class_tilemap.rst 69 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/TileMap.xml.
  6. .. _class_TileMap:
  7. TileMap
  8. =======
  9. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. Node for 2D tile-based maps.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. Node for 2D tile-based maps. Tilemaps use a :ref:`TileSet<class_TileSet>` which contain a list of tiles which are used to create grid-based maps. A TileMap may have several layers, layouting tiles on top of each other.
  15. For performance reasons, all TileMap updates are batched at the end of a frame. Notably, this means that scene tiles from a :ref:`TileSetScenesCollectionSource<class_TileSetScenesCollectionSource>` may be initialized after their parent.
  16. To force an update earlier on, call :ref:`update_internals<class_TileMap_method_update_internals>`.
  17. .. rst-class:: classref-introduction-group
  18. Tutorials
  19. ---------
  20. - :doc:`Using Tilemaps <../tutorials/2d/using_tilemaps>`
  21. - `2D Platformer Demo <https://godotengine.org/asset-library/asset/120>`__
  22. - `2D Isometric Demo <https://godotengine.org/asset-library/asset/112>`__
  23. - `2D Hexagonal Demo <https://godotengine.org/asset-library/asset/111>`__
  24. - `2D Navigation Astar Demo <https://godotengine.org/asset-library/asset/519>`__
  25. - `2D Role Playing Game Demo <https://godotengine.org/asset-library/asset/520>`__
  26. - `2D Kinematic Character Demo <https://godotengine.org/asset-library/asset/113>`__
  27. .. rst-class:: classref-reftable-group
  28. Properties
  29. ----------
  30. .. table::
  31. :widths: auto
  32. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  33. | :ref:`bool<class_bool>` | :ref:`collision_animatable<class_TileMap_property_collision_animatable>` | ``false`` |
  34. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  35. | :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` | :ref:`collision_visibility_mode<class_TileMap_property_collision_visibility_mode>` | ``0`` |
  36. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  37. | :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` | :ref:`navigation_visibility_mode<class_TileMap_property_navigation_visibility_mode>` | ``0`` |
  38. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  39. | :ref:`int<class_int>` | :ref:`rendering_quadrant_size<class_TileMap_property_rendering_quadrant_size>` | ``16`` |
  40. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  41. | :ref:`TileSet<class_TileSet>` | :ref:`tile_set<class_TileMap_property_tile_set>` | |
  42. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  43. .. rst-class:: classref-reftable-group
  44. Methods
  45. -------
  46. .. table::
  47. :widths: auto
  48. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | void | :ref:`_tile_data_runtime_update<class_TileMap_private_method__tile_data_runtime_update>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`TileData<class_TileData>` tile_data **)** |virtual| |
  50. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | :ref:`bool<class_bool>` | :ref:`_use_tile_data_runtime_update<class_TileMap_private_method__use_tile_data_runtime_update>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |virtual| |
  52. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | void | :ref:`add_layer<class_TileMap_method_add_layer>` **(** :ref:`int<class_int>` to_position **)** |
  54. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | void | :ref:`clear<class_TileMap_method_clear>` **(** **)** |
  56. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | void | :ref:`clear_layer<class_TileMap_method_clear_layer>` **(** :ref:`int<class_int>` layer **)** |
  58. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | void | :ref:`erase_cell<class_TileMap_method_erase_cell>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |
  60. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | void | :ref:`fix_invalid_tiles<class_TileMap_method_fix_invalid_tiles>` **(** **)** |
  62. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | void | :ref:`force_update<class_TileMap_method_force_update>` **(** :ref:`int<class_int>` layer=-1 **)** |
  64. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | :ref:`int<class_int>` | :ref:`get_cell_alternative_tile<class_TileMap_method_get_cell_alternative_tile>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  66. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_cell_atlas_coords<class_TileMap_method_get_cell_atlas_coords>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  68. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | :ref:`int<class_int>` | :ref:`get_cell_source_id<class_TileMap_method_get_cell_source_id>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  70. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | :ref:`TileData<class_TileData>` | :ref:`get_cell_tile_data<class_TileMap_method_get_cell_tile_data>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  72. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_coords_for_body_rid<class_TileMap_method_get_coords_for_body_rid>` **(** :ref:`RID<class_RID>` body **)** |
  74. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | :ref:`int<class_int>` | :ref:`get_layer_for_body_rid<class_TileMap_method_get_layer_for_body_rid>` **(** :ref:`RID<class_RID>` body **)** |
  76. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. | :ref:`Color<class_Color>` | :ref:`get_layer_modulate<class_TileMap_method_get_layer_modulate>` **(** :ref:`int<class_int>` layer **)** |const| |
  78. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  79. | :ref:`String<class_String>` | :ref:`get_layer_name<class_TileMap_method_get_layer_name>` **(** :ref:`int<class_int>` layer **)** |const| |
  80. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  81. | :ref:`RID<class_RID>` | :ref:`get_layer_navigation_map<class_TileMap_method_get_layer_navigation_map>` **(** :ref:`int<class_int>` layer **)** |const| |
  82. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  83. | :ref:`int<class_int>` | :ref:`get_layer_y_sort_origin<class_TileMap_method_get_layer_y_sort_origin>` **(** :ref:`int<class_int>` layer **)** |const| |
  84. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  85. | :ref:`int<class_int>` | :ref:`get_layer_z_index<class_TileMap_method_get_layer_z_index>` **(** :ref:`int<class_int>` layer **)** |const| |
  86. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  87. | :ref:`int<class_int>` | :ref:`get_layers_count<class_TileMap_method_get_layers_count>` **(** **)** |const| |
  88. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  89. | :ref:`RID<class_RID>` | :ref:`get_navigation_map<class_TileMap_method_get_navigation_map>` **(** :ref:`int<class_int>` layer **)** |const| |
