inbuffer) break; // killough 11/98
- if (!deh_GetData(inbuffer,key,&value,NULL,fpout)) // returns TRUE if ok
- {
- if (fpout) fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- continue;
- }
- if (!strcasecmp(key,deh_sfxinfo[0])) // Offset
- /* nop */ ; // we don't know what this is, I don't think
- else
- if (!strcasecmp(key,deh_sfxinfo[1])) // Zero/One
- S_sfx[indexnum].singularity = (int)value;
- else
- if (!strcasecmp(key,deh_sfxinfo[2])) // Value
- S_sfx[indexnum].priority = (int)value;
- else
- if (!strcasecmp(key,deh_sfxinfo[3])) // Zero 1
- S_sfx[indexnum].link = (sfxinfo_t *)value;
- else
- if (!strcasecmp(key,deh_sfxinfo[4])) // Zero 2
- S_sfx[indexnum].pitch = (int)value;
- else
- if (!strcasecmp(key,deh_sfxinfo[5])) // Zero 3
- S_sfx[indexnum].volume = (int)value;
- else
- if (!strcasecmp(key,deh_sfxinfo[6])) // Zero 4
- S_sfx[indexnum].data = (void *) value; // killough 5/3/98: changed cast
- else
- if (!strcasecmp(key,deh_sfxinfo[7])) // Neg. One 1
- S_sfx[indexnum].usefulness = (int)value;
- else
- if (!strcasecmp(key,deh_sfxinfo[8])) // Neg. One 2
- S_sfx[indexnum].lumpnum = (int)value;
- else
- if (fpout) fprintf(fpout,
- "Invalid sound string index for '%s'\n",key);
- }
- return;
- #endif
- }
- // ====================================================================
- // deh_procAmmo
- // Purpose: Handle DEH Ammo block
- // Args: fpin -- input file stream
- // fpout -- output file stream (DEHOUT.TXT)
- // line -- current line in file to process
- // Returns: void
- //
- static void deh_procAmmo(DEHFILE *fpin, FILE* fpout, char *line)
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- uint_64_t value; // All deh values are ints or longs
- int indexnum;
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- // killough 8/98: allow hex numbers in input:
- sscanf(inbuffer,"%s %i",key, &indexnum);
- if (fpout) fprintf(fpout,"Processing Ammo at index %d: %s\n",
- indexnum, key);
- if (indexnum < 0 || indexnum >= NUMAMMO)
- if (fpout) fprintf(fpout,"Bad ammo number %d of %d\n",
- indexnum,NUMAMMO);
- while (!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if (!dehfgets(inbuffer, sizeof(inbuffer), fpin)) break;
- lfstrip(inbuffer);
- if (!*inbuffer) break; // killough 11/98
- if (!deh_GetData(inbuffer,key,&value,NULL,fpout)) // returns TRUE if ok
- {
- if (fpout) fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- continue;
- }
- if (!strcasecmp(key,deh_ammo[0])) // Max ammo
- maxammo[indexnum] = (int)value;
- else
- if (!strcasecmp(key,deh_ammo[1])) // Per ammo
- clipammo[indexnum] = (int)value;
- else
- if (fpout) fprintf(fpout,"Invalid ammo string index for '%s'\n",key);
- }
- return;
- }
- // ====================================================================
- // deh_procWeapon
- // Purpose: Handle DEH Weapon block
- // Args: fpin -- input file stream
- // fpout -- output file stream (DEHOUT.TXT)
- // line -- current line in file to process
- // Returns: void
- //
- static void deh_procWeapon(DEHFILE *fpin, FILE* fpout, char *line)
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- uint_64_t value; // All deh values are ints or longs
- int indexnum;
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- // killough 8/98: allow hex numbers in input:
- sscanf(inbuffer,"%s %i",key, &indexnum);
- if (fpout) fprintf(fpout,"Processing Weapon at index %d: %s\n",
- indexnum, key);
- if (indexnum < 0 || indexnum >= NUMWEAPONS)
- if (fpout) fprintf(fpout,"Bad weapon number %d of %d\n",
- indexnum, NUMAMMO);
- while (!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if (!dehfgets(inbuffer, sizeof(inbuffer), fpin)) break;
- lfstrip(inbuffer);
- if (!*inbuffer) break; // killough 11/98
- if (!deh_GetData(inbuffer,key,&value,NULL,fpout)) // returns TRUE if ok
- {
- if (fpout) fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- continue;
- }
- if (!strcasecmp(key,deh_weapon[0])) // Ammo type
- weaponinfo[indexnum].ammo = (ammotype_t)value;
- else
- if (!strcasecmp(key,deh_weapon[1])) // Deselect frame
- weaponinfo[indexnum].upstate = (int)value;
- else
- if (!strcasecmp(key,deh_weapon[2])) // Select frame
- weaponinfo[indexnum].downstate = (int)value;
- else
- if (!strcasecmp(key,deh_weapon[3])) // Bobbing frame
- weaponinfo[indexnum].readystate = (int)value;
- else
- if (!strcasecmp(key,deh_weapon[4])) // Shooting frame
- weaponinfo[indexnum].atkstate = (int)value;
- else
- if (!strcasecmp(key,deh_weapon[5])) // Firing frame
- weaponinfo[indexnum].flashstate = (int)value;
- else
- if (fpout) fprintf(fpout,"Invalid weapon string index for '%s'\n",key);
- }
- return;
- }
- // ====================================================================
- // deh_procSprite
- // Purpose: Dummy - we do not support the DEH Sprite block
- // Args: fpin -- input file stream
- // fpout -- output file stream (DEHOUT.TXT)
- // line -- current line in file to process
- // Returns: void
- //
- static void deh_procSprite(DEHFILE *fpin, FILE* fpout, char *line) // Not supported
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- int indexnum;
- // Too little is known about what this is supposed to do, and
- // there are better ways of handling sprite renaming. Not supported.
