class_vector3.rst 75 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289
  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Vector3.xml.
  6. .. _class_Vector3:
  7. Vector3
  8. =======
  9. A 3D vector using floating point coordinates.
  10. .. rst-class:: classref-introduction-group
  11. Description
  12. -----------
  13. A 3-element structure that can be used to represent 3D coordinates or any other triplet of numeric values.
  14. It uses floating-point coordinates. By default, these floating-point values use 32-bit precision, unlike :ref:`float<class_float>` which is always 64-bit. If double precision is needed, compile the engine with the option ``precision=double``.
  15. See :ref:`Vector3i<class_Vector3i>` for its integer counterpart.
  16. \ **Note:** In a boolean context, a Vector3 will evaluate to ``false`` if it's equal to ``Vector3(0, 0, 0)``. Otherwise, a Vector3 will always evaluate to ``true``.
  17. .. rst-class:: classref-introduction-group
  18. Tutorials
  19. ---------
  20. - :doc:`Math documentation index <../tutorials/math/index>`
  21. - :doc:`Vector math <../tutorials/math/vector_math>`
  22. - :doc:`Advanced vector math <../tutorials/math/vectors_advanced>`
  23. - `3Blue1Brown Essence of Linear Algebra <https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab>`__
  24. - `Matrix Transform Demo <https://godotengine.org/asset-library/asset/584>`__
  25. - `All 3D Demos <https://github.com/godotengine/godot-demo-projects/tree/master/3d>`__
  26. .. rst-class:: classref-reftable-group
  27. Properties
  28. ----------
  29. .. table::
  30. :widths: auto
  31. +---------------------------+------------------------------------+---------+
  32. | :ref:`float<class_float>` | :ref:`x<class_Vector3_property_x>` | ``0.0`` |
  33. +---------------------------+------------------------------------+---------+
  34. | :ref:`float<class_float>` | :ref:`y<class_Vector3_property_y>` | ``0.0`` |
  35. +---------------------------+------------------------------------+---------+
  36. | :ref:`float<class_float>` | :ref:`z<class_Vector3_property_z>` | ``0.0`` |
  37. +---------------------------+------------------------------------+---------+
  38. .. rst-class:: classref-reftable-group
  39. Constructors
  40. ------------
  41. .. table::
  42. :widths: auto
  43. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`Vector3<class_Vector3>` | :ref:`Vector3<class_Vector3_constructor_Vector3>` **(** **)** |
  45. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`Vector3<class_Vector3>` | :ref:`Vector3<class_Vector3_constructor_Vector3>` **(** :ref:`Vector3<class_Vector3>` from **)** |
  47. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`Vector3<class_Vector3>` | :ref:`Vector3<class_Vector3_constructor_Vector3>` **(** :ref:`Vector3i<class_Vector3i>` from **)** |
  49. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`Vector3<class_Vector3>` | :ref:`Vector3<class_Vector3_constructor_Vector3>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z **)** |
  51. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  52. .. rst-class:: classref-reftable-group
  53. Methods
  54. -------
  55. .. table::
  56. :widths: auto
  57. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | :ref:`Vector3<class_Vector3>` | :ref:`abs<class_Vector3_method_abs>` **(** **)** |const| |
  59. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | :ref:`float<class_float>` | :ref:`angle_to<class_Vector3_method_angle_to>` **(** :ref:`Vector3<class_Vector3>` to **)** |const| |
  61. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | :ref:`Vector3<class_Vector3>` | :ref:`bezier_derivative<class_Vector3_method_bezier_derivative>` **(** :ref:`Vector3<class_Vector3>` control_1, :ref:`Vector3<class_Vector3>` control_2, :ref:`Vector3<class_Vector3>` end, :ref:`float<class_float>` t **)** |const| |
  63. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`Vector3<class_Vector3>` | :ref:`bezier_interpolate<class_Vector3_method_bezier_interpolate>` **(** :ref:`Vector3<class_Vector3>` control_1, :ref:`Vector3<class_Vector3>` control_2, :ref:`Vector3<class_Vector3>` end, :ref:`float<class_float>` t **)** |const| |
  65. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`Vector3<class_Vector3>` | :ref:`bounce<class_Vector3_method_bounce>` **(** :ref:`Vector3<class_Vector3>` n **)** |const| |
  67. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`Vector3<class_Vector3>` | :ref:`ceil<class_Vector3_method_ceil>` **(** **)** |const| |
  69. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | :ref:`Vector3<class_Vector3>` | :ref:`clamp<class_Vector3_method_clamp>` **(** :ref:`Vector3<class_Vector3>` min, :ref:`Vector3<class_Vector3>` max **)** |const| |
  71. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | :ref:`Vector3<class_Vector3>` | :ref:`cross<class_Vector3_method_cross>` **(** :ref:`Vector3<class_Vector3>` with **)** |const| |
  73. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | :ref:`Vector3<class_Vector3>` | :ref:`cubic_interpolate<class_Vector3_method_cubic_interpolate>` **(** :ref:`Vector3<class_Vector3>` b, :ref:`Vector3<class_Vector3>` pre_a, :ref:`Vector3<class_Vector3>` post_b, :ref:`float<class_float>` weight **)** |const| |
  75. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | :ref:`Vector3<class_Vector3>` | :ref:`cubic_interpolate_in_time<class_Vector3_method_cubic_interpolate_in_time>` **(** :ref:`Vector3<class_Vector3>` b, :ref:`Vector3<class_Vector3>` pre_a, :ref:`Vector3<class_Vector3>` post_b, :ref:`float<class_float>` weight, :ref:`float<class_float>` b_t, :ref:`float<class_float>` pre_a_t, :ref:`float<class_float>` post_b_t **)** |const| |
  77. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | :ref:`Vector3<class_Vector3>` | :ref:`direction_to<class_Vector3_method_direction_to>` **(** :ref:`Vector3<class_Vector3>` to **)** |const| |
  79. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | :ref:`float<class_float>` | :ref:`distance_squared_to<class_Vector3_method_distance_squared_to>` **(** :ref:`Vector3<class_Vector3>` to **)** |const| |
  81. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | :ref:`float<class_float>` | :ref:`distance_to<class_Vector3_method_distance_to>` **(** :ref:`Vector3<class_Vector3>` to **)** |const| |
  83. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | :ref:`float<class_float>` | :ref:`dot<class_Vector3_method_dot>` **(** :ref:`Vector3<class_Vector3>` with **)** |const| |
  85. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | :ref:`Vector3<class_Vector3>` | :ref:`floor<class_Vector3_method_floor>` **(** **)** |const| |
  87. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | :ref:`Vector3<class_Vector3>` | :ref:`inverse<class_Vector3_method_inverse>` **(** **)** |const| |
  89. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | :ref:`bool<class_bool>` | :ref:`is_equal_approx<class_Vector3_method_is_equal_approx>` **(** :ref:`Vector3<class_Vector3>` to **)** |const| |
  91. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | :ref:`bool<class_bool>` | :ref:`is_finite<class_Vector3_method_is_finite>` **(** **)** |const| |
  93. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | :ref:`bool<class_bool>` | :ref:`is_normalized<class_Vector3_method_is_normalized>` **(** **)** |const| |
  95. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. | :ref:`bool<class_bool>` | :ref:`is_zero_approx<class_Vector3_method_is_zero_approx>` **(** **)** |const| |
  97. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  98. | :ref:`float<class_float>` | :ref:`length<class_Vector3_method_length>` **(** **)** |const| |
  99. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  100. | :ref:`float<class_float>` | :ref:`length_squared<class_Vector3_method_length_squared>` **(** **)** |const| |
  101. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  102. | :ref:`Vector3<class_Vector3>` | :ref:`lerp<class_Vector3_method_lerp>` **(** :ref:`Vector3<class_Vector3>` to, :ref:`float<class_float>` weight **)** |const| |
  103. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  104. | :ref:`Vector3<class_Vector3>` | :ref:`limit_length<class_Vector3_method_limit_length>` **(** :ref:`float<class_float>` length=1.0 **)** |const| |
