123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586 |
- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #include "precompiled.h"
- #pragma hdrstop
- #if defined( MACOS_X )
- #include <signal.h>
- #include <sys/types.h>
- #include <unistd.h>
- #endif
- /*
- ===============================================================================
- idLib
- ===============================================================================
- */
- idSys * idLib::sys = NULL;
- idCommon * idLib::common = NULL;
- idCVarSystem * idLib::cvarSystem = NULL;
- idFileSystem * idLib::fileSystem = NULL;
- int idLib::frameNumber = 0;
- /*
- ================
- idLib::Init
- ================
- */
- void idLib::Init( void ) {
- assert( sizeof( bool ) == 1 );
- // initialize little/big endian conversion
- Swap_Init();
- // initialize memory manager
- Mem_Init();
- // init string memory allocator
- idStr::InitMemory();
- // initialize generic SIMD implementation
- idSIMD::Init();
- // initialize math
- idMath::Init();
- // test idMatX
- //idMatX::Test();
- // test idPolynomial
- idPolynomial::Test();
- // initialize the dictionary string pools
- idDict::Init();
- }
- /*
- ================
- idLib::ShutDown
- ================
- */
- void idLib::ShutDown( void ) {
- // shut down the dictionary string pools
- idDict::Shutdown();
- // shut down the string memory allocator
- idStr::ShutdownMemory();
- // shut down the SIMD engine
- idSIMD::Shutdown();
- // shut down the memory manager
- Mem_Shutdown();
- }
- /*
- ===============================================================================
- Colors
- ===============================================================================
- */
- idVec4 colorBlack = idVec4( 0.00f, 0.00f, 0.00f, 1.00f );
- idVec4 colorWhite = idVec4( 1.00f, 1.00f, 1.00f, 1.00f );
- idVec4 colorRed = idVec4( 1.00f, 0.00f, 0.00f, 1.00f );
- idVec4 colorGreen = idVec4( 0.00f, 1.00f, 0.00f, 1.00f );
- idVec4 colorBlue = idVec4( 0.00f, 0.00f, 1.00f, 1.00f );
- idVec4 colorYellow = idVec4( 1.00f, 1.00f, 0.00f, 1.00f );
- idVec4 colorMagenta= idVec4( 1.00f, 0.00f, 1.00f, 1.00f );
- idVec4 colorCyan = idVec4( 0.00f, 1.00f, 1.00f, 1.00f );
- idVec4 colorOrange = idVec4( 1.00f, 0.50f, 0.00f, 1.00f );
- idVec4 colorPurple = idVec4( 0.60f, 0.00f, 0.60f, 1.00f );
- idVec4 colorPink = idVec4( 0.73f, 0.40f, 0.48f, 1.00f );
- idVec4 colorBrown = idVec4( 0.40f, 0.35f, 0.08f, 1.00f );
- idVec4 colorLtGrey = idVec4( 0.75f, 0.75f, 0.75f, 1.00f );
- idVec4 colorMdGrey = idVec4( 0.50f, 0.50f, 0.50f, 1.00f );
- idVec4 colorDkGrey = idVec4( 0.25f, 0.25f, 0.25f, 1.00f );
- static dword colorMask[2] = { 255, 0 };
- /*
- ================
- ColorFloatToByte
- ================
- */
- ID_INLINE static byte ColorFloatToByte( float c ) {
- return (byte) ( ( (dword) ( c * 255.0f ) ) & colorMask[FLOATSIGNBITSET(c)] );
- }
- /*
- ================
- PackColor
- ================
- */
- dword PackColor( const idVec4 &color ) {
- dword dw, dx, dy, dz;
- dx = ColorFloatToByte( color.x );
- dy = ColorFloatToByte( color.y );
- dz = ColorFloatToByte( color.z );
- dw = ColorFloatToByte( color.w );
- #if defined(_WIN32) || defined(__linux__) || (defined(MACOS_X) && defined(__i386__))
- return ( dx << 0 ) | ( dy << 8 ) | ( dz << 16 ) | ( dw << 24 );
- #elif (defined(MACOS_X) && defined(__ppc__))
- return ( dx << 24 ) | ( dy << 16 ) | ( dz << 8 ) | ( dw << 0 );
- #else
- #error OS define is required!
