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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma hdrstop
- #include "../../idlib/precompiled.h"
- #include "AAS_local.h"
- #include "../Game_local.h" // for print and error
- #define CACHETYPE_AREA 1
- #define CACHETYPE_PORTAL 2
- #define MAX_ROUTING_CACHE_MEMORY (2*1024*1024)
- #define LEDGE_TRAVELTIME_PANALTY 250
- /*
- ============
- idRoutingCache::idRoutingCache
- ============
- */
- idRoutingCache::idRoutingCache( int size ) {
- areaNum = 0;
- cluster = 0;
- next = prev = NULL;
- time_next = time_prev = NULL;
- travelFlags = 0;
- startTravelTime = 0;
- type = 0;
- this->size = size;
- reachabilities = new (TAG_AAS) byte[size];
- memset( reachabilities, 0, size * sizeof( reachabilities[0] ) );
- travelTimes = new (TAG_AAS) unsigned short[size];
- memset( travelTimes, 0, size * sizeof( travelTimes[0] ) );
- }
- /*
- ============
- idRoutingCache::~idRoutingCache
- ============
- */
- idRoutingCache::~idRoutingCache() {
- delete [] reachabilities;
- delete [] travelTimes;
- }
- /*
- ============
- idRoutingCache::Size
- ============
- */
- int idRoutingCache::Size() const {
- return sizeof( idRoutingCache ) + size * sizeof( reachabilities[0] ) + size * sizeof( travelTimes[0] );
- }
- /*
- ============
- idAASLocal::AreaTravelTime
- ============
- */
- unsigned short idAASLocal::AreaTravelTime( int areaNum, const idVec3 &start, const idVec3 &end ) const {
- float dist;
- dist = ( end - start ).Length();
- if ( file->GetArea( areaNum ).travelFlags & TFL_CROUCH ) {
- dist *= 100.0f / 100.0f;
- } else if ( file->GetArea( areaNum ).travelFlags & TFL_WATER ) {
- dist *= 100.0f / 150.0f;
- } else {
- dist *= 100.0f / 300.0f;
- }
- if ( dist < 1.0f ) {
- return 1;
- }
- return (unsigned short) idMath::Ftoi( dist );
- }
- /*
- ============
- idAASLocal::CalculateAreaTravelTimes
- ============
- */
- void idAASLocal::CalculateAreaTravelTimes() {
- int n, i, j, numReach, numRevReach, t, maxt;
- byte *bytePtr;
- idReachability *reach, *rev_reach;
- // get total memory for all area travel times
- numAreaTravelTimes = 0;
- for ( n = 0; n < file->GetNumAreas(); n++ ) {
- if ( !(file->GetArea( n ).flags & (AREA_REACHABLE_WALK|AREA_REACHABLE_FLY)) ) {
- continue;
- }
- numReach = 0;
- for ( reach = file->GetArea( n ).reach; reach; reach = reach->next ) {
- numReach++;
- }
- numRevReach = 0;
- for ( rev_reach = file->GetArea( n ).rev_reach; rev_reach; rev_reach = rev_reach->rev_next ) {
- numRevReach++;
- }
- numAreaTravelTimes += numReach * numRevReach;
- }
- areaTravelTimes = (unsigned short *) Mem_Alloc( numAreaTravelTimes * sizeof( unsigned short ), TAG_AAS );
- bytePtr = (byte *) areaTravelTimes;
- for ( n = 0; n < file->GetNumAreas(); n++ ) {
- if ( !(file->GetArea( n ).flags & (AREA_REACHABLE_WALK|AREA_REACHABLE_FLY)) ) {
- continue;
- }
- // for each reachability that starts in this area calculate the travel time
- // towards all the reachabilities that lead towards this area
- for ( maxt = i = 0, reach = file->GetArea( n ).reach; reach; reach = reach->next, i++ ) {
- assert( i < MAX_REACH_PER_AREA );
- if ( i >= MAX_REACH_PER_AREA ) {
- gameLocal.Error( "i >= MAX_REACH_PER_AREA" );
- }
- reach->number = i;
- reach->disableCount = 0;
- reach->areaTravelTimes = (unsigned short *) bytePtr;
- for ( j = 0, rev_reach = file->GetArea( n ).rev_reach; rev_reach; rev_reach = rev_reach->rev_next, j++ ) {
- t = AreaTravelTime( n, reach->start, rev_reach->end );
- reach->areaTravelTimes[j] = t;
- if ( t > maxt ) {
- maxt = t;
- }
- }
- bytePtr += j * sizeof( unsigned short );
- }
- // if this area is a portal
- if ( file->GetArea( n ).cluster < 0 ) {
- // set the maximum travel time through this portal
- file->SetPortalMaxTravelTime( -file->GetArea( n ).cluster, maxt );
- }
- }
- assert( ( (unsigned int) bytePtr - (unsigned int) areaTravelTimes ) <= numAreaTravelTimes * sizeof( unsigned short ) );
- }
- /*
- ============
- idAASLocal::DeleteAreaTravelTimes
- ============
- */
- void idAASLocal::DeleteAreaTravelTimes() {
- Mem_Free( areaTravelTimes );
- areaTravelTimes = NULL;
- numAreaTravelTimes = 0;
- }
- /*
- ============
- idAASLocal::SetupRoutingCache
- ============
- */
- void idAASLocal::SetupRoutingCache() {
- int i;
- byte *bytePtr;
- areaCacheIndexSize = 0;
- for ( i = 0; i < file->GetNumClusters(); i++ ) {