  90. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  91. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_neighbor_cell<class_TileMap_method_get_neighbor_cell>` **(** :ref:`Vector2i<class_Vector2i>` coords, :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` neighbor **)** |const| |
  92. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  93. | :ref:`TileMapPattern<class_TileMapPattern>` | :ref:`get_pattern<class_TileMap_method_get_pattern>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` coords_array **)** |
  94. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  95. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_surrounding_cells<class_TileMap_method_get_surrounding_cells>` **(** :ref:`Vector2i<class_Vector2i>` coords **)** |
  96. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  97. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_used_cells<class_TileMap_method_get_used_cells>` **(** :ref:`int<class_int>` layer **)** |const| |
  98. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  99. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_used_cells_by_id<class_TileMap_method_get_used_cells_by_id>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=-1 **)** |const| |
  100. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  101. | :ref:`Rect2i<class_Rect2i>` | :ref:`get_used_rect<class_TileMap_method_get_used_rect>` **(** **)** |const| |
  102. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  103. | :ref:`bool<class_bool>` | :ref:`is_layer_enabled<class_TileMap_method_is_layer_enabled>` **(** :ref:`int<class_int>` layer **)** |const| |
  104. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  105. | :ref:`bool<class_bool>` | :ref:`is_layer_navigation_enabled<class_TileMap_method_is_layer_navigation_enabled>` **(** :ref:`int<class_int>` layer **)** |const| |
  106. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  107. | :ref:`bool<class_bool>` | :ref:`is_layer_y_sort_enabled<class_TileMap_method_is_layer_y_sort_enabled>` **(** :ref:`int<class_int>` layer **)** |const| |
  108. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  109. | :ref:`Vector2i<class_Vector2i>` | :ref:`local_to_map<class_TileMap_method_local_to_map>` **(** :ref:`Vector2<class_Vector2>` local_position **)** |const| |
  110. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  111. | :ref:`Vector2i<class_Vector2i>` | :ref:`map_pattern<class_TileMap_method_map_pattern>` **(** :ref:`Vector2i<class_Vector2i>` position_in_tilemap, :ref:`Vector2i<class_Vector2i>` coords_in_pattern, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)** |
  112. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  113. | :ref:`Vector2<class_Vector2>` | :ref:`map_to_local<class_TileMap_method_map_to_local>` **(** :ref:`Vector2i<class_Vector2i>` map_position **)** |const| |
  114. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  115. | void | :ref:`move_layer<class_TileMap_method_move_layer>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` to_position **)** |
  116. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  117. | void | :ref:`notify_runtime_tile_data_update<class_TileMap_method_notify_runtime_tile_data_update>` **(** :ref:`int<class_int>` layer=-1 **)** |
  118. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  119. | void | :ref:`remove_layer<class_TileMap_method_remove_layer>` **(** :ref:`int<class_int>` layer **)** |
  120. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  121. | void | :ref:`set_cell<class_TileMap_method_set_cell>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=0 **)** |
  122. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  123. | void | :ref:`set_cells_terrain_connect<class_TileMap_method_set_cells_terrain_connect>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` cells, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)** |
  124. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  125. | void | :ref:`set_cells_terrain_path<class_TileMap_method_set_cells_terrain_path>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` path, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)** |
  126. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  127. | void | :ref:`set_layer_enabled<class_TileMap_method_set_layer_enabled>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)** |
  128. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  129. | void | :ref:`set_layer_modulate<class_TileMap_method_set_layer_modulate>` **(** :ref:`int<class_int>` layer, :ref:`Color<class_Color>` modulate **)** |
  130. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  131. | void | :ref:`set_layer_name<class_TileMap_method_set_layer_name>` **(** :ref:`int<class_int>` layer, :ref:`String<class_String>` name **)** |
  132. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  133. | void | :ref:`set_layer_navigation_enabled<class_TileMap_method_set_layer_navigation_enabled>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)** |
  134. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  135. | void | :ref:`set_layer_navigation_map<class_TileMap_method_set_layer_navigation_map>` **(** :ref:`int<class_int>` layer, :ref:`RID<class_RID>` map **)** |
  136. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  137. | void | :ref:`set_layer_y_sort_enabled<class_TileMap_method_set_layer_y_sort_enabled>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` y_sort_enabled **)** |
  138. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  139. | void | :ref:`set_layer_y_sort_origin<class_TileMap_method_set_layer_y_sort_origin>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` y_sort_origin **)** |
  140. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  141. | void | :ref:`set_layer_z_index<class_TileMap_method_set_layer_z_index>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` z_index **)** |
  142. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  143. | void | :ref:`set_navigation_map<class_TileMap_method_set_navigation_map>` **(** :ref:`int<class_int>` layer, :ref:`RID<class_RID>` map **)** |
  144. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  145. | void | :ref:`set_pattern<class_TileMap_method_set_pattern>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` position, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)** |
  146. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  147. | void | :ref:`update_internals<class_TileMap_method_update_internals>` **(** **)** |
  148. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  149. .. rst-class:: classref-section-separator
  150. ----
  151. .. rst-class:: classref-descriptions-group
  152. Signals
  153. -------
  154. .. _class_TileMap_signal_changed:
  155. .. rst-class:: classref-signal
  156. **changed** **(** **)**
  157. Emitted when the :ref:`TileSet<class_TileSet>` of this TileMap changes.
  158. .. rst-class:: classref-section-separator
  159. ----
  160. .. rst-class:: classref-descriptions-group
  161. Enumerations
  162. ------------
  163. .. _enum_TileMap_VisibilityMode:
  164. .. rst-class:: classref-enumeration
  165. enum **VisibilityMode**:
  166. .. _class_TileMap_constant_VISIBILITY_MODE_DEFAULT:
  167. .. rst-class:: classref-enumeration-constant
  168. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_DEFAULT** = ``0``
  169. Use the debug settings to determine visibility.
  170. .. _class_TileMap_constant_VISIBILITY_MODE_FORCE_HIDE:
  171. .. rst-class:: classref-enumeration-constant
  172. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_FORCE_HIDE** = ``2``
  173. Always hide.
  174. .. _class_TileMap_constant_VISIBILITY_MODE_FORCE_SHOW:
  175. .. rst-class:: classref-enumeration-constant
  176. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_FORCE_SHOW** = ``1``
  177. Always show.
  178. .. rst-class:: classref-section-separator
  179. ----
  180. .. rst-class:: classref-descriptions-group
  181. Property Descriptions
  182. ---------------------
  183. .. _class_TileMap_property_collision_animatable:
  184. .. rst-class:: classref-property
  185. :ref:`bool<class_bool>` **collision_animatable** = ``false``
  186. .. rst-class:: classref-property-setget
  187. - void **set_collision_animatable** **(** :ref:`bool<class_bool>` value **)**
  188. - :ref:`bool<class_bool>` **is_collision_animatable** **(** **)**
  189. If enabled, the TileMap will see its collisions synced to the physics tick and change its collision type from static to kinematic. This is required to create TileMap-based moving platform.
  190. \ **Note:** Enabling :ref:`collision_animatable<class_TileMap_property_collision_animatable>` may have a small performance impact, only do it if the TileMap is moving and has colliding tiles.
  191. .. rst-class:: classref-item-separator
  192. ----
  193. .. _class_TileMap_property_collision_visibility_mode:
  194. .. rst-class:: classref-property
  195. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **collision_visibility_mode** = ``0``
  196. .. rst-class:: classref-property-setget
  197. - void **set_collision_visibility_mode** **(** :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` value **)**
  198. - :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **get_collision_visibility_mode** **(** **)**
  199. Show or hide the TileMap's collision shapes. If set to :ref:`VISIBILITY_MODE_DEFAULT<class_TileMap_constant_VISIBILITY_MODE_DEFAULT>`, this depends on the show collision debug settings.
  200. .. rst-class:: classref-item-separator
  201. ----
  202. .. _class_TileMap_property_navigation_visibility_mode:
  203. .. rst-class:: classref-property
  204. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **navigation_visibility_mode** = ``0``
  205. .. rst-class:: classref-property-setget
  206. - void **set_navigation_visibility_mode** **(** :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` value **)**
  207. - :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **get_navigation_visibility_mode** **(** **)**
  208. Show or hide the TileMap's navigation meshes. If set to :ref:`VISIBILITY_MODE_DEFAULT<class_TileMap_constant_VISIBILITY_MODE_DEFAULT>`, this depends on the show navigation debug settings.
  209. .. rst-class:: classref-item-separator
  210. ----
  211. .. _class_TileMap_property_rendering_quadrant_size:
  212. .. rst-class:: classref-property
  213. :ref:`int<class_int>` **rendering_quadrant_size** = ``16``
  214. .. rst-class:: classref-property-setget
  215. - void **set_rendering_quadrant_size** **(** :ref:`int<class_int>` value **)**
  216. - :ref:`int<class_int>` **get_rendering_quadrant_size** **(** **)**
  217. The TileMap's quadrant size. A quadrant is a group of tiles to be drawn together on a single canvas item, for optimization purposes. :ref:`rendering_quadrant_size<class_TileMap_property_rendering_quadrant_size>` defines the length of a square's side, in the map's coordinate system, that forms the quadrant. Thus, the default quandrant size groups together ``16 * 16 = 256`` tiles.
  218. The quadrant size does not apply on Y-sorted layers, as tiles are be grouped by Y position instead in that case.
  219. \ **Note:** As quadrants are created according to the map's coordinate system, the quadrant's "square shape" might not look like square in the TileMap's local coordinate system.
  220. .. rst-class:: classref-item-separator
  221. ----
  222. .. _class_TileMap_property_tile_set:
  223. .. rst-class:: classref-property
  224. :ref:`TileSet<class_TileSet>` **tile_set**
  225. .. rst-class:: classref-property-setget
  226. - void **set_tileset** **(** :ref:`TileSet<class_TileSet>` value **)**
  227. - :ref:`TileSet<class_TileSet>` **get_tileset** **(** **)**
  228. The assigned :ref:`TileSet<class_TileSet>`.
  229. .. rst-class:: classref-section-separator
  230. ----
  231. .. rst-class:: classref-descriptions-group
  232. Method Descriptions
  233. -------------------
  234. .. _class_TileMap_private_method__tile_data_runtime_update:
  235. .. rst-class:: classref-method
  236. void **_tile_data_runtime_update** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`TileData<class_TileData>` tile_data **)** |virtual|
  237. Called with a TileData object about to be used internally by the TileMap, allowing its modification at runtime.
  238. This method is only called if :ref:`_use_tile_data_runtime_update<class_TileMap_private_method__use_tile_data_runtime_update>` is implemented and returns ``true`` for the given tile ``coords`` and ``layer``.
