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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma hdrstop
- #include "../idlib/precompiled.h"
- #pragma warning( disable: 4189 ) // local variable is initialized but not referenced
- /*
- ========================
- idSWF::DefineFont2
- ========================
- */
- void idSWF::DefineFont2( idSWFBitStream & bitstream ) {
- uint16 characterID = bitstream.ReadU16();
- idSWFDictionaryEntry * entry = AddDictionaryEntry( characterID, SWF_DICT_FONT );
- if ( entry == NULL ) {
- return;
- }
- uint8 flags = bitstream.ReadU8();
- uint8 language = bitstream.ReadU8();
- char fontName[257];
- uint8 fontNameLength = bitstream.ReadU8();
- memcpy( fontName, bitstream.ReadData( fontNameLength ), fontNameLength );
- fontName[ fontNameLength ] = 0;
- entry->font->fontID = renderSystem->RegisterFont( fontName );
- uint16 numGlyphs = bitstream.ReadU16();
- entry->font->glyphs.SetNum( numGlyphs );
- if ( flags & BIT( 3 ) ) {
- // 32 bit offsets
- uint32 offsetTableSize = ( numGlyphs + 1 ) * 4;
- idSWFBitStream offsetStream( bitstream.ReadData( offsetTableSize ), offsetTableSize, false );
- if ( offsetStream.ReadU32() != offsetTableSize ) {
- idLib::Warning( "idSWF::DefineFont2: first glyph offset != offsetTableSize" );
- return;
- }
- uint32 previousOffset = offsetTableSize;
- for ( int i = 0; i < numGlyphs; i++ ) {
- uint32 nextOffset = offsetStream.ReadU32();
- uint32 shapeSize = nextOffset - previousOffset;
- previousOffset = nextOffset;
- idSWFBitStream shapeStream( bitstream.ReadData( shapeSize ), shapeSize, false );
- idSWFShapeParser swfShapeParser;
- swfShapeParser.ParseFont( shapeStream, entry->font->glyphs[i] );
- }
- } else {
- // 16 bit offsets
- uint16 offsetTableSize = ( numGlyphs + 1 ) * 2;
- idSWFBitStream offsetStream( bitstream.ReadData( offsetTableSize ), offsetTableSize, false );
- if ( offsetStream.ReadU16() != offsetTableSize ) {
- idLib::Warning( "idSWF::DefineFont2: first glyph offset != offsetTableSize" );
- return;
- }
- uint16 previousOffset = offsetTableSize;
- for ( int i = 0; i < numGlyphs; i++ ) {
- uint16 nextOffset = offsetStream.ReadU16();
- uint16 shapeSize = nextOffset - previousOffset;
- previousOffset = nextOffset;
- idSWFBitStream shapeStream( bitstream.ReadData( shapeSize ), shapeSize, false );
- idSWFShapeParser swfShapeParser;
- swfShapeParser.ParseFont( shapeStream, entry->font->glyphs[i] );
- }
- }
- if ( flags & BIT( 2 ) ) {
- // 16 bit codes
- for ( int i = 0; i < numGlyphs; i++ ) {
- entry->font->glyphs[i].code = bitstream.ReadU16();
- }
- } else {
- // 8 bit codes
- for ( int i = 0; i < numGlyphs; i++ ) {
- entry->font->glyphs[i].code = bitstream.ReadU8();
- }
- }
- if ( flags & BIT( 7 ) ) {
- entry->font->ascent = bitstream.ReadS16();
- entry->font->descent = bitstream.ReadS16();
- entry->font->leading = bitstream.ReadS16();
- for ( int i = 0; i < numGlyphs; i++ ) {
- entry->font->glyphs[i].advance = bitstream.ReadS16();
- }
- for ( int i = 0; i < numGlyphs; i++ ) {
- swfRect_t ignored;
- bitstream.ReadRect( ignored );
- }
- uint16 kearningCount = bitstream.ReadU16();
- if ( flags & BIT( 2 ) ) {
- for ( int i = 0; i < kearningCount; i++ ) {
- uint16 code1 = bitstream.ReadU16();
- uint16 code2 = bitstream.ReadU16();
- int16 adjustment = bitstream.ReadS16();
- }
- } else {
- for ( int i = 0; i < kearningCount; i++ ) {
- uint16 code1 = bitstream.ReadU8();
- uint16 code2 = bitstream.ReadU8();
- int16 adjustment = bitstream.ReadS16();
- }
- }
- }
- }
- /*
- ========================
- idSWF::DefineFont3
- ========================
- */
- void idSWF::DefineFont3( idSWFBitStream & bitstream ) {
- DefineFont2( bitstream );
- }
- /*
- ========================
- idSWF::DefineTextX
- ========================
- */
- void idSWF::DefineTextX( idSWFBitStream & bitstream, bool rgba ) {
- uint16 characterID = bitstream.ReadU16();
- idSWFDictionaryEntry * entry = AddDictionaryEntry( characterID, SWF_DICT_TEXT );
- if ( entry == NULL ) {
- return;
- }
- idSWFText * text = entry->text;
- bitstream.ReadRect( text->bounds );
- bitstream.ReadMatrix( text->matrix );
- uint8 glyphBits = bitstream.ReadU8();
- uint8 advanceBits = bitstream.ReadU8();
- while ( true ) {