- areaCacheIndexSize += file->GetCluster( i ).numReachableAreas;
- }
- areaCacheIndex = (idRoutingCache ***) Mem_ClearedAlloc( file->GetNumClusters() * sizeof( idRoutingCache ** ) +
- areaCacheIndexSize * sizeof( idRoutingCache *), TAG_AAS );
- bytePtr = ((byte *)areaCacheIndex) + file->GetNumClusters() * sizeof( idRoutingCache ** );
- for ( i = 0; i < file->GetNumClusters(); i++ ) {
- areaCacheIndex[i] = ( idRoutingCache ** ) bytePtr;
- bytePtr += file->GetCluster( i ).numReachableAreas * sizeof( idRoutingCache * );
- }
- portalCacheIndexSize = file->GetNumAreas();
- portalCacheIndex = (idRoutingCache **) Mem_ClearedAlloc( portalCacheIndexSize * sizeof( idRoutingCache * ), TAG_AAS );
- areaUpdate = (idRoutingUpdate *) Mem_ClearedAlloc( file->GetNumAreas() * sizeof( idRoutingUpdate ), TAG_AAS );
- portalUpdate = (idRoutingUpdate *) Mem_ClearedAlloc( (file->GetNumPortals()+1) * sizeof( idRoutingUpdate ), TAG_AAS );
- goalAreaTravelTimes = (unsigned short *) Mem_ClearedAlloc( file->GetNumAreas() * sizeof( unsigned short ), TAG_AAS );
- cacheListStart = cacheListEnd = NULL;
- totalCacheMemory = 0;
- }
- /*
- ============
- idAASLocal::DeleteClusterCache
- ============
- */
- void idAASLocal::DeleteClusterCache( int clusterNum ) {
- int i;
- idRoutingCache *cache;
- for ( i = 0; i < file->GetCluster( clusterNum ).numReachableAreas; i++ ) {
- for ( cache = areaCacheIndex[clusterNum][i]; cache; cache = areaCacheIndex[clusterNum][i] ) {
- areaCacheIndex[clusterNum][i] = cache->next;
- UnlinkCache( cache );
- delete cache;
- }
- }
- }
- /*
- ============
- idAASLocal::DeletePortalCache
- ============
- */
- void idAASLocal::DeletePortalCache() {
- int i;
- idRoutingCache *cache;
- for ( i = 0; i < file->GetNumAreas(); i++ ) {
- for ( cache = portalCacheIndex[i]; cache; cache = portalCacheIndex[i] ) {
- portalCacheIndex[i] = cache->next;
- UnlinkCache( cache );
- delete cache;
- }
- }
- }
- /*
- ============
- idAASLocal::ShutdownRoutingCache
- ============
- */
- void idAASLocal::ShutdownRoutingCache() {
- int i;
- for ( i = 0; i < file->GetNumClusters(); i++ ) {
- DeleteClusterCache( i );
- }
- DeletePortalCache();
- Mem_Free( areaCacheIndex );
- areaCacheIndex = NULL;
- areaCacheIndexSize = 0;
- Mem_Free( portalCacheIndex );
- portalCacheIndex = NULL;
- portalCacheIndexSize = 0;
- Mem_Free( areaUpdate );
- areaUpdate = NULL;
- Mem_Free( portalUpdate );
- portalUpdate = NULL;
- Mem_Free( goalAreaTravelTimes );
- goalAreaTravelTimes = NULL;
- cacheListStart = cacheListEnd = NULL;
- totalCacheMemory = 0;
- }
- /*
- ============
- idAASLocal::SetupRouting
- ============
- */
- bool idAASLocal::SetupRouting() {
- CalculateAreaTravelTimes();
- SetupRoutingCache();
- return true;
- }
- /*
- ============
- idAASLocal::ShutdownRouting
- ============
- */
- void idAASLocal::ShutdownRouting() {
- DeleteAreaTravelTimes();
- ShutdownRoutingCache();
- }
- /*
- ============
- idAASLocal::RoutingStats
- ============
- */
- void idAASLocal::RoutingStats() const {
- idRoutingCache *cache;
- int numAreaCache, numPortalCache;
- int totalAreaCacheMemory, totalPortalCacheMemory;
- numAreaCache = numPortalCache = 0;
- totalAreaCacheMemory = totalPortalCacheMemory = 0;
- for ( cache = cacheListStart; cache; cache = cache->time_next ) {
- if ( cache->type == CACHETYPE_AREA ) {
- numAreaCache++;
- totalAreaCacheMemory += sizeof( idRoutingCache ) + cache->size * (sizeof( unsigned short ) + sizeof( byte ));
- } else {
- numPortalCache++;
- totalPortalCacheMemory += sizeof( idRoutingCache ) + cache->size * (sizeof( unsigned short ) + sizeof( byte ));
- }
- }
- gameLocal.Printf( "%6d area cache (%d KB)\n", numAreaCache, totalAreaCacheMemory >> 10 );
- gameLocal.Printf( "%6d portal cache (%d KB)\n", numPortalCache, totalPortalCacheMemory >> 10 );
- gameLocal.Printf( "%6d total cache (%d KB)\n", numAreaCache + numPortalCache, totalCacheMemory >> 10 );
- gameLocal.Printf( "%6d area travel times (%d KB)\n", numAreaTravelTimes, ( numAreaTravelTimes * sizeof( unsigned short ) ) >> 10 );
- gameLocal.Printf( "%6d area cache entries (%d KB)\n", areaCacheIndexSize, ( areaCacheIndexSize * sizeof( idRoutingCache * ) ) >> 10 );
- gameLocal.Printf( "%6d portal cache entries (%d KB)\n", portalCacheIndexSize, ( portalCacheIndexSize * sizeof( idRoutingCache * ) ) >> 10 );
- }
- /*
- ============
