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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #include "precompiled.h"
- #pragma hdrstop
- /*
- ===============
- FloatCRC
- ===============
- */
- ID_INLINE unsigned int FloatCRC( float f ) {
- return *(unsigned int *)&f;
- }
- /*
- ===============
- StringCRC
- ===============
- */
- ID_INLINE unsigned int StringCRC( const char *str ) {
- unsigned int i, crc;
- const unsigned char *ptr;
- crc = 0;
- ptr = reinterpret_cast<const unsigned char*>(str);
- for ( i = 0; str[i]; i++ ) {
- crc ^= str[i] << (i & 3);
- }
- return crc;
- }
- /*
- =================
- ComputeAxisBase
- WARNING : special case behaviour of atan2(y,x) <-> atan(y/x) might not be the same everywhere when x == 0
- rotation by (0,RotY,RotZ) assigns X to normal
- =================
- */
- static void ComputeAxisBase( const idVec3 &normal, idVec3 &texS, idVec3 &texT ) {
- float RotY, RotZ;
- idVec3 n;
- // do some cleaning
- n[0] = ( idMath::Fabs( normal[0] ) < 1e-6f ) ? 0.0f : normal[0];
- n[1] = ( idMath::Fabs( normal[1] ) < 1e-6f ) ? 0.0f : normal[1];
- n[2] = ( idMath::Fabs( normal[2] ) < 1e-6f ) ? 0.0f : normal[2];
- RotY = -atan2( n[2], idMath::Sqrt( n[1] * n[1] + n[0] * n[0]) );
- RotZ = atan2( n[1], n[0] );
- // rotate (0,1,0) and (0,0,1) to compute texS and texT
- texS[0] = -sin(RotZ);
- texS[1] = cos(RotZ);
- texS[2] = 0;
- // the texT vector is along -Z ( T texture coorinates axis )
- texT[0] = -sin(RotY) * cos(RotZ);
- texT[1] = -sin(RotY) * sin(RotZ);
- texT[2] = -cos(RotY);
- }
- /*
- =================
- idMapBrushSide::GetTextureVectors
- =================
- */
- void idMapBrushSide::GetTextureVectors( idVec4 v[2] ) const {
- int i;
- idVec3 texX, texY;
- ComputeAxisBase( plane.Normal(), texX, texY );
- for ( i = 0; i < 2; i++ ) {
- v[i][0] = texX[0] * texMat[i][0] + texY[0] * texMat[i][1];
- v[i][1] = texX[1] * texMat[i][0] + texY[1] * texMat[i][1];
- v[i][2] = texX[2] * texMat[i][0] + texY[2] * texMat[i][1];
- v[i][3] = texMat[i][2] + ( origin * v[i].ToVec3() );
- }
- }
- /*
- =================
- idMapPatch::Parse
- =================
- */
- idMapPatch *idMapPatch::Parse( idLexer &src, const idVec3 &origin, bool patchDef3, float version ) {
- float info[7];
- idDrawVert *vert;
- idToken token;
- int i, j;
- if ( !src.ExpectTokenString( "{" ) ) {
- return NULL;
- }
- // read the material (we had an implicit 'textures/' in the old format...)
