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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AnimationNode.xml.
- .. _class_AnimationNode:
- AnimationNode
- =============
- **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- **Inherited By:** :ref:`AnimationNodeOutput<class_AnimationNodeOutput>`, :ref:`AnimationNodeSync<class_AnimationNodeSync>`, :ref:`AnimationNodeTimeScale<class_AnimationNodeTimeScale>`, :ref:`AnimationNodeTimeSeek<class_AnimationNodeTimeSeek>`, :ref:`AnimationRootNode<class_AnimationRootNode>`
- Base class for :ref:`AnimationTree<class_AnimationTree>` nodes. Not related to scene nodes.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- Base resource for :ref:`AnimationTree<class_AnimationTree>` nodes. In general, it's not used directly, but you can create custom ones with custom blending formulas.
- Inherit this when creating animation nodes mainly for use in :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`, otherwise :ref:`AnimationRootNode<class_AnimationRootNode>` should be used instead.
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`Using AnimationTree <../tutorials/animation/animation_tree>`
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-------------------------+--------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`filter_enabled<class_AnimationNode_property_filter_enabled>` |
- +-------------------------+--------------------------------------------------------------------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`String<class_String>` | :ref:`_get_caption<class_AnimationNode_private_method__get_caption>` **(** **)** |virtual| |const| |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`AnimationNode<class_AnimationNode>` | :ref:`_get_child_by_name<class_AnimationNode_private_method__get_child_by_name>` **(** :ref:`StringName<class_StringName>` name **)** |virtual| |const| |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Dictionary<class_Dictionary>` | :ref:`_get_child_nodes<class_AnimationNode_private_method__get_child_nodes>` **(** **)** |virtual| |const| |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Variant<class_Variant>` | :ref:`_get_parameter_default_value<class_AnimationNode_private_method__get_parameter_default_value>` **(** :ref:`StringName<class_StringName>` parameter **)** |virtual| |const| |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Array<class_Array>` | :ref:`_get_parameter_list<class_AnimationNode_private_method__get_parameter_list>` **(** **)** |virtual| |const| |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`_has_filter<class_AnimationNode_private_method__has_filter>` **(** **)** |virtual| |const| |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`_is_parameter_read_only<class_AnimationNode_private_method__is_parameter_read_only>` **(** :ref:`StringName<class_StringName>` parameter **)** |virtual| |const| |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`_process<class_AnimationNode_private_method__process>` **(** :ref:`float<class_float>` time, :ref:`bool<class_bool>` seek, :ref:`bool<class_bool>` is_external_seeking, :ref:`bool<class_bool>` test_only **)** |virtual| |const| |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`add_input<class_AnimationNode_method_add_input>` **(** :ref:`String<class_String>` name **)** |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`blend_animation<class_AnimationNode_method_blend_animation>` **(** :ref:`StringName<class_StringName>` animation, :ref:`float<class_float>` time, :ref:`float<class_float>` delta, :ref:`bool<class_bool>` seeked, :ref:`bool<class_bool>` is_external_seeking, :ref:`float<class_float>` blend, :ref:`LoopedFlag<enum_Animation_LoopedFlag>` looped_flag=0 **)** |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`blend_input<class_AnimationNode_method_blend_input>` **(** :ref:`int<class_int>` input_index, :ref:`float<class_float>` time, :ref:`bool<class_bool>` seek, :ref:`bool<class_bool>` is_external_seeking, :ref:`float<class_float>` blend, :ref:`FilterAction<enum_AnimationNode_FilterAction>` filter=0, :ref:`bool<class_bool>` sync=true, :ref:`bool<class_bool>` test_only=false **)** |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`blend_node<class_AnimationNode_method_blend_node>` **(** :ref:`StringName<class_StringName>` name, :ref:`AnimationNode<class_AnimationNode>` node, :ref:`float<class_float>` time, :ref:`bool<class_bool>` seek, :ref:`bool<class_bool>` is_external_seeking, :ref:`float<class_float>` blend, :ref:`FilterAction<enum_AnimationNode_FilterAction>` filter=0, :ref:`bool<class_bool>` sync=true, :ref:`bool<class_bool>` test_only=false **)** |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`find_input<class_AnimationNode_method_find_input>` **(** :ref:`String<class_String>` name **)** |const| |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_input_count<class_AnimationNode_method_get_input_count>` **(** **)** |const| |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`String<class_String>` | :ref:`get_input_name<class_AnimationNode_method_get_input_name>` **(** :ref:`int<class_int>` input **)** |const| |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Variant<class_Variant>` | :ref:`get_parameter<class_AnimationNode_method_get_parameter>` **(** :ref:`StringName<class_StringName>` name **)** |const| |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_path_filtered<class_AnimationNode_method_is_path_filtered>` **(** :ref:`NodePath<class_NodePath>` path **)** |const| |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`remove_input<class_AnimationNode_method_remove_input>` **(** :ref:`int<class_int>` index **)** |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_filter_path<class_AnimationNode_method_set_filter_path>` **(** :ref:`NodePath<class_NodePath>` path, :ref:`bool<class_bool>` enable **)** |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`set_input_name<class_AnimationNode_method_set_input_name>` **(** :ref:`int<class_int>` input, :ref:`String<class_String>` name **)** |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_parameter<class_AnimationNode_method_set_parameter>` **(** :ref:`StringName<class_StringName>` name, :ref:`Variant<class_Variant>` value **)** |
- +-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Signals
- -------
- .. _class_AnimationNode_signal_animation_node_removed:
- .. rst-class:: classref-signal
- **animation_node_removed** **(** :ref:`int<class_int>` object_id, :ref:`String<class_String>` name **)**
- Emitted by nodes that inherit from this class and that have an internal tree when one of their animation nodes removes. The animation nodes that emit this signal are :ref:`AnimationNodeBlendSpace1D<class_AnimationNodeBlendSpace1D>`, :ref:`AnimationNodeBlendSpace2D<class_AnimationNodeBlendSpace2D>`, :ref:`AnimationNodeStateMachine<class_AnimationNodeStateMachine>`, and :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_signal_animation_node_renamed:
- .. rst-class:: classref-signal
- **animation_node_renamed** **(** :ref:`int<class_int>` object_id, :ref:`String<class_String>` old_name, :ref:`String<class_String>` new_name **)**
- Emitted by nodes that inherit from this class and that have an internal tree when one of their animation node names changes. The animation nodes that emit this signal are :ref:`AnimationNodeBlendSpace1D<class_AnimationNodeBlendSpace1D>`, :ref:`AnimationNodeBlendSpace2D<class_AnimationNodeBlendSpace2D>`, :ref:`AnimationNodeStateMachine<class_AnimationNodeStateMachine>`, and :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_signal_tree_changed:
- .. rst-class:: classref-signal
- **tree_changed** **(** **)**
- Emitted by nodes that inherit from this class and that have an internal tree when one of their animation nodes changes. The animation nodes that emit this signal are :ref:`AnimationNodeBlendSpace1D<class_AnimationNodeBlendSpace1D>`, :ref:`AnimationNodeBlendSpace2D<class_AnimationNodeBlendSpace2D>`, :ref:`AnimationNodeStateMachine<class_AnimationNodeStateMachine>`, :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>` and :ref:`AnimationNodeTransition<class_AnimationNodeTransition>`.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Enumerations
- ------------
- .. _enum_AnimationNode_FilterAction:
- .. rst-class:: classref-enumeration
- enum **FilterAction**:
- .. _class_AnimationNode_constant_FILTER_IGNORE:
- .. rst-class:: classref-enumeration-constant
- :ref:`FilterAction<enum_AnimationNode_FilterAction>` **FILTER_IGNORE** = ``0``
- Do not use filtering.
- .. _class_AnimationNode_constant_FILTER_PASS:
- .. rst-class:: classref-enumeration-constant
- :ref:`FilterAction<enum_AnimationNode_FilterAction>` **FILTER_PASS** = ``1``
- Paths matching the filter will be allowed to pass.
- .. _class_AnimationNode_constant_FILTER_STOP:
- .. rst-class:: classref-enumeration-constant
- :ref:`FilterAction<enum_AnimationNode_FilterAction>` **FILTER_STOP** = ``2``
- Paths matching the filter will be discarded.
