class_renderingserver.rst 1.2 MB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/RenderingServer.xml.
  6. .. _class_RenderingServer:
  7. RenderingServer
  8. ===============
  9. **Inherits:** :ref:`Object<class_Object>`
  10. Server for anything visible.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. The rendering server is the API backend for everything visible. The whole scene system mounts on it to display. The rendering server is completely opaque: the internals are entirely implementation-specific and cannot be accessed.
  15. The rendering server can be used to bypass the scene/:ref:`Node<class_Node>` system entirely. This can improve performance in cases where the scene system is the bottleneck, but won't improve performance otherwise (for instance, if the GPU is already fully utilized).
  16. Resources are created using the ``*_create`` functions. These functions return :ref:`RID<class_RID>`\ s which are not references to the objects themselves, but opaque *pointers* towards these objects.
  17. All objects are drawn to a viewport. You can use the :ref:`Viewport<class_Viewport>` attached to the :ref:`SceneTree<class_SceneTree>` or you can create one yourself with :ref:`viewport_create()<class_RenderingServer_method_viewport_create>`. When using a custom scenario or canvas, the scenario or canvas needs to be attached to the viewport using :ref:`viewport_set_scenario()<class_RenderingServer_method_viewport_set_scenario>` or :ref:`viewport_attach_canvas()<class_RenderingServer_method_viewport_attach_canvas>`.
  18. \ **Scenarios:** In 3D, all visual objects must be associated with a scenario. The scenario is a visual representation of the world. If accessing the rendering server from a running game, the scenario can be accessed from the scene tree from any :ref:`Node3D<class_Node3D>` node with :ref:`Node3D.get_world_3d()<class_Node3D_method_get_world_3d>`. Otherwise, a scenario can be created with :ref:`scenario_create()<class_RenderingServer_method_scenario_create>`.
  19. Similarly, in 2D, a canvas is needed to draw all canvas items.
  20. \ **3D:** In 3D, all visible objects are comprised of a resource and an instance. A resource can be a mesh, a particle system, a light, or any other 3D object. In order to be visible resources must be attached to an instance using :ref:`instance_set_base()<class_RenderingServer_method_instance_set_base>`. The instance must also be attached to the scenario using :ref:`instance_set_scenario()<class_RenderingServer_method_instance_set_scenario>` in order to be visible. RenderingServer methods that don't have a prefix are usually 3D-specific (but not always).
  21. \ **2D:** In 2D, all visible objects are some form of canvas item. In order to be visible, a canvas item needs to be the child of a canvas attached to a viewport, or it needs to be the child of another canvas item that is eventually attached to the canvas. 2D-specific RenderingServer methods generally start with ``canvas_*``.
  22. \ **Headless mode:** Starting the engine with the ``--headless`` :doc:`command line argument <../tutorials/editor/command_line_tutorial>` disables all rendering and window management functions. Most functions from **RenderingServer** will return dummy values in this case.
  23. .. rst-class:: classref-introduction-group
  24. Tutorials
  25. ---------
  26. - :doc:`Optimization using Servers <../tutorials/performance/using_servers>`
  27. .. rst-class:: classref-reftable-group
  28. Properties
  29. ----------
  30. .. table::
  31. :widths: auto
  32. +-------------------------+--------------------------------------------------------------------------------+
  33. | :ref:`bool<class_bool>` | :ref:`render_loop_enabled<class_RenderingServer_property_render_loop_enabled>` |
  34. +-------------------------+--------------------------------------------------------------------------------+
  35. .. rst-class:: classref-reftable-group
  36. Methods
  37. -------
  38. .. table::
  39. :widths: auto
  40. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\] | :ref:`bake_render_uv2<class_RenderingServer_method_bake_render_uv2>`\ (\ base\: :ref:`RID<class_RID>`, material_overrides\: :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\], image_size\: :ref:`Vector2i<class_Vector2i>`\ ) |
  42. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | |void| | :ref:`call_on_render_thread<class_RenderingServer_method_call_on_render_thread>`\ (\ callable\: :ref:`Callable<class_Callable>`\ ) |
  44. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | :ref:`RID<class_RID>` | :ref:`camera_attributes_create<class_RenderingServer_method_camera_attributes_create>`\ (\ ) |
  46. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | |void| | :ref:`camera_attributes_set_auto_exposure<class_RenderingServer_method_camera_attributes_set_auto_exposure>`\ (\ camera_attributes\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, min_sensitivity\: :ref:`float<class_float>`, max_sensitivity\: :ref:`float<class_float>`, speed\: :ref:`float<class_float>`, scale\: :ref:`float<class_float>`\ ) |
  48. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | |void| | :ref:`camera_attributes_set_dof_blur<class_RenderingServer_method_camera_attributes_set_dof_blur>`\ (\ camera_attributes\: :ref:`RID<class_RID>`, far_enable\: :ref:`bool<class_bool>`, far_distance\: :ref:`float<class_float>`, far_transition\: :ref:`float<class_float>`, near_enable\: :ref:`bool<class_bool>`, near_distance\: :ref:`float<class_float>`, near_transition\: :ref:`float<class_float>`, amount\: :ref:`float<class_float>`\ ) |
  50. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | |void| | :ref:`camera_attributes_set_dof_blur_bokeh_shape<class_RenderingServer_method_camera_attributes_set_dof_blur_bokeh_shape>`\ (\ shape\: :ref:`DOFBokehShape<enum_RenderingServer_DOFBokehShape>`\ ) |
  52. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | |void| | :ref:`camera_attributes_set_dof_blur_quality<class_RenderingServer_method_camera_attributes_set_dof_blur_quality>`\ (\ quality\: :ref:`DOFBlurQuality<enum_RenderingServer_DOFBlurQuality>`, use_jitter\: :ref:`bool<class_bool>`\ ) |
  54. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | |void| | :ref:`camera_attributes_set_exposure<class_RenderingServer_method_camera_attributes_set_exposure>`\ (\ camera_attributes\: :ref:`RID<class_RID>`, multiplier\: :ref:`float<class_float>`, normalization\: :ref:`float<class_float>`\ ) |
  56. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | :ref:`RID<class_RID>` | :ref:`camera_create<class_RenderingServer_method_camera_create>`\ (\ ) |
  58. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | |void| | :ref:`camera_set_camera_attributes<class_RenderingServer_method_camera_set_camera_attributes>`\ (\ camera\: :ref:`RID<class_RID>`, effects\: :ref:`RID<class_RID>`\ ) |
  60. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | |void| | :ref:`camera_set_compositor<class_RenderingServer_method_camera_set_compositor>`\ (\ camera\: :ref:`RID<class_RID>`, compositor\: :ref:`RID<class_RID>`\ ) |
  62. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | |void| | :ref:`camera_set_cull_mask<class_RenderingServer_method_camera_set_cull_mask>`\ (\ camera\: :ref:`RID<class_RID>`, layers\: :ref:`int<class_int>`\ ) |
  64. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | |void| | :ref:`camera_set_environment<class_RenderingServer_method_camera_set_environment>`\ (\ camera\: :ref:`RID<class_RID>`, env\: :ref:`RID<class_RID>`\ ) |
  66. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | |void| | :ref:`camera_set_frustum<class_RenderingServer_method_camera_set_frustum>`\ (\ camera\: :ref:`RID<class_RID>`, size\: :ref:`float<class_float>`, offset\: :ref:`Vector2<class_Vector2>`, z_near\: :ref:`float<class_float>`, z_far\: :ref:`float<class_float>`\ ) |
  68. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | |void| | :ref:`camera_set_orthogonal<class_RenderingServer_method_camera_set_orthogonal>`\ (\ camera\: :ref:`RID<class_RID>`, size\: :ref:`float<class_float>`, z_near\: :ref:`float<class_float>`, z_far\: :ref:`float<class_float>`\ ) |
  70. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | |void| | :ref:`camera_set_perspective<class_RenderingServer_method_camera_set_perspective>`\ (\ camera\: :ref:`RID<class_RID>`, fovy_degrees\: :ref:`float<class_float>`, z_near\: :ref:`float<class_float>`, z_far\: :ref:`float<class_float>`\ ) |
  72. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | |void| | :ref:`camera_set_transform<class_RenderingServer_method_camera_set_transform>`\ (\ camera\: :ref:`RID<class_RID>`, transform\: :ref:`Transform3D<class_Transform3D>`\ ) |
  74. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | |void| | :ref:`camera_set_use_vertical_aspect<class_RenderingServer_method_camera_set_use_vertical_aspect>`\ (\ camera\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  76. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. | :ref:`RID<class_RID>` | :ref:`canvas_create<class_RenderingServer_method_canvas_create>`\ (\ ) |
  78. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  79. | |void| | :ref:`canvas_item_add_animation_slice<class_RenderingServer_method_canvas_item_add_animation_slice>`\ (\ item\: :ref:`RID<class_RID>`, animation_length\: :ref:`float<class_float>`, slice_begin\: :ref:`float<class_float>`, slice_end\: :ref:`float<class_float>`, offset\: :ref:`float<class_float>` = 0.0\ ) |
  80. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  81. | |void| | :ref:`canvas_item_add_circle<class_RenderingServer_method_canvas_item_add_circle>`\ (\ item\: :ref:`RID<class_RID>`, pos\: :ref:`Vector2<class_Vector2>`, radius\: :ref:`float<class_float>`, color\: :ref:`Color<class_Color>`, antialiased\: :ref:`bool<class_bool>` = false\ ) |
  82. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  83. | |void| | :ref:`canvas_item_add_clip_ignore<class_RenderingServer_method_canvas_item_add_clip_ignore>`\ (\ item\: :ref:`RID<class_RID>`, ignore\: :ref:`bool<class_bool>`\ ) |
  84. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  85. | |void| | :ref:`canvas_item_add_lcd_texture_rect_region<class_RenderingServer_method_canvas_item_add_lcd_texture_rect_region>`\ (\ item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, texture\: :ref:`RID<class_RID>`, src_rect\: :ref:`Rect2<class_Rect2>`, modulate\: :ref:`Color<class_Color>`\ ) |
  86. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  87. | |void| | :ref:`canvas_item_add_line<class_RenderingServer_method_canvas_item_add_line>`\ (\ item\: :ref:`RID<class_RID>`, from\: :ref:`Vector2<class_Vector2>`, to\: :ref:`Vector2<class_Vector2>`, color\: :ref:`Color<class_Color>`, width\: :ref:`float<class_float>` = -1.0, antialiased\: :ref:`bool<class_bool>` = false\ ) |
  88. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  89. | |void| | :ref:`canvas_item_add_mesh<class_RenderingServer_method_canvas_item_add_mesh>`\ (\ item\: :ref:`RID<class_RID>`, mesh\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>` = Transform2D(1, 0, 0, 1, 0, 0), modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), texture\: :ref:`RID<class_RID>` = RID()\ ) |
  90. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  91. | |void| | :ref:`canvas_item_add_msdf_texture_rect_region<class_RenderingServer_method_canvas_item_add_msdf_texture_rect_region>`\ (\ item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, texture\: :ref:`RID<class_RID>`, src_rect\: :ref:`Rect2<class_Rect2>`, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), outline_size\: :ref:`int<class_int>` = 0, px_range\: :ref:`float<class_float>` = 1.0, scale\: :ref:`float<class_float>` = 1.0\ ) |
  92. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  93. | |void| | :ref:`canvas_item_add_multiline<class_RenderingServer_method_canvas_item_add_multiline>`\ (\ item\: :ref:`RID<class_RID>`, points\: :ref:`PackedVector2Array<class_PackedVector2Array>`, colors\: :ref:`PackedColorArray<class_PackedColorArray>`, width\: :ref:`float<class_float>` = -1.0, antialiased\: :ref:`bool<class_bool>` = false\ ) |
  94. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  95. | |void| | :ref:`canvas_item_add_multimesh<class_RenderingServer_method_canvas_item_add_multimesh>`\ (\ item\: :ref:`RID<class_RID>`, mesh\: :ref:`RID<class_RID>`, texture\: :ref:`RID<class_RID>` = RID()\ ) |
  96. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  97. | |void| | :ref:`canvas_item_add_nine_patch<class_RenderingServer_method_canvas_item_add_nine_patch>`\ (\ item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, source\: :ref:`Rect2<class_Rect2>`, texture\: :ref:`RID<class_RID>`, topleft\: :ref:`Vector2<class_Vector2>`, bottomright\: :ref:`Vector2<class_Vector2>`, x_axis_mode\: :ref:`NinePatchAxisMode<enum_RenderingServer_NinePatchAxisMode>` = 0, y_axis_mode\: :ref:`NinePatchAxisMode<enum_RenderingServer_NinePatchAxisMode>` = 0, draw_center\: :ref:`bool<class_bool>` = true, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1)\ ) |
  98. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  99. | |void| | :ref:`canvas_item_add_particles<class_RenderingServer_method_canvas_item_add_particles>`\ (\ item\: :ref:`RID<class_RID>`, particles\: :ref:`RID<class_RID>`, texture\: :ref:`RID<class_RID>`\ ) |
  100. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  101. | |void| | :ref:`canvas_item_add_polygon<class_RenderingServer_method_canvas_item_add_polygon>`\ (\ item\: :ref:`RID<class_RID>`, points\: :ref:`PackedVector2Array<class_PackedVector2Array>`, colors\: :ref:`PackedColorArray<class_PackedColorArray>`, uvs\: :ref:`PackedVector2Array<class_PackedVector2Array>` = PackedVector2Array(), texture\: :ref:`RID<class_RID>` = RID()\ ) |
  102. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  103. | |void| | :ref:`canvas_item_add_polyline<class_RenderingServer_method_canvas_item_add_polyline>`\ (\ item\: :ref:`RID<class_RID>`, points\: :ref:`PackedVector2Array<class_PackedVector2Array>`, colors\: :ref:`PackedColorArray<class_PackedColorArray>`, width\: :ref:`float<class_float>` = -1.0, antialiased\: :ref:`bool<class_bool>` = false\ ) |
  104. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  105. | |void| | :ref:`canvas_item_add_primitive<class_RenderingServer_method_canvas_item_add_primitive>`\ (\ item\: :ref:`RID<class_RID>`, points\: :ref:`PackedVector2Array<class_PackedVector2Array>`, colors\: :ref:`PackedColorArray<class_PackedColorArray>`, uvs\: :ref:`PackedVector2Array<class_PackedVector2Array>`, texture\: :ref:`RID<class_RID>`\ ) |
  106. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  107. | |void| | :ref:`canvas_item_add_rect<class_RenderingServer_method_canvas_item_add_rect>`\ (\ item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, color\: :ref:`Color<class_Color>`, antialiased\: :ref:`bool<class_bool>` = false\ ) |
  108. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  109. | |void| | :ref:`canvas_item_add_set_transform<class_RenderingServer_method_canvas_item_add_set_transform>`\ (\ item\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) |
  110. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  111. | |void| | :ref:`canvas_item_add_texture_rect<class_RenderingServer_method_canvas_item_add_texture_rect>`\ (\ item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, texture\: :ref:`RID<class_RID>`, tile\: :ref:`bool<class_bool>` = false, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), transpose\: :ref:`bool<class_bool>` = false\ ) |
  112. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  113. | |void| | :ref:`canvas_item_add_texture_rect_region<class_RenderingServer_method_canvas_item_add_texture_rect_region>`\ (\ item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, texture\: :ref:`RID<class_RID>`, src_rect\: :ref:`Rect2<class_Rect2>`, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), transpose\: :ref:`bool<class_bool>` = false, clip_uv\: :ref:`bool<class_bool>` = true\ ) |
  114. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  115. | |void| | :ref:`canvas_item_add_triangle_array<class_RenderingServer_method_canvas_item_add_triangle_array>`\ (\ item\: :ref:`RID<class_RID>`, indices\: :ref:`PackedInt32Array<class_PackedInt32Array>`, points\: :ref:`PackedVector2Array<class_PackedVector2Array>`, colors\: :ref:`PackedColorArray<class_PackedColorArray>`, uvs\: :ref:`PackedVector2Array<class_PackedVector2Array>` = PackedVector2Array(), bones\: :ref:`PackedInt32Array<class_PackedInt32Array>` = PackedInt32Array(), weights\: :ref:`PackedFloat32Array<class_PackedFloat32Array>` = PackedFloat32Array(), texture\: :ref:`RID<class_RID>` = RID(), count\: :ref:`int<class_int>` = -1\ ) |
  116. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  117. | |void| | :ref:`canvas_item_attach_skeleton<class_RenderingServer_method_canvas_item_attach_skeleton>`\ (\ item\: :ref:`RID<class_RID>`, skeleton\: :ref:`RID<class_RID>`\ ) |
  118. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  119. | |void| | :ref:`canvas_item_clear<class_RenderingServer_method_canvas_item_clear>`\ (\ item\: :ref:`RID<class_RID>`\ ) |
  120. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  121. | :ref:`RID<class_RID>` | :ref:`canvas_item_create<class_RenderingServer_method_canvas_item_create>`\ (\ ) |
  122. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  123. | :ref:`Variant<class_Variant>` | :ref:`canvas_item_get_instance_shader_parameter<class_RenderingServer_method_canvas_item_get_instance_shader_parameter>`\ (\ instance\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`\ ) |const| |
  124. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  125. | :ref:`Variant<class_Variant>` | :ref:`canvas_item_get_instance_shader_parameter_default_value<class_RenderingServer_method_canvas_item_get_instance_shader_parameter_default_value>`\ (\ instance\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`\ ) |const| |
  126. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  127. | :ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\] | :ref:`canvas_item_get_instance_shader_parameter_list<class_RenderingServer_method_canvas_item_get_instance_shader_parameter_list>`\ (\ instance\: :ref:`RID<class_RID>`\ ) |const| |
  128. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  129. | |void| | :ref:`canvas_item_reset_physics_interpolation<class_RenderingServer_method_canvas_item_reset_physics_interpolation>`\ (\ item\: :ref:`RID<class_RID>`\ ) |
  130. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  131. | |void| | :ref:`canvas_item_set_canvas_group_mode<class_RenderingServer_method_canvas_item_set_canvas_group_mode>`\ (\ item\: :ref:`RID<class_RID>`, mode\: :ref:`CanvasGroupMode<enum_RenderingServer_CanvasGroupMode>`, clear_margin\: :ref:`float<class_float>` = 5.0, fit_empty\: :ref:`bool<class_bool>` = false, fit_margin\: :ref:`float<class_float>` = 0.0, blur_mipmaps\: :ref:`bool<class_bool>` = false\ ) |
  132. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  133. | |void| | :ref:`canvas_item_set_clip<class_RenderingServer_method_canvas_item_set_clip>`\ (\ item\: :ref:`RID<class_RID>`, clip\: :ref:`bool<class_bool>`\ ) |
  134. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  135. | |void| | :ref:`canvas_item_set_copy_to_backbuffer<class_RenderingServer_method_canvas_item_set_copy_to_backbuffer>`\ (\ item\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`, rect\: :ref:`Rect2<class_Rect2>`\ ) |
  136. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  137. | |void| | :ref:`canvas_item_set_custom_rect<class_RenderingServer_method_canvas_item_set_custom_rect>`\ (\ item\: :ref:`RID<class_RID>`, use_custom_rect\: :ref:`bool<class_bool>`, rect\: :ref:`Rect2<class_Rect2>` = Rect2(0, 0, 0, 0)\ ) |
  138. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  139. | |void| | :ref:`canvas_item_set_default_texture_filter<class_RenderingServer_method_canvas_item_set_default_texture_filter>`\ (\ item\: :ref:`RID<class_RID>`, filter\: :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>`\ ) |
  140. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  141. | |void| | :ref:`canvas_item_set_default_texture_repeat<class_RenderingServer_method_canvas_item_set_default_texture_repeat>`\ (\ item\: :ref:`RID<class_RID>`, repeat\: :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>`\ ) |
  142. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  143. | |void| | :ref:`canvas_item_set_distance_field_mode<class_RenderingServer_method_canvas_item_set_distance_field_mode>`\ (\ item\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  144. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  145. | |void| | :ref:`canvas_item_set_draw_behind_parent<class_RenderingServer_method_canvas_item_set_draw_behind_parent>`\ (\ item\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  146. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  147. | |void| | :ref:`canvas_item_set_draw_index<class_RenderingServer_method_canvas_item_set_draw_index>`\ (\ item\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`\ ) |
  148. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  149. | |void| | :ref:`canvas_item_set_instance_shader_parameter<class_RenderingServer_method_canvas_item_set_instance_shader_parameter>`\ (\ instance\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`, value\: :ref:`Variant<class_Variant>`\ ) |
  150. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  151. | |void| | :ref:`canvas_item_set_interpolated<class_RenderingServer_method_canvas_item_set_interpolated>`\ (\ item\: :ref:`RID<class_RID>`, interpolated\: :ref:`bool<class_bool>`\ ) |
  152. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  153. | |void| | :ref:`canvas_item_set_light_mask<class_RenderingServer_method_canvas_item_set_light_mask>`\ (\ item\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) |
  154. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  155. | |void| | :ref:`canvas_item_set_material<class_RenderingServer_method_canvas_item_set_material>`\ (\ item\: :ref:`RID<class_RID>`, material\: :ref:`RID<class_RID>`\ ) |
  156. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  157. | |void| | :ref:`canvas_item_set_modulate<class_RenderingServer_method_canvas_item_set_modulate>`\ (\ item\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) |
  158. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  159. | |void| | :ref:`canvas_item_set_parent<class_RenderingServer_method_canvas_item_set_parent>`\ (\ item\: :ref:`RID<class_RID>`, parent\: :ref:`RID<class_RID>`\ ) |
  160. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  161. | |void| | :ref:`canvas_item_set_self_modulate<class_RenderingServer_method_canvas_item_set_self_modulate>`\ (\ item\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) |
  162. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  163. | |void| | :ref:`canvas_item_set_sort_children_by_y<class_RenderingServer_method_canvas_item_set_sort_children_by_y>`\ (\ item\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  164. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  165. | |void| | :ref:`canvas_item_set_transform<class_RenderingServer_method_canvas_item_set_transform>`\ (\ item\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) |
  166. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  167. | |void| | :ref:`canvas_item_set_use_parent_material<class_RenderingServer_method_canvas_item_set_use_parent_material>`\ (\ item\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  168. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  169. | |void| | :ref:`canvas_item_set_visibility_layer<class_RenderingServer_method_canvas_item_set_visibility_layer>`\ (\ item\: :ref:`RID<class_RID>`, visibility_layer\: :ref:`int<class_int>`\ ) |
  170. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  171. | |void| | :ref:`canvas_item_set_visibility_notifier<class_RenderingServer_method_canvas_item_set_visibility_notifier>`\ (\ item\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, area\: :ref:`Rect2<class_Rect2>`, enter_callable\: :ref:`Callable<class_Callable>`, exit_callable\: :ref:`Callable<class_Callable>`\ ) |
  172. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  173. | |void| | :ref:`canvas_item_set_visible<class_RenderingServer_method_canvas_item_set_visible>`\ (\ item\: :ref:`RID<class_RID>`, visible\: :ref:`bool<class_bool>`\ ) |
  174. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  175. | |void| | :ref:`canvas_item_set_z_as_relative_to_parent<class_RenderingServer_method_canvas_item_set_z_as_relative_to_parent>`\ (\ item\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  176. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  177. | |void| | :ref:`canvas_item_set_z_index<class_RenderingServer_method_canvas_item_set_z_index>`\ (\ item\: :ref:`RID<class_RID>`, z_index\: :ref:`int<class_int>`\ ) |
  178. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  179. | |void| | :ref:`canvas_item_transform_physics_interpolation<class_RenderingServer_method_canvas_item_transform_physics_interpolation>`\ (\ item\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) |
  180. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  181. | |void| | :ref:`canvas_light_attach_to_canvas<class_RenderingServer_method_canvas_light_attach_to_canvas>`\ (\ light\: :ref:`RID<class_RID>`, canvas\: :ref:`RID<class_RID>`\ ) |
  182. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  183. | :ref:`RID<class_RID>` | :ref:`canvas_light_create<class_RenderingServer_method_canvas_light_create>`\ (\ ) |
  184. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  185. | |void| | :ref:`canvas_light_occluder_attach_to_canvas<class_RenderingServer_method_canvas_light_occluder_attach_to_canvas>`\ (\ occluder\: :ref:`RID<class_RID>`, canvas\: :ref:`RID<class_RID>`\ ) |
  186. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  187. | :ref:`RID<class_RID>` | :ref:`canvas_light_occluder_create<class_RenderingServer_method_canvas_light_occluder_create>`\ (\ ) |
  188. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  189. | |void| | :ref:`canvas_light_occluder_reset_physics_interpolation<class_RenderingServer_method_canvas_light_occluder_reset_physics_interpolation>`\ (\ occluder\: :ref:`RID<class_RID>`\ ) |
  190. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  191. | |void| | :ref:`canvas_light_occluder_set_as_sdf_collision<class_RenderingServer_method_canvas_light_occluder_set_as_sdf_collision>`\ (\ occluder\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  192. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  193. | |void| | :ref:`canvas_light_occluder_set_enabled<class_RenderingServer_method_canvas_light_occluder_set_enabled>`\ (\ occluder\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  194. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  195. | |void| | :ref:`canvas_light_occluder_set_interpolated<class_RenderingServer_method_canvas_light_occluder_set_interpolated>`\ (\ occluder\: :ref:`RID<class_RID>`, interpolated\: :ref:`bool<class_bool>`\ ) |
  196. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  197. | |void| | :ref:`canvas_light_occluder_set_light_mask<class_RenderingServer_method_canvas_light_occluder_set_light_mask>`\ (\ occluder\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) |
  198. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  199. | |void| | :ref:`canvas_light_occluder_set_polygon<class_RenderingServer_method_canvas_light_occluder_set_polygon>`\ (\ occluder\: :ref:`RID<class_RID>`, polygon\: :ref:`RID<class_RID>`\ ) |
  200. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  201. | |void| | :ref:`canvas_light_occluder_set_transform<class_RenderingServer_method_canvas_light_occluder_set_transform>`\ (\ occluder\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) |
  202. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  203. | |void| | :ref:`canvas_light_occluder_transform_physics_interpolation<class_RenderingServer_method_canvas_light_occluder_transform_physics_interpolation>`\ (\ occluder\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) |
  204. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  205. | |void| | :ref:`canvas_light_reset_physics_interpolation<class_RenderingServer_method_canvas_light_reset_physics_interpolation>`\ (\ light\: :ref:`RID<class_RID>`\ ) |
  206. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  207. | |void| | :ref:`canvas_light_set_blend_mode<class_RenderingServer_method_canvas_light_set_blend_mode>`\ (\ light\: :ref:`RID<class_RID>`, mode\: :ref:`CanvasLightBlendMode<enum_RenderingServer_CanvasLightBlendMode>`\ ) |
  208. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  209. | |void| | :ref:`canvas_light_set_color<class_RenderingServer_method_canvas_light_set_color>`\ (\ light\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) |
  210. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  211. | |void| | :ref:`canvas_light_set_enabled<class_RenderingServer_method_canvas_light_set_enabled>`\ (\ light\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  212. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  213. | |void| | :ref:`canvas_light_set_energy<class_RenderingServer_method_canvas_light_set_energy>`\ (\ light\: :ref:`RID<class_RID>`, energy\: :ref:`float<class_float>`\ ) |
  214. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  215. | |void| | :ref:`canvas_light_set_height<class_RenderingServer_method_canvas_light_set_height>`\ (\ light\: :ref:`RID<class_RID>`, height\: :ref:`float<class_float>`\ ) |
  216. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  217. | |void| | :ref:`canvas_light_set_interpolated<class_RenderingServer_method_canvas_light_set_interpolated>`\ (\ light\: :ref:`RID<class_RID>`, interpolated\: :ref:`bool<class_bool>`\ ) |
  218. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  219. | |void| | :ref:`canvas_light_set_item_cull_mask<class_RenderingServer_method_canvas_light_set_item_cull_mask>`\ (\ light\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) |
  220. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  221. | |void| | :ref:`canvas_light_set_item_shadow_cull_mask<class_RenderingServer_method_canvas_light_set_item_shadow_cull_mask>`\ (\ light\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) |
  222. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  223. | |void| | :ref:`canvas_light_set_layer_range<class_RenderingServer_method_canvas_light_set_layer_range>`\ (\ light\: :ref:`RID<class_RID>`, min_layer\: :ref:`int<class_int>`, max_layer\: :ref:`int<class_int>`\ ) |
  224. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  225. | |void| | :ref:`canvas_light_set_mode<class_RenderingServer_method_canvas_light_set_mode>`\ (\ light\: :ref:`RID<class_RID>`, mode\: :ref:`CanvasLightMode<enum_RenderingServer_CanvasLightMode>`\ ) |
  226. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  227. | |void| | :ref:`canvas_light_set_shadow_color<class_RenderingServer_method_canvas_light_set_shadow_color>`\ (\ light\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) |
  228. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  229. | |void| | :ref:`canvas_light_set_shadow_enabled<class_RenderingServer_method_canvas_light_set_shadow_enabled>`\ (\ light\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  230. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  231. | |void| | :ref:`canvas_light_set_shadow_filter<class_RenderingServer_method_canvas_light_set_shadow_filter>`\ (\ light\: :ref:`RID<class_RID>`, filter\: :ref:`CanvasLightShadowFilter<enum_RenderingServer_CanvasLightShadowFilter>`\ ) |
  232. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  233. | |void| | :ref:`canvas_light_set_shadow_smooth<class_RenderingServer_method_canvas_light_set_shadow_smooth>`\ (\ light\: :ref:`RID<class_RID>`, smooth\: :ref:`float<class_float>`\ ) |
  234. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  235. | |void| | :ref:`canvas_light_set_texture<class_RenderingServer_method_canvas_light_set_texture>`\ (\ light\: :ref:`RID<class_RID>`, texture\: :ref:`RID<class_RID>`\ ) |
  236. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  237. | |void| | :ref:`canvas_light_set_texture_offset<class_RenderingServer_method_canvas_light_set_texture_offset>`\ (\ light\: :ref:`RID<class_RID>`, offset\: :ref:`Vector2<class_Vector2>`\ ) |
  238. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  239. | |void| | :ref:`canvas_light_set_texture_scale<class_RenderingServer_method_canvas_light_set_texture_scale>`\ (\ light\: :ref:`RID<class_RID>`, scale\: :ref:`float<class_float>`\ ) |
  240. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  241. | |void| | :ref:`canvas_light_set_transform<class_RenderingServer_method_canvas_light_set_transform>`\ (\ light\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) |
  242. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  243. | |void| | :ref:`canvas_light_set_z_range<class_RenderingServer_method_canvas_light_set_z_range>`\ (\ light\: :ref:`RID<class_RID>`, min_z\: :ref:`int<class_int>`, max_z\: :ref:`int<class_int>`\ ) |
  244. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  245. | |void| | :ref:`canvas_light_transform_physics_interpolation<class_RenderingServer_method_canvas_light_transform_physics_interpolation>`\ (\ light\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) |
  246. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  247. | :ref:`RID<class_RID>` | :ref:`canvas_occluder_polygon_create<class_RenderingServer_method_canvas_occluder_polygon_create>`\ (\ ) |
  248. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  249. | |void| | :ref:`canvas_occluder_polygon_set_cull_mode<class_RenderingServer_method_canvas_occluder_polygon_set_cull_mode>`\ (\ occluder_polygon\: :ref:`RID<class_RID>`, mode\: :ref:`CanvasOccluderPolygonCullMode<enum_RenderingServer_CanvasOccluderPolygonCullMode>`\ ) |
  250. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  251. | |void| | :ref:`canvas_occluder_polygon_set_shape<class_RenderingServer_method_canvas_occluder_polygon_set_shape>`\ (\ occluder_polygon\: :ref:`RID<class_RID>`, shape\: :ref:`PackedVector2Array<class_PackedVector2Array>`, closed\: :ref:`bool<class_bool>`\ ) |
  252. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  253. | |void| | :ref:`canvas_set_disable_scale<class_RenderingServer_method_canvas_set_disable_scale>`\ (\ disable\: :ref:`bool<class_bool>`\ ) |
  254. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  255. | |void| | :ref:`canvas_set_item_mirroring<class_RenderingServer_method_canvas_set_item_mirroring>`\ (\ canvas\: :ref:`RID<class_RID>`, item\: :ref:`RID<class_RID>`, mirroring\: :ref:`Vector2<class_Vector2>`\ ) |
  256. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  257. | |void| | :ref:`canvas_set_item_repeat<class_RenderingServer_method_canvas_set_item_repeat>`\ (\ item\: :ref:`RID<class_RID>`, repeat_size\: :ref:`Vector2<class_Vector2>`, repeat_times\: :ref:`int<class_int>`\ ) |
  258. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  259. | |void| | :ref:`canvas_set_modulate<class_RenderingServer_method_canvas_set_modulate>`\ (\ canvas\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) |
  260. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  261. | |void| | :ref:`canvas_set_shadow_texture_size<class_RenderingServer_method_canvas_set_shadow_texture_size>`\ (\ size\: :ref:`int<class_int>`\ ) |
  262. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  263. | :ref:`RID<class_RID>` | :ref:`canvas_texture_create<class_RenderingServer_method_canvas_texture_create>`\ (\ ) |
  264. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  265. | |void| | :ref:`canvas_texture_set_channel<class_RenderingServer_method_canvas_texture_set_channel>`\ (\ canvas_texture\: :ref:`RID<class_RID>`, channel\: :ref:`CanvasTextureChannel<enum_RenderingServer_CanvasTextureChannel>`, texture\: :ref:`RID<class_RID>`\ ) |
  266. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  267. | |void| | :ref:`canvas_texture_set_shading_parameters<class_RenderingServer_method_canvas_texture_set_shading_parameters>`\ (\ canvas_texture\: :ref:`RID<class_RID>`, base_color\: :ref:`Color<class_Color>`, shininess\: :ref:`float<class_float>`\ ) |
  268. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  269. | |void| | :ref:`canvas_texture_set_texture_filter<class_RenderingServer_method_canvas_texture_set_texture_filter>`\ (\ canvas_texture\: :ref:`RID<class_RID>`, filter\: :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>`\ ) |
  270. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  271. | |void| | :ref:`canvas_texture_set_texture_repeat<class_RenderingServer_method_canvas_texture_set_texture_repeat>`\ (\ canvas_texture\: :ref:`RID<class_RID>`, repeat\: :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>`\ ) |
  272. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  273. | :ref:`RID<class_RID>` | :ref:`compositor_create<class_RenderingServer_method_compositor_create>`\ (\ ) |
  274. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  275. | :ref:`RID<class_RID>` | :ref:`compositor_effect_create<class_RenderingServer_method_compositor_effect_create>`\ (\ ) |
  276. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  277. | |void| | :ref:`compositor_effect_set_callback<class_RenderingServer_method_compositor_effect_set_callback>`\ (\ effect\: :ref:`RID<class_RID>`, callback_type\: :ref:`CompositorEffectCallbackType<enum_RenderingServer_CompositorEffectCallbackType>`, callback\: :ref:`Callable<class_Callable>`\ ) |
  278. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  279. | |void| | :ref:`compositor_effect_set_enabled<class_RenderingServer_method_compositor_effect_set_enabled>`\ (\ effect\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  280. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  281. | |void| | :ref:`compositor_effect_set_flag<class_RenderingServer_method_compositor_effect_set_flag>`\ (\ effect\: :ref:`RID<class_RID>`, flag\: :ref:`CompositorEffectFlags<enum_RenderingServer_CompositorEffectFlags>`, set\: :ref:`bool<class_bool>`\ ) |
  282. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  283. | |void| | :ref:`compositor_set_compositor_effects<class_RenderingServer_method_compositor_set_compositor_effects>`\ (\ compositor\: :ref:`RID<class_RID>`, effects\: :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\]\ ) |
  284. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  285. | :ref:`RenderingDevice<class_RenderingDevice>` | :ref:`create_local_rendering_device<class_RenderingServer_method_create_local_rendering_device>`\ (\ ) |const| |
  286. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  287. | :ref:`Rect2<class_Rect2>` | :ref:`debug_canvas_item_get_rect<class_RenderingServer_method_debug_canvas_item_get_rect>`\ (\ item\: :ref:`RID<class_RID>`\ ) |
  288. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  289. | :ref:`RID<class_RID>` | :ref:`decal_create<class_RenderingServer_method_decal_create>`\ (\ ) |
  290. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  291. | |void| | :ref:`decal_set_albedo_mix<class_RenderingServer_method_decal_set_albedo_mix>`\ (\ decal\: :ref:`RID<class_RID>`, albedo_mix\: :ref:`float<class_float>`\ ) |
  292. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  293. | |void| | :ref:`decal_set_cull_mask<class_RenderingServer_method_decal_set_cull_mask>`\ (\ decal\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) |
  294. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  295. | |void| | :ref:`decal_set_distance_fade<class_RenderingServer_method_decal_set_distance_fade>`\ (\ decal\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`, begin\: :ref:`float<class_float>`, length\: :ref:`float<class_float>`\ ) |
  296. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  297. | |void| | :ref:`decal_set_emission_energy<class_RenderingServer_method_decal_set_emission_energy>`\ (\ decal\: :ref:`RID<class_RID>`, energy\: :ref:`float<class_float>`\ ) |
  298. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  299. | |void| | :ref:`decal_set_fade<class_RenderingServer_method_decal_set_fade>`\ (\ decal\: :ref:`RID<class_RID>`, above\: :ref:`float<class_float>`, below\: :ref:`float<class_float>`\ ) |
  300. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  301. | |void| | :ref:`decal_set_modulate<class_RenderingServer_method_decal_set_modulate>`\ (\ decal\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) |
  302. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  303. | |void| | :ref:`decal_set_normal_fade<class_RenderingServer_method_decal_set_normal_fade>`\ (\ decal\: :ref:`RID<class_RID>`, fade\: :ref:`float<class_float>`\ ) |
  304. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  305. | |void| | :ref:`decal_set_size<class_RenderingServer_method_decal_set_size>`\ (\ decal\: :ref:`RID<class_RID>`, size\: :ref:`Vector3<class_Vector3>`\ ) |
  306. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  307. | |void| | :ref:`decal_set_texture<class_RenderingServer_method_decal_set_texture>`\ (\ decal\: :ref:`RID<class_RID>`, type\: :ref:`DecalTexture<enum_RenderingServer_DecalTexture>`, texture\: :ref:`RID<class_RID>`\ ) |
  308. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  309. | |void| | :ref:`decals_set_filter<class_RenderingServer_method_decals_set_filter>`\ (\ filter\: :ref:`DecalFilter<enum_RenderingServer_DecalFilter>`\ ) |
  310. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  311. | :ref:`RID<class_RID>` | :ref:`directional_light_create<class_RenderingServer_method_directional_light_create>`\ (\ ) |
  312. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  313. | |void| | :ref:`directional_shadow_atlas_set_size<class_RenderingServer_method_directional_shadow_atlas_set_size>`\ (\ size\: :ref:`int<class_int>`, is_16bits\: :ref:`bool<class_bool>`\ ) |
  314. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  315. | |void| | :ref:`directional_soft_shadow_filter_set_quality<class_RenderingServer_method_directional_soft_shadow_filter_set_quality>`\ (\ quality\: :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>`\ ) |
  316. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  317. | :ref:`Image<class_Image>` | :ref:`environment_bake_panorama<class_RenderingServer_method_environment_bake_panorama>`\ (\ environment\: :ref:`RID<class_RID>`, bake_irradiance\: :ref:`bool<class_bool>`, size\: :ref:`Vector2i<class_Vector2i>`\ ) |
  318. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  319. | :ref:`RID<class_RID>` | :ref:`environment_create<class_RenderingServer_method_environment_create>`\ (\ ) |
  320. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  321. | |void| | :ref:`environment_glow_set_use_bicubic_upscale<class_RenderingServer_method_environment_glow_set_use_bicubic_upscale>`\ (\ enable\: :ref:`bool<class_bool>`\ ) |
  322. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  323. | |void| | :ref:`environment_set_adjustment<class_RenderingServer_method_environment_set_adjustment>`\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, brightness\: :ref:`float<class_float>`, contrast\: :ref:`float<class_float>`, saturation\: :ref:`float<class_float>`, use_1d_color_correction\: :ref:`bool<class_bool>`, color_correction\: :ref:`RID<class_RID>`\ ) |
  324. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  325. | |void| | :ref:`environment_set_ambient_light<class_RenderingServer_method_environment_set_ambient_light>`\ (\ env\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`, ambient\: :ref:`EnvironmentAmbientSource<enum_RenderingServer_EnvironmentAmbientSource>` = 0, energy\: :ref:`float<class_float>` = 1.0, sky_contribution\: :ref:`float<class_float>` = 0.0, reflection_source\: :ref:`EnvironmentReflectionSource<enum_RenderingServer_EnvironmentReflectionSource>` = 0\ ) |
  326. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  327. | |void| | :ref:`environment_set_background<class_RenderingServer_method_environment_set_background>`\ (\ env\: :ref:`RID<class_RID>`, bg\: :ref:`EnvironmentBG<enum_RenderingServer_EnvironmentBG>`\ ) |
  328. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  329. | |void| | :ref:`environment_set_bg_color<class_RenderingServer_method_environment_set_bg_color>`\ (\ env\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) |
  330. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  331. | |void| | :ref:`environment_set_bg_energy<class_RenderingServer_method_environment_set_bg_energy>`\ (\ env\: :ref:`RID<class_RID>`, multiplier\: :ref:`float<class_float>`, exposure_value\: :ref:`float<class_float>`\ ) |
  332. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  333. | |void| | :ref:`environment_set_camera_id<class_RenderingServer_method_environment_set_camera_id>`\ (\ env\: :ref:`RID<class_RID>`, id\: :ref:`int<class_int>`\ ) |
  334. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  335. | |void| | :ref:`environment_set_canvas_max_layer<class_RenderingServer_method_environment_set_canvas_max_layer>`\ (\ env\: :ref:`RID<class_RID>`, max_layer\: :ref:`int<class_int>`\ ) |
  336. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  337. | |void| | :ref:`environment_set_fog<class_RenderingServer_method_environment_set_fog>`\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, light_color\: :ref:`Color<class_Color>`, light_energy\: :ref:`float<class_float>`, sun_scatter\: :ref:`float<class_float>`, density\: :ref:`float<class_float>`, height\: :ref:`float<class_float>`, height_density\: :ref:`float<class_float>`, aerial_perspective\: :ref:`float<class_float>`, sky_affect\: :ref:`float<class_float>`, fog_mode\: :ref:`EnvironmentFogMode<enum_RenderingServer_EnvironmentFogMode>` = 0\ ) |
  338. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  339. | |void| | :ref:`environment_set_glow<class_RenderingServer_method_environment_set_glow>`\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, levels\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`, intensity\: :ref:`float<class_float>`, strength\: :ref:`float<class_float>`, mix\: :ref:`float<class_float>`, bloom_threshold\: :ref:`float<class_float>`, blend_mode\: :ref:`EnvironmentGlowBlendMode<enum_RenderingServer_EnvironmentGlowBlendMode>`, hdr_bleed_threshold\: :ref:`float<class_float>`, hdr_bleed_scale\: :ref:`float<class_float>`, hdr_luminance_cap\: :ref:`float<class_float>`, glow_map_strength\: :ref:`float<class_float>`, glow_map\: :ref:`RID<class_RID>`\ ) |
  340. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  341. | |void| | :ref:`environment_set_sdfgi<class_RenderingServer_method_environment_set_sdfgi>`\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, cascades\: :ref:`int<class_int>`, min_cell_size\: :ref:`float<class_float>`, y_scale\: :ref:`EnvironmentSDFGIYScale<enum_RenderingServer_EnvironmentSDFGIYScale>`, use_occlusion\: :ref:`bool<class_bool>`, bounce_feedback\: :ref:`float<class_float>`, read_sky\: :ref:`bool<class_bool>`, energy\: :ref:`float<class_float>`, normal_bias\: :ref:`float<class_float>`, probe_bias\: :ref:`float<class_float>`\ ) |
  342. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  343. | |void| | :ref:`environment_set_sdfgi_frames_to_converge<class_RenderingServer_method_environment_set_sdfgi_frames_to_converge>`\ (\ frames\: :ref:`EnvironmentSDFGIFramesToConverge<enum_RenderingServer_EnvironmentSDFGIFramesToConverge>`\ ) |
  344. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  345. | |void| | :ref:`environment_set_sdfgi_frames_to_update_light<class_RenderingServer_method_environment_set_sdfgi_frames_to_update_light>`\ (\ frames\: :ref:`EnvironmentSDFGIFramesToUpdateLight<enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight>`\ ) |