- if ( !src.ReadToken( &token ) ) {
- src.Error( "idMapPatch::Parse: unexpected EOF" );
- return NULL;
- }
- // Parse it
- if (patchDef3) {
- if ( !src.Parse1DMatrix( 7, info ) ) {
- src.Error( "idMapPatch::Parse: unable to Parse patchDef3 info" );
- return NULL;
- }
- } else {
- if ( !src.Parse1DMatrix( 5, info ) ) {
- src.Error( "idMapPatch::Parse: unable to parse patchDef2 info" );
- return NULL;
- }
- }
- idMapPatch *patch = new idMapPatch( info[0], info[1] );
- patch->SetSize( info[0], info[1] );
- if ( version < 2.0f ) {
- patch->SetMaterial( "textures/" + token );
- } else {
- patch->SetMaterial( token );
- }
- if ( patchDef3 ) {
- patch->SetHorzSubdivisions( info[2] );
- patch->SetVertSubdivisions( info[3] );
- patch->SetExplicitlySubdivided( true );
- }
- if ( patch->GetWidth() < 0 || patch->GetHeight() < 0 ) {
- src.Error( "idMapPatch::Parse: bad size" );
- delete patch;
- return NULL;
- }
- // these were written out in the wrong order, IMHO
- if ( !src.ExpectTokenString( "(" ) ) {
- src.Error( "idMapPatch::Parse: bad patch vertex data" );
- delete patch;
- return NULL;
- }
- for ( j = 0; j < patch->GetWidth(); j++ ) {
- if ( !src.ExpectTokenString( "(" ) ) {
- src.Error( "idMapPatch::Parse: bad vertex row data" );
- delete patch;
- return NULL;
- }
- for ( i = 0; i < patch->GetHeight(); i++ ) {
- float v[5];
- if ( !src.Parse1DMatrix( 5, v ) ) {
- src.Error( "idMapPatch::Parse: bad vertex column data" );
- delete patch;
- return NULL;
- }
- vert = &((*patch)[i * patch->GetWidth() + j]);
- vert->xyz[0] = v[0] - origin[0];
- vert->xyz[1] = v[1] - origin[1];
- vert->xyz[2] = v[2] - origin[2];
- vert->st[0] = v[3];
- vert->st[1] = v[4];
- }
- if ( !src.ExpectTokenString( ")" ) ) {
- delete patch;
- src.Error( "idMapPatch::Parse: unable to parse patch control points" );
- return NULL;
- }
- }
- if ( !src.ExpectTokenString( ")" ) ) {
- src.Error( "idMapPatch::Parse: unable to parse patch control points, no closure" );
- delete patch;
- return NULL;
- }
- // read any key/value pairs
- while( src.ReadToken( &token ) ) {
- if ( token == "}" ) {
- src.ExpectTokenString( "}" );
- break;
- }
- if ( token.type == TT_STRING ) {
- idStr key = token;
- src.ExpectTokenType( TT_STRING, 0, &token );
- patch->epairs.Set( key, token );
- }
- }
- return patch;
- }
- /*
- ============
- idMapPatch::Write
- ============
- */
- bool idMapPatch::Write( idFile *fp, int primitiveNum, const idVec3 &origin ) const {
- int i, j;
- const idDrawVert *v;
- if ( GetExplicitlySubdivided() ) {
- fp->WriteFloatString( "// primitive %d\n{\n patchDef3\n {\n", primitiveNum );
- fp->WriteFloatString( " \"%s\"\n ( %d %d %d %d 0 0 0 )\n", GetMaterial(), GetWidth(), GetHeight(), GetHorzSubdivisions(), GetVertSubdivisions());
- } else {
- fp->WriteFloatString( "// primitive %d\n{\n patchDef2\n {\n", primitiveNum );
- fp->WriteFloatString( " \"%s\"\n ( %d %d 0 0 0 )\n", GetMaterial(), GetWidth(), GetHeight());
- }
- fp->WriteFloatString( " (\n" );
- for ( i = 0; i < GetWidth(); i++ ) {
- fp->WriteFloatString( " ( " );
- for ( j = 0; j < GetHeight(); j++ ) {
- v = &verts[ j * GetWidth() + i ];
- fp->WriteFloatString( " ( %f %f %f %f %f )", v->xyz[0] + origin[0],
- v->xyz[1] + origin[1], v->xyz[2] + origin[2], v->st[0], v->st[1] );
- }
- fp->WriteFloatString( " )\n" );
- }
