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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Marker3D.xml.
- .. _class_Marker3D:
- Marker3D
- ========
- **Inherits:** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- Generic 3D position hint for editing.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- Generic 3D position hint for editing. It's just like a plain :ref:`Node3D<class_Node3D>`, but it displays as a cross in the 3D editor at all times.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +---------------------------+-------------------------------------------------------------+----------+
- | :ref:`float<class_float>` | :ref:`gizmo_extents<class_Marker3D_property_gizmo_extents>` | ``0.25`` |
- +---------------------------+-------------------------------------------------------------+----------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_Marker3D_property_gizmo_extents:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **gizmo_extents** = ``0.25``
- .. rst-class:: classref-property-setget
- - void **set_gizmo_extents** **(** :ref:`float<class_float>` value **)**
- - :ref:`float<class_float>` **get_gizmo_extents** **(** **)**
- Size of the gizmo cross that appears in the editor.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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