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- // killough 8/98: allow hex numbers in input:
- sscanf(inbuffer,"%s %i",key, &indexnum);
- if (fpout) fprintf(fpout,
- "Ignoring Sprite offset change at index %d: %s\n",indexnum, key);
- while (!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if (!dehfgets(inbuffer, sizeof(inbuffer), fpin)) break;
- lfstrip(inbuffer);
- if (!*inbuffer) break; // killough 11/98
- // ignore line
- if (fpout) fprintf(fpout,"- %s\n",inbuffer);
- }
- return;
- }
- // ====================================================================
- // deh_procPars
- // Purpose: Handle BEX extension for PAR times
- // Args: fpin -- input file stream
- // fpout -- output file stream (DEHOUT.TXT)
- // line -- current line in file to process
- // Returns: void
- //
- static void deh_procPars(DEHFILE *fpin, FILE* fpout, char *line) // extension
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- int indexnum;
- int episode, level, partime, oldpar;
- // new item, par times
- // usage: After [PARS] Par 0 section identifier, use one or more of these
- // lines:
- // par 3 5 120
- // par 14 230
- // The first would make the par for E3M5 be 120 seconds, and the
- // second one makes the par for MAP14 be 230 seconds. The number
- // of parameters on the line determines which group of par values
- // is being changed. Error checking is done based on current fixed
- // array sizes of[4][10] and [32]
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- // killough 8/98: allow hex numbers in input:
- sscanf(inbuffer,"%s %i",key, &indexnum);
- if (fpout) fprintf(fpout,
- "Processing Par value at index %d: %s\n",indexnum, key);
- // indexnum is a dummy entry
- while (!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if (!dehfgets(inbuffer, sizeof(inbuffer), fpin)) break;
- lfstrip(strlwr(inbuffer)); // lowercase it
- if (!*inbuffer) break; // killough 11/98
- if (3 != sscanf(inbuffer,"par %i %i %i",&episode, &level, &partime))
- { // not 3
- if (2 != sscanf(inbuffer,"par %i %i",&level, &partime))
- { // not 2
- if (fpout) fprintf(fpout,"Invalid par time setting string: %s\n",inbuffer);
- }
- else
- { // is 2
- // Ty 07/11/98 - wrong range check, not zero-based
- if (level < 1 || level > 32) // base 0 array (but 1-based parm)
- {
- if (fpout) fprintf(fpout,"Invalid MAPnn value MAP%d\n",level);
- }
- else
- {
- oldpar = cpars[level-1];
- if (fpout) fprintf(fpout,"Changed par time for MAP%02d from %d to %d\n",level,oldpar,partime);
- cpars[level-1] = partime;
- deh_pars = TRUE;
- }
- }
- }
- else
- { // is 3
- // note that though it's a [4][10] array, the "left" and "top" aren't used,
- // effectively making it a base 1 array.
- // Ty 07/11/98 - level was being checked against max 3 - dumb error
- // Note that episode 4 does not have par times per original design
- // in Ultimate DOOM so that is not supported here.
- if (episode < 1 || episode > 3 || level < 1 || level > 9)
- {
- if (fpout) fprintf(fpout,
- "Invalid ExMx values E%dM%d\n",episode, level);
- }
- else
- {
- oldpar = pars[episode][level];
- pars[episode][level] = partime;
- if (fpout) fprintf(fpout,
- "Changed par time for E%dM%d from %d to %d\n",
- episode,level,oldpar,partime);
- deh_pars = TRUE;
- }
- }
- }
- return;
- }
- // ====================================================================
- // deh_procCheat
- // Purpose: Handle DEH Cheat block
- // Args: fpin -- input file stream
- // fpout -- output file stream (DEHOUT.TXT)
- // line -- current line in file to process
- // Returns: void
- //
- static void deh_procCheat(DEHFILE *fpin, FILE* fpout, char *line) // done
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- uint_64_t value; // All deh values are ints or longs
- char ch = 0; // CPhipps - `writable' null string to initialise...
