Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog
and this project does not adhere to Semantic Versioning.
Added
- Added/updated packets, encryption keys and message tables for clients up to 2019-10-02. (#2537)
- Added a new config file
conf/common/map-index.conf
to customize the location of the map_index.txt
file. (part of #2547)
Changed
- Moved several hardcoded messages to
messages.conf
. (#2152, issue #1282)
- Updated the
@dropall
command to correctly show the amount of dropped (and skipped) items. (#2545)
- Split the HULD generated translations into smaller (and easier to manage) files. A translation will now consist of a folder, with one .po (.pot) file per script. Third party translations may need to be updated to match this change. (#2492)
- Changed the slave monsters' behavior to react to chase the same target as their master, to match the official behavior. A configuration setting
slave_chase_masters_chasetarget
has been provided in battle/monster.conf
for those that wish to keep using the old custom behavior. (#2561)
- De-hardcoded the path to the
db
folder, now using map_configuration.database.db_path
and char_configuration.database.db_path
in the map and char server respectively. This allows the user to customize the location of the db folder. (#2547)
Fixed
- Fixed an exploitable issue in the Izlude Arena party mode script. (#2538)
- Fixed a buffer overflow in the
buildin_npcshopdelitem()
. (#2540)
- Fixed a potentially exploitable issue in the Ore Downgrade script. (#1935, issue #1934)
- Corrected the item bonus for
Drooping_Kitty_C
. (#2543)
- Corrected the display of the Sense skill to cap to 0 the negative resistance values instead of underflowing them. (#2544)
- Fixed compilation warning with gcc-9. (part of #2537)
- Fixed the HP bar of party members not showing when they unhide. (#2549)
- Fixed the status change timers not showing the correct values in the client, after relogging. This requires a database migration. (#2551, issue #2018)
- Corrected Magnum Break's 2 second delay to be an after-cast delay (reducible by Bragi's Poem) instead of a cooldown. (#2553)
- Fixed an issue that prevented players from closing their own vending shop. (#2555, issue #2554)
- Fixed the Homunculus skill requirements being applied to the master as well. (#2556)
- Fixed the Homunculus skill failure message not displaying any required items (part of #2556)
- Fixed the Chaotic Blessings skill from Vanilmirth never picking the enemy as its random target to heal. (part of #2556)
- Fixed an issue that caused the saved character data to retain the old party ID after leaving or getting kicked. (#2562)
- Fixed some possible crashes or memory corruption caused by dangling pointers to guilds in the character data. (part of #2562, related to issue #1266)
- Fixed the party name not getting removed from all affected characters (clientside) when a party is disbanded. (part of #2562)
- Fixed a crash in the console command parser when a line consisting only of spaces is executed. (#2563)
- Fixed the argument string passed to console commands when the input starts with multiple adjacent spaces. (part of #2563)
- Fixed the mapindex value not getting updated in the
gm:info
console command. (part of #2563)
- Fixed an issue that caused aggressive monsters with ranged attack to be unable to attack from above a cliff. (#2550)
Removed
- Removed the legacy, unused,
castle_defense_rate
option from battle/guild.conf
. (#2552)
Added
- Added/updated packets, encryption keys and message tables for clients up to 2019-09-18. (#2528)
- Added the
@changecharsex
command, to change a character's sex. (part of #2528)
- Added support for clan names in the name packets. (part of #2528)
- Added support for multiple Token of Siegfried item IDs. (#2515)
- Added support for the new guild UI features in the client. (#2519)
- Added per-item scriptable start/end rental functions, replacing the previous hardcoded functionality. See the new item DB fields
OnRentalStartScript
and OnRentalEndScript
. (#2462, issue #140)
- Added the
getfont()
script command, to check the player's current chat font. (part of #2462)
- Added support for gcc-9 by disabling the array bound checks until the
ZEROED_BLOCK
related code will be fully compatible (#2536)
- Implemented the LapineDdukDdak System. (#2336)
- Implemented the Library Mistake Quest, allowing players to bypass the rebirth costs. (#2532)
Changed
- Converted
sc_config
to libconfig. A tool to convert from the old format has been provided in tools/scconfigconverter.py
. (#2526)
- Converted packet
ZC_TALKBOX_CHATCONTENTS
into a struct. (part of #2528)
- Extracted homunculus experience gain message code to a separate function. (part of #2528)
- Changed function arguments to type
enum battle_dmg_type
where applicable. (part of #2528)
- Changed pets, homunculi, etc. not to be loaded when autotrading. (part of #2524)
- Changed the guild castle IDs order to match the client's. (#part of #2519)
- Converted the item combo DB to libconfig. A tool to convert from the old format has been provided in
tools/itemcombodbconverter.py
. (#2529)
- Changed some remaining symbols to
static
. (part of #2536)
- Updated the gitlab-ci builds to reflect the release of Debian 10 buster. Gcc-8 is now the primary compiler used for the gcov, asan and i386 builds. (part of #2536)
- Increased the maximum allowed item ID to int32 max, for clients supporting it. (part of #2336)
Fixed
- Fixed packet
ZC_ACK_RANKING
on old (2013 and earlier) clients. (part of #2528)
- Fixed an issue preventing homunculus auto-vaporize on death or skill reset, when the 80% HP condition isn't met. (#2524)
- Fixed a bug that caused homunculi's HP and SP to be refilled on every login instead of just on creation. (part of #2524)
- Fixed the intimacy requirement check for the homunculus ultimate skills. (part of #2524)
- Fixed the MVP tombstones causing players to get stuck if they were reading their message when the MVP respawns. (#2525)
- Fixed the MVP tombstones showing their message multiple times when clicked. (part of #2525)
- Fixed some incorrect examples of use of
while (select(...))
in the script documentation. (#2533)
- Corrected the item ID used by the KVM Logistic Officer. (#2527, issue #2404)
- Fixed several subtle issues caused by the nick partial match feature, when enabled. Now the partial match is only performed for lookups requested by atcommands and client features, while a full match is used for source and script lookups. (#2523)
- Rewritten the
itemdb_searchname_array
function, now properly supporting the items with IDs greater than 65535. (#2535)
- Fixed support for items with IDs greater than 65535 in the constdb2doc plugin. (part of #2535)
- Fixed a minor C standard compliance error, mixing function pointers and non-function pointers. (part of #2536)
- Fixed the (commented out by default) custom Venom Splasher countdown timer code. (part of #2536)
Added
- Added/updated packets, encryption keys and message tables for clients up to 2019-08-21. (#2517)
- Added icons for the elemental resistance status changes (
SC_ARMORPROPERTY
). (#2516)
- Added Visual Studio 2019 solution. (#2520)
- Added new NPC ID constants. (#2521)
Changed
- Converted various packets (
ZC_ADD_SKILL
, ZC_SKILLINFO_LIST
, ZC_SKILLINFO_UPDATE2
) into structs and added a new version for ZC_NPC_MARKET_PURCHASE_RESULT
. (part of #2517)
- Added missing sanity checks into many clif functions. (#2501)
- Extended the
getequiprefinerycnt()
command to accept multiple equipment slots at the same time, returning the total refine of them. (#2512)
- Added the path (relative to the Hercules root) to various database reading status messages. (#2513)
- Extended
setiteminfo()
and getiteminfo()
with additional options: ITEMINFO_ELV_MAX
, ITEMINFO_DELAY
, ITEMINFO_DROPEFFECT_MODE
, ITEMINFO_CLASS_*
, ITEMINFO_FLAG_*
, ITEMINFO_STACK_*
, ITEMINFO_ITEM_USAGE_*
, ITEMINFO_GM_LV_TRADE_OVERRIDE
. (#2518)
Fixed
- Fixed packets
ZC_BROADCASTING_SPECIAL_ITEM_OBTAIN
and ZC_MAKINGITEM_LIST
. (part of #2517)
- Fixed an overflow in the auto bonus processing function, that made it unable to handle costume/shadow gears. (#2514, issues #1355, #1190, #2451)
Removed
- Removed Visual Studio 2013 solution. (part of #2520)
- Removed round-trips to the inter-server for packets related to whisper messages, reports to GMs, GM broadcasts, party, guild and main chat, previously needed for, now unsupported, multi-zone setups. (#2522)
Added
- Added/updated packets, encryption keys and message tables for clients up to 2019-07-24. (#2498)
- Added a setting to have
@autoloot
take player drop penalties/bonuses into account. See autoloot_adjust
in drops.conf
for details. (#2505)
- Added a mob DB field
DamageTakenRate
to change the rate of the damage received by each monster. (#2510)
- Added a setting to allow homunculi to obtain a portion of the EXP gained by their master. See
hom_bonus_exp_from_master
in homunc.conf
. Note: in order to restore the previous behavior, the setting can be changed to 0
. (#2507, issue #2313)
Changed
- Converted various packets (
ZC_ACK_RANKING
, ZC_STATUS_CHANGE_ACK
