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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #include "../idlib/precompiled.h"
- #pragma hdrstop
- typedef struct {
- char *name;
- int keynum;
- char *strId; // localized string id
- } keyname_t;
- // keys that can be set without a special name
- static const char unnamedkeys[] = "*,-=./[\\]1234567890abcdefghijklmnopqrstuvwxyz";
- #if MACOS_X
- const char* OSX_GetLocalizedString( const char* );
- #endif
- // names not in this list can either be lowercase ascii, or '0xnn' hex sequences
- keyname_t keynames[] =
- {
- {"TAB", K_TAB, "#str_07018"},
- {"ENTER", K_ENTER, "#str_07019"},
- {"ESCAPE", K_ESCAPE, "#str_07020"},
- {"SPACE", K_SPACE, "#str_07021"},
- {"BACKSPACE", K_BACKSPACE, "#str_07022"},
- {"UPARROW", K_UPARROW, "#str_07023"},
- {"DOWNARROW", K_DOWNARROW, "#str_07024"},
- {"LEFTARROW", K_LEFTARROW, "#str_07025"},
- {"RIGHTARROW", K_RIGHTARROW, "#str_07026"},
- {"ALT", K_ALT, "#str_07027"},
- {"RIGHTALT", K_RIGHT_ALT, "#str_07027"},
- {"CTRL", K_CTRL, "#str_07028"},
- {"SHIFT", K_SHIFT, "#str_07029"},
- {"LWIN", K_LWIN, "#str_07030"},
- {"RWIN", K_RWIN, "#str_07031"},
- {"MENU", K_MENU, "#str_07032"},
- {"COMMAND", K_COMMAND, "#str_07033"},
- {"CAPSLOCK", K_CAPSLOCK, "#str_07034"},
- {"SCROLL", K_SCROLL, "#str_07035"},
- {"PRINTSCREEN", K_PRINT_SCR, "#str_07179"},
-
- {"F1", K_F1, "#str_07036"},
- {"F2", K_F2, "#str_07037"},
- {"F3", K_F3, "#str_07038"},
- {"F4", K_F4, "#str_07039"},
- {"F5", K_F5, "#str_07040"},
- {"F6", K_F6, "#str_07041"},
- {"F7", K_F7, "#str_07042"},
- {"F8", K_F8, "#str_07043"},
- {"F9", K_F9, "#str_07044"},
- {"F10", K_F10, "#str_07045"},
- {"F11", K_F11, "#str_07046"},
- {"F12", K_F12, "#str_07047"},
- {"INS", K_INS, "#str_07048"},
- {"DEL", K_DEL, "#str_07049"},
- {"PGDN", K_PGDN, "#str_07050"},
- {"PGUP", K_PGUP, "#str_07051"},
- {"HOME", K_HOME, "#str_07052"},
- {"END", K_END, "#str_07053"},
- {"MOUSE1", K_MOUSE1, "#str_07054"},
- {"MOUSE2", K_MOUSE2, "#str_07055"},
- {"MOUSE3", K_MOUSE3, "#str_07056"},
- {"MOUSE4", K_MOUSE4, "#str_07057"},
- {"MOUSE5", K_MOUSE5, "#str_07058"},
- {"MOUSE6", K_MOUSE6, "#str_07059"},
- {"MOUSE7", K_MOUSE7, "#str_07060"},
- {"MOUSE8", K_MOUSE8, "#str_07061"},
- {"MWHEELUP", K_MWHEELUP, "#str_07131"},
- {"MWHEELDOWN", K_MWHEELDOWN, "#str_07132"},
- {"JOY1", K_JOY1, "#str_07062"},
- {"JOY2", K_JOY2, "#str_07063"},
- {"JOY3", K_JOY3, "#str_07064"},
- {"JOY4", K_JOY4, "#str_07065"},
- {"JOY5", K_JOY5, "#str_07066"},
- {"JOY6", K_JOY6, "#str_07067"},
- {"JOY7", K_JOY7, "#str_07068"},
- {"JOY8", K_JOY8, "#str_07069"},
- {"JOY9", K_JOY9, "#str_07070"},
- {"JOY10", K_JOY10, "#str_07071"},
- {"JOY11", K_JOY11, "#str_07072"},
- {"JOY12", K_JOY12, "#str_07073"},
- {"JOY13", K_JOY13, "#str_07074"},
- {"JOY14", K_JOY14, "#str_07075"},
- {"JOY15", K_JOY15, "#str_07076"},