  105. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  106. | :ref:`int<class_int>` | :ref:`max_axis_index<class_Vector3_method_max_axis_index>` **(** **)** |const| |
  107. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  108. | :ref:`int<class_int>` | :ref:`min_axis_index<class_Vector3_method_min_axis_index>` **(** **)** |const| |
  109. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  110. | :ref:`Vector3<class_Vector3>` | :ref:`move_toward<class_Vector3_method_move_toward>` **(** :ref:`Vector3<class_Vector3>` to, :ref:`float<class_float>` delta **)** |const| |
  111. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  112. | :ref:`Vector3<class_Vector3>` | :ref:`normalized<class_Vector3_method_normalized>` **(** **)** |const| |
  113. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  114. | :ref:`Vector3<class_Vector3>` | :ref:`octahedron_decode<class_Vector3_method_octahedron_decode>` **(** :ref:`Vector2<class_Vector2>` uv **)** |static| |
  115. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  116. | :ref:`Vector2<class_Vector2>` | :ref:`octahedron_encode<class_Vector3_method_octahedron_encode>` **(** **)** |const| |
  117. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  118. | :ref:`Basis<class_Basis>` | :ref:`outer<class_Vector3_method_outer>` **(** :ref:`Vector3<class_Vector3>` with **)** |const| |
  119. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  120. | :ref:`Vector3<class_Vector3>` | :ref:`posmod<class_Vector3_method_posmod>` **(** :ref:`float<class_float>` mod **)** |const| |
  121. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  122. | :ref:`Vector3<class_Vector3>` | :ref:`posmodv<class_Vector3_method_posmodv>` **(** :ref:`Vector3<class_Vector3>` modv **)** |const| |
  123. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  124. | :ref:`Vector3<class_Vector3>` | :ref:`project<class_Vector3_method_project>` **(** :ref:`Vector3<class_Vector3>` b **)** |const| |
  125. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  126. | :ref:`Vector3<class_Vector3>` | :ref:`reflect<class_Vector3_method_reflect>` **(** :ref:`Vector3<class_Vector3>` n **)** |const| |
  127. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  128. | :ref:`Vector3<class_Vector3>` | :ref:`rotated<class_Vector3_method_rotated>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |const| |
  129. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  130. | :ref:`Vector3<class_Vector3>` | :ref:`round<class_Vector3_method_round>` **(** **)** |const| |
  131. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  132. | :ref:`Vector3<class_Vector3>` | :ref:`sign<class_Vector3_method_sign>` **(** **)** |const| |
  133. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  134. | :ref:`float<class_float>` | :ref:`signed_angle_to<class_Vector3_method_signed_angle_to>` **(** :ref:`Vector3<class_Vector3>` to, :ref:`Vector3<class_Vector3>` axis **)** |const| |
  135. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  136. | :ref:`Vector3<class_Vector3>` | :ref:`slerp<class_Vector3_method_slerp>` **(** :ref:`Vector3<class_Vector3>` to, :ref:`float<class_float>` weight **)** |const| |
  137. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  138. | :ref:`Vector3<class_Vector3>` | :ref:`slide<class_Vector3_method_slide>` **(** :ref:`Vector3<class_Vector3>` n **)** |const| |
  139. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  140. | :ref:`Vector3<class_Vector3>` | :ref:`snapped<class_Vector3_method_snapped>` **(** :ref:`Vector3<class_Vector3>` step **)** |const| |
  141. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  142. .. rst-class:: classref-reftable-group
  143. Operators
  144. ---------
  145. .. table::
  146. :widths: auto
  147. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  148. | :ref:`bool<class_bool>` | :ref:`operator !=<class_Vector3_operator_neq_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  149. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  150. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Vector3_operator_mul_Basis>` **(** :ref:`Basis<class_Basis>` right **)** |
  151. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  152. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Vector3_operator_mul_Quaternion>` **(** :ref:`Quaternion<class_Quaternion>` right **)** |
  153. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  154. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Vector3_operator_mul_Transform3D>` **(** :ref:`Transform3D<class_Transform3D>` right **)** |
  155. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  156. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Vector3_operator_mul_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  157. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  158. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Vector3_operator_mul_float>` **(** :ref:`float<class_float>` right **)** |
  159. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  160. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Vector3_operator_mul_int>` **(** :ref:`int<class_int>` right **)** |
  161. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  162. | :ref:`Vector3<class_Vector3>` | :ref:`operator +<class_Vector3_operator_sum_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  163. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  164. | :ref:`Vector3<class_Vector3>` | :ref:`operator -<class_Vector3_operator_dif_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  165. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  166. | :ref:`Vector3<class_Vector3>` | :ref:`operator /<class_Vector3_operator_div_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  167. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  168. | :ref:`Vector3<class_Vector3>` | :ref:`operator /<class_Vector3_operator_div_float>` **(** :ref:`float<class_float>` right **)** |
  169. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  170. | :ref:`Vector3<class_Vector3>` | :ref:`operator /<class_Vector3_operator_div_int>` **(** :ref:`int<class_int>` right **)** |
  171. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  172. | :ref:`bool<class_bool>` | :ref:`operator \<<class_Vector3_operator_lt_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  173. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  174. | :ref:`bool<class_bool>` | :ref:`operator \<=<class_Vector3_operator_lte_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  175. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  176. | :ref:`bool<class_bool>` | :ref:`operator ==<class_Vector3_operator_eq_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  177. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  178. | :ref:`bool<class_bool>` | :ref:`operator ><class_Vector3_operator_gt_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  179. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  180. | :ref:`bool<class_bool>` | :ref:`operator >=<class_Vector3_operator_gte_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  181. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  182. | :ref:`float<class_float>` | :ref:`operator []<class_Vector3_operator_idx_int>` **(** :ref:`int<class_int>` index **)** |
  183. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  184. | :ref:`Vector3<class_Vector3>` | :ref:`operator unary+<class_Vector3_operator_unplus>` **(** **)** |
  185. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  186. | :ref:`Vector3<class_Vector3>` | :ref:`operator unary-<class_Vector3_operator_unminus>` **(** **)** |
  187. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  188. .. rst-class:: classref-section-separator
  189. ----
  190. .. rst-class:: classref-descriptions-group
  191. Constants
  192. ---------
  193. .. _class_Vector3_constant_AXIS_X:
  194. .. rst-class:: classref-constant
  195. **AXIS_X** = ``0``
  196. Enumerated value for the X axis. Returned by :ref:`max_axis_index<class_Vector3_method_max_axis_index>` and :ref:`min_axis_index<class_Vector3_method_min_axis_index>`.
