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- :allow_comments: False
- Godot Docs – *master* branch
- ============================
- .. only:: not i18n
- .. note:: Godot's documentation is available in various languages and versions.
- Expand the "Read the Docs" panel at the bottom of the sidebar to see
- the list.
- .. only:: i18n
- .. note:: This documentation is translated from the `original English one
- <https://docs.godotengine.org/en/stable>`_ by community members
- on `Weblate <https://hosted.weblate.org/projects/godot-engine/godot-docs>`_.
- Depending on the translation effort's completion level, you may
- find paragraphs or whole pages which are still in English. You can
- help the community by providing new translations or reviewing existing
- ones on Weblate.
- For the time being, localized translations are only available for
- the "stable" branch. You can still view the English documentation for
- other engine versions using the "Read the Docs" panel at the bottom
- of the sidebar.
- Welcome to the official documentation of `Godot Engine <https://godotengine.org>`__,
- the free and open source community-driven 2D and 3D game engine! If you are new
- to this documentation, we recommend that you read the
- :ref:`introduction page <doc_about_intro>` to get an overview of what this
- documentation has to offer.
- The table of contents in the sidebar should let you easily access the documentation
- for your topic of interest. You can also use the search function in the top-left corner.
- Get involved
- ------------
- Godot Engine is an open source project developed by a community of volunteers.
- The documentation team can always use your feedback and help to improve the
- tutorials and class reference. If you don't understand something, or cannot find
- what you are looking for in the docs, help us make the documentation better
- by letting us know!
- Submit an issue or pull request on the `GitHub repository <https://github.com/godotengine/godot-docs/issues>`_,
- help us `translate the documentation <https://hosted.weblate.org/engage/godot-engine/>`_
- into your language, or talk to us on the ``#documentation`` channel on the
- `Godot Contributors Chat <https://chat.godotengine.org/>`_!
- .. centered:: |weblate_widget|
- Offline documentation
- ---------------------
- To browse the documentation offline, you can download an HTML copy (updated every Monday): `stable <https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-html-stable.zip>`__, `latest <https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-html-master.zip>`__, `3.6 <https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-html-3.6.zip>`__. Extract the ZIP archive then open
- the top-level ``index.html`` in a web browser.
- For mobile devices or e-readers, you can also download an ePub copy (updated every Monday): `stable <https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-epub-stable.zip>`__, `latest <https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-epub-master.zip>`__, `3.6 <https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-epub-3.6.zip>`__. Extract the ZIP archive then open
- the ``GodotEngine.epub`` file in an e-book reader application.
- .. Below is the main table-of-content tree of the documentation website.
- It is hidden on the page itself, but it makes up the sidebar for navigation.
- .. toctree::
- :hidden:
- :maxdepth: 1
- :caption: About
- :name: sec-general
- about/introduction
- about/list_of_features
- about/system_requirements
- about/faq
- about/complying_with_licenses
- about/release_policy
- about/docs_changelog
- .. toctree::
- :hidden:
- :maxdepth: 1
- :caption: Getting started
- :name: sec-learn
- getting_started/introduction/index
- getting_started/step_by_step/index
- getting_started/first_2d_game/index
- getting_started/first_3d_game/index
- .. Sections below are split into two groups. First come meta sections, covering
- general matters. Below that different areas of the engine are listed.
- These sections are sorted alphabetically. Please keep them that way.
- .. toctree::
- :hidden:
- :maxdepth: 1
- :caption: Manual
- :name: sec-tutorials
- tutorials/best_practices/index
- tutorials/troubleshooting
- tutorials/editor/index
- tutorials/migrating/index
- tutorials/2d/index
- tutorials/3d/index
- tutorials/animation/index
- tutorials/assets_pipeline/index
- tutorials/audio/index
- tutorials/export/index
- tutorials/io/index
- tutorials/i18n/index
- tutorials/inputs/index
- tutorials/math/index
- tutorials/navigation/index
- tutorials/networking/index
- tutorials/performance/index
- tutorials/physics/index
- tutorials/platform/index
- tutorials/plugins/index
- tutorials/rendering/index
- tutorials/scripting/index
- tutorials/shaders/index
- tutorials/ui/index
- tutorials/xr/index
- .. toctree::
- :hidden:
- :maxdepth: 1
- :caption: Contributing
- :name: sec-contributing
- contributing/how_to_contribute
- contributing/workflow/index
- contributing/development/index
- contributing/documentation/index
- .. toctree::
- :hidden:
- :maxdepth: 1
- :caption: Community
- :name: sec-community
- community/asset_library/index
- community/channels
- community/tutorials
- .. toctree::
- :hidden:
- :maxdepth: 1
- :caption: Class reference
- :name: sec-class-ref
- classes/index
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