- {"JOY16", K_JOY16, "#str_07077"},
- {"JOY17", K_JOY17, "#str_07078"},
- {"JOY18", K_JOY18, "#str_07079"},
- {"JOY19", K_JOY19, "#str_07080"},
- {"JOY20", K_JOY20, "#str_07081"},
- {"JOY21", K_JOY21, "#str_07082"},
- {"JOY22", K_JOY22, "#str_07083"},
- {"JOY23", K_JOY23, "#str_07084"},
- {"JOY24", K_JOY24, "#str_07085"},
- {"JOY25", K_JOY25, "#str_07086"},
- {"JOY26", K_JOY26, "#str_07087"},
- {"JOY27", K_JOY27, "#str_07088"},
- {"JOY28", K_JOY28, "#str_07089"},
- {"JOY29", K_JOY29, "#str_07090"},
- {"JOY30", K_JOY30, "#str_07091"},
- {"JOY31", K_JOY31, "#str_07092"},
- {"JOY32", K_JOY32, "#str_07093"},
- {"AUX1", K_AUX1, "#str_07094"},
- {"AUX2", K_AUX2, "#str_07095"},
- {"AUX3", K_AUX3, "#str_07096"},
- {"AUX4", K_AUX4, "#str_07097"},
- {"AUX5", K_AUX5, "#str_07098"},
- {"AUX6", K_AUX6, "#str_07099"},
- {"AUX7", K_AUX7, "#str_07100"},
- {"AUX8", K_AUX8, "#str_07101"},
- {"AUX9", K_AUX9, "#str_07102"},
- {"AUX10", K_AUX10, "#str_07103"},
- {"AUX11", K_AUX11, "#str_07104"},
- {"AUX12", K_AUX12, "#str_07105"},
- {"AUX13", K_AUX13, "#str_07106"},
- {"AUX14", K_AUX14, "#str_07107"},
- {"AUX15", K_AUX15, "#str_07108"},
- {"AUX16", K_AUX16, "#str_07109"},
- {"KP_HOME", K_KP_HOME, "#str_07110"},
- {"KP_UPARROW", K_KP_UPARROW, "#str_07111"},
- {"KP_PGUP", K_KP_PGUP, "#str_07112"},
- {"KP_LEFTARROW", K_KP_LEFTARROW, "#str_07113"},
- {"KP_5", K_KP_5, "#str_07114"},
- {"KP_RIGHTARROW", K_KP_RIGHTARROW, "#str_07115"},
- {"KP_END", K_KP_END, "#str_07116"},
- {"KP_DOWNARROW", K_KP_DOWNARROW, "#str_07117"},
- {"KP_PGDN", K_KP_PGDN, "#str_07118"},
- {"KP_ENTER", K_KP_ENTER, "#str_07119"},
- {"KP_INS", K_KP_INS, "#str_07120"},
- {"KP_DEL", K_KP_DEL, "#str_07121"},
- {"KP_SLASH", K_KP_SLASH, "#str_07122"},
- {"KP_MINUS", K_KP_MINUS, "#str_07123"},
- {"KP_PLUS", K_KP_PLUS, "#str_07124"},
- {"KP_NUMLOCK", K_KP_NUMLOCK, "#str_07125"},
- {"KP_STAR", K_KP_STAR, "#str_07126"},
- {"KP_EQUALS", K_KP_EQUALS, "#str_07127"},
- {"PAUSE", K_PAUSE, "#str_07128"},
-
- {"SEMICOLON", ';', "#str_07129"}, // because a raw semicolon separates commands
- {"APOSTROPHE", '\'', "#str_07130"}, // because a raw apostrophe messes with parsing
- {NULL, 0, NULL}
- };
- static const int MAX_KEYS = 256;
- class idKey {
- public:
- idKey( void ) { down = false; repeats = 0; usercmdAction = 0; }
- bool down;
- int repeats; // if > 1, it is autorepeating
- idStr binding;
- int usercmdAction; // for testing by the asyncronous usercmd generation
- };
- bool key_overstrikeMode = false;
- idKey * keys = NULL;
- #define ID_DOOM_LEGACY
- #ifdef ID_DOOM_LEGACY
- char * cheatCodes[] = {
- "iddqd", // Invincibility
- "idkfa", // All weapons, keys, ammo, and 200% armor
- "idfa", // Reset ammunition
- "idspispopd", // Walk through walls
- "idclip", // Walk through walls
- "idchoppers", // Chainsaw
- /*
- "idbeholds", // Berserker strength