, ZC_HAT_EFFECT
) into structs. (part of #2498)
- Changed
pc_statusup()
to send the actual stat value back to the client in case of error. (part of #2498)
- Disabled the
@refresh
and @refreshall
commands during NPC conversations, causing the character to be stuck on an invisible NPC dialog until relogging. (#2499)
- Extended
@reloadmobdb
to update the currently spawned monsters. (#2500)
- Changed the party sharing checks to avoid unnecessary SQL queries. (part of #2502)
- Extended the
@refine
command with shortcuts to refine every normal equipment (-1), every costume equipment (-2) or every shadow equipment (-3). (#2504)
- Extended the
@refine
command to list the costume and shadow equipments. (#part of #2504)
- Increased the stack limit of Turisus, Asir and Pertz to unlimited and the other runestones to 60. (#2509)
- Extended the commands
getmonsterinfo()
and setunitdata()
/ getunitdata()
with accessors for the new DamageTakenRate
mob DB field, using, respectively, MOB_DMG_TAKEN_RATE
and UDT_DAMAGE_TAKEN_RATE
. (part of #2510)
- Converted the Guild Castle database to the libconfig format, in preparation for future updates. (#2506)
Fixed
- Sanitized the use of
input()
in all the scripts to work correctly if the minimum accepted value is changed to less than zero in the configuration. It's recommended that third party scripts get updated not to assume a positive value, since the default setting may change in the future. (#2494)
- Fixed an issue in the Sealed Shrine script, allowing to unseal multiple Baphomets under certain conditions. (#2332)
- Fixed an issue that allowed an appropriately created party to enable experience sharing even if outside the sharing range. (#2502)
- Corrected the cooldown after killing Wounded Morroc. (#2503)
- Corrected
isequipped()
and isequippedcnt()
to correctly handle costume equipment. (#2508)
Added
- Added/updated packets, encryption keys and message tables for clients up to 2019-06-05. (#2491)
- Added support for the new shortcuts packets in the Zero clients. (part of #2491)
- Added support for the Summoner class in
stylist.txt
. (part of #2357, issue #2356)
- Implemented the new
setfavoriteitemidx()
and autofavoriteitem()
script commands. (#2427)
- Implemented the new
@reloadnpc
atcommand, to reload a single script file. (#2476)
- Implemented the new
identify()
and identifyidx()
script commands and @identifyall
atcommand. (#2487)
Changed
- Suppressed unnecessary ShowWarning messages related to the
nosave
, adjust_unit_duration
and adjust_skill_damage
mapflags when using @reloadscript
. (#2410, issue #2347)
- Updated the Rune Knight, Guillotine Cross and Ranger shops with missing items. (#2343)
Fixed
- Fixed monster spawns disregarding the custom names specified. (#2496, #2491, issue #2495)
- Fixed the style range in
stylist.txt
, now starting from 1 instead of 0. (part of #2357, issue #2356)
Added
- Added Stat Reduction Potions to the Renewal item DB. (#2483)
- Added the constant
MAX_NPC_PER_MAP
to the script engine. (part of #2474)
- Added the
cap_value()
script command, to cap a value between a minimum and maximum. (#2472)
- Added the
mesclear()
script command, to clean an NPC message dialog without user interaction. (#2471)
- Added a script for simplified installation on Windows development machines. (#2222)
- Added/updated packets, encryption keys and message tables for clients up to 2019-05-30. (#2468, #2490)
- Added support for multiple hotkeys sets (two 'tabs' on the RE clients). The constant
MAX_HOTKEYS_DB
represents the maximum amount of hotkeys saved to the database. This requires a database migration. (part of #2468)
- Added the
delitemidx()
script command, to delete an item by its inventory index. (#2394)
- Added the
getguildonline()
script command, to return the amount of online guild members. (#2290)
- Added the
nostorage
and nogstorage
mapflags, disallowing storage usage on the affected maps. The bypass_nostorage
permission is also provided, to bypass those mapflags. (#2221)
Changed
- Moved the questinfo data from map to npc data, allowing the use of multiple
questinfo()
blocks. (#2433, issue #2431)
- Removed code duplication from the map data cleanup functions. (part of #2433)
- Allow to read negative values from
input()
. The minimum value is still set to 0 in the default configuration, but it can be overridden globally by editing input_min_value
or locally by specifying the min
and max
arguments to input()
. (#2375)
- Extended the
getmapinfo()
command to return the total number of NPCs in a map (MAPINFO_NPC_COUNT
). (#2474)
- Updated the pre-renewal Byorgue summon slave delay to match the official value, increased before renewal to prevent farming exploits. (#2456)
- Changed the
"all"
special value used by killmonster()
to be lowercase and case sensitive, for consistency with other script commands. (#2380)
- Updated and simplified the Windows installation instructions. (part of #2222)
- Updated some NPC/name translations to match the official ones or the official intent. Cougar -> Kuuga Gai, Gaebolg -> Geoborg, Family -> Clan, Magic Gear -> Mado Gear (#2457)
- Updated the Mado Gear rental NPC to sell Mado Gear Box and Cooling Device. (part of #2457)
- Changed the
expandinventoryack()
, expandinventoryresult()
, expandinventory()
and getinventorysize()
script commands to be lowercase, for consistency. (#2374)
Fixed
- Fixed the
failedremovecards()
command, to only remove the carts when type
is set to 1, as described in its documentation. (#2477, issue #2469)
- Fixed a crash when using
npcspeed()
, npcwalkto()
, npcstop()
, unitwalk()
, unitwarp()
, unitstop()
on a floating NPC without a sprite. (#2430)
- Fixed a stats calculation regression. (#2482)
- Fixed a version check for the
ZC_PING
packet. (part of #2468)
- Fixed errors caused by missing Option DB and Option Drop Groups DB data when the map server loads the mob database in minimal mode. (#2486, related to issue #2484)
Deprecated
- Deprecated use of
"All"
with killmonster()
. Use "all"
instead. (part of #2380)
- Deprecated the mixed case version of the
expandInventoryAck()
, expandInventoryResult()
, expandInventory()
and getInventorySize()
script commands. Use the lowercase variants instead. (part of #2374)
Fixed
- Fixed a reading error in refine database caused refine chances to be incorrectly read. (#2481)
Fixed
- Fixed a calculation error in the ASPD (and/or other substats) when the maximum stats have values higher than default. (#2419)
- Fixed a parsing error in the HPM Hooks Generator. (#2467)
Fixed
- Fixed a packet generation issue that caused the Guild Storage to appear empty. (#2464, issue #2463)
- Fixed use of
ZC_SE_PC_BUY_CASHITEM_RESULT
on old packet versions that didn't support it. (#2465)
Fixed
- Fixed an issue in the player name packet causing names not to be sent correctly. (#2460, issue #2459)
- Fixed a null pointer error on MVP drops. (#2461)
Added
- Added
consolemes()
script function which allow the script engine to print error, warning, status, debug and info messages to the console. (part of #2440)
- Added the item combo effect for Geffenia Tomb of Water (2161) and La'cryma Stick (1646). (#2441, issue #1982)
- Added support for mobs to drop items with Random Options. See the new database file
db/option_drop_group.conf
and the new optional syntax in the drop entries of mob_db.conf
. (#2309)
- Added a global function
F_MesItemInfo()
, to print an item name with description link, formatted for the current client version. (#2068)
- Added/updated packets, encryption keys and message tables for clients up to 2019-05-02. (#2432)
- Added a new function
clif_selforarea()
to send packets to self, falling back to area when no target is specified. (part of #2432)
- Added script commands
getunittitle()
and setunittitle()
, and the related information in the unit_data
structure. (part of #2432)
- Added support for players to automatically reject party invites through the party options. (part of #2432)
- Added an option to automatically drop the connection on the server side when a character is kicked. See
drop_connection_on_quit
in client.conf
(note: the previous behavior was equivalent to true
). (part of #2432)
- Added an option to force character save when the party options are changed. See
save_settings
in map-server.conf
. (part of #2432)
- Added the script command
closeroulette()
and the related packet ZC_ACK_CLOSE_ROULETTE
to close the roulette window. (part of #2432)
- Added a missing
CSBR_BUSY
value to enum CASH_SHOP_BUY_RESULT
. (part of #2432)
- Added support for the refinery UI. See the new
refine_db.conf
changes and the settings enable_refinery_ui
and replace_refine_npcs
in features.conf
to toggle between the new UI and the previous scripted refiner. (#2446)
- Added a new
SkillInfo
flag HiddenTrap
, to make certain traps invisible, according to the trap_options
configuration flag. The default settings have changed to match Renewal. Pre-renewal users might want to review trap_options
and the now superseded traps_setting
. (#2232, issues #1927 and #1928)
Changed
- Extended
@dropall
to accept an optional argument for item type (#2439).