  239. \ **Warning:** The ``tile_data`` object's sub-resources are the same as the one in the TileSet. Modifying them might impact the whole TileSet. Instead, make sure to duplicate those resources.
  240. \ **Note:** If the properties of ``tile_data`` object should change over time, use :ref:`notify_runtime_tile_data_update<class_TileMap_method_notify_runtime_tile_data_update>` to notify the TileMap it needs an update.
  241. .. rst-class:: classref-item-separator
  242. ----
  243. .. _class_TileMap_private_method__use_tile_data_runtime_update:
  244. .. rst-class:: classref-method
  245. :ref:`bool<class_bool>` **_use_tile_data_runtime_update** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |virtual|
  246. Should return ``true`` if the tile at coordinates ``coords`` on layer ``layer`` requires a runtime update.
  247. \ **Warning:** Make sure this function only return ``true`` when needed. Any tile processed at runtime without a need for it will imply a significant performance penalty.
  248. \ **Note:** If the result of this function should changed, use :ref:`notify_runtime_tile_data_update<class_TileMap_method_notify_runtime_tile_data_update>` to notify the TileMap it needs an update.
  249. .. rst-class:: classref-item-separator
  250. ----
  251. .. _class_TileMap_method_add_layer:
  252. .. rst-class:: classref-method
  253. void **add_layer** **(** :ref:`int<class_int>` to_position **)**
  254. Adds a layer at the given position ``to_position`` in the array. If ``to_position`` is negative, the position is counted from the end, with ``-1`` adding the layer at the end of the array.
  255. .. rst-class:: classref-item-separator
  256. ----
  257. .. _class_TileMap_method_clear:
  258. .. rst-class:: classref-method
  259. void **clear** **(** **)**
  260. Clears all cells.
  261. .. rst-class:: classref-item-separator
  262. ----
  263. .. _class_TileMap_method_clear_layer:
  264. .. rst-class:: classref-method
  265. void **clear_layer** **(** :ref:`int<class_int>` layer **)**
  266. Clears all cells on the given layer.
  267. If ``layer`` is negative, the layers are accessed from the last one.
  268. .. rst-class:: classref-item-separator
  269. ----
  270. .. _class_TileMap_method_erase_cell:
  271. .. rst-class:: classref-method
  272. void **erase_cell** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)**
  273. Erases the cell on layer ``layer`` at coordinates ``coords``.
  274. If ``layer`` is negative, the layers are accessed from the last one.
  275. .. rst-class:: classref-item-separator
  276. ----
  277. .. _class_TileMap_method_fix_invalid_tiles:
  278. .. rst-class:: classref-method
  279. void **fix_invalid_tiles** **(** **)**
  280. Clears cells that do not exist in the tileset.
  281. .. rst-class:: classref-item-separator
  282. ----
  283. .. _class_TileMap_method_force_update:
  284. .. rst-class:: classref-method
  285. void **force_update** **(** :ref:`int<class_int>` layer=-1 **)**
  286. *Deprecated.* See :ref:`notify_runtime_tile_data_update<class_TileMap_method_notify_runtime_tile_data_update>` and :ref:`update_internals<class_TileMap_method_update_internals>`.
  287. .. rst-class:: classref-item-separator
  288. ----
  289. .. _class_TileMap_method_get_cell_alternative_tile:
  290. .. rst-class:: classref-method
  291. :ref:`int<class_int>` **get_cell_alternative_tile** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  292. Returns the tile alternative ID of the cell on layer ``layer`` at ``coords``. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  293. If ``layer`` is negative, the layers are accessed from the last one.
  294. .. rst-class:: classref-item-separator
  295. ----
  296. .. _class_TileMap_method_get_cell_atlas_coords:
  297. .. rst-class:: classref-method
  298. :ref:`Vector2i<class_Vector2i>` **get_cell_atlas_coords** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  299. Returns the tile atlas coordinates ID of the cell on layer ``layer`` at coordinates ``coords``. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  300. If ``layer`` is negative, the layers are accessed from the last one.
  301. .. rst-class:: classref-item-separator
  302. ----
  303. .. _class_TileMap_method_get_cell_source_id:
  304. .. rst-class:: classref-method
  305. :ref:`int<class_int>` **get_cell_source_id** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  306. Returns the tile source ID of the cell on layer ``layer`` at coordinates ``coords``. Returns ``-1`` if the cell does not exist.
  307. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  308. If ``layer`` is negative, the layers are accessed from the last one.
  309. .. rst-class:: classref-item-separator
  310. ----
  311. .. _class_TileMap_method_get_cell_tile_data:
  312. .. rst-class:: classref-method
  313. :ref:`TileData<class_TileData>` **get_cell_tile_data** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  314. Returns the :ref:`TileData<class_TileData>` object associated with the given cell, or ``null`` if the cell does not exist or is not a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`.
