Official EU-hosted mirror of the Godot Engine GitHub documentation repository, provided as backup and for anyone who cannot access GitHub due to US trade restrictions. Please only use the issue tracker if you are restricted from using GitHub.
Matthew 7913ae4496 Revert "[Documentation>Runtime file loading and saving] Removed a single space that shouldn't be there" | 9 mesiacov pred | |
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This repository contains the source files of Godot Engine's documentation, in reStructuredText markup language (reST).
They are meant to be parsed with the Sphinx documentation builder to build the HTML documentation on Godot's website.
To browse the documentation offline, you can use the mirror of the documentation hosted on DevDocs. To enable offline browsing on DevDocs, you need to:
You can also
download an HTML copy
for offline reading (updated every Monday). Extract the ZIP archive then open
the top-level index.html
in a web browser.
For mobile devices or e-readers, you can also
download an ePub copy
for offline reading (updated every Monday). Extract the ZIP archive then open
the GodotEngine.epub
file in an e-book reader application.
The Godot documentation uses the default sphinx_rtd_theme
with many
customizations applied on top. It will automatically switch between
the light and dark theme depending on your browser/OS' theming preference.
If you use Firefox and wish to use the dark theme regardless of your OS configuration, you can install the Dark Website Forcer add-on.
All contributors are welcome to help on the Godot documentation.
To get started, head to the Contributing section of the online manual. There, you will find all the information you need to write and submit changes.
Here are some quick links to the areas you might be interested in:
At the exception of the classes/
folder, all the content of this repository is licensed under the Creative Commons Attribution 3.0 Unported license (CC BY 3.0) and is to be attributed to "Juan Linietsky, Ariel Manzur and the Godot community".
See LICENSE.txt for details.
The files in the classes/
folder are derived from Godot's main source repository and are distributed under the MIT license, with the same authors as above.