12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697 |
- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- void Eclass_InitForSourceDirectory( const char *path );
- eclass_t * Eclass_ForName( const char *name, bool has_brushes );
- bool Eclass_hasModel(eclass_t *e, idVec3 &vMin, idVec3 &vMax);
- typedef struct entity_s {
- struct entity_s *prev, *next;
- brush_t brushes; // head/tail of list
- int undoId, redoId, entityId; // used for undo/redo
- idVec3 origin;
- qhandle_t lightDef;
- qhandle_t modelDef;
- idSoundEmitter *soundEmitter;
- eclass_t * eclass;
- idDict epairs;
- eclass_t * md3Class;
- idMat3 rotation;
- idVec3 lightOrigin; // for lights that have been combined with models
- idMat3 lightRotation; // ''
- bool trackLightOrigin;
- idCurve<idVec3> *curve;
- } entity_t;
- void ParseEpair(idDict *dict);
- const char *ValueForKey(entity_t *ent, const char *key);
- int GetNumKeys(entity_t *ent);
- const char *GetKeyString(entity_t *ent, int iIndex);
- void SetKeyValue (entity_t *ent, const char *key, const char *value, bool trackAngles = true);
- void DeleteKey (entity_t *ent, const char *key);
- float FloatForKey (entity_t *ent, const char *key);
- int IntForKey (entity_t *ent, const char *key);
- bool GetVectorForKey (entity_t *ent, const char *key, idVec3 &vec);
- bool GetVector4ForKey (entity_t *ent, const char *key, idVec4 &vec);
- bool GetFloatForKey(entity_t *end, const char *key, float *f);
- void SetKeyVec3(entity_t *ent, const char *key, idVec3 v);
- void SetKeyMat3(entity_t *ent, const char *key, idMat3 m);
- bool GetMatrixForKey(entity_t *ent, const char *key, idMat3 &mat);
- void Entity_UpdateSoundEmitter( entity_t *ent );
- idCurve<idVec3> *Entity_MakeCurve( entity_t *e );
- void Entity_UpdateCurveData( entity_t *e );
- void Entity_SetCurveData( entity_t *e );
- void Entity_Free (entity_t *e);
- void Entity_FreeEpairs(entity_t *e);
- int Entity_MemorySize(entity_t *e);
- entity_t * Entity_Parse (bool onlypairs, brush_t* pList = NULL);
- void Entity_Write (entity_t *e, FILE *f, bool use_region);
- void Entity_WriteSelected(entity_t *e, FILE *f);
- void Entity_WriteSelected(entity_t *e, CMemFile*);
- entity_t * Entity_Create (eclass_t *c, bool forceFixed = false);
- entity_t * Entity_Clone (entity_t *e);
- void Entity_AddToList(entity_t *e, entity_t *list);
- void Entity_RemoveFromList(entity_t *e);
- bool EntityHasModel(entity_t *ent);
- void Entity_LinkBrush (entity_t *e, brush_t *b);
- void Entity_UnlinkBrush (brush_t *b);
- entity_t * FindEntity(const char *pszKey, const char *pszValue);
- entity_t * FindEntityInt(const char *pszKey, int iValue);
- entity_t * Entity_New();
- void Entity_SetName(entity_t *e, const char *name);
- int GetUniqueTargetId(int iHint);
- eclass_t * GetCachedModel(entity_t *pEntity, const char *pName, idVec3 &vMin, idVec3 &vMax);
- //Timo : used for parsing epairs in brush primitive
- void Entity_Name(entity_t *e, bool force);
- bool IsBrushSelected(brush_t* bSel);
|