- #endif
- }
- /*
- ================
- UnpackColor
- ================
- */
- void UnpackColor( const dword color, idVec4 &unpackedColor ) {
- #if defined(_WIN32) || defined(__linux__) || (defined(MACOS_X) && defined(__i386__))
- unpackedColor.Set( ( ( color >> 0 ) & 255 ) * ( 1.0f / 255.0f ),
- ( ( color >> 8 ) & 255 ) * ( 1.0f / 255.0f ),
- ( ( color >> 16 ) & 255 ) * ( 1.0f / 255.0f ),
- ( ( color >> 24 ) & 255 ) * ( 1.0f / 255.0f ) );
- #elif (defined(MACOS_X) && defined(__ppc__))
- unpackedColor.Set( ( ( color >> 24 ) & 255 ) * ( 1.0f / 255.0f ),
- ( ( color >> 16 ) & 255 ) * ( 1.0f / 255.0f ),
- ( ( color >> 8 ) & 255 ) * ( 1.0f / 255.0f ),
- ( ( color >> 0 ) & 255 ) * ( 1.0f / 255.0f ) );
- #else
- #error OS define is required!
- #endif
- }
- /*
- ================
- PackColor
- ================
- */
- dword PackColor( const idVec3 &color ) {
- dword dx, dy, dz;
- dx = ColorFloatToByte( color.x );
- dy = ColorFloatToByte( color.y );
- dz = ColorFloatToByte( color.z );
- #if defined(_WIN32) || defined(__linux__) || (defined(MACOS_X) && defined(__i386__))
- return ( dx << 0 ) | ( dy << 8 ) | ( dz << 16 );
- #elif (defined(MACOS_X) && defined(__ppc__))
- return ( dy << 16 ) | ( dz << 8 ) | ( dx << 0 );
- #else
- #error OS define is required!
- #endif
- }
- /*
- ================
- UnpackColor
- ================
- */
- void UnpackColor( const dword color, idVec3 &unpackedColor ) {
- #if defined(_WIN32) || defined(__linux__) || (defined(MACOS_X) && defined(__i386__))
- unpackedColor.Set( ( ( color >> 0 ) & 255 ) * ( 1.0f / 255.0f ),
- ( ( color >> 8 ) & 255 ) * ( 1.0f / 255.0f ),
- ( ( color >> 16 ) & 255 ) * ( 1.0f / 255.0f ) );
- #elif (defined(MACOS_X) && defined(__ppc__))
- unpackedColor.Set( ( ( color >> 16 ) & 255 ) * ( 1.0f / 255.0f ),
- ( ( color >> 8 ) & 255 ) * ( 1.0f / 255.0f ),
- ( ( color >> 0 ) & 255 ) * ( 1.0f / 255.0f ) );
- #else
- #error OS define is required!
- #endif
- }
- /*
- ===============
- idLib::Error
- ===============
- */
- void idLib::Error( const char *fmt, ... ) {
- va_list argptr;
- char text[MAX_STRING_CHARS];
- va_start( argptr, fmt );
- idStr::vsnPrintf( text, sizeof( text ), fmt, argptr );
- va_end( argptr );
- common->Error( "%s", text );
- }
- /*
- ===============
- idLib::Warning
- ===============
- */
- void idLib::Warning( const char *fmt, ... ) {
- va_list argptr;
- char text[MAX_STRING_CHARS];
- va_start( argptr, fmt );
- idStr::vsnPrintf( text, sizeof( text ), fmt, argptr );
- va_end( argptr );
- common->Warning( "%s", text );
- }
- /*
- ===============================================================================
- Byte order functions
- ===============================================================================
- */
- // can't just use function pointers, or dll linkage can mess up
- static short (*_BigShort)( short l );
- static short (*_LittleShort)( short l );
- static int (*_BigLong)( int l );
- static int (*_LittleLong)( int l );
- static float (*_BigFloat)( float l );
- static float (*_LittleFloat)( float l );
- static void (*_BigRevBytes)( void *bp, int elsize, int elcount );