  197. .. _class_Vector3_constant_AXIS_Y:
  198. .. rst-class:: classref-constant
  199. **AXIS_Y** = ``1``
  200. Enumerated value for the Y axis. Returned by :ref:`max_axis_index<class_Vector3_method_max_axis_index>` and :ref:`min_axis_index<class_Vector3_method_min_axis_index>`.
  201. .. _class_Vector3_constant_AXIS_Z:
  202. .. rst-class:: classref-constant
  203. **AXIS_Z** = ``2``
  204. Enumerated value for the Z axis. Returned by :ref:`max_axis_index<class_Vector3_method_max_axis_index>` and :ref:`min_axis_index<class_Vector3_method_min_axis_index>`.
  205. .. _class_Vector3_constant_ZERO:
  206. .. rst-class:: classref-constant
  207. **ZERO** = ``Vector3(0, 0, 0)``
  208. Zero vector, a vector with all components set to ``0``.
  209. .. _class_Vector3_constant_ONE:
  210. .. rst-class:: classref-constant
  211. **ONE** = ``Vector3(1, 1, 1)``
  212. One vector, a vector with all components set to ``1``.
  213. .. _class_Vector3_constant_INF:
  214. .. rst-class:: classref-constant
  215. **INF** = ``Vector3(inf, inf, inf)``
  216. Infinity vector, a vector with all components set to :ref:`@GDScript.INF<class_@GDScript_constant_INF>`.
  217. .. _class_Vector3_constant_LEFT:
  218. .. rst-class:: classref-constant
  219. **LEFT** = ``Vector3(-1, 0, 0)``
  220. Left unit vector. Represents the local direction of left, and the global direction of west.
  221. .. _class_Vector3_constant_RIGHT:
  222. .. rst-class:: classref-constant
  223. **RIGHT** = ``Vector3(1, 0, 0)``
  224. Right unit vector. Represents the local direction of right, and the global direction of east.
  225. .. _class_Vector3_constant_UP:
  226. .. rst-class:: classref-constant
  227. **UP** = ``Vector3(0, 1, 0)``
  228. Up unit vector.
  229. .. _class_Vector3_constant_DOWN:
  230. .. rst-class:: classref-constant
  231. **DOWN** = ``Vector3(0, -1, 0)``
  232. Down unit vector.
  233. .. _class_Vector3_constant_FORWARD:
  234. .. rst-class:: classref-constant
  235. **FORWARD** = ``Vector3(0, 0, -1)``
  236. Forward unit vector. Represents the local direction of forward, and the global direction of north. Keep in mind that the forward direction for lights, cameras, etc is different from 3D assets like characters, which face towards the camera by convention. Use :ref:`MODEL_FRONT<class_Vector3_constant_MODEL_FRONT>` and similar constants when working in 3D asset space.
  237. .. _class_Vector3_constant_BACK:
  238. .. rst-class:: classref-constant
  239. **BACK** = ``Vector3(0, 0, 1)``
  240. Back unit vector. Represents the local direction of back, and the global direction of south.
  241. .. _class_Vector3_constant_MODEL_LEFT:
  242. .. rst-class:: classref-constant
  243. **MODEL_LEFT** = ``Vector3(1, 0, 0)``
  244. Unit vector pointing towards the left side of imported 3D assets.
  245. .. _class_Vector3_constant_MODEL_RIGHT:
  246. .. rst-class:: classref-constant
  247. **MODEL_RIGHT** = ``Vector3(-1, 0, 0)``
  248. Unit vector pointing towards the right side of imported 3D assets.
  249. .. _class_Vector3_constant_MODEL_TOP:
  250. .. rst-class:: classref-constant
  251. **MODEL_TOP** = ``Vector3(0, 1, 0)``
  252. Unit vector pointing towards the top side (up) of imported 3D assets.
  253. .. _class_Vector3_constant_MODEL_BOTTOM:
  254. .. rst-class:: classref-constant
  255. **MODEL_BOTTOM** = ``Vector3(0, -1, 0)``
  256. Unit vector pointing towards the bottom side (down) of imported 3D assets.
  257. .. _class_Vector3_constant_MODEL_FRONT:
  258. .. rst-class:: classref-constant
  259. **MODEL_FRONT** = ``Vector3(0, 0, 1)``
  260. Unit vector pointing towards the front side (facing forward) of imported 3D assets.
  261. .. _class_Vector3_constant_MODEL_REAR:
  262. .. rst-class:: classref-constant
  263. **MODEL_REAR** = ``Vector3(0, 0, -1)``
  264. Unit vector pointing towards the rear side (back) of imported 3D assets.
  265. .. rst-class:: classref-section-separator
  266. ----
  267. .. rst-class:: classref-descriptions-group
  268. Property Descriptions
  269. ---------------------
  270. .. _class_Vector3_property_x:
  271. .. rst-class:: classref-property
  272. :ref:`float<class_float>` **x** = ``0.0``
  273. The vector's X component. Also accessible by using the index position ``[0]``.
  274. .. rst-class:: classref-item-separator
  275. ----
  276. .. _class_Vector3_property_y:
  277. .. rst-class:: classref-property
  278. :ref:`float<class_float>` **y** = ``0.0``
  279. The vector's Y component. Also accessible by using the index position ``[1]``.
  280. .. rst-class:: classref-item-separator
  281. ----
  282. .. _class_Vector3_property_z:
  283. .. rst-class:: classref-property
  284. :ref:`float<class_float>` **z** = ``0.0``
  285. The vector's Z component. Also accessible by using the index position ``[2]``.
  286. .. rst-class:: classref-section-separator
  287. ----
  288. .. rst-class:: classref-descriptions-group
  289. Constructor Descriptions
  290. ------------------------
  291. .. _class_Vector3_constructor_Vector3:
  292. .. rst-class:: classref-constructor
  293. :ref:`Vector3<class_Vector3>` **Vector3** **(** **)**
  294. Constructs a default-initialized **Vector3** with all components set to ``0``.
  295. .. rst-class:: classref-item-separator
  296. ----
  297. .. rst-class:: classref-constructor
  298. :ref:`Vector3<class_Vector3>` **Vector3** **(** :ref:`Vector3<class_Vector3>` from **)**
  299. Constructs a **Vector3** as a copy of the given **Vector3**.
  300. .. rst-class:: classref-item-separator
  301. ----
  302. .. rst-class:: classref-constructor
  303. :ref:`Vector3<class_Vector3>` **Vector3** **(** :ref:`Vector3i<class_Vector3i>` from **)**
  304. Constructs a new **Vector3** from :ref:`Vector3i<class_Vector3i>`.
  305. .. rst-class:: classref-item-separator
  306. ----
  307. .. rst-class:: classref-constructor
  308. :ref:`Vector3<class_Vector3>` **Vector3** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z **)**
  309. Returns a **Vector3** with the given components.
  310. .. rst-class:: classref-section-separator
  311. ----
  312. .. rst-class:: classref-descriptions-group
  313. Method Descriptions
  314. -------------------
  315. .. _class_Vector3_method_abs:
  316. .. rst-class:: classref-method
  317. :ref:`Vector3<class_Vector3>` **abs** **(** **)** |const|
  318. Returns a new vector with all components in absolute values (i.e. positive).
  319. .. rst-class:: classref-item-separator
  320. ----
  321. .. _class_Vector3_method_angle_to:
  322. .. rst-class:: classref-method
  323. :ref:`float<class_float>` **angle_to** **(** :ref:`Vector3<class_Vector3>` to **)** |const|
  324. Returns the unsigned minimum angle to the given vector, in radians.
  325. .. rst-class:: classref-item-separator
  326. ----
  327. .. _class_Vector3_method_bezier_derivative:
  328. .. rst-class:: classref-method
  329. :ref:`Vector3<class_Vector3>` **bezier_derivative** **(** :ref:`Vector3<class_Vector3>` control_1, :ref:`Vector3<class_Vector3>` control_2, :ref:`Vector3<class_Vector3>` end, :ref:`float<class_float>` t **)** |const|
  330. Returns the derivative at the given ``t`` on the `Bézier curve <https://en.wikipedia.org/wiki/B%C3%A9zier_curve>`__ defined by this vector and the given ``control_1``, ``control_2``, and ``end`` points.
  331. .. rst-class:: classref-item-separator
  332. ----
  333. .. _class_Vector3_method_bezier_interpolate:
  334. .. rst-class:: classref-method
  335. :ref:`Vector3<class_Vector3>` **bezier_interpolate** **(** :ref:`Vector3<class_Vector3>` control_1, :ref:`Vector3<class_Vector3>` control_2, :ref:`Vector3<class_Vector3>` end, :ref:`float<class_float>` t **)** |const|
  336. Returns the point at the given ``t`` on the `Bézier curve <https://en.wikipedia.org/wiki/B%C3%A9zier_curve>`__ defined by this vector and the given ``control_1``, ``control_2``, and ``end`` points.
  337. .. rst-class:: classref-item-separator
  338. ----
  339. .. _class_Vector3_method_bounce:
  340. .. rst-class:: classref-method
  341. :ref:`Vector3<class_Vector3>` **bounce** **(** :ref:`Vector3<class_Vector3>` n **)** |const|
  342. Returns the vector "bounced off" from a plane defined by the given normal.
  343. .. rst-class:: classref-item-separator
  344. ----
  345. .. _class_Vector3_method_ceil:
  346. .. rst-class:: classref-method
  347. :ref:`Vector3<class_Vector3>` **ceil** **(** **)** |const|
  348. Returns a new vector with all components rounded up (towards positive infinity).
  349. .. rst-class:: classref-item-separator
  350. ----
  351. .. _class_Vector3_method_clamp:
  352. .. rst-class:: classref-method
  353. :ref:`Vector3<class_Vector3>` **clamp** **(** :ref:`Vector3<class_Vector3>` min, :ref:`Vector3<class_Vector3>` max **)** |const|
  354. Returns a new vector with all components clamped between the components of ``min`` and ``max``, by running :ref:`@GlobalScope.clamp<class_@GlobalScope_method_clamp>` on each component.
  355. .. rst-class:: classref-item-separator
  356. ----
  357. .. _class_Vector3_method_cross:
  358. .. rst-class:: classref-method
  359. :ref:`Vector3<class_Vector3>` **cross** **(** :ref:`Vector3<class_Vector3>` with **)** |const|
  360. Returns the cross product of this vector and ``with``.
  361. .. rst-class:: classref-item-separator
  362. ----
  363. .. _class_Vector3_method_cubic_interpolate:
  364. .. rst-class:: classref-method
  365. :ref:`Vector3<class_Vector3>` **cubic_interpolate** **(** :ref:`Vector3<class_Vector3>` b, :ref:`Vector3<class_Vector3>` pre_a, :ref:`Vector3<class_Vector3>` post_b, :ref:`float<class_float>` weight **)** |const|
  366. Performs a cubic interpolation between this vector and ``b`` using ``pre_a`` and ``post_b`` as handles, and returns the result at position ``weight``. ``weight`` is on the range of 0.0 to 1.0, representing the amount of interpolation.