- Updated copyright header in the configuration files for year 2019. (part of #2452)
- Extended the
getinventorylist()
script command to return an array @inventorylist_favorite
, set to true when the item is located in the favorite tab. (#2426)
- Split the function
clif_blname_ack()
into bl type-specific functions. (part of #2432)
- Extended
getunitdata()
and setunitdata()
with support for the group ID (UDT_GROUP
), and added the related information in the unit_data
structure. (part of #2432)
- Moved the
UDT_*
constants from constants.conf
to script.c
. (part of #2432)
- Extended the guild expulsion information to include the character ID for supported client versions. This includes a database migration. (part of #2432)
- Disabled packet validation in
socket_datasync()
. (part of #2432)
- Moved the refine database and refine related functions to a new
refine.c
file. A public and private interface is provided, with public database accessors refine->get_bonus()
and refine->get_randombonus_max()
. (part of #2446)
- Changed several battle calculation limits to be configurable through
battle/limits.conf
and no longer hardcoded. Several status_data
fields and battle functions now use int
instead of short
to accommodate this change. (#2419)
- Changed the
unitwarp()
script command to allow NPCs to be relocated to non-walkable cells (like movenpc()
). (#2453)
Fixed
- Corrected MSVC version naming in console (#2450).
- Corrected an example using a sprite number instead of a constant in README.md. (#2449)
- Fixed an issue in a monster death label callback in
npc/custom/events/mushroom_event.txt
when the monster is killed without an attached player. (#2442, issue #1955)
- Fixed an issue where when a chat room handler leaves, the following leader won't be checked for
cell_chknochat
and will bypass it. (#2443, issue #1569)
- Corrected the documentation for
pincode.enabled
in the char-server configuration. (part of #2452)
- Fixed an incorrectly displayed ITEMLINK entry in the OldGlastHeim script. (part of #2068)
- Fixed a packet size underflow in the storage packet for certain client versions. (#2424)
- Fixed an issue that caused named/brewed/forged items to be saved to database with the wrong character ID. Database migrations are provided, to update the existing data. (#2425, issue #2409)
- Fixed a truncated title in the inventory window. (part of #2432)
- Fixed a possible overflow in the guild member login field (only supporting timestamps until 2036-12-31). (part of #2432)
- Fixed a compile error with old packet versions. (part of #2432, issue #2438)
- Fixed a potential exploit related to the vending skill, by adding stricter validation on the vending status flags. (part of #2432)
- Fixed a regression, restoring the ability for HPM Hooks to hook into private interfaces, through the new macros
addHookPrePriv()
and addHookPostPriv()
. (#2447)
- Fixed a zeny loss caused by the inter-server deleting zeny from messages when the user only requests to take items. (#2455)
- Fixed a compatibility issue with Perl 5.26 in the item converter script. (#2444)
- Fixed various gitlab-ci build failures, by removing some no longer supported debian versions and packages. The gcc-4.6, gcc-4.7 and gcc-5 builds have been removed. (#2458)
Deprecated
- Deprecated the script command
debugmes()
, superseded by consolemes()
. (part of #2440)
Removed
- Removed the superseded
traps_setting
configuration flag, replaced by trap_options
. (part of #2232)
Fixed
- Fixed some race conditions and missing validation in the item and zeny handling code for RODEX. (#2437)
- Fixed pet eggs getting lost for pets that were hatched before the pet evolution system. Pets are now automatically migrated to the new system that keeps eggs in the user's inventory. (#2428)
Added
- Added a configuration flag to disable the achievement system even then it's supported by the current client version. See
features/enable_achievement_system
in battle/feature.conf
. (#2170)
- Added the
PETINFO_*
constants, to be used with getpetinfo()
. (part of #2398)
- Added/updated packets, encryption keys and message tables for clients up to 2019-04-03. (#2406)
- Added support for the
ZC_PING
and CZ_PING
packets. (part of #2406)
- Added support for the
CZ_COOLDOWN_RESET
packet and the related /resetcooltime
client command. (part of #2406)
- Added support for the "allow call" player configuration option. (part of #2406)
- Added support to open the macro UI in the client. (part of #2406)
- Added support for the
CZ_STYLE_CLOSE
packet. (part of #2406)
- Exposed the
MAX_ITEM_ID
constant to the script engine. (#2367)
Changed
- Extended
getinventorylist()
to return the item's inventory index in the @inventorylist_idx[]
array. (#2401)
- Extended
gettimestr()
to accept an optional argument providing a UNIX timestamp, as returned for example by getcalendartime()
. (#2388)
- Extended
getpetinfo()
to include information previously returned by petstat()
. (#2398)
- Renamed
clif_charnameack()
to the more accurate clif_blname_ack()
. (part of #2406)
- Extended
showscript()
to accept an optional argument to specify the send target. (#2415)
- Updated
README.md
to include links to the sections. (#2354)
Fixed
- Fixed a compilation error in the sample plugin, on systems where
rand()
is not available. (#2403)
- Fixed a visual glitch caused by
setunitdata(UDT_LEVEL, ...)
not updating the monster level, when show_mob_info
is configured to display it. (#2408)
- Fixed the
features/enable_pet_autofeed
configuration value that was ignored and features/enable_homunculus_autofeed
was used instead. (#2417)
- Fixed an unescaped string in the db2sql generated data for the mob skill database. (#2416, related to #2407)
- Fixed some possible null pointer warnings reported by gcc. (part of #2406)
- Fixed a client crash with
@bodystyle
and Job_Super_Novice_E
. (part of #2402, related to #2383)
- Fixed a client crash when using
@jobchange
to a class that doesn't support alternate body styles while a body style is applied. (#2402)
Deprecated
- Deprecated the command
petstat()
, superseded by getpetinfo()
. (part of #2398)
- Deprecated the
PET_*
constants, used by the petstat()
command. (part of #2398)
Added
- Added
MOB_CLONE_START
and MOB_CLONE_END
to the constants available to the script engine. (#2390)
- Added crash dumps to the Travis-CI output in case one of the servers crashes during the tests. (#2385)
- Added gcc-7 and gcc-8 builds to Travis-CI. (part of #2385)
- Added a configuration setting
magicrod_type
(skill.conf
) to restore the old eAthena behavior for the Magic Rod skill. (#2034)
- Added some missing information to the documentation for
bg_create_team()
and waitingroom2bg()
, to remove the automatic respawn. (#2381)
- Added the
MERCINFO_*
constants to the script engine, for getmercinfo()
. (#2397)
- Added support for
MERCINFO_GID
to getmercinfo()
. (#2397)
- Added the script commands
mobattached()
and killmonstergid()
. (#2396)
- Added/updated packets, encryption keys and message tables for clients up to 2019-03-06. (#2377)
- Added a missing value into enum
BATTLEGROUNDS_QUEUE_ACK
. (part of #2377)
Changed
- Changed the Windows SDK from version 10.0.15063.0 into 10.0.17763.0 for Visual Studio 2017. (#2368)
- Changed the return value of
getunitdata()
from 0
to -1
in case the requested value couldn't be retrieved, in order to differentiate between a zero and an invalid value. Note: this may break existing scripts. (#2392)
- Updated the
getunitdata()
and setunitdata()
documentation to clarify that the command only handles integer values. (#2391)
- Added the function
connect_client()
into the socket interface. (#2378)
- Moved the variable
SOCKET_CONF_FILENAME
to the socket interface. (#2378)
- Moved local variables from
atcommand.c
to the interface. (#2378)
- Moved defines from
map.h
to mapdefines.h
to remove an inclusion loop. (#2378)
- Moved the stylist-related functions to their own interface. (#2400)
Fixed
- Fixed some typos in the item bonus documentation. (#2376)
- Fixed a typo in the
setpcblock()
documentation. (c9bab97108)
- Fixed a missing return value in
F_GetTradeRestriction()
. (#2360)
- Fixed the return value of
bg_create_team()
to be -1 in case of failure, as described in the documentation. (part of #2381)
- Fixed the date field in the member list packet. (part of #2377)
- Fixed the documentation for
needed_status_point()
, not supporting the char_id
argument. (#2399)
Deprecated
- Deprecated the
UDT_MAPIDXY
constant. Its use in setunitdata()
is replaced by unitwarp()
and its use in getunitdata()
