Radiant.h 2.7 KB

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  1. /*
  2. ===========================================================================
  3. Doom 3 GPL Source Code
  4. Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
  5. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
  6. Doom 3 Source Code is free software: you can redistribute it and/or modify
  7. it under the terms of the GNU General Public License as published by
  8. the Free Software Foundation, either version 3 of the License, or
  9. (at your option) any later version.
  10. Doom 3 Source Code is distributed in the hope that it will be useful,
  11. but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. GNU General Public License for more details.
  14. You should have received a copy of the GNU General Public License
  15. along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
  16. In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
  17. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
  18. ===========================================================================
  19. */
  20. #if !defined(AFX_RADIANT_H__330BBF06_731C_11D1_B539_00AA00A410FC__INCLUDED_)
  21. #define AFX_RADIANT_H__330BBF06_731C_11D1_B539_00AA00A410FC__INCLUDED_
  22. #if _MSC_VER >= 1000
  23. #pragma once
  24. #endif // _MSC_VER >= 1000
  25. #ifndef __AFXWIN_H__
  26. #error include 'stdafx.h' before including this file for PCH
  27. #endif
  28. /////////////////////////////////////////////////////////////////////////////
  29. // CRadiantApp:
  30. // See Radiant.cpp for the implementation of this class
  31. //
  32. class CRadiantApp : public CWinApp
  33. {
  34. public:
  35. CRadiantApp();
  36. // Overrides
  37. // ClassWizard generated virtual function overrides
  38. //{{AFX_VIRTUAL(CRadiantApp)
  39. public:
  40. virtual BOOL InitInstance();
  41. virtual int ExitInstance();
  42. virtual BOOL OnIdle(LONG lCount);
  43. virtual int Run( void );
  44. //}}AFX_VIRTUAL
  45. // Implementation
  46. //{{AFX_MSG(CRadiantApp)
  47. afx_msg void OnHelp();
  48. //}}AFX_MSG
  49. DECLARE_MESSAGE_MAP()
  50. };
  51. /////////////////////////////////////////////////////////////////////////////
  52. //{{AFX_INSERT_LOCATION}}
  53. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  54. #define DATA_TO_DIALOG FALSE
  55. #define DIALOG_TO_DATA TRUE
  56. #endif // !defined(AFX_RADIANT_H__330BBF06_731C_11D1_B539_00AA00A410FC__INCLUDED_)