- char *strval = &ch; // pointer to the value area
- int ix, iy; // array indices
- char *p; // utility pointer
- if (fpout) fprintf(fpout,"Processing Cheat: %s\n",line);
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- while (!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if (!dehfgets(inbuffer, sizeof(inbuffer), fpin)) break;
- lfstrip(inbuffer);
- if (!*inbuffer) break; // killough 11/98
- if (!deh_GetData(inbuffer,key,&value,&strval,fpout)) // returns TRUE if ok
- {
- if (fpout) fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- continue;
- }
- // Otherwise we got a (perhaps valid) cheat name,
- // so look up the key in the array
- // killough 4/18/98: use main cheat code table in st_stuff.c now
- for (ix=0; cheat[ix].cheat; ix++)
- if (cheat[ix].deh_cheat) // killough 4/18/98: skip non-deh
- {
- if (!stricmp(key,cheat[ix].deh_cheat)) // found the cheat, ignored case
- {
- // replace it but don't overflow it. Use current length as limit.
- // Ty 03/13/98 - add 0xff code
- // Deal with the fact that the cheats in deh files are extended
- // with character 0xFF to the original cheat length, which we don't do.
- for (iy=0; strval[iy]; iy++)
- strval[iy] = (strval[iy]==(char)0xff) ? '\0' : strval[iy];
- iy = ix; // killough 4/18/98
- // Ty 03/14/98 - skip leading spaces
- p = strval;
- while (*p == ' ') ++p;
- // Ty 03/16/98 - change to use a strdup and orphan the original
- // Also has the advantage of allowing length changes.
- // strncpy(cheat[iy].cheat,p,strlen(cheat[iy].cheat));
- #if 0
- { // killough 9/12/98: disable cheats which are prefixes of this one
- int i;
- for (i=0; cheat[i].cheat; i++)
- if (cheat[i].when & not_deh &&
- !strncasecmp(cheat[i].cheat,
- cheat[iy].cheat,
- strlen(cheat[i].cheat)) && i != iy)
- cheat[i].deh_modified = true;
- }
- #endif
- cheat[iy].cheat = strdup(p);
- if (fpout) fprintf(fpout,
- "Assigned new cheat '%s' to cheat '%s'at index %d\n",
- p, cheat[ix].deh_cheat, iy); // killough 4/18/98
- }
- }
- if (fpout) fprintf(fpout,"- %s\n",inbuffer);
- }
- return;
- }
- // ====================================================================
- // deh_procMisc
- // Purpose: Handle DEH Misc block
- // Args: fpin -- input file stream
- // fpout -- output file stream (DEHOUT.TXT)
- // line -- current line in file to process
- // Returns: void
- //
- static void deh_procMisc(DEHFILE *fpin, FILE* fpout, char *line) // done
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- uint_64_t value; // All deh values are ints or longs
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- while (!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if (!dehfgets(inbuffer, sizeof(inbuffer), fpin)) break;
- lfstrip(inbuffer);
- if (!*inbuffer) break; // killough 11/98
- if (!deh_GetData(inbuffer,key,&value,NULL,fpout)) // returns TRUE if ok
- {
- if (fpout) fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- continue;
- }
- // Otherwise it's ok
- if (fpout) fprintf(fpout,"Processing Misc item '%s'\n", key);
- if (!strcasecmp(key,deh_misc[0])) // Initial Health
- initial_health = (int)value;
- else
- if (!strcasecmp(key,deh_misc[1])) // Initial Bullets
- initial_bullets = (int)value;
- else
- if (!strcasecmp(key,deh_misc[2])) // Max Health
- maxhealth = (int)value;
- else
- if (!strcasecmp(key,deh_misc[3])) // Max Armor
- max_armor = (int)value;
- else
- if (!strcasecmp(key,deh_misc[4])) // Green Armor Class
- green_armor_class = (int)value;
- else
- if (!strcasecmp(key,deh_misc[5])) // Blue Armor Class
- blue_armor_class = (int)value;
- else
- if (!strcasecmp(key,deh_misc[6])) // Max Soulsphere
- max_soul = (int)value;