is replaced by getmapxy()
. (#2391)
- Deprecated the
UDT_WALKTOXY
constant. Its use in setunitdata()
is replaced by unitwalk()
. (#2391)
Fixed
- Fixed a buffer size issue in inter server packets (#2370, issue #2369)
Added
- Added/updated packets, encryption keys and message tables for clients up to 2019-01-09. (#2339)
- Added support for the barter type shops. See
sellitem()
, NST_BARTER
and the demo scripts in doc/sample/npc_trader_sample.txt
and npc/custom/bartershop.txt
. (part of #2339)
- Added the
countnameditem()
script command. (#2307)
- Added/updated packets, encryption keys and message tables for clients up to 2019-01-30. (#2353)
Changed
- Improved the response codes and error messages related to the login/char server authentication. (#2151, issue #737)
- Changed the character creation to use
FIXED_INVENTORY_SIZE
as default inventory size instead of relying on the SQL table default value. (part of #2353)
- Changed the type of several variables from
short
to int
. (#2364)
Fixed
- Fixed a bug that caused the custom disguise event to run indefinitely. (#2351)
- Fixed issues (item db loading, item search by name) for item IDs higher than 65535. (#2337)
- Fixed an issue while sending the last page of
HC_ACK_CHARINFO_PER_PAGE
. (part of #2339)
- Fixed the minimum duration of Voice of Siren. (#1631)
- Fixed the Sura Job Change Quest getting stuck after the first attempt. (#1656, issue #1655)
- Added support for recent MySQL versions that don't define the
my_bool
type. (#2365, issue #2363)
Fixed
- Added a missing check in
run_script_main()
. (#2362)
Added
- Added/updated packets, encryption keys and message tables for clients up to 2018-12-12. (#2324)
- Added support for the
AC_LOGIN_OTP
packets. (part of #2324)
- Added script command
enchantitem()
and related packet ZC_ENCHANT_EQUIPMENT
. (part of #2324)
- Added script command
servicemessage()
and related packet ZC_SERVICE_MESSAGE_COLOR
. (part of #2324)
- Split packets struct definitions out from lclif into separate files for AC and CA packets. (part of #2324)
- Added struct definitions header for HC packets. (part of #2324)
- Added support for expandable inventory size, including database persistence, inventory expansion packets, the script commands
expandInventoryAck()
, expandInventoryResult()
, expandInventory()
, getInventorySize()
, the item Inventory_Extension_Coupon
and the script npc/other/inventory_expansion.txt
. (part of #2324)
- Added support for the client commands
/viewpointvalue
and /setcamera
(like @camerainfo
). The atcommand aliases @setcamera
and @viewpointvalue
are also provided. (part of #2324)
- Added
needed_status_point()
script function and the global function F_CashReduceStat()
, for permanent status point reduction. (#2246)
- Added an option to include script interaction into the idle criteria, disabled by default. See
idletime_criteria
in conf/map/battle/player.conf
and BCIDLE_SCRIPT
. (#2244)
Changed
- Extended support for 32 bit item IDs to the Zero and Main clients that support them. (part of #2324)
- Renamed packet identifier macros from
PACKET_ID_*
to HEADER_*
. (part of #2324)
- Renamed packet struct definitions from
packet_*
to PACKET_*
. (part of #2324)
- Increased
MAX_PACKET_LOGIN_DB
to 0x0AD0
to match the existing packets. (part of #2324)
- Added buffer size validation for
char_mmo_char_tobuf
. (part of #2324)
- Updated
npc/woe-se
files to modern standards, including mes()
and mesf()
. (#2261)
- Changed HPMDataCheck to exclude packetver-specific packet structs that would cause compile-time errors. (
794ce3c894
)
Fixed
- Fixed
getunits()
returning the wrong value if no area size is passed. (41d370cd33
, issue #2330)
- Fixed support for old (2010 and older) clients in packet
ZC_PROPERTY_HOMUN
. (part of #2324)
- Fixed Gaia Sword not granting any bonus drops. This reworks the way
s_add_drop
differentiates between items and groups and the parameters passed to pc_bonus_item_drop()
. Custom code may need to be updated to match. (#2327)
- Fixed a 'Gungslinger' typo in
item_db2
. (#2335)
- Fixed delay-consumed items missing consumption after using Abracadabra/Improvised Song (#2298, issue #1169)
Removed
- Removed unnecessary typedef from
clr_type
. The type is now only available as enum clr_type
. (part of #2324)
Fixed
- Fixed a regression in #1215 that prevented characters from being resurrected. (
c34871cb3f
)
Added
- Added an option to prevent character renames when in a guild or a party. This is the official behavior, but disabled by default since it's unnecessary in Hercules. To enable,
char_configuration/use_aegis_rename
can be set to true
in char-server.conf
. (#1866, issue #1805)
- Added the script command
data_to_string()
, to return the string representation of the given data (counterpart to getd()
). (#2304)
- Added/updated packets, encryption keys and message tables for clients up to 2018-11-14. (#2310, #2321)
- Added a configuration option for the maximum delay allowed by
@channel setopt MessageDelay
command, see chsys/channel_opt_msg_delay
in channels.conf
. (#2287)
- Added a configuration option for more accurate emulation of the HP display on dead characters. This setting is enabled by default, but the old, less confusing, behavior is available by setting
display_fake_hp_when_dead
to false
in client.conf
. (#1215, issues #889 and #840)
- Added
common/packets
, to provide a common interface to the packet DB, shared by all three servers. (#2321)
- Added proof of concept of compile time validation of packet struct definition against the packet lengths DB (currently only for
ZC_ITEM_PREVIEW
). (part of #2321)
- Added runtime client-server packet length validation in
RFIFOSKIP()
and WFIFOSET()
. An unchecked WFIFOSET2()
alternative is still provided, for packets that lack a db entry. (part of #2321)
- Added runtime validation for the size of
WIFOHEAD()
buffer allocations. (part of #2321)
Changed
- Made
getunits()
stop unnecessarily iterating when the maximum specified amount of units is reached. (#2105)
- Updated the item bonus documentation, converted to the Markdown format in
doc/item_bonus.md
. (#2259)
- Improved the channel delay message to include the remaining time before a new message can be sent. (#2286)
- Removed the unused
type
argument from getnpcid()
. All the shipped scripts have been updated. (#2289)
- Improved the
charlog
to include the stats, class, hair color and style whenever available. This affects the character selection and rename log entries, that had most fields zeroed before. (#2320)
- Updated the quest variables documentation, converted to the Markdown format in
doc/quest_variables.md
. (#2256)
- Updated the monster modes documentation, converted to the Markdown format in
doc/mob_db_mode_list.md
. (#2255)
- Documented
flag
of the status->heal()
function through the enum status_heal_flag
. (part of #1215)
- Added packet versions for all server types to the socket datasync validation. (part of #2321)
Fixed
- Fixed packet
ZC_FORMATSTRING_MSG_COLOR
for clients older than 20160406. (part of #2310)
- Fixed the output formatting in the unhandled packet reporter. (part of #2310)
- Improved grammar in the
CONTRIBUTING.md
document. (#2303)
- Fixed some logically dead code in
status.c
. (#2265)
- Fixed some alerts reported by LGTM for the python scripts. (#2268)
- Fixed some typos in the
README.md
document. (#2283)
- Fixed a crash and/or mapflag inconsistency when reloading scripts, especially in PK servers. Map zones are now removed correctly during a reload. (#2247, issue #2242)
- Fixed an overflow in the defense calculation when fighting more than 22 enemies. (#1233, issue #1201)
- Fixed the gitlab-ci builds with clang-4.0, which was removed from Debian testing/unstable. (#2323)
- Fixed an issue that caused a character leaving their guild to still receive some
#ally
messages from certain allied guilds. (#2322)
- Fixed an issue that caused a character joining a guild not to join its
#ally
channel group. (part of #2322)
- Fixed a duplicated line in the
@channel
help output. (part of #2322)
- Fixed some code that assumed a character to be already on a map and attempt to leave an invalid
#map
channel when logging in. (part of #2322)
Removed
- Removed support for the
MINICORE
libraries, which were unused but needlessly built since the new mapcache system was implemented in #1552. (#2319)
- Removed the unused
src/tool
directory. (part of #2319)
Added
- Unknown packets are now printed to the console, when the option to dump them to disk (
DUMP_UNKNOWN_PACKET
) is disabled. (part of #2226)
