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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef __COMPRESSOR_H__
- #define __COMPRESSOR_H__
- /*
- ===============================================================================
- idCompressor is a layer ontop of idFile which provides lossless data
- compression. The compressor can be used as a regular file and multiple
- compressors can be stacked ontop of each other.
- ===============================================================================
- */
- class idCompressor : public idFile {
- public:
- // compressor allocation
- static idCompressor * AllocNoCompression();
- static idCompressor * AllocBitStream();
- static idCompressor * AllocRunLength();
- static idCompressor * AllocRunLength_ZeroBased();
- static idCompressor * AllocHuffman();
- static idCompressor * AllocArithmetic();
- static idCompressor * AllocLZSS();
- static idCompressor * AllocLZSS_WordAligned();
- static idCompressor * AllocLZW();
- // initialization
- virtual void Init( idFile *f, bool compress, int wordLength ) = 0;
- virtual void FinishCompress() = 0;
- virtual float GetCompressionRatio() const = 0;
- // common idFile interface
- virtual const char * GetName() = 0;
- virtual const char * GetFullPath() = 0;
- virtual int Read( void *outData, int outLength ) = 0;
- virtual int Write( const void *inData, int inLength ) = 0;
- virtual int Length() = 0;
- virtual ID_TIME_T Timestamp() = 0;
- virtual int Tell() = 0;
- virtual void ForceFlush() = 0;
- virtual void Flush() = 0;
- virtual int Seek( long offset, fsOrigin_t origin ) = 0;
- };
- #endif /* !__COMPRESSOR_H__ */
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