- else
- if (!strcasecmp(key,deh_misc[7])) // Soulsphere Health
- soul_health = (int)value;
- else
- if (!strcasecmp(key,deh_misc[8])) // Megasphere Health
- mega_health = (int)value;
- else
- if (!strcasecmp(key,deh_misc[9])) // God Mode Health
- god_health = (int)value;
- else
- if (!strcasecmp(key,deh_misc[10])) // IDFA Armor
- idfa_armor = (int)value;
- else
- if (!strcasecmp(key,deh_misc[11])) // IDFA Armor Class
- idfa_armor_class = (int)value;
- else
- if (!strcasecmp(key,deh_misc[12])) // IDKFA Armor
- idkfa_armor = (int)value;
- else
- if (!strcasecmp(key,deh_misc[13])) // IDKFA Armor Class
- idkfa_armor_class = (int)value;
- else
- if (!strcasecmp(key,deh_misc[14])) // BFG Cells/Shot
- bfgcells = (int)value;
- else
- if (!strcasecmp(key,deh_misc[15])) { // Monsters Infight
- // e6y: Dehacked support - monsters infight
- if (value == 202) monsters_infight = 0;
- else if (value == 221) monsters_infight = 1;
- else if (fpout) fprintf(fpout,
- "Invalid value for 'Monsters Infight': %i", (int)value);
- /* No such switch in DOOM - nop */ //e6y ;
- } else
- if (fpout) fprintf(fpout,
- "Invalid misc item string index for '%s'\n",key);
- }
- return;
- }
- // ====================================================================
- // deh_procText
- // Purpose: Handle DEH Text block
- // Notes: We look things up in the current information and if found
- // we replace it. At the same time we write the new and
- // improved BEX syntax to the log file for future use.
- // Args: fpin -- input file stream
- // fpout -- output file stream (DEHOUT.TXT)
- // line -- current line in file to process
- // Returns: void
- //
- static void deh_procText(DEHFILE *fpin, FILE* fpout, char *line)
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX*2]; // can't use line -- double size buffer too.
- int i; // loop variable
- int fromlen, tolen; // as specified on the text block line
- int usedlen; // shorter of fromlen and tolen if not matched
- boolean found = FALSE; // to allow early exit once found
- char* line2 = NULL; // duplicate line for rerouting
- // e6y
- // Correction for DEHs which swap the values of two strings. For example:
- // Text 4 4 Text 4 4; Text 6 6 Text 6 6
- // BOSSBOS2 BOS2BOSS; RUNNINSTALKS STALKSRUNNIN
- // It corrects buggy behaviour on "All Hell is Breaking Loose" TC
- // http://www.doomworld.com/idgames/index.php?id=6480
- static boolean sprnames_state[NUMSPRITES+1];
- static boolean S_sfx_state[NUMSFX];
- static boolean S_music_state[NUMMUSIC];
- // Ty 04/11/98 - Included file may have NOTEXT skip flag set
- if (includenotext) // flag to skip included deh-style text
- {
- if (fpout) fprintf(fpout,
- "Skipped text block because of notext directive\n");
- strcpy(inbuffer,line);
- while (!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- dehfgets(inbuffer, sizeof(inbuffer), fpin); // skip block
- // Ty 05/17/98 - don't care if this fails
- return; // ************** Early return
- }
- // killough 8/98: allow hex numbers in input:
- sscanf(line,"%s %i %i",key,&fromlen,&tolen);
- if (fpout) fprintf(fpout,
- "Processing Text (key=%s, from=%d, to=%d)\n",
- key, fromlen, tolen);
- // killough 10/98: fix incorrect usage of feof
- {
- int c, totlen = 0;
- while (totlen < fromlen + tolen && (c = dehfgetc(fpin)) != EOF)
- if (c != '\r')
- inbuffer[totlen++] = c;
- inbuffer[totlen]='\0';
- }
- // if the from and to are 4, this may be a sprite rename. Check it
- // against the array and process it as such if it matches. Remember
- // that the original names are (and should remain) uppercase.
- // Future: this will be from a separate [SPRITES] block.