- static void (*_LittleRevBytes)( void *bp, int elsize, int elcount );
- static void (*_LittleBitField)( void *bp, int elsize );
- static void (*_SixtetsForInt)( byte *out, int src );
- static int (*_IntForSixtets)( byte *in );
- short BigShort( short l ) { return _BigShort( l ); }
- short LittleShort( short l ) { return _LittleShort( l ); }
- int BigLong( int l ) { return _BigLong( l ); }
- int LittleLong( int l ) { return _LittleLong( l ); }
- float BigFloat( float l ) { return _BigFloat( l ); }
- float LittleFloat( float l ) { return _LittleFloat( l ); }
- void BigRevBytes( void *bp, int elsize, int elcount ) { _BigRevBytes( bp, elsize, elcount ); }
- void LittleRevBytes( void *bp, int elsize, int elcount ){ _LittleRevBytes( bp, elsize, elcount ); }
- void LittleBitField( void *bp, int elsize ){ _LittleBitField( bp, elsize ); }
- void SixtetsForInt( byte *out, int src) { _SixtetsForInt( out, src ); }
- int IntForSixtets( byte *in ) { return _IntForSixtets( in ); }
- /*
- ================
- ShortSwap
- ================
- */
- short ShortSwap( short l ) {
- byte b1,b2;
- b1 = l&255;
- b2 = (l>>8)&255;
- return (b1<<8) + b2;
- }
- /*
- ================
- ShortNoSwap
- ================
- */
- short ShortNoSwap( short l ) {
- return l;
- }
- /*
- ================
- LongSwap
- ================
- */
- int LongSwap ( int l ) {
- byte b1,b2,b3,b4;
- b1 = l&255;
- b2 = (l>>8)&255;
- b3 = (l>>16)&255;
- b4 = (l>>24)&255;
- return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
- }
- /*
- ================
- LongNoSwap
- ================
- */
- int LongNoSwap( int l ) {
- return l;
- }
- /*
- ================
- FloatSwap
- ================
- */
- float FloatSwap( float f ) {
- union {
- float f;
- byte b[4];
- } dat1, dat2;
-
-
- dat1.f = f;
- dat2.b[0] = dat1.b[3];
- dat2.b[1] = dat1.b[2];
- dat2.b[2] = dat1.b[1];
- dat2.b[3] = dat1.b[0];
- return dat2.f;
- }
- /*
- ================
- FloatNoSwap
- ================
- */
- float FloatNoSwap( float f ) {
- return f;
- }
- /*
- =====================================================================
- RevBytesSwap
- Reverses byte order in place.
- INPUTS
- bp bytes to reverse
- elsize size of the underlying data type
- elcount number of elements to swap
- RESULTS
- Reverses the byte order in each of elcount elements.
- ===================================================================== */
- void RevBytesSwap( void *bp, int elsize, int elcount ) {
- register unsigned char *p, *q;
- p = ( unsigned char * ) bp;
- if ( elsize == 2 ) {
- q = p + 1;
- while ( elcount-- ) {
- *p ^= *q;
- *q ^= *p;
- *p ^= *q;
- p += 2;
- q += 2;
- }
- return;
- }
- while ( elcount-- ) {
- q = p + elsize - 1;
- while ( p < q ) {
- *p ^= *q;
- *q ^= *p;
- *p ^= *q;
- ++p;
- --q;
- }
- p += elsize >> 1;
- }
- }
- /*
- =====================================================================
- RevBytesSwap
-
- Reverses byte order in place, then reverses bits in those bytes
-
- INPUTS
- bp bitfield structure to reverse
- elsize size of the underlying data type
-
- RESULTS
- Reverses the bitfield of size elsize.