  367. .. rst-class:: classref-item-separator
  368. ----
  369. .. _class_Vector3_method_cubic_interpolate_in_time:
  370. .. rst-class:: classref-method
  371. :ref:`Vector3<class_Vector3>` **cubic_interpolate_in_time** **(** :ref:`Vector3<class_Vector3>` b, :ref:`Vector3<class_Vector3>` pre_a, :ref:`Vector3<class_Vector3>` post_b, :ref:`float<class_float>` weight, :ref:`float<class_float>` b_t, :ref:`float<class_float>` pre_a_t, :ref:`float<class_float>` post_b_t **)** |const|
  372. Performs a cubic interpolation between this vector and ``b`` using ``pre_a`` and ``post_b`` as handles, and returns the result at position ``weight``. ``weight`` is on the range of 0.0 to 1.0, representing the amount of interpolation.
  373. It can perform smoother interpolation than :ref:`cubic_interpolate<class_Vector3_method_cubic_interpolate>` by the time values.
  374. .. rst-class:: classref-item-separator
  375. ----
  376. .. _class_Vector3_method_direction_to:
  377. .. rst-class:: classref-method
  378. :ref:`Vector3<class_Vector3>` **direction_to** **(** :ref:`Vector3<class_Vector3>` to **)** |const|
  379. Returns the normalized vector pointing from this vector to ``to``. This is equivalent to using ``(b - a).normalized()``.
  380. .. rst-class:: classref-item-separator
  381. ----
  382. .. _class_Vector3_method_distance_squared_to:
  383. .. rst-class:: classref-method
  384. :ref:`float<class_float>` **distance_squared_to** **(** :ref:`Vector3<class_Vector3>` to **)** |const|
  385. Returns the squared distance between this vector and ``to``.
  386. This method runs faster than :ref:`distance_to<class_Vector3_method_distance_to>`, so prefer it if you need to compare vectors or need the squared distance for some formula.
  387. .. rst-class:: classref-item-separator
  388. ----
  389. .. _class_Vector3_method_distance_to:
  390. .. rst-class:: classref-method
  391. :ref:`float<class_float>` **distance_to** **(** :ref:`Vector3<class_Vector3>` to **)** |const|
  392. Returns the distance between this vector and ``to``.
  393. .. rst-class:: classref-item-separator
  394. ----
  395. .. _class_Vector3_method_dot:
  396. .. rst-class:: classref-method
  397. :ref:`float<class_float>` **dot** **(** :ref:`Vector3<class_Vector3>` with **)** |const|
  398. Returns the dot product of this vector and ``with``. This can be used to compare the angle between two vectors. For example, this can be used to determine whether an enemy is facing the player.
  399. The dot product will be ``0`` for a straight angle (90 degrees), greater than 0 for angles narrower than 90 degrees and lower than 0 for angles wider than 90 degrees.
  400. When using unit (normalized) vectors, the result will always be between ``-1.0`` (180 degree angle) when the vectors are facing opposite directions, and ``1.0`` (0 degree angle) when the vectors are aligned.
  401. \ **Note:** ``a.dot(b)`` is equivalent to ``b.dot(a)``.
  402. .. rst-class:: classref-item-separator
  403. ----
  404. .. _class_Vector3_method_floor:
  405. .. rst-class:: classref-method
  406. :ref:`Vector3<class_Vector3>` **floor** **(** **)** |const|
  407. Returns a new vector with all components rounded down (towards negative infinity).
  408. .. rst-class:: classref-item-separator
  409. ----
  410. .. _class_Vector3_method_inverse:
  411. .. rst-class:: classref-method
  412. :ref:`Vector3<class_Vector3>` **inverse** **(** **)** |const|
  413. Returns the inverse of the vector. This is the same as ``Vector3(1.0 / v.x, 1.0 / v.y, 1.0 / v.z)``.
  414. .. rst-class:: classref-item-separator
  415. ----
  416. .. _class_Vector3_method_is_equal_approx:
  417. .. rst-class:: classref-method
  418. :ref:`bool<class_bool>` **is_equal_approx** **(** :ref:`Vector3<class_Vector3>` to **)** |const|
  419. Returns ``true`` if this vector and ``to`` are approximately equal, by running :ref:`@GlobalScope.is_equal_approx<class_@GlobalScope_method_is_equal_approx>` on each component.
  420. .. rst-class:: classref-item-separator
  421. ----
  422. .. _class_Vector3_method_is_finite:
  423. .. rst-class:: classref-method
  424. :ref:`bool<class_bool>` **is_finite** **(** **)** |const|
  425. Returns ``true`` if this vector is finite, by calling :ref:`@GlobalScope.is_finite<class_@GlobalScope_method_is_finite>` on each component.
  426. .. rst-class:: classref-item-separator
  427. ----
  428. .. _class_Vector3_method_is_normalized:
  429. .. rst-class:: classref-method
  430. :ref:`bool<class_bool>` **is_normalized** **(** **)** |const|
  431. Returns ``true`` if the vector is normalized, i.e. its length is approximately equal to 1.
  432. .. rst-class:: classref-item-separator
  433. ----
  434. .. _class_Vector3_method_is_zero_approx:
  435. .. rst-class:: classref-method
  436. :ref:`bool<class_bool>` **is_zero_approx** **(** **)** |const|
  437. Returns ``true`` if this vector's values are approximately zero, by running :ref:`@GlobalScope.is_zero_approx<class_@GlobalScope_method_is_zero_approx>` on each component.
  438. This method is faster than using :ref:`is_equal_approx<class_Vector3_method_is_equal_approx>` with one value as a zero vector.
  439. .. rst-class:: classref-item-separator
  440. ----
  441. .. _class_Vector3_method_length:
  442. .. rst-class:: classref-method
  443. :ref:`float<class_float>` **length** **(** **)** |const|
  444. Returns the length (magnitude) of this vector.
  445. .. rst-class:: classref-item-separator
  446. ----
  447. .. _class_Vector3_method_length_squared:
  448. .. rst-class:: classref-method
  449. :ref:`float<class_float>` **length_squared** **(** **)** |const|
  450. Returns the squared length (squared magnitude) of this vector.
  451. This method runs faster than :ref:`length<class_Vector3_method_length>`, so prefer it if you need to compare vectors or need the squared distance for some formula.
  452. .. rst-class:: classref-item-separator
  453. ----
  454. .. _class_Vector3_method_lerp:
  455. .. rst-class:: classref-method
  456. :ref:`Vector3<class_Vector3>` **lerp** **(** :ref:`Vector3<class_Vector3>` to, :ref:`float<class_float>` weight **)** |const|
  457. Returns the result of the linear interpolation between this vector and ``to`` by amount ``weight``. ``weight`` is on the range of ``0.0`` to ``1.0``, representing the amount of interpolation.
