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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #include "../../idlib/precompiled.h"
- #pragma hdrstop
- #include "qe3.h"
- #include "Radiant.h"
- #include "EntityListDlg.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- CEntityListDlg g_EntityListDlg;
- /////////////////////////////////////////////////////////////////////////////
- // CEntityListDlg dialog
- void CEntityListDlg::ShowDialog() {
- if (g_EntityListDlg.GetSafeHwnd() == NULL) {
- g_EntityListDlg.Create(IDD_DLG_ENTITYLIST);
- }
- g_EntityListDlg.UpdateList();
- g_EntityListDlg.ShowWindow(SW_SHOW);
- }
- CEntityListDlg::CEntityListDlg(CWnd* pParent /*=NULL*/)
- : CDialog(CEntityListDlg::IDD, pParent)
- {
- //{{AFX_DATA_INIT(CEntityListDlg)
- //}}AFX_DATA_INIT
- }
- void CEntityListDlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CEntityListDlg)
- DDX_Control(pDX, IDC_LIST_ENTITY, m_lstEntity);
- //}}AFX_DATA_MAP
- DDX_Control(pDX, IDC_LIST_ENTITIES, listEntities);
- }
- BEGIN_MESSAGE_MAP(CEntityListDlg, CDialog)
- //{{AFX_MSG_MAP(CEntityListDlg)
- ON_BN_CLICKED(IDC_SELECT, OnSelect)
- ON_WM_CLOSE()
- ON_WM_DESTROY()
- //}}AFX_MSG_MAP
- ON_LBN_SELCHANGE(IDC_LIST_ENTITIES, OnLbnSelchangeListEntities)
- ON_LBN_DBLCLK(IDC_LIST_ENTITIES, OnLbnDblclkListEntities)
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CEntityListDlg message handlers
- void CEntityListDlg::OnSelect()
- {
- int index = listEntities.GetCurSel();
- if (index != LB_ERR) {
- entity_t *ent = reinterpret_cast<entity_t*>(listEntities.GetItemDataPtr(index));
- if (ent) {
- Select_Deselect();
- Select_Brush (ent->brushes.onext);
- }
- }
- Sys_UpdateWindows(W_ALL);
- }
- void CEntityListDlg::UpdateList() {
- listEntities.ResetContent();
- for (entity_t* pEntity=entities.next ; pEntity != &entities ; pEntity=pEntity->next) {
- int index = listEntities.AddString(pEntity->epairs.GetString("name"));
- if (index != LB_ERR) {
- listEntities.SetItemDataPtr(index, (void*)pEntity);
- }
- }
- }
- void CEntityListDlg::OnSysCommand(UINT nID, LPARAM lParam) {
- if (nID == SC_CLOSE) {
- DestroyWindow();
- }
- }
- void CEntityListDlg::OnCancel() {
- DestroyWindow();
- }
- BOOL CEntityListDlg::OnInitDialog()
- {
- CDialog::OnInitDialog();
-
- UpdateList();
- CRect rct;
- m_lstEntity.GetClientRect(rct);
- m_lstEntity.InsertColumn(0, "Key", LVCFMT_LEFT, rct.Width() / 2);
- m_lstEntity.InsertColumn(1, "Value", LVCFMT_LEFT, rct.Width() / 2);
- m_lstEntity.DeleteColumn(2);
- UpdateData(FALSE);
-
- return TRUE; // return TRUE unless you set the focus to a control
- // EXCEPTION: OCX Property Pages should return FALSE
- }
- void CEntityListDlg::OnClose() {
- DestroyWindow();
- }
- void CEntityListDlg::OnLbnSelchangeListEntities()
- {
- int index = listEntities.GetCurSel();
- if (index != LB_ERR) {
- m_lstEntity.DeleteAllItems();
- entity_t* pEntity = reinterpret_cast<entity_t*>(listEntities.GetItemDataPtr(index));
- if (pEntity) {
- int count = pEntity->epairs.GetNumKeyVals();
- for (int i = 0; i < count; i++) {
- int nParent = m_lstEntity.InsertItem(0, pEntity->epairs.GetKeyVal(i)->GetKey());
- m_lstEntity.SetItem(nParent, 1, LVIF_TEXT, pEntity->epairs.GetKeyVal(i)->GetValue(), 0, 0, 0, reinterpret_cast<DWORD>(pEntity));
- }
- }
- }
- }
- void CEntityListDlg::OnLbnDblclkListEntities()
- {
- OnSelect();
- }
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