- ===================================================================== */
- void RevBitFieldSwap( void *bp, int elsize) {
- int i;
- unsigned char *p, t, v;
-
- LittleRevBytes( bp, elsize, 1 );
-
- p = (unsigned char *) bp;
- while ( elsize-- ) {
- v = *p;
- t = 0;
- for (i = 7; i; i--) {
- t <<= 1;
- v >>= 1;
- t |= v & 1;
- }
- *p++ = t;
- }
- }
- /*
- ================
- RevBytesNoSwap
- ================
- */
- void RevBytesNoSwap( void *bp, int elsize, int elcount ) {
- return;
- }
- /*
- ================
- RevBytesNoSwap
- ================
- */
- void RevBitFieldNoSwap( void *bp, int elsize ) {
- return;
- }
- /*
- ================
- SixtetsForIntLittle
- ================
- */
- void SixtetsForIntLittle( byte *out, int src) {
- byte *b = (byte *)&src;
- out[0] = ( b[0] & 0xfc ) >> 2;
- out[1] = ( ( b[0] & 0x3 ) << 4 ) + ( ( b[1] & 0xf0 ) >> 4 );
- out[2] = ( ( b[1] & 0xf ) << 2 ) + ( ( b[2] & 0xc0 ) >> 6 );
- out[3] = b[2] & 0x3f;
- }
- /*
- ================
- SixtetsForIntBig
- TTimo: untested - that's the version from initial base64 encode
- ================
- */
- void SixtetsForIntBig( byte *out, int src) {
- for( int i = 0 ; i < 4 ; i++ ) {
- out[i] = src & 0x3f;
- src >>= 6;
- }
- }
- /*
- ================
- IntForSixtetsLittle
- ================
- */
- int IntForSixtetsLittle( byte *in ) {
- int ret = 0;
- byte *b = (byte *)&ret;
- b[0] |= in[0] << 2;
- b[0] |= ( in[1] & 0x30 ) >> 4;
- b[1] |= ( in[1] & 0xf ) << 4;
- b[1] |= ( in[2] & 0x3c ) >> 2;
- b[2] |= ( in[2] & 0x3 ) << 6;
- b[2] |= in[3];
- return ret;
- }
- /*
- ================
- IntForSixtetsBig
- TTimo: untested - that's the version from initial base64 decode
- ================
- */
- int IntForSixtetsBig( byte *in ) {
- int ret = 0;
- ret |= in[0];
- ret |= in[1] << 6;
- ret |= in[2] << 2*6;
- ret |= in[3] << 3*6;
- return ret;
- }
- /*
- ================
- Swap_Init
- ================
- */
- void Swap_Init( void ) {
- byte swaptest[2] = {1,0};
- // set the byte swapping variables in a portable manner
- if ( *(short *)swaptest == 1) {
- // little endian ex: x86
- _BigShort = ShortSwap;
- _LittleShort = ShortNoSwap;
- _BigLong = LongSwap;
- _LittleLong = LongNoSwap;
- _BigFloat = FloatSwap;
- _LittleFloat = FloatNoSwap;
- _BigRevBytes = RevBytesSwap;
- _LittleRevBytes = RevBytesNoSwap;
- _LittleBitField = RevBitFieldNoSwap;
- _SixtetsForInt = SixtetsForIntLittle;
- _IntForSixtets = IntForSixtetsLittle;
- } else {
- // big endian ex: ppc
- _BigShort = ShortNoSwap;
- _LittleShort = ShortSwap;
- _BigLong = LongNoSwap;
- _LittleLong = LongSwap;
- _BigFloat = FloatNoSwap;
- _LittleFloat = FloatSwap;
- _BigRevBytes = RevBytesNoSwap;
- _LittleRevBytes = RevBytesSwap;
- _LittleBitField = RevBitFieldSwap;
- _SixtetsForInt = SixtetsForIntBig;
- _IntForSixtets = IntForSixtetsBig;
- }
- }
- /*
- ==========
- Swap_IsBigEndian
- ==========
- */
- bool Swap_IsBigEndian( void ) {
- byte swaptest[2] = {1,0};
- return *(short *)swaptest != 1;
- }
- /*
- ===============================================================================
- Assertion
- ===============================================================================
- */
- void AssertFailed( const char *file, int line, const char *expression ) {
- idLib::sys->DebugPrintf( "\n\nASSERTION FAILED!\n%s(%d): '%s'\n", file, line, expression );
- #ifdef _WIN32
- __asm int 0x03
- #elif defined( __linux__ )
- __asm__ __volatile__ ("int $0x03");
- #elif defined( MACOS_X )
- kill( getpid(), SIGINT );
- #endif
- }
|