  458. .. rst-class:: classref-item-separator
  459. ----
  460. .. _class_Vector3_method_limit_length:
  461. .. rst-class:: classref-method
  462. :ref:`Vector3<class_Vector3>` **limit_length** **(** :ref:`float<class_float>` length=1.0 **)** |const|
  463. Returns the vector with a maximum length by limiting its length to ``length``.
  464. .. rst-class:: classref-item-separator
  465. ----
  466. .. _class_Vector3_method_max_axis_index:
  467. .. rst-class:: classref-method
  468. :ref:`int<class_int>` **max_axis_index** **(** **)** |const|
  469. Returns the axis of the vector's highest value. See ``AXIS_*`` constants. If all components are equal, this method returns :ref:`AXIS_X<class_Vector3_constant_AXIS_X>`.
  470. .. rst-class:: classref-item-separator
  471. ----
  472. .. _class_Vector3_method_min_axis_index:
  473. .. rst-class:: classref-method
  474. :ref:`int<class_int>` **min_axis_index** **(** **)** |const|
  475. Returns the axis of the vector's lowest value. See ``AXIS_*`` constants. If all components are equal, this method returns :ref:`AXIS_Z<class_Vector3_constant_AXIS_Z>`.
  476. .. rst-class:: classref-item-separator
  477. ----
  478. .. _class_Vector3_method_move_toward:
  479. .. rst-class:: classref-method
  480. :ref:`Vector3<class_Vector3>` **move_toward** **(** :ref:`Vector3<class_Vector3>` to, :ref:`float<class_float>` delta **)** |const|
  481. Returns a new vector moved toward ``to`` by the fixed ``delta`` amount. Will not go past the final value.
  482. .. rst-class:: classref-item-separator
  483. ----
  484. .. _class_Vector3_method_normalized:
  485. .. rst-class:: classref-method
  486. :ref:`Vector3<class_Vector3>` **normalized** **(** **)** |const|
  487. Returns the result of scaling the vector to unit length. Equivalent to ``v / v.length()``. See also :ref:`is_normalized<class_Vector3_method_is_normalized>`.
  488. \ **Note:** This function may return incorrect values if the input vector length is near zero.
  489. .. rst-class:: classref-item-separator
  490. ----
  491. .. _class_Vector3_method_octahedron_decode:
  492. .. rst-class:: classref-method
  493. :ref:`Vector3<class_Vector3>` **octahedron_decode** **(** :ref:`Vector2<class_Vector2>` uv **)** |static|
  494. Returns the **Vector3** from an octahedral-compressed form created using :ref:`octahedron_encode<class_Vector3_method_octahedron_encode>` (stored as a :ref:`Vector2<class_Vector2>`).
  495. .. rst-class:: classref-item-separator
  496. ----
  497. .. _class_Vector3_method_octahedron_encode:
  498. .. rst-class:: classref-method
  499. :ref:`Vector2<class_Vector2>` **octahedron_encode** **(** **)** |const|
  500. Returns the octahedral-encoded (oct32) form of this **Vector3** as a :ref:`Vector2<class_Vector2>`. Since a :ref:`Vector2<class_Vector2>` occupies 1/3 less memory compared to **Vector3**, this form of compression can be used to pass greater amounts of :ref:`normalized<class_Vector3_method_normalized>` **Vector3**\ s without increasing storage or memory requirements. See also :ref:`octahedron_decode<class_Vector3_method_octahedron_decode>`.
  501. \ **Note:** :ref:`octahedron_encode<class_Vector3_method_octahedron_encode>` can only be used for :ref:`normalized<class_Vector3_method_normalized>` vectors. :ref:`octahedron_encode<class_Vector3_method_octahedron_encode>` does *not* check whether this **Vector3** is normalized, and will return a value that does not decompress to the original value if the **Vector3** is not normalized.
  502. \ **Note:** Octahedral compression is *lossy*, although visual differences are rarely perceptible in real world scenarios.
  503. .. rst-class:: classref-item-separator
  504. ----
  505. .. _class_Vector3_method_outer:
  506. .. rst-class:: classref-method
  507. :ref:`Basis<class_Basis>` **outer** **(** :ref:`Vector3<class_Vector3>` with **)** |const|
  508. Returns the outer product with ``with``.
  509. .. rst-class:: classref-item-separator
  510. ----
  511. .. _class_Vector3_method_posmod:
  512. .. rst-class:: classref-method
  513. :ref:`Vector3<class_Vector3>` **posmod** **(** :ref:`float<class_float>` mod **)** |const|
  514. Returns a vector composed of the :ref:`@GlobalScope.fposmod<class_@GlobalScope_method_fposmod>` of this vector's components and ``mod``.
  515. .. rst-class:: classref-item-separator
  516. ----
  517. .. _class_Vector3_method_posmodv:
  518. .. rst-class:: classref-method
  519. :ref:`Vector3<class_Vector3>` **posmodv** **(** :ref:`Vector3<class_Vector3>` modv **)** |const|
  520. Returns a vector composed of the :ref:`@GlobalScope.fposmod<class_@GlobalScope_method_fposmod>` of this vector's components and ``modv``'s components.
  521. .. rst-class:: classref-item-separator
  522. ----
  523. .. _class_Vector3_method_project:
  524. .. rst-class:: classref-method
  525. :ref:`Vector3<class_Vector3>` **project** **(** :ref:`Vector3<class_Vector3>` b **)** |const|
  526. Returns the result of projecting the vector onto the given vector ``b``.
  527. .. rst-class:: classref-item-separator
  528. ----
  529. .. _class_Vector3_method_reflect:
  530. .. rst-class:: classref-method
  531. :ref:`Vector3<class_Vector3>` **reflect** **(** :ref:`Vector3<class_Vector3>` n **)** |const|
  532. Returns the result of reflecting the vector from a plane defined by the given normal ``n``.
  533. .. rst-class:: classref-item-separator
  534. ----
  535. .. _class_Vector3_method_rotated:
  536. .. rst-class:: classref-method
  537. :ref:`Vector3<class_Vector3>` **rotated** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |const|
  538. Returns the result of rotating this vector around a given axis by ``angle`` (in radians). The axis must be a normalized vector. See also :ref:`@GlobalScope.deg_to_rad<class_@GlobalScope_method_deg_to_rad>`.