- idAASLocal::RemoveRoutingCacheUsingArea
- ============
- */
- void idAASLocal::RemoveRoutingCacheUsingArea( int areaNum ) {
- int clusterNum;
- clusterNum = file->GetArea( areaNum ).cluster;
- if ( clusterNum > 0 ) {
- // remove all the cache in the cluster the area is in
- DeleteClusterCache( clusterNum );
- }
- else {
- // if this is a portal remove all cache in both the front and back cluster
- DeleteClusterCache( file->GetPortal( -clusterNum ).clusters[0] );
- DeleteClusterCache( file->GetPortal( -clusterNum ).clusters[1] );
- }
- DeletePortalCache();
- }
- /*
- ============
- idAASLocal::DisableArea
- ============
- */
- void idAASLocal::DisableArea( int areaNum ) {
- assert( areaNum > 0 && areaNum < file->GetNumAreas() );
- if ( file->GetArea( areaNum ).travelFlags & TFL_INVALID ) {
- return;
- }
- file->SetAreaTravelFlag( areaNum, TFL_INVALID );
- RemoveRoutingCacheUsingArea( areaNum );
- }
- /*
- ============
- idAASLocal::EnableArea
- ============
- */
- void idAASLocal::EnableArea( int areaNum ) {
- assert( areaNum > 0 && areaNum < file->GetNumAreas() );
- if ( !( file->GetArea( areaNum ).travelFlags & TFL_INVALID ) ) {
- return;
- }
- file->RemoveAreaTravelFlag( areaNum, TFL_INVALID );
- RemoveRoutingCacheUsingArea( areaNum );
- }
- /*
- ============
- idAASLocal::SetAreaState_r
- ============
- */
- bool idAASLocal::SetAreaState_r( int nodeNum, const idBounds &bounds, const int areaContents, bool disabled ) {
- int res;
- const aasNode_t *node;
- bool foundClusterPortal = false;
- while( nodeNum != 0 ) {
- if ( nodeNum < 0 ) {
- // if this area is a cluster portal
- if ( file->GetArea( -nodeNum ).contents & areaContents ) {
- if ( disabled ) {
- DisableArea( -nodeNum );
- } else {
- EnableArea( -nodeNum );
- }
- foundClusterPortal |= true;
- }
- break;
- }
- node = &file->GetNode( nodeNum );
- res = bounds.PlaneSide( file->GetPlane( node->planeNum ) );
- if ( res == PLANESIDE_BACK ) {
- nodeNum = node->children[1];
- }
- else if ( res == PLANESIDE_FRONT ) {
- nodeNum = node->children[0];
- }
- else {
- foundClusterPortal |= SetAreaState_r( node->children[1], bounds, areaContents, disabled );
- nodeNum = node->children[0];
- }
- }
- return foundClusterPortal;
- }
- /*
- ============
- idAASLocal::SetAreaState
- ============
- */
- bool idAASLocal::SetAreaState( const idBounds &bounds, const int areaContents, bool disabled ) {
- idBounds expBounds;
- if ( !file ) {
- return false;
- }
- expBounds[0] = bounds[0] - file->GetSettings().boundingBoxes[0][1];
- expBounds[1] = bounds[1] - file->GetSettings().boundingBoxes[0][0];
- // find all areas within or touching the bounds with the given contents and disable/enable them for routing
- return SetAreaState_r( 1, expBounds, areaContents, disabled );
- }
- /*
- ============
- idAASLocal::GetBoundsAreas_r
- ============
- */
- void idAASLocal::GetBoundsAreas_r( int nodeNum, const idBounds &bounds, idList<int> &areas ) const {
- int res;
- const aasNode_t *node;
- while( nodeNum != 0 ) {
- if ( nodeNum < 0 ) {
- areas.Append( -nodeNum );
- break;
- }
- node = &file->GetNode( nodeNum );
- res = bounds.PlaneSide( file->GetPlane( node->planeNum ) );
- if ( res == PLANESIDE_BACK ) {
- nodeNum = node->children[1];
- }
- else if ( res == PLANESIDE_FRONT ) {
- nodeNum = node->children[0];
- }
- else {
- GetBoundsAreas_r( node->children[1], bounds, areas );
- nodeNum = node->children[0];
- }
- }
- }
- /*
- ============
- idAASLocal::SetObstacleState
- ============
- */
- void idAASLocal::SetObstacleState( const idRoutingObstacle *obstacle, bool enable ) {
- int i;
- const aasArea_t *area;
- idReachability *reach, *rev_reach;
- bool inside;
- for ( i = 0; i < obstacle->areas.Num(); i++ ) {
- RemoveRoutingCacheUsingArea( obstacle->areas[i] );
- area = &file->GetArea( obstacle->areas[i] );
- for ( rev_reach = area->rev_reach; rev_reach; rev_reach = rev_reach->rev_next ) {
- if ( rev_reach->travelType & TFL_INVALID ) {
- continue;
- }
- inside = false;
- if ( obstacle->bounds.ContainsPoint( rev_reach->end ) ) {
- inside = true;
- }
- else {
- for ( reach = area->reach; reach; reach = reach->next ) {
- if ( obstacle->bounds.LineIntersection( rev_reach->end, reach->start ) ) {
- inside = true;
- break;
- }
- }
- }
- if ( inside ) {
- if ( enable ) {
- rev_reach->disableCount--;
- if ( rev_reach->disableCount <= 0 ) {
- rev_reach->travelType &= ~TFL_INVALID;