  346. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  347. | |void| | :ref:`environment_set_sdfgi_ray_count<class_RenderingServer_method_environment_set_sdfgi_ray_count>`\ (\ ray_count\: :ref:`EnvironmentSDFGIRayCount<enum_RenderingServer_EnvironmentSDFGIRayCount>`\ ) |
  348. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  349. | |void| | :ref:`environment_set_sky<class_RenderingServer_method_environment_set_sky>`\ (\ env\: :ref:`RID<class_RID>`, sky\: :ref:`RID<class_RID>`\ ) |
  350. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  351. | |void| | :ref:`environment_set_sky_custom_fov<class_RenderingServer_method_environment_set_sky_custom_fov>`\ (\ env\: :ref:`RID<class_RID>`, scale\: :ref:`float<class_float>`\ ) |
  352. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  353. | |void| | :ref:`environment_set_sky_orientation<class_RenderingServer_method_environment_set_sky_orientation>`\ (\ env\: :ref:`RID<class_RID>`, orientation\: :ref:`Basis<class_Basis>`\ ) |
  354. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  355. | |void| | :ref:`environment_set_ssao<class_RenderingServer_method_environment_set_ssao>`\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, radius\: :ref:`float<class_float>`, intensity\: :ref:`float<class_float>`, power\: :ref:`float<class_float>`, detail\: :ref:`float<class_float>`, horizon\: :ref:`float<class_float>`, sharpness\: :ref:`float<class_float>`, light_affect\: :ref:`float<class_float>`, ao_channel_affect\: :ref:`float<class_float>`\ ) |
  356. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  357. | |void| | :ref:`environment_set_ssao_quality<class_RenderingServer_method_environment_set_ssao_quality>`\ (\ quality\: :ref:`EnvironmentSSAOQuality<enum_RenderingServer_EnvironmentSSAOQuality>`, half_size\: :ref:`bool<class_bool>`, adaptive_target\: :ref:`float<class_float>`, blur_passes\: :ref:`int<class_int>`, fadeout_from\: :ref:`float<class_float>`, fadeout_to\: :ref:`float<class_float>`\ ) |
  358. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  359. | |void| | :ref:`environment_set_ssil_quality<class_RenderingServer_method_environment_set_ssil_quality>`\ (\ quality\: :ref:`EnvironmentSSILQuality<enum_RenderingServer_EnvironmentSSILQuality>`, half_size\: :ref:`bool<class_bool>`, adaptive_target\: :ref:`float<class_float>`, blur_passes\: :ref:`int<class_int>`, fadeout_from\: :ref:`float<class_float>`, fadeout_to\: :ref:`float<class_float>`\ ) |
  360. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  361. | |void| | :ref:`environment_set_ssr<class_RenderingServer_method_environment_set_ssr>`\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, max_steps\: :ref:`int<class_int>`, fade_in\: :ref:`float<class_float>`, fade_out\: :ref:`float<class_float>`, depth_tolerance\: :ref:`float<class_float>`\ ) |
  362. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  363. | |void| | :ref:`environment_set_ssr_roughness_quality<class_RenderingServer_method_environment_set_ssr_roughness_quality>`\ (\ quality\: :ref:`EnvironmentSSRRoughnessQuality<enum_RenderingServer_EnvironmentSSRRoughnessQuality>`\ ) |
  364. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  365. | |void| | :ref:`environment_set_tonemap<class_RenderingServer_method_environment_set_tonemap>`\ (\ env\: :ref:`RID<class_RID>`, tone_mapper\: :ref:`EnvironmentToneMapper<enum_RenderingServer_EnvironmentToneMapper>`, exposure\: :ref:`float<class_float>`, white\: :ref:`float<class_float>`\ ) |
  366. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  367. | |void| | :ref:`environment_set_volumetric_fog<class_RenderingServer_method_environment_set_volumetric_fog>`\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, density\: :ref:`float<class_float>`, albedo\: :ref:`Color<class_Color>`, emission\: :ref:`Color<class_Color>`, emission_energy\: :ref:`float<class_float>`, anisotropy\: :ref:`float<class_float>`, length\: :ref:`float<class_float>`, p_detail_spread\: :ref:`float<class_float>`, gi_inject\: :ref:`float<class_float>`, temporal_reprojection\: :ref:`bool<class_bool>`, temporal_reprojection_amount\: :ref:`float<class_float>`, ambient_inject\: :ref:`float<class_float>`, sky_affect\: :ref:`float<class_float>`\ ) |
  368. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  369. | |void| | :ref:`environment_set_volumetric_fog_filter_active<class_RenderingServer_method_environment_set_volumetric_fog_filter_active>`\ (\ active\: :ref:`bool<class_bool>`\ ) |
  370. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  371. | |void| | :ref:`environment_set_volumetric_fog_volume_size<class_RenderingServer_method_environment_set_volumetric_fog_volume_size>`\ (\ size\: :ref:`int<class_int>`, depth\: :ref:`int<class_int>`\ ) |
  372. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  373. | :ref:`RID<class_RID>` | :ref:`fog_volume_create<class_RenderingServer_method_fog_volume_create>`\ (\ ) |
  374. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  375. | |void| | :ref:`fog_volume_set_material<class_RenderingServer_method_fog_volume_set_material>`\ (\ fog_volume\: :ref:`RID<class_RID>`, material\: :ref:`RID<class_RID>`\ ) |
  376. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  377. | |void| | :ref:`fog_volume_set_shape<class_RenderingServer_method_fog_volume_set_shape>`\ (\ fog_volume\: :ref:`RID<class_RID>`, shape\: :ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>`\ ) |
  378. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  379. | |void| | :ref:`fog_volume_set_size<class_RenderingServer_method_fog_volume_set_size>`\ (\ fog_volume\: :ref:`RID<class_RID>`, size\: :ref:`Vector3<class_Vector3>`\ ) |
  380. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  381. | |void| | :ref:`force_draw<class_RenderingServer_method_force_draw>`\ (\ swap_buffers\: :ref:`bool<class_bool>` = true, frame_step\: :ref:`float<class_float>` = 0.0\ ) |
  382. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  383. | |void| | :ref:`force_sync<class_RenderingServer_method_force_sync>`\ (\ ) |
  384. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  385. | |void| | :ref:`free_rid<class_RenderingServer_method_free_rid>`\ (\ rid\: :ref:`RID<class_RID>`\ ) |
  386. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  387. | :ref:`String<class_String>` | :ref:`get_current_rendering_driver_name<class_RenderingServer_method_get_current_rendering_driver_name>`\ (\ ) |const| |
  388. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  389. | :ref:`String<class_String>` | :ref:`get_current_rendering_method<class_RenderingServer_method_get_current_rendering_method>`\ (\ ) |const| |
  390. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  391. | :ref:`Color<class_Color>` | :ref:`get_default_clear_color<class_RenderingServer_method_get_default_clear_color>`\ (\ ) |
  392. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  393. | :ref:`float<class_float>` | :ref:`get_frame_setup_time_cpu<class_RenderingServer_method_get_frame_setup_time_cpu>`\ (\ ) |const| |
  394. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  395. | :ref:`RenderingDevice<class_RenderingDevice>` | :ref:`get_rendering_device<class_RenderingServer_method_get_rendering_device>`\ (\ ) |const| |
  396. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  397. | :ref:`int<class_int>` | :ref:`get_rendering_info<class_RenderingServer_method_get_rendering_info>`\ (\ info\: :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>`\ ) |
  398. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  399. | :ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\] | :ref:`get_shader_parameter_list<class_RenderingServer_method_get_shader_parameter_list>`\ (\ shader\: :ref:`RID<class_RID>`\ ) |const| |
  400. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  401. | :ref:`RID<class_RID>` | :ref:`get_test_cube<class_RenderingServer_method_get_test_cube>`\ (\ ) |
  402. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  403. | :ref:`RID<class_RID>` | :ref:`get_test_texture<class_RenderingServer_method_get_test_texture>`\ (\ ) |
  404. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  405. | :ref:`String<class_String>` | :ref:`get_video_adapter_api_version<class_RenderingServer_method_get_video_adapter_api_version>`\ (\ ) |const| |
  406. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  407. | :ref:`String<class_String>` | :ref:`get_video_adapter_name<class_RenderingServer_method_get_video_adapter_name>`\ (\ ) |const| |
  408. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  409. | :ref:`DeviceType<enum_RenderingDevice_DeviceType>` | :ref:`get_video_adapter_type<class_RenderingServer_method_get_video_adapter_type>`\ (\ ) |const| |
  410. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  411. | :ref:`String<class_String>` | :ref:`get_video_adapter_vendor<class_RenderingServer_method_get_video_adapter_vendor>`\ (\ ) |const| |
  412. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  413. | :ref:`RID<class_RID>` | :ref:`get_white_texture<class_RenderingServer_method_get_white_texture>`\ (\ ) |
  414. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  415. | |void| | :ref:`gi_set_use_half_resolution<class_RenderingServer_method_gi_set_use_half_resolution>`\ (\ half_resolution\: :ref:`bool<class_bool>`\ ) |
  416. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  417. | |void| | :ref:`global_shader_parameter_add<class_RenderingServer_method_global_shader_parameter_add>`\ (\ name\: :ref:`StringName<class_StringName>`, type\: :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>`, default_value\: :ref:`Variant<class_Variant>`\ ) |
  418. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  419. | :ref:`Variant<class_Variant>` | :ref:`global_shader_parameter_get<class_RenderingServer_method_global_shader_parameter_get>`\ (\ name\: :ref:`StringName<class_StringName>`\ ) |const| |
  420. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  421. | :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] | :ref:`global_shader_parameter_get_list<class_RenderingServer_method_global_shader_parameter_get_list>`\ (\ ) |const| |
  422. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  423. | :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` | :ref:`global_shader_parameter_get_type<class_RenderingServer_method_global_shader_parameter_get_type>`\ (\ name\: :ref:`StringName<class_StringName>`\ ) |const| |
  424. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  425. | |void| | :ref:`global_shader_parameter_remove<class_RenderingServer_method_global_shader_parameter_remove>`\ (\ name\: :ref:`StringName<class_StringName>`\ ) |
  426. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  427. | |void| | :ref:`global_shader_parameter_set<class_RenderingServer_method_global_shader_parameter_set>`\ (\ name\: :ref:`StringName<class_StringName>`, value\: :ref:`Variant<class_Variant>`\ ) |
  428. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  429. | |void| | :ref:`global_shader_parameter_set_override<class_RenderingServer_method_global_shader_parameter_set_override>`\ (\ name\: :ref:`StringName<class_StringName>`, value\: :ref:`Variant<class_Variant>`\ ) |
  430. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  431. | :ref:`bool<class_bool>` | :ref:`has_changed<class_RenderingServer_method_has_changed>`\ (\ ) |const| |
  432. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  433. | :ref:`bool<class_bool>` | :ref:`has_feature<class_RenderingServer_method_has_feature>`\ (\ feature\: :ref:`Features<enum_RenderingServer_Features>`\ ) |const| |
  434. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  435. | :ref:`bool<class_bool>` | :ref:`has_os_feature<class_RenderingServer_method_has_os_feature>`\ (\ feature\: :ref:`String<class_String>`\ ) |const| |
  436. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  437. | |void| | :ref:`instance_attach_object_instance_id<class_RenderingServer_method_instance_attach_object_instance_id>`\ (\ instance\: :ref:`RID<class_RID>`, id\: :ref:`int<class_int>`\ ) |
  438. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  439. | |void| | :ref:`instance_attach_skeleton<class_RenderingServer_method_instance_attach_skeleton>`\ (\ instance\: :ref:`RID<class_RID>`, skeleton\: :ref:`RID<class_RID>`\ ) |
  440. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  441. | :ref:`RID<class_RID>` | :ref:`instance_create<class_RenderingServer_method_instance_create>`\ (\ ) |
  442. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  443. | :ref:`RID<class_RID>` | :ref:`instance_create2<class_RenderingServer_method_instance_create2>`\ (\ base\: :ref:`RID<class_RID>`, scenario\: :ref:`RID<class_RID>`\ ) |
  444. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  445. | :ref:`Variant<class_Variant>` | :ref:`instance_geometry_get_shader_parameter<class_RenderingServer_method_instance_geometry_get_shader_parameter>`\ (\ instance\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`\ ) |const| |
  446. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  447. | :ref:`Variant<class_Variant>` | :ref:`instance_geometry_get_shader_parameter_default_value<class_RenderingServer_method_instance_geometry_get_shader_parameter_default_value>`\ (\ instance\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`\ ) |const| |
  448. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  449. | :ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\] | :ref:`instance_geometry_get_shader_parameter_list<class_RenderingServer_method_instance_geometry_get_shader_parameter_list>`\ (\ instance\: :ref:`RID<class_RID>`\ ) |const| |
  450. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  451. | |void| | :ref:`instance_geometry_set_cast_shadows_setting<class_RenderingServer_method_instance_geometry_set_cast_shadows_setting>`\ (\ instance\: :ref:`RID<class_RID>`, shadow_casting_setting\: :ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>`\ ) |
  452. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  453. | |void| | :ref:`instance_geometry_set_flag<class_RenderingServer_method_instance_geometry_set_flag>`\ (\ instance\: :ref:`RID<class_RID>`, flag\: :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>`, enabled\: :ref:`bool<class_bool>`\ ) |
  454. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  455. | |void| | :ref:`instance_geometry_set_lightmap<class_RenderingServer_method_instance_geometry_set_lightmap>`\ (\ instance\: :ref:`RID<class_RID>`, lightmap\: :ref:`RID<class_RID>`, lightmap_uv_scale\: :ref:`Rect2<class_Rect2>`, lightmap_slice\: :ref:`int<class_int>`\ ) |
  456. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  457. | |void| | :ref:`instance_geometry_set_lod_bias<class_RenderingServer_method_instance_geometry_set_lod_bias>`\ (\ instance\: :ref:`RID<class_RID>`, lod_bias\: :ref:`float<class_float>`\ ) |
  458. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  459. | |void| | :ref:`instance_geometry_set_material_overlay<class_RenderingServer_method_instance_geometry_set_material_overlay>`\ (\ instance\: :ref:`RID<class_RID>`, material\: :ref:`RID<class_RID>`\ ) |
  460. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  461. | |void| | :ref:`instance_geometry_set_material_override<class_RenderingServer_method_instance_geometry_set_material_override>`\ (\ instance\: :ref:`RID<class_RID>`, material\: :ref:`RID<class_RID>`\ ) |
  462. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  463. | |void| | :ref:`instance_geometry_set_shader_parameter<class_RenderingServer_method_instance_geometry_set_shader_parameter>`\ (\ instance\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`, value\: :ref:`Variant<class_Variant>`\ ) |
  464. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  465. | |void| | :ref:`instance_geometry_set_transparency<class_RenderingServer_method_instance_geometry_set_transparency>`\ (\ instance\: :ref:`RID<class_RID>`, transparency\: :ref:`float<class_float>`\ ) |
  466. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  467. | |void| | :ref:`instance_geometry_set_visibility_range<class_RenderingServer_method_instance_geometry_set_visibility_range>`\ (\ instance\: :ref:`RID<class_RID>`, min\: :ref:`float<class_float>`, max\: :ref:`float<class_float>`, min_margin\: :ref:`float<class_float>`, max_margin\: :ref:`float<class_float>`, fade_mode\: :ref:`VisibilityRangeFadeMode<enum_RenderingServer_VisibilityRangeFadeMode>`\ ) |
  468. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  469. | |void| | :ref:`instance_reset_physics_interpolation<class_RenderingServer_method_instance_reset_physics_interpolation>`\ (\ instance\: :ref:`RID<class_RID>`\ ) |
  470. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  471. | |void| | :ref:`instance_set_base<class_RenderingServer_method_instance_set_base>`\ (\ instance\: :ref:`RID<class_RID>`, base\: :ref:`RID<class_RID>`\ ) |
  472. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  473. | |void| | :ref:`instance_set_blend_shape_weight<class_RenderingServer_method_instance_set_blend_shape_weight>`\ (\ instance\: :ref:`RID<class_RID>`, shape\: :ref:`int<class_int>`, weight\: :ref:`float<class_float>`\ ) |
  474. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  475. | |void| | :ref:`instance_set_custom_aabb<class_RenderingServer_method_instance_set_custom_aabb>`\ (\ instance\: :ref:`RID<class_RID>`, aabb\: :ref:`AABB<class_AABB>`\ ) |
  476. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  477. | |void| | :ref:`instance_set_extra_visibility_margin<class_RenderingServer_method_instance_set_extra_visibility_margin>`\ (\ instance\: :ref:`RID<class_RID>`, margin\: :ref:`float<class_float>`\ ) |
  478. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  479. | |void| | :ref:`instance_set_ignore_culling<class_RenderingServer_method_instance_set_ignore_culling>`\ (\ instance\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  480. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  481. | |void| | :ref:`instance_set_interpolated<class_RenderingServer_method_instance_set_interpolated>`\ (\ instance\: :ref:`RID<class_RID>`, interpolated\: :ref:`bool<class_bool>`\ ) |
  482. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  483. | |void| | :ref:`instance_set_layer_mask<class_RenderingServer_method_instance_set_layer_mask>`\ (\ instance\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) |
  484. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  485. | |void| | :ref:`instance_set_pivot_data<class_RenderingServer_method_instance_set_pivot_data>`\ (\ instance\: :ref:`RID<class_RID>`, sorting_offset\: :ref:`float<class_float>`, use_aabb_center\: :ref:`bool<class_bool>`\ ) |
  486. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  487. | |void| | :ref:`instance_set_scenario<class_RenderingServer_method_instance_set_scenario>`\ (\ instance\: :ref:`RID<class_RID>`, scenario\: :ref:`RID<class_RID>`\ ) |
  488. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  489. | |void| | :ref:`instance_set_surface_override_material<class_RenderingServer_method_instance_set_surface_override_material>`\ (\ instance\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`, material\: :ref:`RID<class_RID>`\ ) |
  490. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  491. | |void| | :ref:`instance_set_transform<class_RenderingServer_method_instance_set_transform>`\ (\ instance\: :ref:`RID<class_RID>`, transform\: :ref:`Transform3D<class_Transform3D>`\ ) |
  492. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  493. | |void| | :ref:`instance_set_visibility_parent<class_RenderingServer_method_instance_set_visibility_parent>`\ (\ instance\: :ref:`RID<class_RID>`, parent\: :ref:`RID<class_RID>`\ ) |
  494. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  495. | |void| | :ref:`instance_set_visible<class_RenderingServer_method_instance_set_visible>`\ (\ instance\: :ref:`RID<class_RID>`, visible\: :ref:`bool<class_bool>`\ ) |
  496. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  497. | :ref:`PackedInt64Array<class_PackedInt64Array>` | :ref:`instances_cull_aabb<class_RenderingServer_method_instances_cull_aabb>`\ (\ aabb\: :ref:`AABB<class_AABB>`, scenario\: :ref:`RID<class_RID>` = RID()\ ) |const| |
  498. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  499. | :ref:`PackedInt64Array<class_PackedInt64Array>` | :ref:`instances_cull_convex<class_RenderingServer_method_instances_cull_convex>`\ (\ convex\: :ref:`Array<class_Array>`\[:ref:`Plane<class_Plane>`\], scenario\: :ref:`RID<class_RID>` = RID()\ ) |const| |
  500. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  501. | :ref:`PackedInt64Array<class_PackedInt64Array>` | :ref:`instances_cull_ray<class_RenderingServer_method_instances_cull_ray>`\ (\ from\: :ref:`Vector3<class_Vector3>`, to\: :ref:`Vector3<class_Vector3>`, scenario\: :ref:`RID<class_RID>` = RID()\ ) |const| |
  502. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  503. | :ref:`bool<class_bool>` | :ref:`is_on_render_thread<class_RenderingServer_method_is_on_render_thread>`\ (\ ) |
  504. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  505. | |void| | :ref:`light_directional_set_blend_splits<class_RenderingServer_method_light_directional_set_blend_splits>`\ (\ light\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  506. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  507. | |void| | :ref:`light_directional_set_shadow_mode<class_RenderingServer_method_light_directional_set_shadow_mode>`\ (\ light\: :ref:`RID<class_RID>`, mode\: :ref:`LightDirectionalShadowMode<enum_RenderingServer_LightDirectionalShadowMode>`\ ) |
  508. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  509. | |void| | :ref:`light_directional_set_sky_mode<class_RenderingServer_method_light_directional_set_sky_mode>`\ (\ light\: :ref:`RID<class_RID>`, mode\: :ref:`LightDirectionalSkyMode<enum_RenderingServer_LightDirectionalSkyMode>`\ ) |
  510. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  511. | |void| | :ref:`light_omni_set_shadow_mode<class_RenderingServer_method_light_omni_set_shadow_mode>`\ (\ light\: :ref:`RID<class_RID>`, mode\: :ref:`LightOmniShadowMode<enum_RenderingServer_LightOmniShadowMode>`\ ) |
  512. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  513. | |void| | :ref:`light_projectors_set_filter<class_RenderingServer_method_light_projectors_set_filter>`\ (\ filter\: :ref:`LightProjectorFilter<enum_RenderingServer_LightProjectorFilter>`\ ) |
  514. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  515. | |void| | :ref:`light_set_bake_mode<class_RenderingServer_method_light_set_bake_mode>`\ (\ light\: :ref:`RID<class_RID>`, bake_mode\: :ref:`LightBakeMode<enum_RenderingServer_LightBakeMode>`\ ) |
  516. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  517. | |void| | :ref:`light_set_color<class_RenderingServer_method_light_set_color>`\ (\ light\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) |
  518. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  519. | |void| | :ref:`light_set_cull_mask<class_RenderingServer_method_light_set_cull_mask>`\ (\ light\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) |
  520. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  521. | |void| | :ref:`light_set_distance_fade<class_RenderingServer_method_light_set_distance_fade>`\ (\ decal\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`, begin\: :ref:`float<class_float>`, shadow\: :ref:`float<class_float>`, length\: :ref:`float<class_float>`\ ) |
  522. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  523. | |void| | :ref:`light_set_max_sdfgi_cascade<class_RenderingServer_method_light_set_max_sdfgi_cascade>`\ (\ light\: :ref:`RID<class_RID>`, cascade\: :ref:`int<class_int>`\ ) |
  524. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  525. | |void| | :ref:`light_set_negative<class_RenderingServer_method_light_set_negative>`\ (\ light\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  526. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  527. | |void| | :ref:`light_set_param<class_RenderingServer_method_light_set_param>`\ (\ light\: :ref:`RID<class_RID>`, param\: :ref:`LightParam<enum_RenderingServer_LightParam>`, value\: :ref:`float<class_float>`\ ) |
  528. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  529. | |void| | :ref:`light_set_projector<class_RenderingServer_method_light_set_projector>`\ (\ light\: :ref:`RID<class_RID>`, texture\: :ref:`RID<class_RID>`\ ) |
  530. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  531. | |void| | :ref:`light_set_reverse_cull_face_mode<class_RenderingServer_method_light_set_reverse_cull_face_mode>`\ (\ light\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  532. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  533. | |void| | :ref:`light_set_shadow<class_RenderingServer_method_light_set_shadow>`\ (\ light\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  534. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  535. | |void| | :ref:`light_set_shadow_caster_mask<class_RenderingServer_method_light_set_shadow_caster_mask>`\ (\ light\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) |
  536. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  537. | :ref:`RID<class_RID>` | :ref:`lightmap_create<class_RenderingServer_method_lightmap_create>`\ (\ ) |
  538. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  539. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`lightmap_get_probe_capture_bsp_tree<class_RenderingServer_method_lightmap_get_probe_capture_bsp_tree>`\ (\ lightmap\: :ref:`RID<class_RID>`\ ) |const| |
  540. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  541. | :ref:`PackedVector3Array<class_PackedVector3Array>` | :ref:`lightmap_get_probe_capture_points<class_RenderingServer_method_lightmap_get_probe_capture_points>`\ (\ lightmap\: :ref:`RID<class_RID>`\ ) |const| |
  542. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  543. | :ref:`PackedColorArray<class_PackedColorArray>` | :ref:`lightmap_get_probe_capture_sh<class_RenderingServer_method_lightmap_get_probe_capture_sh>`\ (\ lightmap\: :ref:`RID<class_RID>`\ ) |const| |
  544. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  545. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`lightmap_get_probe_capture_tetrahedra<class_RenderingServer_method_lightmap_get_probe_capture_tetrahedra>`\ (\ lightmap\: :ref:`RID<class_RID>`\ ) |const| |
  546. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  547. | |void| | :ref:`lightmap_set_baked_exposure_normalization<class_RenderingServer_method_lightmap_set_baked_exposure_normalization>`\ (\ lightmap\: :ref:`RID<class_RID>`, baked_exposure\: :ref:`float<class_float>`\ ) |
  548. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  549. | |void| | :ref:`lightmap_set_probe_bounds<class_RenderingServer_method_lightmap_set_probe_bounds>`\ (\ lightmap\: :ref:`RID<class_RID>`, bounds\: :ref:`AABB<class_AABB>`\ ) |
  550. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  551. | |void| | :ref:`lightmap_set_probe_capture_data<class_RenderingServer_method_lightmap_set_probe_capture_data>`\ (\ lightmap\: :ref:`RID<class_RID>`, points\: :ref:`PackedVector3Array<class_PackedVector3Array>`, point_sh\: :ref:`PackedColorArray<class_PackedColorArray>`, tetrahedra\: :ref:`PackedInt32Array<class_PackedInt32Array>`, bsp_tree\: :ref:`PackedInt32Array<class_PackedInt32Array>`\ ) |
  552. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  553. | |void| | :ref:`lightmap_set_probe_capture_update_speed<class_RenderingServer_method_lightmap_set_probe_capture_update_speed>`\ (\ speed\: :ref:`float<class_float>`\ ) |
  554. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  555. | |void| | :ref:`lightmap_set_probe_interior<class_RenderingServer_method_lightmap_set_probe_interior>`\ (\ lightmap\: :ref:`RID<class_RID>`, interior\: :ref:`bool<class_bool>`\ ) |
  556. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  557. | |void| | :ref:`lightmap_set_textures<class_RenderingServer_method_lightmap_set_textures>`\ (\ lightmap\: :ref:`RID<class_RID>`, light\: :ref:`RID<class_RID>`, uses_sh\: :ref:`bool<class_bool>`\ ) |
  558. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  559. | |void| | :ref:`lightmaps_set_bicubic_filter<class_RenderingServer_method_lightmaps_set_bicubic_filter>`\ (\ enable\: :ref:`bool<class_bool>`\ ) |
  560. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  561. | :ref:`RID<class_RID>` | :ref:`make_sphere_mesh<class_RenderingServer_method_make_sphere_mesh>`\ (\ latitudes\: :ref:`int<class_int>`, longitudes\: :ref:`int<class_int>`, radius\: :ref:`float<class_float>`\ ) |
  562. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  563. | :ref:`RID<class_RID>` | :ref:`material_create<class_RenderingServer_method_material_create>`\ (\ ) |
  564. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  565. | :ref:`Variant<class_Variant>` | :ref:`material_get_param<class_RenderingServer_method_material_get_param>`\ (\ material\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`\ ) |const| |
  566. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  567. | |void| | :ref:`material_set_next_pass<class_RenderingServer_method_material_set_next_pass>`\ (\ material\: :ref:`RID<class_RID>`, next_material\: :ref:`RID<class_RID>`\ ) |
  568. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  569. | |void| | :ref:`material_set_param<class_RenderingServer_method_material_set_param>`\ (\ material\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`, value\: :ref:`Variant<class_Variant>`\ ) |
  570. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  571. | |void| | :ref:`material_set_render_priority<class_RenderingServer_method_material_set_render_priority>`\ (\ material\: :ref:`RID<class_RID>`, priority\: :ref:`int<class_int>`\ ) |
  572. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  573. | |void| | :ref:`material_set_shader<class_RenderingServer_method_material_set_shader>`\ (\ shader_material\: :ref:`RID<class_RID>`, shader\: :ref:`RID<class_RID>`\ ) |
  574. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  575. | |void| | :ref:`mesh_add_surface<class_RenderingServer_method_mesh_add_surface>`\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`Dictionary<class_Dictionary>`\ ) |
  576. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  577. | |void| | :ref:`mesh_add_surface_from_arrays<class_RenderingServer_method_mesh_add_surface_from_arrays>`\ (\ mesh\: :ref:`RID<class_RID>`, primitive\: :ref:`PrimitiveType<enum_RenderingServer_PrimitiveType>`, arrays\: :ref:`Array<class_Array>`, blend_shapes\: :ref:`Array<class_Array>` = [], lods\: :ref:`Dictionary<class_Dictionary>` = {}, compress_format\: |bitfield|\[:ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>`\] = 0\ ) |
  578. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  579. | |void| | :ref:`mesh_clear<class_RenderingServer_method_mesh_clear>`\ (\ mesh\: :ref:`RID<class_RID>`\ ) |
  580. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  581. | :ref:`RID<class_RID>` | :ref:`mesh_create<class_RenderingServer_method_mesh_create>`\ (\ ) |
  582. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  583. | :ref:`RID<class_RID>` | :ref:`mesh_create_from_surfaces<class_RenderingServer_method_mesh_create_from_surfaces>`\ (\ surfaces\: :ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\], blend_shape_count\: :ref:`int<class_int>` = 0\ ) |
  584. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  585. | :ref:`int<class_int>` | :ref:`mesh_get_blend_shape_count<class_RenderingServer_method_mesh_get_blend_shape_count>`\ (\ mesh\: :ref:`RID<class_RID>`\ ) |const| |
  586. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  587. | :ref:`BlendShapeMode<enum_RenderingServer_BlendShapeMode>` | :ref:`mesh_get_blend_shape_mode<class_RenderingServer_method_mesh_get_blend_shape_mode>`\ (\ mesh\: :ref:`RID<class_RID>`\ ) |const| |
  588. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  589. | :ref:`AABB<class_AABB>` | :ref:`mesh_get_custom_aabb<class_RenderingServer_method_mesh_get_custom_aabb>`\ (\ mesh\: :ref:`RID<class_RID>`\ ) |const| |
  590. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  591. | :ref:`Dictionary<class_Dictionary>` | :ref:`mesh_get_surface<class_RenderingServer_method_mesh_get_surface>`\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`\ ) |
  592. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  593. | :ref:`int<class_int>` | :ref:`mesh_get_surface_count<class_RenderingServer_method_mesh_get_surface_count>`\ (\ mesh\: :ref:`RID<class_RID>`\ ) |const| |
  594. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  595. | |void| | :ref:`mesh_set_blend_shape_mode<class_RenderingServer_method_mesh_set_blend_shape_mode>`\ (\ mesh\: :ref:`RID<class_RID>`, mode\: :ref:`BlendShapeMode<enum_RenderingServer_BlendShapeMode>`\ ) |
  596. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  597. | |void| | :ref:`mesh_set_custom_aabb<class_RenderingServer_method_mesh_set_custom_aabb>`\ (\ mesh\: :ref:`RID<class_RID>`, aabb\: :ref:`AABB<class_AABB>`\ ) |
  598. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  599. | |void| | :ref:`mesh_set_shadow_mesh<class_RenderingServer_method_mesh_set_shadow_mesh>`\ (\ mesh\: :ref:`RID<class_RID>`, shadow_mesh\: :ref:`RID<class_RID>`\ ) |
  600. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  601. | :ref:`Array<class_Array>` | :ref:`mesh_surface_get_arrays<class_RenderingServer_method_mesh_surface_get_arrays>`\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`\ ) |const| |
  602. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  603. | :ref:`Array<class_Array>`\[:ref:`Array<class_Array>`\] | :ref:`mesh_surface_get_blend_shape_arrays<class_RenderingServer_method_mesh_surface_get_blend_shape_arrays>`\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`\ ) |const| |
  604. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  605. | :ref:`int<class_int>` | :ref:`mesh_surface_get_format_attribute_stride<class_RenderingServer_method_mesh_surface_get_format_attribute_stride>`\ (\ format\: |bitfield|\[:ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>`\], vertex_count\: :ref:`int<class_int>`\ ) |const| |
  606. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  607. | :ref:`int<class_int>` | :ref:`mesh_surface_get_format_normal_tangent_stride<class_RenderingServer_method_mesh_surface_get_format_normal_tangent_stride>`\ (\ format\: |bitfield|\[:ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>`\], vertex_count\: :ref:`int<class_int>`\ ) |const| |
  608. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  609. | :ref:`int<class_int>` | :ref:`mesh_surface_get_format_offset<class_RenderingServer_method_mesh_surface_get_format_offset>`\ (\ format\: |bitfield|\[:ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>`\], vertex_count\: :ref:`int<class_int>`, array_index\: :ref:`int<class_int>`\ ) |const| |
  610. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  611. | :ref:`int<class_int>` | :ref:`mesh_surface_get_format_skin_stride<class_RenderingServer_method_mesh_surface_get_format_skin_stride>`\ (\ format\: |bitfield|\[:ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>`\], vertex_count\: :ref:`int<class_int>`\ ) |const| |
  612. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  613. | :ref:`int<class_int>` | :ref:`mesh_surface_get_format_vertex_stride<class_RenderingServer_method_mesh_surface_get_format_vertex_stride>`\ (\ format\: |bitfield|\[:ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>`\], vertex_count\: :ref:`int<class_int>`\ ) |const| |
  614. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  615. | :ref:`RID<class_RID>` | :ref:`mesh_surface_get_material<class_RenderingServer_method_mesh_surface_get_material>`\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`\ ) |const| |
  616. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  617. | |void| | :ref:`mesh_surface_remove<class_RenderingServer_method_mesh_surface_remove>`\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`\ ) |
  618. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  619. | |void| | :ref:`mesh_surface_set_material<class_RenderingServer_method_mesh_surface_set_material>`\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`, material\: :ref:`RID<class_RID>`\ ) |
  620. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  621. | |void| | :ref:`mesh_surface_update_attribute_region<class_RenderingServer_method_mesh_surface_update_attribute_region>`\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`, offset\: :ref:`int<class_int>`, data\: :ref:`PackedByteArray<class_PackedByteArray>`\ ) |
  622. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  623. | |void| | :ref:`mesh_surface_update_skin_region<class_RenderingServer_method_mesh_surface_update_skin_region>`\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`, offset\: :ref:`int<class_int>`, data\: :ref:`PackedByteArray<class_PackedByteArray>`\ ) |
  624. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  625. | |void| | :ref:`mesh_surface_update_vertex_region<class_RenderingServer_method_mesh_surface_update_vertex_region>`\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`, offset\: :ref:`int<class_int>`, data\: :ref:`PackedByteArray<class_PackedByteArray>`\ ) |
  626. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  627. | |void| | :ref:`multimesh_allocate_data<class_RenderingServer_method_multimesh_allocate_data>`\ (\ multimesh\: :ref:`RID<class_RID>`, instances\: :ref:`int<class_int>`, transform_format\: :ref:`MultimeshTransformFormat<enum_RenderingServer_MultimeshTransformFormat>`, color_format\: :ref:`bool<class_bool>` = false, custom_data_format\: :ref:`bool<class_bool>` = false, use_indirect\: :ref:`bool<class_bool>` = false\ ) |
  628. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  629. | :ref:`RID<class_RID>` | :ref:`multimesh_create<class_RenderingServer_method_multimesh_create>`\ (\ ) |
  630. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  631. | :ref:`AABB<class_AABB>` | :ref:`multimesh_get_aabb<class_RenderingServer_method_multimesh_get_aabb>`\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| |
  632. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  633. | :ref:`PackedFloat32Array<class_PackedFloat32Array>` | :ref:`multimesh_get_buffer<class_RenderingServer_method_multimesh_get_buffer>`\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| |
  634. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  635. | :ref:`RID<class_RID>` | :ref:`multimesh_get_buffer_rd_rid<class_RenderingServer_method_multimesh_get_buffer_rd_rid>`\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| |
  636. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  637. | :ref:`RID<class_RID>` | :ref:`multimesh_get_command_buffer_rd_rid<class_RenderingServer_method_multimesh_get_command_buffer_rd_rid>`\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| |
  638. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  639. | :ref:`AABB<class_AABB>` | :ref:`multimesh_get_custom_aabb<class_RenderingServer_method_multimesh_get_custom_aabb>`\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| |
  640. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  641. | :ref:`int<class_int>` | :ref:`multimesh_get_instance_count<class_RenderingServer_method_multimesh_get_instance_count>`\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| |
  642. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  643. | :ref:`RID<class_RID>` | :ref:`multimesh_get_mesh<class_RenderingServer_method_multimesh_get_mesh>`\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| |
  644. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  645. | :ref:`int<class_int>` | :ref:`multimesh_get_visible_instances<class_RenderingServer_method_multimesh_get_visible_instances>`\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| |
  646. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  647. | :ref:`Color<class_Color>` | :ref:`multimesh_instance_get_color<class_RenderingServer_method_multimesh_instance_get_color>`\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`\ ) |const| |
  648. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  649. | :ref:`Color<class_Color>` | :ref:`multimesh_instance_get_custom_data<class_RenderingServer_method_multimesh_instance_get_custom_data>`\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`\ ) |const| |
  650. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  651. | :ref:`Transform3D<class_Transform3D>` | :ref:`multimesh_instance_get_transform<class_RenderingServer_method_multimesh_instance_get_transform>`\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`\ ) |const| |
  652. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  653. | :ref:`Transform2D<class_Transform2D>` | :ref:`multimesh_instance_get_transform_2d<class_RenderingServer_method_multimesh_instance_get_transform_2d>`\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`\ ) |const| |
  654. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  655. | |void| | :ref:`multimesh_instance_reset_physics_interpolation<class_RenderingServer_method_multimesh_instance_reset_physics_interpolation>`\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`\ ) |
  656. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  657. | |void| | :ref:`multimesh_instance_set_color<class_RenderingServer_method_multimesh_instance_set_color>`\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`, color\: :ref:`Color<class_Color>`\ ) |
  658. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  659. | |void| | :ref:`multimesh_instance_set_custom_data<class_RenderingServer_method_multimesh_instance_set_custom_data>`\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`, custom_data\: :ref:`Color<class_Color>`\ ) |
  660. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  661. | |void| | :ref:`multimesh_instance_set_transform<class_RenderingServer_method_multimesh_instance_set_transform>`\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`, transform\: :ref:`Transform3D<class_Transform3D>`\ ) |
  662. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  663. | |void| | :ref:`multimesh_instance_set_transform_2d<class_RenderingServer_method_multimesh_instance_set_transform_2d>`\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) |
  664. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  665. | |void| | :ref:`multimesh_set_buffer<class_RenderingServer_method_multimesh_set_buffer>`\ (\ multimesh\: :ref:`RID<class_RID>`, buffer\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`\ ) |
  666. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  667. | |void| | :ref:`multimesh_set_buffer_interpolated<class_RenderingServer_method_multimesh_set_buffer_interpolated>`\ (\ multimesh\: :ref:`RID<class_RID>`, buffer\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`, buffer_previous\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`\ ) |
  668. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  669. | |void| | :ref:`multimesh_set_custom_aabb<class_RenderingServer_method_multimesh_set_custom_aabb>`\ (\ multimesh\: :ref:`RID<class_RID>`, aabb\: :ref:`AABB<class_AABB>`\ ) |
  670. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  671. | |void| | :ref:`multimesh_set_mesh<class_RenderingServer_method_multimesh_set_mesh>`\ (\ multimesh\: :ref:`RID<class_RID>`, mesh\: :ref:`RID<class_RID>`\ ) |
  672. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  673. | |void| | :ref:`multimesh_set_physics_interpolated<class_RenderingServer_method_multimesh_set_physics_interpolated>`\ (\ multimesh\: :ref:`RID<class_RID>`, interpolated\: :ref:`bool<class_bool>`\ ) |
  674. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  675. | |void| | :ref:`multimesh_set_physics_interpolation_quality<class_RenderingServer_method_multimesh_set_physics_interpolation_quality>`\ (\ multimesh\: :ref:`RID<class_RID>`, quality\: :ref:`MultimeshPhysicsInterpolationQuality<enum_RenderingServer_MultimeshPhysicsInterpolationQuality>`\ ) |
  676. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  677. | |void| | :ref:`multimesh_set_visible_instances<class_RenderingServer_method_multimesh_set_visible_instances>`\ (\ multimesh\: :ref:`RID<class_RID>`, visible\: :ref:`int<class_int>`\ ) |
  678. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  679. | :ref:`RID<class_RID>` | :ref:`occluder_create<class_RenderingServer_method_occluder_create>`\ (\ ) |
  680. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  681. | |void| | :ref:`occluder_set_mesh<class_RenderingServer_method_occluder_set_mesh>`\ (\ occluder\: :ref:`RID<class_RID>`, vertices\: :ref:`PackedVector3Array<class_PackedVector3Array>`, indices\: :ref:`PackedInt32Array<class_PackedInt32Array>`\ ) |
  682. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  683. | :ref:`RID<class_RID>` | :ref:`omni_light_create<class_RenderingServer_method_omni_light_create>`\ (\ ) |
  684. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  685. | :ref:`RID<class_RID>` | :ref:`particles_collision_create<class_RenderingServer_method_particles_collision_create>`\ (\ ) |
  686. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  687. | |void| | :ref:`particles_collision_height_field_update<class_RenderingServer_method_particles_collision_height_field_update>`\ (\ particles_collision\: :ref:`RID<class_RID>`\ ) |
  688. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  689. | |void| | :ref:`particles_collision_set_attractor_attenuation<class_RenderingServer_method_particles_collision_set_attractor_attenuation>`\ (\ particles_collision\: :ref:`RID<class_RID>`, curve\: :ref:`float<class_float>`\ ) |
  690. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  691. | |void| | :ref:`particles_collision_set_attractor_directionality<class_RenderingServer_method_particles_collision_set_attractor_directionality>`\ (\ particles_collision\: :ref:`RID<class_RID>`, amount\: :ref:`float<class_float>`\ ) |
  692. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  693. | |void| | :ref:`particles_collision_set_attractor_strength<class_RenderingServer_method_particles_collision_set_attractor_strength>`\ (\ particles_collision\: :ref:`RID<class_RID>`, strength\: :ref:`float<class_float>`\ ) |
  694. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  695. | |void| | :ref:`particles_collision_set_box_extents<class_RenderingServer_method_particles_collision_set_box_extents>`\ (\ particles_collision\: :ref:`RID<class_RID>`, extents\: :ref:`Vector3<class_Vector3>`\ ) |
  696. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  697. | |void| | :ref:`particles_collision_set_collision_type<class_RenderingServer_method_particles_collision_set_collision_type>`\ (\ particles_collision\: :ref:`RID<class_RID>`, type\: :ref:`ParticlesCollisionType<enum_RenderingServer_ParticlesCollisionType>`\ ) |
  698. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  699. | |void| | :ref:`particles_collision_set_cull_mask<class_RenderingServer_method_particles_collision_set_cull_mask>`\ (\ particles_collision\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) |
  700. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  701. | |void| | :ref:`particles_collision_set_field_texture<class_RenderingServer_method_particles_collision_set_field_texture>`\ (\ particles_collision\: :ref:`RID<class_RID>`, texture\: :ref:`RID<class_RID>`\ ) |
  702. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  703. | |void| | :ref:`particles_collision_set_height_field_mask<class_RenderingServer_method_particles_collision_set_height_field_mask>`\ (\ particles_collision\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) |
  704. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  705. | |void| | :ref:`particles_collision_set_height_field_resolution<class_RenderingServer_method_particles_collision_set_height_field_resolution>`\ (\ particles_collision\: :ref:`RID<class_RID>`, resolution\: :ref:`ParticlesCollisionHeightfieldResolution<enum_RenderingServer_ParticlesCollisionHeightfieldResolution>`\ ) |
