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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AnimationTree.xml.
- .. _class_AnimationTree:
- AnimationTree
- =============
- **Inherits:** :ref:`AnimationMixer<class_AnimationMixer>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- A node used for advanced animation transitions in an :ref:`AnimationPlayer<class_AnimationPlayer>`.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- A node used for advanced animation transitions in an :ref:`AnimationPlayer<class_AnimationPlayer>`.
- \ **Note:** When linked with an :ref:`AnimationPlayer<class_AnimationPlayer>`, several properties and methods of the corresponding :ref:`AnimationPlayer<class_AnimationPlayer>` will not function as expected. Playback and transitions should be handled using only the **AnimationTree** and its constituent :ref:`AnimationNode<class_AnimationNode>`\ (s). The :ref:`AnimationPlayer<class_AnimationPlayer>` node should be used solely for adding, deleting, and editing animations.
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`Using AnimationTree <../tutorials/animation/animation_tree>`
- - `Third Person Shooter Demo <https://godotengine.org/asset-library/asset/678>`__
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +---------------------------------------------------+------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+
- | :ref:`NodePath<class_NodePath>` | :ref:`advance_expression_base_node<class_AnimationTree_property_advance_expression_base_node>` | ``NodePath(".")`` |
- +---------------------------------------------------+------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+
- | :ref:`NodePath<class_NodePath>` | :ref:`anim_player<class_AnimationTree_property_anim_player>` | ``NodePath("")`` |
- +---------------------------------------------------+------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | deterministic | ``true`` (overrides :ref:`AnimationMixer<class_AnimationMixer_property_deterministic>`) |
- +---------------------------------------------------+------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+
- | :ref:`AnimationRootNode<class_AnimationRootNode>` | :ref:`tree_root<class_AnimationTree_property_tree_root>` | |
- +---------------------------------------------------+------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`AnimationProcessCallback<enum_AnimationTree_AnimationProcessCallback>` | :ref:`get_process_callback<class_AnimationTree_method_get_process_callback>` **(** **)** |const| |
- +------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_process_callback<class_AnimationTree_method_set_process_callback>` **(** :ref:`AnimationProcessCallback<enum_AnimationTree_AnimationProcessCallback>` mode **)** |
- +------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Signals
- -------
- .. _class_AnimationTree_signal_animation_player_changed:
- .. rst-class:: classref-signal
- **animation_player_changed** **(** **)**
- Emitted when the :ref:`anim_player<class_AnimationTree_property_anim_player>` is changed.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Enumerations
- ------------
- .. _enum_AnimationTree_AnimationProcessCallback:
- .. rst-class:: classref-enumeration
- enum **AnimationProcessCallback**:
- .. _class_AnimationTree_constant_ANIMATION_PROCESS_PHYSICS:
- .. rst-class:: classref-enumeration-constant
- :ref:`AnimationProcessCallback<enum_AnimationTree_AnimationProcessCallback>` **ANIMATION_PROCESS_PHYSICS** = ``0``
- For backward compatibility. See :ref:`AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS<class_AnimationMixer_constant_ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS>`.
- .. _class_AnimationTree_constant_ANIMATION_PROCESS_IDLE:
- .. rst-class:: classref-enumeration-constant
- :ref:`AnimationProcessCallback<enum_AnimationTree_AnimationProcessCallback>` **ANIMATION_PROCESS_IDLE** = ``1``
- For backward compatibility. See :ref:`AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_IDLE<class_AnimationMixer_constant_ANIMATION_CALLBACK_MODE_PROCESS_IDLE>`.
- .. _class_AnimationTree_constant_ANIMATION_PROCESS_MANUAL:
- .. rst-class:: classref-enumeration-constant
- :ref:`AnimationProcessCallback<enum_AnimationTree_AnimationProcessCallback>` **ANIMATION_PROCESS_MANUAL** = ``2``
- For backward compatibility. See :ref:`AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_MANUAL<class_AnimationMixer_constant_ANIMATION_CALLBACK_MODE_PROCESS_MANUAL>`.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_AnimationTree_property_advance_expression_base_node:
- .. rst-class:: classref-property
- :ref:`NodePath<class_NodePath>` **advance_expression_base_node** = ``NodePath(".")``
- .. rst-class:: classref-property-setget
- - void **set_advance_expression_base_node** **(** :ref:`NodePath<class_NodePath>` value **)**
- - :ref:`NodePath<class_NodePath>` **get_advance_expression_base_node** **(** **)**
- The path to the :ref:`Node<class_Node>` used to evaluate the :ref:`AnimationNode<class_AnimationNode>` :ref:`Expression<class_Expression>` if one is not explicitly specified internally.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationTree_property_anim_player:
- .. rst-class:: classref-property
- :ref:`NodePath<class_NodePath>` **anim_player** = ``NodePath("")``
- .. rst-class:: classref-property-setget
- - void **set_animation_player** **(** :ref:`NodePath<class_NodePath>` value **)**
- - :ref:`NodePath<class_NodePath>` **get_animation_player** **(** **)**
- The path to the :ref:`AnimationPlayer<class_AnimationPlayer>` used for animating.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationTree_property_tree_root:
- .. rst-class:: classref-property
- :ref:`AnimationRootNode<class_AnimationRootNode>` **tree_root**
- .. rst-class:: classref-property-setget
- - void **set_tree_root** **(** :ref:`AnimationRootNode<class_AnimationRootNode>` value **)**
- - :ref:`AnimationRootNode<class_AnimationRootNode>` **get_tree_root** **(** **)**
- The root animation node of this **AnimationTree**. See :ref:`AnimationRootNode<class_AnimationRootNode>`.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_AnimationTree_method_get_process_callback:
- .. rst-class:: classref-method
- :ref:`AnimationProcessCallback<enum_AnimationTree_AnimationProcessCallback>` **get_process_callback** **(** **)** |const|
- For backward compatibility. See :ref:`AnimationCallbackModeProcess<enum_AnimationMixer_AnimationCallbackModeProcess>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationTree_method_set_process_callback:
- .. rst-class:: classref-method
- void **set_process_callback** **(** :ref:`AnimationProcessCallback<enum_AnimationTree_AnimationProcessCallback>` mode **)**
- For backward compatibility. See :ref:`AnimationCallbackModeProcess<enum_AnimationMixer_AnimationCallbackModeProcess>`.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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