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- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #if !defined(NEWTEXWND_H)
- #define NEWTEXWND_H
- #if _MSC_VER >= 1000
- #pragma once
- #endif // _MSC_VER >= 1000
- // TexWnd.h : header file
- //
- #include "../../renderer/tr_local.h"
- //#include "texwnd.h"
- /////////////////////////////////////////////////////////////////////////////
- // CTexWnd window
- class CNewTexWnd : public CWnd
- {
- DECLARE_DYNCREATE(CNewTexWnd);
- // Construction
- public:
- CNewTexWnd();
- void UpdateFilter(const char* pFilter);
- void UpdatePrefs();
- void FocusEdit();
- // Attributes
- public:
- // Operations
- public:
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CNewTexWnd)
- public:
- virtual BOOL DestroyWindow();
- virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
- protected:
- virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
- //}}AFX_VIRTUAL
- // Implementation
- public:
- void EnsureTextureIsVisible(const char *name);
- void LoadMaterials();
- virtual ~CNewTexWnd();
- BOOL OnToolTipNotify( UINT id, NMHDR * pNMHDR, LRESULT * pResult );
- int CNewTexWnd::OnToolHitTest(CPoint point, TOOLINFO * pTI);
- virtual BOOL PreTranslateMessage(MSG* pMsg);
- protected:
- //CTexEdit m_wndFilter;
- //CButton m_wndShaders;
- bool m_bNeedRange;
- HGLRC hglrcTexture;
- CDC *hdcTexture;
- CPoint cursor;
- CPoint origin;
- CPoint draw;
- CPoint drawRow;
- CPoint current;
- CRect rectClient;
- int currentRow;
- int currentIndex;
- idList<const idMaterial*> materialList;
- // Generated message map functions
- protected:
- const idMaterial* NextPos();
- const idMaterial *getMaterialAtPoint(CPoint point);
- void InitPos();
- //{{AFX_MSG(CNewTexWnd)
- afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
- afx_msg void OnSize(UINT nType, int cx, int cy);
- afx_msg void OnParentNotify(UINT message, LPARAM lParam);
- afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
- afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
- afx_msg void OnPaint();
- afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
- afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnMButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
- afx_msg void OnMButtonUp(UINT nFlags, CPoint point);
- afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
- afx_msg void OnMouseMove(UINT nFlags, CPoint point);
- afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt);
- //}}AFX_MSG
- afx_msg void OnShaderClick();
- DECLARE_MESSAGE_MAP()
- public:
- afx_msg void OnSetFocus(CWnd* pOldWnd);
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
- #endif // !defined(NEWTEXWND_H)
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