  706. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  707. | |void| | :ref:`particles_collision_set_sphere_radius<class_RenderingServer_method_particles_collision_set_sphere_radius>`\ (\ particles_collision\: :ref:`RID<class_RID>`, radius\: :ref:`float<class_float>`\ ) |
  708. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  709. | :ref:`RID<class_RID>` | :ref:`particles_create<class_RenderingServer_method_particles_create>`\ (\ ) |
  710. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  711. | |void| | :ref:`particles_emit<class_RenderingServer_method_particles_emit>`\ (\ particles\: :ref:`RID<class_RID>`, transform\: :ref:`Transform3D<class_Transform3D>`, velocity\: :ref:`Vector3<class_Vector3>`, color\: :ref:`Color<class_Color>`, custom\: :ref:`Color<class_Color>`, emit_flags\: :ref:`int<class_int>`\ ) |
  712. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  713. | :ref:`AABB<class_AABB>` | :ref:`particles_get_current_aabb<class_RenderingServer_method_particles_get_current_aabb>`\ (\ particles\: :ref:`RID<class_RID>`\ ) |
  714. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  715. | :ref:`bool<class_bool>` | :ref:`particles_get_emitting<class_RenderingServer_method_particles_get_emitting>`\ (\ particles\: :ref:`RID<class_RID>`\ ) |
  716. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  717. | :ref:`bool<class_bool>` | :ref:`particles_is_inactive<class_RenderingServer_method_particles_is_inactive>`\ (\ particles\: :ref:`RID<class_RID>`\ ) |
  718. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  719. | |void| | :ref:`particles_request_process<class_RenderingServer_method_particles_request_process>`\ (\ particles\: :ref:`RID<class_RID>`\ ) |
  720. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  721. | |void| | :ref:`particles_request_process_time<class_RenderingServer_method_particles_request_process_time>`\ (\ particles\: :ref:`RID<class_RID>`, time\: :ref:`float<class_float>`\ ) |
  722. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  723. | |void| | :ref:`particles_restart<class_RenderingServer_method_particles_restart>`\ (\ particles\: :ref:`RID<class_RID>`\ ) |
  724. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  725. | |void| | :ref:`particles_set_amount<class_RenderingServer_method_particles_set_amount>`\ (\ particles\: :ref:`RID<class_RID>`, amount\: :ref:`int<class_int>`\ ) |
  726. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  727. | |void| | :ref:`particles_set_amount_ratio<class_RenderingServer_method_particles_set_amount_ratio>`\ (\ particles\: :ref:`RID<class_RID>`, ratio\: :ref:`float<class_float>`\ ) |
  728. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  729. | |void| | :ref:`particles_set_collision_base_size<class_RenderingServer_method_particles_set_collision_base_size>`\ (\ particles\: :ref:`RID<class_RID>`, size\: :ref:`float<class_float>`\ ) |
  730. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  731. | |void| | :ref:`particles_set_custom_aabb<class_RenderingServer_method_particles_set_custom_aabb>`\ (\ particles\: :ref:`RID<class_RID>`, aabb\: :ref:`AABB<class_AABB>`\ ) |
  732. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  733. | |void| | :ref:`particles_set_draw_order<class_RenderingServer_method_particles_set_draw_order>`\ (\ particles\: :ref:`RID<class_RID>`, order\: :ref:`ParticlesDrawOrder<enum_RenderingServer_ParticlesDrawOrder>`\ ) |
  734. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  735. | |void| | :ref:`particles_set_draw_pass_mesh<class_RenderingServer_method_particles_set_draw_pass_mesh>`\ (\ particles\: :ref:`RID<class_RID>`, pass\: :ref:`int<class_int>`, mesh\: :ref:`RID<class_RID>`\ ) |
  736. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  737. | |void| | :ref:`particles_set_draw_passes<class_RenderingServer_method_particles_set_draw_passes>`\ (\ particles\: :ref:`RID<class_RID>`, count\: :ref:`int<class_int>`\ ) |
  738. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  739. | |void| | :ref:`particles_set_emission_transform<class_RenderingServer_method_particles_set_emission_transform>`\ (\ particles\: :ref:`RID<class_RID>`, transform\: :ref:`Transform3D<class_Transform3D>`\ ) |
  740. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  741. | |void| | :ref:`particles_set_emitter_velocity<class_RenderingServer_method_particles_set_emitter_velocity>`\ (\ particles\: :ref:`RID<class_RID>`, velocity\: :ref:`Vector3<class_Vector3>`\ ) |
  742. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  743. | |void| | :ref:`particles_set_emitting<class_RenderingServer_method_particles_set_emitting>`\ (\ particles\: :ref:`RID<class_RID>`, emitting\: :ref:`bool<class_bool>`\ ) |
  744. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  745. | |void| | :ref:`particles_set_explosiveness_ratio<class_RenderingServer_method_particles_set_explosiveness_ratio>`\ (\ particles\: :ref:`RID<class_RID>`, ratio\: :ref:`float<class_float>`\ ) |
  746. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  747. | |void| | :ref:`particles_set_fixed_fps<class_RenderingServer_method_particles_set_fixed_fps>`\ (\ particles\: :ref:`RID<class_RID>`, fps\: :ref:`int<class_int>`\ ) |
  748. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  749. | |void| | :ref:`particles_set_fractional_delta<class_RenderingServer_method_particles_set_fractional_delta>`\ (\ particles\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  750. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  751. | |void| | :ref:`particles_set_interp_to_end<class_RenderingServer_method_particles_set_interp_to_end>`\ (\ particles\: :ref:`RID<class_RID>`, factor\: :ref:`float<class_float>`\ ) |
  752. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  753. | |void| | :ref:`particles_set_interpolate<class_RenderingServer_method_particles_set_interpolate>`\ (\ particles\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  754. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  755. | |void| | :ref:`particles_set_lifetime<class_RenderingServer_method_particles_set_lifetime>`\ (\ particles\: :ref:`RID<class_RID>`, lifetime\: :ref:`float<class_float>`\ ) |
  756. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  757. | |void| | :ref:`particles_set_mode<class_RenderingServer_method_particles_set_mode>`\ (\ particles\: :ref:`RID<class_RID>`, mode\: :ref:`ParticlesMode<enum_RenderingServer_ParticlesMode>`\ ) |
  758. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  759. | |void| | :ref:`particles_set_one_shot<class_RenderingServer_method_particles_set_one_shot>`\ (\ particles\: :ref:`RID<class_RID>`, one_shot\: :ref:`bool<class_bool>`\ ) |
  760. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  761. | |void| | :ref:`particles_set_pre_process_time<class_RenderingServer_method_particles_set_pre_process_time>`\ (\ particles\: :ref:`RID<class_RID>`, time\: :ref:`float<class_float>`\ ) |
  762. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  763. | |void| | :ref:`particles_set_process_material<class_RenderingServer_method_particles_set_process_material>`\ (\ particles\: :ref:`RID<class_RID>`, material\: :ref:`RID<class_RID>`\ ) |
  764. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  765. | |void| | :ref:`particles_set_randomness_ratio<class_RenderingServer_method_particles_set_randomness_ratio>`\ (\ particles\: :ref:`RID<class_RID>`, ratio\: :ref:`float<class_float>`\ ) |
  766. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  767. | |void| | :ref:`particles_set_speed_scale<class_RenderingServer_method_particles_set_speed_scale>`\ (\ particles\: :ref:`RID<class_RID>`, scale\: :ref:`float<class_float>`\ ) |
  768. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  769. | |void| | :ref:`particles_set_subemitter<class_RenderingServer_method_particles_set_subemitter>`\ (\ particles\: :ref:`RID<class_RID>`, subemitter_particles\: :ref:`RID<class_RID>`\ ) |
  770. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  771. | |void| | :ref:`particles_set_trail_bind_poses<class_RenderingServer_method_particles_set_trail_bind_poses>`\ (\ particles\: :ref:`RID<class_RID>`, bind_poses\: :ref:`Array<class_Array>`\[:ref:`Transform3D<class_Transform3D>`\]\ ) |
  772. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  773. | |void| | :ref:`particles_set_trails<class_RenderingServer_method_particles_set_trails>`\ (\ particles\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, length_sec\: :ref:`float<class_float>`\ ) |
  774. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  775. | |void| | :ref:`particles_set_transform_align<class_RenderingServer_method_particles_set_transform_align>`\ (\ particles\: :ref:`RID<class_RID>`, align\: :ref:`ParticlesTransformAlign<enum_RenderingServer_ParticlesTransformAlign>`\ ) |
  776. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  777. | |void| | :ref:`particles_set_use_local_coordinates<class_RenderingServer_method_particles_set_use_local_coordinates>`\ (\ particles\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  778. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  779. | |void| | :ref:`positional_soft_shadow_filter_set_quality<class_RenderingServer_method_positional_soft_shadow_filter_set_quality>`\ (\ quality\: :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>`\ ) |
  780. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  781. | :ref:`RID<class_RID>` | :ref:`reflection_probe_create<class_RenderingServer_method_reflection_probe_create>`\ (\ ) |
  782. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  783. | |void| | :ref:`reflection_probe_set_ambient_color<class_RenderingServer_method_reflection_probe_set_ambient_color>`\ (\ probe\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) |
  784. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  785. | |void| | :ref:`reflection_probe_set_ambient_energy<class_RenderingServer_method_reflection_probe_set_ambient_energy>`\ (\ probe\: :ref:`RID<class_RID>`, energy\: :ref:`float<class_float>`\ ) |
  786. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  787. | |void| | :ref:`reflection_probe_set_ambient_mode<class_RenderingServer_method_reflection_probe_set_ambient_mode>`\ (\ probe\: :ref:`RID<class_RID>`, mode\: :ref:`ReflectionProbeAmbientMode<enum_RenderingServer_ReflectionProbeAmbientMode>`\ ) |
  788. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  789. | |void| | :ref:`reflection_probe_set_as_interior<class_RenderingServer_method_reflection_probe_set_as_interior>`\ (\ probe\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  790. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  791. | |void| | :ref:`reflection_probe_set_blend_distance<class_RenderingServer_method_reflection_probe_set_blend_distance>`\ (\ probe\: :ref:`RID<class_RID>`, blend_distance\: :ref:`float<class_float>`\ ) |
  792. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  793. | |void| | :ref:`reflection_probe_set_cull_mask<class_RenderingServer_method_reflection_probe_set_cull_mask>`\ (\ probe\: :ref:`RID<class_RID>`, layers\: :ref:`int<class_int>`\ ) |
  794. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  795. | |void| | :ref:`reflection_probe_set_enable_box_projection<class_RenderingServer_method_reflection_probe_set_enable_box_projection>`\ (\ probe\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  796. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  797. | |void| | :ref:`reflection_probe_set_enable_shadows<class_RenderingServer_method_reflection_probe_set_enable_shadows>`\ (\ probe\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  798. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  799. | |void| | :ref:`reflection_probe_set_intensity<class_RenderingServer_method_reflection_probe_set_intensity>`\ (\ probe\: :ref:`RID<class_RID>`, intensity\: :ref:`float<class_float>`\ ) |
  800. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  801. | |void| | :ref:`reflection_probe_set_max_distance<class_RenderingServer_method_reflection_probe_set_max_distance>`\ (\ probe\: :ref:`RID<class_RID>`, distance\: :ref:`float<class_float>`\ ) |
  802. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  803. | |void| | :ref:`reflection_probe_set_mesh_lod_threshold<class_RenderingServer_method_reflection_probe_set_mesh_lod_threshold>`\ (\ probe\: :ref:`RID<class_RID>`, pixels\: :ref:`float<class_float>`\ ) |
  804. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  805. | |void| | :ref:`reflection_probe_set_origin_offset<class_RenderingServer_method_reflection_probe_set_origin_offset>`\ (\ probe\: :ref:`RID<class_RID>`, offset\: :ref:`Vector3<class_Vector3>`\ ) |
  806. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  807. | |void| | :ref:`reflection_probe_set_reflection_mask<class_RenderingServer_method_reflection_probe_set_reflection_mask>`\ (\ probe\: :ref:`RID<class_RID>`, layers\: :ref:`int<class_int>`\ ) |
  808. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  809. | |void| | :ref:`reflection_probe_set_resolution<class_RenderingServer_method_reflection_probe_set_resolution>`\ (\ probe\: :ref:`RID<class_RID>`, resolution\: :ref:`int<class_int>`\ ) |
  810. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  811. | |void| | :ref:`reflection_probe_set_size<class_RenderingServer_method_reflection_probe_set_size>`\ (\ probe\: :ref:`RID<class_RID>`, size\: :ref:`Vector3<class_Vector3>`\ ) |
  812. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  813. | |void| | :ref:`reflection_probe_set_update_mode<class_RenderingServer_method_reflection_probe_set_update_mode>`\ (\ probe\: :ref:`RID<class_RID>`, mode\: :ref:`ReflectionProbeUpdateMode<enum_RenderingServer_ReflectionProbeUpdateMode>`\ ) |
  814. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  815. | |void| | :ref:`request_frame_drawn_callback<class_RenderingServer_method_request_frame_drawn_callback>`\ (\ callable\: :ref:`Callable<class_Callable>`\ ) |
  816. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  817. | :ref:`RID<class_RID>` | :ref:`scenario_create<class_RenderingServer_method_scenario_create>`\ (\ ) |
  818. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  819. | |void| | :ref:`scenario_set_camera_attributes<class_RenderingServer_method_scenario_set_camera_attributes>`\ (\ scenario\: :ref:`RID<class_RID>`, effects\: :ref:`RID<class_RID>`\ ) |
  820. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  821. | |void| | :ref:`scenario_set_compositor<class_RenderingServer_method_scenario_set_compositor>`\ (\ scenario\: :ref:`RID<class_RID>`, compositor\: :ref:`RID<class_RID>`\ ) |
  822. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  823. | |void| | :ref:`scenario_set_environment<class_RenderingServer_method_scenario_set_environment>`\ (\ scenario\: :ref:`RID<class_RID>`, environment\: :ref:`RID<class_RID>`\ ) |
  824. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  825. | |void| | :ref:`scenario_set_fallback_environment<class_RenderingServer_method_scenario_set_fallback_environment>`\ (\ scenario\: :ref:`RID<class_RID>`, environment\: :ref:`RID<class_RID>`\ ) |
  826. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  827. | |void| | :ref:`screen_space_roughness_limiter_set_active<class_RenderingServer_method_screen_space_roughness_limiter_set_active>`\ (\ enable\: :ref:`bool<class_bool>`, amount\: :ref:`float<class_float>`, limit\: :ref:`float<class_float>`\ ) |
  828. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  829. | |void| | :ref:`set_boot_image<class_RenderingServer_method_set_boot_image>`\ (\ image\: :ref:`Image<class_Image>`, color\: :ref:`Color<class_Color>`, scale\: :ref:`bool<class_bool>`, use_filter\: :ref:`bool<class_bool>` = true\ ) |
  830. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  831. | |void| | :ref:`set_debug_generate_wireframes<class_RenderingServer_method_set_debug_generate_wireframes>`\ (\ generate\: :ref:`bool<class_bool>`\ ) |
  832. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  833. | |void| | :ref:`set_default_clear_color<class_RenderingServer_method_set_default_clear_color>`\ (\ color\: :ref:`Color<class_Color>`\ ) |
  834. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  835. | :ref:`RID<class_RID>` | :ref:`shader_create<class_RenderingServer_method_shader_create>`\ (\ ) |
  836. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  837. | :ref:`String<class_String>` | :ref:`shader_get_code<class_RenderingServer_method_shader_get_code>`\ (\ shader\: :ref:`RID<class_RID>`\ ) |const| |
  838. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  839. | :ref:`RID<class_RID>` | :ref:`shader_get_default_texture_parameter<class_RenderingServer_method_shader_get_default_texture_parameter>`\ (\ shader\: :ref:`RID<class_RID>`, name\: :ref:`StringName<class_StringName>`, index\: :ref:`int<class_int>` = 0\ ) |const| |
  840. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  841. | :ref:`Variant<class_Variant>` | :ref:`shader_get_parameter_default<class_RenderingServer_method_shader_get_parameter_default>`\ (\ shader\: :ref:`RID<class_RID>`, name\: :ref:`StringName<class_StringName>`\ ) |const| |
  842. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  843. | |void| | :ref:`shader_set_code<class_RenderingServer_method_shader_set_code>`\ (\ shader\: :ref:`RID<class_RID>`, code\: :ref:`String<class_String>`\ ) |
  844. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  845. | |void| | :ref:`shader_set_default_texture_parameter<class_RenderingServer_method_shader_set_default_texture_parameter>`\ (\ shader\: :ref:`RID<class_RID>`, name\: :ref:`StringName<class_StringName>`, texture\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>` = 0\ ) |
  846. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  847. | |void| | :ref:`shader_set_path_hint<class_RenderingServer_method_shader_set_path_hint>`\ (\ shader\: :ref:`RID<class_RID>`, path\: :ref:`String<class_String>`\ ) |
  848. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  849. | |void| | :ref:`skeleton_allocate_data<class_RenderingServer_method_skeleton_allocate_data>`\ (\ skeleton\: :ref:`RID<class_RID>`, bones\: :ref:`int<class_int>`, is_2d_skeleton\: :ref:`bool<class_bool>` = false\ ) |
  850. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  851. | :ref:`Transform3D<class_Transform3D>` | :ref:`skeleton_bone_get_transform<class_RenderingServer_method_skeleton_bone_get_transform>`\ (\ skeleton\: :ref:`RID<class_RID>`, bone\: :ref:`int<class_int>`\ ) |const| |
  852. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  853. | :ref:`Transform2D<class_Transform2D>` | :ref:`skeleton_bone_get_transform_2d<class_RenderingServer_method_skeleton_bone_get_transform_2d>`\ (\ skeleton\: :ref:`RID<class_RID>`, bone\: :ref:`int<class_int>`\ ) |const| |
  854. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  855. | |void| | :ref:`skeleton_bone_set_transform<class_RenderingServer_method_skeleton_bone_set_transform>`\ (\ skeleton\: :ref:`RID<class_RID>`, bone\: :ref:`int<class_int>`, transform\: :ref:`Transform3D<class_Transform3D>`\ ) |
  856. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  857. | |void| | :ref:`skeleton_bone_set_transform_2d<class_RenderingServer_method_skeleton_bone_set_transform_2d>`\ (\ skeleton\: :ref:`RID<class_RID>`, bone\: :ref:`int<class_int>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) |
  858. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  859. | :ref:`RID<class_RID>` | :ref:`skeleton_create<class_RenderingServer_method_skeleton_create>`\ (\ ) |
  860. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  861. | :ref:`int<class_int>` | :ref:`skeleton_get_bone_count<class_RenderingServer_method_skeleton_get_bone_count>`\ (\ skeleton\: :ref:`RID<class_RID>`\ ) |const| |
  862. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  863. | |void| | :ref:`skeleton_set_base_transform_2d<class_RenderingServer_method_skeleton_set_base_transform_2d>`\ (\ skeleton\: :ref:`RID<class_RID>`, base_transform\: :ref:`Transform2D<class_Transform2D>`\ ) |
  864. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  865. | :ref:`Image<class_Image>` | :ref:`sky_bake_panorama<class_RenderingServer_method_sky_bake_panorama>`\ (\ sky\: :ref:`RID<class_RID>`, energy\: :ref:`float<class_float>`, bake_irradiance\: :ref:`bool<class_bool>`, size\: :ref:`Vector2i<class_Vector2i>`\ ) |
  866. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  867. | :ref:`RID<class_RID>` | :ref:`sky_create<class_RenderingServer_method_sky_create>`\ (\ ) |
  868. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  869. | |void| | :ref:`sky_set_material<class_RenderingServer_method_sky_set_material>`\ (\ sky\: :ref:`RID<class_RID>`, material\: :ref:`RID<class_RID>`\ ) |
  870. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  871. | |void| | :ref:`sky_set_mode<class_RenderingServer_method_sky_set_mode>`\ (\ sky\: :ref:`RID<class_RID>`, mode\: :ref:`SkyMode<enum_RenderingServer_SkyMode>`\ ) |
  872. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  873. | |void| | :ref:`sky_set_radiance_size<class_RenderingServer_method_sky_set_radiance_size>`\ (\ sky\: :ref:`RID<class_RID>`, radiance_size\: :ref:`int<class_int>`\ ) |
  874. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  875. | :ref:`RID<class_RID>` | :ref:`spot_light_create<class_RenderingServer_method_spot_light_create>`\ (\ ) |
  876. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  877. | |void| | :ref:`sub_surface_scattering_set_quality<class_RenderingServer_method_sub_surface_scattering_set_quality>`\ (\ quality\: :ref:`SubSurfaceScatteringQuality<enum_RenderingServer_SubSurfaceScatteringQuality>`\ ) |
  878. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  879. | |void| | :ref:`sub_surface_scattering_set_scale<class_RenderingServer_method_sub_surface_scattering_set_scale>`\ (\ scale\: :ref:`float<class_float>`, depth_scale\: :ref:`float<class_float>`\ ) |
  880. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  881. | :ref:`RID<class_RID>` | :ref:`texture_2d_create<class_RenderingServer_method_texture_2d_create>`\ (\ image\: :ref:`Image<class_Image>`\ ) |
  882. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  883. | :ref:`Image<class_Image>` | :ref:`texture_2d_get<class_RenderingServer_method_texture_2d_get>`\ (\ texture\: :ref:`RID<class_RID>`\ ) |const| |
  884. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  885. | :ref:`Image<class_Image>` | :ref:`texture_2d_layer_get<class_RenderingServer_method_texture_2d_layer_get>`\ (\ texture\: :ref:`RID<class_RID>`, layer\: :ref:`int<class_int>`\ ) |const| |
  886. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  887. | :ref:`RID<class_RID>` | :ref:`texture_2d_layered_create<class_RenderingServer_method_texture_2d_layered_create>`\ (\ layers\: :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\], layered_type\: :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>`\ ) |
  888. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  889. | :ref:`RID<class_RID>` | :ref:`texture_2d_layered_placeholder_create<class_RenderingServer_method_texture_2d_layered_placeholder_create>`\ (\ layered_type\: :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>`\ ) |
  890. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  891. | :ref:`RID<class_RID>` | :ref:`texture_2d_placeholder_create<class_RenderingServer_method_texture_2d_placeholder_create>`\ (\ ) |
  892. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  893. | |void| | :ref:`texture_2d_update<class_RenderingServer_method_texture_2d_update>`\ (\ texture\: :ref:`RID<class_RID>`, image\: :ref:`Image<class_Image>`, layer\: :ref:`int<class_int>`\ ) |
  894. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  895. | :ref:`RID<class_RID>` | :ref:`texture_3d_create<class_RenderingServer_method_texture_3d_create>`\ (\ format\: :ref:`Format<enum_Image_Format>`, width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`, depth\: :ref:`int<class_int>`, mipmaps\: :ref:`bool<class_bool>`, data\: :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\]\ ) |
  896. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  897. | :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\] | :ref:`texture_3d_get<class_RenderingServer_method_texture_3d_get>`\ (\ texture\: :ref:`RID<class_RID>`\ ) |const| |
  898. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  899. | :ref:`RID<class_RID>` | :ref:`texture_3d_placeholder_create<class_RenderingServer_method_texture_3d_placeholder_create>`\ (\ ) |
  900. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  901. | |void| | :ref:`texture_3d_update<class_RenderingServer_method_texture_3d_update>`\ (\ texture\: :ref:`RID<class_RID>`, data\: :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\]\ ) |
  902. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  903. | :ref:`RID<class_RID>` | :ref:`texture_create_from_native_handle<class_RenderingServer_method_texture_create_from_native_handle>`\ (\ type\: :ref:`TextureType<enum_RenderingServer_TextureType>`, format\: :ref:`Format<enum_Image_Format>`, native_handle\: :ref:`int<class_int>`, width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`, depth\: :ref:`int<class_int>`, layers\: :ref:`int<class_int>` = 1, layered_type\: :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>` = 0\ ) |
  904. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  905. | :ref:`Format<enum_Image_Format>` | :ref:`texture_get_format<class_RenderingServer_method_texture_get_format>`\ (\ texture\: :ref:`RID<class_RID>`\ ) |const| |
  906. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  907. | :ref:`int<class_int>` | :ref:`texture_get_native_handle<class_RenderingServer_method_texture_get_native_handle>`\ (\ texture\: :ref:`RID<class_RID>`, srgb\: :ref:`bool<class_bool>` = false\ ) |const| |
  908. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  909. | :ref:`String<class_String>` | :ref:`texture_get_path<class_RenderingServer_method_texture_get_path>`\ (\ texture\: :ref:`RID<class_RID>`\ ) |const| |
  910. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  911. | :ref:`RID<class_RID>` | :ref:`texture_get_rd_texture<class_RenderingServer_method_texture_get_rd_texture>`\ (\ texture\: :ref:`RID<class_RID>`, srgb\: :ref:`bool<class_bool>` = false\ ) |const| |
  912. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  913. | :ref:`RID<class_RID>` | :ref:`texture_proxy_create<class_RenderingServer_method_texture_proxy_create>`\ (\ base\: :ref:`RID<class_RID>`\ ) |
  914. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  915. | |void| | :ref:`texture_proxy_update<class_RenderingServer_method_texture_proxy_update>`\ (\ texture\: :ref:`RID<class_RID>`, proxy_to\: :ref:`RID<class_RID>`\ ) |
  916. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  917. | :ref:`RID<class_RID>` | :ref:`texture_rd_create<class_RenderingServer_method_texture_rd_create>`\ (\ rd_texture\: :ref:`RID<class_RID>`, layer_type\: :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>` = 0\ ) |
  918. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  919. | |void| | :ref:`texture_replace<class_RenderingServer_method_texture_replace>`\ (\ texture\: :ref:`RID<class_RID>`, by_texture\: :ref:`RID<class_RID>`\ ) |
  920. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  921. | |void| | :ref:`texture_set_force_redraw_if_visible<class_RenderingServer_method_texture_set_force_redraw_if_visible>`\ (\ texture\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  922. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  923. | |void| | :ref:`texture_set_path<class_RenderingServer_method_texture_set_path>`\ (\ texture\: :ref:`RID<class_RID>`, path\: :ref:`String<class_String>`\ ) |
  924. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  925. | |void| | :ref:`texture_set_size_override<class_RenderingServer_method_texture_set_size_override>`\ (\ texture\: :ref:`RID<class_RID>`, width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`\ ) |
  926. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  927. | |void| | :ref:`viewport_attach_camera<class_RenderingServer_method_viewport_attach_camera>`\ (\ viewport\: :ref:`RID<class_RID>`, camera\: :ref:`RID<class_RID>`\ ) |
  928. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  929. | |void| | :ref:`viewport_attach_canvas<class_RenderingServer_method_viewport_attach_canvas>`\ (\ viewport\: :ref:`RID<class_RID>`, canvas\: :ref:`RID<class_RID>`\ ) |
  930. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  931. | |void| | :ref:`viewport_attach_to_screen<class_RenderingServer_method_viewport_attach_to_screen>`\ (\ viewport\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>` = Rect2(0, 0, 0, 0), screen\: :ref:`int<class_int>` = 0\ ) |
  932. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  933. | :ref:`RID<class_RID>` | :ref:`viewport_create<class_RenderingServer_method_viewport_create>`\ (\ ) |
  934. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  935. | :ref:`float<class_float>` | :ref:`viewport_get_measured_render_time_cpu<class_RenderingServer_method_viewport_get_measured_render_time_cpu>`\ (\ viewport\: :ref:`RID<class_RID>`\ ) |const| |
  936. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  937. | :ref:`float<class_float>` | :ref:`viewport_get_measured_render_time_gpu<class_RenderingServer_method_viewport_get_measured_render_time_gpu>`\ (\ viewport\: :ref:`RID<class_RID>`\ ) |const| |
  938. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  939. | :ref:`int<class_int>` | :ref:`viewport_get_render_info<class_RenderingServer_method_viewport_get_render_info>`\ (\ viewport\: :ref:`RID<class_RID>`, type\: :ref:`ViewportRenderInfoType<enum_RenderingServer_ViewportRenderInfoType>`, info\: :ref:`ViewportRenderInfo<enum_RenderingServer_ViewportRenderInfo>`\ ) |
  940. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  941. | :ref:`RID<class_RID>` | :ref:`viewport_get_render_target<class_RenderingServer_method_viewport_get_render_target>`\ (\ viewport\: :ref:`RID<class_RID>`\ ) |const| |
  942. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  943. | :ref:`RID<class_RID>` | :ref:`viewport_get_texture<class_RenderingServer_method_viewport_get_texture>`\ (\ viewport\: :ref:`RID<class_RID>`\ ) |const| |
  944. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  945. | :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>` | :ref:`viewport_get_update_mode<class_RenderingServer_method_viewport_get_update_mode>`\ (\ viewport\: :ref:`RID<class_RID>`\ ) |const| |
  946. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  947. | |void| | :ref:`viewport_remove_canvas<class_RenderingServer_method_viewport_remove_canvas>`\ (\ viewport\: :ref:`RID<class_RID>`, canvas\: :ref:`RID<class_RID>`\ ) |
  948. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  949. | |void| | :ref:`viewport_set_active<class_RenderingServer_method_viewport_set_active>`\ (\ viewport\: :ref:`RID<class_RID>`, active\: :ref:`bool<class_bool>`\ ) |
  950. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  951. | |void| | :ref:`viewport_set_anisotropic_filtering_level<class_RenderingServer_method_viewport_set_anisotropic_filtering_level>`\ (\ viewport\: :ref:`RID<class_RID>`, anisotropic_filtering_level\: :ref:`ViewportAnisotropicFiltering<enum_RenderingServer_ViewportAnisotropicFiltering>`\ ) |
  952. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  953. | |void| | :ref:`viewport_set_canvas_cull_mask<class_RenderingServer_method_viewport_set_canvas_cull_mask>`\ (\ viewport\: :ref:`RID<class_RID>`, canvas_cull_mask\: :ref:`int<class_int>`\ ) |
  954. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  955. | |void| | :ref:`viewport_set_canvas_stacking<class_RenderingServer_method_viewport_set_canvas_stacking>`\ (\ viewport\: :ref:`RID<class_RID>`, canvas\: :ref:`RID<class_RID>`, layer\: :ref:`int<class_int>`, sublayer\: :ref:`int<class_int>`\ ) |
  956. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  957. | |void| | :ref:`viewport_set_canvas_transform<class_RenderingServer_method_viewport_set_canvas_transform>`\ (\ viewport\: :ref:`RID<class_RID>`, canvas\: :ref:`RID<class_RID>`, offset\: :ref:`Transform2D<class_Transform2D>`\ ) |
  958. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  959. | |void| | :ref:`viewport_set_clear_mode<class_RenderingServer_method_viewport_set_clear_mode>`\ (\ viewport\: :ref:`RID<class_RID>`, clear_mode\: :ref:`ViewportClearMode<enum_RenderingServer_ViewportClearMode>`\ ) |
  960. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  961. | |void| | :ref:`viewport_set_debug_draw<class_RenderingServer_method_viewport_set_debug_draw>`\ (\ viewport\: :ref:`RID<class_RID>`, draw\: :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>`\ ) |
  962. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  963. | |void| | :ref:`viewport_set_default_canvas_item_texture_filter<class_RenderingServer_method_viewport_set_default_canvas_item_texture_filter>`\ (\ viewport\: :ref:`RID<class_RID>`, filter\: :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>`\ ) |
  964. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  965. | |void| | :ref:`viewport_set_default_canvas_item_texture_repeat<class_RenderingServer_method_viewport_set_default_canvas_item_texture_repeat>`\ (\ viewport\: :ref:`RID<class_RID>`, repeat\: :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>`\ ) |
  966. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  967. | |void| | :ref:`viewport_set_disable_2d<class_RenderingServer_method_viewport_set_disable_2d>`\ (\ viewport\: :ref:`RID<class_RID>`, disable\: :ref:`bool<class_bool>`\ ) |
  968. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  969. | |void| | :ref:`viewport_set_disable_3d<class_RenderingServer_method_viewport_set_disable_3d>`\ (\ viewport\: :ref:`RID<class_RID>`, disable\: :ref:`bool<class_bool>`\ ) |
  970. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  971. | |void| | :ref:`viewport_set_environment_mode<class_RenderingServer_method_viewport_set_environment_mode>`\ (\ viewport\: :ref:`RID<class_RID>`, mode\: :ref:`ViewportEnvironmentMode<enum_RenderingServer_ViewportEnvironmentMode>`\ ) |
  972. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  973. | |void| | :ref:`viewport_set_fsr_sharpness<class_RenderingServer_method_viewport_set_fsr_sharpness>`\ (\ viewport\: :ref:`RID<class_RID>`, sharpness\: :ref:`float<class_float>`\ ) |
  974. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  975. | |void| | :ref:`viewport_set_global_canvas_transform<class_RenderingServer_method_viewport_set_global_canvas_transform>`\ (\ viewport\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) |
  976. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  977. | |void| | :ref:`viewport_set_measure_render_time<class_RenderingServer_method_viewport_set_measure_render_time>`\ (\ viewport\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  978. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  979. | |void| | :ref:`viewport_set_msaa_2d<class_RenderingServer_method_viewport_set_msaa_2d>`\ (\ viewport\: :ref:`RID<class_RID>`, msaa\: :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>`\ ) |
  980. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  981. | |void| | :ref:`viewport_set_msaa_3d<class_RenderingServer_method_viewport_set_msaa_3d>`\ (\ viewport\: :ref:`RID<class_RID>`, msaa\: :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>`\ ) |
  982. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  983. | |void| | :ref:`viewport_set_occlusion_culling_build_quality<class_RenderingServer_method_viewport_set_occlusion_culling_build_quality>`\ (\ quality\: :ref:`ViewportOcclusionCullingBuildQuality<enum_RenderingServer_ViewportOcclusionCullingBuildQuality>`\ ) |
  984. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  985. | |void| | :ref:`viewport_set_occlusion_rays_per_thread<class_RenderingServer_method_viewport_set_occlusion_rays_per_thread>`\ (\ rays_per_thread\: :ref:`int<class_int>`\ ) |
  986. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  987. | |void| | :ref:`viewport_set_parent_viewport<class_RenderingServer_method_viewport_set_parent_viewport>`\ (\ viewport\: :ref:`RID<class_RID>`, parent_viewport\: :ref:`RID<class_RID>`\ ) |
  988. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  989. | |void| | :ref:`viewport_set_positional_shadow_atlas_quadrant_subdivision<class_RenderingServer_method_viewport_set_positional_shadow_atlas_quadrant_subdivision>`\ (\ viewport\: :ref:`RID<class_RID>`, quadrant\: :ref:`int<class_int>`, subdivision\: :ref:`int<class_int>`\ ) |
  990. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  991. | |void| | :ref:`viewport_set_positional_shadow_atlas_size<class_RenderingServer_method_viewport_set_positional_shadow_atlas_size>`\ (\ viewport\: :ref:`RID<class_RID>`, size\: :ref:`int<class_int>`, use_16_bits\: :ref:`bool<class_bool>` = false\ ) |
  992. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  993. | |void| | :ref:`viewport_set_render_direct_to_screen<class_RenderingServer_method_viewport_set_render_direct_to_screen>`\ (\ viewport\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  994. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  995. | |void| | :ref:`viewport_set_scaling_3d_mode<class_RenderingServer_method_viewport_set_scaling_3d_mode>`\ (\ viewport\: :ref:`RID<class_RID>`, scaling_3d_mode\: :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>`\ ) |
  996. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  997. | |void| | :ref:`viewport_set_scaling_3d_scale<class_RenderingServer_method_viewport_set_scaling_3d_scale>`\ (\ viewport\: :ref:`RID<class_RID>`, scale\: :ref:`float<class_float>`\ ) |
  998. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  999. | |void| | :ref:`viewport_set_scenario<class_RenderingServer_method_viewport_set_scenario>`\ (\ viewport\: :ref:`RID<class_RID>`, scenario\: :ref:`RID<class_RID>`\ ) |
  1000. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1001. | |void| | :ref:`viewport_set_screen_space_aa<class_RenderingServer_method_viewport_set_screen_space_aa>`\ (\ viewport\: :ref:`RID<class_RID>`, mode\: :ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>`\ ) |
  1002. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1003. | |void| | :ref:`viewport_set_sdf_oversize_and_scale<class_RenderingServer_method_viewport_set_sdf_oversize_and_scale>`\ (\ viewport\: :ref:`RID<class_RID>`, oversize\: :ref:`ViewportSDFOversize<enum_RenderingServer_ViewportSDFOversize>`, scale\: :ref:`ViewportSDFScale<enum_RenderingServer_ViewportSDFScale>`\ ) |
  1004. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1005. | |void| | :ref:`viewport_set_size<class_RenderingServer_method_viewport_set_size>`\ (\ viewport\: :ref:`RID<class_RID>`, width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`\ ) |
  1006. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1007. | |void| | :ref:`viewport_set_snap_2d_transforms_to_pixel<class_RenderingServer_method_viewport_set_snap_2d_transforms_to_pixel>`\ (\ viewport\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  1008. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1009. | |void| | :ref:`viewport_set_snap_2d_vertices_to_pixel<class_RenderingServer_method_viewport_set_snap_2d_vertices_to_pixel>`\ (\ viewport\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  1010. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1011. | |void| | :ref:`viewport_set_texture_mipmap_bias<class_RenderingServer_method_viewport_set_texture_mipmap_bias>`\ (\ viewport\: :ref:`RID<class_RID>`, mipmap_bias\: :ref:`float<class_float>`\ ) |
  1012. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1013. | |void| | :ref:`viewport_set_transparent_background<class_RenderingServer_method_viewport_set_transparent_background>`\ (\ viewport\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  1014. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1015. | |void| | :ref:`viewport_set_update_mode<class_RenderingServer_method_viewport_set_update_mode>`\ (\ viewport\: :ref:`RID<class_RID>`, update_mode\: :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>`\ ) |
  1016. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1017. | |void| | :ref:`viewport_set_use_debanding<class_RenderingServer_method_viewport_set_use_debanding>`\ (\ viewport\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  1018. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1019. | |void| | :ref:`viewport_set_use_hdr_2d<class_RenderingServer_method_viewport_set_use_hdr_2d>`\ (\ viewport\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  1020. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1021. | |void| | :ref:`viewport_set_use_occlusion_culling<class_RenderingServer_method_viewport_set_use_occlusion_culling>`\ (\ viewport\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  1022. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1023. | |void| | :ref:`viewport_set_use_taa<class_RenderingServer_method_viewport_set_use_taa>`\ (\ viewport\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  1024. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1025. | |void| | :ref:`viewport_set_use_xr<class_RenderingServer_method_viewport_set_use_xr>`\ (\ viewport\: :ref:`RID<class_RID>`, use_xr\: :ref:`bool<class_bool>`\ ) |
  1026. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1027. | |void| | :ref:`viewport_set_vrs_mode<class_RenderingServer_method_viewport_set_vrs_mode>`\ (\ viewport\: :ref:`RID<class_RID>`, mode\: :ref:`ViewportVRSMode<enum_RenderingServer_ViewportVRSMode>`\ ) |
  1028. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1029. | |void| | :ref:`viewport_set_vrs_texture<class_RenderingServer_method_viewport_set_vrs_texture>`\ (\ viewport\: :ref:`RID<class_RID>`, texture\: :ref:`RID<class_RID>`\ ) |
  1030. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1031. | |void| | :ref:`viewport_set_vrs_update_mode<class_RenderingServer_method_viewport_set_vrs_update_mode>`\ (\ viewport\: :ref:`RID<class_RID>`, mode\: :ref:`ViewportVRSUpdateMode<enum_RenderingServer_ViewportVRSUpdateMode>`\ ) |
  1032. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1033. | :ref:`RID<class_RID>` | :ref:`visibility_notifier_create<class_RenderingServer_method_visibility_notifier_create>`\ (\ ) |
  1034. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1035. | |void| | :ref:`visibility_notifier_set_aabb<class_RenderingServer_method_visibility_notifier_set_aabb>`\ (\ notifier\: :ref:`RID<class_RID>`, aabb\: :ref:`AABB<class_AABB>`\ ) |
  1036. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1037. | |void| | :ref:`visibility_notifier_set_callbacks<class_RenderingServer_method_visibility_notifier_set_callbacks>`\ (\ notifier\: :ref:`RID<class_RID>`, enter_callable\: :ref:`Callable<class_Callable>`, exit_callable\: :ref:`Callable<class_Callable>`\ ) |
  1038. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1039. | |void| | :ref:`voxel_gi_allocate_data<class_RenderingServer_method_voxel_gi_allocate_data>`\ (\ voxel_gi\: :ref:`RID<class_RID>`, to_cell_xform\: :ref:`Transform3D<class_Transform3D>`, aabb\: :ref:`AABB<class_AABB>`, octree_size\: :ref:`Vector3i<class_Vector3i>`, octree_cells\: :ref:`PackedByteArray<class_PackedByteArray>`, data_cells\: :ref:`PackedByteArray<class_PackedByteArray>`, distance_field\: :ref:`PackedByteArray<class_PackedByteArray>`, level_counts\: :ref:`PackedInt32Array<class_PackedInt32Array>`\ ) |
  1040. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1041. | :ref:`RID<class_RID>` | :ref:`voxel_gi_create<class_RenderingServer_method_voxel_gi_create>`\ (\ ) |
  1042. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1043. | :ref:`PackedByteArray<class_PackedByteArray>` | :ref:`voxel_gi_get_data_cells<class_RenderingServer_method_voxel_gi_get_data_cells>`\ (\ voxel_gi\: :ref:`RID<class_RID>`\ ) |const| |
  1044. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1045. | :ref:`PackedByteArray<class_PackedByteArray>` | :ref:`voxel_gi_get_distance_field<class_RenderingServer_method_voxel_gi_get_distance_field>`\ (\ voxel_gi\: :ref:`RID<class_RID>`\ ) |const| |
  1046. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1047. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`voxel_gi_get_level_counts<class_RenderingServer_method_voxel_gi_get_level_counts>`\ (\ voxel_gi\: :ref:`RID<class_RID>`\ ) |const| |
  1048. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1049. | :ref:`PackedByteArray<class_PackedByteArray>` | :ref:`voxel_gi_get_octree_cells<class_RenderingServer_method_voxel_gi_get_octree_cells>`\ (\ voxel_gi\: :ref:`RID<class_RID>`\ ) |const| |
  1050. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1051. | :ref:`Vector3i<class_Vector3i>` | :ref:`voxel_gi_get_octree_size<class_RenderingServer_method_voxel_gi_get_octree_size>`\ (\ voxel_gi\: :ref:`RID<class_RID>`\ ) |const| |
  1052. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1053. | :ref:`Transform3D<class_Transform3D>` | :ref:`voxel_gi_get_to_cell_xform<class_RenderingServer_method_voxel_gi_get_to_cell_xform>`\ (\ voxel_gi\: :ref:`RID<class_RID>`\ ) |const| |
  1054. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1055. | |void| | :ref:`voxel_gi_set_baked_exposure_normalization<class_RenderingServer_method_voxel_gi_set_baked_exposure_normalization>`\ (\ voxel_gi\: :ref:`RID<class_RID>`, baked_exposure\: :ref:`float<class_float>`\ ) |
  1056. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1057. | |void| | :ref:`voxel_gi_set_bias<class_RenderingServer_method_voxel_gi_set_bias>`\ (\ voxel_gi\: :ref:`RID<class_RID>`, bias\: :ref:`float<class_float>`\ ) |
  1058. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1059. | |void| | :ref:`voxel_gi_set_dynamic_range<class_RenderingServer_method_voxel_gi_set_dynamic_range>`\ (\ voxel_gi\: :ref:`RID<class_RID>`, range\: :ref:`float<class_float>`\ ) |
  1060. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1061. | |void| | :ref:`voxel_gi_set_energy<class_RenderingServer_method_voxel_gi_set_energy>`\ (\ voxel_gi\: :ref:`RID<class_RID>`, energy\: :ref:`float<class_float>`\ ) |
  1062. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1063. | |void| | :ref:`voxel_gi_set_interior<class_RenderingServer_method_voxel_gi_set_interior>`\ (\ voxel_gi\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  1064. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1065. | |void| | :ref:`voxel_gi_set_normal_bias<class_RenderingServer_method_voxel_gi_set_normal_bias>`\ (\ voxel_gi\: :ref:`RID<class_RID>`, bias\: :ref:`float<class_float>`\ ) |
  1066. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1067. | |void| | :ref:`voxel_gi_set_propagation<class_RenderingServer_method_voxel_gi_set_propagation>`\ (\ voxel_gi\: :ref:`RID<class_RID>`, amount\: :ref:`float<class_float>`\ ) |
  1068. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1069. | |void| | :ref:`voxel_gi_set_quality<class_RenderingServer_method_voxel_gi_set_quality>`\ (\ quality\: :ref:`VoxelGIQuality<enum_RenderingServer_VoxelGIQuality>`\ ) |
  1070. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1071. | |void| | :ref:`voxel_gi_set_use_two_bounces<class_RenderingServer_method_voxel_gi_set_use_two_bounces>`\ (\ voxel_gi\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) |
  1072. +----------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  1073. .. rst-class:: classref-section-separator
  1074. ----
  1075. .. rst-class:: classref-descriptions-group
  1076. Signals
  1077. -------
  1078. .. _class_RenderingServer_signal_frame_post_draw:
  1079. .. rst-class:: classref-signal
  1080. **frame_post_draw**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_signal_frame_post_draw>`
