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- #include "Precompiled.h"
- #include "globaldata.h"
- #include "m_fixed.h"
- #include "r_data.h"
- #ifdef __GNUG__
- #pragma implementation "r_sky.h"
- #endif
- #include "r_sky.h"
- void R_InitSkyMap (void)
- {
-
- ::g->skytexturemid = 100*FRACUNIT;
- }
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