.gitignore 1.1 KB

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  1. # Visual Studio 2015 user specific files
  2. .vs/
  3. # Visual Studio 2015 database file
  4. *.VC.db
  5. # Compiled Object files
  6. *.slo
  7. *.lo
  8. *.o
  9. *.obj
  10. # Precompiled Headers
  11. *.gch
  12. *.pch
  13. # Compiled Dynamic libraries
  14. *.so
  15. *.dylib
  16. *.dll
  17. # Fortran module files
  18. *.mod
  19. # Compiled Static libraries
  20. *.lai
  21. *.la
  22. *.a
  23. *.lib
  24. # Executables
  25. *.exe
  26. *.out
  27. *.app
  28. *.ipa
  29. # These project files can be generated by the engine
  30. *.xcodeproj
  31. *.xcworkspace
  32. *.sln
  33. *.suo
  34. *.opensdf
  35. *.sdf
  36. *.VC.db
  37. *.VC.opendb
  38. # Precompiled Assets
  39. SourceArt/**/*.png
  40. SourceArt/**/*.tga
  41. # Binary Files
  42. Binaries/
  43. # Builds
  44. Build/*
  45. # Whitelist PakBlacklist-<BuildConfiguration>.txt files
  46. !Build/*/
  47. Build/*/**
  48. !Build/*/PakBlacklist*.txt
  49. # Don't ignore icon files in Build
  50. !Build/**/*.ico
  51. # Built data for maps
  52. *_BuiltData.uasset
  53. # Configuration files generated by the Editor
  54. Saved/*
  55. # Compiled source files for the engine to use
  56. Intermediate/
  57. # Cache files for the editor to use
  58. DerivedDataCache/
  59. # Library headers must be copied automatically by the build script (build.py unreal)
  60. Plugins/DiscordRpc/Source/ThirdParty/DiscordRpcLibrary/Include