  1081. Emitted at the end of the frame, after the RenderingServer has finished updating all the Viewports.
  1082. .. rst-class:: classref-item-separator
  1083. ----
  1084. .. _class_RenderingServer_signal_frame_pre_draw:
  1085. .. rst-class:: classref-signal
  1086. **frame_pre_draw**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_signal_frame_pre_draw>`
  1087. Emitted at the beginning of the frame, before the RenderingServer updates all the Viewports.
  1088. .. rst-class:: classref-section-separator
  1089. ----
  1090. .. rst-class:: classref-descriptions-group
  1091. Enumerations
  1092. ------------
  1093. .. _enum_RenderingServer_TextureType:
  1094. .. rst-class:: classref-enumeration
  1095. enum **TextureType**: :ref:`๐Ÿ”—<enum_RenderingServer_TextureType>`
  1096. .. _class_RenderingServer_constant_TEXTURE_TYPE_2D:
  1097. .. rst-class:: classref-enumeration-constant
  1098. :ref:`TextureType<enum_RenderingServer_TextureType>` **TEXTURE_TYPE_2D** = ``0``
  1099. 2D texture.
  1100. .. _class_RenderingServer_constant_TEXTURE_TYPE_LAYERED:
  1101. .. rst-class:: classref-enumeration-constant
  1102. :ref:`TextureType<enum_RenderingServer_TextureType>` **TEXTURE_TYPE_LAYERED** = ``1``
  1103. Layered texture.
  1104. .. _class_RenderingServer_constant_TEXTURE_TYPE_3D:
  1105. .. rst-class:: classref-enumeration-constant
  1106. :ref:`TextureType<enum_RenderingServer_TextureType>` **TEXTURE_TYPE_3D** = ``2``
  1107. 3D texture.
  1108. .. rst-class:: classref-item-separator
  1109. ----
  1110. .. _enum_RenderingServer_TextureLayeredType:
  1111. .. rst-class:: classref-enumeration
  1112. enum **TextureLayeredType**: :ref:`๐Ÿ”—<enum_RenderingServer_TextureLayeredType>`
  1113. .. _class_RenderingServer_constant_TEXTURE_LAYERED_2D_ARRAY:
  1114. .. rst-class:: classref-enumeration-constant
  1115. :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>` **TEXTURE_LAYERED_2D_ARRAY** = ``0``
  1116. Array of 2-dimensional textures (see :ref:`Texture2DArray<class_Texture2DArray>`).
  1117. .. _class_RenderingServer_constant_TEXTURE_LAYERED_CUBEMAP:
  1118. .. rst-class:: classref-enumeration-constant
  1119. :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>` **TEXTURE_LAYERED_CUBEMAP** = ``1``
  1120. Cubemap texture (see :ref:`Cubemap<class_Cubemap>`).
  1121. .. _class_RenderingServer_constant_TEXTURE_LAYERED_CUBEMAP_ARRAY:
  1122. .. rst-class:: classref-enumeration-constant
  1123. :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>` **TEXTURE_LAYERED_CUBEMAP_ARRAY** = ``2``
  1124. Array of cubemap textures (see :ref:`CubemapArray<class_CubemapArray>`).
  1125. .. rst-class:: classref-item-separator
  1126. ----
  1127. .. _enum_RenderingServer_CubeMapLayer:
  1128. .. rst-class:: classref-enumeration
  1129. enum **CubeMapLayer**: :ref:`๐Ÿ”—<enum_RenderingServer_CubeMapLayer>`
  1130. .. _class_RenderingServer_constant_CUBEMAP_LAYER_LEFT:
  1131. .. rst-class:: classref-enumeration-constant
  1132. :ref:`CubeMapLayer<enum_RenderingServer_CubeMapLayer>` **CUBEMAP_LAYER_LEFT** = ``0``
  1133. Left face of a :ref:`Cubemap<class_Cubemap>`.
  1134. .. _class_RenderingServer_constant_CUBEMAP_LAYER_RIGHT:
  1135. .. rst-class:: classref-enumeration-constant
  1136. :ref:`CubeMapLayer<enum_RenderingServer_CubeMapLayer>` **CUBEMAP_LAYER_RIGHT** = ``1``
  1137. Right face of a :ref:`Cubemap<class_Cubemap>`.
  1138. .. _class_RenderingServer_constant_CUBEMAP_LAYER_BOTTOM:
  1139. .. rst-class:: classref-enumeration-constant
  1140. :ref:`CubeMapLayer<enum_RenderingServer_CubeMapLayer>` **CUBEMAP_LAYER_BOTTOM** = ``2``
  1141. Bottom face of a :ref:`Cubemap<class_Cubemap>`.
  1142. .. _class_RenderingServer_constant_CUBEMAP_LAYER_TOP:
  1143. .. rst-class:: classref-enumeration-constant
  1144. :ref:`CubeMapLayer<enum_RenderingServer_CubeMapLayer>` **CUBEMAP_LAYER_TOP** = ``3``
  1145. Top face of a :ref:`Cubemap<class_Cubemap>`.
  1146. .. _class_RenderingServer_constant_CUBEMAP_LAYER_FRONT:
  1147. .. rst-class:: classref-enumeration-constant
  1148. :ref:`CubeMapLayer<enum_RenderingServer_CubeMapLayer>` **CUBEMAP_LAYER_FRONT** = ``4``
  1149. Front face of a :ref:`Cubemap<class_Cubemap>`.
  1150. .. _class_RenderingServer_constant_CUBEMAP_LAYER_BACK:
  1151. .. rst-class:: classref-enumeration-constant
  1152. :ref:`CubeMapLayer<enum_RenderingServer_CubeMapLayer>` **CUBEMAP_LAYER_BACK** = ``5``
  1153. Back face of a :ref:`Cubemap<class_Cubemap>`.
  1154. .. rst-class:: classref-item-separator
  1155. ----
  1156. .. _enum_RenderingServer_ShaderMode:
  1157. .. rst-class:: classref-enumeration
  1158. enum **ShaderMode**: :ref:`๐Ÿ”—<enum_RenderingServer_ShaderMode>`
  1159. .. _class_RenderingServer_constant_SHADER_SPATIAL:
  1160. .. rst-class:: classref-enumeration-constant
  1161. :ref:`ShaderMode<enum_RenderingServer_ShaderMode>` **SHADER_SPATIAL** = ``0``
  1162. Shader is a 3D shader.
  1163. .. _class_RenderingServer_constant_SHADER_CANVAS_ITEM:
  1164. .. rst-class:: classref-enumeration-constant
  1165. :ref:`ShaderMode<enum_RenderingServer_ShaderMode>` **SHADER_CANVAS_ITEM** = ``1``
  1166. Shader is a 2D shader.
  1167. .. _class_RenderingServer_constant_SHADER_PARTICLES:
  1168. .. rst-class:: classref-enumeration-constant
  1169. :ref:`ShaderMode<enum_RenderingServer_ShaderMode>` **SHADER_PARTICLES** = ``2``
  1170. Shader is a particle shader (can be used in both 2D and 3D).
  1171. .. _class_RenderingServer_constant_SHADER_SKY:
  1172. .. rst-class:: classref-enumeration-constant
  1173. :ref:`ShaderMode<enum_RenderingServer_ShaderMode>` **SHADER_SKY** = ``3``
  1174. Shader is a 3D sky shader.
  1175. .. _class_RenderingServer_constant_SHADER_FOG:
  1176. .. rst-class:: classref-enumeration-constant
  1177. :ref:`ShaderMode<enum_RenderingServer_ShaderMode>` **SHADER_FOG** = ``4``
  1178. Shader is a 3D fog shader.
  1179. .. _class_RenderingServer_constant_SHADER_MAX:
  1180. .. rst-class:: classref-enumeration-constant
  1181. :ref:`ShaderMode<enum_RenderingServer_ShaderMode>` **SHADER_MAX** = ``5``
  1182. Represents the size of the :ref:`ShaderMode<enum_RenderingServer_ShaderMode>` enum.
  1183. .. rst-class:: classref-item-separator
  1184. ----
  1185. .. _enum_RenderingServer_ArrayType:
  1186. .. rst-class:: classref-enumeration
  1187. enum **ArrayType**: :ref:`๐Ÿ”—<enum_RenderingServer_ArrayType>`
  1188. .. _class_RenderingServer_constant_ARRAY_VERTEX:
  1189. .. rst-class:: classref-enumeration-constant
  1190. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_VERTEX** = ``0``
  1191. Array is a vertex position array.
  1192. .. _class_RenderingServer_constant_ARRAY_NORMAL:
  1193. .. rst-class:: classref-enumeration-constant
  1194. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_NORMAL** = ``1``
  1195. Array is a normal array.
  1196. .. _class_RenderingServer_constant_ARRAY_TANGENT:
  1197. .. rst-class:: classref-enumeration-constant
  1198. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_TANGENT** = ``2``
  1199. Array is a tangent array.
  1200. .. _class_RenderingServer_constant_ARRAY_COLOR:
  1201. .. rst-class:: classref-enumeration-constant
  1202. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_COLOR** = ``3``
  1203. Array is a vertex color array.
  1204. .. _class_RenderingServer_constant_ARRAY_TEX_UV:
  1205. .. rst-class:: classref-enumeration-constant
  1206. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_TEX_UV** = ``4``
  1207. Array is a UV coordinates array.
  1208. .. _class_RenderingServer_constant_ARRAY_TEX_UV2:
  1209. .. rst-class:: classref-enumeration-constant
  1210. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_TEX_UV2** = ``5``
  1211. Array is a UV coordinates array for the second set of UV coordinates.
  1212. .. _class_RenderingServer_constant_ARRAY_CUSTOM0:
  1213. .. rst-class:: classref-enumeration-constant
  1214. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_CUSTOM0** = ``6``
  1215. Array is a custom data array for the first set of custom data.
  1216. .. _class_RenderingServer_constant_ARRAY_CUSTOM1:
  1217. .. rst-class:: classref-enumeration-constant
  1218. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_CUSTOM1** = ``7``
  1219. Array is a custom data array for the second set of custom data.
  1220. .. _class_RenderingServer_constant_ARRAY_CUSTOM2:
  1221. .. rst-class:: classref-enumeration-constant
  1222. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_CUSTOM2** = ``8``
  1223. Array is a custom data array for the third set of custom data.
  1224. .. _class_RenderingServer_constant_ARRAY_CUSTOM3:
  1225. .. rst-class:: classref-enumeration-constant
  1226. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_CUSTOM3** = ``9``
  1227. Array is a custom data array for the fourth set of custom data.
  1228. .. _class_RenderingServer_constant_ARRAY_BONES:
  1229. .. rst-class:: classref-enumeration-constant
  1230. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_BONES** = ``10``
  1231. Array contains bone information.
  1232. .. _class_RenderingServer_constant_ARRAY_WEIGHTS:
  1233. .. rst-class:: classref-enumeration-constant
  1234. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_WEIGHTS** = ``11``
  1235. Array is weight information.
  1236. .. _class_RenderingServer_constant_ARRAY_INDEX:
  1237. .. rst-class:: classref-enumeration-constant
  1238. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_INDEX** = ``12``
  1239. Array is an index array.
  1240. .. _class_RenderingServer_constant_ARRAY_MAX:
  1241. .. rst-class:: classref-enumeration-constant
  1242. :ref:`ArrayType<enum_RenderingServer_ArrayType>` **ARRAY_MAX** = ``13``
  1243. Represents the size of the :ref:`ArrayType<enum_RenderingServer_ArrayType>` enum.
  1244. .. rst-class:: classref-item-separator
  1245. ----
  1246. .. _enum_RenderingServer_ArrayCustomFormat:
  1247. .. rst-class:: classref-enumeration
  1248. enum **ArrayCustomFormat**: :ref:`๐Ÿ”—<enum_RenderingServer_ArrayCustomFormat>`
  1249. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RGBA8_UNORM:
  1250. .. rst-class:: classref-enumeration-constant
  1251. :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` **ARRAY_CUSTOM_RGBA8_UNORM** = ``0``
  1252. Custom data array contains 8-bit-per-channel red/green/blue/alpha color data. Values are normalized, unsigned floating-point in the ``[0.0, 1.0]`` range.
  1253. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RGBA8_SNORM:
  1254. .. rst-class:: classref-enumeration-constant
  1255. :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` **ARRAY_CUSTOM_RGBA8_SNORM** = ``1``
  1256. Custom data array contains 8-bit-per-channel red/green/blue/alpha color data. Values are normalized, signed floating-point in the ``[-1.0, 1.0]`` range.
  1257. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RG_HALF:
  1258. .. rst-class:: classref-enumeration-constant
  1259. :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` **ARRAY_CUSTOM_RG_HALF** = ``2``
  1260. Custom data array contains 16-bit-per-channel red/green color data. Values are floating-point in half precision.
  1261. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RGBA_HALF:
  1262. .. rst-class:: classref-enumeration-constant
  1263. :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` **ARRAY_CUSTOM_RGBA_HALF** = ``3``
  1264. Custom data array contains 16-bit-per-channel red/green/blue/alpha color data. Values are floating-point in half precision.
  1265. .. _class_RenderingServer_constant_ARRAY_CUSTOM_R_FLOAT:
  1266. .. rst-class:: classref-enumeration-constant
  1267. :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` **ARRAY_CUSTOM_R_FLOAT** = ``4``
  1268. Custom data array contains 32-bit-per-channel red color data. Values are floating-point in single precision.
  1269. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RG_FLOAT:
  1270. .. rst-class:: classref-enumeration-constant
  1271. :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` **ARRAY_CUSTOM_RG_FLOAT** = ``5``
  1272. Custom data array contains 32-bit-per-channel red/green color data. Values are floating-point in single precision.
  1273. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RGB_FLOAT:
  1274. .. rst-class:: classref-enumeration-constant
  1275. :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` **ARRAY_CUSTOM_RGB_FLOAT** = ``6``
  1276. Custom data array contains 32-bit-per-channel red/green/blue color data. Values are floating-point in single precision.
  1277. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RGBA_FLOAT:
  1278. .. rst-class:: classref-enumeration-constant
  1279. :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` **ARRAY_CUSTOM_RGBA_FLOAT** = ``7``
  1280. Custom data array contains 32-bit-per-channel red/green/blue/alpha color data. Values are floating-point in single precision.
  1281. .. _class_RenderingServer_constant_ARRAY_CUSTOM_MAX:
  1282. .. rst-class:: classref-enumeration-constant
  1283. :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` **ARRAY_CUSTOM_MAX** = ``8``
  1284. Represents the size of the :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` enum.
  1285. .. rst-class:: classref-item-separator
  1286. ----
  1287. .. _enum_RenderingServer_ArrayFormat:
  1288. .. rst-class:: classref-enumeration
  1289. flags **ArrayFormat**: :ref:`๐Ÿ”—<enum_RenderingServer_ArrayFormat>`
  1290. .. _class_RenderingServer_constant_ARRAY_FORMAT_VERTEX:
  1291. .. rst-class:: classref-enumeration-constant
  1292. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_VERTEX** = ``1``
  1293. Flag used to mark a vertex position array.
  1294. .. _class_RenderingServer_constant_ARRAY_FORMAT_NORMAL:
  1295. .. rst-class:: classref-enumeration-constant
  1296. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_NORMAL** = ``2``
  1297. Flag used to mark a normal array.
  1298. .. _class_RenderingServer_constant_ARRAY_FORMAT_TANGENT:
  1299. .. rst-class:: classref-enumeration-constant
  1300. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_TANGENT** = ``4``
  1301. Flag used to mark a tangent array.
  1302. .. _class_RenderingServer_constant_ARRAY_FORMAT_COLOR:
  1303. .. rst-class:: classref-enumeration-constant
  1304. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_COLOR** = ``8``
  1305. Flag used to mark a vertex color array.
  1306. .. _class_RenderingServer_constant_ARRAY_FORMAT_TEX_UV:
  1307. .. rst-class:: classref-enumeration-constant
  1308. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_TEX_UV** = ``16``
  1309. Flag used to mark a UV coordinates array.
  1310. .. _class_RenderingServer_constant_ARRAY_FORMAT_TEX_UV2:
  1311. .. rst-class:: classref-enumeration-constant
  1312. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_TEX_UV2** = ``32``
  1313. Flag used to mark a UV coordinates array for the second UV coordinates.
  1314. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM0:
  1315. .. rst-class:: classref-enumeration-constant
  1316. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_CUSTOM0** = ``64``
  1317. Flag used to mark an array of custom per-vertex data for the first set of custom data.
  1318. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM1:
  1319. .. rst-class:: classref-enumeration-constant
  1320. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_CUSTOM1** = ``128``
  1321. Flag used to mark an array of custom per-vertex data for the second set of custom data.
  1322. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM2:
  1323. .. rst-class:: classref-enumeration-constant
  1324. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_CUSTOM2** = ``256``
  1325. Flag used to mark an array of custom per-vertex data for the third set of custom data.
  1326. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM3:
  1327. .. rst-class:: classref-enumeration-constant
  1328. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_CUSTOM3** = ``512``
  1329. Flag used to mark an array of custom per-vertex data for the fourth set of custom data.
  1330. .. _class_RenderingServer_constant_ARRAY_FORMAT_BONES:
  1331. .. rst-class:: classref-enumeration-constant
  1332. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_BONES** = ``1024``
  1333. Flag used to mark a bone information array.
  1334. .. _class_RenderingServer_constant_ARRAY_FORMAT_WEIGHTS:
  1335. .. rst-class:: classref-enumeration-constant
  1336. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_WEIGHTS** = ``2048``
  1337. Flag used to mark a weights array.
  1338. .. _class_RenderingServer_constant_ARRAY_FORMAT_INDEX:
  1339. .. rst-class:: classref-enumeration-constant
  1340. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_INDEX** = ``4096``
  1341. Flag used to mark an index array.
  1342. .. _class_RenderingServer_constant_ARRAY_FORMAT_BLEND_SHAPE_MASK:
  1343. .. rst-class:: classref-enumeration-constant
  1344. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_BLEND_SHAPE_MASK** = ``7``
  1345. Mask of mesh channels permitted in blend shapes.
  1346. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM_BASE:
  1347. .. rst-class:: classref-enumeration-constant
  1348. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_CUSTOM_BASE** = ``13``
  1349. Shift of first custom channel.
  1350. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM_BITS:
  1351. .. rst-class:: classref-enumeration-constant
  1352. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_CUSTOM_BITS** = ``3``
  1353. Number of format bits per custom channel. See :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>`.
  1354. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM0_SHIFT:
  1355. .. rst-class:: classref-enumeration-constant
  1356. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_CUSTOM0_SHIFT** = ``13``
  1357. Amount to shift :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` for custom channel index 0.
  1358. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM1_SHIFT:
  1359. .. rst-class:: classref-enumeration-constant
  1360. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_CUSTOM1_SHIFT** = ``16``
  1361. Amount to shift :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` for custom channel index 1.
  1362. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM2_SHIFT:
  1363. .. rst-class:: classref-enumeration-constant
  1364. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_CUSTOM2_SHIFT** = ``19``
  1365. Amount to shift :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` for custom channel index 2.
  1366. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM3_SHIFT:
  1367. .. rst-class:: classref-enumeration-constant
  1368. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_CUSTOM3_SHIFT** = ``22``
  1369. Amount to shift :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>` for custom channel index 3.
  1370. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM_MASK:
  1371. .. rst-class:: classref-enumeration-constant
  1372. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FORMAT_CUSTOM_MASK** = ``7``
  1373. Mask of custom format bits per custom channel. Must be shifted by one of the SHIFT constants. See :ref:`ArrayCustomFormat<enum_RenderingServer_ArrayCustomFormat>`.
  1374. .. _class_RenderingServer_constant_ARRAY_COMPRESS_FLAGS_BASE:
  1375. .. rst-class:: classref-enumeration-constant
  1376. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_COMPRESS_FLAGS_BASE** = ``25``
  1377. Shift of first compress flag. Compress flags should be passed to :ref:`ArrayMesh.add_surface_from_arrays()<class_ArrayMesh_method_add_surface_from_arrays>` and :ref:`SurfaceTool.commit()<class_SurfaceTool_method_commit>`.
  1378. .. _class_RenderingServer_constant_ARRAY_FLAG_USE_2D_VERTICES:
  1379. .. rst-class:: classref-enumeration-constant
  1380. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FLAG_USE_2D_VERTICES** = ``33554432``
  1381. Flag used to mark that the array contains 2D vertices.
  1382. .. _class_RenderingServer_constant_ARRAY_FLAG_USE_DYNAMIC_UPDATE:
  1383. .. rst-class:: classref-enumeration-constant
  1384. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FLAG_USE_DYNAMIC_UPDATE** = ``67108864``
  1385. Flag indices that the mesh data will use ``GL_DYNAMIC_DRAW`` on GLES. Unused on Vulkan.
  1386. .. _class_RenderingServer_constant_ARRAY_FLAG_USE_8_BONE_WEIGHTS:
  1387. .. rst-class:: classref-enumeration-constant
  1388. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FLAG_USE_8_BONE_WEIGHTS** = ``134217728``
  1389. Flag used to mark that the array uses 8 bone weights instead of 4.
  1390. .. _class_RenderingServer_constant_ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY:
  1391. .. rst-class:: classref-enumeration-constant
  1392. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY** = ``268435456``
  1393. Flag used to mark that the mesh does not have a vertex array and instead will infer vertex positions in the shader using indices and other information.
  1394. .. _class_RenderingServer_constant_ARRAY_FLAG_COMPRESS_ATTRIBUTES:
  1395. .. rst-class:: classref-enumeration-constant
  1396. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FLAG_COMPRESS_ATTRIBUTES** = ``536870912``
  1397. Flag used to mark that a mesh is using compressed attributes (vertices, normals, tangents, UVs). When this form of compression is enabled, vertex positions will be packed into an RGBA16UNORM attribute and scaled in the vertex shader. The normal and tangent will be packed into an RG16UNORM representing an axis, and a 16-bit float stored in the A-channel of the vertex. UVs will use 16-bit normalized floats instead of full 32-bit signed floats. When using this compression mode you must use either vertices, normals, and tangents or only vertices. You cannot use normals without tangents. Importers will automatically enable this compression if they can.
  1398. .. _class_RenderingServer_constant_ARRAY_FLAG_FORMAT_VERSION_BASE:
  1399. .. rst-class:: classref-enumeration-constant
  1400. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FLAG_FORMAT_VERSION_BASE** = ``35``
  1401. Flag used to mark the start of the bits used to store the mesh version.
  1402. .. _class_RenderingServer_constant_ARRAY_FLAG_FORMAT_VERSION_SHIFT:
  1403. .. rst-class:: classref-enumeration-constant
  1404. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FLAG_FORMAT_VERSION_SHIFT** = ``35``
  1405. Flag used to shift a mesh format int to bring the version into the lowest digits.
  1406. .. _class_RenderingServer_constant_ARRAY_FLAG_FORMAT_VERSION_1:
  1407. .. rst-class:: classref-enumeration-constant
  1408. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FLAG_FORMAT_VERSION_1** = ``0``
  1409. Flag used to record the format used by prior mesh versions before the introduction of a version.
  1410. .. _class_RenderingServer_constant_ARRAY_FLAG_FORMAT_VERSION_2:
  1411. .. rst-class:: classref-enumeration-constant
  1412. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FLAG_FORMAT_VERSION_2** = ``34359738368``
  1413. Flag used to record the second iteration of the mesh version flag. The primary difference between this and :ref:`ARRAY_FLAG_FORMAT_VERSION_1<class_RenderingServer_constant_ARRAY_FLAG_FORMAT_VERSION_1>` is that this version supports :ref:`ARRAY_FLAG_COMPRESS_ATTRIBUTES<class_RenderingServer_constant_ARRAY_FLAG_COMPRESS_ATTRIBUTES>` and in this version vertex positions are de-interleaved from normals and tangents.
  1414. .. _class_RenderingServer_constant_ARRAY_FLAG_FORMAT_CURRENT_VERSION:
  1415. .. rst-class:: classref-enumeration-constant
  1416. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FLAG_FORMAT_CURRENT_VERSION** = ``34359738368``
  1417. Flag used to record the current version that the engine expects. Currently this is the same as :ref:`ARRAY_FLAG_FORMAT_VERSION_2<class_RenderingServer_constant_ARRAY_FLAG_FORMAT_VERSION_2>`.
  1418. .. _class_RenderingServer_constant_ARRAY_FLAG_FORMAT_VERSION_MASK:
  1419. .. rst-class:: classref-enumeration-constant
  1420. :ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>` **ARRAY_FLAG_FORMAT_VERSION_MASK** = ``255``
  1421. Flag used to isolate the bits used for mesh version after using :ref:`ARRAY_FLAG_FORMAT_VERSION_SHIFT<class_RenderingServer_constant_ARRAY_FLAG_FORMAT_VERSION_SHIFT>` to shift them into place.
  1422. .. rst-class:: classref-item-separator
  1423. ----
  1424. .. _enum_RenderingServer_PrimitiveType:
  1425. .. rst-class:: classref-enumeration
  1426. enum **PrimitiveType**: :ref:`๐Ÿ”—<enum_RenderingServer_PrimitiveType>`
  1427. .. _class_RenderingServer_constant_PRIMITIVE_POINTS:
  1428. .. rst-class:: classref-enumeration-constant
  1429. :ref:`PrimitiveType<enum_RenderingServer_PrimitiveType>` **PRIMITIVE_POINTS** = ``0``
  1430. Primitive to draw consists of points.
  1431. .. _class_RenderingServer_constant_PRIMITIVE_LINES:
  1432. .. rst-class:: classref-enumeration-constant
  1433. :ref:`PrimitiveType<enum_RenderingServer_PrimitiveType>` **PRIMITIVE_LINES** = ``1``
  1434. Primitive to draw consists of lines.
  1435. .. _class_RenderingServer_constant_PRIMITIVE_LINE_STRIP:
  1436. .. rst-class:: classref-enumeration-constant
  1437. :ref:`PrimitiveType<enum_RenderingServer_PrimitiveType>` **PRIMITIVE_LINE_STRIP** = ``2``
  1438. Primitive to draw consists of a line strip from start to end.
  1439. .. _class_RenderingServer_constant_PRIMITIVE_TRIANGLES:
  1440. .. rst-class:: classref-enumeration-constant
  1441. :ref:`PrimitiveType<enum_RenderingServer_PrimitiveType>` **PRIMITIVE_TRIANGLES** = ``3``
  1442. Primitive to draw consists of triangles.
  1443. .. _class_RenderingServer_constant_PRIMITIVE_TRIANGLE_STRIP:
  1444. .. rst-class:: classref-enumeration-constant
  1445. :ref:`PrimitiveType<enum_RenderingServer_PrimitiveType>` **PRIMITIVE_TRIANGLE_STRIP** = ``4``
  1446. Primitive to draw consists of a triangle strip (the last 3 vertices are always combined to make a triangle).
  1447. .. _class_RenderingServer_constant_PRIMITIVE_MAX:
  1448. .. rst-class:: classref-enumeration-constant
  1449. :ref:`PrimitiveType<enum_RenderingServer_PrimitiveType>` **PRIMITIVE_MAX** = ``5``
  1450. Represents the size of the :ref:`PrimitiveType<enum_RenderingServer_PrimitiveType>` enum.
  1451. .. rst-class:: classref-item-separator
  1452. ----
  1453. .. _enum_RenderingServer_BlendShapeMode:
  1454. .. rst-class:: classref-enumeration
  1455. enum **BlendShapeMode**: :ref:`๐Ÿ”—<enum_RenderingServer_BlendShapeMode>`
  1456. .. _class_RenderingServer_constant_BLEND_SHAPE_MODE_NORMALIZED:
  1457. .. rst-class:: classref-enumeration-constant
  1458. :ref:`BlendShapeMode<enum_RenderingServer_BlendShapeMode>` **BLEND_SHAPE_MODE_NORMALIZED** = ``0``
  1459. Blend shapes are normalized.
  1460. .. _class_RenderingServer_constant_BLEND_SHAPE_MODE_RELATIVE:
  1461. .. rst-class:: classref-enumeration-constant
  1462. :ref:`BlendShapeMode<enum_RenderingServer_BlendShapeMode>` **BLEND_SHAPE_MODE_RELATIVE** = ``1``
  1463. Blend shapes are relative to base weight.
  1464. .. rst-class:: classref-item-separator
  1465. ----
  1466. .. _enum_RenderingServer_MultimeshTransformFormat:
  1467. .. rst-class:: classref-enumeration
  1468. enum **MultimeshTransformFormat**: :ref:`๐Ÿ”—<enum_RenderingServer_MultimeshTransformFormat>`
  1469. .. _class_RenderingServer_constant_MULTIMESH_TRANSFORM_2D:
  1470. .. rst-class:: classref-enumeration-constant
  1471. :ref:`MultimeshTransformFormat<enum_RenderingServer_MultimeshTransformFormat>` **MULTIMESH_TRANSFORM_2D** = ``0``
  1472. Use :ref:`Transform2D<class_Transform2D>` to store MultiMesh transform.
  1473. .. _class_RenderingServer_constant_MULTIMESH_TRANSFORM_3D:
  1474. .. rst-class:: classref-enumeration-constant
  1475. :ref:`MultimeshTransformFormat<enum_RenderingServer_MultimeshTransformFormat>` **MULTIMESH_TRANSFORM_3D** = ``1``
  1476. Use :ref:`Transform3D<class_Transform3D>` to store MultiMesh transform.
  1477. .. rst-class:: classref-item-separator
  1478. ----
  1479. .. _enum_RenderingServer_MultimeshPhysicsInterpolationQuality:
  1480. .. rst-class:: classref-enumeration
  1481. enum **MultimeshPhysicsInterpolationQuality**: :ref:`๐Ÿ”—<enum_RenderingServer_MultimeshPhysicsInterpolationQuality>`
  1482. .. _class_RenderingServer_constant_MULTIMESH_INTERP_QUALITY_FAST:
  1483. .. rst-class:: classref-enumeration-constant
  1484. :ref:`MultimeshPhysicsInterpolationQuality<enum_RenderingServer_MultimeshPhysicsInterpolationQuality>` **MULTIMESH_INTERP_QUALITY_FAST** = ``0``
  1485. MultiMesh physics interpolation favors speed over quality.
  1486. .. _class_RenderingServer_constant_MULTIMESH_INTERP_QUALITY_HIGH:
  1487. .. rst-class:: classref-enumeration-constant
  1488. :ref:`MultimeshPhysicsInterpolationQuality<enum_RenderingServer_MultimeshPhysicsInterpolationQuality>` **MULTIMESH_INTERP_QUALITY_HIGH** = ``1``
  1489. MultiMesh physics interpolation favors quality over speed.
  1490. .. rst-class:: classref-item-separator
  1491. ----
  1492. .. _enum_RenderingServer_LightProjectorFilter:
  1493. .. rst-class:: classref-enumeration
  1494. enum **LightProjectorFilter**: :ref:`๐Ÿ”—<enum_RenderingServer_LightProjectorFilter>`
  1495. .. _class_RenderingServer_constant_LIGHT_PROJECTOR_FILTER_NEAREST:
  1496. .. rst-class:: classref-enumeration-constant
  1497. :ref:`LightProjectorFilter<enum_RenderingServer_LightProjectorFilter>` **LIGHT_PROJECTOR_FILTER_NEAREST** = ``0``
  1498. Nearest-neighbor filter for light projectors (use for pixel art light projectors). No mipmaps are used for rendering, which means light projectors at a distance will look sharp but grainy. This has roughly the same performance cost as using mipmaps.
  1499. .. _class_RenderingServer_constant_LIGHT_PROJECTOR_FILTER_LINEAR:
  1500. .. rst-class:: classref-enumeration-constant
  1501. :ref:`LightProjectorFilter<enum_RenderingServer_LightProjectorFilter>` **LIGHT_PROJECTOR_FILTER_LINEAR** = ``1``
  1502. Linear filter for light projectors (use for non-pixel art light projectors). No mipmaps are used for rendering, which means light projectors at a distance will look smooth but blurry. This has roughly the same performance cost as using mipmaps.
  1503. .. _class_RenderingServer_constant_LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS:
  1504. .. rst-class:: classref-enumeration-constant
  1505. :ref:`LightProjectorFilter<enum_RenderingServer_LightProjectorFilter>` **LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS** = ``2``
  1506. Nearest-neighbor filter for light projectors (use for pixel art light projectors). Isotropic mipmaps are used for rendering, which means light projectors at a distance will look smooth but blurry. This has roughly the same performance cost as not using mipmaps.
  1507. .. _class_RenderingServer_constant_LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS:
  1508. .. rst-class:: classref-enumeration-constant
  1509. :ref:`LightProjectorFilter<enum_RenderingServer_LightProjectorFilter>` **LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS** = ``3``
  1510. Linear filter for light projectors (use for non-pixel art light projectors). Isotropic mipmaps are used for rendering, which means light projectors at a distance will look smooth but blurry. This has roughly the same performance cost as not using mipmaps.
  1511. .. _class_RenderingServer_constant_LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS_ANISOTROPIC:
  1512. .. rst-class:: classref-enumeration-constant
  1513. :ref:`LightProjectorFilter<enum_RenderingServer_LightProjectorFilter>` **LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS_ANISOTROPIC** = ``4``
  1514. Nearest-neighbor filter for light projectors (use for pixel art light projectors). Anisotropic mipmaps are used for rendering, which means light projectors at a distance will look smooth and sharp when viewed from oblique angles. This looks better compared to isotropic mipmaps, but is slower. The level of anisotropic filtering is defined by :ref:`ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level<class_ProjectSettings_property_rendering/textures/default_filters/anisotropic_filtering_level>`.
  1515. .. _class_RenderingServer_constant_LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC:
  1516. .. rst-class:: classref-enumeration-constant
  1517. :ref:`LightProjectorFilter<enum_RenderingServer_LightProjectorFilter>` **LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC** = ``5``
  1518. Linear filter for light projectors (use for non-pixel art light projectors). Anisotropic mipmaps are used for rendering, which means light projectors at a distance will look smooth and sharp when viewed from oblique angles. This looks better compared to isotropic mipmaps, but is slower. The level of anisotropic filtering is defined by :ref:`ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level<class_ProjectSettings_property_rendering/textures/default_filters/anisotropic_filtering_level>`.