- rev_reach->disableCount = 0;
- }
- }
- else {
- rev_reach->travelType |= TFL_INVALID;
- rev_reach->disableCount++;
- }
- }
- }
- }
- }
- /*
- ============
- idAASLocal::AddObstacle
- ============
- */
- aasHandle_t idAASLocal::AddObstacle( const idBounds &bounds ) {
- idRoutingObstacle *obstacle;
- if ( !file ) {
- return -1;
- }
- obstacle = new (TAG_AAS) idRoutingObstacle;
- obstacle->bounds[0] = bounds[0] - file->GetSettings().boundingBoxes[0][1];
- obstacle->bounds[1] = bounds[1] - file->GetSettings().boundingBoxes[0][0];
- GetBoundsAreas_r( 1, obstacle->bounds, obstacle->areas );
- SetObstacleState( obstacle, true );
- obstacleList.Append( obstacle );
- return obstacleList.Num() - 1;
- }
- /*
- ============
- idAASLocal::RemoveObstacle
- ============
- */
- void idAASLocal::RemoveObstacle( const aasHandle_t handle ) {
- if ( !file ) {
- return;
- }
- if ( ( handle >= 0 ) && ( handle < obstacleList.Num() ) ) {
- SetObstacleState( obstacleList[handle], false );
- delete obstacleList[handle];
- obstacleList.RemoveIndex( handle );
- }
- }
- /*
- ============
- idAASLocal::RemoveAllObstacles
- ============
- */
- void idAASLocal::RemoveAllObstacles() {
- int i;
- if ( !file ) {
- return;
- }
- for ( i = 0; i < obstacleList.Num(); i++ ) {
- SetObstacleState( obstacleList[i], false );
- delete obstacleList[i];
- }
- obstacleList.Clear();
- }
- /*
- ============
- idAASLocal::LinkCache
- link the cache in the cache list sorted from oldest to newest cache
- ============
- */
- void idAASLocal::LinkCache( idRoutingCache *cache ) const {
- // if the cache is already linked
- if ( cache->time_next || cache->time_prev || cacheListStart == cache ) {
- UnlinkCache( cache );
- }
- totalCacheMemory += cache->Size();
- // add cache to the end of the list
- cache->time_next = NULL;
- cache->time_prev = cacheListEnd;
- if ( cacheListEnd ) {
- cacheListEnd->time_next = cache;
- }
- cacheListEnd = cache;
- if ( !cacheListStart ) {
- cacheListStart = cache;
- }
- }
- /*
- ============
- idAASLocal::UnlinkCache
- ============
- */
- void idAASLocal::UnlinkCache( idRoutingCache *cache ) const {
- totalCacheMemory -= cache->Size();
- // unlink the cache
- if ( cache->time_next ) {
- cache->time_next->time_prev = cache->time_prev;
- } else {
- cacheListEnd = cache->time_prev;
- }
- if ( cache->time_prev ) {
- cache->time_prev->time_next = cache->time_next;
- } else {
- cacheListStart = cache->time_next;
- }
- cache->time_next = cache->time_prev = NULL;
- }
- /*
- ============
- idAASLocal::DeleteOldestCache
- ============
- */
- void idAASLocal::DeleteOldestCache() const {
- idRoutingCache *cache;
- assert( cacheListStart );
- // unlink the oldest cache
- cache = cacheListStart;
- UnlinkCache( cache );
- // unlink the oldest cache from the area or portal cache index
- if ( cache->next ) {
- cache->next->prev = cache->prev;
- }
- if ( cache->prev ) {
- cache->prev->next = cache->next;
- }
- else if ( cache->type == CACHETYPE_AREA ) {
- areaCacheIndex[cache->cluster][ClusterAreaNum( cache->cluster, cache->areaNum )] = cache->next;
- }
- else if ( cache->type == CACHETYPE_PORTAL ) {
- portalCacheIndex[cache->areaNum] = cache->next;
- }
- delete cache;
- }
- /*
- ============
- idAASLocal::GetAreaReachability
- ============
- */
- idReachability *idAASLocal::GetAreaReachability( int areaNum, int reachabilityNum ) const {
- idReachability *reach;
- for ( reach = file->GetArea( areaNum ).reach; reach; reach = reach->next ) {
- if ( --reachabilityNum < 0 ) {
- return reach;
- }
- }
- return NULL;
- }
- /*
- ============
- idAASLocal::ClusterAreaNum
- ============
- */
- ID_INLINE int idAASLocal::ClusterAreaNum( int clusterNum, int areaNum ) const {
- int side, areaCluster;
- areaCluster = file->GetArea( areaNum ).cluster;
- if ( areaCluster > 0 ) {
- return file->GetArea( areaNum ).clusterAreaNum;
- }
- else {
- side = file->GetPortal( -areaCluster ).clusters[0] != clusterNum;
- return file->GetPortal( -areaCluster ).clusterAreaNum[side];
- }
- }
- /*
- ============
- idAASLocal::UpdateAreaRoutingCache
- ============
- */
- void idAASLocal::UpdateAreaRoutingCache( idRoutingCache *areaCache ) const {
- int i, nextAreaNum, cluster, badTravelFlags, clusterAreaNum, numReachableAreas;
- unsigned short t, startAreaTravelTimes[MAX_REACH_PER_AREA];