  315. If ``layer`` is negative, the layers are accessed from the last one.
  316. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  317. ::
  318. func get_clicked_tile_power():
  319. var clicked_cell = tile_map.local_to_map(tile_map.get_local_mouse_position())
  320. var data = tile_map.get_cell_tile_data(0, clicked_cell)
  321. if data:
  322. return data.get_custom_data("power")
  323. else:
  324. return 0
  325. .. rst-class:: classref-item-separator
  326. ----
  327. .. _class_TileMap_method_get_coords_for_body_rid:
  328. .. rst-class:: classref-method
  329. :ref:`Vector2i<class_Vector2i>` **get_coords_for_body_rid** **(** :ref:`RID<class_RID>` body **)**
  330. Returns the coordinates of the tile for given physics body RID. Such RID can be retrieved from :ref:`KinematicCollision2D.get_collider_rid<class_KinematicCollision2D_method_get_collider_rid>`, when colliding with a tile.
  331. .. rst-class:: classref-item-separator
  332. ----
  333. .. _class_TileMap_method_get_layer_for_body_rid:
  334. .. rst-class:: classref-method
  335. :ref:`int<class_int>` **get_layer_for_body_rid** **(** :ref:`RID<class_RID>` body **)**
  336. Returns the tilemap layer of the tile for given physics body RID. Such RID can be retrieved from :ref:`KinematicCollision2D.get_collider_rid<class_KinematicCollision2D_method_get_collider_rid>`, when colliding with a tile.
  337. .. rst-class:: classref-item-separator
  338. ----
  339. .. _class_TileMap_method_get_layer_modulate:
  340. .. rst-class:: classref-method
  341. :ref:`Color<class_Color>` **get_layer_modulate** **(** :ref:`int<class_int>` layer **)** |const|
  342. Returns a TileMap layer's modulate.
  343. If ``layer`` is negative, the layers are accessed from the last one.
  344. .. rst-class:: classref-item-separator
  345. ----
  346. .. _class_TileMap_method_get_layer_name:
  347. .. rst-class:: classref-method
  348. :ref:`String<class_String>` **get_layer_name** **(** :ref:`int<class_int>` layer **)** |const|
  349. Returns a TileMap layer's name.
  350. If ``layer`` is negative, the layers are accessed from the last one.
  351. .. rst-class:: classref-item-separator
  352. ----
  353. .. _class_TileMap_method_get_layer_navigation_map:
  354. .. rst-class:: classref-method
  355. :ref:`RID<class_RID>` **get_layer_navigation_map** **(** :ref:`int<class_int>` layer **)** |const|
  356. Returns the :ref:`NavigationServer2D<class_NavigationServer2D>` navigation map :ref:`RID<class_RID>` currently assigned to the specified TileMap ``layer``.
  357. By default the TileMap uses the default :ref:`World2D<class_World2D>` navigation map for the first TileMap layer. For each additional TileMap layer a new navigation map is created for the additional layer.
  358. In order to make :ref:`NavigationAgent2D<class_NavigationAgent2D>` switch between TileMap layer navigation maps use :ref:`NavigationAgent2D.set_navigation_map<class_NavigationAgent2D_method_set_navigation_map>` with the navigation map received from :ref:`get_layer_navigation_map<class_TileMap_method_get_layer_navigation_map>`.
  359. If ``layer`` is negative, the layers are accessed from the last one.
  360. .. rst-class:: classref-item-separator
  361. ----
  362. .. _class_TileMap_method_get_layer_y_sort_origin:
  363. .. rst-class:: classref-method
  364. :ref:`int<class_int>` **get_layer_y_sort_origin** **(** :ref:`int<class_int>` layer **)** |const|
  365. Returns a TileMap layer's Y sort origin.
  366. If ``layer`` is negative, the layers are accessed from the last one.
  367. .. rst-class:: classref-item-separator
  368. ----
  369. .. _class_TileMap_method_get_layer_z_index:
  370. .. rst-class:: classref-method
  371. :ref:`int<class_int>` **get_layer_z_index** **(** :ref:`int<class_int>` layer **)** |const|
  372. Returns a TileMap layer's Z-index value.
  373. If ``layer`` is negative, the layers are accessed from the last one.
  374. .. rst-class:: classref-item-separator
  375. ----
  376. .. _class_TileMap_method_get_layers_count:
  377. .. rst-class:: classref-method
  378. :ref:`int<class_int>` **get_layers_count** **(** **)** |const|
  379. Returns the number of layers in the TileMap.
  380. .. rst-class:: classref-item-separator
  381. ----
  382. .. _class_TileMap_method_get_navigation_map:
  383. .. rst-class:: classref-method
  384. :ref:`RID<class_RID>` **get_navigation_map** **(** :ref:`int<class_int>` layer **)** |const|
  385. See :ref:`get_layer_navigation_map<class_TileMap_method_get_layer_navigation_map>`.
  386. .. rst-class:: classref-item-separator
  387. ----
  388. .. _class_TileMap_method_get_neighbor_cell:
  389. .. rst-class:: classref-method
  390. :ref:`Vector2i<class_Vector2i>` **get_neighbor_cell** **(** :ref:`Vector2i<class_Vector2i>` coords, :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` neighbor **)** |const|
  391. Returns the neighboring cell to the one at coordinates ``coords``, identified by the ``neighbor`` direction. This method takes into account the different layouts a TileMap can take.