  1519. .. rst-class:: classref-item-separator
  1520. ----
  1521. .. _enum_RenderingServer_LightType:
  1522. .. rst-class:: classref-enumeration
  1523. enum **LightType**: :ref:`๐Ÿ”—<enum_RenderingServer_LightType>`
  1524. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL:
  1525. .. rst-class:: classref-enumeration-constant
  1526. :ref:`LightType<enum_RenderingServer_LightType>` **LIGHT_DIRECTIONAL** = ``0``
  1527. Directional (sun/moon) light (see :ref:`DirectionalLight3D<class_DirectionalLight3D>`).
  1528. .. _class_RenderingServer_constant_LIGHT_OMNI:
  1529. .. rst-class:: classref-enumeration-constant
  1530. :ref:`LightType<enum_RenderingServer_LightType>` **LIGHT_OMNI** = ``1``
  1531. Omni light (see :ref:`OmniLight3D<class_OmniLight3D>`).
  1532. .. _class_RenderingServer_constant_LIGHT_SPOT:
  1533. .. rst-class:: classref-enumeration-constant
  1534. :ref:`LightType<enum_RenderingServer_LightType>` **LIGHT_SPOT** = ``2``
  1535. Spot light (see :ref:`SpotLight3D<class_SpotLight3D>`).
  1536. .. rst-class:: classref-item-separator
  1537. ----
  1538. .. _enum_RenderingServer_LightParam:
  1539. .. rst-class:: classref-enumeration
  1540. enum **LightParam**: :ref:`๐Ÿ”—<enum_RenderingServer_LightParam>`
  1541. .. _class_RenderingServer_constant_LIGHT_PARAM_ENERGY:
  1542. .. rst-class:: classref-enumeration-constant
  1543. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_ENERGY** = ``0``
  1544. The light's energy multiplier.
  1545. .. _class_RenderingServer_constant_LIGHT_PARAM_INDIRECT_ENERGY:
  1546. .. rst-class:: classref-enumeration-constant
  1547. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_INDIRECT_ENERGY** = ``1``
  1548. The light's indirect energy multiplier (final indirect energy is :ref:`LIGHT_PARAM_ENERGY<class_RenderingServer_constant_LIGHT_PARAM_ENERGY>` \* :ref:`LIGHT_PARAM_INDIRECT_ENERGY<class_RenderingServer_constant_LIGHT_PARAM_INDIRECT_ENERGY>`).
  1549. .. _class_RenderingServer_constant_LIGHT_PARAM_VOLUMETRIC_FOG_ENERGY:
  1550. .. rst-class:: classref-enumeration-constant
  1551. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_VOLUMETRIC_FOG_ENERGY** = ``2``
  1552. The light's volumetric fog energy multiplier (final volumetric fog energy is :ref:`LIGHT_PARAM_ENERGY<class_RenderingServer_constant_LIGHT_PARAM_ENERGY>` \* :ref:`LIGHT_PARAM_VOLUMETRIC_FOG_ENERGY<class_RenderingServer_constant_LIGHT_PARAM_VOLUMETRIC_FOG_ENERGY>`).
  1553. .. _class_RenderingServer_constant_LIGHT_PARAM_SPECULAR:
  1554. .. rst-class:: classref-enumeration-constant
  1555. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SPECULAR** = ``3``
  1556. The light's influence on specularity.
  1557. .. _class_RenderingServer_constant_LIGHT_PARAM_RANGE:
  1558. .. rst-class:: classref-enumeration-constant
  1559. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_RANGE** = ``4``
  1560. The light's range.
  1561. .. _class_RenderingServer_constant_LIGHT_PARAM_SIZE:
  1562. .. rst-class:: classref-enumeration-constant
  1563. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SIZE** = ``5``
  1564. The size of the light when using spot light or omni light. The angular size of the light when using directional light.
  1565. .. _class_RenderingServer_constant_LIGHT_PARAM_ATTENUATION:
  1566. .. rst-class:: classref-enumeration-constant
  1567. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_ATTENUATION** = ``6``
  1568. The light's attenuation.
  1569. .. _class_RenderingServer_constant_LIGHT_PARAM_SPOT_ANGLE:
  1570. .. rst-class:: classref-enumeration-constant
  1571. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SPOT_ANGLE** = ``7``
  1572. The spotlight's angle.
  1573. .. _class_RenderingServer_constant_LIGHT_PARAM_SPOT_ATTENUATION:
  1574. .. rst-class:: classref-enumeration-constant
  1575. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SPOT_ATTENUATION** = ``8``
  1576. The spotlight's attenuation.
  1577. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_MAX_DISTANCE:
  1578. .. rst-class:: classref-enumeration-constant
  1579. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SHADOW_MAX_DISTANCE** = ``9``
  1580. The maximum distance for shadow splits. Increasing this value will make directional shadows visible from further away, at the cost of lower overall shadow detail and performance (since more objects need to be included in the directional shadow rendering).
  1581. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET:
  1582. .. rst-class:: classref-enumeration-constant
  1583. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET** = ``10``
  1584. Proportion of shadow atlas occupied by the first split.
  1585. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET:
  1586. .. rst-class:: classref-enumeration-constant
  1587. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET** = ``11``
  1588. Proportion of shadow atlas occupied by the second split.
  1589. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET:
  1590. .. rst-class:: classref-enumeration-constant
  1591. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET** = ``12``
  1592. Proportion of shadow atlas occupied by the third split. The fourth split occupies the rest.
  1593. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_FADE_START:
  1594. .. rst-class:: classref-enumeration-constant
  1595. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SHADOW_FADE_START** = ``13``
  1596. Proportion of shadow max distance where the shadow will start to fade out.
  1597. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_NORMAL_BIAS:
  1598. .. rst-class:: classref-enumeration-constant
  1599. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SHADOW_NORMAL_BIAS** = ``14``
  1600. Normal bias used to offset shadow lookup by object normal. Can be used to fix self-shadowing artifacts.
  1601. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_BIAS:
  1602. .. rst-class:: classref-enumeration-constant
  1603. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SHADOW_BIAS** = ``15``
  1604. Bias the shadow lookup to fix self-shadowing artifacts.
  1605. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_PANCAKE_SIZE:
  1606. .. rst-class:: classref-enumeration-constant
  1607. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SHADOW_PANCAKE_SIZE** = ``16``
  1608. Sets the size of the directional shadow pancake. The pancake offsets the start of the shadow's camera frustum to provide a higher effective depth resolution for the shadow. However, a high pancake size can cause artifacts in the shadows of large objects that are close to the edge of the frustum. Reducing the pancake size can help. Setting the size to ``0`` turns off the pancaking effect.
  1609. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_OPACITY:
  1610. .. rst-class:: classref-enumeration-constant
  1611. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SHADOW_OPACITY** = ``17``
  1612. The light's shadow opacity. Values lower than ``1.0`` make the light appear through shadows. This can be used to fake global illumination at a low performance cost.
  1613. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_BLUR:
  1614. .. rst-class:: classref-enumeration-constant
  1615. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_SHADOW_BLUR** = ``18``
  1616. Blurs the edges of the shadow. Can be used to hide pixel artifacts in low resolution shadow maps. A high value can make shadows appear grainy and can cause other unwanted artifacts. Try to keep as near default as possible.
  1617. .. _class_RenderingServer_constant_LIGHT_PARAM_TRANSMITTANCE_BIAS:
  1618. .. rst-class:: classref-enumeration-constant
  1619. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_TRANSMITTANCE_BIAS** = ``19``
  1620. .. container:: contribute
  1621. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1622. .. _class_RenderingServer_constant_LIGHT_PARAM_INTENSITY:
  1623. .. rst-class:: classref-enumeration-constant
  1624. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_INTENSITY** = ``20``
  1625. Constant representing the intensity of the light, measured in Lumens when dealing with a :ref:`SpotLight3D<class_SpotLight3D>` or :ref:`OmniLight3D<class_OmniLight3D>`, or measured in Lux with a :ref:`DirectionalLight3D<class_DirectionalLight3D>`. Only used when :ref:`ProjectSettings.rendering/lights_and_shadows/use_physical_light_units<class_ProjectSettings_property_rendering/lights_and_shadows/use_physical_light_units>` is ``true``.
  1626. .. _class_RenderingServer_constant_LIGHT_PARAM_MAX:
  1627. .. rst-class:: classref-enumeration-constant
  1628. :ref:`LightParam<enum_RenderingServer_LightParam>` **LIGHT_PARAM_MAX** = ``21``
  1629. Represents the size of the :ref:`LightParam<enum_RenderingServer_LightParam>` enum.
  1630. .. rst-class:: classref-item-separator
  1631. ----
  1632. .. _enum_RenderingServer_LightBakeMode:
  1633. .. rst-class:: classref-enumeration
  1634. enum **LightBakeMode**: :ref:`๐Ÿ”—<enum_RenderingServer_LightBakeMode>`
  1635. .. _class_RenderingServer_constant_LIGHT_BAKE_DISABLED:
  1636. .. rst-class:: classref-enumeration-constant
  1637. :ref:`LightBakeMode<enum_RenderingServer_LightBakeMode>` **LIGHT_BAKE_DISABLED** = ``0``
  1638. Light is ignored when baking. This is the fastest mode, but the light will be taken into account when baking global illumination. This mode should generally be used for dynamic lights that change quickly, as the effect of global illumination is less noticeable on those lights.
  1639. .. _class_RenderingServer_constant_LIGHT_BAKE_STATIC:
  1640. .. rst-class:: classref-enumeration-constant
  1641. :ref:`LightBakeMode<enum_RenderingServer_LightBakeMode>` **LIGHT_BAKE_STATIC** = ``1``
  1642. Light is taken into account in static baking (:ref:`VoxelGI<class_VoxelGI>`, :ref:`LightmapGI<class_LightmapGI>`, SDFGI (:ref:`Environment.sdfgi_enabled<class_Environment_property_sdfgi_enabled>`)). The light can be moved around or modified, but its global illumination will not update in real-time. This is suitable for subtle changes (such as flickering torches), but generally not large changes such as toggling a light on and off.
  1643. .. _class_RenderingServer_constant_LIGHT_BAKE_DYNAMIC:
  1644. .. rst-class:: classref-enumeration-constant
  1645. :ref:`LightBakeMode<enum_RenderingServer_LightBakeMode>` **LIGHT_BAKE_DYNAMIC** = ``2``
  1646. Light is taken into account in dynamic baking (:ref:`VoxelGI<class_VoxelGI>` and SDFGI (:ref:`Environment.sdfgi_enabled<class_Environment_property_sdfgi_enabled>`) only). The light can be moved around or modified with global illumination updating in real-time. The light's global illumination appearance will be slightly different compared to :ref:`LIGHT_BAKE_STATIC<class_RenderingServer_constant_LIGHT_BAKE_STATIC>`. This has a greater performance cost compared to :ref:`LIGHT_BAKE_STATIC<class_RenderingServer_constant_LIGHT_BAKE_STATIC>`. When using SDFGI, the update speed of dynamic lights is affected by :ref:`ProjectSettings.rendering/global_illumination/sdfgi/frames_to_update_lights<class_ProjectSettings_property_rendering/global_illumination/sdfgi/frames_to_update_lights>`.
  1647. .. rst-class:: classref-item-separator
  1648. ----
  1649. .. _enum_RenderingServer_LightOmniShadowMode:
  1650. .. rst-class:: classref-enumeration
  1651. enum **LightOmniShadowMode**: :ref:`๐Ÿ”—<enum_RenderingServer_LightOmniShadowMode>`
  1652. .. _class_RenderingServer_constant_LIGHT_OMNI_SHADOW_DUAL_PARABOLOID:
  1653. .. rst-class:: classref-enumeration-constant
  1654. :ref:`LightOmniShadowMode<enum_RenderingServer_LightOmniShadowMode>` **LIGHT_OMNI_SHADOW_DUAL_PARABOLOID** = ``0``
  1655. Use a dual paraboloid shadow map for omni lights.
  1656. .. _class_RenderingServer_constant_LIGHT_OMNI_SHADOW_CUBE:
  1657. .. rst-class:: classref-enumeration-constant
  1658. :ref:`LightOmniShadowMode<enum_RenderingServer_LightOmniShadowMode>` **LIGHT_OMNI_SHADOW_CUBE** = ``1``
  1659. Use a cubemap shadow map for omni lights. Slower but better quality than dual paraboloid.
  1660. .. rst-class:: classref-item-separator
  1661. ----
  1662. .. _enum_RenderingServer_LightDirectionalShadowMode:
  1663. .. rst-class:: classref-enumeration
  1664. enum **LightDirectionalShadowMode**: :ref:`๐Ÿ”—<enum_RenderingServer_LightDirectionalShadowMode>`
  1665. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL:
  1666. .. rst-class:: classref-enumeration-constant
  1667. :ref:`LightDirectionalShadowMode<enum_RenderingServer_LightDirectionalShadowMode>` **LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL** = ``0``
  1668. Use orthogonal shadow projection for directional light.
  1669. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS:
  1670. .. rst-class:: classref-enumeration-constant
  1671. :ref:`LightDirectionalShadowMode<enum_RenderingServer_LightDirectionalShadowMode>` **LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS** = ``1``
  1672. Use 2 splits for shadow projection when using directional light.
  1673. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS:
  1674. .. rst-class:: classref-enumeration-constant
  1675. :ref:`LightDirectionalShadowMode<enum_RenderingServer_LightDirectionalShadowMode>` **LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS** = ``2``
  1676. Use 4 splits for shadow projection when using directional light.
  1677. .. rst-class:: classref-item-separator
  1678. ----
  1679. .. _enum_RenderingServer_LightDirectionalSkyMode:
  1680. .. rst-class:: classref-enumeration
  1681. enum **LightDirectionalSkyMode**: :ref:`๐Ÿ”—<enum_RenderingServer_LightDirectionalSkyMode>`
  1682. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY:
  1683. .. rst-class:: classref-enumeration-constant
  1684. :ref:`LightDirectionalSkyMode<enum_RenderingServer_LightDirectionalSkyMode>` **LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY** = ``0``
  1685. Use DirectionalLight3D in both sky rendering and scene lighting.
  1686. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_ONLY:
  1687. .. rst-class:: classref-enumeration-constant
  1688. :ref:`LightDirectionalSkyMode<enum_RenderingServer_LightDirectionalSkyMode>` **LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_ONLY** = ``1``
  1689. Only use DirectionalLight3D in scene lighting.
  1690. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL_SKY_MODE_SKY_ONLY:
  1691. .. rst-class:: classref-enumeration-constant
  1692. :ref:`LightDirectionalSkyMode<enum_RenderingServer_LightDirectionalSkyMode>` **LIGHT_DIRECTIONAL_SKY_MODE_SKY_ONLY** = ``2``
  1693. Only use DirectionalLight3D in sky rendering.
  1694. .. rst-class:: classref-item-separator
  1695. ----
  1696. .. _enum_RenderingServer_ShadowQuality:
  1697. .. rst-class:: classref-enumeration
  1698. enum **ShadowQuality**: :ref:`๐Ÿ”—<enum_RenderingServer_ShadowQuality>`
  1699. .. _class_RenderingServer_constant_SHADOW_QUALITY_HARD:
  1700. .. rst-class:: classref-enumeration-constant
  1701. :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>` **SHADOW_QUALITY_HARD** = ``0``
  1702. Lowest shadow filtering quality (fastest). Soft shadows are not available with this quality setting, which means the :ref:`Light3D.shadow_blur<class_Light3D_property_shadow_blur>` property is ignored if :ref:`Light3D.light_size<class_Light3D_property_light_size>` and :ref:`Light3D.light_angular_distance<class_Light3D_property_light_angular_distance>` is ``0.0``.
  1703. \ **Note:** The variable shadow blur performed by :ref:`Light3D.light_size<class_Light3D_property_light_size>` and :ref:`Light3D.light_angular_distance<class_Light3D_property_light_angular_distance>` is still effective when using hard shadow filtering. In this case, :ref:`Light3D.shadow_blur<class_Light3D_property_shadow_blur>` *is* taken into account. However, the results will not be blurred, instead the blur amount is treated as a maximum radius for the penumbra.
  1704. .. _class_RenderingServer_constant_SHADOW_QUALITY_SOFT_VERY_LOW:
  1705. .. rst-class:: classref-enumeration-constant
  1706. :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>` **SHADOW_QUALITY_SOFT_VERY_LOW** = ``1``
  1707. Very low shadow filtering quality (faster). When using this quality setting, :ref:`Light3D.shadow_blur<class_Light3D_property_shadow_blur>` is automatically multiplied by 0.75ร— to avoid introducing too much noise. This division only applies to lights whose :ref:`Light3D.light_size<class_Light3D_property_light_size>` or :ref:`Light3D.light_angular_distance<class_Light3D_property_light_angular_distance>` is ``0.0``).
  1708. .. _class_RenderingServer_constant_SHADOW_QUALITY_SOFT_LOW:
  1709. .. rst-class:: classref-enumeration-constant
  1710. :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>` **SHADOW_QUALITY_SOFT_LOW** = ``2``
  1711. Low shadow filtering quality (fast).
  1712. .. _class_RenderingServer_constant_SHADOW_QUALITY_SOFT_MEDIUM:
  1713. .. rst-class:: classref-enumeration-constant
  1714. :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>` **SHADOW_QUALITY_SOFT_MEDIUM** = ``3``
  1715. Medium low shadow filtering quality (average).
  1716. .. _class_RenderingServer_constant_SHADOW_QUALITY_SOFT_HIGH:
  1717. .. rst-class:: classref-enumeration-constant
  1718. :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>` **SHADOW_QUALITY_SOFT_HIGH** = ``4``
  1719. High low shadow filtering quality (slow). When using this quality setting, :ref:`Light3D.shadow_blur<class_Light3D_property_shadow_blur>` is automatically multiplied by 1.5ร— to better make use of the high sample count. This increased blur also improves the stability of dynamic object shadows. This multiplier only applies to lights whose :ref:`Light3D.light_size<class_Light3D_property_light_size>` or :ref:`Light3D.light_angular_distance<class_Light3D_property_light_angular_distance>` is ``0.0``).
  1720. .. _class_RenderingServer_constant_SHADOW_QUALITY_SOFT_ULTRA:
  1721. .. rst-class:: classref-enumeration-constant
  1722. :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>` **SHADOW_QUALITY_SOFT_ULTRA** = ``5``
  1723. Highest low shadow filtering quality (slowest). When using this quality setting, :ref:`Light3D.shadow_blur<class_Light3D_property_shadow_blur>` is automatically multiplied by 2ร— to better make use of the high sample count. This increased blur also improves the stability of dynamic object shadows. This multiplier only applies to lights whose :ref:`Light3D.light_size<class_Light3D_property_light_size>` or :ref:`Light3D.light_angular_distance<class_Light3D_property_light_angular_distance>` is ``0.0``).
  1724. .. _class_RenderingServer_constant_SHADOW_QUALITY_MAX:
  1725. .. rst-class:: classref-enumeration-constant
  1726. :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>` **SHADOW_QUALITY_MAX** = ``6``
  1727. Represents the size of the :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>` enum.
  1728. .. rst-class:: classref-item-separator
  1729. ----
  1730. .. _enum_RenderingServer_ReflectionProbeUpdateMode:
  1731. .. rst-class:: classref-enumeration
  1732. enum **ReflectionProbeUpdateMode**: :ref:`๐Ÿ”—<enum_RenderingServer_ReflectionProbeUpdateMode>`
  1733. .. _class_RenderingServer_constant_REFLECTION_PROBE_UPDATE_ONCE:
  1734. .. rst-class:: classref-enumeration-constant
  1735. :ref:`ReflectionProbeUpdateMode<enum_RenderingServer_ReflectionProbeUpdateMode>` **REFLECTION_PROBE_UPDATE_ONCE** = ``0``
  1736. Reflection probe will update reflections once and then stop.
  1737. .. _class_RenderingServer_constant_REFLECTION_PROBE_UPDATE_ALWAYS:
  1738. .. rst-class:: classref-enumeration-constant
  1739. :ref:`ReflectionProbeUpdateMode<enum_RenderingServer_ReflectionProbeUpdateMode>` **REFLECTION_PROBE_UPDATE_ALWAYS** = ``1``
  1740. Reflection probe will update each frame. This mode is necessary to capture moving objects.
  1741. .. rst-class:: classref-item-separator
  1742. ----
  1743. .. _enum_RenderingServer_ReflectionProbeAmbientMode:
  1744. .. rst-class:: classref-enumeration
  1745. enum **ReflectionProbeAmbientMode**: :ref:`๐Ÿ”—<enum_RenderingServer_ReflectionProbeAmbientMode>`
  1746. .. _class_RenderingServer_constant_REFLECTION_PROBE_AMBIENT_DISABLED:
  1747. .. rst-class:: classref-enumeration-constant
  1748. :ref:`ReflectionProbeAmbientMode<enum_RenderingServer_ReflectionProbeAmbientMode>` **REFLECTION_PROBE_AMBIENT_DISABLED** = ``0``
  1749. Do not apply any ambient lighting inside the reflection probe's box defined by its size.
  1750. .. _class_RenderingServer_constant_REFLECTION_PROBE_AMBIENT_ENVIRONMENT:
  1751. .. rst-class:: classref-enumeration-constant
  1752. :ref:`ReflectionProbeAmbientMode<enum_RenderingServer_ReflectionProbeAmbientMode>` **REFLECTION_PROBE_AMBIENT_ENVIRONMENT** = ``1``
  1753. Apply automatically-sourced environment lighting inside the reflection probe's box defined by its size.
  1754. .. _class_RenderingServer_constant_REFLECTION_PROBE_AMBIENT_COLOR:
  1755. .. rst-class:: classref-enumeration-constant
  1756. :ref:`ReflectionProbeAmbientMode<enum_RenderingServer_ReflectionProbeAmbientMode>` **REFLECTION_PROBE_AMBIENT_COLOR** = ``2``
  1757. Apply custom ambient lighting inside the reflection probe's box defined by its size. See :ref:`reflection_probe_set_ambient_color()<class_RenderingServer_method_reflection_probe_set_ambient_color>` and :ref:`reflection_probe_set_ambient_energy()<class_RenderingServer_method_reflection_probe_set_ambient_energy>`.
  1758. .. rst-class:: classref-item-separator
  1759. ----
  1760. .. _enum_RenderingServer_DecalTexture:
  1761. .. rst-class:: classref-enumeration
  1762. enum **DecalTexture**: :ref:`๐Ÿ”—<enum_RenderingServer_DecalTexture>`
  1763. .. _class_RenderingServer_constant_DECAL_TEXTURE_ALBEDO:
  1764. .. rst-class:: classref-enumeration-constant
  1765. :ref:`DecalTexture<enum_RenderingServer_DecalTexture>` **DECAL_TEXTURE_ALBEDO** = ``0``
  1766. Albedo texture slot in a decal (:ref:`Decal.texture_albedo<class_Decal_property_texture_albedo>`).
  1767. .. _class_RenderingServer_constant_DECAL_TEXTURE_NORMAL:
  1768. .. rst-class:: classref-enumeration-constant
  1769. :ref:`DecalTexture<enum_RenderingServer_DecalTexture>` **DECAL_TEXTURE_NORMAL** = ``1``
  1770. Normal map texture slot in a decal (:ref:`Decal.texture_normal<class_Decal_property_texture_normal>`).
  1771. .. _class_RenderingServer_constant_DECAL_TEXTURE_ORM:
  1772. .. rst-class:: classref-enumeration-constant
  1773. :ref:`DecalTexture<enum_RenderingServer_DecalTexture>` **DECAL_TEXTURE_ORM** = ``2``
  1774. Occlusion/Roughness/Metallic texture slot in a decal (:ref:`Decal.texture_orm<class_Decal_property_texture_orm>`).
  1775. .. _class_RenderingServer_constant_DECAL_TEXTURE_EMISSION:
  1776. .. rst-class:: classref-enumeration-constant
  1777. :ref:`DecalTexture<enum_RenderingServer_DecalTexture>` **DECAL_TEXTURE_EMISSION** = ``3``
  1778. Emission texture slot in a decal (:ref:`Decal.texture_emission<class_Decal_property_texture_emission>`).
  1779. .. _class_RenderingServer_constant_DECAL_TEXTURE_MAX:
  1780. .. rst-class:: classref-enumeration-constant
  1781. :ref:`DecalTexture<enum_RenderingServer_DecalTexture>` **DECAL_TEXTURE_MAX** = ``4``
  1782. Represents the size of the :ref:`DecalTexture<enum_RenderingServer_DecalTexture>` enum.
  1783. .. rst-class:: classref-item-separator
  1784. ----
  1785. .. _enum_RenderingServer_DecalFilter:
  1786. .. rst-class:: classref-enumeration
  1787. enum **DecalFilter**: :ref:`๐Ÿ”—<enum_RenderingServer_DecalFilter>`
  1788. .. _class_RenderingServer_constant_DECAL_FILTER_NEAREST:
  1789. .. rst-class:: classref-enumeration-constant
  1790. :ref:`DecalFilter<enum_RenderingServer_DecalFilter>` **DECAL_FILTER_NEAREST** = ``0``
  1791. Nearest-neighbor filter for decals (use for pixel art decals). No mipmaps are used for rendering, which means decals at a distance will look sharp but grainy. This has roughly the same performance cost as using mipmaps.
  1792. .. _class_RenderingServer_constant_DECAL_FILTER_LINEAR:
  1793. .. rst-class:: classref-enumeration-constant
  1794. :ref:`DecalFilter<enum_RenderingServer_DecalFilter>` **DECAL_FILTER_LINEAR** = ``1``
  1795. Linear filter for decals (use for non-pixel art decals). No mipmaps are used for rendering, which means decals at a distance will look smooth but blurry. This has roughly the same performance cost as using mipmaps.
  1796. .. _class_RenderingServer_constant_DECAL_FILTER_NEAREST_MIPMAPS:
  1797. .. rst-class:: classref-enumeration-constant
  1798. :ref:`DecalFilter<enum_RenderingServer_DecalFilter>` **DECAL_FILTER_NEAREST_MIPMAPS** = ``2``
  1799. Nearest-neighbor filter for decals (use for pixel art decals). Isotropic mipmaps are used for rendering, which means decals at a distance will look smooth but blurry. This has roughly the same performance cost as not using mipmaps.
  1800. .. _class_RenderingServer_constant_DECAL_FILTER_LINEAR_MIPMAPS:
  1801. .. rst-class:: classref-enumeration-constant
  1802. :ref:`DecalFilter<enum_RenderingServer_DecalFilter>` **DECAL_FILTER_LINEAR_MIPMAPS** = ``3``
  1803. Linear filter for decals (use for non-pixel art decals). Isotropic mipmaps are used for rendering, which means decals at a distance will look smooth but blurry. This has roughly the same performance cost as not using mipmaps.
  1804. .. _class_RenderingServer_constant_DECAL_FILTER_NEAREST_MIPMAPS_ANISOTROPIC:
  1805. .. rst-class:: classref-enumeration-constant
  1806. :ref:`DecalFilter<enum_RenderingServer_DecalFilter>` **DECAL_FILTER_NEAREST_MIPMAPS_ANISOTROPIC** = ``4``
  1807. Nearest-neighbor filter for decals (use for pixel art decals). Anisotropic mipmaps are used for rendering, which means decals at a distance will look smooth and sharp when viewed from oblique angles. This looks better compared to isotropic mipmaps, but is slower. The level of anisotropic filtering is defined by :ref:`ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level<class_ProjectSettings_property_rendering/textures/default_filters/anisotropic_filtering_level>`.
  1808. .. _class_RenderingServer_constant_DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC:
  1809. .. rst-class:: classref-enumeration-constant
  1810. :ref:`DecalFilter<enum_RenderingServer_DecalFilter>` **DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC** = ``5``
  1811. Linear filter for decals (use for non-pixel art decals). Anisotropic mipmaps are used for rendering, which means decals at a distance will look smooth and sharp when viewed from oblique angles. This looks better compared to isotropic mipmaps, but is slower. The level of anisotropic filtering is defined by :ref:`ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level<class_ProjectSettings_property_rendering/textures/default_filters/anisotropic_filtering_level>`.
  1812. .. rst-class:: classref-item-separator
  1813. ----
  1814. .. _enum_RenderingServer_VoxelGIQuality:
  1815. .. rst-class:: classref-enumeration
  1816. enum **VoxelGIQuality**: :ref:`๐Ÿ”—<enum_RenderingServer_VoxelGIQuality>`
  1817. .. _class_RenderingServer_constant_VOXEL_GI_QUALITY_LOW:
  1818. .. rst-class:: classref-enumeration-constant
  1819. :ref:`VoxelGIQuality<enum_RenderingServer_VoxelGIQuality>` **VOXEL_GI_QUALITY_LOW** = ``0``
  1820. Low :ref:`VoxelGI<class_VoxelGI>` rendering quality using 4 cones.
  1821. .. _class_RenderingServer_constant_VOXEL_GI_QUALITY_HIGH:
  1822. .. rst-class:: classref-enumeration-constant
  1823. :ref:`VoxelGIQuality<enum_RenderingServer_VoxelGIQuality>` **VOXEL_GI_QUALITY_HIGH** = ``1``
  1824. High :ref:`VoxelGI<class_VoxelGI>` rendering quality using 6 cones.
  1825. .. rst-class:: classref-item-separator
  1826. ----
  1827. .. _enum_RenderingServer_ParticlesMode:
  1828. .. rst-class:: classref-enumeration
  1829. enum **ParticlesMode**: :ref:`๐Ÿ”—<enum_RenderingServer_ParticlesMode>`
  1830. .. _class_RenderingServer_constant_PARTICLES_MODE_2D:
  1831. .. rst-class:: classref-enumeration-constant
  1832. :ref:`ParticlesMode<enum_RenderingServer_ParticlesMode>` **PARTICLES_MODE_2D** = ``0``
  1833. 2D particles.
  1834. .. _class_RenderingServer_constant_PARTICLES_MODE_3D:
  1835. .. rst-class:: classref-enumeration-constant
  1836. :ref:`ParticlesMode<enum_RenderingServer_ParticlesMode>` **PARTICLES_MODE_3D** = ``1``
  1837. 3D particles.
  1838. .. rst-class:: classref-item-separator
  1839. ----
  1840. .. _enum_RenderingServer_ParticlesTransformAlign:
  1841. .. rst-class:: classref-enumeration
  1842. enum **ParticlesTransformAlign**: :ref:`๐Ÿ”—<enum_RenderingServer_ParticlesTransformAlign>`
  1843. .. _class_RenderingServer_constant_PARTICLES_TRANSFORM_ALIGN_DISABLED:
  1844. .. rst-class:: classref-enumeration-constant
  1845. :ref:`ParticlesTransformAlign<enum_RenderingServer_ParticlesTransformAlign>` **PARTICLES_TRANSFORM_ALIGN_DISABLED** = ``0``
  1846. .. container:: contribute
  1847. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1848. .. _class_RenderingServer_constant_PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD:
  1849. .. rst-class:: classref-enumeration-constant
  1850. :ref:`ParticlesTransformAlign<enum_RenderingServer_ParticlesTransformAlign>` **PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD** = ``1``
  1851. .. container:: contribute
  1852. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1853. .. _class_RenderingServer_constant_PARTICLES_TRANSFORM_ALIGN_Y_TO_VELOCITY:
  1854. .. rst-class:: classref-enumeration-constant
  1855. :ref:`ParticlesTransformAlign<enum_RenderingServer_ParticlesTransformAlign>` **PARTICLES_TRANSFORM_ALIGN_Y_TO_VELOCITY** = ``2``
  1856. .. container:: contribute
  1857. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1858. .. _class_RenderingServer_constant_PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD_Y_TO_VELOCITY:
  1859. .. rst-class:: classref-enumeration-constant
  1860. :ref:`ParticlesTransformAlign<enum_RenderingServer_ParticlesTransformAlign>` **PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD_Y_TO_VELOCITY** = ``3``
  1861. .. container:: contribute
  1862. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1863. .. rst-class:: classref-item-separator
  1864. ----
  1865. .. _enum_RenderingServer_ParticlesDrawOrder:
  1866. .. rst-class:: classref-enumeration
  1867. enum **ParticlesDrawOrder**: :ref:`๐Ÿ”—<enum_RenderingServer_ParticlesDrawOrder>`
  1868. .. _class_RenderingServer_constant_PARTICLES_DRAW_ORDER_INDEX:
  1869. .. rst-class:: classref-enumeration-constant
  1870. :ref:`ParticlesDrawOrder<enum_RenderingServer_ParticlesDrawOrder>` **PARTICLES_DRAW_ORDER_INDEX** = ``0``
  1871. Draw particles in the order that they appear in the particles array.
  1872. .. _class_RenderingServer_constant_PARTICLES_DRAW_ORDER_LIFETIME:
  1873. .. rst-class:: classref-enumeration-constant
  1874. :ref:`ParticlesDrawOrder<enum_RenderingServer_ParticlesDrawOrder>` **PARTICLES_DRAW_ORDER_LIFETIME** = ``1``
  1875. Sort particles based on their lifetime. In other words, the particle with the highest lifetime is drawn at the front.
  1876. .. _class_RenderingServer_constant_PARTICLES_DRAW_ORDER_REVERSE_LIFETIME:
  1877. .. rst-class:: classref-enumeration-constant
  1878. :ref:`ParticlesDrawOrder<enum_RenderingServer_ParticlesDrawOrder>` **PARTICLES_DRAW_ORDER_REVERSE_LIFETIME** = ``2``
  1879. Sort particles based on the inverse of their lifetime. In other words, the particle with the lowest lifetime is drawn at the front.
  1880. .. _class_RenderingServer_constant_PARTICLES_DRAW_ORDER_VIEW_DEPTH:
  1881. .. rst-class:: classref-enumeration-constant
  1882. :ref:`ParticlesDrawOrder<enum_RenderingServer_ParticlesDrawOrder>` **PARTICLES_DRAW_ORDER_VIEW_DEPTH** = ``3``
  1883. Sort particles based on their distance to the camera.
  1884. .. rst-class:: classref-item-separator
  1885. ----
  1886. .. _enum_RenderingServer_ParticlesCollisionType:
  1887. .. rst-class:: classref-enumeration
  1888. enum **ParticlesCollisionType**: :ref:`๐Ÿ”—<enum_RenderingServer_ParticlesCollisionType>`
  1889. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_SPHERE_ATTRACT:
  1890. .. rst-class:: classref-enumeration-constant
  1891. :ref:`ParticlesCollisionType<enum_RenderingServer_ParticlesCollisionType>` **PARTICLES_COLLISION_TYPE_SPHERE_ATTRACT** = ``0``
  1892. .. container:: contribute
  1893. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1894. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_BOX_ATTRACT:
  1895. .. rst-class:: classref-enumeration-constant
  1896. :ref:`ParticlesCollisionType<enum_RenderingServer_ParticlesCollisionType>` **PARTICLES_COLLISION_TYPE_BOX_ATTRACT** = ``1``
  1897. .. container:: contribute
  1898. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1899. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_VECTOR_FIELD_ATTRACT:
  1900. .. rst-class:: classref-enumeration-constant
  1901. :ref:`ParticlesCollisionType<enum_RenderingServer_ParticlesCollisionType>` **PARTICLES_COLLISION_TYPE_VECTOR_FIELD_ATTRACT** = ``2``
  1902. .. container:: contribute
  1903. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1904. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_SPHERE_COLLIDE:
  1905. .. rst-class:: classref-enumeration-constant
  1906. :ref:`ParticlesCollisionType<enum_RenderingServer_ParticlesCollisionType>` **PARTICLES_COLLISION_TYPE_SPHERE_COLLIDE** = ``3``
  1907. .. container:: contribute
  1908. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1909. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_BOX_COLLIDE:
  1910. .. rst-class:: classref-enumeration-constant
  1911. :ref:`ParticlesCollisionType<enum_RenderingServer_ParticlesCollisionType>` **PARTICLES_COLLISION_TYPE_BOX_COLLIDE** = ``4``
  1912. .. container:: contribute
  1913. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1914. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_SDF_COLLIDE:
  1915. .. rst-class:: classref-enumeration-constant
  1916. :ref:`ParticlesCollisionType<enum_RenderingServer_ParticlesCollisionType>` **PARTICLES_COLLISION_TYPE_SDF_COLLIDE** = ``5``
  1917. .. container:: contribute
  1918. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1919. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_HEIGHTFIELD_COLLIDE:
  1920. .. rst-class:: classref-enumeration-constant
  1921. :ref:`ParticlesCollisionType<enum_RenderingServer_ParticlesCollisionType>` **PARTICLES_COLLISION_TYPE_HEIGHTFIELD_COLLIDE** = ``6``
  1922. .. container:: contribute
  1923. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1924. .. rst-class:: classref-item-separator
  1925. ----
  1926. .. _enum_RenderingServer_ParticlesCollisionHeightfieldResolution:
  1927. .. rst-class:: classref-enumeration
  1928. enum **ParticlesCollisionHeightfieldResolution**: :ref:`๐Ÿ”—<enum_RenderingServer_ParticlesCollisionHeightfieldResolution>`
  1929. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_256:
  1930. .. rst-class:: classref-enumeration-constant
  1931. :ref:`ParticlesCollisionHeightfieldResolution<enum_RenderingServer_ParticlesCollisionHeightfieldResolution>` **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_256** = ``0``
  1932. .. container:: contribute
  1933. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1934. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_512:
  1935. .. rst-class:: classref-enumeration-constant
  1936. :ref:`ParticlesCollisionHeightfieldResolution<enum_RenderingServer_ParticlesCollisionHeightfieldResolution>` **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_512** = ``1``
  1937. .. container:: contribute
  1938. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1939. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_1024:
  1940. .. rst-class:: classref-enumeration-constant
  1941. :ref:`ParticlesCollisionHeightfieldResolution<enum_RenderingServer_ParticlesCollisionHeightfieldResolution>` **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_1024** = ``2``
  1942. .. container:: contribute
  1943. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1944. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_2048:
  1945. .. rst-class:: classref-enumeration-constant
  1946. :ref:`ParticlesCollisionHeightfieldResolution<enum_RenderingServer_ParticlesCollisionHeightfieldResolution>` **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_2048** = ``3``
  1947. .. container:: contribute
  1948. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1949. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_4096:
  1950. .. rst-class:: classref-enumeration-constant
  1951. :ref:`ParticlesCollisionHeightfieldResolution<enum_RenderingServer_ParticlesCollisionHeightfieldResolution>` **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_4096** = ``4``
  1952. .. container:: contribute
  1953. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1954. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_8192:
  1955. .. rst-class:: classref-enumeration-constant
  1956. :ref:`ParticlesCollisionHeightfieldResolution<enum_RenderingServer_ParticlesCollisionHeightfieldResolution>` **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_8192** = ``5``
  1957. .. container:: contribute
  1958. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  1959. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_MAX:
  1960. .. rst-class:: classref-enumeration-constant
  1961. :ref:`ParticlesCollisionHeightfieldResolution<enum_RenderingServer_ParticlesCollisionHeightfieldResolution>` **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_MAX** = ``6``
  1962. Represents the size of the :ref:`ParticlesCollisionHeightfieldResolution<enum_RenderingServer_ParticlesCollisionHeightfieldResolution>` enum.
  1963. .. rst-class:: classref-item-separator
  1964. ----
  1965. .. _enum_RenderingServer_FogVolumeShape:
  1966. .. rst-class:: classref-enumeration
  1967. enum **FogVolumeShape**: :ref:`๐Ÿ”—<enum_RenderingServer_FogVolumeShape>`
  1968. .. _class_RenderingServer_constant_FOG_VOLUME_SHAPE_ELLIPSOID:
  1969. .. rst-class:: classref-enumeration-constant
  1970. :ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>` **FOG_VOLUME_SHAPE_ELLIPSOID** = ``0``
  1971. :ref:`FogVolume<class_FogVolume>` will be shaped like an ellipsoid (stretched sphere).
  1972. .. _class_RenderingServer_constant_FOG_VOLUME_SHAPE_CONE:
  1973. .. rst-class:: classref-enumeration-constant
  1974. :ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>` **FOG_VOLUME_SHAPE_CONE** = ``1``
  1975. :ref:`FogVolume<class_FogVolume>` will be shaped like a cone pointing upwards (in local coordinates). The cone's angle is set automatically to fill the size. The cone will be adjusted to fit within the size. Rotate the :ref:`FogVolume<class_FogVolume>` node to reorient the cone. Non-uniform scaling via size is not supported (scale the :ref:`FogVolume<class_FogVolume>` node instead).
  1976. .. _class_RenderingServer_constant_FOG_VOLUME_SHAPE_CYLINDER:
  1977. .. rst-class:: classref-enumeration-constant
  1978. :ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>` **FOG_VOLUME_SHAPE_CYLINDER** = ``2``
  1979. :ref:`FogVolume<class_FogVolume>` will be shaped like an upright cylinder (in local coordinates). Rotate the :ref:`FogVolume<class_FogVolume>` node to reorient the cylinder. The cylinder will be adjusted to fit within the size. Non-uniform scaling via size is not supported (scale the :ref:`FogVolume<class_FogVolume>` node instead).
  1980. .. _class_RenderingServer_constant_FOG_VOLUME_SHAPE_BOX:
  1981. .. rst-class:: classref-enumeration-constant
  1982. :ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>` **FOG_VOLUME_SHAPE_BOX** = ``3``
  1983. :ref:`FogVolume<class_FogVolume>` will be shaped like a box.
  1984. .. _class_RenderingServer_constant_FOG_VOLUME_SHAPE_WORLD:
  1985. .. rst-class:: classref-enumeration-constant
  1986. :ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>` **FOG_VOLUME_SHAPE_WORLD** = ``4``
  1987. :ref:`FogVolume<class_FogVolume>` will have no shape, will cover the whole world and will not be culled.
  1988. .. _class_RenderingServer_constant_FOG_VOLUME_SHAPE_MAX:
  1989. .. rst-class:: classref-enumeration-constant
  1990. :ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>` **FOG_VOLUME_SHAPE_MAX** = ``5``
  1991. Represents the size of the :ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>` enum.
  1992. .. rst-class:: classref-item-separator
  1993. ----
  1994. .. _enum_RenderingServer_ViewportScaling3DMode:
  1995. .. rst-class:: classref-enumeration
  1996. enum **ViewportScaling3DMode**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportScaling3DMode>`
  1997. .. _class_RenderingServer_constant_VIEWPORT_SCALING_3D_MODE_BILINEAR:
  1998. .. rst-class:: classref-enumeration-constant
  1999. :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` **VIEWPORT_SCALING_3D_MODE_BILINEAR** = ``0``
  2000. Use bilinear scaling for the viewport's 3D buffer. The amount of scaling can be set using :ref:`Viewport.scaling_3d_scale<class_Viewport_property_scaling_3d_scale>`. Values less than ``1.0`` will result in undersampling while values greater than ``1.0`` will result in supersampling. A value of ``1.0`` disables scaling.
