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- /*
-
- Copyright (C) 2009 Id Software, Inc.
-
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
- #import <UIKit/UIKit.h>
- #import "Doom_App.h"
- #include <unistd.h>
- #include <string.h>
- extern char iphoneAppDirectory[1024];
- extern int myargc;
- extern char **myargv;
- int main(int argc, char *argv[]) {
- // save for doom
- myargc = argc;
- myargv = argv;
- // get the app directory based on argv[0]
- strcpy( iphoneAppDirectory, argv[0] );
-
- char * slashPosition = strrchr( iphoneAppDirectory, '/' );
- if ( slashPosition != NULL ) {
- *slashPosition = 0;
- } else {
- iphoneAppDirectory[0] = 0;
- }
-
- NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
- NSString * classString = NSStringFromClass([DoomApp class]);
- int retVal = UIApplicationMain(argc, argv, nil, classString );
- [pool release];
- return retVal;
- }
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