api.lua 6.6 KB

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  1. -- Localize for performance.
  2. local vector_round = vector.round
  3. local reverse = true
  4. local function destruct_bed(pos, n)
  5. local node = minetest.get_node(pos)
  6. local other
  7. if n == 2 then
  8. local dir = minetest.facedir_to_dir(node.param2)
  9. other = vector.subtract(pos, dir)
  10. elseif n == 1 then
  11. local meta = minetest.get_meta(pos)
  12. local owner = meta:get_string("owner") or ""
  13. if owner ~= "" and owner ~= "server" then
  14. if beds.spawn[owner] then
  15. local p1 = vector_round(pos)
  16. local p2 = vector_round(beds.spawn[owner])
  17. if vector.equals(p1, p2) then
  18. beds.spawn[owner] = nil
  19. beds.save_spawns()
  20. beds.storage:set_int(owner .. ":count", 0)
  21. chat_core.alert_player_sound(owner)
  22. local RED = core.get_color_escape_sequence("#ff0000")
  23. minetest.chat_send_player(owner, RED .. "# Server: Your primary bed is destroyed. Your home position is LOST!")
  24. else
  25. minetest.chat_send_player(owner, "# Server: A secondary bed owned by you was destroyed.")
  26. end
  27. else
  28. minetest.chat_send_player(owner, "# Server: A bed owned by you was destroyed, but you had no home position set.")
  29. end
  30. end
  31. local dir = minetest.facedir_to_dir(node.param2)
  32. other = vector.add(pos, dir)
  33. end
  34. if reverse then
  35. reverse = not reverse
  36. minetest.remove_node(other)
  37. minetest.check_for_falling(other)
  38. else
  39. reverse = not reverse
  40. end
  41. end
  42. function beds.register_bed(name, def)
  43. minetest.register_node(name .. "_bottom", {
  44. description = def.description,
  45. inventory_image = def.inventory_image,
  46. wield_image = def.wield_image,
  47. drawtype = "nodebox",
  48. tiles = def.tiles.bottom,
  49. paramtype = "light",
  50. paramtype2 = "facedir",
  51. is_ground_content = false,
  52. stack_max = 1,
  53. groups = utility.dig_groups("furniture", {flammable = 3, bed = 1, immovable = 1}),
  54. sounds = def.sounds or default.node_sound_wood_defaults(),
  55. node_box = {
  56. type = "fixed",
  57. fixed = def.nodebox.bottom,
  58. },
  59. selection_box = {
  60. type = "fixed",
  61. fixed = def.selectionbox,
  62. },
  63. on_place = function(itemstack, placer, pointed_thing)
  64. if not placer or not placer:is_player() then
  65. return itemstack
  66. end
  67. local pname = placer:get_player_name()
  68. local under = pointed_thing.under
  69. local node = minetest.get_node(under)
  70. local udef = minetest.reg_ns_nodes[node.name]
  71. if udef and udef.on_rightclick and
  72. not (placer and placer:get_player_control().sneak) then
  73. return udef.on_rightclick(under, node, placer, itemstack,
  74. pointed_thing) or itemstack
  75. end
  76. local pos
  77. if minetest.registered_items[minetest.get_node(under).name].buildable_to then
  78. pos = under
  79. else
  80. pos = pointed_thing.above
  81. end
  82. if minetest.is_protected(pos, pname) then
  83. minetest.record_protection_violation(pos, pname)
  84. return itemstack
  85. end
  86. local node_def = minetest.reg_ns_nodes[
  87. minetest.get_node(pos).name]
  88. if not node_def or not node_def.buildable_to then
  89. return itemstack
  90. end
  91. local dir = minetest.dir_to_facedir(placer:get_look_dir())
  92. local botpos = vector.add(pos, minetest.facedir_to_dir(dir))
  93. if minetest.is_protected(botpos, pname) then
  94. minetest.record_protection_violation(botpos, pname)
  95. return itemstack
  96. end
  97. local botdef = minetest.reg_ns_nodes[
  98. minetest.get_node(botpos).name]
  99. if not botdef or not botdef.buildable_to then
  100. return itemstack
  101. end
  102. minetest.add_node(pos, {name = name .. "_bottom", param2 = dir})
  103. minetest.add_node(botpos, {name = name .. "_top", param2 = dir})
  104. -- If player is holding 'E', then bed shall be public.
