class_polygon2d.rst 21 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Polygon2D.xml.
  6. .. _class_Polygon2D:
  7. Polygon2D
  8. =========
  9. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. A 2D polygon.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. A Polygon2D is defined by a set of points. Each point is connected to the next, with the final point being connected to the first, resulting in a closed polygon. Polygon2Ds can be filled with color (solid or gradient) or filled with a given texture.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`antialiased<class_Polygon2D_property_antialiased>` | ``false`` |
  22. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  23. | :ref:`Array<class_Array>` | :ref:`bones<class_Polygon2D_property_bones>` | ``[]`` |
  24. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  25. | :ref:`Color<class_Color>` | :ref:`color<class_Polygon2D_property_color>` | ``Color(1, 1, 1, 1)`` |
  26. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  27. | :ref:`int<class_int>` | :ref:`internal_vertex_count<class_Polygon2D_property_internal_vertex_count>` | ``0`` |
  28. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  29. | :ref:`float<class_float>` | :ref:`invert_border<class_Polygon2D_property_invert_border>` | ``100.0`` |
  30. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  31. | :ref:`bool<class_bool>` | :ref:`invert_enabled<class_Polygon2D_property_invert_enabled>` | ``false`` |
  32. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  33. | :ref:`Vector2<class_Vector2>` | :ref:`offset<class_Polygon2D_property_offset>` | ``Vector2(0, 0)`` |
  34. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  35. | :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`polygon<class_Polygon2D_property_polygon>` | ``PackedVector2Array()`` |
  36. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  37. | :ref:`Array<class_Array>` | :ref:`polygons<class_Polygon2D_property_polygons>` | ``[]`` |
  38. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  39. | :ref:`NodePath<class_NodePath>` | :ref:`skeleton<class_Polygon2D_property_skeleton>` | ``NodePath("")`` |
  40. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  41. | :ref:`Texture2D<class_Texture2D>` | :ref:`texture<class_Polygon2D_property_texture>` | |
  42. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  43. | :ref:`Vector2<class_Vector2>` | :ref:`texture_offset<class_Polygon2D_property_texture_offset>` | ``Vector2(0, 0)`` |
  44. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  45. | :ref:`float<class_float>` | :ref:`texture_rotation<class_Polygon2D_property_texture_rotation>` | ``0.0`` |
  46. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  47. | :ref:`Vector2<class_Vector2>` | :ref:`texture_scale<class_Polygon2D_property_texture_scale>` | ``Vector2(1, 1)`` |
  48. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  49. | :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`uv<class_Polygon2D_property_uv>` | ``PackedVector2Array()`` |
  50. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  51. | :ref:`PackedColorArray<class_PackedColorArray>` | :ref:`vertex_colors<class_Polygon2D_property_vertex_colors>` | ``PackedColorArray()`` |
  52. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  53. .. rst-class:: classref-reftable-group
  54. Methods
  55. -------
  56. .. table::
  57. :widths: auto
  58. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | void | :ref:`add_bone<class_Polygon2D_method_add_bone>` **(** :ref:`NodePath<class_NodePath>` path, :ref:`PackedFloat32Array<class_PackedFloat32Array>` weights **)** |
  60. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | void | :ref:`clear_bones<class_Polygon2D_method_clear_bones>` **(** **)** |
  62. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | void | :ref:`erase_bone<class_Polygon2D_method_erase_bone>` **(** :ref:`int<class_int>` index **)** |
  64. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | :ref:`int<class_int>` | :ref:`get_bone_count<class_Polygon2D_method_get_bone_count>` **(** **)** |const| |
  66. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | :ref:`NodePath<class_NodePath>` | :ref:`get_bone_path<class_Polygon2D_method_get_bone_path>` **(** :ref:`int<class_int>` index **)** |const| |
  68. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | :ref:`PackedFloat32Array<class_PackedFloat32Array>` | :ref:`get_bone_weights<class_Polygon2D_method_get_bone_weights>` **(** :ref:`int<class_int>` index **)** |const| |
  70. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | void | :ref:`set_bone_path<class_Polygon2D_method_set_bone_path>` **(** :ref:`int<class_int>` index, :ref:`NodePath<class_NodePath>` path **)** |
  72. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | void | :ref:`set_bone_weights<class_Polygon2D_method_set_bone_weights>` **(** :ref:`int<class_int>` index, :ref:`PackedFloat32Array<class_PackedFloat32Array>` weights **)** |
  74. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. .. rst-class:: classref-section-separator
  76. ----
  77. .. rst-class:: classref-descriptions-group
  78. Property Descriptions
  79. ---------------------
  80. .. _class_Polygon2D_property_antialiased:
  81. .. rst-class:: classref-property
  82. :ref:`bool<class_bool>` **antialiased** = ``false``
  83. .. rst-class:: classref-property-setget
  84. - void **set_antialiased** **(** :ref:`bool<class_bool>` value **)**
  85. - :ref:`bool<class_bool>` **get_antialiased** **(** **)**
  86. If ``true``, polygon edges will be anti-aliased.
  87. .. rst-class:: classref-item-separator
  88. ----
  89. .. _class_Polygon2D_property_bones:
  90. .. rst-class:: classref-property
  91. :ref:`Array<class_Array>` **bones** = ``[]``
  92. Internal list of :ref:`Bone2D<class_Bone2D>` nodes used by the assigned :ref:`skeleton<class_Polygon2D_property_skeleton>`. Edited using the Polygon2D editor ("UV" button on the top toolbar).
  93. .. rst-class:: classref-item-separator
  94. ----
  95. .. _class_Polygon2D_property_color:
  96. .. rst-class:: classref-property
  97. :ref:`Color<class_Color>` **color** = ``Color(1, 1, 1, 1)``
  98. .. rst-class:: classref-property-setget
  99. - void **set_color** **(** :ref:`Color<class_Color>` value **)**
  100. - :ref:`Color<class_Color>` **get_color** **(** **)**
  101. The polygon's fill color. If :ref:`texture<class_Polygon2D_property_texture>` is set, it will be multiplied by this color. It will also be the default color for vertices not set in :ref:`vertex_colors<class_Polygon2D_property_vertex_colors>`.
  102. .. rst-class:: classref-item-separator
  103. ----
  104. .. _class_Polygon2D_property_internal_vertex_count:
  105. .. rst-class:: classref-property
  106. :ref:`int<class_int>` **internal_vertex_count** = ``0``
  107. .. rst-class:: classref-property-setget
  108. - void **set_internal_vertex_count** **(** :ref:`int<class_int>` value **)**
  109. - :ref:`int<class_int>` **get_internal_vertex_count** **(** **)**
  110. Number of internal vertices, used for UV mapping.
  111. .. rst-class:: classref-item-separator
  112. ----
  113. .. _class_Polygon2D_property_invert_border:
  114. .. rst-class:: classref-property
  115. :ref:`float<class_float>` **invert_border** = ``100.0``
  116. .. rst-class:: classref-property-setget
  117. - void **set_invert_border** **(** :ref:`float<class_float>` value **)**
  118. - :ref:`float<class_float>` **get_invert_border** **(** **)**
  119. Added padding applied to the bounding box when :ref:`invert_enabled<class_Polygon2D_property_invert_enabled>` is set to ``true``. Setting this value too small may result in a "Bad Polygon" error.
  120. .. rst-class:: classref-item-separator
  121. ----
  122. .. _class_Polygon2D_property_invert_enabled:
  123. .. rst-class:: classref-property
  124. :ref:`bool<class_bool>` **invert_enabled** = ``false``
  125. .. rst-class:: classref-property-setget
  126. - void **set_invert_enabled** **(** :ref:`bool<class_bool>` value **)**
  127. - :ref:`bool<class_bool>` **get_invert_enabled** **(** **)**
  128. If ``true``, the polygon will be inverted, containing the area outside the defined points and extending to the :ref:`invert_border<class_Polygon2D_property_invert_border>`.
  129. .. rst-class:: classref-item-separator
  130. ----
  131. .. _class_Polygon2D_property_offset:
  132. .. rst-class:: classref-property
  133. :ref:`Vector2<class_Vector2>` **offset** = ``Vector2(0, 0)``
  134. .. rst-class:: classref-property-setget
  135. - void **set_offset** **(** :ref:`Vector2<class_Vector2>` value **)**
  136. - :ref:`Vector2<class_Vector2>` **get_offset** **(** **)**
  137. The offset applied to each vertex.
  138. .. rst-class:: classref-item-separator
  139. ----
  140. .. _class_Polygon2D_property_polygon:
  141. .. rst-class:: classref-property
  142. :ref:`PackedVector2Array<class_PackedVector2Array>` **polygon** = ``PackedVector2Array()``
  143. .. rst-class:: classref-property-setget
  144. - void **set_polygon** **(** :ref:`PackedVector2Array<class_PackedVector2Array>` value **)**
  145. - :ref:`PackedVector2Array<class_PackedVector2Array>` **get_polygon** **(** **)**
  146. The polygon's list of vertices. The final point will be connected to the first.
  147. \ **Note:** This returns a copy of the :ref:`PackedVector2Array<class_PackedVector2Array>` rather than a reference.