- Added/updated packets, encryption keys and message tables for clients up to 2018-10-02 (#2226)
- Implemented the script command
removespecialeffect()
. (part of #2226)
- Implemented the atcommand
@camerainfo
and the script commands camerainfo()
and changecamera()
. (part of #2226)
- Added options to enforce a minimum buy/sell price for NPC items, defaulting to the official values of 1 and 0, respectively. (#2208, issue #2177)
- Added documentation for the script command
achievement_progress()
. (#2249)
- Added/updated packets, encryption keys and message tables for clients up to 2018-10-17 (#2278)
- Implemented script command
itempreview()
. (part of #2278)
- Added placeholders for 493 items from kRO. (#2280)
Changed
- Converted the effect list documentation to Markdown (
effect_list.md
). (#2230, issue #2215)
- Improved the GitHub pull request and issue templates. (#2237)
- Allowed
getd()
to work with constants and params (although this is a discouraged practice). (#2240)
- Converted the permissions documentation to Markdown (
permissions.md
). (#2253)
- Extended
getiteminfo()
and setitmeinfo()
with the trade restriction information (ITEMINFO_TRADE
). The ITR_*
constants are made available to the script engine, and the global function F_GetTradeRestriction()
has been provided, for convenience. (#2172)
- Converted the global configuration documentation to Markdown (
global_configuration.md
). (#2229, issue #2216)
- Removed duplicated code from the
showevent()
icon validation. (#2250)
- Extended
setquestinfo()
with a mercenary class option (QINFO_MERCENARY_CLASS
). (#2251)
- Removed duplicated/diverging code from the
@bodystyle
command. (#2264)
- Removed duplicated code for
prompt()
, now sharing the same function as select()
. The new constants MAX_MENU_OPTIONS
and MAX_MENU_LENGTH
have been provided. (#2279)
Fixed
- Fixed an assertion failure in the zeny achievement, when the amount of zeny is zero. (#2227)
- Fixed issues when setting a char or account variable of another player. (#2238, issue #2212)
- Fixed a failed assertion when a character is invited to and joins a guild. (#2235, issue #2210)
- Fixed a failed assertion when
sc_end()
is called for SC_BERSERK
. (#2239, issue #1388)
- Fixed display issues with homunculus in old clients. (#2252)
- Fixed damage reflection (through Reflect Shield, High Orc Card, etc) to work on traps. The old, unofficial, behavior can be restored through the battle configuration flag
trap_reflect
. (#2182, issue #1926)
- Fixed Blast Mine and Claymore Trap damage, that wasn't getting split by the number of targets. (#2182, issue #1900)
- Fixed an assertion failure when refining an item fails. (#2234, issue #2217)
- Fixed the gitlab-ci builds with clang-5.0, which was removed from Debian testing/unstable. (58afe047cd)
Added
- Added LGTM.com code quality badges to the README. (#2202)
- Added maps and constants related to episode 17.1 to the map database and constants list. (#2203)
- Added/updated packets, encryption keys and message tables for clients up to 2018-09-19 (#2199)
- Added
-Wvla
to the compiler flags, to prevent accidental usage of variable length arrays. (#2199)
- Implemented
PACKET_CZ_MEMORIALDUNGEON_COMMAND
. (#2195)
- Extended
setquestinfo()
with support for item amount ranges. (#2218)
- Implemented the Mob Skill DB generator into the
db2sql
plugin. (#2149)
Changed
- Changed the Travis build to use the maximum available PACKETVER, so that the recent code is tested. (#2199)
- Added a shortand to call
mes()
without arguments to mean mes("")
. (#2193)
Fixed
- Added a missing
IF NOT EXISTS
clause in the char_achievements
table creation query. (e71e41b36b)
- Fixed an issue in packet
ZC_INVENTIRY_MOVE_FAILED
(#2199, issue #2213)
- Fixed a validation error in
setquestinfo()
. (#2218)
- Fixed an error in the achievement system, when killing a cloned mob. (#2204, issue #2201)
- Fixed a trucation issue in the card columns of the database. (#2205, issue #2187)
- Fixed a crash when a character is removed from the
char
table but not from the guild_member
. (#2209, issue #2173)
Fixed
- Fixed a bug which prevented the script engine from updating params. (#2200, e554c1c9c)
Added
- Added the
@setzone
command, which allows changing the zone of the current map on the fly. (#2162)
- Added/updated packets, encryption keys, and message tables for clients up to 2018-08-08. (#2176)
- Added support for
sak
and ad
clients. (#2185)
- Made the server display the client type (
main
, RE
, zero
, sak
, ad
) on startup. (#2185)
- Added const-correct wrappers for
strchr()
, strrchr()
, strstr()
, when building with C11-compatible compilers. (#2189)
Changed
- Made the map zone db also reload when
@reloadscript
is used. (#2162)
- Updated the
is_function
script command to support built-in commands, local functions, and local subroutines. (#2154)
- Updated the
debugmes
script command to support printf format strings. (#2146)
- Changed the language specification to
C11
in autoconf builds. (#2189)
Deprecated
script->add_str()
should no longer be used by plugins to inject variables, as script->add_variable()
supersedes it. (#2164)
Fixed
- Fixed the
@mapflag
command not working with the town
mapflag. (#2133, #2162)
- Fixed some issues with the banking and roulette packets. (#2190)
- Fixed the compiler throwing a warning when
MAGIC_REFLECTION_TYPE
is set to 0
. (#1920, 2175)
- Fixed some vague item bonus documentation for
bHealPower
and bHealPower2
. (#2125)
- Fixed some issues in the GitLab CI CentOS builds that prevented the pipelines from succeeding. (#2191)
- Reverted v2018.07.29+1 and fixed the underlying issue, which caused some script variables to end up with an incorrect type. (#2164)
- Fixed some constants that had an invalid type, which caused undefined behaviour with
getdatatype
. (#1801, #2164)
- Fixed zeny spending achievements recording the zeny amount in negative values. (#2171)
Fixed
- Fixed a wrong preprocessor directive that prevented some clients from connecting. (#2165, #2166)
Fixed
- Added a temporary patch for getd when variable types are C_NOP. (#2163)
Added
- Added support for the Achievements system and the Titles system. (#2067, #2157, #2161)
- Added a stylist db option to restrict some hairstyles for the Doram race. (#2155)
- Added/updated packets, encryption keys, and message tables for clients up to 2018-07-18. (#2139, #2126, #2132)
- Added support for the overweight percentage packet for clients older than 2017-10-25. (#2139)
- Added support for the chat commands
/changedress
and /nocosplay
. (#2139)
- Added support for the party member death notification packet for clients older than 2017-05-02. (#2139)
- Added support for body style to the stylist. (#2138)
- Added a
dead_area_size
battle config option to configure the area to which player death packets are sent. (#2088)
- Added project files for Microsoft Visual Studio 2017 (#2131)
Changed
- Updated the warp list packet for clients older than 2017-04-19. (#2139)
- Simplified the
questinfo()
script command and added setquestinfo()
. This may break some scripts, but is easily fixable with a regular expression search/replace. (#2107)
- The constants database will now also be reloaded when calling
@reloadscript
. (#2130)
- The maximum item ID for the item database is now
65535
for clients older than 2018-07-04, and 131072
for newer clients. It may be increased up to a maximum of 2147483648
in the future, as needed. (#2134)
- Added the missing
pos
parameter to skill_init_unit_layout_unknown()
. (#2143)
Deprecated
- Microsoft Visual Studio 2012 is no longer officially supported. (#2131)
Removed
- Removed the
EF_ANGEL3
effect from the novice academy, as it is now triggered by the Achievements system. (#2156)
Fixed
- Fixed a bug which made the
Venom Splasher
skill consume gemstones twice. (#2148)
- Fixed a bug that could make skill cooldowns never expire, rendering the skill unusable. (#2147)
- Fixed the maximum array size being higher than the maximum integer (uint32 vs int32), which could cause integer overflows in scripts. (#2093)
- Fixed a wrongly named constant, which made
Sea-Otter Card
not increase the Sushi
heal rate. (#2117)
- Fixed misc bugs related to pet evolution. (#2136, #2153)
- Fixed a bug that sent an attendance system message without the attendence ui being opened. (#2129)
- Corrected several outdated documentation references to db/constants.conf, to point to doc/constants.md. (#2090)
- Fixed an issue in the script command
getd()
that wouldn't properly initialize the type of newly created variables through set(getd(...), ...)