  2001. .. _class_RenderingServer_constant_VIEWPORT_SCALING_3D_MODE_FSR:
  2002. .. rst-class:: classref-enumeration-constant
  2003. :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` **VIEWPORT_SCALING_3D_MODE_FSR** = ``1``
  2004. Use AMD FidelityFX Super Resolution 1.0 upscaling for the viewport's 3D buffer. The amount of scaling can be set using :ref:`Viewport.scaling_3d_scale<class_Viewport_property_scaling_3d_scale>`. Values less than ``1.0`` will be result in the viewport being upscaled using FSR. Values greater than ``1.0`` are not supported and bilinear downsampling will be used instead. A value of ``1.0`` disables scaling.
  2005. .. _class_RenderingServer_constant_VIEWPORT_SCALING_3D_MODE_FSR2:
  2006. .. rst-class:: classref-enumeration-constant
  2007. :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` **VIEWPORT_SCALING_3D_MODE_FSR2** = ``2``
  2008. Use AMD FidelityFX Super Resolution 2.2 upscaling for the viewport's 3D buffer. The amount of scaling can be set using :ref:`Viewport.scaling_3d_scale<class_Viewport_property_scaling_3d_scale>`. Values less than ``1.0`` will be result in the viewport being upscaled using FSR2. Values greater than ``1.0`` are not supported and bilinear downsampling will be used instead. A value of ``1.0`` will use FSR2 at native resolution as a TAA solution.
  2009. .. _class_RenderingServer_constant_VIEWPORT_SCALING_3D_MODE_METALFX_SPATIAL:
  2010. .. rst-class:: classref-enumeration-constant
  2011. :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` **VIEWPORT_SCALING_3D_MODE_METALFX_SPATIAL** = ``3``
  2012. Use MetalFX spatial upscaling for the viewport's 3D buffer. The amount of scaling can be set using :ref:`Viewport.scaling_3d_scale<class_Viewport_property_scaling_3d_scale>`. Values less than ``1.0`` will be result in the viewport being upscaled using MetalFX. Values greater than ``1.0`` are not supported and bilinear downsampling will be used instead. A value of ``1.0`` disables scaling.
  2013. \ **Note:** Only supported when the Metal rendering driver is in use, which limits this scaling mode to macOS and iOS.
  2014. .. _class_RenderingServer_constant_VIEWPORT_SCALING_3D_MODE_METALFX_TEMPORAL:
  2015. .. rst-class:: classref-enumeration-constant
  2016. :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` **VIEWPORT_SCALING_3D_MODE_METALFX_TEMPORAL** = ``4``
  2017. Use MetalFX temporal upscaling for the viewport's 3D buffer. The amount of scaling can be set using :ref:`Viewport.scaling_3d_scale<class_Viewport_property_scaling_3d_scale>`. Values less than ``1.0`` will be result in the viewport being upscaled using MetalFX. Values greater than ``1.0`` are not supported and bilinear downsampling will be used instead. A value of ``1.0`` will use MetalFX at native resolution as a TAA solution.
  2018. \ **Note:** Only supported when the Metal rendering driver is in use, which limits this scaling mode to macOS and iOS.
  2019. .. _class_RenderingServer_constant_VIEWPORT_SCALING_3D_MODE_MAX:
  2020. .. rst-class:: classref-enumeration-constant
  2021. :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` **VIEWPORT_SCALING_3D_MODE_MAX** = ``5``
  2022. Represents the size of the :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` enum.
  2023. .. rst-class:: classref-item-separator
  2024. ----
  2025. .. _enum_RenderingServer_ViewportUpdateMode:
  2026. .. rst-class:: classref-enumeration
  2027. enum **ViewportUpdateMode**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportUpdateMode>`
  2028. .. _class_RenderingServer_constant_VIEWPORT_UPDATE_DISABLED:
  2029. .. rst-class:: classref-enumeration-constant
  2030. :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>` **VIEWPORT_UPDATE_DISABLED** = ``0``
  2031. Do not update the viewport's render target.
  2032. .. _class_RenderingServer_constant_VIEWPORT_UPDATE_ONCE:
  2033. .. rst-class:: classref-enumeration-constant
  2034. :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>` **VIEWPORT_UPDATE_ONCE** = ``1``
  2035. Update the viewport's render target once, then switch to :ref:`VIEWPORT_UPDATE_DISABLED<class_RenderingServer_constant_VIEWPORT_UPDATE_DISABLED>`.
  2036. .. _class_RenderingServer_constant_VIEWPORT_UPDATE_WHEN_VISIBLE:
  2037. .. rst-class:: classref-enumeration-constant
  2038. :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>` **VIEWPORT_UPDATE_WHEN_VISIBLE** = ``2``
  2039. Update the viewport's render target only when it is visible. This is the default value.
  2040. .. _class_RenderingServer_constant_VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE:
  2041. .. rst-class:: classref-enumeration-constant
  2042. :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>` **VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE** = ``3``
  2043. Update the viewport's render target only when its parent is visible.
  2044. .. _class_RenderingServer_constant_VIEWPORT_UPDATE_ALWAYS:
  2045. .. rst-class:: classref-enumeration-constant
  2046. :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>` **VIEWPORT_UPDATE_ALWAYS** = ``4``
  2047. Always update the viewport's render target.
  2048. .. rst-class:: classref-item-separator
  2049. ----
  2050. .. _enum_RenderingServer_ViewportClearMode:
  2051. .. rst-class:: classref-enumeration
  2052. enum **ViewportClearMode**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportClearMode>`
  2053. .. _class_RenderingServer_constant_VIEWPORT_CLEAR_ALWAYS:
  2054. .. rst-class:: classref-enumeration-constant
  2055. :ref:`ViewportClearMode<enum_RenderingServer_ViewportClearMode>` **VIEWPORT_CLEAR_ALWAYS** = ``0``
  2056. Always clear the viewport's render target before drawing.
  2057. .. _class_RenderingServer_constant_VIEWPORT_CLEAR_NEVER:
  2058. .. rst-class:: classref-enumeration-constant
  2059. :ref:`ViewportClearMode<enum_RenderingServer_ViewportClearMode>` **VIEWPORT_CLEAR_NEVER** = ``1``
  2060. Never clear the viewport's render target.
  2061. .. _class_RenderingServer_constant_VIEWPORT_CLEAR_ONLY_NEXT_FRAME:
  2062. .. rst-class:: classref-enumeration-constant
  2063. :ref:`ViewportClearMode<enum_RenderingServer_ViewportClearMode>` **VIEWPORT_CLEAR_ONLY_NEXT_FRAME** = ``2``
  2064. Clear the viewport's render target on the next frame, then switch to :ref:`VIEWPORT_CLEAR_NEVER<class_RenderingServer_constant_VIEWPORT_CLEAR_NEVER>`.
  2065. .. rst-class:: classref-item-separator
  2066. ----
  2067. .. _enum_RenderingServer_ViewportEnvironmentMode:
  2068. .. rst-class:: classref-enumeration
  2069. enum **ViewportEnvironmentMode**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportEnvironmentMode>`
  2070. .. _class_RenderingServer_constant_VIEWPORT_ENVIRONMENT_DISABLED:
  2071. .. rst-class:: classref-enumeration-constant
  2072. :ref:`ViewportEnvironmentMode<enum_RenderingServer_ViewportEnvironmentMode>` **VIEWPORT_ENVIRONMENT_DISABLED** = ``0``
  2073. Disable rendering of 3D environment over 2D canvas.
  2074. .. _class_RenderingServer_constant_VIEWPORT_ENVIRONMENT_ENABLED:
  2075. .. rst-class:: classref-enumeration-constant
  2076. :ref:`ViewportEnvironmentMode<enum_RenderingServer_ViewportEnvironmentMode>` **VIEWPORT_ENVIRONMENT_ENABLED** = ``1``
  2077. Enable rendering of 3D environment over 2D canvas.
  2078. .. _class_RenderingServer_constant_VIEWPORT_ENVIRONMENT_INHERIT:
  2079. .. rst-class:: classref-enumeration-constant
  2080. :ref:`ViewportEnvironmentMode<enum_RenderingServer_ViewportEnvironmentMode>` **VIEWPORT_ENVIRONMENT_INHERIT** = ``2``
  2081. Inherit enable/disable value from parent. If the topmost parent is also set to :ref:`VIEWPORT_ENVIRONMENT_INHERIT<class_RenderingServer_constant_VIEWPORT_ENVIRONMENT_INHERIT>`, then this has the same behavior as :ref:`VIEWPORT_ENVIRONMENT_ENABLED<class_RenderingServer_constant_VIEWPORT_ENVIRONMENT_ENABLED>`.
  2082. .. _class_RenderingServer_constant_VIEWPORT_ENVIRONMENT_MAX:
  2083. .. rst-class:: classref-enumeration-constant
  2084. :ref:`ViewportEnvironmentMode<enum_RenderingServer_ViewportEnvironmentMode>` **VIEWPORT_ENVIRONMENT_MAX** = ``3``
  2085. Represents the size of the :ref:`ViewportEnvironmentMode<enum_RenderingServer_ViewportEnvironmentMode>` enum.
  2086. .. rst-class:: classref-item-separator
  2087. ----
  2088. .. _enum_RenderingServer_ViewportSDFOversize:
  2089. .. rst-class:: classref-enumeration
  2090. enum **ViewportSDFOversize**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportSDFOversize>`
  2091. .. _class_RenderingServer_constant_VIEWPORT_SDF_OVERSIZE_100_PERCENT:
  2092. .. rst-class:: classref-enumeration-constant
  2093. :ref:`ViewportSDFOversize<enum_RenderingServer_ViewportSDFOversize>` **VIEWPORT_SDF_OVERSIZE_100_PERCENT** = ``0``
  2094. Do not oversize the 2D signed distance field. Occluders may disappear when touching the viewport's edges, and :ref:`GPUParticles3D<class_GPUParticles3D>` collision may stop working earlier than intended. This has the lowest GPU requirements.
  2095. .. _class_RenderingServer_constant_VIEWPORT_SDF_OVERSIZE_120_PERCENT:
  2096. .. rst-class:: classref-enumeration-constant
  2097. :ref:`ViewportSDFOversize<enum_RenderingServer_ViewportSDFOversize>` **VIEWPORT_SDF_OVERSIZE_120_PERCENT** = ``1``
  2098. 2D signed distance field covers 20% of the viewport's size outside the viewport on each side (top, right, bottom, left).
  2099. .. _class_RenderingServer_constant_VIEWPORT_SDF_OVERSIZE_150_PERCENT:
  2100. .. rst-class:: classref-enumeration-constant
  2101. :ref:`ViewportSDFOversize<enum_RenderingServer_ViewportSDFOversize>` **VIEWPORT_SDF_OVERSIZE_150_PERCENT** = ``2``
  2102. 2D signed distance field covers 50% of the viewport's size outside the viewport on each side (top, right, bottom, left).
  2103. .. _class_RenderingServer_constant_VIEWPORT_SDF_OVERSIZE_200_PERCENT:
  2104. .. rst-class:: classref-enumeration-constant
  2105. :ref:`ViewportSDFOversize<enum_RenderingServer_ViewportSDFOversize>` **VIEWPORT_SDF_OVERSIZE_200_PERCENT** = ``3``
  2106. 2D signed distance field covers 100% of the viewport's size outside the viewport on each side (top, right, bottom, left). This has the highest GPU requirements.
  2107. .. _class_RenderingServer_constant_VIEWPORT_SDF_OVERSIZE_MAX:
  2108. .. rst-class:: classref-enumeration-constant
  2109. :ref:`ViewportSDFOversize<enum_RenderingServer_ViewportSDFOversize>` **VIEWPORT_SDF_OVERSIZE_MAX** = ``4``
  2110. Represents the size of the :ref:`ViewportSDFOversize<enum_RenderingServer_ViewportSDFOversize>` enum.
  2111. .. rst-class:: classref-item-separator
  2112. ----
  2113. .. _enum_RenderingServer_ViewportSDFScale:
  2114. .. rst-class:: classref-enumeration
  2115. enum **ViewportSDFScale**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportSDFScale>`
  2116. .. _class_RenderingServer_constant_VIEWPORT_SDF_SCALE_100_PERCENT:
  2117. .. rst-class:: classref-enumeration-constant
  2118. :ref:`ViewportSDFScale<enum_RenderingServer_ViewportSDFScale>` **VIEWPORT_SDF_SCALE_100_PERCENT** = ``0``
  2119. Full resolution 2D signed distance field scale. This has the highest GPU requirements.
  2120. .. _class_RenderingServer_constant_VIEWPORT_SDF_SCALE_50_PERCENT:
  2121. .. rst-class:: classref-enumeration-constant
  2122. :ref:`ViewportSDFScale<enum_RenderingServer_ViewportSDFScale>` **VIEWPORT_SDF_SCALE_50_PERCENT** = ``1``
  2123. Half resolution 2D signed distance field scale on each axis (25% of the viewport pixel count).
  2124. .. _class_RenderingServer_constant_VIEWPORT_SDF_SCALE_25_PERCENT:
  2125. .. rst-class:: classref-enumeration-constant
  2126. :ref:`ViewportSDFScale<enum_RenderingServer_ViewportSDFScale>` **VIEWPORT_SDF_SCALE_25_PERCENT** = ``2``
  2127. Quarter resolution 2D signed distance field scale on each axis (6.25% of the viewport pixel count). This has the lowest GPU requirements.
  2128. .. _class_RenderingServer_constant_VIEWPORT_SDF_SCALE_MAX:
  2129. .. rst-class:: classref-enumeration-constant
  2130. :ref:`ViewportSDFScale<enum_RenderingServer_ViewportSDFScale>` **VIEWPORT_SDF_SCALE_MAX** = ``3``
  2131. Represents the size of the :ref:`ViewportSDFScale<enum_RenderingServer_ViewportSDFScale>` enum.
  2132. .. rst-class:: classref-item-separator
  2133. ----
  2134. .. _enum_RenderingServer_ViewportMSAA:
  2135. .. rst-class:: classref-enumeration
  2136. enum **ViewportMSAA**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportMSAA>`
  2137. .. _class_RenderingServer_constant_VIEWPORT_MSAA_DISABLED:
  2138. .. rst-class:: classref-enumeration-constant
  2139. :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` **VIEWPORT_MSAA_DISABLED** = ``0``
  2140. Multisample antialiasing for 3D is disabled. This is the default value, and also the fastest setting.
  2141. .. _class_RenderingServer_constant_VIEWPORT_MSAA_2X:
  2142. .. rst-class:: classref-enumeration-constant
  2143. :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` **VIEWPORT_MSAA_2X** = ``1``
  2144. Multisample antialiasing uses 2 samples per pixel for 3D. This has a moderate impact on performance.
  2145. .. _class_RenderingServer_constant_VIEWPORT_MSAA_4X:
  2146. .. rst-class:: classref-enumeration-constant
  2147. :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` **VIEWPORT_MSAA_4X** = ``2``
  2148. Multisample antialiasing uses 4 samples per pixel for 3D. This has a high impact on performance.
  2149. .. _class_RenderingServer_constant_VIEWPORT_MSAA_8X:
  2150. .. rst-class:: classref-enumeration-constant
  2151. :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` **VIEWPORT_MSAA_8X** = ``3``
  2152. Multisample antialiasing uses 8 samples per pixel for 3D. This has a very high impact on performance. Likely unsupported on low-end and older hardware.
  2153. .. _class_RenderingServer_constant_VIEWPORT_MSAA_MAX:
  2154. .. rst-class:: classref-enumeration-constant
  2155. :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` **VIEWPORT_MSAA_MAX** = ``4``
  2156. Represents the size of the :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` enum.
  2157. .. rst-class:: classref-item-separator
  2158. ----
  2159. .. _enum_RenderingServer_ViewportAnisotropicFiltering:
  2160. .. rst-class:: classref-enumeration
  2161. enum **ViewportAnisotropicFiltering**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportAnisotropicFiltering>`
  2162. .. _class_RenderingServer_constant_VIEWPORT_ANISOTROPY_DISABLED:
  2163. .. rst-class:: classref-enumeration-constant
  2164. :ref:`ViewportAnisotropicFiltering<enum_RenderingServer_ViewportAnisotropicFiltering>` **VIEWPORT_ANISOTROPY_DISABLED** = ``0``
  2165. Anisotropic filtering is disabled.
  2166. .. _class_RenderingServer_constant_VIEWPORT_ANISOTROPY_2X:
  2167. .. rst-class:: classref-enumeration-constant
  2168. :ref:`ViewportAnisotropicFiltering<enum_RenderingServer_ViewportAnisotropicFiltering>` **VIEWPORT_ANISOTROPY_2X** = ``1``
  2169. Use 2ร— anisotropic filtering.
  2170. .. _class_RenderingServer_constant_VIEWPORT_ANISOTROPY_4X:
  2171. .. rst-class:: classref-enumeration-constant
  2172. :ref:`ViewportAnisotropicFiltering<enum_RenderingServer_ViewportAnisotropicFiltering>` **VIEWPORT_ANISOTROPY_4X** = ``2``
  2173. Use 4ร— anisotropic filtering. This is the default value.
  2174. .. _class_RenderingServer_constant_VIEWPORT_ANISOTROPY_8X:
  2175. .. rst-class:: classref-enumeration-constant
  2176. :ref:`ViewportAnisotropicFiltering<enum_RenderingServer_ViewportAnisotropicFiltering>` **VIEWPORT_ANISOTROPY_8X** = ``3``
  2177. Use 8ร— anisotropic filtering.
  2178. .. _class_RenderingServer_constant_VIEWPORT_ANISOTROPY_16X:
  2179. .. rst-class:: classref-enumeration-constant
  2180. :ref:`ViewportAnisotropicFiltering<enum_RenderingServer_ViewportAnisotropicFiltering>` **VIEWPORT_ANISOTROPY_16X** = ``4``
  2181. Use 16ร— anisotropic filtering.
  2182. .. _class_RenderingServer_constant_VIEWPORT_ANISOTROPY_MAX:
  2183. .. rst-class:: classref-enumeration-constant
  2184. :ref:`ViewportAnisotropicFiltering<enum_RenderingServer_ViewportAnisotropicFiltering>` **VIEWPORT_ANISOTROPY_MAX** = ``5``
  2185. Represents the size of the :ref:`ViewportAnisotropicFiltering<enum_RenderingServer_ViewportAnisotropicFiltering>` enum.
  2186. .. rst-class:: classref-item-separator
  2187. ----
  2188. .. _enum_RenderingServer_ViewportScreenSpaceAA:
  2189. .. rst-class:: classref-enumeration
  2190. enum **ViewportScreenSpaceAA**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportScreenSpaceAA>`
  2191. .. _class_RenderingServer_constant_VIEWPORT_SCREEN_SPACE_AA_DISABLED:
  2192. .. rst-class:: classref-enumeration-constant
  2193. :ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>` **VIEWPORT_SCREEN_SPACE_AA_DISABLED** = ``0``
  2194. Do not perform any antialiasing in the full screen post-process.
  2195. .. _class_RenderingServer_constant_VIEWPORT_SCREEN_SPACE_AA_FXAA:
  2196. .. rst-class:: classref-enumeration-constant
  2197. :ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>` **VIEWPORT_SCREEN_SPACE_AA_FXAA** = ``1``
  2198. Use fast approximate antialiasing. FXAA is a popular screen-space antialiasing method, which is fast but will make the image look blurry, especially at lower resolutions. It can still work relatively well at large resolutions such as 1440p and 4K.
  2199. .. _class_RenderingServer_constant_VIEWPORT_SCREEN_SPACE_AA_MAX:
  2200. .. rst-class:: classref-enumeration-constant
  2201. :ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>` **VIEWPORT_SCREEN_SPACE_AA_MAX** = ``2``
  2202. Represents the size of the :ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>` enum.
  2203. .. rst-class:: classref-item-separator
  2204. ----
  2205. .. _enum_RenderingServer_ViewportOcclusionCullingBuildQuality:
  2206. .. rst-class:: classref-enumeration
  2207. enum **ViewportOcclusionCullingBuildQuality**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportOcclusionCullingBuildQuality>`
  2208. .. _class_RenderingServer_constant_VIEWPORT_OCCLUSION_BUILD_QUALITY_LOW:
  2209. .. rst-class:: classref-enumeration-constant
  2210. :ref:`ViewportOcclusionCullingBuildQuality<enum_RenderingServer_ViewportOcclusionCullingBuildQuality>` **VIEWPORT_OCCLUSION_BUILD_QUALITY_LOW** = ``0``
  2211. Low occlusion culling BVH build quality (as defined by Embree). Results in the lowest CPU usage, but least effective culling.
  2212. .. _class_RenderingServer_constant_VIEWPORT_OCCLUSION_BUILD_QUALITY_MEDIUM:
  2213. .. rst-class:: classref-enumeration-constant
  2214. :ref:`ViewportOcclusionCullingBuildQuality<enum_RenderingServer_ViewportOcclusionCullingBuildQuality>` **VIEWPORT_OCCLUSION_BUILD_QUALITY_MEDIUM** = ``1``
  2215. Medium occlusion culling BVH build quality (as defined by Embree).
  2216. .. _class_RenderingServer_constant_VIEWPORT_OCCLUSION_BUILD_QUALITY_HIGH:
  2217. .. rst-class:: classref-enumeration-constant
  2218. :ref:`ViewportOcclusionCullingBuildQuality<enum_RenderingServer_ViewportOcclusionCullingBuildQuality>` **VIEWPORT_OCCLUSION_BUILD_QUALITY_HIGH** = ``2``
  2219. High occlusion culling BVH build quality (as defined by Embree). Results in the highest CPU usage, but most effective culling.
  2220. .. rst-class:: classref-item-separator
  2221. ----
  2222. .. _enum_RenderingServer_ViewportRenderInfo:
  2223. .. rst-class:: classref-enumeration
  2224. enum **ViewportRenderInfo**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportRenderInfo>`
  2225. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_OBJECTS_IN_FRAME:
  2226. .. rst-class:: classref-enumeration-constant
  2227. :ref:`ViewportRenderInfo<enum_RenderingServer_ViewportRenderInfo>` **VIEWPORT_RENDER_INFO_OBJECTS_IN_FRAME** = ``0``
  2228. Number of objects drawn in a single frame.
  2229. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_PRIMITIVES_IN_FRAME:
  2230. .. rst-class:: classref-enumeration-constant
  2231. :ref:`ViewportRenderInfo<enum_RenderingServer_ViewportRenderInfo>` **VIEWPORT_RENDER_INFO_PRIMITIVES_IN_FRAME** = ``1``
  2232. Number of points, lines, or triangles drawn in a single frame.
  2233. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_DRAW_CALLS_IN_FRAME:
  2234. .. rst-class:: classref-enumeration-constant
  2235. :ref:`ViewportRenderInfo<enum_RenderingServer_ViewportRenderInfo>` **VIEWPORT_RENDER_INFO_DRAW_CALLS_IN_FRAME** = ``2``
  2236. Number of draw calls during this frame.
  2237. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_MAX:
  2238. .. rst-class:: classref-enumeration-constant
  2239. :ref:`ViewportRenderInfo<enum_RenderingServer_ViewportRenderInfo>` **VIEWPORT_RENDER_INFO_MAX** = ``3``
  2240. Represents the size of the :ref:`ViewportRenderInfo<enum_RenderingServer_ViewportRenderInfo>` enum.
  2241. .. rst-class:: classref-item-separator
  2242. ----
  2243. .. _enum_RenderingServer_ViewportRenderInfoType:
  2244. .. rst-class:: classref-enumeration
  2245. enum **ViewportRenderInfoType**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportRenderInfoType>`
  2246. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_TYPE_VISIBLE:
  2247. .. rst-class:: classref-enumeration-constant
  2248. :ref:`ViewportRenderInfoType<enum_RenderingServer_ViewportRenderInfoType>` **VIEWPORT_RENDER_INFO_TYPE_VISIBLE** = ``0``
  2249. Visible render pass (excluding shadows).
  2250. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_TYPE_SHADOW:
  2251. .. rst-class:: classref-enumeration-constant
  2252. :ref:`ViewportRenderInfoType<enum_RenderingServer_ViewportRenderInfoType>` **VIEWPORT_RENDER_INFO_TYPE_SHADOW** = ``1``
  2253. Shadow render pass. Objects will be rendered several times depending on the number of amounts of lights with shadows and the number of directional shadow splits.
  2254. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_TYPE_CANVAS:
  2255. .. rst-class:: classref-enumeration-constant
  2256. :ref:`ViewportRenderInfoType<enum_RenderingServer_ViewportRenderInfoType>` **VIEWPORT_RENDER_INFO_TYPE_CANVAS** = ``2``
  2257. Canvas item rendering. This includes all 2D rendering.
  2258. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_TYPE_MAX:
  2259. .. rst-class:: classref-enumeration-constant
  2260. :ref:`ViewportRenderInfoType<enum_RenderingServer_ViewportRenderInfoType>` **VIEWPORT_RENDER_INFO_TYPE_MAX** = ``3``
  2261. Represents the size of the :ref:`ViewportRenderInfoType<enum_RenderingServer_ViewportRenderInfoType>` enum.
  2262. .. rst-class:: classref-item-separator
  2263. ----
  2264. .. _enum_RenderingServer_ViewportDebugDraw:
  2265. .. rst-class:: classref-enumeration
  2266. enum **ViewportDebugDraw**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportDebugDraw>`
  2267. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_DISABLED:
  2268. .. rst-class:: classref-enumeration-constant
  2269. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_DISABLED** = ``0``
  2270. Debug draw is disabled. Default setting.
  2271. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_UNSHADED:
  2272. .. rst-class:: classref-enumeration-constant
  2273. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_UNSHADED** = ``1``
  2274. Objects are displayed without light information.
  2275. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_LIGHTING:
  2276. .. rst-class:: classref-enumeration-constant
  2277. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_LIGHTING** = ``2``
  2278. Objects are displayed with only light information.
  2279. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_OVERDRAW:
  2280. .. rst-class:: classref-enumeration-constant
  2281. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_OVERDRAW** = ``3``
  2282. Objects are displayed semi-transparent with additive blending so you can see where they are drawing over top of one another. A higher overdraw (represented by brighter colors) means you are wasting performance on drawing pixels that are being hidden behind others.
  2283. \ **Note:** When using this debug draw mode, custom shaders will be ignored. This means vertex displacement won't be visible anymore.
  2284. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_WIREFRAME:
  2285. .. rst-class:: classref-enumeration-constant
  2286. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_WIREFRAME** = ``4``
  2287. Debug draw draws objects in wireframe.
  2288. \ **Note:** :ref:`set_debug_generate_wireframes()<class_RenderingServer_method_set_debug_generate_wireframes>` must be called before loading any meshes for wireframes to be visible when using the Compatibility renderer.
  2289. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_NORMAL_BUFFER:
  2290. .. rst-class:: classref-enumeration-constant
  2291. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_NORMAL_BUFFER** = ``5``
  2292. Normal buffer is drawn instead of regular scene so you can see the per-pixel normals that will be used by post-processing effects.
  2293. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_VOXEL_GI_ALBEDO:
  2294. .. rst-class:: classref-enumeration-constant
  2295. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_VOXEL_GI_ALBEDO** = ``6``
  2296. Objects are displayed with only the albedo value from :ref:`VoxelGI<class_VoxelGI>`\ s.
  2297. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_VOXEL_GI_LIGHTING:
  2298. .. rst-class:: classref-enumeration-constant
  2299. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_VOXEL_GI_LIGHTING** = ``7``
  2300. Objects are displayed with only the lighting value from :ref:`VoxelGI<class_VoxelGI>`\ s.
  2301. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_VOXEL_GI_EMISSION:
  2302. .. rst-class:: classref-enumeration-constant
  2303. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_VOXEL_GI_EMISSION** = ``8``
  2304. Objects are displayed with only the emission color from :ref:`VoxelGI<class_VoxelGI>`\ s.
  2305. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_SHADOW_ATLAS:
  2306. .. rst-class:: classref-enumeration-constant
  2307. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_SHADOW_ATLAS** = ``9``
  2308. Draws the shadow atlas that stores shadows from :ref:`OmniLight3D<class_OmniLight3D>`\ s and :ref:`SpotLight3D<class_SpotLight3D>`\ s in the upper left quadrant of the :ref:`Viewport<class_Viewport>`.
  2309. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS:
  2310. .. rst-class:: classref-enumeration-constant
  2311. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS** = ``10``
  2312. Draws the shadow atlas that stores shadows from :ref:`DirectionalLight3D<class_DirectionalLight3D>`\ s in the upper left quadrant of the :ref:`Viewport<class_Viewport>`.
  2313. The slice of the camera frustum related to the shadow map cascade is superimposed to visualize coverage. The color of each slice matches the colors used for :ref:`VIEWPORT_DEBUG_DRAW_PSSM_SPLITS<class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_PSSM_SPLITS>`. When shadow cascades are blended the overlap is taken into account when drawing the frustum slices.
  2314. The last cascade shows all frustum slices to illustrate the coverage of all slices.
  2315. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_SCENE_LUMINANCE:
  2316. .. rst-class:: classref-enumeration-constant
  2317. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_SCENE_LUMINANCE** = ``11``
  2318. Draws the estimated scene luminance. This is a 1ร—1 texture that is generated when autoexposure is enabled to control the scene's exposure.
  2319. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_SSAO:
  2320. .. rst-class:: classref-enumeration-constant
  2321. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_SSAO** = ``12``
  2322. Draws the screen space ambient occlusion texture instead of the scene so that you can clearly see how it is affecting objects. In order for this display mode to work, you must have :ref:`Environment.ssao_enabled<class_Environment_property_ssao_enabled>` set in your :ref:`WorldEnvironment<class_WorldEnvironment>`.
  2323. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_SSIL:
  2324. .. rst-class:: classref-enumeration-constant
  2325. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_SSIL** = ``13``
  2326. Draws the screen space indirect lighting texture instead of the scene so that you can clearly see how it is affecting objects. In order for this display mode to work, you must have :ref:`Environment.ssil_enabled<class_Environment_property_ssil_enabled>` set in your :ref:`WorldEnvironment<class_WorldEnvironment>`.
  2327. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_PSSM_SPLITS:
  2328. .. rst-class:: classref-enumeration-constant
  2329. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_PSSM_SPLITS** = ``14``
  2330. Colors each PSSM split for the :ref:`DirectionalLight3D<class_DirectionalLight3D>`\ s in the scene a different color so you can see where the splits are. In order they will be colored red, green, blue, yellow.
  2331. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_DECAL_ATLAS:
  2332. .. rst-class:: classref-enumeration-constant
  2333. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_DECAL_ATLAS** = ``15``
  2334. Draws the decal atlas that stores decal textures from :ref:`Decal<class_Decal>`\ s.
  2335. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_SDFGI:
  2336. .. rst-class:: classref-enumeration-constant
  2337. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_SDFGI** = ``16``
  2338. Draws SDFGI cascade data. This is the data structure that is used to bounce lighting against and create reflections.
  2339. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_SDFGI_PROBES:
  2340. .. rst-class:: classref-enumeration-constant
  2341. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_SDFGI_PROBES** = ``17``
  2342. Draws SDFGI probe data. This is the data structure that is used to give indirect lighting dynamic objects moving within the scene.
  2343. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_GI_BUFFER:
  2344. .. rst-class:: classref-enumeration-constant
  2345. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_GI_BUFFER** = ``18``
  2346. Draws the global illumination buffer (:ref:`VoxelGI<class_VoxelGI>` or SDFGI).
  2347. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_DISABLE_LOD:
  2348. .. rst-class:: classref-enumeration-constant
  2349. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_DISABLE_LOD** = ``19``
  2350. Disable mesh LOD. All meshes are drawn with full detail, which can be used to compare performance.
  2351. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_CLUSTER_OMNI_LIGHTS:
  2352. .. rst-class:: classref-enumeration-constant
  2353. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_CLUSTER_OMNI_LIGHTS** = ``20``
  2354. Draws the :ref:`OmniLight3D<class_OmniLight3D>` cluster. Clustering determines where lights are positioned in screen-space, which allows the engine to only process these portions of the screen for lighting.
  2355. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_CLUSTER_SPOT_LIGHTS:
  2356. .. rst-class:: classref-enumeration-constant
  2357. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_CLUSTER_SPOT_LIGHTS** = ``21``
  2358. Draws the :ref:`SpotLight3D<class_SpotLight3D>` cluster. Clustering determines where lights are positioned in screen-space, which allows the engine to only process these portions of the screen for lighting.
  2359. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_CLUSTER_DECALS:
  2360. .. rst-class:: classref-enumeration-constant
  2361. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_CLUSTER_DECALS** = ``22``
  2362. Draws the :ref:`Decal<class_Decal>` cluster. Clustering determines where decals are positioned in screen-space, which allows the engine to only process these portions of the screen for decals.
  2363. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_CLUSTER_REFLECTION_PROBES:
  2364. .. rst-class:: classref-enumeration-constant
  2365. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_CLUSTER_REFLECTION_PROBES** = ``23``
  2366. Draws the :ref:`ReflectionProbe<class_ReflectionProbe>` cluster. Clustering determines where reflection probes are positioned in screen-space, which allows the engine to only process these portions of the screen for reflection probes.
  2367. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_OCCLUDERS:
  2368. .. rst-class:: classref-enumeration-constant
  2369. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_OCCLUDERS** = ``24``
  2370. Draws the occlusion culling buffer. This low-resolution occlusion culling buffer is rasterized on the CPU and is used to check whether instances are occluded by other objects.
  2371. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_MOTION_VECTORS:
  2372. .. rst-class:: classref-enumeration-constant
  2373. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_MOTION_VECTORS** = ``25``
  2374. Draws the motion vectors buffer. This is used by temporal antialiasing to correct for motion that occurs during gameplay.
  2375. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_INTERNAL_BUFFER:
  2376. .. rst-class:: classref-enumeration-constant
  2377. :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` **VIEWPORT_DEBUG_DRAW_INTERNAL_BUFFER** = ``26``
  2378. Internal buffer is drawn instead of regular scene so you can see the per-pixel output that will be used by post-processing effects.
  2379. .. rst-class:: classref-item-separator
  2380. ----
  2381. .. _enum_RenderingServer_ViewportVRSMode:
  2382. .. rst-class:: classref-enumeration
  2383. enum **ViewportVRSMode**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportVRSMode>`
  2384. .. _class_RenderingServer_constant_VIEWPORT_VRS_DISABLED:
  2385. .. rst-class:: classref-enumeration-constant
  2386. :ref:`ViewportVRSMode<enum_RenderingServer_ViewportVRSMode>` **VIEWPORT_VRS_DISABLED** = ``0``
  2387. Variable rate shading is disabled.
  2388. .. _class_RenderingServer_constant_VIEWPORT_VRS_TEXTURE:
  2389. .. rst-class:: classref-enumeration-constant
  2390. :ref:`ViewportVRSMode<enum_RenderingServer_ViewportVRSMode>` **VIEWPORT_VRS_TEXTURE** = ``1``
  2391. Variable rate shading uses a texture. Note, for stereoscopic use a texture atlas with a texture for each view.
  2392. .. _class_RenderingServer_constant_VIEWPORT_VRS_XR:
  2393. .. rst-class:: classref-enumeration-constant
  2394. :ref:`ViewportVRSMode<enum_RenderingServer_ViewportVRSMode>` **VIEWPORT_VRS_XR** = ``2``
  2395. Variable rate shading texture is supplied by the primary :ref:`XRInterface<class_XRInterface>`. Note that this may override the update mode.
  2396. .. _class_RenderingServer_constant_VIEWPORT_VRS_MAX:
  2397. .. rst-class:: classref-enumeration-constant
  2398. :ref:`ViewportVRSMode<enum_RenderingServer_ViewportVRSMode>` **VIEWPORT_VRS_MAX** = ``3``
  2399. Represents the size of the :ref:`ViewportVRSMode<enum_RenderingServer_ViewportVRSMode>` enum.
  2400. .. rst-class:: classref-item-separator
  2401. ----
  2402. .. _enum_RenderingServer_ViewportVRSUpdateMode:
  2403. .. rst-class:: classref-enumeration
  2404. enum **ViewportVRSUpdateMode**: :ref:`๐Ÿ”—<enum_RenderingServer_ViewportVRSUpdateMode>`
  2405. .. _class_RenderingServer_constant_VIEWPORT_VRS_UPDATE_DISABLED:
  2406. .. rst-class:: classref-enumeration-constant
  2407. :ref:`ViewportVRSUpdateMode<enum_RenderingServer_ViewportVRSUpdateMode>` **VIEWPORT_VRS_UPDATE_DISABLED** = ``0``
  2408. The input texture for variable rate shading will not be processed.
  2409. .. _class_RenderingServer_constant_VIEWPORT_VRS_UPDATE_ONCE:
  2410. .. rst-class:: classref-enumeration-constant
  2411. :ref:`ViewportVRSUpdateMode<enum_RenderingServer_ViewportVRSUpdateMode>` **VIEWPORT_VRS_UPDATE_ONCE** = ``1``
  2412. The input texture for variable rate shading will be processed once.
  2413. .. _class_RenderingServer_constant_VIEWPORT_VRS_UPDATE_ALWAYS:
  2414. .. rst-class:: classref-enumeration-constant
  2415. :ref:`ViewportVRSUpdateMode<enum_RenderingServer_ViewportVRSUpdateMode>` **VIEWPORT_VRS_UPDATE_ALWAYS** = ``2``
  2416. The input texture for variable rate shading will be processed each frame.
  2417. .. _class_RenderingServer_constant_VIEWPORT_VRS_UPDATE_MAX:
  2418. .. rst-class:: classref-enumeration-constant
  2419. :ref:`ViewportVRSUpdateMode<enum_RenderingServer_ViewportVRSUpdateMode>` **VIEWPORT_VRS_UPDATE_MAX** = ``3``
  2420. Represents the size of the :ref:`ViewportVRSUpdateMode<enum_RenderingServer_ViewportVRSUpdateMode>` enum.
  2421. .. rst-class:: classref-item-separator
  2422. ----
  2423. .. _enum_RenderingServer_SkyMode:
  2424. .. rst-class:: classref-enumeration
  2425. enum **SkyMode**: :ref:`๐Ÿ”—<enum_RenderingServer_SkyMode>`
  2426. .. _class_RenderingServer_constant_SKY_MODE_AUTOMATIC:
  2427. .. rst-class:: classref-enumeration-constant
  2428. :ref:`SkyMode<enum_RenderingServer_SkyMode>` **SKY_MODE_AUTOMATIC** = ``0``
  2429. Automatically selects the appropriate process mode based on your sky shader. If your shader uses ``TIME`` or ``POSITION``, this will use :ref:`SKY_MODE_REALTIME<class_RenderingServer_constant_SKY_MODE_REALTIME>`. If your shader uses any of the ``LIGHT_*`` variables or any custom uniforms, this uses :ref:`SKY_MODE_INCREMENTAL<class_RenderingServer_constant_SKY_MODE_INCREMENTAL>`. Otherwise, this defaults to :ref:`SKY_MODE_QUALITY<class_RenderingServer_constant_SKY_MODE_QUALITY>`.
  2430. .. _class_RenderingServer_constant_SKY_MODE_QUALITY:
  2431. .. rst-class:: classref-enumeration-constant
  2432. :ref:`SkyMode<enum_RenderingServer_SkyMode>` **SKY_MODE_QUALITY** = ``1``
  2433. Uses high quality importance sampling to process the radiance map. In general, this results in much higher quality than :ref:`SKY_MODE_REALTIME<class_RenderingServer_constant_SKY_MODE_REALTIME>` but takes much longer to generate. This should not be used if you plan on changing the sky at runtime. If you are finding that the reflection is not blurry enough and is showing sparkles or fireflies, try increasing :ref:`ProjectSettings.rendering/reflections/sky_reflections/ggx_samples<class_ProjectSettings_property_rendering/reflections/sky_reflections/ggx_samples>`.
  2434. .. _class_RenderingServer_constant_SKY_MODE_INCREMENTAL:
  2435. .. rst-class:: classref-enumeration-constant
  2436. :ref:`SkyMode<enum_RenderingServer_SkyMode>` **SKY_MODE_INCREMENTAL** = ``2``
  2437. Uses the same high quality importance sampling to process the radiance map as :ref:`SKY_MODE_QUALITY<class_RenderingServer_constant_SKY_MODE_QUALITY>`, but updates over several frames. The number of frames is determined by :ref:`ProjectSettings.rendering/reflections/sky_reflections/roughness_layers<class_ProjectSettings_property_rendering/reflections/sky_reflections/roughness_layers>`. Use this when you need highest quality radiance maps, but have a sky that updates slowly.
  2438. .. _class_RenderingServer_constant_SKY_MODE_REALTIME:
  2439. .. rst-class:: classref-enumeration-constant
  2440. :ref:`SkyMode<enum_RenderingServer_SkyMode>` **SKY_MODE_REALTIME** = ``3``
  2441. Uses the fast filtering algorithm to process the radiance map. In general this results in lower quality, but substantially faster run times. If you need better quality, but still need to update the sky every frame, consider turning on :ref:`ProjectSettings.rendering/reflections/sky_reflections/fast_filter_high_quality<class_ProjectSettings_property_rendering/reflections/sky_reflections/fast_filter_high_quality>`.
  2442. \ **Note:** The fast filtering algorithm is limited to 256ร—256 cubemaps, so :ref:`sky_set_radiance_size()<class_RenderingServer_method_sky_set_radiance_size>` must be set to ``256``. Otherwise, a warning is printed and the overridden radiance size is ignored.