- fp->WriteFloatString( " )\n }\n}\n" );
- return true;
- }
- /*
- ===============
- idMapPatch::GetGeometryCRC
- ===============
- */
- unsigned int idMapPatch::GetGeometryCRC( void ) const {
- int i, j;
- unsigned int crc;
- crc = GetHorzSubdivisions() ^ GetVertSubdivisions();
- for ( i = 0; i < GetWidth(); i++ ) {
- for ( j = 0; j < GetHeight(); j++ ) {
- crc ^= FloatCRC( verts[j * GetWidth() + i].xyz.x );
- crc ^= FloatCRC( verts[j * GetWidth() + i].xyz.y );
- crc ^= FloatCRC( verts[j * GetWidth() + i].xyz.z );
- }
- }
- crc ^= StringCRC( GetMaterial() );
- return crc;
- }
- /*
- =================
- idMapBrush::Parse
- =================
- */
- idMapBrush *idMapBrush::Parse( idLexer &src, const idVec3 &origin, bool newFormat, float version ) {
- int i;
- idVec3 planepts[3];
- idToken token;
- idList<idMapBrushSide*> sides;
- idMapBrushSide *side;
- idDict epairs;
- if ( !src.ExpectTokenString( "{" ) ) {
- return NULL;
- }
- do {
- if ( !src.ReadToken( &token ) ) {
- src.Error( "idMapBrush::Parse: unexpected EOF" );
- sides.DeleteContents( true );
- return NULL;
- }
- if ( token == "}" ) {
- break;
- }
- // here we may have to jump over brush epairs ( only used in editor )
- do {
- // if token is a brace
- if ( token == "(" ) {
- break;
- }
- // the token should be a key string for a key/value pair
- if ( token.type != TT_STRING ) {
- src.Error( "idMapBrush::Parse: unexpected %s, expected ( or epair key string", token.c_str() );
- sides.DeleteContents( true );
- return NULL;
- }
- idStr key = token;
- if ( !src.ReadTokenOnLine( &token ) || token.type != TT_STRING ) {
- src.Error( "idMapBrush::Parse: expected epair value string not found" );
- sides.DeleteContents( true );
- return NULL;
- }
- epairs.Set( key, token );
- // try to read the next key
- if ( !src.ReadToken( &token ) ) {
- src.Error( "idMapBrush::Parse: unexpected EOF" );
- sides.DeleteContents( true );
- return NULL;
- }
- } while (1);
- src.UnreadToken( &token );
- side = new idMapBrushSide();
- sides.Append(side);
- if ( newFormat ) {
- if ( !src.Parse1DMatrix( 4, side->plane.ToFloatPtr() ) ) {
- src.Error( "idMapBrush::Parse: unable to read brush side plane definition" );
- sides.DeleteContents( true );
- return NULL;
- }
- } else {
- // read the three point plane definition
- if (!src.Parse1DMatrix( 3, planepts[0].ToFloatPtr() ) ||
- !src.Parse1DMatrix( 3, planepts[1].ToFloatPtr() ) ||
- !src.Parse1DMatrix( 3, planepts[2].ToFloatPtr() ) ) {
- src.Error( "idMapBrush::Parse: unable to read brush side plane definition" );
- sides.DeleteContents( true );
- return NULL;
- }
- planepts[0] -= origin;
- planepts[1] -= origin;
- planepts[2] -= origin;
- side->plane.FromPoints( planepts[0], planepts[1], planepts[2] );
- }
- // read the texture matrix
- // this is odd, because the texmat is 2D relative to default planar texture axis
- if ( !src.Parse2DMatrix( 2, 3, side->texMat[0].ToFloatPtr() ) ) {
- src.Error( "idMapBrush::Parse: unable to read brush side texture matrix" );
- sides.DeleteContents( true );
- return NULL;
- }
- side->origin = origin;
-
- // read the material
- if ( !src.ReadTokenOnLine( &token ) ) {
- src.Error( "idMapBrush::Parse: unable to read brush side material" );
- sides.DeleteContents( true );
- return NULL;
- }
- // we had an implicit 'textures/' in the old format...
