class_inputmap.rst 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241
  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/InputMap.xml.
  6. .. _class_InputMap:
  7. InputMap
  8. ========
  9. **Inherits:** :ref:`Object<class_Object>`
  10. A singleton that manages all :ref:`InputEventAction<class_InputEventAction>`\ s.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. Manages all :ref:`InputEventAction<class_InputEventAction>` which can be created/modified from the project settings menu **Project > Project Settings > Input Map** or in code with :ref:`add_action<class_InputMap_method_add_action>` and :ref:`action_add_event<class_InputMap_method_action_add_event>`. See :ref:`Node._input<class_Node_private_method__input>`.
  15. .. rst-class:: classref-introduction-group
  16. Tutorials
  17. ---------
  18. - `Using InputEvent: InputMap <../tutorials/inputs/inputevent.html#inputmap>`__
  19. .. rst-class:: classref-reftable-group
  20. Methods
  21. -------
  22. .. table::
  23. :widths: auto
  24. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | void | :ref:`action_add_event<class_InputMap_method_action_add_event>` **(** :ref:`StringName<class_StringName>` action, :ref:`InputEvent<class_InputEvent>` event **)** |
  26. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | void | :ref:`action_erase_event<class_InputMap_method_action_erase_event>` **(** :ref:`StringName<class_StringName>` action, :ref:`InputEvent<class_InputEvent>` event **)** |
  28. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | void | :ref:`action_erase_events<class_InputMap_method_action_erase_events>` **(** :ref:`StringName<class_StringName>` action **)** |
  30. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | :ref:`float<class_float>` | :ref:`action_get_deadzone<class_InputMap_method_action_get_deadzone>` **(** :ref:`StringName<class_StringName>` action **)** |
  32. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | :ref:`InputEvent[]<class_InputEvent>` | :ref:`action_get_events<class_InputMap_method_action_get_events>` **(** :ref:`StringName<class_StringName>` action **)** |
  34. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | :ref:`bool<class_bool>` | :ref:`action_has_event<class_InputMap_method_action_has_event>` **(** :ref:`StringName<class_StringName>` action, :ref:`InputEvent<class_InputEvent>` event **)** |
  36. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | void | :ref:`action_set_deadzone<class_InputMap_method_action_set_deadzone>` **(** :ref:`StringName<class_StringName>` action, :ref:`float<class_float>` deadzone **)** |
  38. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. | void | :ref:`add_action<class_InputMap_method_add_action>` **(** :ref:`StringName<class_StringName>` action, :ref:`float<class_float>` deadzone=0.5 **)** |
  40. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | void | :ref:`erase_action<class_InputMap_method_erase_action>` **(** :ref:`StringName<class_StringName>` action **)** |
  42. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | :ref:`bool<class_bool>` | :ref:`event_is_action<class_InputMap_method_event_is_action>` **(** :ref:`InputEvent<class_InputEvent>` event, :ref:`StringName<class_StringName>` action, :ref:`bool<class_bool>` exact_match=false **)** |const| |
  44. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | :ref:`StringName[]<class_StringName>` | :ref:`get_actions<class_InputMap_method_get_actions>` **(** **)** |
  46. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | :ref:`bool<class_bool>` | :ref:`has_action<class_InputMap_method_has_action>` **(** :ref:`StringName<class_StringName>` action **)** |const| |
  48. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | void | :ref:`load_from_project_settings<class_InputMap_method_load_from_project_settings>` **(** **)** |
  50. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. .. rst-class:: classref-section-separator
  52. ----
  53. .. rst-class:: classref-descriptions-group
  54. Method Descriptions
  55. -------------------
  56. .. _class_InputMap_method_action_add_event:
  57. .. rst-class:: classref-method
  58. void **action_add_event** **(** :ref:`StringName<class_StringName>` action, :ref:`InputEvent<class_InputEvent>` event **)**
  59. Adds an :ref:`InputEvent<class_InputEvent>` to an action. This :ref:`InputEvent<class_InputEvent>` will trigger the action.
