123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687 |
- /*
- ===========================================================================
- Doom 3 GPL Source Code
- Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
- Doom 3 Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #include "../precompiled.h"
- #pragma hdrstop
- idPluecker pluecker_origin( 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f );
- /*
- ================
- idPluecker::FromPlanes
- pluecker coordinate for the intersection of two planes
- ================
- */
- bool idPluecker::FromPlanes( const idPlane &p1, const idPlane &p2 ) {
- p[0] = -( p1[2] * -p2[3] - p2[2] * -p1[3] );
- p[1] = -( p2[1] * -p1[3] - p1[1] * -p2[3] );
- p[2] = p1[1] * p2[2] - p2[1] * p1[2];
- p[3] = -( p1[0] * -p2[3] - p2[0] * -p1[3] );
- p[4] = p1[0] * p2[1] - p2[0] * p1[1];
- p[5] = p1[0] * p2[2] - p2[0] * p1[2];
- return ( p[2] != 0.0f || p[5] != 0.0f || p[4] != 0.0f );
- }
- /*
- ================
- idPluecker::Distance3DSqr
- calculates square of shortest distance between the two
- 3D lines represented by their pluecker coordinates
- ================
- */
- float idPluecker::Distance3DSqr( const idPluecker &a ) const {
- float d, s;
- idVec3 dir;
- dir[0] = -a.p[5] * p[4] - a.p[4] * -p[5];
- dir[1] = a.p[4] * p[2] - a.p[2] * p[4];
- dir[2] = a.p[2] * -p[5] - -a.p[5] * p[2];
- if ( dir[0] == 0.0f && dir[1] == 0.0f && dir[2] == 0.0f ) {
- return -1.0f; // FIXME: implement for parallel lines
- }
- d = a.p[4] * ( p[2]*dir[1] - -p[5]*dir[0]) +
- a.p[5] * ( p[2]*dir[2] - p[4]*dir[0]) +
- a.p[2] * (-p[5]*dir[2] - p[4]*dir[1]);
- s = PermutedInnerProduct( a ) / d;
- return ( dir * dir ) * ( s * s );
- }
- /*
- =============
- idPluecker::ToString
- =============
- */
- const char *idPluecker::ToString( int precision ) const {
- return idStr::FloatArrayToString( ToFloatPtr(), GetDimension(), precision );
- }
|