  2443. .. rst-class:: classref-item-separator
  2444. ----
  2445. .. _enum_RenderingServer_CompositorEffectFlags:
  2446. .. rst-class:: classref-enumeration
  2447. enum **CompositorEffectFlags**: :ref:`๐Ÿ”—<enum_RenderingServer_CompositorEffectFlags>`
  2448. .. _class_RenderingServer_constant_COMPOSITOR_EFFECT_FLAG_ACCESS_RESOLVED_COLOR:
  2449. .. rst-class:: classref-enumeration-constant
  2450. :ref:`CompositorEffectFlags<enum_RenderingServer_CompositorEffectFlags>` **COMPOSITOR_EFFECT_FLAG_ACCESS_RESOLVED_COLOR** = ``1``
  2451. The rendering effect requires the color buffer to be resolved if MSAA is enabled.
  2452. .. _class_RenderingServer_constant_COMPOSITOR_EFFECT_FLAG_ACCESS_RESOLVED_DEPTH:
  2453. .. rst-class:: classref-enumeration-constant
  2454. :ref:`CompositorEffectFlags<enum_RenderingServer_CompositorEffectFlags>` **COMPOSITOR_EFFECT_FLAG_ACCESS_RESOLVED_DEPTH** = ``2``
  2455. The rendering effect requires the depth buffer to be resolved if MSAA is enabled.
  2456. .. _class_RenderingServer_constant_COMPOSITOR_EFFECT_FLAG_NEEDS_MOTION_VECTORS:
  2457. .. rst-class:: classref-enumeration-constant
  2458. :ref:`CompositorEffectFlags<enum_RenderingServer_CompositorEffectFlags>` **COMPOSITOR_EFFECT_FLAG_NEEDS_MOTION_VECTORS** = ``4``
  2459. The rendering effect requires motion vectors to be produced.
  2460. .. _class_RenderingServer_constant_COMPOSITOR_EFFECT_FLAG_NEEDS_ROUGHNESS:
  2461. .. rst-class:: classref-enumeration-constant
  2462. :ref:`CompositorEffectFlags<enum_RenderingServer_CompositorEffectFlags>` **COMPOSITOR_EFFECT_FLAG_NEEDS_ROUGHNESS** = ``8``
  2463. The rendering effect requires normals and roughness g-buffer to be produced (Forward+ only).
  2464. .. _class_RenderingServer_constant_COMPOSITOR_EFFECT_FLAG_NEEDS_SEPARATE_SPECULAR:
  2465. .. rst-class:: classref-enumeration-constant
  2466. :ref:`CompositorEffectFlags<enum_RenderingServer_CompositorEffectFlags>` **COMPOSITOR_EFFECT_FLAG_NEEDS_SEPARATE_SPECULAR** = ``16``
  2467. The rendering effect requires specular data to be separated out (Forward+ only).
  2468. .. rst-class:: classref-item-separator
  2469. ----
  2470. .. _enum_RenderingServer_CompositorEffectCallbackType:
  2471. .. rst-class:: classref-enumeration
  2472. enum **CompositorEffectCallbackType**: :ref:`๐Ÿ”—<enum_RenderingServer_CompositorEffectCallbackType>`
  2473. .. _class_RenderingServer_constant_COMPOSITOR_EFFECT_CALLBACK_TYPE_PRE_OPAQUE:
  2474. .. rst-class:: classref-enumeration-constant
  2475. :ref:`CompositorEffectCallbackType<enum_RenderingServer_CompositorEffectCallbackType>` **COMPOSITOR_EFFECT_CALLBACK_TYPE_PRE_OPAQUE** = ``0``
  2476. The callback is called before our opaque rendering pass, but after depth prepass (if applicable).
  2477. .. _class_RenderingServer_constant_COMPOSITOR_EFFECT_CALLBACK_TYPE_POST_OPAQUE:
  2478. .. rst-class:: classref-enumeration-constant
  2479. :ref:`CompositorEffectCallbackType<enum_RenderingServer_CompositorEffectCallbackType>` **COMPOSITOR_EFFECT_CALLBACK_TYPE_POST_OPAQUE** = ``1``
  2480. The callback is called after our opaque rendering pass, but before our sky is rendered.
  2481. .. _class_RenderingServer_constant_COMPOSITOR_EFFECT_CALLBACK_TYPE_POST_SKY:
  2482. .. rst-class:: classref-enumeration-constant
  2483. :ref:`CompositorEffectCallbackType<enum_RenderingServer_CompositorEffectCallbackType>` **COMPOSITOR_EFFECT_CALLBACK_TYPE_POST_SKY** = ``2``
  2484. The callback is called after our sky is rendered, but before our back buffers are created (and if enabled, before subsurface scattering and/or screen space reflections).
  2485. .. _class_RenderingServer_constant_COMPOSITOR_EFFECT_CALLBACK_TYPE_PRE_TRANSPARENT:
  2486. .. rst-class:: classref-enumeration-constant
  2487. :ref:`CompositorEffectCallbackType<enum_RenderingServer_CompositorEffectCallbackType>` **COMPOSITOR_EFFECT_CALLBACK_TYPE_PRE_TRANSPARENT** = ``3``
  2488. The callback is called before our transparent rendering pass, but after our sky is rendered and we've created our back buffers.
  2489. .. _class_RenderingServer_constant_COMPOSITOR_EFFECT_CALLBACK_TYPE_POST_TRANSPARENT:
  2490. .. rst-class:: classref-enumeration-constant
  2491. :ref:`CompositorEffectCallbackType<enum_RenderingServer_CompositorEffectCallbackType>` **COMPOSITOR_EFFECT_CALLBACK_TYPE_POST_TRANSPARENT** = ``4``
  2492. The callback is called after our transparent rendering pass, but before any built-in post-processing effects and output to our render target.
  2493. .. _class_RenderingServer_constant_COMPOSITOR_EFFECT_CALLBACK_TYPE_ANY:
  2494. .. rst-class:: classref-enumeration-constant
  2495. :ref:`CompositorEffectCallbackType<enum_RenderingServer_CompositorEffectCallbackType>` **COMPOSITOR_EFFECT_CALLBACK_TYPE_ANY** = ``-1``
  2496. .. container:: contribute
  2497. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  2498. .. rst-class:: classref-item-separator
  2499. ----
  2500. .. _enum_RenderingServer_EnvironmentBG:
  2501. .. rst-class:: classref-enumeration
  2502. enum **EnvironmentBG**: :ref:`๐Ÿ”—<enum_RenderingServer_EnvironmentBG>`
  2503. .. _class_RenderingServer_constant_ENV_BG_CLEAR_COLOR:
  2504. .. rst-class:: classref-enumeration-constant
  2505. :ref:`EnvironmentBG<enum_RenderingServer_EnvironmentBG>` **ENV_BG_CLEAR_COLOR** = ``0``
  2506. Use the clear color as background.
  2507. .. _class_RenderingServer_constant_ENV_BG_COLOR:
  2508. .. rst-class:: classref-enumeration-constant
  2509. :ref:`EnvironmentBG<enum_RenderingServer_EnvironmentBG>` **ENV_BG_COLOR** = ``1``
  2510. Use a specified color as the background.
  2511. .. _class_RenderingServer_constant_ENV_BG_SKY:
  2512. .. rst-class:: classref-enumeration-constant
  2513. :ref:`EnvironmentBG<enum_RenderingServer_EnvironmentBG>` **ENV_BG_SKY** = ``2``
  2514. Use a sky resource for the background.
  2515. .. _class_RenderingServer_constant_ENV_BG_CANVAS:
  2516. .. rst-class:: classref-enumeration-constant
  2517. :ref:`EnvironmentBG<enum_RenderingServer_EnvironmentBG>` **ENV_BG_CANVAS** = ``3``
  2518. Use a specified canvas layer as the background. This can be useful for instantiating a 2D scene in a 3D world.
  2519. .. _class_RenderingServer_constant_ENV_BG_KEEP:
  2520. .. rst-class:: classref-enumeration-constant
  2521. :ref:`EnvironmentBG<enum_RenderingServer_EnvironmentBG>` **ENV_BG_KEEP** = ``4``
  2522. Do not clear the background, use whatever was rendered last frame as the background.
  2523. .. _class_RenderingServer_constant_ENV_BG_CAMERA_FEED:
  2524. .. rst-class:: classref-enumeration-constant
  2525. :ref:`EnvironmentBG<enum_RenderingServer_EnvironmentBG>` **ENV_BG_CAMERA_FEED** = ``5``
  2526. Displays a camera feed in the background.
  2527. .. _class_RenderingServer_constant_ENV_BG_MAX:
  2528. .. rst-class:: classref-enumeration-constant
  2529. :ref:`EnvironmentBG<enum_RenderingServer_EnvironmentBG>` **ENV_BG_MAX** = ``6``
  2530. Represents the size of the :ref:`EnvironmentBG<enum_RenderingServer_EnvironmentBG>` enum.
  2531. .. rst-class:: classref-item-separator
  2532. ----
  2533. .. _enum_RenderingServer_EnvironmentAmbientSource:
  2534. .. rst-class:: classref-enumeration
  2535. enum **EnvironmentAmbientSource**: :ref:`๐Ÿ”—<enum_RenderingServer_EnvironmentAmbientSource>`
  2536. .. _class_RenderingServer_constant_ENV_AMBIENT_SOURCE_BG:
  2537. .. rst-class:: classref-enumeration-constant
  2538. :ref:`EnvironmentAmbientSource<enum_RenderingServer_EnvironmentAmbientSource>` **ENV_AMBIENT_SOURCE_BG** = ``0``
  2539. Gather ambient light from whichever source is specified as the background.
  2540. .. _class_RenderingServer_constant_ENV_AMBIENT_SOURCE_DISABLED:
  2541. .. rst-class:: classref-enumeration-constant
  2542. :ref:`EnvironmentAmbientSource<enum_RenderingServer_EnvironmentAmbientSource>` **ENV_AMBIENT_SOURCE_DISABLED** = ``1``
  2543. Disable ambient light.
  2544. .. _class_RenderingServer_constant_ENV_AMBIENT_SOURCE_COLOR:
  2545. .. rst-class:: classref-enumeration-constant
  2546. :ref:`EnvironmentAmbientSource<enum_RenderingServer_EnvironmentAmbientSource>` **ENV_AMBIENT_SOURCE_COLOR** = ``2``
  2547. Specify a specific :ref:`Color<class_Color>` for ambient light.
  2548. .. _class_RenderingServer_constant_ENV_AMBIENT_SOURCE_SKY:
  2549. .. rst-class:: classref-enumeration-constant
  2550. :ref:`EnvironmentAmbientSource<enum_RenderingServer_EnvironmentAmbientSource>` **ENV_AMBIENT_SOURCE_SKY** = ``3``
  2551. Gather ambient light from the :ref:`Sky<class_Sky>` regardless of what the background is.
  2552. .. rst-class:: classref-item-separator
  2553. ----
  2554. .. _enum_RenderingServer_EnvironmentReflectionSource:
  2555. .. rst-class:: classref-enumeration
  2556. enum **EnvironmentReflectionSource**: :ref:`๐Ÿ”—<enum_RenderingServer_EnvironmentReflectionSource>`
  2557. .. _class_RenderingServer_constant_ENV_REFLECTION_SOURCE_BG:
  2558. .. rst-class:: classref-enumeration-constant
  2559. :ref:`EnvironmentReflectionSource<enum_RenderingServer_EnvironmentReflectionSource>` **ENV_REFLECTION_SOURCE_BG** = ``0``
  2560. Use the background for reflections.
  2561. .. _class_RenderingServer_constant_ENV_REFLECTION_SOURCE_DISABLED:
  2562. .. rst-class:: classref-enumeration-constant
  2563. :ref:`EnvironmentReflectionSource<enum_RenderingServer_EnvironmentReflectionSource>` **ENV_REFLECTION_SOURCE_DISABLED** = ``1``
  2564. Disable reflections.
  2565. .. _class_RenderingServer_constant_ENV_REFLECTION_SOURCE_SKY:
  2566. .. rst-class:: classref-enumeration-constant
  2567. :ref:`EnvironmentReflectionSource<enum_RenderingServer_EnvironmentReflectionSource>` **ENV_REFLECTION_SOURCE_SKY** = ``2``
  2568. Use the :ref:`Sky<class_Sky>` for reflections regardless of what the background is.
  2569. .. rst-class:: classref-item-separator
  2570. ----
  2571. .. _enum_RenderingServer_EnvironmentGlowBlendMode:
  2572. .. rst-class:: classref-enumeration
  2573. enum **EnvironmentGlowBlendMode**: :ref:`๐Ÿ”—<enum_RenderingServer_EnvironmentGlowBlendMode>`
  2574. .. _class_RenderingServer_constant_ENV_GLOW_BLEND_MODE_ADDITIVE:
  2575. .. rst-class:: classref-enumeration-constant
  2576. :ref:`EnvironmentGlowBlendMode<enum_RenderingServer_EnvironmentGlowBlendMode>` **ENV_GLOW_BLEND_MODE_ADDITIVE** = ``0``
  2577. Additive glow blending mode. Mostly used for particles, glows (bloom), lens flare, bright sources.
  2578. .. _class_RenderingServer_constant_ENV_GLOW_BLEND_MODE_SCREEN:
  2579. .. rst-class:: classref-enumeration-constant
  2580. :ref:`EnvironmentGlowBlendMode<enum_RenderingServer_EnvironmentGlowBlendMode>` **ENV_GLOW_BLEND_MODE_SCREEN** = ``1``
  2581. Screen glow blending mode. Increases brightness, used frequently with bloom.
  2582. .. _class_RenderingServer_constant_ENV_GLOW_BLEND_MODE_SOFTLIGHT:
  2583. .. rst-class:: classref-enumeration-constant
  2584. :ref:`EnvironmentGlowBlendMode<enum_RenderingServer_EnvironmentGlowBlendMode>` **ENV_GLOW_BLEND_MODE_SOFTLIGHT** = ``2``
  2585. Soft light glow blending mode. Modifies contrast, exposes shadows and highlights (vivid bloom).
  2586. .. _class_RenderingServer_constant_ENV_GLOW_BLEND_MODE_REPLACE:
  2587. .. rst-class:: classref-enumeration-constant
  2588. :ref:`EnvironmentGlowBlendMode<enum_RenderingServer_EnvironmentGlowBlendMode>` **ENV_GLOW_BLEND_MODE_REPLACE** = ``3``
  2589. Replace glow blending mode. Replaces all pixels' color by the glow value. This can be used to simulate a full-screen blur effect by tweaking the glow parameters to match the original image's brightness.
  2590. .. _class_RenderingServer_constant_ENV_GLOW_BLEND_MODE_MIX:
  2591. .. rst-class:: classref-enumeration-constant
  2592. :ref:`EnvironmentGlowBlendMode<enum_RenderingServer_EnvironmentGlowBlendMode>` **ENV_GLOW_BLEND_MODE_MIX** = ``4``
  2593. Mixes the glow with the underlying color to avoid increasing brightness as much while still maintaining a glow effect.
  2594. .. rst-class:: classref-item-separator
  2595. ----
  2596. .. _enum_RenderingServer_EnvironmentFogMode:
  2597. .. rst-class:: classref-enumeration
  2598. enum **EnvironmentFogMode**: :ref:`๐Ÿ”—<enum_RenderingServer_EnvironmentFogMode>`
  2599. .. _class_RenderingServer_constant_ENV_FOG_MODE_EXPONENTIAL:
  2600. .. rst-class:: classref-enumeration-constant
  2601. :ref:`EnvironmentFogMode<enum_RenderingServer_EnvironmentFogMode>` **ENV_FOG_MODE_EXPONENTIAL** = ``0``
  2602. Use a physically-based fog model defined primarily by fog density.
  2603. .. _class_RenderingServer_constant_ENV_FOG_MODE_DEPTH:
  2604. .. rst-class:: classref-enumeration-constant
  2605. :ref:`EnvironmentFogMode<enum_RenderingServer_EnvironmentFogMode>` **ENV_FOG_MODE_DEPTH** = ``1``
  2606. Use a simple fog model defined by start and end positions and a custom curve. While not physically accurate, this model can be useful when you need more artistic control.
  2607. .. rst-class:: classref-item-separator
  2608. ----
  2609. .. _enum_RenderingServer_EnvironmentToneMapper:
  2610. .. rst-class:: classref-enumeration
  2611. enum **EnvironmentToneMapper**: :ref:`๐Ÿ”—<enum_RenderingServer_EnvironmentToneMapper>`
  2612. .. _class_RenderingServer_constant_ENV_TONE_MAPPER_LINEAR:
  2613. .. rst-class:: classref-enumeration-constant
  2614. :ref:`EnvironmentToneMapper<enum_RenderingServer_EnvironmentToneMapper>` **ENV_TONE_MAPPER_LINEAR** = ``0``
  2615. Does not modify color data, resulting in a linear tonemapping curve which unnaturally clips bright values, causing bright lighting to look blown out. The simplest and fastest tonemapper.
  2616. .. _class_RenderingServer_constant_ENV_TONE_MAPPER_REINHARD:
  2617. .. rst-class:: classref-enumeration-constant
  2618. :ref:`EnvironmentToneMapper<enum_RenderingServer_EnvironmentToneMapper>` **ENV_TONE_MAPPER_REINHARD** = ``1``
  2619. A simple tonemapping curve that rolls off bright values to prevent clipping. This results in an image that can appear dull and low contrast. Slower than :ref:`ENV_TONE_MAPPER_LINEAR<class_RenderingServer_constant_ENV_TONE_MAPPER_LINEAR>`.
  2620. \ **Note:** When :ref:`Environment.tonemap_white<class_Environment_property_tonemap_white>` is left at the default value of ``1.0``, :ref:`ENV_TONE_MAPPER_REINHARD<class_RenderingServer_constant_ENV_TONE_MAPPER_REINHARD>` produces an identical image to :ref:`ENV_TONE_MAPPER_LINEAR<class_RenderingServer_constant_ENV_TONE_MAPPER_LINEAR>`.
  2621. .. _class_RenderingServer_constant_ENV_TONE_MAPPER_FILMIC:
  2622. .. rst-class:: classref-enumeration-constant
  2623. :ref:`EnvironmentToneMapper<enum_RenderingServer_EnvironmentToneMapper>` **ENV_TONE_MAPPER_FILMIC** = ``2``
  2624. Uses a film-like tonemapping curve to prevent clipping of bright values and provide better contrast than :ref:`ENV_TONE_MAPPER_REINHARD<class_RenderingServer_constant_ENV_TONE_MAPPER_REINHARD>`. Slightly slower than :ref:`ENV_TONE_MAPPER_REINHARD<class_RenderingServer_constant_ENV_TONE_MAPPER_REINHARD>`.
  2625. .. _class_RenderingServer_constant_ENV_TONE_MAPPER_ACES:
  2626. .. rst-class:: classref-enumeration-constant
  2627. :ref:`EnvironmentToneMapper<enum_RenderingServer_EnvironmentToneMapper>` **ENV_TONE_MAPPER_ACES** = ``3``
  2628. Uses a high-contrast film-like tonemapping curve and desaturates bright values for a more realistic appearance. Slightly slower than :ref:`ENV_TONE_MAPPER_FILMIC<class_RenderingServer_constant_ENV_TONE_MAPPER_FILMIC>`.
  2629. \ **Note:** This tonemapping operator is called "ACES Fitted" in Godot 3.x.
  2630. .. _class_RenderingServer_constant_ENV_TONE_MAPPER_AGX:
  2631. .. rst-class:: classref-enumeration-constant
  2632. :ref:`EnvironmentToneMapper<enum_RenderingServer_EnvironmentToneMapper>` **ENV_TONE_MAPPER_AGX** = ``4``
  2633. Uses a film-like tonemapping curve and desaturates bright values for a more realistic appearance. Better than other tonemappers at maintaining the hue of colors as they become brighter. The slowest tonemapping option.
  2634. \ **Note:** :ref:`Environment.tonemap_white<class_Environment_property_tonemap_white>` is fixed at a value of ``16.29``, which makes :ref:`ENV_TONE_MAPPER_AGX<class_RenderingServer_constant_ENV_TONE_MAPPER_AGX>` unsuitable for use with the Mobile rendering method.
  2635. .. rst-class:: classref-item-separator
  2636. ----
  2637. .. _enum_RenderingServer_EnvironmentSSRRoughnessQuality:
  2638. .. rst-class:: classref-enumeration
  2639. enum **EnvironmentSSRRoughnessQuality**: :ref:`๐Ÿ”—<enum_RenderingServer_EnvironmentSSRRoughnessQuality>`
  2640. .. _class_RenderingServer_constant_ENV_SSR_ROUGHNESS_QUALITY_DISABLED:
  2641. .. rst-class:: classref-enumeration-constant
  2642. :ref:`EnvironmentSSRRoughnessQuality<enum_RenderingServer_EnvironmentSSRRoughnessQuality>` **ENV_SSR_ROUGHNESS_QUALITY_DISABLED** = ``0``
  2643. Lowest quality of roughness filter for screen-space reflections. Rough materials will not have blurrier screen-space reflections compared to smooth (non-rough) materials. This is the fastest option.
  2644. .. _class_RenderingServer_constant_ENV_SSR_ROUGHNESS_QUALITY_LOW:
  2645. .. rst-class:: classref-enumeration-constant
  2646. :ref:`EnvironmentSSRRoughnessQuality<enum_RenderingServer_EnvironmentSSRRoughnessQuality>` **ENV_SSR_ROUGHNESS_QUALITY_LOW** = ``1``
  2647. Low quality of roughness filter for screen-space reflections.
  2648. .. _class_RenderingServer_constant_ENV_SSR_ROUGHNESS_QUALITY_MEDIUM:
  2649. .. rst-class:: classref-enumeration-constant
  2650. :ref:`EnvironmentSSRRoughnessQuality<enum_RenderingServer_EnvironmentSSRRoughnessQuality>` **ENV_SSR_ROUGHNESS_QUALITY_MEDIUM** = ``2``
  2651. Medium quality of roughness filter for screen-space reflections.
  2652. .. _class_RenderingServer_constant_ENV_SSR_ROUGHNESS_QUALITY_HIGH:
  2653. .. rst-class:: classref-enumeration-constant
  2654. :ref:`EnvironmentSSRRoughnessQuality<enum_RenderingServer_EnvironmentSSRRoughnessQuality>` **ENV_SSR_ROUGHNESS_QUALITY_HIGH** = ``3``
  2655. High quality of roughness filter for screen-space reflections. This is the slowest option.
  2656. .. rst-class:: classref-item-separator
  2657. ----
  2658. .. _enum_RenderingServer_EnvironmentSSAOQuality:
  2659. .. rst-class:: classref-enumeration
  2660. enum **EnvironmentSSAOQuality**: :ref:`๐Ÿ”—<enum_RenderingServer_EnvironmentSSAOQuality>`
  2661. .. _class_RenderingServer_constant_ENV_SSAO_QUALITY_VERY_LOW:
  2662. .. rst-class:: classref-enumeration-constant
  2663. :ref:`EnvironmentSSAOQuality<enum_RenderingServer_EnvironmentSSAOQuality>` **ENV_SSAO_QUALITY_VERY_LOW** = ``0``
  2664. Lowest quality of screen-space ambient occlusion.
  2665. .. _class_RenderingServer_constant_ENV_SSAO_QUALITY_LOW:
  2666. .. rst-class:: classref-enumeration-constant
  2667. :ref:`EnvironmentSSAOQuality<enum_RenderingServer_EnvironmentSSAOQuality>` **ENV_SSAO_QUALITY_LOW** = ``1``
  2668. Low quality screen-space ambient occlusion.
  2669. .. _class_RenderingServer_constant_ENV_SSAO_QUALITY_MEDIUM:
  2670. .. rst-class:: classref-enumeration-constant
  2671. :ref:`EnvironmentSSAOQuality<enum_RenderingServer_EnvironmentSSAOQuality>` **ENV_SSAO_QUALITY_MEDIUM** = ``2``
  2672. Medium quality screen-space ambient occlusion.
  2673. .. _class_RenderingServer_constant_ENV_SSAO_QUALITY_HIGH:
  2674. .. rst-class:: classref-enumeration-constant
  2675. :ref:`EnvironmentSSAOQuality<enum_RenderingServer_EnvironmentSSAOQuality>` **ENV_SSAO_QUALITY_HIGH** = ``3``
  2676. High quality screen-space ambient occlusion.
  2677. .. _class_RenderingServer_constant_ENV_SSAO_QUALITY_ULTRA:
  2678. .. rst-class:: classref-enumeration-constant
  2679. :ref:`EnvironmentSSAOQuality<enum_RenderingServer_EnvironmentSSAOQuality>` **ENV_SSAO_QUALITY_ULTRA** = ``4``
  2680. Highest quality screen-space ambient occlusion. Uses the adaptive target setting which can be dynamically adjusted to smoothly balance performance and visual quality.
  2681. .. rst-class:: classref-item-separator
  2682. ----
  2683. .. _enum_RenderingServer_EnvironmentSSILQuality:
  2684. .. rst-class:: classref-enumeration
  2685. enum **EnvironmentSSILQuality**: :ref:`๐Ÿ”—<enum_RenderingServer_EnvironmentSSILQuality>`
  2686. .. _class_RenderingServer_constant_ENV_SSIL_QUALITY_VERY_LOW:
  2687. .. rst-class:: classref-enumeration-constant
  2688. :ref:`EnvironmentSSILQuality<enum_RenderingServer_EnvironmentSSILQuality>` **ENV_SSIL_QUALITY_VERY_LOW** = ``0``
  2689. Lowest quality of screen-space indirect lighting.
  2690. .. _class_RenderingServer_constant_ENV_SSIL_QUALITY_LOW:
  2691. .. rst-class:: classref-enumeration-constant
  2692. :ref:`EnvironmentSSILQuality<enum_RenderingServer_EnvironmentSSILQuality>` **ENV_SSIL_QUALITY_LOW** = ``1``
  2693. Low quality screen-space indirect lighting.
  2694. .. _class_RenderingServer_constant_ENV_SSIL_QUALITY_MEDIUM:
  2695. .. rst-class:: classref-enumeration-constant
  2696. :ref:`EnvironmentSSILQuality<enum_RenderingServer_EnvironmentSSILQuality>` **ENV_SSIL_QUALITY_MEDIUM** = ``2``
  2697. High quality screen-space indirect lighting.
  2698. .. _class_RenderingServer_constant_ENV_SSIL_QUALITY_HIGH:
  2699. .. rst-class:: classref-enumeration-constant
  2700. :ref:`EnvironmentSSILQuality<enum_RenderingServer_EnvironmentSSILQuality>` **ENV_SSIL_QUALITY_HIGH** = ``3``
  2701. High quality screen-space indirect lighting.
  2702. .. _class_RenderingServer_constant_ENV_SSIL_QUALITY_ULTRA:
  2703. .. rst-class:: classref-enumeration-constant
  2704. :ref:`EnvironmentSSILQuality<enum_RenderingServer_EnvironmentSSILQuality>` **ENV_SSIL_QUALITY_ULTRA** = ``4``
  2705. Highest quality screen-space indirect lighting. Uses the adaptive target setting which can be dynamically adjusted to smoothly balance performance and visual quality.
  2706. .. rst-class:: classref-item-separator
  2707. ----
  2708. .. _enum_RenderingServer_EnvironmentSDFGIYScale:
  2709. .. rst-class:: classref-enumeration
  2710. enum **EnvironmentSDFGIYScale**: :ref:`๐Ÿ”—<enum_RenderingServer_EnvironmentSDFGIYScale>`
  2711. .. _class_RenderingServer_constant_ENV_SDFGI_Y_SCALE_50_PERCENT:
  2712. .. rst-class:: classref-enumeration-constant
  2713. :ref:`EnvironmentSDFGIYScale<enum_RenderingServer_EnvironmentSDFGIYScale>` **ENV_SDFGI_Y_SCALE_50_PERCENT** = ``0``
  2714. Use 50% scale for SDFGI on the Y (vertical) axis. SDFGI cells will be twice as short as they are wide. This allows providing increased GI detail and reduced light leaking with thin floors and ceilings. This is usually the best choice for scenes that don't feature much verticality.
  2715. .. _class_RenderingServer_constant_ENV_SDFGI_Y_SCALE_75_PERCENT:
  2716. .. rst-class:: classref-enumeration-constant
  2717. :ref:`EnvironmentSDFGIYScale<enum_RenderingServer_EnvironmentSDFGIYScale>` **ENV_SDFGI_Y_SCALE_75_PERCENT** = ``1``
  2718. Use 75% scale for SDFGI on the Y (vertical) axis. This is a balance between the 50% and 100% SDFGI Y scales.
  2719. .. _class_RenderingServer_constant_ENV_SDFGI_Y_SCALE_100_PERCENT:
  2720. .. rst-class:: classref-enumeration-constant
  2721. :ref:`EnvironmentSDFGIYScale<enum_RenderingServer_EnvironmentSDFGIYScale>` **ENV_SDFGI_Y_SCALE_100_PERCENT** = ``2``
  2722. Use 100% scale for SDFGI on the Y (vertical) axis. SDFGI cells will be as tall as they are wide. This is usually the best choice for highly vertical scenes. The downside is that light leaking may become more noticeable with thin floors and ceilings.
  2723. .. rst-class:: classref-item-separator
  2724. ----
  2725. .. _enum_RenderingServer_EnvironmentSDFGIRayCount:
  2726. .. rst-class:: classref-enumeration
  2727. enum **EnvironmentSDFGIRayCount**: :ref:`๐Ÿ”—<enum_RenderingServer_EnvironmentSDFGIRayCount>`
  2728. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_4:
  2729. .. rst-class:: classref-enumeration-constant
  2730. :ref:`EnvironmentSDFGIRayCount<enum_RenderingServer_EnvironmentSDFGIRayCount>` **ENV_SDFGI_RAY_COUNT_4** = ``0``
  2731. Throw 4 rays per frame when converging SDFGI. This has the lowest GPU requirements, but creates the most noisy result.
  2732. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_8:
  2733. .. rst-class:: classref-enumeration-constant
  2734. :ref:`EnvironmentSDFGIRayCount<enum_RenderingServer_EnvironmentSDFGIRayCount>` **ENV_SDFGI_RAY_COUNT_8** = ``1``
  2735. Throw 8 rays per frame when converging SDFGI.
  2736. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_16:
  2737. .. rst-class:: classref-enumeration-constant
  2738. :ref:`EnvironmentSDFGIRayCount<enum_RenderingServer_EnvironmentSDFGIRayCount>` **ENV_SDFGI_RAY_COUNT_16** = ``2``
  2739. Throw 16 rays per frame when converging SDFGI.
  2740. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_32:
  2741. .. rst-class:: classref-enumeration-constant
  2742. :ref:`EnvironmentSDFGIRayCount<enum_RenderingServer_EnvironmentSDFGIRayCount>` **ENV_SDFGI_RAY_COUNT_32** = ``3``
  2743. Throw 32 rays per frame when converging SDFGI.
  2744. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_64:
  2745. .. rst-class:: classref-enumeration-constant
  2746. :ref:`EnvironmentSDFGIRayCount<enum_RenderingServer_EnvironmentSDFGIRayCount>` **ENV_SDFGI_RAY_COUNT_64** = ``4``
  2747. Throw 64 rays per frame when converging SDFGI.
  2748. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_96:
  2749. .. rst-class:: classref-enumeration-constant
  2750. :ref:`EnvironmentSDFGIRayCount<enum_RenderingServer_EnvironmentSDFGIRayCount>` **ENV_SDFGI_RAY_COUNT_96** = ``5``
  2751. Throw 96 rays per frame when converging SDFGI. This has high GPU requirements.
  2752. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_128:
  2753. .. rst-class:: classref-enumeration-constant
  2754. :ref:`EnvironmentSDFGIRayCount<enum_RenderingServer_EnvironmentSDFGIRayCount>` **ENV_SDFGI_RAY_COUNT_128** = ``6``
  2755. Throw 128 rays per frame when converging SDFGI. This has very high GPU requirements, but creates the least noisy result.
  2756. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_MAX:
  2757. .. rst-class:: classref-enumeration-constant
  2758. :ref:`EnvironmentSDFGIRayCount<enum_RenderingServer_EnvironmentSDFGIRayCount>` **ENV_SDFGI_RAY_COUNT_MAX** = ``7``
  2759. Represents the size of the :ref:`EnvironmentSDFGIRayCount<enum_RenderingServer_EnvironmentSDFGIRayCount>` enum.
  2760. .. rst-class:: classref-item-separator
  2761. ----
  2762. .. _enum_RenderingServer_EnvironmentSDFGIFramesToConverge:
  2763. .. rst-class:: classref-enumeration
  2764. enum **EnvironmentSDFGIFramesToConverge**: :ref:`๐Ÿ”—<enum_RenderingServer_EnvironmentSDFGIFramesToConverge>`
  2765. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_IN_5_FRAMES:
  2766. .. rst-class:: classref-enumeration-constant
  2767. :ref:`EnvironmentSDFGIFramesToConverge<enum_RenderingServer_EnvironmentSDFGIFramesToConverge>` **ENV_SDFGI_CONVERGE_IN_5_FRAMES** = ``0``
  2768. Converge SDFGI over 5 frames. This is the most responsive, but creates the most noisy result with a given ray count.
  2769. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_IN_10_FRAMES:
  2770. .. rst-class:: classref-enumeration-constant
  2771. :ref:`EnvironmentSDFGIFramesToConverge<enum_RenderingServer_EnvironmentSDFGIFramesToConverge>` **ENV_SDFGI_CONVERGE_IN_10_FRAMES** = ``1``
  2772. Configure SDFGI to fully converge over 10 frames.
  2773. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_IN_15_FRAMES:
  2774. .. rst-class:: classref-enumeration-constant
  2775. :ref:`EnvironmentSDFGIFramesToConverge<enum_RenderingServer_EnvironmentSDFGIFramesToConverge>` **ENV_SDFGI_CONVERGE_IN_15_FRAMES** = ``2``
  2776. Configure SDFGI to fully converge over 15 frames.
  2777. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_IN_20_FRAMES:
  2778. .. rst-class:: classref-enumeration-constant
  2779. :ref:`EnvironmentSDFGIFramesToConverge<enum_RenderingServer_EnvironmentSDFGIFramesToConverge>` **ENV_SDFGI_CONVERGE_IN_20_FRAMES** = ``3``
  2780. Configure SDFGI to fully converge over 20 frames.
  2781. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_IN_25_FRAMES:
  2782. .. rst-class:: classref-enumeration-constant
  2783. :ref:`EnvironmentSDFGIFramesToConverge<enum_RenderingServer_EnvironmentSDFGIFramesToConverge>` **ENV_SDFGI_CONVERGE_IN_25_FRAMES** = ``4``
  2784. Configure SDFGI to fully converge over 25 frames.
  2785. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_IN_30_FRAMES:
  2786. .. rst-class:: classref-enumeration-constant
  2787. :ref:`EnvironmentSDFGIFramesToConverge<enum_RenderingServer_EnvironmentSDFGIFramesToConverge>` **ENV_SDFGI_CONVERGE_IN_30_FRAMES** = ``5``
  2788. Configure SDFGI to fully converge over 30 frames. This is the least responsive, but creates the least noisy result with a given ray count.
  2789. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_MAX:
  2790. .. rst-class:: classref-enumeration-constant
  2791. :ref:`EnvironmentSDFGIFramesToConverge<enum_RenderingServer_EnvironmentSDFGIFramesToConverge>` **ENV_SDFGI_CONVERGE_MAX** = ``6``
  2792. Represents the size of the :ref:`EnvironmentSDFGIFramesToConverge<enum_RenderingServer_EnvironmentSDFGIFramesToConverge>` enum.
  2793. .. rst-class:: classref-item-separator
  2794. ----
  2795. .. _enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight:
  2796. .. rst-class:: classref-enumeration
  2797. enum **EnvironmentSDFGIFramesToUpdateLight**: :ref:`๐Ÿ”—<enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight>`
  2798. .. _class_RenderingServer_constant_ENV_SDFGI_UPDATE_LIGHT_IN_1_FRAME:
  2799. .. rst-class:: classref-enumeration-constant
  2800. :ref:`EnvironmentSDFGIFramesToUpdateLight<enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight>` **ENV_SDFGI_UPDATE_LIGHT_IN_1_FRAME** = ``0``
  2801. Update indirect light from dynamic lights in SDFGI over 1 frame. This is the most responsive, but has the highest GPU requirements.
  2802. .. _class_RenderingServer_constant_ENV_SDFGI_UPDATE_LIGHT_IN_2_FRAMES:
  2803. .. rst-class:: classref-enumeration-constant
  2804. :ref:`EnvironmentSDFGIFramesToUpdateLight<enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight>` **ENV_SDFGI_UPDATE_LIGHT_IN_2_FRAMES** = ``1``
  2805. Update indirect light from dynamic lights in SDFGI over 2 frames.
  2806. .. _class_RenderingServer_constant_ENV_SDFGI_UPDATE_LIGHT_IN_4_FRAMES:
  2807. .. rst-class:: classref-enumeration-constant
  2808. :ref:`EnvironmentSDFGIFramesToUpdateLight<enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight>` **ENV_SDFGI_UPDATE_LIGHT_IN_4_FRAMES** = ``2``
  2809. Update indirect light from dynamic lights in SDFGI over 4 frames.
  2810. .. _class_RenderingServer_constant_ENV_SDFGI_UPDATE_LIGHT_IN_8_FRAMES:
  2811. .. rst-class:: classref-enumeration-constant
  2812. :ref:`EnvironmentSDFGIFramesToUpdateLight<enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight>` **ENV_SDFGI_UPDATE_LIGHT_IN_8_FRAMES** = ``3``
  2813. Update indirect light from dynamic lights in SDFGI over 8 frames.
  2814. .. _class_RenderingServer_constant_ENV_SDFGI_UPDATE_LIGHT_IN_16_FRAMES:
  2815. .. rst-class:: classref-enumeration-constant
  2816. :ref:`EnvironmentSDFGIFramesToUpdateLight<enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight>` **ENV_SDFGI_UPDATE_LIGHT_IN_16_FRAMES** = ``4``
  2817. Update indirect light from dynamic lights in SDFGI over 16 frames. This is the least responsive, but has the lowest GPU requirements.
  2818. .. _class_RenderingServer_constant_ENV_SDFGI_UPDATE_LIGHT_MAX:
  2819. .. rst-class:: classref-enumeration-constant
  2820. :ref:`EnvironmentSDFGIFramesToUpdateLight<enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight>` **ENV_SDFGI_UPDATE_LIGHT_MAX** = ``5``
  2821. Represents the size of the :ref:`EnvironmentSDFGIFramesToUpdateLight<enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight>` enum.
  2822. .. rst-class:: classref-item-separator
  2823. ----
  2824. .. _enum_RenderingServer_SubSurfaceScatteringQuality:
  2825. .. rst-class:: classref-enumeration
  2826. enum **SubSurfaceScatteringQuality**: :ref:`๐Ÿ”—<enum_RenderingServer_SubSurfaceScatteringQuality>`
  2827. .. _class_RenderingServer_constant_SUB_SURFACE_SCATTERING_QUALITY_DISABLED:
  2828. .. rst-class:: classref-enumeration-constant
  2829. :ref:`SubSurfaceScatteringQuality<enum_RenderingServer_SubSurfaceScatteringQuality>` **SUB_SURFACE_SCATTERING_QUALITY_DISABLED** = ``0``
  2830. Disables subsurface scattering entirely, even on materials that have :ref:`BaseMaterial3D.subsurf_scatter_enabled<class_BaseMaterial3D_property_subsurf_scatter_enabled>` set to ``true``. This has the lowest GPU requirements.
  2831. .. _class_RenderingServer_constant_SUB_SURFACE_SCATTERING_QUALITY_LOW:
  2832. .. rst-class:: classref-enumeration-constant
  2833. :ref:`SubSurfaceScatteringQuality<enum_RenderingServer_SubSurfaceScatteringQuality>` **SUB_SURFACE_SCATTERING_QUALITY_LOW** = ``1``
  2834. Low subsurface scattering quality.
  2835. .. _class_RenderingServer_constant_SUB_SURFACE_SCATTERING_QUALITY_MEDIUM:
  2836. .. rst-class:: classref-enumeration-constant
  2837. :ref:`SubSurfaceScatteringQuality<enum_RenderingServer_SubSurfaceScatteringQuality>` **SUB_SURFACE_SCATTERING_QUALITY_MEDIUM** = ``2``
  2838. Medium subsurface scattering quality.
  2839. .. _class_RenderingServer_constant_SUB_SURFACE_SCATTERING_QUALITY_HIGH:
  2840. .. rst-class:: classref-enumeration-constant
  2841. :ref:`SubSurfaceScatteringQuality<enum_RenderingServer_SubSurfaceScatteringQuality>` **SUB_SURFACE_SCATTERING_QUALITY_HIGH** = ``3``
  2842. High subsurface scattering quality. This has the highest GPU requirements.
  2843. .. rst-class:: classref-item-separator
  2844. ----
  2845. .. _enum_RenderingServer_DOFBokehShape:
  2846. .. rst-class:: classref-enumeration
  2847. enum **DOFBokehShape**: :ref:`๐Ÿ”—<enum_RenderingServer_DOFBokehShape>`
  2848. .. _class_RenderingServer_constant_DOF_BOKEH_BOX:
  2849. .. rst-class:: classref-enumeration-constant
  2850. :ref:`DOFBokehShape<enum_RenderingServer_DOFBokehShape>` **DOF_BOKEH_BOX** = ``0``
  2851. Calculate the DOF blur using a box filter. The fastest option, but results in obvious lines in blur pattern.
  2852. .. _class_RenderingServer_constant_DOF_BOKEH_HEXAGON:
  2853. .. rst-class:: classref-enumeration-constant
  2854. :ref:`DOFBokehShape<enum_RenderingServer_DOFBokehShape>` **DOF_BOKEH_HEXAGON** = ``1``
  2855. Calculates DOF blur using a hexagon shaped filter.
  2856. .. _class_RenderingServer_constant_DOF_BOKEH_CIRCLE:
  2857. .. rst-class:: classref-enumeration-constant
  2858. :ref:`DOFBokehShape<enum_RenderingServer_DOFBokehShape>` **DOF_BOKEH_CIRCLE** = ``2``
  2859. Calculates DOF blur using a circle shaped filter. Best quality and most realistic, but slowest. Use only for areas where a lot of performance can be dedicated to post-processing (e.g. cutscenes).