- uint8 flags = bitstream.ReadU8();
- if ( flags == 0 ) {
- break;
- }
- idSWFTextRecord & textRecord = text->textRecords.Alloc();
- if ( flags & BIT( 3 ) ) {
- textRecord.fontID = bitstream.ReadU16();
- }
- if ( flags & BIT( 2 ) ) {
- if ( rgba ) {
- bitstream.ReadColorRGBA( textRecord.color );
- } else {
- bitstream.ReadColorRGB( textRecord.color );
- }
- }
- if ( flags & BIT( 0 ) ) {
- textRecord.xOffset = bitstream.ReadS16();
- }
- if ( flags & BIT( 1 ) ) {
- textRecord.yOffset = bitstream.ReadS16();
- }
- if ( flags & BIT( 3 ) ) {
- textRecord.textHeight = bitstream.ReadU16();
- }
- textRecord.firstGlyph = text->glyphs.Num();
- textRecord.numGlyphs = bitstream.ReadU8();
- for ( int i = 0; i < textRecord.numGlyphs; i++ ) {
- swfGlyphEntry_t & glyph = text->glyphs.Alloc();
- glyph.index = bitstream.ReadU( glyphBits );
- glyph.advance = bitstream.ReadS( advanceBits );
- }
- };
- }
- /*
- ========================
- idSWF::DefineText
- ========================
- */
- void idSWF::DefineText( idSWFBitStream & bitstream ) {
- DefineTextX( bitstream, false );
- }
- /*
- ========================
- idSWF::DefineText2
- ========================
- */
- void idSWF::DefineText2( idSWFBitStream & bitstream ) {
- DefineTextX( bitstream, true );
- }
- /*
- ========================
- idSWF::DefineEditText
- ========================
- */
- void idSWF::DefineEditText( idSWFBitStream & bitstream ) {
- uint16 characterID = bitstream.ReadU16();
- idSWFDictionaryEntry * entry = AddDictionaryEntry( characterID, SWF_DICT_EDITTEXT );
- if ( entry == NULL ) {
- return;
- }
- idSWFEditText * edittext = entry->edittext;
- bitstream.ReadRect( edittext->bounds );
- bitstream.ResetBits();
- bool hasText = bitstream.ReadBool();
- bool wordWrap = bitstream.ReadBool();
- bool multiline = bitstream.ReadBool();
- bool password = bitstream.ReadBool();
- bool readonly = bitstream.ReadBool();
- bool hasTextColor = bitstream.ReadBool();
- bool hasMaxLength = bitstream.ReadBool();
- bool hasFont = bitstream.ReadBool();
- bool hasFontClass = bitstream.ReadBool();
- bool autoSize = bitstream.ReadBool();
- bool hasLayout = bitstream.ReadBool();
- bool noSelect = bitstream.ReadBool();
- bool border = bitstream.ReadBool();
- bool wasStatic = bitstream.ReadBool();
- bool html = bitstream.ReadBool();
- bool useOutlines = bitstream.ReadBool();
- if ( hasFont ) {
- edittext->fontID = bitstream.ReadU16();
- edittext->fontHeight = bitstream.ReadU16();
- }
- if ( hasFontClass ) {
- idStr fontClass = bitstream.ReadString();
- }
- if ( hasTextColor ) {
- bitstream.ReadColorRGBA( edittext->color );
- }
- if ( hasMaxLength ) {
- edittext->maxLength = bitstream.ReadU16();
- }
- if ( hasLayout ) {
- edittext->align = (swfEditTextAlign_t)bitstream.ReadU8();
- edittext->leftMargin = bitstream.ReadU16();
- edittext->rightMargin = bitstream.ReadU16();
- edittext->indent = bitstream.ReadU16();
- edittext->leading = bitstream.ReadS16();
- }
- edittext->variable = bitstream.ReadString();
- if ( hasText ) {
- const char * text = bitstream.ReadString();
- idStr initialText;
- // convert html tags if necessary
- for ( int i = 0; text[i] != 0; i++ ) {
- if ( text[i] == '<' ) {
- if ( i != 0 && text[i+1] == 'p' ) {
- initialText.Append( '\n' );
- }
- for ( ; text[i] != 0 && text[i] != '>'; i++ ) {
- }
- continue;
- }
- byte tc = (byte)text[i];
- if ( tc == '&' ) {
- idStr special;
- for ( i++; text[i] != 0 && text[i] != ';'; i++ ) {
- special.Append( text[i] );
- }
- if ( special.Icmp( "amp" ) == 0 ) {
- tc = '&';
- } else if ( special.Icmp( "apos" ) == 0 ) {
- tc = '\'';
- } else if ( special.Icmp( "lt" ) == 0 ) {
- tc = '<';
- } else if ( special.Icmp( "gt" ) == 0 ) {
- tc = '>';
- } else if ( special.Icmp( "quot" ) == 0 ) {
- tc = '\"';
- }
- }
- initialText.Append( tc );
- }
- edittext->initialText = initialText;
- }
- edittext->flags |= wordWrap ? SWF_ET_WORDWRAP : 0;
- edittext->flags |= multiline ? SWF_ET_MULTILINE : 0;
- edittext->flags |= password ? SWF_ET_PASSWORD : 0;
- edittext->flags |= readonly ? SWF_ET_READONLY : 0;
- edittext->flags |= autoSize ? SWF_ET_AUTOSIZE : 0;
- edittext->flags |= border ? SWF_ET_BORDER : 0;
- }
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