  392. .. rst-class:: classref-item-separator
  393. ----
  394. .. _class_TileMap_method_get_pattern:
  395. .. rst-class:: classref-method
  396. :ref:`TileMapPattern<class_TileMapPattern>` **get_pattern** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` coords_array **)**
  397. Creates a new :ref:`TileMapPattern<class_TileMapPattern>` from the given layer and set of cells.
  398. If ``layer`` is negative, the layers are accessed from the last one.
  399. .. rst-class:: classref-item-separator
  400. ----
  401. .. _class_TileMap_method_get_surrounding_cells:
  402. .. rst-class:: classref-method
  403. :ref:`Vector2i[]<class_Vector2i>` **get_surrounding_cells** **(** :ref:`Vector2i<class_Vector2i>` coords **)**
  404. Returns the list of all neighbourings cells to the one at ``coords``.
  405. .. rst-class:: classref-item-separator
  406. ----
  407. .. _class_TileMap_method_get_used_cells:
  408. .. rst-class:: classref-method
  409. :ref:`Vector2i[]<class_Vector2i>` **get_used_cells** **(** :ref:`int<class_int>` layer **)** |const|
  410. Returns a :ref:`Vector2i<class_Vector2i>` array with the positions of all cells containing a tile in the given layer. A cell is considered empty if its source identifier equals -1, its atlas coordinates identifiers is ``Vector2(-1, -1)`` and its alternative identifier is -1.
  411. If ``layer`` is negative, the layers are accessed from the last one.
  412. .. rst-class:: classref-item-separator
  413. ----
  414. .. _class_TileMap_method_get_used_cells_by_id:
  415. .. rst-class:: classref-method
  416. :ref:`Vector2i[]<class_Vector2i>` **get_used_cells_by_id** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=-1 **)** |const|
  417. Returns a :ref:`Vector2i<class_Vector2i>` array with the positions of all cells containing a tile in the given layer. Tiles may be filtered according to their source (``source_id``), their atlas coordinates (``atlas_coords``) or alternative id (``alternative_tile``).
  418. If a parameter has its value set to the default one, this parameter is not used to filter a cell. Thus, if all parameters have their respective default value, this method returns the same result as :ref:`get_used_cells<class_TileMap_method_get_used_cells>`.
  419. A cell is considered empty if its source identifier equals -1, its atlas coordinates identifiers is ``Vector2(-1, -1)`` and its alternative identifier is -1.
  420. If ``layer`` is negative, the layers are accessed from the last one.
  421. .. rst-class:: classref-item-separator
  422. ----
  423. .. _class_TileMap_method_get_used_rect:
  424. .. rst-class:: classref-method
  425. :ref:`Rect2i<class_Rect2i>` **get_used_rect** **(** **)** |const|
  426. Returns a rectangle enclosing the used (non-empty) tiles of the map, including all layers.
  427. .. rst-class:: classref-item-separator
  428. ----
  429. .. _class_TileMap_method_is_layer_enabled:
  430. .. rst-class:: classref-method
  431. :ref:`bool<class_bool>` **is_layer_enabled** **(** :ref:`int<class_int>` layer **)** |const|
  432. Returns if a layer is enabled.
  433. If ``layer`` is negative, the layers are accessed from the last one.
  434. .. rst-class:: classref-item-separator
  435. ----
  436. .. _class_TileMap_method_is_layer_navigation_enabled:
  437. .. rst-class:: classref-method
  438. :ref:`bool<class_bool>` **is_layer_navigation_enabled** **(** :ref:`int<class_int>` layer **)** |const|
  439. Returns if a layer's built-in navigation regions generation is enabled.
  440. .. rst-class:: classref-item-separator
  441. ----
  442. .. _class_TileMap_method_is_layer_y_sort_enabled:
  443. .. rst-class:: classref-method
  444. :ref:`bool<class_bool>` **is_layer_y_sort_enabled** **(** :ref:`int<class_int>` layer **)** |const|
  445. Returns if a layer Y-sorts its tiles.
  446. If ``layer`` is negative, the layers are accessed from the last one.
  447. .. rst-class:: classref-item-separator
  448. ----
  449. .. _class_TileMap_method_local_to_map:
  450. .. rst-class:: classref-method
  451. :ref:`Vector2i<class_Vector2i>` **local_to_map** **(** :ref:`Vector2<class_Vector2>` local_position **)** |const|
  452. Returns the map coordinates of the cell containing the given ``local_position``. If ``local_position`` is in global coordinates, consider using :ref:`Node2D.to_local<class_Node2D_method_to_local>` before passing it to this method. See also :ref:`map_to_local<class_TileMap_method_map_to_local>`.
  453. .. rst-class:: classref-item-separator
  454. ----
  455. .. _class_TileMap_method_map_pattern:
  456. .. rst-class:: classref-method
  457. :ref:`Vector2i<class_Vector2i>` **map_pattern** **(** :ref:`Vector2i<class_Vector2i>` position_in_tilemap, :ref:`Vector2i<class_Vector2i>` coords_in_pattern, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)**
  458. Returns for the given coordinate ``coords_in_pattern`` in a :ref:`TileMapPattern<class_TileMapPattern>` the corresponding cell coordinates if the pattern was pasted at the ``position_in_tilemap`` coordinates (see :ref:`set_pattern<class_TileMap_method_set_pattern>`). This mapping is required as in half-offset tile shapes, the mapping might not work by calculating ``position_in_tile_map + coords_in_pattern``.