  148. .. rst-class:: classref-item-separator
  149. ----
  150. .. _class_Polygon2D_property_polygons:
  151. .. rst-class:: classref-property
  152. :ref:`Array<class_Array>` **polygons** = ``[]``
  153. .. rst-class:: classref-property-setget
  154. - void **set_polygons** **(** :ref:`Array<class_Array>` value **)**
  155. - :ref:`Array<class_Array>` **get_polygons** **(** **)**
  156. The list of polygons, in case more than one is being represented. Every individual polygon is stored as a :ref:`PackedInt32Array<class_PackedInt32Array>` where each :ref:`int<class_int>` is an index to a point in :ref:`polygon<class_Polygon2D_property_polygon>`. If empty, this property will be ignored, and the resulting single polygon will be composed of all points in :ref:`polygon<class_Polygon2D_property_polygon>`, using the order they are stored in.
  157. .. rst-class:: classref-item-separator
  158. ----
  159. .. _class_Polygon2D_property_skeleton:
  160. .. rst-class:: classref-property
  161. :ref:`NodePath<class_NodePath>` **skeleton** = ``NodePath("")``
  162. .. rst-class:: classref-property-setget
  163. - void **set_skeleton** **(** :ref:`NodePath<class_NodePath>` value **)**
  164. - :ref:`NodePath<class_NodePath>` **get_skeleton** **(** **)**
  165. Path to a :ref:`Skeleton2D<class_Skeleton2D>` node used for skeleton-based deformations of this polygon. If empty or invalid, skeletal deformations will not be used.
  166. .. rst-class:: classref-item-separator
  167. ----
  168. .. _class_Polygon2D_property_texture:
  169. .. rst-class:: classref-property
  170. :ref:`Texture2D<class_Texture2D>` **texture**
  171. .. rst-class:: classref-property-setget
  172. - void **set_texture** **(** :ref:`Texture2D<class_Texture2D>` value **)**
  173. - :ref:`Texture2D<class_Texture2D>` **get_texture** **(** **)**
  174. The polygon's fill texture. Use :ref:`uv<class_Polygon2D_property_uv>` to set texture coordinates.
  175. .. rst-class:: classref-item-separator
  176. ----
  177. .. _class_Polygon2D_property_texture_offset:
  178. .. rst-class:: classref-property
  179. :ref:`Vector2<class_Vector2>` **texture_offset** = ``Vector2(0, 0)``
  180. .. rst-class:: classref-property-setget
  181. - void **set_texture_offset** **(** :ref:`Vector2<class_Vector2>` value **)**
  182. - :ref:`Vector2<class_Vector2>` **get_texture_offset** **(** **)**
  183. Amount to offset the polygon's :ref:`texture<class_Polygon2D_property_texture>`. If set to ``Vector2(0, 0)``, the texture's origin (its top-left corner) will be placed at the polygon's position.
  184. .. rst-class:: classref-item-separator
  185. ----
  186. .. _class_Polygon2D_property_texture_rotation:
  187. .. rst-class:: classref-property
  188. :ref:`float<class_float>` **texture_rotation** = ``0.0``
  189. .. rst-class:: classref-property-setget
  190. - void **set_texture_rotation** **(** :ref:`float<class_float>` value **)**
  191. - :ref:`float<class_float>` **get_texture_rotation** **(** **)**
  192. The texture's rotation in radians.
  193. .. rst-class:: classref-item-separator
  194. ----
  195. .. _class_Polygon2D_property_texture_scale:
  196. .. rst-class:: classref-property
  197. :ref:`Vector2<class_Vector2>` **texture_scale** = ``Vector2(1, 1)``
  198. .. rst-class:: classref-property-setget
  199. - void **set_texture_scale** **(** :ref:`Vector2<class_Vector2>` value **)**
  200. - :ref:`Vector2<class_Vector2>` **get_texture_scale** **(** **)**
  201. Amount to multiply the :ref:`uv<class_Polygon2D_property_uv>` coordinates when using :ref:`texture<class_Polygon2D_property_texture>`. Larger values make the texture smaller, and vice versa.