- if (fromlen==4 && tolen==4)
- {
- i=0;
- while (sprnames[i]) // null terminated list in info.c //jff 3/19/98
- { //check pointer
- if (!strnicmp(sprnames[i],inbuffer,fromlen) && !sprnames_state[i]) //not first char
- {
- if (fpout) fprintf(fpout,
- "Changing name of sprite at index %d from %s to %*s\n",
- i,sprnames[i],tolen,&inbuffer[fromlen]);
- // Ty 03/18/98 - not using strdup because length is fixed
- // killough 10/98: but it's an array of pointers, so we must
- // use strdup unless we redeclare sprnames and change all else
- {
- // CPhipps - fix constness problem
- char *s;
- sprnames[i] = s = strdup(sprnames[i]);
- //e6y: flag the sprite as changed
- sprnames_state[i] = true;
- strncpy(s,&inbuffer[fromlen],tolen);
- }
- found = TRUE;
- break; // only one will match--quit early
- }
- ++i; // next array element
- }
- }
- else
- if (fromlen < 7 && tolen < 7) // lengths of music and sfx are 6 or shorter
- {
- usedlen = (fromlen < tolen) ? fromlen : tolen;
- if (fromlen != tolen)
- if (fpout) fprintf(fpout,
- "Warning: Mismatched lengths from=%d, to=%d, used %d\n",
- fromlen, tolen, usedlen);
- // Try sound effects entries - see sounds.c
- for (i=1; i<NUMSFX; i++)
- {
- // avoid short prefix erroneous match
- if (strlen(S_sfx[i].name) != (size_t)fromlen) continue;
- if (!strnicmp(S_sfx[i].name,inbuffer,fromlen) && !S_sfx_state[i])
- {
- if (fpout) fprintf(fpout,
- "Changing name of sfx from %s to %*s\n",
- S_sfx[i].name,usedlen,&inbuffer[fromlen]);
- S_sfx[i].name = strdup(&inbuffer[fromlen]);
- //e6y: flag the SFX as changed
- S_sfx_state[i] = true;
- found = TRUE;
- break; // only one matches, quit early
- }
- }
- if (!found) // not yet
- {
- // Try music name entries - see sounds.c
- for (i=1; i<NUMMUSIC; i++)
- {
- // avoid short prefix erroneous match
- if (strlen(S_music[i].name) != (size_t)fromlen) continue;
- if (!strnicmp(S_music[i].name,inbuffer,fromlen) && !S_music_state[i])
- {
- if (fpout) fprintf(fpout,
- "Changing name of music from %s to %*s\n",
- S_music[i].name,usedlen,&inbuffer[fromlen]);
- S_music[i].name = strdup(&inbuffer[fromlen]);
- //e6y: flag the music as changed
- S_music_state[i] = true;
- found = TRUE;
- break; // only one matches, quit early
- }
- }
- } // end !found test
- }
- if (!found) // Nothing we want to handle here--see if strings can deal with it.
- {
- if (fpout) fprintf(fpout,"Checking text area through strings for '%.12s%s' from=%d to=%d\n",inbuffer, (strlen(inbuffer) > 12) ? "..." : "",fromlen,tolen);
- if ((size_t)fromlen <= strlen(inbuffer))
- {
- line2 = strdup(&inbuffer[fromlen]);
- inbuffer[fromlen] = '\0';
- }
- deh_procStringSub(NULL, inbuffer, line2, fpout);
- }
- free(line2); // may be NULL, ignored by free()
- return;
- }
- static void deh_procError(DEHFILE *fpin, FILE* fpout, char *line)
- {
- char inbuffer[DEH_BUFFERMAX];
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- if (fpout) fprintf(fpout,"Unmatched Block: '%s'\n",inbuffer);
- return;
- }
- // ====================================================================
- // deh_procStrings
- // Purpose: Handle BEX [STRINGS] extension
- // Args: fpin -- input file stream
- // fpout -- output file stream (DEHOUT.TXT)
- // line -- current line in file to process
- // Returns: void
- //
- static void deh_procStrings(DEHFILE *fpin, FILE* fpout, char *line)
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- uint_64_t value; // All deh values are ints or longs
- char *strval; // holds the string value of the line
- static int maxstrlen = 128; // maximum string length, bumped 128 at
- // a time as needed
- // holds the final result of the string after concatenation
- static char *holdstring = NULL;
- boolean found = false; // looking for string continuation
- if (fpout) fprintf(fpout,"Processing extended string substitution\n");
- if (!holdstring) holdstring = malloc(maxstrlen*sizeof(*holdstring));
- *holdstring = '\0'; // empty string to start with
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- // Ty 04/24/98 - have to allow inbuffer to start with a blank for
- // the continuations of C1TEXT etc.
- while (!dehfeof(fpin) && *inbuffer) /* && (*inbuffer != ' ') */
- {
- if (!dehfgets(inbuffer, sizeof(inbuffer), fpin)) break;
- if (*inbuffer == '#') continue; // skip comment lines
- lfstrip(inbuffer);
- if (!*inbuffer) break; // killough 11/98
- if (!*holdstring) // first one--get the key
- {
- if (!deh_GetData(inbuffer,key,&value,&strval,fpout)) // returns TRUE if ok
- {
- if (fpout) fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- continue;
- }
- }
- while (strlen(holdstring) + strlen(inbuffer) > (size_t)maxstrlen) // Ty03/29/98 - fix stupid error
- {
- // killough 11/98: allocate enough the first time
- maxstrlen += strlen(holdstring) + strlen(inbuffer) - maxstrlen;
- if (fpout) fprintf(fpout,
- "* increased buffer from to %d for buffer size %d\n",
- maxstrlen,(int)strlen(inbuffer));
- holdstring = realloc(holdstring,maxstrlen*sizeof(*holdstring));
- }
- // concatenate the whole buffer if continuation or the value iffirst
- strcat(holdstring,ptr_lstrip(((*holdstring) ? inbuffer : strval)));
- rstrip(holdstring);
- // delete any trailing blanks past the backslash
- // note that blanks before the backslash will be concatenated
- // but ones at the beginning of the next line will not, allowing
- // indentation in the file to read well without affecting the
- // string itself.