  459. .. rst-class:: classref-item-separator
  460. ----
  461. .. _class_TileMap_method_map_to_local:
  462. .. rst-class:: classref-method
  463. :ref:`Vector2<class_Vector2>` **map_to_local** **(** :ref:`Vector2i<class_Vector2i>` map_position **)** |const|
  464. Returns the centered position of a cell in the TileMap's local coordinate space. To convert the returned value into global coordinates, use :ref:`Node2D.to_global<class_Node2D_method_to_global>`. See also :ref:`local_to_map<class_TileMap_method_local_to_map>`.
  465. \ **Note:** This may not correspond to the visual position of the tile, i.e. it ignores the :ref:`TileData.texture_origin<class_TileData_property_texture_origin>` property of individual tiles.
  466. .. rst-class:: classref-item-separator
  467. ----
  468. .. _class_TileMap_method_move_layer:
  469. .. rst-class:: classref-method
  470. void **move_layer** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` to_position **)**
  471. Moves the layer at index ``layer`` to the given position ``to_position`` in the array.
  472. .. rst-class:: classref-item-separator
  473. ----
  474. .. _class_TileMap_method_notify_runtime_tile_data_update:
  475. .. rst-class:: classref-method
  476. void **notify_runtime_tile_data_update** **(** :ref:`int<class_int>` layer=-1 **)**
  477. Notifies the TileMap node that calls to :ref:`_use_tile_data_runtime_update<class_TileMap_private_method__use_tile_data_runtime_update>` or :ref:`_tile_data_runtime_update<class_TileMap_private_method__tile_data_runtime_update>` will lead to different results. This will thus trigger a TileMap update.
  478. If ``layer`` is provided, only notifies changes for the given layer. Providing the ``layer`` argument (when applicable) is usually preferred for performance reasons.
  479. \ **Warning:** Updating the TileMap is computationally expensive and may impact performance. Try to limit the number of calls to this function to avoid unnecessary update.
  480. \ **Note:** This does not trigger a direct update of the TileMap, the update will be done at the end of the frame as usual (unless you call :ref:`update_internals<class_TileMap_method_update_internals>`).
  481. .. rst-class:: classref-item-separator
  482. ----
  483. .. _class_TileMap_method_remove_layer:
  484. .. rst-class:: classref-method
  485. void **remove_layer** **(** :ref:`int<class_int>` layer **)**
  486. Removes the layer at index ``layer``.
  487. .. rst-class:: classref-item-separator
  488. ----
  489. .. _class_TileMap_method_set_cell:
  490. .. rst-class:: classref-method
  491. void **set_cell** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=0 **)**
  492. Sets the tile identifiers for the cell on layer ``layer`` at coordinates ``coords``. Each tile of the :ref:`TileSet<class_TileSet>` is identified using three parts:
  493. - The source identifier ``source_id`` identifies a :ref:`TileSetSource<class_TileSetSource>` identifier. See :ref:`TileSet.set_source_id<class_TileSet_method_set_source_id>`,
  494. - The atlas coordinates identifier ``atlas_coords`` identifies a tile coordinates in the atlas (if the source is a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`). For :ref:`TileSetScenesCollectionSource<class_TileSetScenesCollectionSource>` it should always be ``Vector2i(0, 0)``),
  495. - The alternative tile identifier ``alternative_tile`` identifies a tile alternative in the atlas (if the source is a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`), and the scene for a :ref:`TileSetScenesCollectionSource<class_TileSetScenesCollectionSource>`.
  496. If ``source_id`` is set to ``-1``, ``atlas_coords`` to ``Vector2i(-1, -1)`` or ``alternative_tile`` to ``-1``, the cell will be erased. An erased cell gets **all** its identifiers automatically set to their respective invalid values, namely ``-1``, ``Vector2i(-1, -1)`` and ``-1``.
  497. If ``layer`` is negative, the layers are accessed from the last one.
  498. .. rst-class:: classref-item-separator
  499. ----
  500. .. _class_TileMap_method_set_cells_terrain_connect:
  501. .. rst-class:: classref-method
  502. void **set_cells_terrain_connect** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` cells, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)**
  503. Update all the cells in the ``cells`` coordinates array so that they use the given ``terrain`` for the given ``terrain_set``. If an updated cell has the same terrain as one of its neighboring cells, this function tries to join the two. This function might update neighboring tiles if needed to create correct terrain transitions.
  504. If ``ignore_empty_terrains`` is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints.
  505. If ``layer`` is negative, the layers are accessed from the last one.
  506. \ **Note:** To work correctly, this method requires the TileMap's TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results.
  507. .. rst-class:: classref-item-separator
  508. ----
  509. .. _class_TileMap_method_set_cells_terrain_path:
  510. .. rst-class:: classref-method
  511. void **set_cells_terrain_path** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` path, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)**
  512. Update all the cells in the ``path`` coordinates array so that they use the given ``terrain`` for the given ``terrain_set``. The function will also connect two successive cell in the path with the same terrain. This function might update neighboring tiles if needed to create correct terrain transitions.
  513. If ``ignore_empty_terrains`` is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints.
  514. If ``layer`` is negative, the layers are accessed from the last one.
  515. \ **Note:** To work correctly, this method requires the TileMap's TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results.
  516. .. rst-class:: classref-item-separator
  517. ----
  518. .. _class_TileMap_method_set_layer_enabled:
  519. .. rst-class:: classref-method
  520. void **set_layer_enabled** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)**
  521. Enables or disables the layer ``layer``. A disabled layer is not processed at all (no rendering, no physics, etc...).