- idRoutingUpdate *updateListStart, *updateListEnd, *curUpdate, *nextUpdate;
- idReachability *reach;
- const aasArea_t *nextArea;
- // number of reachability areas within this cluster
- numReachableAreas = file->GetCluster( areaCache->cluster ).numReachableAreas;
- // number of the start area within the cluster
- clusterAreaNum = ClusterAreaNum( areaCache->cluster, areaCache->areaNum );
- if ( clusterAreaNum >= numReachableAreas ) {
- return;
- }
- areaCache->travelTimes[clusterAreaNum] = areaCache->startTravelTime;
- badTravelFlags = ~areaCache->travelFlags;
- memset( startAreaTravelTimes, 0, sizeof( startAreaTravelTimes ) );
- // initialize first update
- curUpdate = &areaUpdate[clusterAreaNum];
- curUpdate->areaNum = areaCache->areaNum;
- curUpdate->areaTravelTimes = startAreaTravelTimes;
- curUpdate->tmpTravelTime = areaCache->startTravelTime;
- curUpdate->next = NULL;
- curUpdate->prev = NULL;
- updateListStart = curUpdate;
- updateListEnd = curUpdate;
- // while there are updates in the list
- while( updateListStart ) {
- curUpdate = updateListStart;
- if ( curUpdate->next ) {
- curUpdate->next->prev = NULL;
- }
- else {
- updateListEnd = NULL;
- }
- updateListStart = curUpdate->next;
- curUpdate->isInList = false;
- for ( i = 0, reach = file->GetArea( curUpdate->areaNum ).rev_reach; reach; reach = reach->rev_next, i++ ) {
- // if the reachability uses an undesired travel type
- if ( reach->travelType & badTravelFlags ) {
- continue;
- }
- // next area the reversed reachability leads to
- nextAreaNum = reach->fromAreaNum;
- nextArea = &file->GetArea( nextAreaNum );
- // if traveling through the next area requires an undesired travel flag
- if ( nextArea->travelFlags & badTravelFlags ) {
- continue;
- }
- // get the cluster number of the area
- cluster = nextArea->cluster;
- // don't leave the cluster, however do flood into cluster portals
- if ( cluster > 0 && cluster != areaCache->cluster ) {
- continue;
- }
- // get the number of the area in the cluster
- clusterAreaNum = ClusterAreaNum( areaCache->cluster, nextAreaNum );
- if ( clusterAreaNum >= numReachableAreas ) {
- continue; // should never happen
- }
- assert( clusterAreaNum < areaCache->size );
- // time already travelled plus the traveltime through the current area
- // plus the travel time of the reachability towards the next area
- t = curUpdate->tmpTravelTime + curUpdate->areaTravelTimes[i] + reach->travelTime;
- if ( !areaCache->travelTimes[clusterAreaNum] || t < areaCache->travelTimes[clusterAreaNum] ) {
- areaCache->travelTimes[clusterAreaNum] = t;
- areaCache->reachabilities[clusterAreaNum] = reach->number; // reversed reachability used to get into this area
- nextUpdate = &areaUpdate[clusterAreaNum];
- nextUpdate->areaNum = nextAreaNum;
- nextUpdate->tmpTravelTime = t;
- nextUpdate->areaTravelTimes = reach->areaTravelTimes;
- // if we are not allowed to fly
- if ( badTravelFlags & TFL_FLY ) {
- // avoid areas near ledges
- if ( file->GetArea( nextAreaNum ).flags & AREA_LEDGE ) {
- nextUpdate->tmpTravelTime += LEDGE_TRAVELTIME_PANALTY;
- }
- }
- if ( !nextUpdate->isInList ) {
- nextUpdate->next = NULL;
- nextUpdate->prev = updateListEnd;
- if ( updateListEnd ) {
- updateListEnd->next = nextUpdate;
- }
- else {
- updateListStart = nextUpdate;
- }
- updateListEnd = nextUpdate;
- nextUpdate->isInList = true;
- }
- }
- }
- }
- }
- /*
- ============
- idAASLocal::GetAreaRoutingCache
- ============
- */
- idRoutingCache *idAASLocal::GetAreaRoutingCache( int clusterNum, int areaNum, int travelFlags ) const {
- int clusterAreaNum;
- idRoutingCache *cache, *clusterCache;
- // number of the area in the cluster
- clusterAreaNum = ClusterAreaNum( clusterNum, areaNum );
- // pointer to the cache for the area in the cluster
- clusterCache = areaCacheIndex[clusterNum][clusterAreaNum];
- // check if cache without undesired travel flags already exists
- for ( cache = clusterCache; cache; cache = cache->next ) {
- if ( cache->travelFlags == travelFlags ) {
- break;
- }
- }
- // if no cache found
- if ( !cache ) {
- cache = new (TAG_AAS) idRoutingCache( file->GetCluster( clusterNum ).numReachableAreas );
- cache->type = CACHETYPE_AREA;
- cache->cluster = clusterNum;
- cache->areaNum = areaNum;
- cache->startTravelTime = 1;
- cache->travelFlags = travelFlags;
- cache->prev = NULL;
- cache->next = clusterCache;
- if ( clusterCache ) {
