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- .. _doc_handling_compatibility_breakages:
- Handling compatibility breakages
- ================================
- .. TODO: Elaborate on types of compatibility and procedure.
- So you've added a new parameter to a method, changed the return type,
- changed the type of a parameter, or changed its default value,
- and now the automated testing is complaining about compatibility breakages?
- Breaking compatibility should be avoided, but when necessary there are systems in place
- to handle this in a way that makes the transition as smooth as possible.
- A practical example
- -------------------
- .. TODO: Add example that showcases more details like original default arguments etc.
- These changes are taken from `pull request #88047 <https://github.com/godotengine/godot/pull/88047>`_, which added
- new pathing options to ``AStarGrid2D`` and other AStar classes.
- Among other changes, these methods were modified in ``core/math/a_star_grid_2d.h``:
- .. code-block:: cpp
- Vector<Vector2> get_point_path(const Vector2i &p_from, const Vector2i &p_to);
- TypedArray<Vector2i> get_id_path(const Vector2i &p_from, const Vector2i &p_to);
- To:
- .. code-block:: cpp
- Vector<Vector2> get_point_path(const Vector2i &p_from, const Vector2i &p_to, bool p_allow_partial_path = false);
- TypedArray<Vector2i> get_id_path(const Vector2i &p_from, const Vector2i &p_to, bool p_allow_partial_path = false);
- This meant adding new compatibility method bindings to the file, which should be in the ``protected`` section of
- the code, usually placed next to ``_bind_methods()``:
- .. code-block:: cpp
- #ifndef DISABLE_DEPRECATED
- TypedArray<Vector2i> _get_id_path_bind_compat_88047(const Vector2i &p_from, const Vector2i &p_to);
- Vector<Vector2> _get_point_path_bind_compat_88047(const Vector2i &p_from, const Vector2i &p_to);
- static void _bind_compatibility_methods();
- #endif
- They should start with a ``_`` to indicate that they are internal, and end with ``_bind_compat_`` followed by the PR number
- that introduced the change (``88047`` in this example). These compatibility methods need to be implemented in a dedicated file,
- like ``core/math/a_star_grid_2d.compat.inc`` in this case:
- .. code-block:: cpp
- :caption: core/math/a_star_grid_2d.compat.inc
- /**************************************************************************/
- /* a_star_grid_2d.compat.inc */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef DISABLE_DEPRECATED
- #include "core/variant/typed_array.h"
- TypedArray<Vector2i> AStarGrid2D::_get_id_path_bind_compat_88047(const Vector2i &p_from_id, const Vector2i &p_to_id) {
- return get_id_path(p_from_id, p_to_id, false);
- }
- Vector<Vector2> AStarGrid2D::_get_point_path_bind_compat_88047(const Vector2i &p_from_id, const Vector2i &p_to_id) {
- return get_point_path(p_from_id, p_to_id, false);
- }
- void AStarGrid2D::_bind_compatibility_methods() {
- ClassDB::bind_compatibility_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStarGrid2D::_get_id_path_bind_compat_88047);
- ClassDB::bind_compatibility_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStarGrid2D::_get_point_path_bind_compat_88047);
- }
- #endif // DISABLE_DEPRECATED
- Unless the change in compatibility is complex, the compatibility method should simply call the modified method directly,
- instead of duplicating that method. Make sure to match the default arguments for that method (in the example above this would be ``false``).
- This file should always be placed next to the original file, and have ``.compat.inc`` at the end instead of ``.cpp`` or ``.h``.
- Next, this should be included in the ``.cpp`` file we're adding compatibility methods to, so ``core/math/a_star_grid_2d.cpp``:
- .. code-block:: cpp
- :caption: core/math/a_star_grid_2d.cpp
- #include "a_star_grid_2d.h"
- #include "a_star_grid_2d.compat.inc"
- #include "core/variant/typed_array.h"
- And finally, the changes reported by the API validation step should be added to the relevant validation file. Because this was
- done during the development of 4.3, this would be ``misc/extension_api_validation/4.2-stable.expected`` (including changes not shown in
- this example):
- .. code-block:: text
- :caption: misc/extension_api_validation/4.2-stable.expected
- GH-88047
- --------
- Validate extension JSON: Error: Field 'classes/AStar2D/methods/get_id_path/arguments': size changed value in new API, from 2 to 3.
- Validate extension JSON: Error: Field 'classes/AStar2D/methods/get_point_path/arguments': size changed value in new API, from 2 to 3.
- Validate extension JSON: Error: Field 'classes/AStar3D/methods/get_id_path/arguments': size changed value in new API, from 2 to 3.
- Validate extension JSON: Error: Field 'classes/AStar3D/methods/get_point_path/arguments': size changed value in new API, from 2 to 3.
- Validate extension JSON: Error: Field 'classes/AStarGrid2D/methods/get_id_path/arguments': size changed value in new API, from 2 to 3.
- Validate extension JSON: Error: Field 'classes/AStarGrid2D/methods/get_point_path/arguments': size changed value in new API, from 2 to 3.
- Added optional "allow_partial_path" argument to get_id_path and get_point_path methods in AStar classes.
- Compatibility methods registered.
- The instructions for how to add to that file are at the top of the file itself.
- If you get a "Hash changed" error for a method, it means that the compatibility binding is missing or incorrect.
- Such lines shouldn't be added to the ``.expected`` file, but fixed by binding the proper compatibility method.
- And that's it! You might run into a bit more complicated cases, like rearranging arguments,
- changing return types, etc., but this covers the basic on how to use this system.
- For more information, see `pull request #76446 <https://github.com/godotengine/godot/pull/76446>`_.
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