(#2158)
- Fixed a missing memory initialization in several dummy
struct block_list
entries created as local variables. (#2159)
Fixed
- Fixed a regression that made it impossible to invite guild members. (#2124, issue #2122)
Added
- Added/updated packets and message tables for clients from 2018-05-30 to 2018-06-12. (#2064)
- Added/updated a pair of enums (
cz_ui_types
, zc_ui_types
) for the values used by packets 0xa68 and 0x0ae2, fixed compatibility with older clients. (part of #2064)
- Added the possibility for a plugin to abort the skill currently being cast by returning true from
skill_check_condition_castend_unknown()
. (#2076)
- Implemented Pet Evolution. This adds a new
Evolve
field to the Pet DB, and a generator script is provided, to automatically create entries from the pet evolution lua. (#2063)
- Implemented Pet Autofeeding. This adds a new
AutoFeed
field to the Pet DB, and can be completely disabled through the enabe_pet_autofeed
flag in feature.conf
. (#2063)
- Added the script command
setparam()
, the setter counterpart of readparam()
, accepting an optional account id argument. (#2081)
- Updated maps database/mapcache with new maps (part of #2098)
- Added/updated packets and message tables for clients from 2018-06-20 to 2018-06-27. (#2095)
- Added new map/mapserver-change packets for the airship system. (part of #2095)
- Added new (unused) 'dns host' field in
char_send_map_info()
, compatible with clients newer than 2017-03-29. (part of #2095)
- Added an option to hide names in the script commands
unittalk()
and npctalk()
(#1831, formerly #1571, issue #1523)
Changed
- Updated README with more info about the development dependencies. (b57232ac29)
- Updated
instance_create()
when trying to create an already existing instance, to match the official behavior. (#1924, issue #1651)
- Removed the
RTLD_DEEPBIND
flag from the plugin-loading functions, for compatibility with asan in gcc-8. (#2079)
- Standardized the function call syntax in the script command documentation. (#2084)
- Changed the way pet eggs are handles in the inventory (they don't get deleted when hatched), for compatibility with the pet evolution system. (part of #2063)
- Extended the script command
readparam()
with the ability to receive an account id as optional argument, as an alternative to the character name. (#part of 2081)
- Updated the Private Airship map list to match the main kRO servers, and enabled the functionality on the main packetvers. (#2098)
- Updated pin code status packets for the 2018 clients. (part of #2095)
- Updated the authentication error packets in the map server to use the most recent version for the current packetver. (part of #2095)
- Updated the roulette packets for the 2018 clients. (part of #2095)
- Updated GitLab-CI builds to include more recent compilers and platforms: clang-5.0, clang-6.0, clang-7, gcc-7, gcc-8 ubuntu 18.04, MariaDB 10.1 are now tested. (part of #2111)
- Updated GitLab-CI builds to include builds with a recent Zero packetver, to ensure that recent code is compiled/tested. (part of #2111)
- Split the function
clif_disp_overhead
into two and converted its packet handling into the struct format. (part of #1831)
- Cleaned up the mapif-related code, splitting
mapif
packet processing from inter
logic and moving the mapif
functions to mapif.c
. (#2108)
- Changed all the functions (where possible) to have static linking, in order to prevent incorrect symbols to be used by plugins, as a safer alternative to
RTLD_DEEPBIND
. Plugin authors are still advised to avoid naming their local symbols with the same name as non-static symbols exported by the code. (#2112)
- Prevented compilation of the non-memmgr memory management function wrappers when the memory manager is enabled. (part of #2112)
Fixed
- Fixed a crash when entries from the
job_db
are removed. (#2071, issue #2070)
- Fixed
getunits()
to always return a value, even in case of error. (d2c0e453fc)
- Fixed an incorrect response message in the stylist shop. (#2066, issue #2065)
- Fixed an issue in the
clif_parse_OpenVending()
processing when the item list is empty. (#2072)
- Fixed various typos in code documentation/comments. (#2069)
- Fixed a field size in the character creation packet. (part of #2064)
- Added some missing fields in the
AC_ACCEPT_LOGIN
packet structure. (part of #2064)
- Fixed compilation with packetvers older than 20090805. (part of #2064)
- Fixed the
rodex_sendmail_acc()
command to correctly use the account_id
field as stated in the documentation. (#2075, issue #2024)
- Fixed the shutdown callback calls, that weren't getting called any longer since core.c was interfaced. (#2106)
- Fixed a parsing error when the pre-increment/pre-decrement operator is used in a conditional's body without braces. (#2077, issues #705, #912, #1553, #1710)
- Fixed
SC_NOEQUIPWEAPON
/RG_STRIPWEAPON
(Renewal only) and SC_INCATKRATE
/NPC_POWERUP
whose ATK increment/reduction were ineffective on monsters. (#2097)
- Fixed an error when a player's PIN code is set for the first time. (#2100, issue #2046)
- Fixed the searchstore packet for compatibility with item options. (part of #2095)
- Fixed GitLab-CI build failures caused by MySQL client versions incompatible with the updated docker images. (#2111)
- Fixed the novending map/cell flag that would cause players to get stuck. (#2091, issue #662)
- Fixed the documentation for the
queueopt()
script command. (#2086)
- Fixed documentation comments related to the
exp_group_db
(#2114, #2115)
- Fixed an issue in the travis builds when the console error output is too long. (part of #2112)
Added
- Added/updated packets support for clients from 2018-05-09 to 2018-05-23. (#2043)
- Added client/version-specific
enum clif_messages
values for msgstringtable message IDs. All the related functions have been updated. (#2038)
- Added the script commands
setpcblock()
and checkpcblock()
, to prevent various character actions - see the script command docs for details. (#842)
- Implemented the Stylist UI, available in clients starting from 2015. Configurable in
stylist_db.conf
, accessible to scripts through openstylist()
. (#2004)
Changed
- Extended the script command
getunits()
with support to look up units globally, making the map argument optional. (#1851)
- Updated copyright headers to year 2018. (#2054)
- Converted
exp.txt
(now exp_group_db.conf
) to the libconfig format, now better integrated with job_db.conf
. (#2036, originally #1944)
Fixed
- Fixed an issue in the mob skill db parser that limited the mob skills to a maximum of 5 (#2042, issue #2044)
- Fixed some incorrect msgstringtable IDs. (part of #2038)
- Fixed inheritance in the mob DB, no longer overwriting the Range field with a default value. (#2055)
- Fixed the skill element getter for levels above
MAX_SKILL_LEVEL
. (#2059)
- Fixed interaction between the
pvp_nocalcrank
mapflag and the script/atcommands to toggle PvP. (#2057, issue #2056)
Deprecated
- While not officially deprecated yet, use of
maprespawnguildid()
and playbgmall()
has been superseded by getunits()
. (part of #1851)
- Deprecated the
pcblockmove()
script command. Use the more flexible setpcblock()
instead. (part pf #842)
Added
- Added a configurable PIN code blacklist, to prevent use of certain codes. (#2007 and #2029, issue #769)
- Added/updated packets support for clients from 2018-04-11 to 2018-05-02. (#2021, #2030)
- Implemented option to allow guild skill cooldowns to continue when the leader is logged out. Enabled by default and controlled by the
guild_skill_relog_delay
flag in guild.conf. (#2005, issue #1774)
- Implemented the Private Airship system, currently using the list of maps from the Zero server. (#1998)
- Added the constants
DEFAULT_MOB_JNAME
and DEFAULT_MOB_NAME
(source only) to replace hardcoded use of "--ja--"
and "--en--"
respectively. (part of #2027)
Changed
- Replaced custom messages related to the PIN code system with the official ones. (part of #2007)
- Updated the minimum client version that enables certain features: new drop packet now in
PACKETVER >= 20180418
, attendance system now in PACKETVER_ZERO_NUM >= 20180411
. (#2020)
- Introduced a friendly error message when the
delwall()
script command fails due to a non-existent wall. (#2017)
- Refactored some code to move
MAPID_*
related code into separate functions. (#2022)
- Changed the plugins Makefile to honor the
$MYPLUGIN
variable passed through the environment, to make it easier to compile specific plugins without editing files. (#2025)
- Converted the Mob Skill DB to the libconfig format. A converter script (
mobskilldbconverter.py
) has been provided for convenience. (#2019)
Fixed
- Fixed interaction between Curse and Blessing. When under Curse or Stone Curse, Blessing will only remove the negative statuses and will need to be cast again to obtain the buff. (#1706, issue #680)
- Added support for
time_t
as return type in the HPMHookGen. (bb0e228bd2
)
- Fixed some possible buffer overflows. (#2028)
- Fixed the return value of
BUILDIN(getunitdata)
. (d6785d389c
)
- Improved support for clients version 2018-02-07 and Zero 2018-01-31. (part of #2030)
- Fixed the clan names in some clan-related NPC dialogs. (#2032)
- Fixed the display name of monster summoned through the
SA_SUMMONMONSTER
skill. (#2027)
Removed
- Removed all the code related to the anonymous-stat-reporting system. (#2023)
Added
- Added/updated packets support for clients from 2018-03-14 to 2018-04-04. (#1994 and #2014)
- Introduced macros
PACKETVER_RE_NUM
, PACKETVER_ZERO_NUM
and PACKETVER_MAIN_NUM
to simplify client type-specific version checks.
