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- .. _doc_exporting_for_linux:
- Exporting for Linux
- ===================
- .. seealso::
- This page describes how to export a Godot project to Linux.
- If you're looking to compile editor or export template binaries from source instead,
- read :ref:`doc_compiling_for_linuxbsd`.
- The simplest way to distribute a game for PC is to copy the executable
- (``godot``), compress the folder and send it to someone else. However, this is
- often not desired.
- Godot offers a more elegant approach for PC distribution when using the export
- system. When exporting for Linux, the exporter takes all the project files and
- creates a ``data.pck`` file. This file is bundled with a specially optimized
- binary that is smaller, faster and does not contain the editor and debugger.
- Environment variables
- ---------------------
- You can use the following environment variables to set export options outside of
- the editor. During the export process, these override the values that you set in
- the export menu.
- .. list-table:: Linux export environment variables
- :header-rows: 1
- * - Export option
- - Environment variable
- * - Encryption / Encryption Key
- - ``GODOT_SCRIPT_ENCRYPTION_KEY``
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