class_audiostreamwav.rst 11 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamWAV.xml.
  6. .. _class_AudioStreamWAV:
  7. AudioStreamWAV
  8. ==============
  9. **Inherits:** :ref:`AudioStream<class_AudioStream>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Stores audio data loaded from WAV files.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. AudioStreamWAV stores sound samples loaded from WAV files. To play the stored sound, use an :ref:`AudioStreamPlayer<class_AudioStreamPlayer>` (for non-positional audio) or :ref:`AudioStreamPlayer2D<class_AudioStreamPlayer2D>`/:ref:`AudioStreamPlayer3D<class_AudioStreamPlayer3D>` (for positional audio). The sound can be looped.
  15. This class can also be used to store dynamically-generated PCM audio data. See also :ref:`AudioStreamGenerator<class_AudioStreamGenerator>` for procedural audio generation.
  16. .. rst-class:: classref-introduction-group
  17. Tutorials
  18. ---------
  19. - :doc:`Runtime file loading and saving <../tutorials/io/runtime_file_loading_and_saving>`
  20. .. rst-class:: classref-reftable-group
  21. Properties
  22. ----------
  23. .. table::
  24. :widths: auto
  25. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  26. | :ref:`PackedByteArray<class_PackedByteArray>` | :ref:`data<class_AudioStreamWAV_property_data>` | ``PackedByteArray()`` |
  27. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  28. | :ref:`Format<enum_AudioStreamWAV_Format>` | :ref:`format<class_AudioStreamWAV_property_format>` | ``0`` |
  29. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  30. | :ref:`int<class_int>` | :ref:`loop_begin<class_AudioStreamWAV_property_loop_begin>` | ``0`` |
  31. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  32. | :ref:`int<class_int>` | :ref:`loop_end<class_AudioStreamWAV_property_loop_end>` | ``0`` |
  33. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  34. | :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` | :ref:`loop_mode<class_AudioStreamWAV_property_loop_mode>` | ``0`` |
  35. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  36. | :ref:`int<class_int>` | :ref:`mix_rate<class_AudioStreamWAV_property_mix_rate>` | ``44100`` |
  37. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  38. | :ref:`bool<class_bool>` | :ref:`stereo<class_AudioStreamWAV_property_stereo>` | ``false`` |
  39. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  40. .. rst-class:: classref-reftable-group
  41. Methods
  42. -------
  43. .. table::
  44. :widths: auto
  45. +---------------------------------------+----------------------------------------------------------------------------------------------------------+
  46. | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save_to_wav<class_AudioStreamWAV_method_save_to_wav>` **(** :ref:`String<class_String>` path **)** |
  47. +---------------------------------------+----------------------------------------------------------------------------------------------------------+
  48. .. rst-class:: classref-section-separator
  49. ----
  50. .. rst-class:: classref-descriptions-group
  51. Enumerations
  52. ------------
  53. .. _enum_AudioStreamWAV_Format:
  54. .. rst-class:: classref-enumeration
  55. enum **Format**:
  56. .. _class_AudioStreamWAV_constant_FORMAT_8_BITS:
  57. .. rst-class:: classref-enumeration-constant
  58. :ref:`Format<enum_AudioStreamWAV_Format>` **FORMAT_8_BITS** = ``0``
  59. 8-bit audio codec.
  60. .. _class_AudioStreamWAV_constant_FORMAT_16_BITS:
  61. .. rst-class:: classref-enumeration-constant
  62. :ref:`Format<enum_AudioStreamWAV_Format>` **FORMAT_16_BITS** = ``1``
  63. 16-bit audio codec.
  64. .. _class_AudioStreamWAV_constant_FORMAT_IMA_ADPCM:
  65. .. rst-class:: classref-enumeration-constant
  66. :ref:`Format<enum_AudioStreamWAV_Format>` **FORMAT_IMA_ADPCM** = ``2``
  67. Audio is compressed using IMA ADPCM.
  68. .. rst-class:: classref-item-separator
  69. ----
  70. .. _enum_AudioStreamWAV_LoopMode:
  71. .. rst-class:: classref-enumeration
  72. enum **LoopMode**:
  73. .. _class_AudioStreamWAV_constant_LOOP_DISABLED:
  74. .. rst-class:: classref-enumeration-constant
  75. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **LOOP_DISABLED** = ``0``
  76. Audio does not loop.
  77. .. _class_AudioStreamWAV_constant_LOOP_FORWARD:
  78. .. rst-class:: classref-enumeration-constant
  79. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **LOOP_FORWARD** = ``1``
  80. Audio loops the data between :ref:`loop_begin<class_AudioStreamWAV_property_loop_begin>` and :ref:`loop_end<class_AudioStreamWAV_property_loop_end>`, playing forward only.
  81. .. _class_AudioStreamWAV_constant_LOOP_PINGPONG:
  82. .. rst-class:: classref-enumeration-constant
  83. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **LOOP_PINGPONG** = ``2``
  84. Audio loops the data between :ref:`loop_begin<class_AudioStreamWAV_property_loop_begin>` and :ref:`loop_end<class_AudioStreamWAV_property_loop_end>`, playing back and forth.
  85. .. _class_AudioStreamWAV_constant_LOOP_BACKWARD:
  86. .. rst-class:: classref-enumeration-constant
  87. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **LOOP_BACKWARD** = ``3``
  88. Audio loops the data between :ref:`loop_begin<class_AudioStreamWAV_property_loop_begin>` and :ref:`loop_end<class_AudioStreamWAV_property_loop_end>`, playing backward only.