- .. _class_AnimationNode_constant_FILTER_BLEND:
- .. rst-class:: classref-enumeration-constant
- :ref:`FilterAction<enum_AnimationNode_FilterAction>` **FILTER_BLEND** = ``3``
- Paths matching the filter will be blended (by the blend value).
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_AnimationNode_property_filter_enabled:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **filter_enabled**
- .. rst-class:: classref-property-setget
- - void **set_filter_enabled** **(** :ref:`bool<class_bool>` value **)**
- - :ref:`bool<class_bool>` **is_filter_enabled** **(** **)**
- If ``true``, filtering is enabled.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_AnimationNode_private_method__get_caption:
- .. rst-class:: classref-method
- :ref:`String<class_String>` **_get_caption** **(** **)** |virtual| |const|
- When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to override the text caption for this animation node.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_private_method__get_child_by_name:
- .. rst-class:: classref-method
- :ref:`AnimationNode<class_AnimationNode>` **_get_child_by_name** **(** :ref:`StringName<class_StringName>` name **)** |virtual| |const|
- When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to return a child animation node by its ``name``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_private_method__get_child_nodes:
- .. rst-class:: classref-method
- :ref:`Dictionary<class_Dictionary>` **_get_child_nodes** **(** **)** |virtual| |const|
- When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to return all children animation nodes in order as a ``name: node`` dictionary.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_private_method__get_parameter_default_value:
- .. rst-class:: classref-method
- :ref:`Variant<class_Variant>` **_get_parameter_default_value** **(** :ref:`StringName<class_StringName>` parameter **)** |virtual| |const|
- When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to return the default value of a ``parameter``. Parameters are custom local memory used for your animation nodes, given a resource can be reused in multiple trees.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_private_method__get_parameter_list:
- .. rst-class:: classref-method
- :ref:`Array<class_Array>` **_get_parameter_list** **(** **)** |virtual| |const|
- When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to return a list of the properties on this animation node. Parameters are custom local memory used for your animation nodes, given a resource can be reused in multiple trees. Format is similar to :ref:`Object.get_property_list<class_Object_method_get_property_list>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_private_method__has_filter:
- .. rst-class:: classref-method
- :ref:`bool<class_bool>` **_has_filter** **(** **)** |virtual| |const|
- When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to return whether the blend tree editor should display filter editing on this animation node.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_private_method__is_parameter_read_only:
- .. rst-class:: classref-method
- :ref:`bool<class_bool>` **_is_parameter_read_only** **(** :ref:`StringName<class_StringName>` parameter **)** |virtual| |const|
- When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to return whether the ``parameter`` is read-only. Parameters are custom local memory used for your animation nodes, given a resource can be reused in multiple trees.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_private_method__process:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **_process** **(** :ref:`float<class_float>` time, :ref:`bool<class_bool>` seek, :ref:`bool<class_bool>` is_external_seeking, :ref:`bool<class_bool>` test_only **)** |virtual| |const|
- When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to run some code when this animation node is processed. The ``time`` parameter is a relative delta, unless ``seek`` is ``true``, in which case it is absolute.
- Here, call the :ref:`blend_input<class_AnimationNode_method_blend_input>`, :ref:`blend_node<class_AnimationNode_method_blend_node>` or :ref:`blend_animation<class_AnimationNode_method_blend_animation>` functions. You can also use :ref:`get_parameter<class_AnimationNode_method_get_parameter>` and :ref:`set_parameter<class_AnimationNode_method_set_parameter>` to modify local memory.
- This function should return the time left for the current animation to finish (if unsure, pass the value from the main blend being called).
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_method_add_input:
- .. rst-class:: classref-method
- :ref:`bool<class_bool>` **add_input** **(** :ref:`String<class_String>` name **)**
- Adds an input to the animation node. This is only useful for animation nodes created for use in an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`. If the addition fails, returns ``false``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_method_blend_animation:
- .. rst-class:: classref-method
- void **blend_animation** **(** :ref:`StringName<class_StringName>` animation, :ref:`float<class_float>` time, :ref:`float<class_float>` delta, :ref:`bool<class_bool>` seeked, :ref:`bool<class_bool>` is_external_seeking, :ref:`float<class_float>` blend, :ref:`LoopedFlag<enum_Animation_LoopedFlag>` looped_flag=0 **)**
- Blend an animation by ``blend`` amount (name must be valid in the linked :ref:`AnimationPlayer<class_AnimationPlayer>`). A ``time`` and ``delta`` may be passed, as well as whether ``seeked`` happened.
