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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma hdrstop
- #include "../idlib/precompiled.h"
- #include "../framework/zlib/zlib.h"
- /*
- ========================
- idSWF::Inflate
- ========================
- */
- bool idSWF::Inflate( const byte * input, int inputSize, byte * output, int outputSize ) {
- struct local_swf_alloc_t {
- static void * zalloc( void * opaque, uint32 items, uint32 size ) {
- return Mem_Alloc( items * size, TAG_SWF );
- }
- static void zfree( void * opaque, void * ptr ) {
- Mem_Free( ptr );
- }
- };
- z_stream stream;
- memset( &stream, 0, sizeof( stream ) );
- stream.next_in = (Bytef *)input;
- stream.avail_in = inputSize;
- stream.next_out = (Bytef *)output;
- stream.avail_out = outputSize;
- stream.zalloc = local_swf_alloc_t::zalloc;
- stream.zfree = local_swf_alloc_t::zfree;
- inflateInit( &stream );
- bool success = ( inflate( &stream, Z_FINISH ) == Z_STREAM_END );
- inflateEnd( &stream );
- return success;
- }
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