These macros are defined to PACKETVER
only if, respectively, PACKETVER_RE
, PACKETVER_ZERO
or neither are defined. (part of #1994)
- Implemented Hat Effects, available in clients starting from 2015-04-22. (#1965)
- The
hateffect()
script command has been implemented.
- The related constants (with prefix
HAT_EF_*
) have been added and made available to the script engine.
- Added the 2015 variant of the quest-related packets. (#1111)
- Added login date information for guild members, on clients starting from 2016-10-26. The message format can be customized on the client side, by editing line 3012 of msgstringtable.txt. (#1986)
- Added support for the
ZC_FORMATSTRING_MSG
and ZC_MSG_COLOR
packets, handling msgstringtable messages. (#2012)
- Added a setting (
storage_use_item
in items.conf
) to control the use of items (usable/consumable/boxes) when the storage is open. (#1868, issue #1806)
- Implemented the Attendance System, requiring client 2018-03-07bRagexeRE or newer. Configuration is available in
feature.conf
and db/attendance_db.conf
. (#1990)
- Added a configurable delay to the MVP Tombstone. The delay can be configured through the
mvp_tomb_spawn_delay
setting in monster.conf
. (#2001, issue #1980)
Changed
- Updated the functions handling quest-related packets to use the struct-based form. (part of #1111)
- Converted the Pet DB to the libconfig format. A converter script (
petdbconverter.py
) has been provided for convenience. (#2000)
- The
noteleport
mapflag has been added to the Archer Village (pay_arche
), to match official servers. (part of #2006)
- The
script->sprintf()
function has been renamed to script->sprintf_helper()
. (part of #2009)
Fixed
- Removed a duplicated line in the login server VS project that would prevent Visual Studio from loading it. (#1992)
- Prevented a console warning when a nonexistent map is passed to the
getmapinfo()
script command. (584e8de35)
- Fixed a RODEX loading data problem when a message's expiration date was manually edited. (#1995)
- Corrected the error messages displayed when using various restricted items to match the official servers. (#2006)
- Added a missing status refresh for the Homunculus Autofeed system when changing maps. (#2002)
- Fixed a NULL pointer check failure when
TK_JUMPKICK
is used by a non-player. (#2015, issue #1875)
- Fixed compilation of the HPMHooking plugin on systems where
sprintf()
is a macro. (#2009, issue #2003)
Added
- Added a new
mapcache
plugin to convert, update or recreate mapcache files in the new format. (part of #1552)
- Added appveyor configuration to the repository. (part of #1552)
- Exposed
script->sprintf()
to plugins. (#1976)
- Added/updated packets support for clients from 2018-02-21 to 2018-03-09. (#1983)
Changed
- Updated the mapcache to a new, git-friendly, format having one file per map. (#1552, #1981)
- For info on how to convert or recreate mapcache entries, see the mapcache plugin (
./map-server --load-plugin mapcache --help
)
- Removed the display of PIN codes and passwords from the
@accinfo
GM command. Old code is kept commented out for those that may wish to re-enable it. (#1975)
- Updated README.md with some clarifications and corrections. (#1985)
Fixed
- Updated the VS project files with the recently added .h files, for better intellisense/search. (#1970)
- Fixed a NULL pointer in
login->accounts
, only affecting plugins. (part of #1979)
- Fixed a case of use after free in the
@reloadatcommand
GM command. (part of #1979)
- Added several missing checks in various
clif_parse_*
functions. (part of #1979)
- Fixed various PIN code related exploits. (part of #1979)
- Fixed a case of use after free when the option
delay_battle_damage
is set to false. (part of #1979)
- Fixed a segmentation fault in clan-related code when using the
db2sql
plugin. (#1989, issue #1984)
- Fixed an incorrect behavior in RODEX returned messages. (part of #1987)
- Fixed an error that made RODEX mails impossible to delete in some cases. (part of #1987)
- Fixed a NULL pointer in RODEX when the user tried to perform actions on unloaded mails. (part of #1987, issue #1977)
- Fixed an incorrect interaction between RODEX and NPCs. (#1936)
- Fixed an incorrect Kafra Points / Cash Points calculation. (#1541, issue #1540)
Removed
- Removed the old
mapcache
executable, superseded by the new plugin. (part of #1552)
Fixed
- Fixed a possible crash in
@cvcon
(and possibly other functions) when a referenced map zone doesn't exist. (#1972, issue #1971)
- Fixed the messages displayed when enabling or disabling CvC. (part of #1972)
- Extended the
bg_message
string termination fix to all the clients. (#1973)
Added
- Added/updated packets support for clients from 2017-12-13 to 2018-01-24. (part of #1957)
- Implemented the official Clan System, including the possibility of customization and a Clan vs Clan versus mode. (#1718, #1964, #1968, related to issue #241)
- New GM commands:
@claninfo
, @joinclan
, @leaveclan
, @reloadclans
, @cvcon
and @cvcoff
.
- New script commands:
clan_join()
, clan_leave()
and clan_master()
; extended strcharinfo()
and getcharid()
.
- Configuration changes: see
conf/clans.conf
, conf/map/logs.conf
, db/clans.conf
, db/*/map_zone_db.conf
.
- Note: This requires the SQL migrations
2017-06-04--15-04.sql
and 2017-06-04--15-05.sql
.
- Note: The
npc/re/other/clans.txt
script is now loaded by default in renewal mode.
- Added several (status-icon related) constants to the script engine (through the new
constants.inc
file). (part of #1718)
- Implemented the missing HPM interfaces in the login server (account, ipban, lchrif), added the missing variables into the login interfaces. (#1963, issue #1908)
- The
_sql
suffix has been removed from the source files in the login server.
- Functions in
account.c
and loginlog.c
have been prefixed with account_
and loginlog_
respectively.
- The
chrif_
functions of the login server have been renamed to lchrif_
.
- The
server[]
array has been moved to login->dbs->server[]
.
- The
account
(account.h), ipban
(ipban.h), lchrif
(login.h), loginlog
(loginlog.h)
- Several
log_*
global variables have been moved to the loginlog interface, with their respective names.
- The
account_engine[0]
variable has been moved to login->dbs->account_engine
(note: this is not an array!)