- if (holdstring[strlen(holdstring)-1] == '\\')
- {
- holdstring[strlen(holdstring)-1] = '\0';
- continue; // ready to concatenate
- }
- if (*holdstring) // didn't have a backslash, trap above would catch that
- {
- // go process the current string
- found = deh_procStringSub(key, NULL, holdstring, fpout); // supply keyand not search string
- if (!found)
- if (fpout) fprintf(fpout,
- "Invalid string key '%s', substitution skipped.\n",key);
- *holdstring = '\0'; // empty string for the next one
- }
- }
- return;
- }
- // ====================================================================
- // deh_procStringSub
- // Purpose: Common string parsing and handling routine for DEH and BEX
- // Args: key -- place to put the mnemonic for the string if found
- // lookfor -- original value string to look for
- // newstring -- string to put in its place if found
- // fpout -- file stream pointer for log file (DEHOUT.TXT)
- // Returns: boolean: True if string found, false if not
- //
- boolean deh_procStringSub(char *key, char *lookfor, char *newstring, FILE *fpout)
- {
- boolean found; // loop exit flag
- int i; // looper
- found = false;
- for (i=0;i<deh_numstrlookup;i++)
- {
- found = lookfor ?
- !stricmp(*deh_strlookup[i].ppstr,lookfor) :
- !stricmp(deh_strlookup[i].lookup,key);
- if (found)
- {
- char *t;
- *deh_strlookup[i].ppstr = t = strdup(newstring); // orphan originalstring
- found = true;
- // Handle embedded \n's in the incoming string, convert to 0x0a's
- {
- const char *s;
- for (s=*deh_strlookup[i].ppstr; *s; ++s, ++t)
- {
- if (*s == '\\' && (s[1] == 'n' || s[1] == 'N')) //found one
- ++s, *t = '\n'; // skip one extra for second character
- else
- *t = *s;
- }
- *t = '\0'; // cap off the target string
- }
- if (key)
- if (fpout) fprintf(fpout,
- "Assigned key %s => '%s'\n",key,newstring);
- if (!key)
- if (fpout) fprintf(fpout,
- "Assigned '%.12s%s' to'%.12s%s' at key %s\n",
- lookfor, (strlen(lookfor) > 12) ? "..." : "",
- newstring, (strlen(newstring) > 12) ? "..." :"",
- deh_strlookup[i].lookup);
- if (!key) // must have passed an old style string so showBEX
- if (fpout) fprintf(fpout,
- "*BEX FORMAT:\n%s = %s\n*END BEX\n",
- deh_strlookup[i].lookup,
- dehReformatStr(newstring));
- break;
- }
- }
- if (!found)
- if (fpout) fprintf(fpout,
- "Could not find '%.12s'\n",key ? key: lookfor);
- return found;
- }
- //========================================================================
- // haleyjd 9/22/99
- //
- // deh_procHelperThing
- //
- // Allows handy substitution of any thing for helper dogs. DEH patches
- // are being made frequently for this purpose and it requires a complete
- // rewiring of the DOG thing. I feel this is a waste of effort, and so
- // have added this new [HELPER] BEX block
- static void deh_procHelperThing(DEHFILE *fpin, FILE *fpout, char *line)
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- uint_64_t value; // All deh values are ints or longs
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- while (!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if (!dehfgets(inbuffer, sizeof(inbuffer), fpin)) break;
- lfstrip(inbuffer);
- if (!*inbuffer) break;
- if (!deh_GetData(inbuffer,key,&value,NULL,fpout)) // returns TRUE if ok
- {
- if (fpout) fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- continue;
- }
- // Otherwise it's ok
- if (fpout)
- {
- fprintf(fpout,"Processing Helper Thing item '%s'\n", key);
- fprintf(fpout,"value is %i", (int)value);
- }
- if (!strncasecmp(key, "type", 4))
- HelperThing = (int)value;
- }
- return;
- }
- //
- // deh_procBexSprites
- //
- // Supports sprite name substitutions without requiring use
- // of the DeHackEd Text block
- //
- static void deh_procBexSprites(DEHFILE *fpin, FILE *fpout, char *line)
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- uint_64_t value; // All deh values are ints or longs
- char *strval; // holds the string value of the line
- char candidate[5];
- int rover;
- if(fpout)
- fprintf(fpout,"Processing sprite name substitution\n");
-
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- while(!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if(!dehfgets(inbuffer, sizeof(inbuffer), fpin))
- break;
- if(*inbuffer == '#')