- "idbeholdv", // Temporary invincibility
- "idbeholdi", // Temporary invisibility
- "idbeholda", // Full automap
- "idbeholdr", // Anti-radiation suit
- "idbeholdl", // Light amplification visor
- "idclev", // Level select
- "iddt", // Toggle full map; full map and objects; normal map
- "idmypos", // Display coordinates and heading
- "idmus", // Change music to indicated level
- "fhhall", // Kill all enemies in level
- "fhshh", // Invisible to enemies until attack
- */
- NULL
- };
- char lastKeys[32];
- int lastKeyIndex;
- #endif
- /*
- ===================
- idKeyInput::ArgCompletion_KeyName
- ===================
- */
- void idKeyInput::ArgCompletion_KeyName( const idCmdArgs &args, void(*callback)( const char *s ) ) {
- keyname_t *kn;
- int i;
- for( i = 0; i < sizeof( unnamedkeys ) - 1; i++ ) {
- callback( va( "%s %c", args.Argv( 0 ), unnamedkeys[ i ] ) );
- }
- for ( kn = keynames; kn->name; kn++ ) {
- callback( va( "%s %s", args.Argv( 0 ), kn->name ) );
- }
- }
- /*
- ===================
- idKeyInput::GetOverstrikeMode
- ===================
- */
- bool idKeyInput::GetOverstrikeMode( void ) {
- return key_overstrikeMode;
- }
- /*
- ===================
- idKeyInput::SetOverstrikeMode
- ===================
- */
- void idKeyInput::SetOverstrikeMode( bool state ) {
- key_overstrikeMode = state;
- }
- /*
- ===================
- idKeyInput::IsDown
- ===================
- */
- bool idKeyInput::IsDown( int keynum ) {
- if ( keynum == -1 ) {
- return false;
- }
- return keys[keynum].down;
- }
- /*
- ===================
- idKeyInput::StringToKeyNum
- Returns a key number to be used to index keys[] by looking at
- the given string. Single ascii characters return themselves, while
- the K_* names are matched up.
- 0x11 will be interpreted as raw hex, which will allow new controlers
- to be configured even if they don't have defined names.
- ===================
- */
- int idKeyInput::StringToKeyNum( const char *str ) {
- keyname_t *kn;
-
- if ( !str || !str[0] ) {
- return -1;
- }
- if ( !str[1] ) {
- return (unsigned char)(str[0]);
- }
- // check for hex code
- if ( str[0] == '0' && str[1] == 'x' && strlen( str ) == 4 ) {
- int n1, n2;
-
- n1 = str[2];
- if ( n1 >= '0' && n1 <= '9' ) {
- n1 -= '0';
- } else if ( n1 >= 'a' && n1 <= 'f' ) {
- n1 = n1 - 'a' + 10;
- } else {
- n1 = 0;
- }
- n2 = str[3];
- if ( n2 >= '0' && n2 <= '9' ) {
- n2 -= '0';
- } else if ( n2 >= 'a' && n2 <= 'f' ) {
- n2 = n2 - 'a' + 10;
- } else {
- n2 = 0;
- }
- return n1 * 16 + n2;
- }
- // scan for a text match
- for ( kn = keynames; kn->name; kn++ ) {
- if ( !idStr::Icmp( str, kn->name ) ) {
- return kn->keynum;
- }
- }
- return -1;
- }
- /*
- ===================
- idKeyInput::KeyNumToString
- Returns a string (either a single ascii char, a K_* name, or a 0x11 hex string) for the
- given keynum.