  202. .. rst-class:: classref-item-separator
  203. ----
  204. .. _class_Polygon2D_property_uv:
  205. .. rst-class:: classref-property
  206. :ref:`PackedVector2Array<class_PackedVector2Array>` **uv** = ``PackedVector2Array()``
  207. .. rst-class:: classref-property-setget
  208. - void **set_uv** **(** :ref:`PackedVector2Array<class_PackedVector2Array>` value **)**
  209. - :ref:`PackedVector2Array<class_PackedVector2Array>` **get_uv** **(** **)**
  210. Texture coordinates for each vertex of the polygon. There should be one UV value per polygon vertex. If there are fewer, undefined vertices will use ``Vector2(0, 0)``.
  211. .. rst-class:: classref-item-separator
  212. ----
  213. .. _class_Polygon2D_property_vertex_colors:
  214. .. rst-class:: classref-property
  215. :ref:`PackedColorArray<class_PackedColorArray>` **vertex_colors** = ``PackedColorArray()``
  216. .. rst-class:: classref-property-setget
  217. - void **set_vertex_colors** **(** :ref:`PackedColorArray<class_PackedColorArray>` value **)**
  218. - :ref:`PackedColorArray<class_PackedColorArray>` **get_vertex_colors** **(** **)**
  219. Color for each vertex. Colors are interpolated between vertices, resulting in smooth gradients. There should be one per polygon vertex. If there are fewer, undefined vertices will use :ref:`color<class_Polygon2D_property_color>`.
  220. .. rst-class:: classref-section-separator
  221. ----
  222. .. rst-class:: classref-descriptions-group
  223. Method Descriptions
  224. -------------------
  225. .. _class_Polygon2D_method_add_bone:
  226. .. rst-class:: classref-method
  227. void **add_bone** **(** :ref:`NodePath<class_NodePath>` path, :ref:`PackedFloat32Array<class_PackedFloat32Array>` weights **)**
  228. Adds a bone with the specified ``path`` and ``weights``.
  229. .. rst-class:: classref-item-separator
  230. ----
  231. .. _class_Polygon2D_method_clear_bones:
  232. .. rst-class:: classref-method
  233. void **clear_bones** **(** **)**
  234. Removes all bones from this **Polygon2D**.
  235. .. rst-class:: classref-item-separator
  236. ----
  237. .. _class_Polygon2D_method_erase_bone:
  238. .. rst-class:: classref-method
  239. void **erase_bone** **(** :ref:`int<class_int>` index **)**
  240. Removes the specified bone from this **Polygon2D**.
  241. .. rst-class:: classref-item-separator
  242. ----
  243. .. _class_Polygon2D_method_get_bone_count:
  244. .. rst-class:: classref-method
  245. :ref:`int<class_int>` **get_bone_count** **(** **)** |const|
  246. Returns the number of bones in this **Polygon2D**.
  247. .. rst-class:: classref-item-separator
  248. ----
  249. .. _class_Polygon2D_method_get_bone_path:
  250. .. rst-class:: classref-method
  251. :ref:`NodePath<class_NodePath>` **get_bone_path** **(** :ref:`int<class_int>` index **)** |const|
  252. Returns the path to the node associated with the specified bone.
  253. .. rst-class:: classref-item-separator
  254. ----
  255. .. _class_Polygon2D_method_get_bone_weights:
  256. .. rst-class:: classref-method
  257. :ref:`PackedFloat32Array<class_PackedFloat32Array>` **get_bone_weights** **(** :ref:`int<class_int>` index **)** |const|
  258. Returns the weight values of the specified bone.
  259. .. rst-class:: classref-item-separator
  260. ----
  261. .. _class_Polygon2D_method_set_bone_path:
  262. .. rst-class:: classref-method
  263. void **set_bone_path** **(** :ref:`int<class_int>` index, :ref:`NodePath<class_NodePath>` path **)**
  264. Sets the path to the node associated with the specified bone.
  265. .. rst-class:: classref-item-separator
  266. ----
  267. .. _class_Polygon2D_method_set_bone_weights:
  268. .. rst-class:: classref-method
  269. void **set_bone_weights** **(** :ref:`int<class_int>` index, :ref:`PackedFloat32Array<class_PackedFloat32Array>` weights **)**
  270. Sets the weight values for the specified bone.
  271. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  272. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  273. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  274. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  275. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  276. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  277. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`