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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef __LANGDICT_H__
- #define __LANGDICT_H__
- /*
- ===============================================================================
- Simple dictionary specifically for the localized string tables.
- ===============================================================================
- */
- class idLangKeyValue {
- public:
- idStr key;
- idStr value;
- };
- class idLangDict {
- public:
- idLangDict( void );
- ~idLangDict( void );
- void Clear( void );
- bool Load( const char *fileName, bool clear = true );
- void Save( const char *fileName );
- const char * AddString( const char *str );
- const char * GetString( const char *str ) const;
- // adds the value and key as passed (doesn't generate a "#str_xxxxx" key or ensure the key/value pair is unique)
- void AddKeyVal( const char *key, const char *val );
- int GetNumKeyVals( void ) const;
- const idLangKeyValue * GetKeyVal( int i ) const;
- void SetBaseID(int id) { baseID = id; };
- private:
- idList<idLangKeyValue> args;
- idHashIndex hash;
- bool ExcludeString( const char *str ) const;
- int GetNextId( void ) const;
- int GetHashKey( const char *str ) const;
- int baseID;
- };
- #endif /* !__LANGDICT_H__ */
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