- Added/updated packets support for clients from 2018-01-31 to 2018-02-07. (#1969)
Changed
- Applied script standardization to the Bakonawa Lake instance script. (#1874)
- Applied script standardization to the Buwaya Cave instance script. (#1877)
- Applied script standardization to the Eclage Interior instance script. (#1878)
- Applied script standardization to the Hazy Forest instance script. (#1880)
- Applied script standardization to the Malangdo Culvert instance script. (#1881)
Fixed
- Fixed compatibility issues with the 2013-12-23 client. (part of #1957, issue #1956)
- Prevented the leak of a hidden GM's presence through area packets. (#1200)
- Fixed an unterminated string in the
bg_message()
related packets, with certain client versions. (#1890)
Added
- Added support for the
AllowReproduce
flag in the skill DB. This supersedes the skill_reproduce_db. (#1943)
- Added support for the
ZC_PROGRESS_ACTOR
packet. The packet is exposed to the script engine through the progressbar_unit()
command (available on PACKETVER 20130821 and newer). (#1929)
- Added support for the new item drop packet for the Zero clients. The packet is controlled by the
ShowDropEffect
and DropEffectMode
item DB flags and ignored by non-Zero clients. (#1939)
- Added support for the new Map Server Change packet 0x0ac7. (part of #1948)
Changed
- Always enabled assertions and null pointer checks. In order to disable them (very discouraged, as it may lead to security issues), it is now necessary to edit
nullpo.h
. (#1937)
- Disabled the address sanitizer's memory leak detector in the travis builds, since it produced failures in third libraries. (#1949, #1952)
- Applied script standardization to the Nydhogg's Nest instance script. (#1871)
- Split packet_keys.h into separate files for main clients and zero clients. (part of #1948)
- Split packets_shuffle.h into separate files for main clients and zero clients. (part of #1948)
- Replaced the custom bank unavailable error message with the actual bank check error packet. (part of #1948)
- Updated and corrected the party member and party info packets. (part of #1948)
- Updated README.md with more relevant badges and links (added Discord, removed Waffle, added more GitHub information). (#1951)
Fixed
- Updated Xcode project to include the RODEX related files. (#1942)
- Fixed RODEX loading mails when it requires multiple packets. (#1945, issue #1933)
Removed
- Removed the skill_reproduce_db, now superseded by the
AllowReproduce
skill flag. (part of #1943)
Added
- Implemented Homunculus Autofeeding, available on the 2017 clients. The feature can be disabled by flipping
features.enable_homun_autofeed
in feature.conf. (#1898)
- Added support for the newly released Ragnarok Zero clients. The client type is controlled with the
--enable-packetver-zero
configure-time flag (disabled by default). (#1923)
Changed
- Applied script standardization to the Old Glast Heim instance script. (#1883)
- Split packets.h into two files: packets.h and packets_shuffle.h. (part of #1923)
Fixed
- Corrected a wrong path displayed in an error message pointing to the map-server configuration. (#1913)
- Fixed the natural expiration of the Poison status when under the effect of Slow Poison. (#1925)
Fixed
- Fixed an item loading failure in RODEX. (#1917, issue #1912)
- Fixed invisible NPCs (such as
FAKE_NPC
) being displayed as novices. (#1918, issue #1916)
Fixed
- Suppressed assertions in the Skill DB accessors when called with
skill_id = 0
(normal attacks). (#1910, issue #1909)
Added
- Added several missing members to the login interface. (Part of #1891)
- Added support for colored character server population counter in the service selection list. Configurable through
users_count
in login-server.conf. (#1891)
- Added top-level command
miniboss_monster
to label monsters as minibosses, and to send them as such to the client. (part of #1889)
- Added support for 2017-10-25 - 2017-11-01 clients. (#1889)
- Added support to display NPCs with player classes, including equipment and styles (best with clients starting from 20170726). This extends
getunitdata()
and setunitdata()
with support for UDT_SEX
, UDT_HAIRSTYLE
, UDT_HAIRCOLOR
, UDT_HEADBOTTOM
, UDT_HEADMIDDLE
, UDT_HEADTOP
, UDT_CLOTHCOLOR
, UDT_SHIELD
, UDT_WEAPON
, UDT_ROBE
, UDT_BODY2
. (#1893)
- Added type constants for the
getiteminfo()
and setiteminfo()
script commands. Existing third party code must be updated to use the new constants (see the pull request description and the command documentation for details). (#1902)
- Added global function
F_GetAmmoType()
, counterpart to F_GetWeaponType()
for ammunitions. Both functions have now been updated to only check the subtype if the item type is correct (IT_AMMO
and IT_WEAPON
respectively). (part of #1902)
- Added support for the Skill Scale packet, available in client versions 20151223 and newer. (#1903)
Changed
- Applied script standardization to the Octopus Cave instance script. (#1882)
- Applied script standardization to the Ghost Palace instance script. (#1879)
- Applied script standardization to the Sara's Memory instance script. (#1884)
- Extended the script command
setequipoption()
with the possibility to remove item options from an equipment piece. (#1865)
- Updated the
QTYPE_*
constants (questinfo()
, showevent()
) to support the new 2017 client icons. (#1894)
- Applied script standardization to the Orc's Memory instance script. (#1872)
- Applied script standardization to the Sealed Shrine instance script. (#1873)
- Extended the global function
F_GetArmorType()
to support costumes and shadow equipment. (#1836)
- Extended the script commands
has_instance()
and has_instance2()
with suport to search instances of type IOT_NONE
. (#1397)
- Applied script standardization and improvements to the Endless Tower instance script. (#1862)
- Cleared some confusion between skill IDs and indexes through the codebase. Rewritten Skill DB accessors in a safer, more readable way. (part of #1896)
Deprecated
- The use of numeric type constants with
getiteminfo()
and setiteminfo()
is deprecated. For technical reasons, no deprecation notice is displayed. (part of #1902)
Removed
- The
MAX_SKILL
constant has been removed, in favor of the more clear MAX_SKILL_DB
, to be used in all places that use the compacted Skill DB array. For use with the non-compacted clientside Skill IDs, the MAX_SKILL_ID
constant is still available. (part of #1896)
Fixed
- Fixed compilation warnings when compiling with gcc-7. (#1887)
- Fixed the display flag for monsters labeled as
boss_monster
to be that of MVP monsters instead of miniboss monsters. (part of #1889)
- Fixed a subtle error in case
skill->unit_group_newid
overflows, causing certain skill unit entries to get stuck and never get deleted correctly. This can manifest itself with some monster spawns becoming immune to certain AoE spells having the UF_NOOVERLAP
flag (Storm Gust, Lord of Vermillion, etc). (#1896)
- Implemented MATK support in the
getiteminfo()
and setiteminfo()
. This functionality was previously advertised as availble in the command documentation, but was not implemented. (part of #1902)
- Restored View Sprite support in the
getiteminfo()
and setiteminfo()
. This functionality was lost with #1828. (part of #1902, issue #1895)
- Reimplemented the global function
F_GetArmorType()
to reflect the fact that ITEMINFO_LOC
returns a bitmask. The function now handles multi-slot headgears and other uncommon cases better. (part of #1902)
- Corrected some incorrect data types passed to the SQL
StmtBind
functions, causing query errors and data loss. Said functions will now have a runtime assertion to ensure the right data type is passed. Third party code needs to be updated to reflect this stricter requirement. (#1901, issue #1531)
- Corrected some RODEX related queries in case
MAX_SLOTS
or MAX_ITEM_OPTIONS
are set to custom values. (part of #1901)
Fixed
- Fixed a wrong null pointer check in
logmes()
, which caused the command to never log and instead print debug information.
Added
- Added the script command
getmapinfo()
, which allows to obtain misc information about a map. (#1852)
- Added an option to restrict party leader changes to characters on the same map. Controlled by the setting
party_change_leader_same_map
(defaults to true). (#1812)
- Added initial support (shuffle packets, obfuscation keys) for clients 2017-09-27, 2017-10-02, 2017-10-11, 2017-10-18. (#1859)
- Added the
noautoloot
mapflag, allowing to disable the @autoloot
functionality on a map by map basis. (#1833)
Changed
- Extended the script command
logmes()
with an option to log to the atcommandlog
table. (#1843)
- Updated RoDEX, with support for packetver
20170419
and newer. (#1859)
- Updated Exp-related packets and handling functions to support values larger than 2 billions (as seen in packetver
20170830
and newer). (#1859)
- Changed the diagnostic message in
skill_init_unit_layout()
to report the skill ID instead of its index. (#1854)
Fixed
- Corrected the Kafra dialog in case a Doram without the Summoner's Basic Skill attempts to open the Storage. (#1864)
- Changed the cell stack counting algorithm to ignore invisible NPCs, improving the Dancer Quest experience as well as other cases of hidden NPCs blocking off certain cells. (#1827)
- Improved the handling of the
cardfix
value to make it more resistant to overflows, especially in renewal mode. Simplified the related renewal/pre-renewal conditional code. (#1825)
- Fixed some compilation warnings occurring in VS2017. (#1870)
Other
- New versioning scheme and project changelogs/release notes (#1853)