- if ( version < 2.0f ) {
- side->material = "textures/" + token;
- } else {
- side->material = token;
- }
- // Q2 allowed override of default flags and values, but we don't any more
- if ( src.ReadTokenOnLine( &token ) ) {
- if ( src.ReadTokenOnLine( &token ) ) {
- if ( src.ReadTokenOnLine( &token ) ) {
- }
- }
- }
- } while( 1 );
- if ( !src.ExpectTokenString( "}" ) ) {
- sides.DeleteContents( true );
- return NULL;
- }
- idMapBrush *brush = new idMapBrush();
- for ( i = 0; i < sides.Num(); i++ ) {
- brush->AddSide( sides[i] );
- }
- brush->epairs = epairs;
- return brush;
- }
- /*
- =================
- idMapBrush::ParseQ3
- =================
- */
- idMapBrush *idMapBrush::ParseQ3( idLexer &src, const idVec3 &origin ) {
- int i, shift[2], rotate;
- float scale[2];
- idVec3 planepts[3];
- idToken token;
- idList<idMapBrushSide*> sides;
- idMapBrushSide *side;
- idDict epairs;
- do {
- if ( src.CheckTokenString( "}" ) ) {
- break;
- }
- side = new idMapBrushSide();
- sides.Append( side );
- // read the three point plane definition
- if (!src.Parse1DMatrix( 3, planepts[0].ToFloatPtr() ) ||
- !src.Parse1DMatrix( 3, planepts[1].ToFloatPtr() ) ||
- !src.Parse1DMatrix( 3, planepts[2].ToFloatPtr() ) ) {
- src.Error( "idMapBrush::ParseQ3: unable to read brush side plane definition" );
- sides.DeleteContents( true );
- return NULL;
- }
- planepts[0] -= origin;
- planepts[1] -= origin;
- planepts[2] -= origin;
- side->plane.FromPoints( planepts[0], planepts[1], planepts[2] );
- // read the material
- if ( !src.ReadTokenOnLine( &token ) ) {
- src.Error( "idMapBrush::ParseQ3: unable to read brush side material" );
- sides.DeleteContents( true );
- return NULL;
- }
- // we have an implicit 'textures/' in the old format
- side->material = "textures/" + token;
- // read the texture shift, rotate and scale
- shift[0] = src.ParseInt();
- shift[1] = src.ParseInt();
- rotate = src.ParseInt();
- scale[0] = src.ParseFloat();
- scale[1] = src.ParseFloat();
- side->texMat[0] = idVec3( 0.03125f, 0.0f, 0.0f );
- side->texMat[1] = idVec3( 0.0f, 0.03125f, 0.0f );
- side->origin = origin;
-
- // Q2 allowed override of default flags and values, but we don't any more
- if ( src.ReadTokenOnLine( &token ) ) {
- if ( src.ReadTokenOnLine( &token ) ) {
- if ( src.ReadTokenOnLine( &token ) ) {
- }
- }
- }
- } while( 1 );
- idMapBrush *brush = new idMapBrush();
- for ( i = 0; i < sides.Num(); i++ ) {
- brush->AddSide( sides[i] );
- }
- brush->epairs = epairs;
- return brush;
- }
- /*
- ============
- idMapBrush::Write
- ============
- */
- bool idMapBrush::Write( idFile *fp, int primitiveNum, const idVec3 &origin ) const {
- int i;
- idMapBrushSide *side;
- fp->WriteFloatString( "// primitive %d\n{\n brushDef3\n {\n", primitiveNum );
- // write brush epairs
- for ( i = 0; i < epairs.GetNumKeyVals(); i++) {
- fp->WriteFloatString( " \"%s\" \"%s\"\n", epairs.GetKeyVal(i)->GetKey().c_str(), epairs.GetKeyVal(i)->GetValue().c_str());
- }
- // write brush sides
- for ( i = 0; i < GetNumSides(); i++ ) {
- side = GetSide( i );
- fp->WriteFloatString( " ( %f %f %f %f ) ", side->plane[0], side->plane[1], side->plane[2], side->plane[3] );
- fp->WriteFloatString( "( ( %f %f %f ) ( %f %f %f ) ) \"%s\" 0 0 0\n",
- side->texMat[0][0], side->texMat[0][1], side->texMat[0][2],
- side->texMat[1][0], side->texMat[1][1], side->texMat[1][2],
- side->material.c_str() );
- }
- fp->WriteFloatString( " }\n}\n" );
- return true;
- }
- /*
- ===============
- idMapBrush::GetGeometryCRC