- ===================
- */
- const char *idKeyInput::KeyNumToString( int keynum, bool localized ) {
- keyname_t *kn;
- static char tinystr[5];
- int i, j;
- if ( keynum == -1 ) {
- return "<KEY NOT FOUND>";
- }
- if ( keynum < 0 || keynum > 255 ) {
- return "<OUT OF RANGE>";
- }
- // check for printable ascii (don't use quote)
- if ( keynum > 32 && keynum < 127 && keynum != '"' && keynum != ';' && keynum != '\'' ) {
- tinystr[0] = Sys_MapCharForKey( keynum );
- tinystr[1] = 0;
- return tinystr;
- }
- // check for a key string
- for ( kn = keynames; kn->name; kn++ ) {
- if ( keynum == kn->keynum ) {
- if ( !localized || kn->strId[0] != '#' ) {
- return kn->name;
- } else {
- #if MACOS_X
-
- switch ( kn->keynum ) {
- case K_ENTER:
- case K_BACKSPACE:
- case K_ALT:
- case K_INS:
- case K_PRINT_SCR:
- return OSX_GetLocalizedString( kn->name );
- break;
- default :
- return common->GetLanguageDict()->GetString( kn->strId ); break;
- }
- #else
- return common->GetLanguageDict()->GetString( kn->strId );
- #endif
- }
- }
- }
- // check for European high-ASCII characters
- if ( localized && keynum >= 161 && keynum <= 255 ) {
- tinystr[0] = keynum;
- tinystr[1] = 0;
- return tinystr;
- }
- // make a hex string
- i = keynum >> 4;
- j = keynum & 15;
- tinystr[0] = '0';
- tinystr[1] = 'x';
- tinystr[2] = i > 9 ? i - 10 + 'a' : i + '0';
- tinystr[3] = j > 9 ? j - 10 + 'a' : j + '0';
- tinystr[4] = 0;
- return tinystr;
- }
- /*
- ===================
- idKeyInput::SetBinding
- ===================
- */
- void idKeyInput::SetBinding( int keynum, const char *binding ) {
- if ( keynum == -1 ) {
- return;
- }
- // Clear out all button states so we aren't stuck forever thinking this key is held down
- usercmdGen->Clear();
- // allocate memory for new binding
- keys[keynum].binding = binding;
- // find the action for the async command generation
- keys[keynum].usercmdAction = usercmdGen->CommandStringUsercmdData( binding );
- // consider this like modifying an archived cvar, so the
- // file write will be triggered at the next oportunity
- cvarSystem->SetModifiedFlags( CVAR_ARCHIVE );
- }
- /*
- ===================
- idKeyInput::GetBinding
- ===================
- */
- const char *idKeyInput::GetBinding( int keynum ) {
- if ( keynum == -1 ) {
- return "";
- }
- return keys[ keynum ].binding;
- }
- /*
- ===================
- idKeyInput::GetUsercmdAction
- ===================
- */
- int idKeyInput::GetUsercmdAction( int keynum ) {
- return keys[ keynum ].usercmdAction;
- }
- /*
- ===================
- Key_Unbind_f
- ===================
- */
- void Key_Unbind_f( const idCmdArgs &args ) {
- int b;
- if ( args.Argc() != 2 ) {
- common->Printf( "unbind <key> : remove commands from a key\n" );
- return;
- }
-
- b = idKeyInput::StringToKeyNum( args.Argv(1) );
- if ( b == -1 ) {
- // If it wasn't a key, it could be a command
- if ( !idKeyInput::UnbindBinding( args.Argv(1) ) ) {
- common->Printf( "\"%s\" isn't a valid key\n", args.Argv(1) );
- }
- } else {
- idKeyInput::SetBinding( b, "" );
- }
- }
- /*
- ===================
- Key_Unbindall_f
- ===================
- */
- void Key_Unbindall_f( const idCmdArgs &args ) {
- int i;
-
- for ( i = 0; i < MAX_KEYS; i++ ) {
- idKeyInput::SetBinding( i, "" );
- }
- }
- /*
- ===================
- Key_Bind_f
- ===================
- */
- void Key_Bind_f( const idCmdArgs &args ) {
- int i, c, b;
