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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef __CMDARGS_H__
- #define __CMDARGS_H__
- /*
- ===============================================================================
- Command arguments.
- ===============================================================================
- */
- class idCmdArgs {
- public:
- idCmdArgs( void ) { argc = 0; }
- idCmdArgs( const char *text, bool keepAsStrings ) { TokenizeString( text, keepAsStrings ); }
- void operator=( const idCmdArgs &args );
- // The functions that execute commands get their parameters with these functions.
- int Argc( void ) const { return argc; }
- // Argv() will return an empty string, not NULL if arg >= argc.
- const char * Argv( int arg ) const { return ( arg >= 0 && arg < argc ) ? argv[arg] : ""; }
- // Returns a single string containing argv(start) to argv(end)
- // escapeArgs is a fugly way to put the string back into a state ready to tokenize again
- const char * Args( int start = 1, int end = -1, bool escapeArgs = false ) const;
- // Takes a null terminated string and breaks the string up into arg tokens.
- // Does not need to be /n terminated.
- // Set keepAsStrings to true to only seperate tokens from whitespace and comments, ignoring punctuation
- void TokenizeString( const char *text, bool keepAsStrings );
- void AppendArg( const char *text );
- void Clear( void ) { argc = 0; }
- const char ** GetArgs( int *argc );
- private:
- static const int MAX_COMMAND_ARGS = 64;
- static const int MAX_COMMAND_STRING = 2 * MAX_STRING_CHARS;
- int argc; // number of arguments
- char * argv[MAX_COMMAND_ARGS]; // points into tokenized
- char tokenized[MAX_COMMAND_STRING]; // will have 0 bytes inserted
- };
- #endif /* !__CMDARGS_H__ */
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