- clusterCache->prev = cache;
- }
- areaCacheIndex[clusterNum][clusterAreaNum] = cache;
- UpdateAreaRoutingCache( cache );
- }
- LinkCache( cache );
- return cache;
- }
- /*
- ============
- idAASLocal::UpdatePortalRoutingCache
- ============
- */
- void idAASLocal::UpdatePortalRoutingCache( idRoutingCache *portalCache ) const {
- int i, portalNum, clusterAreaNum;
- unsigned short t;
- const aasPortal_t *portal;
- const aasCluster_t *cluster;
- idRoutingCache *cache;
- idRoutingUpdate *updateListStart, *updateListEnd, *curUpdate, *nextUpdate;
- curUpdate = &portalUpdate[ file->GetNumPortals() ];
- curUpdate->cluster = portalCache->cluster;
- curUpdate->areaNum = portalCache->areaNum;
- curUpdate->tmpTravelTime = portalCache->startTravelTime;
- //put the area to start with in the current read list
- curUpdate->next = NULL;
- curUpdate->prev = NULL;
- updateListStart = curUpdate;
- updateListEnd = curUpdate;
- // while there are updates in the current list
- while( updateListStart ) {
- curUpdate = updateListStart;
- // remove the current update from the list
- if ( curUpdate->next ) {
- curUpdate->next->prev = NULL;
- }
- else {
- updateListEnd = NULL;
- }
- updateListStart = curUpdate->next;
- // current update is removed from the list
- curUpdate->isInList = false;
- cluster = &file->GetCluster( curUpdate->cluster );
- cache = GetAreaRoutingCache( curUpdate->cluster, curUpdate->areaNum, portalCache->travelFlags );
- // take all portals of the cluster
- for ( i = 0; i < cluster->numPortals; i++ ) {
- portalNum = file->GetPortalIndex( cluster->firstPortal + i );
- assert( portalNum < portalCache->size );
- portal = &file->GetPortal( portalNum );
- clusterAreaNum = ClusterAreaNum( curUpdate->cluster, portal->areaNum );
- if ( clusterAreaNum >= cluster->numReachableAreas ) {
- continue;
- }
- t = cache->travelTimes[clusterAreaNum];
- if ( t == 0 ) {
- continue;
- }
- t += curUpdate->tmpTravelTime;
- if ( !portalCache->travelTimes[portalNum] || t < portalCache->travelTimes[portalNum] ) {
- portalCache->travelTimes[portalNum] = t;
- portalCache->reachabilities[portalNum] = cache->reachabilities[clusterAreaNum];
- nextUpdate = &portalUpdate[portalNum];
- if ( portal->clusters[0] == curUpdate->cluster ) {
- nextUpdate->cluster = portal->clusters[1];
- }
- else {
- nextUpdate->cluster = portal->clusters[0];
- }
- nextUpdate->areaNum = portal->areaNum;
- // add travel time through the actual portal area for the next update
- nextUpdate->tmpTravelTime = t + portal->maxAreaTravelTime;
- if ( !nextUpdate->isInList ) {
- nextUpdate->next = NULL;
- nextUpdate->prev = updateListEnd;
- if ( updateListEnd ) {
- updateListEnd->next = nextUpdate;
- }
- else {
- updateListStart = nextUpdate;
- }
- updateListEnd = nextUpdate;
- nextUpdate->isInList = true;
- }
- }
- }
- }
- }
- /*
- ============
- idAASLocal::GetPortalRoutingCache
- ============
- */
- idRoutingCache *idAASLocal::GetPortalRoutingCache( int clusterNum, int areaNum, int travelFlags ) const {
- idRoutingCache *cache;
- // check if cache without undesired travel flags already exists
- for ( cache = portalCacheIndex[areaNum]; cache; cache = cache->next ) {
- if ( cache->travelFlags == travelFlags ) {
- break;
- }
- }
- // if no cache found
- if ( !cache ) {
- cache = new (TAG_AAS) idRoutingCache( file->GetNumPortals() );
- cache->type = CACHETYPE_PORTAL;
- cache->cluster = clusterNum;
- cache->areaNum = areaNum;
- cache->startTravelTime = 1;
- cache->travelFlags = travelFlags;
- cache->prev = NULL;
- cache->next = portalCacheIndex[areaNum];
- if ( portalCacheIndex[areaNum] ) {
- portalCacheIndex[areaNum]->prev = cache;
- }
- portalCacheIndex[areaNum] = cache;
- UpdatePortalRoutingCache( cache );
- }
- LinkCache( cache );
- return cache;
- }
- /*
- ============
- idAASLocal::RouteToGoalArea
- ============
- */
- bool idAASLocal::RouteToGoalArea( int areaNum, const idVec3 origin, int goalAreaNum, int travelFlags, int &travelTime, idReachability **reach ) const {
- int clusterNum, goalClusterNum, portalNum, i, clusterAreaNum;
- unsigned short int t, bestTime;
- const aasPortal_t *portal;
- const aasCluster_t *cluster;
- idRoutingCache *areaCache, *portalCache, *clusterCache;
- idReachability *bestReach, *r, *nextr;
- travelTime = 0;
- *reach = NULL;
- if ( !file ) {
- return false;
- }
- if ( areaNum == goalAreaNum ) {