- ===============
- */
- unsigned int idMapBrush::GetGeometryCRC( void ) const {
- int i, j;
- idMapBrushSide *mapSide;
- unsigned int crc;
- crc = 0;
- for ( i = 0; i < GetNumSides(); i++ ) {
- mapSide = GetSide(i);
- for ( j = 0; j < 4; j++ ) {
- crc ^= FloatCRC( mapSide->GetPlane()[j] );
- }
- crc ^= StringCRC( mapSide->GetMaterial() );
- }
- return crc;
- }
- /*
- ================
- idMapEntity::Parse
- ================
- */
- idMapEntity *idMapEntity::Parse( idLexer &src, bool worldSpawn, float version ) {
- idToken token;
- idMapEntity *mapEnt;
- idMapPatch *mapPatch;
- idMapBrush *mapBrush;
- bool worldent;
- idVec3 origin;
- double v1, v2, v3;
- if ( !src.ReadToken(&token) ) {
- return NULL;
- }
- if ( token != "{" ) {
- src.Error( "idMapEntity::Parse: { not found, found %s", token.c_str() );
- return NULL;
- }
- mapEnt = new idMapEntity();
- if ( worldSpawn ) {
- mapEnt->primitives.Resize( 1024, 256 );
- }
- origin.Zero();
- worldent = false;
- do {
- if ( !src.ReadToken(&token) ) {
- src.Error( "idMapEntity::Parse: EOF without closing brace" );
- return NULL;
- }
- if ( token == "}" ) {
- break;
- }
- if ( token == "{" ) {
- // parse a brush or patch
- if ( !src.ReadToken( &token ) ) {
- src.Error( "idMapEntity::Parse: unexpected EOF" );
- return NULL;
- }
- if ( worldent ) {
- origin.Zero();
- }
- // if is it a brush: brush, brushDef, brushDef2, brushDef3
- if ( token.Icmpn( "brush", 5 ) == 0 ) {
- mapBrush = idMapBrush::Parse( src, origin, ( !token.Icmp( "brushDef2" ) || !token.Icmp( "brushDef3" ) ), version );
- if ( !mapBrush ) {
- return NULL;
- }
- mapEnt->AddPrimitive( mapBrush );
- }
- // if is it a patch: patchDef2, patchDef3
- else if ( token.Icmpn( "patch", 5 ) == 0 ) {
- mapPatch = idMapPatch::Parse( src, origin, !token.Icmp( "patchDef3" ), version );
- if ( !mapPatch ) {
- return NULL;
- }
- mapEnt->AddPrimitive( mapPatch );
- }
- // assume it's a brush in Q3 or older style
- else {
- src.UnreadToken( &token );
- mapBrush = idMapBrush::ParseQ3( src, origin );
- if ( !mapBrush ) {
- return NULL;
- }
- mapEnt->AddPrimitive( mapBrush );
- }
- } else {
- idStr key, value;
- // parse a key / value pair
- key = token;
- src.ReadTokenOnLine( &token );
- value = token;
- // strip trailing spaces that sometimes get accidentally
- // added in the editor
- value.StripTrailingWhitespace();
- key.StripTrailingWhitespace();
- mapEnt->epairs.Set( key, value );
- if ( !idStr::Icmp( key, "origin" ) ) {
- // scanf into doubles, then assign, so it is idVec size independent
- v1 = v2 = v3 = 0;
- sscanf( value, "%lf %lf %lf", &v1, &v2, &v3 );
- origin.x = v1;
- origin.y = v2;
- origin.z = v3;
- }
- else if ( !idStr::Icmp( key, "classname" ) && !idStr::Icmp( value, "worldspawn" ) ) {
- worldent = true;
- }
- }
- } while( 1 );
- return mapEnt;
- }
- /*
- ============
- idMapEntity::Write
- ============
- */
- bool idMapEntity::Write( idFile *fp, int entityNum ) const {
- int i;
- idMapPrimitive *mapPrim;
- idVec3 origin;
- fp->WriteFloatString( "// entity %d\n{\n", entityNum );
- // write entity epairs
- for ( i = 0; i < epairs.GetNumKeyVals(); i++) {
- fp->WriteFloatString( "\"%s\" \"%s\"\n", epairs.GetKeyVal(i)->GetKey().c_str(), epairs.GetKeyVal(i)->GetValue().c_str());
- }
- epairs.GetVector( "origin", "0 0 0", origin );
- // write pritimives
- for ( i = 0; i < GetNumPrimitives(); i++ ) {
- mapPrim = GetPrimitive( i );
- switch( mapPrim->GetType() ) {
- case idMapPrimitive::TYPE_BRUSH:
