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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef __MARKERWINDOW_H
- #define __MARKERWINDOW_H
- class idUserInterfaceLocal;
- typedef struct {
- int time;
- const idMaterial *mat;
- idRectangle rect;
- } markerData_t;
- class idMarkerWindow : public idWindow {
- public:
- idMarkerWindow(idUserInterfaceLocal *gui);
- idMarkerWindow(idDeviceContext *d, idUserInterfaceLocal *gui);
- virtual ~idMarkerWindow();
- virtual size_t Allocated(){return idWindow::Allocated();};
- virtual idWinVar *GetWinVarByName(const char *_name, bool winLookup = false);
- virtual const char *HandleEvent(const sysEvent_t *event, bool *updateVisuals);
- virtual void PostParse();
- virtual void Draw(int time, float x, float y);
- virtual const char *RouteMouseCoords(float xd, float yd);
- virtual void Activate(bool activate, idStr &act);
- virtual void MouseExit();
- virtual void MouseEnter();
-
- private:
- virtual bool ParseInternalVar(const char *name, idParser *src);
- void CommonInit();
- void Line(int x1, int y1, int x2, int y2, dword* out, dword color);
- void Point(int x, int y, dword *out, dword color);
- logStats_t loggedStats[MAX_LOGGED_STATS];
- idList<markerData_t> markerTimes;
- idStr statData;
- int numStats;
- dword *imageBuff;
- const idMaterial *markerMat;
- const idMaterial *markerStop;
- idVec4 markerColor;
- int currentMarker;
- int currentTime;
- int stopTime;
- };
- #endif // __MARKERWINDOW_H
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