- continue; // skip comment lines
- lfstrip(inbuffer);
- if(!*inbuffer)
- break; // killough 11/98
- if(!deh_GetData(inbuffer,key,&value,&strval,fpout)) // returns TRUE if ok
- {
- if(fpout)
- fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- continue;
- }
- // do it
- memset(candidate, 0, sizeof(candidate));
- strncpy(candidate, ptr_lstrip(strval), 4);
- if(strlen(candidate) != 4)
- {
- if(fpout)
- fprintf(fpout, "Bad length for sprite name '%s'\n",
- candidate);
- continue;
- }
- rover = 0;
- while(deh_spritenames[rover])
- {
- if(!strncasecmp(deh_spritenames[rover], key, 4))
- {
- if(fpout)
- fprintf(fpout, "Substituting '%s' for sprite '%s'\n",
- candidate, deh_spritenames[rover]);
- sprnames[rover] = strdup(candidate);
- break;
- }
- rover++;
- }
- }
- }
- // ditto for sound names
- static void deh_procBexSounds(DEHFILE *fpin, FILE *fpout, char *line)
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- uint_64_t value; // All deh values are ints or longs
- char *strval; // holds the string value of the line
- char candidate[7];
- int rover, len;
-
- if(fpout)
- fprintf(fpout,"Processing sound name substitution\n");
-
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- while(!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if(!dehfgets(inbuffer, sizeof(inbuffer), fpin))
- break;
- if(*inbuffer == '#')
- continue; // skip comment lines
- lfstrip(inbuffer);
- if(!*inbuffer)
- break; // killough 11/98
- if(!deh_GetData(inbuffer,key,&value,&strval,fpout)) // returns TRUE if ok
- {
- if(fpout)
- fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- continue;
- }
- // do it
- memset(candidate, 0, 7);
- strncpy(candidate, ptr_lstrip(strval), 6);
- len = strlen(candidate);
- if(len < 1 || len > 6)
- {
- if(fpout)
- fprintf(fpout, "Bad length for sound name '%s'\n",
- candidate);
- continue;
- }
- rover = 1;
- while(deh_soundnames[rover])
- {
- if(!strncasecmp(deh_soundnames[rover], key, 6))
- {
- if(fpout)
- fprintf(fpout, "Substituting '%s' for sound '%s'\n",
- candidate, deh_soundnames[rover]);
- S_sfx[rover].name = strdup(candidate);
- break;
- }
- rover++;
- }
- }
- }
- // ditto for music names
- static void deh_procBexMusic(DEHFILE *fpin, FILE *fpout, char *line)
- {
- char key[DEH_MAXKEYLEN];
- char inbuffer[DEH_BUFFERMAX];
- uint_64_t value; // All deh values are ints or longs
- char *strval; // holds the string value of the line
- char candidate[7];
- int rover, len;
-
- if(fpout)
- fprintf(fpout,"Processing music name substitution\n");
-
- strncpy(inbuffer,line,DEH_BUFFERMAX);
- while(!dehfeof(fpin) && *inbuffer && (*inbuffer != ' '))
- {
- if(!dehfgets(inbuffer, sizeof(inbuffer), fpin))
- break;
- if(*inbuffer == '#')
- continue; // skip comment lines
- lfstrip(inbuffer);
- if(!*inbuffer)
- break; // killough 11/98
- if(!deh_GetData(inbuffer,key,&value,&strval,fpout)) // returns TRUE if ok
- {
- if(fpout)
- fprintf(fpout,"Bad data pair in '%s'\n",inbuffer);
- continue;
- }
- // do it
- memset(candidate, 0, 7);
- strncpy(candidate, ptr_lstrip(strval), 6);
- len = strlen(candidate);
- if(len < 1 || len > 6)
- {
- if(fpout)
- fprintf(fpout, "Bad length for music name '%s'\n",
- candidate);
- continue;
- }
- rover = 1;
- while(deh_musicnames[rover])
- {
- if(!strncasecmp(deh_musicnames[rover], key, 6))
- {
- if(fpout)
- fprintf(fpout, "Substituting '%s' for music '%s'\n",
- candidate, deh_musicnames[rover]);
- S_music[rover].name = strdup(candidate);
- break;
- }
- rover++;
- }
- }
- }
- // ====================================================================
- // General utility function(s)
- // ====================================================================
- // ====================================================================
- // dehReformatStr
- // Purpose: Convert a string into a continuous string with embedded
- // linefeeds for "\n" sequences in the source string
- // Args: string -- the string to convert
- // Returns: the converted string (converted in a static buffer)
- //
- char *dehReformatStr(char *string)
- {
- static char buff[DEH_BUFFERMAX]; // only processing the changed string,
- // don't need double buffer
- char *s, *t;
- s = string; // source
- t = buff; // target
- // let's play...