- static_cast<idMapBrush*>(mapPrim)->Write( fp, i, origin );
- break;
- case idMapPrimitive::TYPE_PATCH:
- static_cast<idMapPatch*>(mapPrim)->Write( fp, i, origin );
- break;
- }
- }
- fp->WriteFloatString( "}\n" );
- return true;
- }
- /*
- ===============
- idMapEntity::RemovePrimitiveData
- ===============
- */
- void idMapEntity::RemovePrimitiveData() {
- primitives.DeleteContents(true);
- }
- /*
- ===============
- idMapEntity::GetGeometryCRC
- ===============
- */
- unsigned int idMapEntity::GetGeometryCRC( void ) const {
- int i;
- unsigned int crc;
- idMapPrimitive *mapPrim;
- crc = 0;
- for ( i = 0; i < GetNumPrimitives(); i++ ) {
- mapPrim = GetPrimitive( i );
- switch( mapPrim->GetType() ) {
- case idMapPrimitive::TYPE_BRUSH:
- crc ^= static_cast<idMapBrush*>(mapPrim)->GetGeometryCRC();
- break;
- case idMapPrimitive::TYPE_PATCH:
- crc ^= static_cast<idMapPatch*>(mapPrim)->GetGeometryCRC();
- break;
- }
- }
- return crc;
- }
- /*
- ===============
- idMapFile::Parse
- ===============
- */
- bool idMapFile::Parse( const char *filename, bool ignoreRegion, bool osPath ) {
- // no string concatenation for epairs and allow path names for materials
- idLexer src( LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS | LEXFL_ALLOWPATHNAMES );
- idToken token;
- idStr fullName;
- idMapEntity *mapEnt;
- int i, j, k;
- name = filename;
- name.StripFileExtension();
- fullName = name;
- hasPrimitiveData = false;
- if ( !ignoreRegion ) {
- // try loading a .reg file first
- fullName.SetFileExtension( "reg" );
- src.LoadFile( fullName, osPath );
- }
- if ( !src.IsLoaded() ) {
- // now try a .map file
- fullName.SetFileExtension( "map" );
- src.LoadFile( fullName, osPath );
- if ( !src.IsLoaded() ) {
- // didn't get anything at all
- return false;
- }
- }
- version = OLD_MAP_VERSION;
- fileTime = src.GetFileTime();
- entities.DeleteContents( true );
- if ( src.CheckTokenString( "Version" ) ) {
- src.ReadTokenOnLine( &token );
- version = token.GetFloatValue();
- }
- while( 1 ) {
- mapEnt = idMapEntity::Parse( src, ( entities.Num() == 0 ), version );
- if ( !mapEnt ) {
- break;
- }
- entities.Append( mapEnt );
- }
- SetGeometryCRC();
- // if the map has a worldspawn
- if ( entities.Num() ) {
- // "removeEntities" "classname" can be set in the worldspawn to remove all entities with the given classname
- const idKeyValue *removeEntities = entities[0]->epairs.MatchPrefix( "removeEntities", NULL );
- while ( removeEntities ) {
- RemoveEntities( removeEntities->GetValue() );
- removeEntities = entities[0]->epairs.MatchPrefix( "removeEntities", removeEntities );
- }
- // "overrideMaterial" "material" can be set in the worldspawn to reset all materials
- idStr material;
- if ( entities[0]->epairs.GetString( "overrideMaterial", "", material ) ) {
- for ( i = 0; i < entities.Num(); i++ ) {
- mapEnt = entities[i];
- for ( j = 0; j < mapEnt->GetNumPrimitives(); j++ ) {
- idMapPrimitive *mapPrimitive = mapEnt->GetPrimitive( j );
- switch( mapPrimitive->GetType() ) {
- case idMapPrimitive::TYPE_BRUSH: {
- idMapBrush *mapBrush = static_cast<idMapBrush *>(mapPrimitive);
- for ( k = 0; k < mapBrush->GetNumSides(); k++ ) {
- mapBrush->GetSide( k )->SetMaterial( material );
- }
- break;
- }
- case idMapPrimitive::TYPE_PATCH: {
- static_cast<idMapPatch *>(mapPrimitive)->SetMaterial( material );
- break;
- }
- }
- }
- }
- }
- // force all entities to have a name key/value pair
- if ( entities[0]->epairs.GetBool( "forceEntityNames" ) ) {