- return true;
- }
- if ( areaNum <= 0 || areaNum >= file->GetNumAreas() ) {
- gameLocal.Printf( "RouteToGoalArea: areaNum %d out of range\n", areaNum );
- return false;
- }
- if ( goalAreaNum <= 0 || goalAreaNum >= file->GetNumAreas() ) {
- gameLocal.Printf( "RouteToGoalArea: goalAreaNum %d out of range\n", goalAreaNum );
- return false;
- }
- while( totalCacheMemory > MAX_ROUTING_CACHE_MEMORY ) {
- DeleteOldestCache();
- }
- clusterNum = file->GetArea( areaNum ).cluster;
- goalClusterNum = file->GetArea( goalAreaNum ).cluster;
- // if the source area is a cluster portal, read directly from the portal cache
- if ( clusterNum < 0 ) {
- // if the goal area is a portal
- if ( goalClusterNum < 0 ) {
- // just assume the goal area is part of the front cluster
- portal = &file->GetPortal( -goalClusterNum );
- goalClusterNum = portal->clusters[0];
- }
- // get the portal routing cache
- portalCache = GetPortalRoutingCache( goalClusterNum, goalAreaNum, travelFlags );
- *reach = GetAreaReachability( areaNum, portalCache->reachabilities[-clusterNum] );
- travelTime = portalCache->travelTimes[-clusterNum] + AreaTravelTime( areaNum, origin, (*reach)->start );
- return true;
- }
- bestTime = 0;
- bestReach = NULL;
- // check if the goal area is a portal of the source area cluster
- if ( goalClusterNum < 0 ) {
- portal = &file->GetPortal( -goalClusterNum );
- if ( portal->clusters[0] == clusterNum || portal->clusters[1] == clusterNum) {
- goalClusterNum = clusterNum;
- }
- }
- // if both areas are in the same cluster
- if ( clusterNum > 0 && goalClusterNum > 0 && clusterNum == goalClusterNum ) {
- clusterCache = GetAreaRoutingCache( clusterNum, goalAreaNum, travelFlags );
- clusterAreaNum = ClusterAreaNum( clusterNum, areaNum );
- if ( clusterCache->travelTimes[clusterAreaNum] ) {
- bestReach = GetAreaReachability( areaNum, clusterCache->reachabilities[clusterAreaNum] );
- bestTime = clusterCache->travelTimes[clusterAreaNum] + AreaTravelTime( areaNum, origin, bestReach->start );
- }
- else {
- clusterCache = NULL;
- }
- }
- else {
- clusterCache = NULL;
- }
- clusterNum = file->GetArea( areaNum ).cluster;
- goalClusterNum = file->GetArea( goalAreaNum ).cluster;
- // if the goal area is a portal
- if ( goalClusterNum < 0 ) {
- // just assume the goal area is part of the front cluster
- portal = &file->GetPortal( -goalClusterNum );
- goalClusterNum = portal->clusters[0];
- }
- // get the portal routing cache
- portalCache = GetPortalRoutingCache( goalClusterNum, goalAreaNum, travelFlags );
- // the cluster the area is in
- cluster = &file->GetCluster( clusterNum );
- // current area inside the current cluster
- clusterAreaNum = ClusterAreaNum( clusterNum, areaNum );
- // if the area is not a reachable area
- if ( clusterAreaNum >= cluster->numReachableAreas) {
- return false;
- }
- // find the portal of the source area cluster leading towards the goal area
- for ( i = 0; i < cluster->numPortals; i++ ) {
- portalNum = file->GetPortalIndex( cluster->firstPortal + i );
- // if the goal area isn't reachable from the portal
- if ( !portalCache->travelTimes[portalNum] ) {
- continue;
- }
- portal = &file->GetPortal( portalNum );
- // get the cache of the portal area
- areaCache = GetAreaRoutingCache( clusterNum, portal->areaNum, travelFlags );
- // if the portal is not reachable from this area
- if ( !areaCache->travelTimes[clusterAreaNum] ) {
- continue;
- }
- r = GetAreaReachability( areaNum, areaCache->reachabilities[clusterAreaNum] );
- if ( clusterCache ) {
- // if the next reachability from the portal leads back into the cluster
- nextr = GetAreaReachability( portal->areaNum, portalCache->reachabilities[portalNum] );
- if ( file->GetArea( nextr->toAreaNum ).cluster < 0 || file->GetArea( nextr->toAreaNum ).cluster == clusterNum ) {
- continue;
- }
- }
- // the total travel time is the travel time from the portal area to the goal area
- // plus the travel time from the source area towards the portal area
- t = portalCache->travelTimes[portalNum] + areaCache->travelTimes[clusterAreaNum];
- // NOTE: Should add the exact travel time through the portal area.
- // However we add the largest travel time through the portal area.
- // We cannot directly calculate the exact travel time through the portal area
- // because the reachability used to travel into the portal area is not known.