- A ``looped_flag`` is used by internal processing immediately after the loop. See also :ref:`LoopedFlag<enum_Animation_LoopedFlag>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_method_blend_input:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **blend_input** **(** :ref:`int<class_int>` input_index, :ref:`float<class_float>` time, :ref:`bool<class_bool>` seek, :ref:`bool<class_bool>` is_external_seeking, :ref:`float<class_float>` blend, :ref:`FilterAction<enum_AnimationNode_FilterAction>` filter=0, :ref:`bool<class_bool>` sync=true, :ref:`bool<class_bool>` test_only=false **)**
- Blend an input. This is only useful for animation nodes created for an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`. The ``time`` parameter is a relative delta, unless ``seek`` is ``true``, in which case it is absolute. A filter mode may be optionally passed (see :ref:`FilterAction<enum_AnimationNode_FilterAction>` for options).
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_method_blend_node:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **blend_node** **(** :ref:`StringName<class_StringName>` name, :ref:`AnimationNode<class_AnimationNode>` node, :ref:`float<class_float>` time, :ref:`bool<class_bool>` seek, :ref:`bool<class_bool>` is_external_seeking, :ref:`float<class_float>` blend, :ref:`FilterAction<enum_AnimationNode_FilterAction>` filter=0, :ref:`bool<class_bool>` sync=true, :ref:`bool<class_bool>` test_only=false **)**
- Blend another animation node (in case this animation node contains children animation nodes). This function is only useful if you inherit from :ref:`AnimationRootNode<class_AnimationRootNode>` instead, else editors will not display your animation node for addition.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_method_find_input:
- .. rst-class:: classref-method
- :ref:`int<class_int>` **find_input** **(** :ref:`String<class_String>` name **)** |const|
- Returns the input index which corresponds to ``name``. If not found, returns ``-1``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_method_get_input_count:
- .. rst-class:: classref-method
- :ref:`int<class_int>` **get_input_count** **(** **)** |const|
- Amount of inputs in this animation node, only useful for animation nodes that go into :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_method_get_input_name:
- .. rst-class:: classref-method
- :ref:`String<class_String>` **get_input_name** **(** :ref:`int<class_int>` input **)** |const|
- Gets the name of an input by index.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_method_get_parameter:
- .. rst-class:: classref-method
- :ref:`Variant<class_Variant>` **get_parameter** **(** :ref:`StringName<class_StringName>` name **)** |const|
- Gets the value of a parameter. Parameters are custom local memory used for your animation nodes, given a resource can be reused in multiple trees.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_method_is_path_filtered:
- .. rst-class:: classref-method
- :ref:`bool<class_bool>` **is_path_filtered** **(** :ref:`NodePath<class_NodePath>` path **)** |const|
- Returns whether the given path is filtered.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_method_remove_input:
- .. rst-class:: classref-method
- void **remove_input** **(** :ref:`int<class_int>` index **)**
- Removes an input, call this only when inactive.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_method_set_filter_path:
- .. rst-class:: classref-method
- void **set_filter_path** **(** :ref:`NodePath<class_NodePath>` path, :ref:`bool<class_bool>` enable **)**
- Adds or removes a path for the filter.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_method_set_input_name:
- .. rst-class:: classref-method
- :ref:`bool<class_bool>` **set_input_name** **(** :ref:`int<class_int>` input, :ref:`String<class_String>` name **)**
- Sets the name of the input at the given ``input`` index. If the setting fails, returns ``false``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNode_method_set_parameter:
- .. rst-class:: classref-method
- void **set_parameter** **(** :ref:`StringName<class_StringName>` name, :ref:`Variant<class_Variant>` value **)**
- Sets a custom parameter. These are used as local memory, because resources can be reused across the tree or scenes.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
|