- char cmd[MAX_STRING_CHARS];
-
- c = args.Argc();
- if ( c < 2 ) {
- common->Printf( "bind <key> [command] : attach a command to a key\n" );
- return;
- }
- b = idKeyInput::StringToKeyNum( args.Argv(1) );
- if ( b == -1 ) {
- common->Printf( "\"%s\" isn't a valid key\n", args.Argv(1) );
- return;
- }
- if ( c == 2 ) {
- if ( keys[b].binding.Length() ) {
- common->Printf( "\"%s\" = \"%s\"\n", args.Argv(1), keys[b].binding.c_str() );
- }
- else {
- common->Printf( "\"%s\" is not bound\n", args.Argv(1) );
- }
- return;
- }
-
- // copy the rest of the command line
- cmd[0] = 0; // start out with a null string
- for ( i = 2; i < c; i++ ) {
- strcat( cmd, args.Argv( i ) );
- if ( i != (c-1) ) {
- strcat( cmd, " " );
- }
- }
- idKeyInput::SetBinding( b, cmd );
- }
- /*
- ============
- Key_BindUnBindTwo_f
- binds keynum to bindcommand and unbinds if there are already two binds on the key
- ============
- */
- void Key_BindUnBindTwo_f( const idCmdArgs &args ) {
- int c = args.Argc();
- if ( c < 3 ) {
- common->Printf( "bindunbindtwo <keynum> [command]\n" );
- return;
- }
- int key = atoi( args.Argv( 1 ) );
- idStr bind = args.Argv( 2 );
- if ( idKeyInput::NumBinds( bind ) >= 2 && !idKeyInput::KeyIsBoundTo( key, bind ) ) {
- idKeyInput::UnbindBinding( bind );
- }
- idKeyInput::SetBinding( key, bind );
- }
- /*
- ============
- idKeyInput::WriteBindings
- Writes lines containing "bind key value"
- ============
- */
- void idKeyInput::WriteBindings( idFile *f ) {
- int i;
- f->Printf( "unbindall\n" );
- for ( i = 0; i < MAX_KEYS; i++ ) {
- if ( keys[i].binding.Length() ) {
- const char *name = KeyNumToString( i, false );
- // handle the escape character nicely
- if ( !strcmp( name, "\\" ) ) {
- f->Printf( "bind \"\\\" \"%s\"\n", keys[i].binding.c_str() );
- } else {
- f->Printf( "bind \"%s\" \"%s\"\n", KeyNumToString( i, false ), keys[i].binding.c_str() );
- }
- }
- }
- }
- /*
- ============
- Key_ListBinds_f
- ============
- */
- void Key_ListBinds_f( const idCmdArgs &args ) {
- int i;
- for ( i = 0; i < MAX_KEYS; i++ ) {
- if ( keys[i].binding.Length() ) {
- common->Printf( "%s \"%s\"\n", idKeyInput::KeyNumToString( i, false ), keys[i].binding.c_str() );
- }
- }
- }
- /*
- ============
- idKeyInput::KeysFromBinding
- returns the localized name of the key for the binding
- ============
- */
- const char *idKeyInput::KeysFromBinding( const char *bind ) {
- int i;
- static char keyName[MAX_STRING_CHARS];
- keyName[0] = '\0';
- if ( bind && *bind ) {
- for ( i = 0; i < MAX_KEYS; i++ ) {
- if ( keys[i].binding.Icmp( bind ) == 0 ) {
- if ( keyName[0] != '\0' ) {
- idStr::Append( keyName, sizeof( keyName ), common->GetLanguageDict()->GetString( "#str_07183" ) );
- }
- idStr::Append( keyName, sizeof( keyName ), KeyNumToString( i, true ) );
- }
- }
- }
- if ( keyName[0] == '\0' ) {
- idStr::Copynz( keyName, common->GetLanguageDict()->GetString( "#str_07133" ), sizeof( keyName ) );
- }
- idStr::ToLower( keyName );
- return keyName;
- }
- /*
- ============
- idKeyInput::BindingFromKey
- returns the binding for the localized name of the key
- ============
- */
- const char *idKeyInput::BindingFromKey( const char *key ) {
- const int keyNum = idKeyInput::StringToKeyNum( key );
- if ( keyNum<0 || keyNum >= MAX_KEYS ) {
- return NULL;
- }
- return keys[keyNum].binding.c_str();
- }
- /*
- ============
- idKeyInput::UnbindBinding
- ============