  539. .. rst-class:: classref-item-separator
  540. ----
  541. .. _class_Vector3_method_round:
  542. .. rst-class:: classref-method
  543. :ref:`Vector3<class_Vector3>` **round** **(** **)** |const|
  544. Returns a new vector with all components rounded to the nearest integer, with halfway cases rounded away from zero.
  545. .. rst-class:: classref-item-separator
  546. ----
  547. .. _class_Vector3_method_sign:
  548. .. rst-class:: classref-method
  549. :ref:`Vector3<class_Vector3>` **sign** **(** **)** |const|
  550. Returns a new vector with each component set to ``1.0`` if it's positive, ``-1.0`` if it's negative, and ``0.0`` if it's zero. The result is identical to calling :ref:`@GlobalScope.sign<class_@GlobalScope_method_sign>` on each component.
  551. .. rst-class:: classref-item-separator
  552. ----
  553. .. _class_Vector3_method_signed_angle_to:
  554. .. rst-class:: classref-method
  555. :ref:`float<class_float>` **signed_angle_to** **(** :ref:`Vector3<class_Vector3>` to, :ref:`Vector3<class_Vector3>` axis **)** |const|
  556. Returns the signed angle to the given vector, in radians. The sign of the angle is positive in a counter-clockwise direction and negative in a clockwise direction when viewed from the side specified by the ``axis``.
  557. .. rst-class:: classref-item-separator
  558. ----
  559. .. _class_Vector3_method_slerp:
  560. .. rst-class:: classref-method
  561. :ref:`Vector3<class_Vector3>` **slerp** **(** :ref:`Vector3<class_Vector3>` to, :ref:`float<class_float>` weight **)** |const|
  562. Returns the result of spherical linear interpolation between this vector and ``to``, by amount ``weight``. ``weight`` is on the range of 0.0 to 1.0, representing the amount of interpolation.
  563. This method also handles interpolating the lengths if the input vectors have different lengths. For the special case of one or both input vectors having zero length, this method behaves like :ref:`lerp<class_Vector3_method_lerp>`.
  564. .. rst-class:: classref-item-separator
  565. ----
  566. .. _class_Vector3_method_slide:
  567. .. rst-class:: classref-method
  568. :ref:`Vector3<class_Vector3>` **slide** **(** :ref:`Vector3<class_Vector3>` n **)** |const|
  569. Returns a new vector slid along a plane defined by the given normal.
  570. .. rst-class:: classref-item-separator
  571. ----
  572. .. _class_Vector3_method_snapped:
  573. .. rst-class:: classref-method
  574. :ref:`Vector3<class_Vector3>` **snapped** **(** :ref:`Vector3<class_Vector3>` step **)** |const|
  575. Returns a new vector with each component snapped to the nearest multiple of the corresponding component in ``step``. This can also be used to round the components to an arbitrary number of decimals.
  576. .. rst-class:: classref-section-separator
  577. ----
  578. .. rst-class:: classref-descriptions-group
  579. Operator Descriptions
  580. ---------------------
  581. .. _class_Vector3_operator_neq_Vector3:
  582. .. rst-class:: classref-operator
  583. :ref:`bool<class_bool>` **operator !=** **(** :ref:`Vector3<class_Vector3>` right **)**
  584. Returns ``true`` if the vectors are not equal.
  585. \ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx<class_Vector3_method_is_equal_approx>` instead, which is more reliable.
  586. \ **Note:** Vectors with :ref:`@GDScript.NAN<class_@GDScript_constant_NAN>` elements don't behave the same as other vectors. Therefore, the results from this operator may not be accurate if NaNs are included.
  587. .. rst-class:: classref-item-separator
  588. ----
  589. .. _class_Vector3_operator_mul_Basis:
  590. .. rst-class:: classref-operator
  591. :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`Basis<class_Basis>` right **)**
  592. Inversely transforms (multiplies) the **Vector3** by the given :ref:`Basis<class_Basis>` matrix, under the assumption that the basis is orthonormal (i.e. rotation/reflection is fine, scaling/skew is not).
  593. \ ``vector * basis`` is equivalent to ``basis.transposed() * vector``. See :ref:`Basis.transposed<class_Basis_method_transposed>`.
  594. For transforming by inverse of a non-orthonormal basis (e.g. with scaling) ``basis.inverse() * vector`` can be used instead. See :ref:`Basis.inverse<class_Basis_method_inverse>`.
  595. .. rst-class:: classref-item-separator
  596. ----
  597. .. _class_Vector3_operator_mul_Quaternion:
  598. .. rst-class:: classref-operator
  599. :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`Quaternion<class_Quaternion>` right **)**
  600. Inversely transforms (multiplies) the **Vector3** by the given :ref:`Quaternion<class_Quaternion>`.
  601. \ ``vector * quaternion`` is equivalent to ``quaternion.inverse() * vector``. See :ref:`Quaternion.inverse<class_Quaternion_method_inverse>`.
  602. .. rst-class:: classref-item-separator
  603. ----
  604. .. _class_Vector3_operator_mul_Transform3D:
  605. .. rst-class:: classref-operator
  606. :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`Transform3D<class_Transform3D>` right **)**
  607. Inversely transforms (multiplies) the **Vector3** by the given :ref:`Transform3D<class_Transform3D>` transformation matrix, under the assumption that the transformation basis is orthonormal (i.e. rotation/reflection is fine, scaling/skew is not).
  608. \ ``vector * transform`` is equivalent to ``transform.inverse() * vector``. See :ref:`Transform3D.inverse<class_Transform3D_method_inverse>`.
  609. For transforming by inverse of an affine transformation (e.g. with scaling) ``transform.affine_inverse() * vector`` can be used instead. See :ref:`Transform3D.affine_inverse<class_Transform3D_method_affine_inverse>`.
  610. .. rst-class:: classref-item-separator
  611. ----
  612. .. _class_Vector3_operator_mul_Vector3:
  613. .. rst-class:: classref-operator
  614. :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`Vector3<class_Vector3>` right **)**
  615. Multiplies each component of the **Vector3** by the components of the given **Vector3**.
  616. ::
  617. print(Vector3(10, 20, 30) * Vector3(3, 4, 5)) # Prints "(30, 80, 150)"
  618. .. rst-class:: classref-item-separator
  619. ----
  620. .. _class_Vector3_operator_mul_float:
  621. .. rst-class:: classref-operator
  622. :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`float<class_float>` right **)**
  623. Multiplies each component of the **Vector3** by the given :ref:`float<class_float>`.
  624. .. rst-class:: classref-item-separator
  625. ----
  626. .. _class_Vector3_operator_mul_int:
  627. .. rst-class:: classref-operator
  628. :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`int<class_int>` right **)**