- t += portal->maxAreaTravelTime;
- // if the time is better than the one already found
- if ( !bestTime || t < bestTime ) {
- bestReach = r;
- bestTime = t;
- }
- }
- if ( !bestReach ) {
- return false;
- }
- *reach = bestReach;
- travelTime = bestTime;
- return true;
- }
- /*
- ============
- idAASLocal::TravelTimeToGoalArea
- ============
- */
- int idAASLocal::TravelTimeToGoalArea( int areaNum, const idVec3 &origin, int goalAreaNum, int travelFlags ) const {
- int travelTime;
- idReachability *reach;
- if ( !file ) {
- return 0;
- }
- if ( !RouteToGoalArea( areaNum, origin, goalAreaNum, travelFlags, travelTime, &reach ) ) {
- return 0;
- }
- return travelTime;
- }
- /*
- ============
- idAASLocal::FindNearestGoal
- ============
- */
- bool idAASLocal::FindNearestGoal( aasGoal_t &goal, int areaNum, const idVec3 origin, const idVec3 &target, int travelFlags, aasObstacle_t *obstacles, int numObstacles, idAASCallback &callback ) const {
- int i, j, k, badTravelFlags, nextAreaNum, bestAreaNum;
- unsigned short t, bestTravelTime;
- idRoutingUpdate *updateListStart, *updateListEnd, *curUpdate, *nextUpdate;
- idReachability *reach;
- const aasArea_t *nextArea;
- idVec3 v1, v2, p;
- float targetDist, dist;
- if ( file == NULL || areaNum <= 0 ) {
- goal.areaNum = areaNum;
- goal.origin = origin;
- return false;
- }
- // if the first area is valid goal, just return the origin
- if ( callback.TestArea( this, areaNum ) ) {
- goal.areaNum = areaNum;
- goal.origin = origin;
- return true;
- }
- // setup obstacles
- for ( k = 0; k < numObstacles; k++ ) {
- obstacles[k].expAbsBounds[0] = obstacles[k].absBounds[0] - file->GetSettings().boundingBoxes[0][1];
- obstacles[k].expAbsBounds[1] = obstacles[k].absBounds[1] - file->GetSettings().boundingBoxes[0][0];
- }
-
- badTravelFlags = ~travelFlags;
- SIMDProcessor->Memset( goalAreaTravelTimes, 0, file->GetNumAreas() * sizeof( unsigned short ) );
- targetDist = (target - origin).Length();
- // initialize first update
- curUpdate = &areaUpdate[areaNum];
- curUpdate->areaNum = areaNum;
- curUpdate->tmpTravelTime = 0;
- curUpdate->start = origin;
- curUpdate->next = NULL;
- curUpdate->prev = NULL;
- updateListStart = curUpdate;
- updateListEnd = curUpdate;
- bestTravelTime = 0;
- bestAreaNum = 0;
- // while there are updates in the list
- while ( updateListStart ) {
- curUpdate = updateListStart;
- if ( curUpdate->next ) {
- curUpdate->next->prev = NULL;
- }
- else {
- updateListEnd = NULL;
- }
- updateListStart = curUpdate->next;
- curUpdate->isInList = false;
- // if we already found a closer location
- if ( bestTravelTime && curUpdate->tmpTravelTime >= bestTravelTime ) {
- continue;
- }
- for ( i = 0, reach = file->GetArea( curUpdate->areaNum ).reach; reach; reach = reach->next, i++ ) {
- // if the reachability uses an undesired travel type
- if ( reach->travelType & badTravelFlags ) {
- continue;
- }
- // next area the reversed reachability leads to
- nextAreaNum = reach->toAreaNum;
- nextArea = &file->GetArea( nextAreaNum );
- // if traveling through the next area requires an undesired travel flag
- if ( nextArea->travelFlags & badTravelFlags ) {
- continue;
- }
- t = curUpdate->tmpTravelTime +
- AreaTravelTime( curUpdate->areaNum, curUpdate->start, reach->start ) +
- reach->travelTime;
- // project target origin onto movement vector through the area
- v1 = reach->end - curUpdate->start;
- v1.Normalize();
- v2 = target - curUpdate->start;
- p = curUpdate->start + (v2 * v1) * v1;
- // get the point on the path closest to the target
- for ( j = 0; j < 3; j++ ) {
- if ( (p[j] > curUpdate->start[j] + 0.1f && p[j] > reach->end[j] + 0.1f) ||
- (p[j] < curUpdate->start[j] - 0.1f && p[j] < reach->end[j] - 0.1f) ) {
- break;
- }
- }
- if ( j >= 3 ) {
- dist = (target - p).Length();
- } else {
- dist = (target - reach->end).Length();
- }
- // avoid moving closer to the target
- if ( dist < targetDist ) {
- t += ( targetDist - dist ) * 10;
- }
- // if we already found a closer location
- if ( bestTravelTime && t >= bestTravelTime ) {
- continue;
- }
- // if this is not the best path towards the next area
- if ( goalAreaTravelTimes[nextAreaNum] && t >= goalAreaTravelTimes[nextAreaNum] ) {
- continue;
- }
- // path may not go through any obstacles
- for ( k = 0; k < numObstacles; k++ ) {
- // if the movement vector intersects the expanded obstacle bounds
- if ( obstacles[k].expAbsBounds.LineIntersection( curUpdate->start, reach->end ) ) {
- break;
- }
- }
- if ( k < numObstacles ) {
- continue;
- }
- goalAreaTravelTimes[nextAreaNum] = t;
- nextUpdate = &areaUpdate[nextAreaNum];
- nextUpdate->areaNum = nextAreaNum;
- nextUpdate->tmpTravelTime = t;
- nextUpdate->start = reach->end;
- // if we are not allowed to fly
- if ( badTravelFlags & TFL_FLY ) {
- // avoid areas near ledges
- if ( file->GetArea( nextAreaNum ).flags & AREA_LEDGE ) {
- nextUpdate->tmpTravelTime += LEDGE_TRAVELTIME_PANALTY;
- }
- }
- if ( !nextUpdate->isInList ) {
- nextUpdate->next = NULL;
- nextUpdate->prev = updateListEnd;
- if ( updateListEnd ) {
- updateListEnd->next = nextUpdate;
- } else {
- updateListStart = nextUpdate;
- }
- updateListEnd = nextUpdate;
- nextUpdate->isInList = true;
- }
- // don't put goal near a ledge
- if ( !( nextArea->flags & AREA_LEDGE ) ) {
- // add travel time through the area
- t += AreaTravelTime( reach->toAreaNum, reach->end, nextArea->center );
-
- if ( !bestTravelTime || t < bestTravelTime ) {
- // if the area is not visible to the target
- if ( callback.TestArea( this, reach->toAreaNum ) ) {
- bestTravelTime = t;
- bestAreaNum = reach->toAreaNum;
- }
- }
- }
- }
- }
- if ( bestAreaNum ) {
- goal.areaNum = bestAreaNum;
- goal.origin = AreaCenter( bestAreaNum );
- return true;
- }
- return false;
- }
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