- */
- bool idKeyInput::UnbindBinding( const char *binding ) {
- bool unbound = false;
- int i;
- if ( binding && *binding ) {
- for ( i = 0; i < MAX_KEYS; i++ ) {
- if ( keys[i].binding.Icmp( binding ) == 0 ) {
- SetBinding( i, "" );
- unbound = true;
- }
- }
- }
- return unbound;
- }
- /*
- ============
- idKeyInput::NumBinds
- ============
- */
- int idKeyInput::NumBinds( const char *binding ) {
- int i, count = 0;
- if ( binding && *binding ) {
- for ( i = 0; i < MAX_KEYS; i++ ) {
- if ( keys[i].binding.Icmp( binding ) == 0 ) {
- count++;
- }
- }
- }
- return count;
- }
- /*
- ============
- idKeyInput::KeyIsBountTo
- ============
- */
- bool idKeyInput::KeyIsBoundTo( int keynum, const char *binding ) {
- if ( keynum >= 0 && keynum < MAX_KEYS ) {
- return ( keys[keynum].binding.Icmp( binding ) == 0 );
- }
- return false;
- }
- /*
- ===================
- idKeyInput::PreliminaryKeyEvent
- Tracks global key up/down state
- Called by the system for both key up and key down events
- ===================
- */
- void idKeyInput::PreliminaryKeyEvent( int keynum, bool down ) {
- keys[keynum].down = down;
- #ifdef ID_DOOM_LEGACY
- if ( down ) {
- lastKeys[ 0 + ( lastKeyIndex & 15 )] = keynum;
- lastKeys[16 + ( lastKeyIndex & 15 )] = keynum;
- lastKeyIndex = ( lastKeyIndex + 1 ) & 15;
- for ( int i = 0; cheatCodes[i] != NULL; i++ ) {
- int l = strlen( cheatCodes[i] );
- assert( l <= 16 );
- if ( idStr::Icmpn( lastKeys + 16 + ( lastKeyIndex & 15 ) - l, cheatCodes[i], l ) == 0 ) {
- common->Printf( "your memory serves you well!\n" );
- break;
- }
- }
- }
- #endif
- }
- /*
- =================
- idKeyInput::ExecKeyBinding
- =================
- */
- bool idKeyInput::ExecKeyBinding( int keynum ) {
- // commands that are used by the async thread
- // don't add text
- if ( keys[keynum].usercmdAction ) {
- return false;
- }
- // send the bound action
- if ( keys[keynum].binding.Length() ) {
- cmdSystem->BufferCommandText( CMD_EXEC_APPEND, keys[keynum].binding.c_str() );
- cmdSystem->BufferCommandText( CMD_EXEC_APPEND, "\n" );
- }
- return true;
- }
- /*
- ===================
- idKeyInput::ClearStates
- ===================
- */
- void idKeyInput::ClearStates( void ) {
- int i;
- for ( i = 0; i < MAX_KEYS; i++ ) {
- if ( keys[i].down ) {
- PreliminaryKeyEvent( i, false );
- }
- keys[i].down = false;
- }
- // clear the usercommand states
- usercmdGen->Clear();
- }
- /*
- ===================
- idKeyInput::Init
- ===================
- */
- void idKeyInput::Init( void ) {
- keys = new idKey[MAX_KEYS];
- // register our functions
- cmdSystem->AddCommand( "bind", Key_Bind_f, CMD_FL_SYSTEM, "binds a command to a key", idKeyInput::ArgCompletion_KeyName );
- cmdSystem->AddCommand( "bindunbindtwo", Key_BindUnBindTwo_f, CMD_FL_SYSTEM, "binds a key but unbinds it first if there are more than two binds" );
- cmdSystem->AddCommand( "unbind", Key_Unbind_f, CMD_FL_SYSTEM, "unbinds any command from a key", idKeyInput::ArgCompletion_KeyName );
- cmdSystem->AddCommand( "unbindall", Key_Unbindall_f, CMD_FL_SYSTEM, "unbinds any commands from all keys" );
- cmdSystem->AddCommand( "listBinds", Key_ListBinds_f, CMD_FL_SYSTEM, "lists key bindings" );
- }
- /*
- ===================
- idKeyInput::Shutdown
- ===================
- */
- void idKeyInput::Shutdown( void ) {
- delete [] keys;
- keys = NULL;
- }
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