  522. If ``layer`` is negative, the layers are accessed from the last one.
  523. .. rst-class:: classref-item-separator
  524. ----
  525. .. _class_TileMap_method_set_layer_modulate:
  526. .. rst-class:: classref-method
  527. void **set_layer_modulate** **(** :ref:`int<class_int>` layer, :ref:`Color<class_Color>` modulate **)**
  528. Sets a layer's color. It will be multiplied by tile's color and TileMap's modulate.
  529. If ``layer`` is negative, the layers are accessed from the last one.
  530. .. rst-class:: classref-item-separator
  531. ----
  532. .. _class_TileMap_method_set_layer_name:
  533. .. rst-class:: classref-method
  534. void **set_layer_name** **(** :ref:`int<class_int>` layer, :ref:`String<class_String>` name **)**
  535. Sets a layer's name. This is mostly useful in the editor.
  536. If ``layer`` is negative, the layers are accessed from the last one.
  537. .. rst-class:: classref-item-separator
  538. ----
  539. .. _class_TileMap_method_set_layer_navigation_enabled:
  540. .. rst-class:: classref-method
  541. void **set_layer_navigation_enabled** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)**
  542. Enables or disables a layer's built-in navigation regions generation. Disable this if you need to bake navigation regions from a TileMap using a :ref:`NavigationRegion2D<class_NavigationRegion2D>` node.
  543. .. rst-class:: classref-item-separator
  544. ----
  545. .. _class_TileMap_method_set_layer_navigation_map:
  546. .. rst-class:: classref-method
  547. void **set_layer_navigation_map** **(** :ref:`int<class_int>` layer, :ref:`RID<class_RID>` map **)**
  548. Assigns a :ref:`NavigationServer2D<class_NavigationServer2D>` navigation map :ref:`RID<class_RID>` to the specified TileMap ``layer``.
  549. By default the TileMap uses the default :ref:`World2D<class_World2D>` navigation map for the first TileMap layer. For each additional TileMap layer a new navigation map is created for the additional layer.
  550. In order to make :ref:`NavigationAgent2D<class_NavigationAgent2D>` switch between TileMap layer navigation maps use :ref:`NavigationAgent2D.set_navigation_map<class_NavigationAgent2D_method_set_navigation_map>` with the navigation map received from :ref:`get_layer_navigation_map<class_TileMap_method_get_layer_navigation_map>`.
  551. If ``layer`` is negative, the layers are accessed from the last one.
  552. .. rst-class:: classref-item-separator
  553. ----
  554. .. _class_TileMap_method_set_layer_y_sort_enabled:
  555. .. rst-class:: classref-method
  556. void **set_layer_y_sort_enabled** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` y_sort_enabled **)**
  557. Enables or disables a layer's Y-sorting. If a layer is Y-sorted, the layer will behave as a CanvasItem node where each of its tile gets Y-sorted.
  558. Y-sorted layers should usually be on different Z-index values than not Y-sorted layers, otherwise, each of those layer will be Y-sorted as whole with the Y-sorted one. This is usually an undesired behavior.
  559. If ``layer`` is negative, the layers are accessed from the last one.
  560. .. rst-class:: classref-item-separator
  561. ----
  562. .. _class_TileMap_method_set_layer_y_sort_origin:
  563. .. rst-class:: classref-method
  564. void **set_layer_y_sort_origin** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` y_sort_origin **)**
  565. Sets a layer's Y-sort origin value. This Y-sort origin value is added to each tile's Y-sort origin value.
  566. This allows, for example, to fake a different height level on each layer. This can be useful for top-down view games.
  567. If ``layer`` is negative, the layers are accessed from the last one.
  568. .. rst-class:: classref-item-separator
  569. ----
  570. .. _class_TileMap_method_set_layer_z_index:
  571. .. rst-class:: classref-method
  572. void **set_layer_z_index** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` z_index **)**
  573. Sets a layers Z-index value. This Z-index is added to each tile's Z-index value.
  574. If ``layer`` is negative, the layers are accessed from the last one.
  575. .. rst-class:: classref-item-separator
  576. ----
  577. .. _class_TileMap_method_set_navigation_map:
  578. .. rst-class:: classref-method
  579. void **set_navigation_map** **(** :ref:`int<class_int>` layer, :ref:`RID<class_RID>` map **)**
  580. See :ref:`set_layer_navigation_map<class_TileMap_method_set_layer_navigation_map>`.
  581. .. rst-class:: classref-item-separator
  582. ----
  583. .. _class_TileMap_method_set_pattern:
  584. .. rst-class:: classref-method
  585. void **set_pattern** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` position, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)**
  586. Paste the given :ref:`TileMapPattern<class_TileMapPattern>` at the given ``position`` and ``layer`` in the tile map.
  587. If ``layer`` is negative, the layers are accessed from the last one.
  588. .. rst-class:: classref-item-separator
  589. ----
  590. .. _class_TileMap_method_update_internals:
  591. .. rst-class:: classref-method
  592. void **update_internals** **(** **)**
  593. Triggers a direct update of the TileMap. Usually, calling this function is not needed, as TileMap node updates automatically when one of its properties or cells is modified.
  594. However, for performance reasons, those updates are batched and delayed to the end of the frame. Calling this function will force the TileMap to update right away instead.
  595. \ **Warning:** Updating the TileMap is computationally expensive and may impact performance. Try to limit the number of updates and how many tiles they impact.
  596. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  597. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  598. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  599. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  600. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  601. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  602. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`