  60. .. rst-class:: classref-item-separator
  61. ----
  62. .. _class_InputMap_method_action_erase_event:
  63. .. rst-class:: classref-method
  64. void **action_erase_event** **(** :ref:`StringName<class_StringName>` action, :ref:`InputEvent<class_InputEvent>` event **)**
  65. Removes an :ref:`InputEvent<class_InputEvent>` from an action.
  66. .. rst-class:: classref-item-separator
  67. ----
  68. .. _class_InputMap_method_action_erase_events:
  69. .. rst-class:: classref-method
  70. void **action_erase_events** **(** :ref:`StringName<class_StringName>` action **)**
  71. Removes all events from an action.
  72. .. rst-class:: classref-item-separator
  73. ----
  74. .. _class_InputMap_method_action_get_deadzone:
  75. .. rst-class:: classref-method
  76. :ref:`float<class_float>` **action_get_deadzone** **(** :ref:`StringName<class_StringName>` action **)**
  77. Returns a deadzone value for the action.
  78. .. rst-class:: classref-item-separator
  79. ----
  80. .. _class_InputMap_method_action_get_events:
  81. .. rst-class:: classref-method
  82. :ref:`InputEvent[]<class_InputEvent>` **action_get_events** **(** :ref:`StringName<class_StringName>` action **)**
  83. Returns an array of :ref:`InputEvent<class_InputEvent>`\ s associated with a given action.
  84. \ **Note:** When used in the editor (e.g. a tool script or :ref:`EditorPlugin<class_EditorPlugin>`), this method will return events for the editor action. If you want to access your project's input binds from the editor, read the ``input/*`` settings from :ref:`ProjectSettings<class_ProjectSettings>`.
  85. .. rst-class:: classref-item-separator
  86. ----
  87. .. _class_InputMap_method_action_has_event:
  88. .. rst-class:: classref-method
  89. :ref:`bool<class_bool>` **action_has_event** **(** :ref:`StringName<class_StringName>` action, :ref:`InputEvent<class_InputEvent>` event **)**
  90. Returns ``true`` if the action has the given :ref:`InputEvent<class_InputEvent>` associated with it.
  91. .. rst-class:: classref-item-separator
  92. ----
  93. .. _class_InputMap_method_action_set_deadzone:
  94. .. rst-class:: classref-method
  95. void **action_set_deadzone** **(** :ref:`StringName<class_StringName>` action, :ref:`float<class_float>` deadzone **)**
  96. Sets a deadzone value for the action.
  97. .. rst-class:: classref-item-separator
  98. ----
  99. .. _class_InputMap_method_add_action:
  100. .. rst-class:: classref-method
  101. void **add_action** **(** :ref:`StringName<class_StringName>` action, :ref:`float<class_float>` deadzone=0.5 **)**
  102. Adds an empty action to the **InputMap** with a configurable ``deadzone``.
  103. An :ref:`InputEvent<class_InputEvent>` can then be added to this action with :ref:`action_add_event<class_InputMap_method_action_add_event>`.
  104. .. rst-class:: classref-item-separator
  105. ----
  106. .. _class_InputMap_method_erase_action:
  107. .. rst-class:: classref-method
  108. void **erase_action** **(** :ref:`StringName<class_StringName>` action **)**
  109. Removes an action from the **InputMap**.
  110. .. rst-class:: classref-item-separator
  111. ----
  112. .. _class_InputMap_method_event_is_action:
  113. .. rst-class:: classref-method
  114. :ref:`bool<class_bool>` **event_is_action** **(** :ref:`InputEvent<class_InputEvent>` event, :ref:`StringName<class_StringName>` action, :ref:`bool<class_bool>` exact_match=false **)** |const|
  115. Returns ``true`` if the given event is part of an existing action. This method ignores keyboard modifiers if the given :ref:`InputEvent<class_InputEvent>` is not pressed (for proper release detection). See :ref:`action_has_event<class_InputMap_method_action_has_event>` if you don't want this behavior.
  116. If ``exact_match`` is ``false``, it ignores additional input modifiers for :ref:`InputEventKey<class_InputEventKey>` and :ref:`InputEventMouseButton<class_InputEventMouseButton>` events, and the direction for :ref:`InputEventJoypadMotion<class_InputEventJoypadMotion>` events.
  117. .. rst-class:: classref-item-separator
  118. ----
  119. .. _class_InputMap_method_get_actions:
  120. .. rst-class:: classref-method
  121. :ref:`StringName[]<class_StringName>` **get_actions** **(** **)**
  122. Returns an array of all actions in the **InputMap**.
  123. .. rst-class:: classref-item-separator
  124. ----
  125. .. _class_InputMap_method_has_action:
  126. .. rst-class:: classref-method
  127. :ref:`bool<class_bool>` **has_action** **(** :ref:`StringName<class_StringName>` action **)** |const|
  128. Returns ``true`` if the **InputMap** has a registered action with the given name.
  129. .. rst-class:: classref-item-separator
  130. ----
  131. .. _class_InputMap_method_load_from_project_settings:
  132. .. rst-class:: classref-method
  133. void **load_from_project_settings** **(** **)**
  134. Clears all :ref:`InputEventAction<class_InputEventAction>` in the **InputMap** and load it anew from :ref:`ProjectSettings<class_ProjectSettings>`.
  135. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  136. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  137. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  138. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  139. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  140. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  141. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`