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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma hdrstop
- #include "../idlib/precompiled.h"
- /*
- ========================
- idSWF::DefineShape
- ========================
- */
- void idSWF::DefineShape( idSWFBitStream & bitstream ) {
- uint16 characterID = bitstream.ReadU16();
- idSWFDictionaryEntry * entry = AddDictionaryEntry( characterID, SWF_DICT_SHAPE );
- if ( entry == NULL ) {
- return;
- }
- idSWFShapeParser swfShapeParser;
- swfShapeParser.Parse( bitstream, *entry->shape, 1 );
- }
- /*
- ========================
- idSWF::DefineShape2
- ========================
- */
- void idSWF::DefineShape2( idSWFBitStream & bitstream ) {
- uint16 characterID = bitstream.ReadU16();
- idSWFDictionaryEntry * entry = AddDictionaryEntry( characterID, SWF_DICT_SHAPE );
- if ( entry == NULL ) {
- return;
- }
- idSWFShapeParser swfShapeParser;
- swfShapeParser.Parse( bitstream, *entry->shape, 2 );
- }
- /*
- ========================
- idSWF::DefineShape3
- ========================
- */
- void idSWF::DefineShape3( idSWFBitStream & bitstream ) {
- uint16 characterID = bitstream.ReadU16();
- idSWFDictionaryEntry * entry = AddDictionaryEntry( characterID, SWF_DICT_SHAPE );
- if ( entry == NULL ) {
- return;
- }
- idSWFShapeParser swfShapeParser;
- swfShapeParser.Parse( bitstream, *entry->shape, 3 );
- }
- /*
- ========================
- idSWF::DefineShape4
- ========================
- */
- void idSWF::DefineShape4( idSWFBitStream & bitstream ) {
- uint16 characterID = bitstream.ReadU16();
- idSWFDictionaryEntry * entry = AddDictionaryEntry( characterID, SWF_DICT_SHAPE );
- if ( entry == NULL ) {
- return;
- }
- idSWFShapeParser swfShapeParser;
- swfShapeParser.Parse( bitstream, *entry->shape, 4 );
- }
- /*
- ========================
- idSWF::DefineMorphShape
- ========================
- */
- void idSWF::DefineMorphShape( idSWFBitStream & bitstream ) {
- uint16 characterID = bitstream.ReadU16();
- idSWFDictionaryEntry * entry = AddDictionaryEntry( characterID, SWF_DICT_MORPH );
- if ( entry == NULL ) {
- return;
- }
- idSWFShapeParser swfShapeParser;
- swfShapeParser.ParseMorph( bitstream, *entry->shape );
- }
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