  629. Multiplies each component of the **Vector3** by the given :ref:`int<class_int>`.
  630. .. rst-class:: classref-item-separator
  631. ----
  632. .. _class_Vector3_operator_sum_Vector3:
  633. .. rst-class:: classref-operator
  634. :ref:`Vector3<class_Vector3>` **operator +** **(** :ref:`Vector3<class_Vector3>` right **)**
  635. Adds each component of the **Vector3** by the components of the given **Vector3**.
  636. ::
  637. print(Vector3(10, 20, 30) + Vector3(3, 4, 5)) # Prints "(13, 24, 35)"
  638. .. rst-class:: classref-item-separator
  639. ----
  640. .. _class_Vector3_operator_dif_Vector3:
  641. .. rst-class:: classref-operator
  642. :ref:`Vector3<class_Vector3>` **operator -** **(** :ref:`Vector3<class_Vector3>` right **)**
  643. Subtracts each component of the **Vector3** by the components of the given **Vector3**.
  644. ::
  645. print(Vector3(10, 20, 30) - Vector3(3, 4, 5)) # Prints "(7, 16, 25)"
  646. .. rst-class:: classref-item-separator
  647. ----
  648. .. _class_Vector3_operator_div_Vector3:
  649. .. rst-class:: classref-operator
  650. :ref:`Vector3<class_Vector3>` **operator /** **(** :ref:`Vector3<class_Vector3>` right **)**
  651. Divides each component of the **Vector3** by the components of the given **Vector3**.
  652. ::
  653. print(Vector3(10, 20, 30) / Vector3(2, 5, 3)) # Prints "(5, 4, 10)"
  654. .. rst-class:: classref-item-separator
  655. ----
  656. .. _class_Vector3_operator_div_float:
  657. .. rst-class:: classref-operator
  658. :ref:`Vector3<class_Vector3>` **operator /** **(** :ref:`float<class_float>` right **)**
  659. Divides each component of the **Vector3** by the given :ref:`float<class_float>`.
  660. .. rst-class:: classref-item-separator
  661. ----
  662. .. _class_Vector3_operator_div_int:
  663. .. rst-class:: classref-operator
  664. :ref:`Vector3<class_Vector3>` **operator /** **(** :ref:`int<class_int>` right **)**
  665. Divides each component of the **Vector3** by the given :ref:`int<class_int>`.
  666. .. rst-class:: classref-item-separator
  667. ----
  668. .. _class_Vector3_operator_lt_Vector3:
  669. .. rst-class:: classref-operator
  670. :ref:`bool<class_bool>` **operator <** **(** :ref:`Vector3<class_Vector3>` right **)**
  671. Compares two **Vector3** vectors by first checking if the X value of the left vector is less than the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
  672. \ **Note:** Vectors with :ref:`@GDScript.NAN<class_@GDScript_constant_NAN>` elements don't behave the same as other vectors. Therefore, the results from this operator may not be accurate if NaNs are included.
  673. .. rst-class:: classref-item-separator
  674. ----
  675. .. _class_Vector3_operator_lte_Vector3:
  676. .. rst-class:: classref-operator
  677. :ref:`bool<class_bool>` **operator <=** **(** :ref:`Vector3<class_Vector3>` right **)**
  678. Compares two **Vector3** vectors by first checking if the X value of the left vector is less than or equal to the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
  679. \ **Note:** Vectors with :ref:`@GDScript.NAN<class_@GDScript_constant_NAN>` elements don't behave the same as other vectors. Therefore, the results from this operator may not be accurate if NaNs are included.
  680. .. rst-class:: classref-item-separator
  681. ----
  682. .. _class_Vector3_operator_eq_Vector3:
  683. .. rst-class:: classref-operator
  684. :ref:`bool<class_bool>` **operator ==** **(** :ref:`Vector3<class_Vector3>` right **)**
  685. Returns ``true`` if the vectors are exactly equal.
  686. \ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx<class_Vector3_method_is_equal_approx>` instead, which is more reliable.
  687. \ **Note:** Vectors with :ref:`@GDScript.NAN<class_@GDScript_constant_NAN>` elements don't behave the same as other vectors. Therefore, the results from this operator may not be accurate if NaNs are included.
  688. .. rst-class:: classref-item-separator
  689. ----
  690. .. _class_Vector3_operator_gt_Vector3:
  691. .. rst-class:: classref-operator
  692. :ref:`bool<class_bool>` **operator >** **(** :ref:`Vector3<class_Vector3>` right **)**
  693. Compares two **Vector3** vectors by first checking if the X value of the left vector is greater than the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
  694. \ **Note:** Vectors with :ref:`@GDScript.NAN<class_@GDScript_constant_NAN>` elements don't behave the same as other vectors. Therefore, the results from this operator may not be accurate if NaNs are included.
  695. .. rst-class:: classref-item-separator
  696. ----
  697. .. _class_Vector3_operator_gte_Vector3:
  698. .. rst-class:: classref-operator
  699. :ref:`bool<class_bool>` **operator >=** **(** :ref:`Vector3<class_Vector3>` right **)**
  700. Compares two **Vector3** vectors by first checking if the X value of the left vector is greater than or equal to the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
  701. \ **Note:** Vectors with :ref:`@GDScript.NAN<class_@GDScript_constant_NAN>` elements don't behave the same as other vectors. Therefore, the results from this operator may not be accurate if NaNs are included.
  702. .. rst-class:: classref-item-separator
  703. ----
  704. .. _class_Vector3_operator_idx_int:
  705. .. rst-class:: classref-operator
  706. :ref:`float<class_float>` **operator []** **(** :ref:`int<class_int>` index **)**
  707. Access vector components using their ``index``. ``v[0]`` is equivalent to ``v.x``, ``v[1]`` is equivalent to ``v.y``, and ``v[2]`` is equivalent to ``v.z``.
  708. .. rst-class:: classref-item-separator
  709. ----
  710. .. _class_Vector3_operator_unplus:
  711. .. rst-class:: classref-operator
  712. :ref:`Vector3<class_Vector3>` **operator unary+** **(** **)**
  713. Returns the same value as if the ``+`` was not there. Unary ``+`` does nothing, but sometimes it can make your code more readable.
  714. .. rst-class:: classref-item-separator
  715. ----
  716. .. _class_Vector3_operator_unminus:
  717. .. rst-class:: classref-operator
  718. :ref:`Vector3<class_Vector3>` **operator unary-** **(** **)**
  719. Returns the negative value of the **Vector3**. This is the same as writing ``Vector3(-v.x, -v.y, -v.z)``. This operation flips the direction of the vector while keeping the same magnitude. With floats, the number zero can be either positive or negative.
  720. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  721. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  722. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  723. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  724. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  725. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  726. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`