  89. .. rst-class:: classref-section-separator
  90. ----
  91. .. rst-class:: classref-descriptions-group
  92. Property Descriptions
  93. ---------------------
  94. .. _class_AudioStreamWAV_property_data:
  95. .. rst-class:: classref-property
  96. :ref:`PackedByteArray<class_PackedByteArray>` **data** = ``PackedByteArray()``
  97. .. rst-class:: classref-property-setget
  98. - void **set_data** **(** :ref:`PackedByteArray<class_PackedByteArray>` value **)**
  99. - :ref:`PackedByteArray<class_PackedByteArray>` **get_data** **(** **)**
  100. Contains the audio data in bytes.
  101. \ **Note:** This property expects signed PCM8 data. To convert unsigned PCM8 to signed PCM8, subtract 128 from each byte.
  102. .. rst-class:: classref-item-separator
  103. ----
  104. .. _class_AudioStreamWAV_property_format:
  105. .. rst-class:: classref-property
  106. :ref:`Format<enum_AudioStreamWAV_Format>` **format** = ``0``
  107. .. rst-class:: classref-property-setget
  108. - void **set_format** **(** :ref:`Format<enum_AudioStreamWAV_Format>` value **)**
  109. - :ref:`Format<enum_AudioStreamWAV_Format>` **get_format** **(** **)**
  110. Audio format. See :ref:`Format<enum_AudioStreamWAV_Format>` constants for values.
  111. .. rst-class:: classref-item-separator
  112. ----
  113. .. _class_AudioStreamWAV_property_loop_begin:
  114. .. rst-class:: classref-property
  115. :ref:`int<class_int>` **loop_begin** = ``0``
  116. .. rst-class:: classref-property-setget
  117. - void **set_loop_begin** **(** :ref:`int<class_int>` value **)**
  118. - :ref:`int<class_int>` **get_loop_begin** **(** **)**
  119. The loop start point (in number of samples, relative to the beginning of the sample). This information will be imported automatically from the WAV file if present.
  120. .. rst-class:: classref-item-separator
  121. ----
  122. .. _class_AudioStreamWAV_property_loop_end:
  123. .. rst-class:: classref-property
  124. :ref:`int<class_int>` **loop_end** = ``0``
  125. .. rst-class:: classref-property-setget
  126. - void **set_loop_end** **(** :ref:`int<class_int>` value **)**
  127. - :ref:`int<class_int>` **get_loop_end** **(** **)**
  128. The loop end point (in number of samples, relative to the beginning of the sample). This information will be imported automatically from the WAV file if present.
  129. .. rst-class:: classref-item-separator
  130. ----
  131. .. _class_AudioStreamWAV_property_loop_mode:
  132. .. rst-class:: classref-property
  133. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **loop_mode** = ``0``
  134. .. rst-class:: classref-property-setget
  135. - void **set_loop_mode** **(** :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` value **)**
  136. - :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **get_loop_mode** **(** **)**
  137. The loop mode. This information will be imported automatically from the WAV file if present. See :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` constants for values.
  138. .. rst-class:: classref-item-separator
  139. ----
  140. .. _class_AudioStreamWAV_property_mix_rate:
  141. .. rst-class:: classref-property
  142. :ref:`int<class_int>` **mix_rate** = ``44100``
  143. .. rst-class:: classref-property-setget
  144. - void **set_mix_rate** **(** :ref:`int<class_int>` value **)**
  145. - :ref:`int<class_int>` **get_mix_rate** **(** **)**
  146. The sample rate for mixing this audio. Higher values require more storage space, but result in better quality.
  147. In games, common sample rates in use are ``11025``, ``16000``, ``22050``, ``32000``, ``44100``, and ``48000``.
  148. According to the `Nyquist-Shannon sampling theorem <https://en.wikipedia.org/wiki/Nyquist%E2%80%93Shannon_sampling_theorem>`__, there is no quality difference to human hearing when going past 40,000 Hz (since most humans can only hear up to ~20,000 Hz, often less). If you are using lower-pitched sounds such as voices, lower sample rates such as ``32000`` or ``22050`` may be usable with no loss in quality.
  149. .. rst-class:: classref-item-separator
  150. ----
  151. .. _class_AudioStreamWAV_property_stereo:
  152. .. rst-class:: classref-property
  153. :ref:`bool<class_bool>` **stereo** = ``false``
  154. .. rst-class:: classref-property-setget
  155. - void **set_stereo** **(** :ref:`bool<class_bool>` value **)**
  156. - :ref:`bool<class_bool>` **is_stereo** **(** **)**
  157. If ``true``, audio is stereo.
  158. .. rst-class:: classref-section-separator
  159. ----
  160. .. rst-class:: classref-descriptions-group
  161. Method Descriptions
  162. -------------------
  163. .. _class_AudioStreamWAV_method_save_to_wav:
  164. .. rst-class:: classref-method
  165. :ref:`Error<enum_@GlobalScope_Error>` **save_to_wav** **(** :ref:`String<class_String>` path **)**
  166. Saves the AudioStreamWAV as a WAV file to ``path``. Samples with IMA ADPCM format can't be saved.
  167. \ **Note:** A ``.wav`` extension is automatically appended to ``path`` if it is missing.
  168. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  169. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  170. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  171. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  172. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  173. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  174. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`