- for ( i = 1; i < entities.Num(); i++ ) {
- mapEnt = entities[i];
- if ( !mapEnt->epairs.FindKey( "name" ) ) {
- mapEnt->epairs.Set( "name", va( "%s%d", mapEnt->epairs.GetString( "classname", "forcedName" ), i ) );
- }
- }
- }
- // move the primitives of any func_group entities to the worldspawn
- if ( entities[0]->epairs.GetBool( "moveFuncGroups" ) ) {
- for ( i = 1; i < entities.Num(); i++ ) {
- mapEnt = entities[i];
- if ( idStr::Icmp( mapEnt->epairs.GetString( "classname" ), "func_group" ) == 0 ) {
- entities[0]->primitives.Append( mapEnt->primitives );
- mapEnt->primitives.Clear();
- }
- }
- }
- }
- hasPrimitiveData = true;
- return true;
- }
- /*
- ============
- idMapFile::Write
- ============
- */
- bool idMapFile::Write( const char *fileName, const char *ext, bool fromBasePath ) {
- int i;
- idStr qpath;
- idFile *fp;
- qpath = fileName;
- qpath.SetFileExtension( ext );
- idLib::common->Printf( "writing %s...\n", qpath.c_str() );
- if ( fromBasePath ) {
- fp = idLib::fileSystem->OpenFileWrite( qpath, "fs_devpath" );
- }
- else {
- fp = idLib::fileSystem->OpenExplicitFileWrite( qpath );
- }
- if ( !fp ) {
- idLib::common->Warning( "Couldn't open %s\n", qpath.c_str() );
- return false;
- }
- fp->WriteFloatString( "Version %f\n", (float) CURRENT_MAP_VERSION );
- for ( i = 0; i < entities.Num(); i++ ) {
- entities[i]->Write( fp, i );
- }
- idLib::fileSystem->CloseFile( fp );
- return true;
- }
- /*
- ===============
- idMapFile::SetGeometryCRC
- ===============
- */
- void idMapFile::SetGeometryCRC( void ) {
- int i;
- geometryCRC = 0;
- for ( i = 0; i < entities.Num(); i++ ) {
- geometryCRC ^= entities[i]->GetGeometryCRC();
- }
- }
- /*
- ===============
- idMapFile::AddEntity
- ===============
- */
- int idMapFile::AddEntity( idMapEntity *mapEnt ) {
- int ret = entities.Append( mapEnt );
- return ret;
- }
- /*
- ===============
- idMapFile::FindEntity
- ===============
- */
- idMapEntity *idMapFile::FindEntity( const char *name ) {
- for ( int i = 0; i < entities.Num(); i++ ) {
- idMapEntity *ent = entities[i];
- if ( idStr::Icmp( ent->epairs.GetString( "name" ), name ) == 0 ) {
- return ent;
- }
- }
- return NULL;
- }
- /*
- ===============
- idMapFile::RemoveEntity
- ===============
- */
- void idMapFile::RemoveEntity( idMapEntity *mapEnt ) {
- entities.Remove( mapEnt );
- delete mapEnt;
- }
- /*
- ===============
- idMapFile::RemoveEntity
- ===============
- */
- void idMapFile::RemoveEntities( const char *classname ) {
- for ( int i = 0; i < entities.Num(); i++ ) {
- idMapEntity *ent = entities[i];
- if ( idStr::Icmp( ent->epairs.GetString( "classname" ), classname ) == 0 ) {
- delete entities[i];
- entities.RemoveIndex( i );
- i--;
- }
- }
- }
- /*
- ===============
- idMapFile::RemoveAllEntities
- ===============
- */
- void idMapFile::RemoveAllEntities() {
- entities.DeleteContents( true );
- hasPrimitiveData = false;
- }
- /*
- ===============
- idMapFile::RemovePrimitiveData
- ===============
- */
- void idMapFile::RemovePrimitiveData() {
- for ( int i = 0; i < entities.Num(); i++ ) {
- idMapEntity *ent = entities[i];
- ent->RemovePrimitiveData();
- }
- hasPrimitiveData = false;
- }
- /*
- ===============
- idMapFile::NeedsReload
- ===============
- */
- bool idMapFile::NeedsReload() {
- if ( name.Length() ) {
- ID_TIME_T time = (ID_TIME_T)-1;
- if ( idLib::fileSystem->ReadFile( name, NULL, &time ) > 0 ) {
- return ( time > fileTime );
- }
- }
- return true;
- }
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