  105. do
  106. local control = placer:get_player_control()
  107. if control.aux1 then
  108. if city_block:in_city(pos) then
  109. local meta = minetest.get_meta(pos)
  110. meta:set_string("owner", "server") -- "server" is a reserved name.
  111. meta:mark_as_private("owner")
  112. meta:set_string("infotext", "Public Bed")
  113. else
  114. minetest.chat_send_player(pname, "# Server: Beds are always private outside of any city or village.")
  115. end
  116. end
  117. end
  118. itemstack:take_item()
  119. return itemstack
  120. end,
  121. on_destruct = function(pos)
  122. destruct_bed(pos, 1)
  123. end,
  124. -- TNT+beds=problems.
  125. on_blast = function(pos) end,
  126. on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
  127. beds.on_rightclick(pos, clicker)
  128. return itemstack
  129. end,
  130. on_rotate = function(pos, node, user, mode, new_param2)
  131. local dir = minetest.facedir_to_dir(node.param2)
  132. local p = vector.add(pos, dir)
  133. local node2 = minetest.get_node_or_nil(p)
  134. if not node2 or not minetest.get_item_group(node2.name, "bed") == 2 or
  135. not node.param2 == node2.param2 then
  136. return false
  137. end
  138. if minetest.is_protected(p, user:get_player_name()) then
  139. minetest.record_protection_violation(p, user:get_player_name())
  140. return false
  141. end
  142. if mode ~= screwdriver.ROTATE_FACE then
  143. return false
  144. end
  145. local newp = vector.add(pos, minetest.facedir_to_dir(new_param2))
  146. local node3 = minetest.get_node_or_nil(newp)
  147. local node_def = node3 and minetest.reg_ns_nodes[node3.name]
  148. if not node_def or not node_def.buildable_to then
  149. return false
  150. end
  151. if minetest.is_protected(newp, user:get_player_name()) then
  152. minetest.record_protection_violation(newp, user:get_player_name())
  153. return false
  154. end
  155. node.param2 = new_param2
  156. -- do not remove_node here - it will trigger destroy_bed()
  157. minetest.swap_node(p, {name = "air"})
  158. minetest.swap_node(pos, node) -- Do not remove meta.
  159. minetest.add_node(newp, {name = name .. "_top", param2 = new_param2})
  160. return true
  161. end,
  162. -- Called by rename LBM.
  163. _on_update_infotext = function(pos)
  164. local meta = minetest.get_meta(pos)
  165. local owner = meta:get_string("owner")
  166. -- Nobody placed this block.
  167. if owner == "" or owner == "server" then
  168. return
  169. end
  170. local dname = rename.gpn(owner)
  171. meta:set_string("rename", dname)
  172. meta:mark_as_private("rename")
  173. meta:set_string("infotext", "Bed (Owned by <" .. dname .. ">!)")
  174. end,
  175. })
  176. minetest.register_node(name .. "_top", {
  177. drawtype = "nodebox",
  178. tiles = def.tiles.top,
  179. paramtype = "light",
  180. paramtype2 = "facedir",
  181. is_ground_content = false,
  182. pointable = false,
  183. groups = utility.dig_groups("furniture", {oddly_breakable_by_hand = 1, flammable = 3, bed = 2, immovable = 1}),
  184. sounds = def.sounds or default.node_sound_wood_defaults(),
  185. drop = name .. "_bottom",
  186. node_box = {
  187. type = "fixed",
  188. fixed = def.nodebox.top,
  189. },
  190. on_destruct = function(pos)
  191. destruct_bed(pos, 2)
  192. end,
  193. -- TNT+beds=problems.
  194. on_blast = function(pos) end,
  195. })
  196. minetest.register_alias(name, name .. "_bottom")
  197. minetest.register_craft({
  198. output = name,
  199. recipe = def.recipe
  200. })
  201. end