- while (*s)
- {
- if (*s == '\n')
- ++s, *t++ = '\\', *t++ = 'n', *t++ = '\\', *t++='\n';
- else
- *t++ = *s++;
- }
- *t = '\0';
- return buff;
- }
- // ====================================================================
- // lfstrip
- // Purpose: Strips CR/LF off the end of a string
- // Args: s -- the string to work on
- // Returns: void -- the string is modified in place
- //
- // killough 10/98: only strip at end of line, not entire string
- void lfstrip(char *s) // strip the \r and/or \n off of a line
- {
- char *p = s+strlen(s);
- while (p > s && (*--p=='\r' || *p=='\n'))
- *p = 0;
- }
- // ====================================================================
- // rstrip
- // Purpose: Strips trailing blanks off a string
- // Args: s -- the string to work on
- // Returns: void -- the string is modified in place
- //
- void rstrip(char *s) // strip trailing whitespace
- {
- char *p = s+strlen(s); // killough 4/4/98: same here
- while (p > s && isspace(*--p)) // break on first non-whitespace
- *p='\0';
- }
- // ====================================================================
- // ptr_lstrip
- // Purpose: Points past leading whitespace in a string
- // Args: s -- the string to work on
- // Returns: char * pointing to the first nonblank character in the
- // string. The original string is not changed.
- //
- char *ptr_lstrip(char *p) // point past leading whitespace
- {
- while (isspace(*p))
- p++;
- return p;
- }
- // e6y: Correction of wrong processing of Bits parameter if its value is equal to zero
- // No more desync on HACX demos.
- // FIXME!!! (lame)
- static boolean StrToInt(char *s, long *l)
- {
- return (
- (sscanf(s, " 0x%lx", l) == 1) ||
- (sscanf(s, " 0X%lx", l) == 1) ||
- (sscanf(s, " 0%lo", l) == 1) ||
- (sscanf(s, " %ld", l) == 1)
- );
- }
- // ====================================================================
- // deh_GetData
- // Purpose: Get a key and data pair from a passed string
- // Args: s -- the string to be examined
- // k -- a place to put the key
- // l -- pointer to a long integer to store the number
- // strval -- a pointer to the place in s where the number
- // value comes from. Pass NULL to not use this.
- // fpout -- stream pointer to output log (DEHOUT.TXT)
- // Notes: Expects a key phrase, optional space, equal sign,
- // optional space and a value, mostly an int but treated
- // as a long just in case. The passed pointer to hold
- // the key must be DEH_MAXKEYLEN in size.
- boolean deh_GetData(char *s, char *k, uint_64_t *l, char **strval, FILE *fpout)
- {
- char *t; // current char
- long val; // to hold value of pair
- char buffer[DEH_MAXKEYLEN]; // to hold key in progress
- // e6y: Correction of wrong processing of Bits parameter if its value is equal to zero
- // No more desync on HACX demos.
- boolean okrc = 1; // assume good unless we have problems
- int i; // iterator
- *buffer = '\0';
- val = 0; // defaults in case not otherwise set
- for (i=0, t=s; *t && i < DEH_MAXKEYLEN; t++, i++)
- {
- if (*t == '=') break;
- buffer[i] = *t; // copy it
- }
- buffer[--i] = '\0'; // terminate the key before the '='
- if (!*t) // end of string with no equal sign
- {
- okrc = FALSE;
- }
- else
- {
- if (!*++t)
- {
- val = 0; // in case "thiskey =" with no value
- okrc = FALSE;
- }
- // we've incremented t
- // e6y: Correction of wrong processing of Bits parameter if its value is equal to zero
- // No more desync on HACX demos.
- // Old code: e6y val = strtol(t,NULL,0); // killough 8/9/98: allow hex or octal input
- if (!StrToInt(t,&val))
- {
- val = 0;
- okrc = 2;
- }
- }
- // go put the results in the passed pointers
- *l = val; // may be a faked zero
- // if spaces between key and equal sign, strip them
- strcpy(k,ptr_lstrip(buffer)); // could be a zero-length string
- if (strval != NULL) // pass NULL if you don't want this back
- *strval = t; // pointer, has to be somewhere in s,
- // even if pointing at the zero byte.
- return(okrc);
- }
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