  2860. .. rst-class:: classref-item-separator
  2861. ----
  2862. .. _enum_RenderingServer_DOFBlurQuality:
  2863. .. rst-class:: classref-enumeration
  2864. enum **DOFBlurQuality**: :ref:`๐Ÿ”—<enum_RenderingServer_DOFBlurQuality>`
  2865. .. _class_RenderingServer_constant_DOF_BLUR_QUALITY_VERY_LOW:
  2866. .. rst-class:: classref-enumeration-constant
  2867. :ref:`DOFBlurQuality<enum_RenderingServer_DOFBlurQuality>` **DOF_BLUR_QUALITY_VERY_LOW** = ``0``
  2868. Lowest quality DOF blur. This is the fastest setting, but you may be able to see filtering artifacts.
  2869. .. _class_RenderingServer_constant_DOF_BLUR_QUALITY_LOW:
  2870. .. rst-class:: classref-enumeration-constant
  2871. :ref:`DOFBlurQuality<enum_RenderingServer_DOFBlurQuality>` **DOF_BLUR_QUALITY_LOW** = ``1``
  2872. Low quality DOF blur.
  2873. .. _class_RenderingServer_constant_DOF_BLUR_QUALITY_MEDIUM:
  2874. .. rst-class:: classref-enumeration-constant
  2875. :ref:`DOFBlurQuality<enum_RenderingServer_DOFBlurQuality>` **DOF_BLUR_QUALITY_MEDIUM** = ``2``
  2876. Medium quality DOF blur.
  2877. .. _class_RenderingServer_constant_DOF_BLUR_QUALITY_HIGH:
  2878. .. rst-class:: classref-enumeration-constant
  2879. :ref:`DOFBlurQuality<enum_RenderingServer_DOFBlurQuality>` **DOF_BLUR_QUALITY_HIGH** = ``3``
  2880. Highest quality DOF blur. Results in the smoothest looking blur by taking the most samples, but is also significantly slower.
  2881. .. rst-class:: classref-item-separator
  2882. ----
  2883. .. _enum_RenderingServer_InstanceType:
  2884. .. rst-class:: classref-enumeration
  2885. enum **InstanceType**: :ref:`๐Ÿ”—<enum_RenderingServer_InstanceType>`
  2886. .. _class_RenderingServer_constant_INSTANCE_NONE:
  2887. .. rst-class:: classref-enumeration-constant
  2888. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_NONE** = ``0``
  2889. The instance does not have a type.
  2890. .. _class_RenderingServer_constant_INSTANCE_MESH:
  2891. .. rst-class:: classref-enumeration-constant
  2892. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_MESH** = ``1``
  2893. The instance is a mesh.
  2894. .. _class_RenderingServer_constant_INSTANCE_MULTIMESH:
  2895. .. rst-class:: classref-enumeration-constant
  2896. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_MULTIMESH** = ``2``
  2897. The instance is a multimesh.
  2898. .. _class_RenderingServer_constant_INSTANCE_PARTICLES:
  2899. .. rst-class:: classref-enumeration-constant
  2900. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_PARTICLES** = ``3``
  2901. The instance is a particle emitter.
  2902. .. _class_RenderingServer_constant_INSTANCE_PARTICLES_COLLISION:
  2903. .. rst-class:: classref-enumeration-constant
  2904. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_PARTICLES_COLLISION** = ``4``
  2905. The instance is a GPUParticles collision shape.
  2906. .. _class_RenderingServer_constant_INSTANCE_LIGHT:
  2907. .. rst-class:: classref-enumeration-constant
  2908. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_LIGHT** = ``5``
  2909. The instance is a light.
  2910. .. _class_RenderingServer_constant_INSTANCE_REFLECTION_PROBE:
  2911. .. rst-class:: classref-enumeration-constant
  2912. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_REFLECTION_PROBE** = ``6``
  2913. The instance is a reflection probe.
  2914. .. _class_RenderingServer_constant_INSTANCE_DECAL:
  2915. .. rst-class:: classref-enumeration-constant
  2916. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_DECAL** = ``7``
  2917. The instance is a decal.
  2918. .. _class_RenderingServer_constant_INSTANCE_VOXEL_GI:
  2919. .. rst-class:: classref-enumeration-constant
  2920. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_VOXEL_GI** = ``8``
  2921. The instance is a VoxelGI.
  2922. .. _class_RenderingServer_constant_INSTANCE_LIGHTMAP:
  2923. .. rst-class:: classref-enumeration-constant
  2924. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_LIGHTMAP** = ``9``
  2925. The instance is a lightmap.
  2926. .. _class_RenderingServer_constant_INSTANCE_OCCLUDER:
  2927. .. rst-class:: classref-enumeration-constant
  2928. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_OCCLUDER** = ``10``
  2929. The instance is an occlusion culling occluder.
  2930. .. _class_RenderingServer_constant_INSTANCE_VISIBLITY_NOTIFIER:
  2931. .. rst-class:: classref-enumeration-constant
  2932. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_VISIBLITY_NOTIFIER** = ``11``
  2933. The instance is a visible on-screen notifier.
  2934. .. _class_RenderingServer_constant_INSTANCE_FOG_VOLUME:
  2935. .. rst-class:: classref-enumeration-constant
  2936. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_FOG_VOLUME** = ``12``
  2937. The instance is a fog volume.
  2938. .. _class_RenderingServer_constant_INSTANCE_MAX:
  2939. .. rst-class:: classref-enumeration-constant
  2940. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_MAX** = ``13``
  2941. Represents the size of the :ref:`InstanceType<enum_RenderingServer_InstanceType>` enum.
  2942. .. _class_RenderingServer_constant_INSTANCE_GEOMETRY_MASK:
  2943. .. rst-class:: classref-enumeration-constant
  2944. :ref:`InstanceType<enum_RenderingServer_InstanceType>` **INSTANCE_GEOMETRY_MASK** = ``14``
  2945. A combination of the flags of geometry instances (mesh, multimesh, immediate and particles).
  2946. .. rst-class:: classref-item-separator
  2947. ----
  2948. .. _enum_RenderingServer_InstanceFlags:
  2949. .. rst-class:: classref-enumeration
  2950. enum **InstanceFlags**: :ref:`๐Ÿ”—<enum_RenderingServer_InstanceFlags>`
  2951. .. _class_RenderingServer_constant_INSTANCE_FLAG_USE_BAKED_LIGHT:
  2952. .. rst-class:: classref-enumeration-constant
  2953. :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>` **INSTANCE_FLAG_USE_BAKED_LIGHT** = ``0``
  2954. Allows the instance to be used in baked lighting.
  2955. .. _class_RenderingServer_constant_INSTANCE_FLAG_USE_DYNAMIC_GI:
  2956. .. rst-class:: classref-enumeration-constant
  2957. :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>` **INSTANCE_FLAG_USE_DYNAMIC_GI** = ``1``
  2958. Allows the instance to be used with dynamic global illumination.
  2959. .. _class_RenderingServer_constant_INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE:
  2960. .. rst-class:: classref-enumeration-constant
  2961. :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>` **INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE** = ``2``
  2962. When set, manually requests to draw geometry on next frame.
  2963. .. _class_RenderingServer_constant_INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING:
  2964. .. rst-class:: classref-enumeration-constant
  2965. :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>` **INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING** = ``3``
  2966. Always draw, even if the instance would be culled by occlusion culling. Does not affect view frustum culling.
  2967. .. _class_RenderingServer_constant_INSTANCE_FLAG_MAX:
  2968. .. rst-class:: classref-enumeration-constant
  2969. :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>` **INSTANCE_FLAG_MAX** = ``4``
  2970. Represents the size of the :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>` enum.
  2971. .. rst-class:: classref-item-separator
  2972. ----
  2973. .. _enum_RenderingServer_ShadowCastingSetting:
  2974. .. rst-class:: classref-enumeration
  2975. enum **ShadowCastingSetting**: :ref:`๐Ÿ”—<enum_RenderingServer_ShadowCastingSetting>`
  2976. .. _class_RenderingServer_constant_SHADOW_CASTING_SETTING_OFF:
  2977. .. rst-class:: classref-enumeration-constant
  2978. :ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>` **SHADOW_CASTING_SETTING_OFF** = ``0``
  2979. Disable shadows from this instance.
  2980. .. _class_RenderingServer_constant_SHADOW_CASTING_SETTING_ON:
  2981. .. rst-class:: classref-enumeration-constant
  2982. :ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>` **SHADOW_CASTING_SETTING_ON** = ``1``
  2983. Cast shadows from this instance.
  2984. .. _class_RenderingServer_constant_SHADOW_CASTING_SETTING_DOUBLE_SIDED:
  2985. .. rst-class:: classref-enumeration-constant
  2986. :ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>` **SHADOW_CASTING_SETTING_DOUBLE_SIDED** = ``2``
  2987. Disable backface culling when rendering the shadow of the object. This is slightly slower but may result in more correct shadows.
  2988. .. _class_RenderingServer_constant_SHADOW_CASTING_SETTING_SHADOWS_ONLY:
  2989. .. rst-class:: classref-enumeration-constant
  2990. :ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>` **SHADOW_CASTING_SETTING_SHADOWS_ONLY** = ``3``
  2991. Only render the shadows from the object. The object itself will not be drawn.
  2992. .. rst-class:: classref-item-separator
  2993. ----
  2994. .. _enum_RenderingServer_VisibilityRangeFadeMode:
  2995. .. rst-class:: classref-enumeration
  2996. enum **VisibilityRangeFadeMode**: :ref:`๐Ÿ”—<enum_RenderingServer_VisibilityRangeFadeMode>`
  2997. .. _class_RenderingServer_constant_VISIBILITY_RANGE_FADE_DISABLED:
  2998. .. rst-class:: classref-enumeration-constant
  2999. :ref:`VisibilityRangeFadeMode<enum_RenderingServer_VisibilityRangeFadeMode>` **VISIBILITY_RANGE_FADE_DISABLED** = ``0``
  3000. Disable visibility range fading for the given instance.
  3001. .. _class_RenderingServer_constant_VISIBILITY_RANGE_FADE_SELF:
  3002. .. rst-class:: classref-enumeration-constant
  3003. :ref:`VisibilityRangeFadeMode<enum_RenderingServer_VisibilityRangeFadeMode>` **VISIBILITY_RANGE_FADE_SELF** = ``1``
  3004. Fade-out the given instance when it approaches its visibility range limits.
  3005. .. _class_RenderingServer_constant_VISIBILITY_RANGE_FADE_DEPENDENCIES:
  3006. .. rst-class:: classref-enumeration-constant
  3007. :ref:`VisibilityRangeFadeMode<enum_RenderingServer_VisibilityRangeFadeMode>` **VISIBILITY_RANGE_FADE_DEPENDENCIES** = ``2``
  3008. Fade-in the given instance's dependencies when reaching its visibility range limits.
  3009. .. rst-class:: classref-item-separator
  3010. ----
  3011. .. _enum_RenderingServer_BakeChannels:
  3012. .. rst-class:: classref-enumeration
  3013. enum **BakeChannels**: :ref:`๐Ÿ”—<enum_RenderingServer_BakeChannels>`
  3014. .. _class_RenderingServer_constant_BAKE_CHANNEL_ALBEDO_ALPHA:
  3015. .. rst-class:: classref-enumeration-constant
  3016. :ref:`BakeChannels<enum_RenderingServer_BakeChannels>` **BAKE_CHANNEL_ALBEDO_ALPHA** = ``0``
  3017. Index of :ref:`Image<class_Image>` in array of :ref:`Image<class_Image>`\ s returned by :ref:`bake_render_uv2()<class_RenderingServer_method_bake_render_uv2>`. Image uses :ref:`Image.FORMAT_RGBA8<class_Image_constant_FORMAT_RGBA8>` and contains albedo color in the ``.rgb`` channels and alpha in the ``.a`` channel.
  3018. .. _class_RenderingServer_constant_BAKE_CHANNEL_NORMAL:
  3019. .. rst-class:: classref-enumeration-constant
  3020. :ref:`BakeChannels<enum_RenderingServer_BakeChannels>` **BAKE_CHANNEL_NORMAL** = ``1``
  3021. Index of :ref:`Image<class_Image>` in array of :ref:`Image<class_Image>`\ s returned by :ref:`bake_render_uv2()<class_RenderingServer_method_bake_render_uv2>`. Image uses :ref:`Image.FORMAT_RGBA8<class_Image_constant_FORMAT_RGBA8>` and contains the per-pixel normal of the object in the ``.rgb`` channels and nothing in the ``.a`` channel. The per-pixel normal is encoded as ``normal * 0.5 + 0.5``.
  3022. .. _class_RenderingServer_constant_BAKE_CHANNEL_ORM:
  3023. .. rst-class:: classref-enumeration-constant
  3024. :ref:`BakeChannels<enum_RenderingServer_BakeChannels>` **BAKE_CHANNEL_ORM** = ``2``
  3025. Index of :ref:`Image<class_Image>` in array of :ref:`Image<class_Image>`\ s returned by :ref:`bake_render_uv2()<class_RenderingServer_method_bake_render_uv2>`. Image uses :ref:`Image.FORMAT_RGBA8<class_Image_constant_FORMAT_RGBA8>` and contains ambient occlusion (from material and decals only) in the ``.r`` channel, roughness in the ``.g`` channel, metallic in the ``.b`` channel and sub surface scattering amount in the ``.a`` channel.
  3026. .. _class_RenderingServer_constant_BAKE_CHANNEL_EMISSION:
  3027. .. rst-class:: classref-enumeration-constant
  3028. :ref:`BakeChannels<enum_RenderingServer_BakeChannels>` **BAKE_CHANNEL_EMISSION** = ``3``
  3029. Index of :ref:`Image<class_Image>` in array of :ref:`Image<class_Image>`\ s returned by :ref:`bake_render_uv2()<class_RenderingServer_method_bake_render_uv2>`. Image uses :ref:`Image.FORMAT_RGBAH<class_Image_constant_FORMAT_RGBAH>` and contains emission color in the ``.rgb`` channels and nothing in the ``.a`` channel.
  3030. .. rst-class:: classref-item-separator
  3031. ----
  3032. .. _enum_RenderingServer_CanvasTextureChannel:
  3033. .. rst-class:: classref-enumeration
  3034. enum **CanvasTextureChannel**: :ref:`๐Ÿ”—<enum_RenderingServer_CanvasTextureChannel>`
  3035. .. _class_RenderingServer_constant_CANVAS_TEXTURE_CHANNEL_DIFFUSE:
  3036. .. rst-class:: classref-enumeration-constant
  3037. :ref:`CanvasTextureChannel<enum_RenderingServer_CanvasTextureChannel>` **CANVAS_TEXTURE_CHANNEL_DIFFUSE** = ``0``
  3038. Diffuse canvas texture (:ref:`CanvasTexture.diffuse_texture<class_CanvasTexture_property_diffuse_texture>`).
  3039. .. _class_RenderingServer_constant_CANVAS_TEXTURE_CHANNEL_NORMAL:
  3040. .. rst-class:: classref-enumeration-constant
  3041. :ref:`CanvasTextureChannel<enum_RenderingServer_CanvasTextureChannel>` **CANVAS_TEXTURE_CHANNEL_NORMAL** = ``1``
  3042. Normal map canvas texture (:ref:`CanvasTexture.normal_texture<class_CanvasTexture_property_normal_texture>`).
  3043. .. _class_RenderingServer_constant_CANVAS_TEXTURE_CHANNEL_SPECULAR:
  3044. .. rst-class:: classref-enumeration-constant
  3045. :ref:`CanvasTextureChannel<enum_RenderingServer_CanvasTextureChannel>` **CANVAS_TEXTURE_CHANNEL_SPECULAR** = ``2``
  3046. Specular map canvas texture (:ref:`CanvasTexture.specular_texture<class_CanvasTexture_property_specular_texture>`).
  3047. .. rst-class:: classref-item-separator
  3048. ----
  3049. .. _enum_RenderingServer_NinePatchAxisMode:
  3050. .. rst-class:: classref-enumeration
  3051. enum **NinePatchAxisMode**: :ref:`๐Ÿ”—<enum_RenderingServer_NinePatchAxisMode>`
  3052. .. _class_RenderingServer_constant_NINE_PATCH_STRETCH:
  3053. .. rst-class:: classref-enumeration-constant
  3054. :ref:`NinePatchAxisMode<enum_RenderingServer_NinePatchAxisMode>` **NINE_PATCH_STRETCH** = ``0``
  3055. The nine patch gets stretched where needed.
  3056. .. _class_RenderingServer_constant_NINE_PATCH_TILE:
  3057. .. rst-class:: classref-enumeration-constant
  3058. :ref:`NinePatchAxisMode<enum_RenderingServer_NinePatchAxisMode>` **NINE_PATCH_TILE** = ``1``
  3059. The nine patch gets filled with tiles where needed.
  3060. .. _class_RenderingServer_constant_NINE_PATCH_TILE_FIT:
  3061. .. rst-class:: classref-enumeration-constant
  3062. :ref:`NinePatchAxisMode<enum_RenderingServer_NinePatchAxisMode>` **NINE_PATCH_TILE_FIT** = ``2``
  3063. The nine patch gets filled with tiles where needed and stretches them a bit if needed.
  3064. .. rst-class:: classref-item-separator
  3065. ----
  3066. .. _enum_RenderingServer_CanvasItemTextureFilter:
  3067. .. rst-class:: classref-enumeration
  3068. enum **CanvasItemTextureFilter**: :ref:`๐Ÿ”—<enum_RenderingServer_CanvasItemTextureFilter>`
  3069. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_DEFAULT:
  3070. .. rst-class:: classref-enumeration-constant
  3071. :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` **CANVAS_ITEM_TEXTURE_FILTER_DEFAULT** = ``0``
  3072. Uses the default filter mode for this :ref:`Viewport<class_Viewport>`.
  3073. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_NEAREST:
  3074. .. rst-class:: classref-enumeration-constant
  3075. :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` **CANVAS_ITEM_TEXTURE_FILTER_NEAREST** = ``1``
  3076. The texture filter reads from the nearest pixel only. This makes the texture look pixelated from up close, and grainy from a distance (due to mipmaps not being sampled).
  3077. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_LINEAR:
  3078. .. rst-class:: classref-enumeration-constant
  3079. :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` **CANVAS_ITEM_TEXTURE_FILTER_LINEAR** = ``2``
  3080. The texture filter blends between the nearest 4 pixels. This makes the texture look smooth from up close, and grainy from a distance (due to mipmaps not being sampled).
  3081. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS:
  3082. .. rst-class:: classref-enumeration-constant
  3083. :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` **CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS** = ``3``
  3084. The texture filter reads from the nearest pixel and blends between the nearest 2 mipmaps (or uses the nearest mipmap if :ref:`ProjectSettings.rendering/textures/default_filters/use_nearest_mipmap_filter<class_ProjectSettings_property_rendering/textures/default_filters/use_nearest_mipmap_filter>` is ``true``). This makes the texture look pixelated from up close, and smooth from a distance.
  3085. Use this for non-pixel art textures that may be viewed at a low scale (e.g. due to :ref:`Camera2D<class_Camera2D>` zoom or sprite scaling), as mipmaps are important to smooth out pixels that are smaller than on-screen pixels.
  3086. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS:
  3087. .. rst-class:: classref-enumeration-constant
  3088. :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` **CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS** = ``4``
  3089. The texture filter blends between the nearest 4 pixels and between the nearest 2 mipmaps (or uses the nearest mipmap if :ref:`ProjectSettings.rendering/textures/default_filters/use_nearest_mipmap_filter<class_ProjectSettings_property_rendering/textures/default_filters/use_nearest_mipmap_filter>` is ``true``). This makes the texture look smooth from up close, and smooth from a distance.
  3090. Use this for non-pixel art textures that may be viewed at a low scale (e.g. due to :ref:`Camera2D<class_Camera2D>` zoom or sprite scaling), as mipmaps are important to smooth out pixels that are smaller than on-screen pixels.
  3091. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC:
  3092. .. rst-class:: classref-enumeration-constant
  3093. :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` **CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC** = ``5``
  3094. The texture filter reads from the nearest pixel and blends between 2 mipmaps (or uses the nearest mipmap if :ref:`ProjectSettings.rendering/textures/default_filters/use_nearest_mipmap_filter<class_ProjectSettings_property_rendering/textures/default_filters/use_nearest_mipmap_filter>` is ``true``) based on the angle between the surface and the camera view. This makes the texture look pixelated from up close, and smooth from a distance. Anisotropic filtering improves texture quality on surfaces that are almost in line with the camera, but is slightly slower. The anisotropic filtering level can be changed by adjusting :ref:`ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level<class_ProjectSettings_property_rendering/textures/default_filters/anisotropic_filtering_level>`.
  3095. \ **Note:** This texture filter is rarely useful in 2D projects. :ref:`CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS<class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS>` is usually more appropriate in this case.
  3096. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC:
  3097. .. rst-class:: classref-enumeration-constant
  3098. :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` **CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC** = ``6``
  3099. The texture filter blends between the nearest 4 pixels and blends between 2 mipmaps (or uses the nearest mipmap if :ref:`ProjectSettings.rendering/textures/default_filters/use_nearest_mipmap_filter<class_ProjectSettings_property_rendering/textures/default_filters/use_nearest_mipmap_filter>` is ``true``) based on the angle between the surface and the camera view. This makes the texture look smooth from up close, and smooth from a distance. Anisotropic filtering improves texture quality on surfaces that are almost in line with the camera, but is slightly slower. The anisotropic filtering level can be changed by adjusting :ref:`ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level<class_ProjectSettings_property_rendering/textures/default_filters/anisotropic_filtering_level>`.
  3100. \ **Note:** This texture filter is rarely useful in 2D projects. :ref:`CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS<class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS>` is usually more appropriate in this case.
  3101. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_MAX:
  3102. .. rst-class:: classref-enumeration-constant
  3103. :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` **CANVAS_ITEM_TEXTURE_FILTER_MAX** = ``7``
  3104. Max value for :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` enum.
  3105. .. rst-class:: classref-item-separator
  3106. ----
  3107. .. _enum_RenderingServer_CanvasItemTextureRepeat:
  3108. .. rst-class:: classref-enumeration
  3109. enum **CanvasItemTextureRepeat**: :ref:`๐Ÿ”—<enum_RenderingServer_CanvasItemTextureRepeat>`
  3110. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT:
  3111. .. rst-class:: classref-enumeration-constant
  3112. :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` **CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT** = ``0``
  3113. Uses the default repeat mode for this :ref:`Viewport<class_Viewport>`.
  3114. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED:
  3115. .. rst-class:: classref-enumeration-constant
  3116. :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` **CANVAS_ITEM_TEXTURE_REPEAT_DISABLED** = ``1``
  3117. Disables textures repeating. Instead, when reading UVs outside the 0-1 range, the value will be clamped to the edge of the texture, resulting in a stretched out look at the borders of the texture.
  3118. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED:
  3119. .. rst-class:: classref-enumeration-constant
  3120. :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` **CANVAS_ITEM_TEXTURE_REPEAT_ENABLED** = ``2``
  3121. Enables the texture to repeat when UV coordinates are outside the 0-1 range. If using one of the linear filtering modes, this can result in artifacts at the edges of a texture when the sampler filters across the edges of the texture.
  3122. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR:
  3123. .. rst-class:: classref-enumeration-constant
  3124. :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` **CANVAS_ITEM_TEXTURE_REPEAT_MIRROR** = ``3``
  3125. Flip the texture when repeating so that the edge lines up instead of abruptly changing.
  3126. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_REPEAT_MAX:
  3127. .. rst-class:: classref-enumeration-constant
  3128. :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` **CANVAS_ITEM_TEXTURE_REPEAT_MAX** = ``4``
  3129. Max value for :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` enum.
  3130. .. rst-class:: classref-item-separator
  3131. ----
  3132. .. _enum_RenderingServer_CanvasGroupMode:
  3133. .. rst-class:: classref-enumeration
  3134. enum **CanvasGroupMode**: :ref:`๐Ÿ”—<enum_RenderingServer_CanvasGroupMode>`
  3135. .. _class_RenderingServer_constant_CANVAS_GROUP_MODE_DISABLED:
  3136. .. rst-class:: classref-enumeration-constant
  3137. :ref:`CanvasGroupMode<enum_RenderingServer_CanvasGroupMode>` **CANVAS_GROUP_MODE_DISABLED** = ``0``
  3138. Child draws over parent and is not clipped.
  3139. .. _class_RenderingServer_constant_CANVAS_GROUP_MODE_CLIP_ONLY:
  3140. .. rst-class:: classref-enumeration-constant
  3141. :ref:`CanvasGroupMode<enum_RenderingServer_CanvasGroupMode>` **CANVAS_GROUP_MODE_CLIP_ONLY** = ``1``
  3142. Parent is used for the purposes of clipping only. Child is clipped to the parent's visible area, parent is not drawn.
  3143. .. _class_RenderingServer_constant_CANVAS_GROUP_MODE_CLIP_AND_DRAW:
  3144. .. rst-class:: classref-enumeration-constant
  3145. :ref:`CanvasGroupMode<enum_RenderingServer_CanvasGroupMode>` **CANVAS_GROUP_MODE_CLIP_AND_DRAW** = ``2``
  3146. Parent is used for clipping child, but parent is also drawn underneath child as normal before clipping child to its visible area.
  3147. .. _class_RenderingServer_constant_CANVAS_GROUP_MODE_TRANSPARENT:
  3148. .. rst-class:: classref-enumeration-constant
  3149. :ref:`CanvasGroupMode<enum_RenderingServer_CanvasGroupMode>` **CANVAS_GROUP_MODE_TRANSPARENT** = ``3``
  3150. .. container:: contribute
  3151. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  3152. .. rst-class:: classref-item-separator
  3153. ----
  3154. .. _enum_RenderingServer_CanvasLightMode:
  3155. .. rst-class:: classref-enumeration
  3156. enum **CanvasLightMode**: :ref:`๐Ÿ”—<enum_RenderingServer_CanvasLightMode>`
  3157. .. _class_RenderingServer_constant_CANVAS_LIGHT_MODE_POINT:
  3158. .. rst-class:: classref-enumeration-constant
  3159. :ref:`CanvasLightMode<enum_RenderingServer_CanvasLightMode>` **CANVAS_LIGHT_MODE_POINT** = ``0``
  3160. 2D point light (see :ref:`PointLight2D<class_PointLight2D>`).
  3161. .. _class_RenderingServer_constant_CANVAS_LIGHT_MODE_DIRECTIONAL:
  3162. .. rst-class:: classref-enumeration-constant
  3163. :ref:`CanvasLightMode<enum_RenderingServer_CanvasLightMode>` **CANVAS_LIGHT_MODE_DIRECTIONAL** = ``1``
  3164. 2D directional (sun/moon) light (see :ref:`DirectionalLight2D<class_DirectionalLight2D>`).
  3165. .. rst-class:: classref-item-separator
  3166. ----
  3167. .. _enum_RenderingServer_CanvasLightBlendMode:
  3168. .. rst-class:: classref-enumeration
  3169. enum **CanvasLightBlendMode**: :ref:`๐Ÿ”—<enum_RenderingServer_CanvasLightBlendMode>`
  3170. .. _class_RenderingServer_constant_CANVAS_LIGHT_BLEND_MODE_ADD:
  3171. .. rst-class:: classref-enumeration-constant
  3172. :ref:`CanvasLightBlendMode<enum_RenderingServer_CanvasLightBlendMode>` **CANVAS_LIGHT_BLEND_MODE_ADD** = ``0``
  3173. Adds light color additive to the canvas.
  3174. .. _class_RenderingServer_constant_CANVAS_LIGHT_BLEND_MODE_SUB:
  3175. .. rst-class:: classref-enumeration-constant
  3176. :ref:`CanvasLightBlendMode<enum_RenderingServer_CanvasLightBlendMode>` **CANVAS_LIGHT_BLEND_MODE_SUB** = ``1``
  3177. Adds light color subtractive to the canvas.
  3178. .. _class_RenderingServer_constant_CANVAS_LIGHT_BLEND_MODE_MIX:
  3179. .. rst-class:: classref-enumeration-constant
  3180. :ref:`CanvasLightBlendMode<enum_RenderingServer_CanvasLightBlendMode>` **CANVAS_LIGHT_BLEND_MODE_MIX** = ``2``
  3181. The light adds color depending on transparency.
  3182. .. rst-class:: classref-item-separator
  3183. ----
  3184. .. _enum_RenderingServer_CanvasLightShadowFilter:
  3185. .. rst-class:: classref-enumeration
  3186. enum **CanvasLightShadowFilter**: :ref:`๐Ÿ”—<enum_RenderingServer_CanvasLightShadowFilter>`
  3187. .. _class_RenderingServer_constant_CANVAS_LIGHT_FILTER_NONE:
  3188. .. rst-class:: classref-enumeration-constant
  3189. :ref:`CanvasLightShadowFilter<enum_RenderingServer_CanvasLightShadowFilter>` **CANVAS_LIGHT_FILTER_NONE** = ``0``
  3190. Do not apply a filter to canvas light shadows.
  3191. .. _class_RenderingServer_constant_CANVAS_LIGHT_FILTER_PCF5:
  3192. .. rst-class:: classref-enumeration-constant
  3193. :ref:`CanvasLightShadowFilter<enum_RenderingServer_CanvasLightShadowFilter>` **CANVAS_LIGHT_FILTER_PCF5** = ``1``
  3194. Use PCF5 filtering to filter canvas light shadows.
  3195. .. _class_RenderingServer_constant_CANVAS_LIGHT_FILTER_PCF13:
  3196. .. rst-class:: classref-enumeration-constant
  3197. :ref:`CanvasLightShadowFilter<enum_RenderingServer_CanvasLightShadowFilter>` **CANVAS_LIGHT_FILTER_PCF13** = ``2``
  3198. Use PCF13 filtering to filter canvas light shadows.
  3199. .. _class_RenderingServer_constant_CANVAS_LIGHT_FILTER_MAX:
  3200. .. rst-class:: classref-enumeration-constant
  3201. :ref:`CanvasLightShadowFilter<enum_RenderingServer_CanvasLightShadowFilter>` **CANVAS_LIGHT_FILTER_MAX** = ``3``
  3202. Max value of the :ref:`CanvasLightShadowFilter<enum_RenderingServer_CanvasLightShadowFilter>` enum.
  3203. .. rst-class:: classref-item-separator
  3204. ----
  3205. .. _enum_RenderingServer_CanvasOccluderPolygonCullMode:
  3206. .. rst-class:: classref-enumeration
  3207. enum **CanvasOccluderPolygonCullMode**: :ref:`๐Ÿ”—<enum_RenderingServer_CanvasOccluderPolygonCullMode>`
  3208. .. _class_RenderingServer_constant_CANVAS_OCCLUDER_POLYGON_CULL_DISABLED:
  3209. .. rst-class:: classref-enumeration-constant
  3210. :ref:`CanvasOccluderPolygonCullMode<enum_RenderingServer_CanvasOccluderPolygonCullMode>` **CANVAS_OCCLUDER_POLYGON_CULL_DISABLED** = ``0``
  3211. Culling of the canvas occluder is disabled.
  3212. .. _class_RenderingServer_constant_CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE:
  3213. .. rst-class:: classref-enumeration-constant
  3214. :ref:`CanvasOccluderPolygonCullMode<enum_RenderingServer_CanvasOccluderPolygonCullMode>` **CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE** = ``1``
  3215. Culling of the canvas occluder is clockwise.
  3216. .. _class_RenderingServer_constant_CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE:
  3217. .. rst-class:: classref-enumeration-constant
  3218. :ref:`CanvasOccluderPolygonCullMode<enum_RenderingServer_CanvasOccluderPolygonCullMode>` **CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE** = ``2``
  3219. Culling of the canvas occluder is counterclockwise.
  3220. .. rst-class:: classref-item-separator
  3221. ----
  3222. .. _enum_RenderingServer_GlobalShaderParameterType:
  3223. .. rst-class:: classref-enumeration
  3224. enum **GlobalShaderParameterType**: :ref:`๐Ÿ”—<enum_RenderingServer_GlobalShaderParameterType>`
  3225. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_BOOL:
  3226. .. rst-class:: classref-enumeration-constant
  3227. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_BOOL** = ``0``
  3228. Boolean global shader parameter (``global uniform bool ...``).
  3229. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_BVEC2:
  3230. .. rst-class:: classref-enumeration-constant
  3231. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_BVEC2** = ``1``
  3232. 2-dimensional boolean vector global shader parameter (``global uniform bvec2 ...``).
  3233. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_BVEC3:
  3234. .. rst-class:: classref-enumeration-constant
  3235. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_BVEC3** = ``2``
  3236. 3-dimensional boolean vector global shader parameter (``global uniform bvec3 ...``).
  3237. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_BVEC4:
  3238. .. rst-class:: classref-enumeration-constant
  3239. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_BVEC4** = ``3``
  3240. 4-dimensional boolean vector global shader parameter (``global uniform bvec4 ...``).
  3241. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_INT:
  3242. .. rst-class:: classref-enumeration-constant
  3243. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_INT** = ``4``
  3244. Integer global shader parameter (``global uniform int ...``).
  3245. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_IVEC2:
  3246. .. rst-class:: classref-enumeration-constant
  3247. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_IVEC2** = ``5``
  3248. 2-dimensional integer vector global shader parameter (``global uniform ivec2 ...``).
  3249. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_IVEC3:
  3250. .. rst-class:: classref-enumeration-constant
  3251. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_IVEC3** = ``6``
  3252. 3-dimensional integer vector global shader parameter (``global uniform ivec3 ...``).
  3253. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_IVEC4:
  3254. .. rst-class:: classref-enumeration-constant
  3255. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_IVEC4** = ``7``
  3256. 4-dimensional integer vector global shader parameter (``global uniform ivec4 ...``).
  3257. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_RECT2I:
  3258. .. rst-class:: classref-enumeration-constant
  3259. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_RECT2I** = ``8``
  3260. 2-dimensional integer rectangle global shader parameter (``global uniform ivec4 ...``). Equivalent to :ref:`GLOBAL_VAR_TYPE_IVEC4<class_RenderingServer_constant_GLOBAL_VAR_TYPE_IVEC4>` in shader code, but exposed as a :ref:`Rect2i<class_Rect2i>` in the editor UI.
  3261. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_UINT:
  3262. .. rst-class:: classref-enumeration-constant
  3263. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_UINT** = ``9``
  3264. Unsigned integer global shader parameter (``global uniform uint ...``).
  3265. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_UVEC2:
  3266. .. rst-class:: classref-enumeration-constant
  3267. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_UVEC2** = ``10``
  3268. 2-dimensional unsigned integer vector global shader parameter (``global uniform uvec2 ...``).
  3269. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_UVEC3:
  3270. .. rst-class:: classref-enumeration-constant
  3271. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_UVEC3** = ``11``
  3272. 3-dimensional unsigned integer vector global shader parameter (``global uniform uvec3 ...``).
  3273. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_UVEC4:
  3274. .. rst-class:: classref-enumeration-constant
  3275. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_UVEC4** = ``12``
  3276. 4-dimensional unsigned integer vector global shader parameter (``global uniform uvec4 ...``).
  3277. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_FLOAT:
  3278. .. rst-class:: classref-enumeration-constant
  3279. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_FLOAT** = ``13``
  3280. Single-precision floating-point global shader parameter (``global uniform float ...``).
  3281. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_VEC2:
  3282. .. rst-class:: classref-enumeration-constant
  3283. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_VEC2** = ``14``
  3284. 2-dimensional floating-point vector global shader parameter (``global uniform vec2 ...``).
  3285. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_VEC3:
  3286. .. rst-class:: classref-enumeration-constant
  3287. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_VEC3** = ``15``
  3288. 3-dimensional floating-point vector global shader parameter (``global uniform vec3 ...``).
  3289. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_VEC4:
  3290. .. rst-class:: classref-enumeration-constant
  3291. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_VEC4** = ``16``
  3292. 4-dimensional floating-point vector global shader parameter (``global uniform vec4 ...``).
  3293. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_COLOR:
  3294. .. rst-class:: classref-enumeration-constant
  3295. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_COLOR** = ``17``
  3296. Color global shader parameter (``global uniform vec4 ...``). Equivalent to :ref:`GLOBAL_VAR_TYPE_VEC4<class_RenderingServer_constant_GLOBAL_VAR_TYPE_VEC4>` in shader code, but exposed as a :ref:`Color<class_Color>` in the editor UI.
  3297. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_RECT2:
  3298. .. rst-class:: classref-enumeration-constant
  3299. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_RECT2** = ``18``
  3300. 2-dimensional floating-point rectangle global shader parameter (``global uniform vec4 ...``). Equivalent to :ref:`GLOBAL_VAR_TYPE_VEC4<class_RenderingServer_constant_GLOBAL_VAR_TYPE_VEC4>` in shader code, but exposed as a :ref:`Rect2<class_Rect2>` in the editor UI.
  3301. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_MAT2:
  3302. .. rst-class:: classref-enumeration-constant
  3303. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_MAT2** = ``19``
  3304. 2ร—2 matrix global shader parameter (``global uniform mat2 ...``). Exposed as a :ref:`PackedInt32Array<class_PackedInt32Array>` in the editor UI.
  3305. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_MAT3:
  3306. .. rst-class:: classref-enumeration-constant
  3307. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_MAT3** = ``20``
  3308. 3ร—3 matrix global shader parameter (``global uniform mat3 ...``). Exposed as a :ref:`Basis<class_Basis>` in the editor UI.
  3309. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_MAT4:
  3310. .. rst-class:: classref-enumeration-constant
  3311. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_MAT4** = ``21``
  3312. 4ร—4 matrix global shader parameter (``global uniform mat4 ...``). Exposed as a :ref:`Projection<class_Projection>` in the editor UI.
  3313. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_TRANSFORM_2D:
  3314. .. rst-class:: classref-enumeration-constant
  3315. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_TRANSFORM_2D** = ``22``
  3316. 2-dimensional transform global shader parameter (``global uniform mat2x3 ...``). Exposed as a :ref:`Transform2D<class_Transform2D>` in the editor UI.
  3317. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_TRANSFORM:
  3318. .. rst-class:: classref-enumeration-constant
  3319. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_TRANSFORM** = ``23``
  3320. 3-dimensional transform global shader parameter (``global uniform mat3x4 ...``). Exposed as a :ref:`Transform3D<class_Transform3D>` in the editor UI.
  3321. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_SAMPLER2D:
  3322. .. rst-class:: classref-enumeration-constant
  3323. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_SAMPLER2D** = ``24``
  3324. 2D sampler global shader parameter (``global uniform sampler2D ...``). Exposed as a :ref:`Texture2D<class_Texture2D>` in the editor UI.
  3325. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_SAMPLER2DARRAY:
  3326. .. rst-class:: classref-enumeration-constant
  3327. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_SAMPLER2DARRAY** = ``25``
  3328. 2D sampler array global shader parameter (``global uniform sampler2DArray ...``). Exposed as a :ref:`Texture2DArray<class_Texture2DArray>` in the editor UI.
  3329. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_SAMPLER3D:
  3330. .. rst-class:: classref-enumeration-constant
  3331. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_SAMPLER3D** = ``26``
  3332. 3D sampler global shader parameter (``global uniform sampler3D ...``). Exposed as a :ref:`Texture3D<class_Texture3D>` in the editor UI.
  3333. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_SAMPLERCUBE:
  3334. .. rst-class:: classref-enumeration-constant
  3335. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_SAMPLERCUBE** = ``27``
  3336. Cubemap sampler global shader parameter (``global uniform samplerCube ...``). Exposed as a :ref:`Cubemap<class_Cubemap>` in the editor UI.
  3337. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_SAMPLEREXT:
  3338. .. rst-class:: classref-enumeration-constant
  3339. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_SAMPLEREXT** = ``28``
  3340. External sampler global shader parameter (``global uniform samplerExternalOES ...``). Exposed as a :ref:`ExternalTexture<class_ExternalTexture>` in the editor UI.
  3341. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_MAX:
  3342. .. rst-class:: classref-enumeration-constant
  3343. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **GLOBAL_VAR_TYPE_MAX** = ``29``
  3344. Represents the size of the :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` enum.
  3345. .. rst-class:: classref-item-separator
  3346. ----
  3347. .. _enum_RenderingServer_RenderingInfo:
  3348. .. rst-class:: classref-enumeration
  3349. enum **RenderingInfo**: :ref:`๐Ÿ”—<enum_RenderingServer_RenderingInfo>`
  3350. .. _class_RenderingServer_constant_RENDERING_INFO_TOTAL_OBJECTS_IN_FRAME:
  3351. .. rst-class:: classref-enumeration-constant
  3352. :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` **RENDERING_INFO_TOTAL_OBJECTS_IN_FRAME** = ``0``
  3353. Number of objects rendered in the current 3D scene. This varies depending on camera position and rotation.
  3354. .. _class_RenderingServer_constant_RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME:
  3355. .. rst-class:: classref-enumeration-constant
  3356. :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` **RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME** = ``1``
  3357. Number of points, lines, or triangles rendered in the current 3D scene. This varies depending on camera position and rotation.
  3358. .. _class_RenderingServer_constant_RENDERING_INFO_TOTAL_DRAW_CALLS_IN_FRAME:
  3359. .. rst-class:: classref-enumeration-constant
  3360. :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` **RENDERING_INFO_TOTAL_DRAW_CALLS_IN_FRAME** = ``2``
  3361. Number of draw calls performed to render in the current 3D scene. This varies depending on camera position and rotation.
  3362. .. _class_RenderingServer_constant_RENDERING_INFO_TEXTURE_MEM_USED:
  3363. .. rst-class:: classref-enumeration-constant
  3364. :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` **RENDERING_INFO_TEXTURE_MEM_USED** = ``3``
  3365. Texture memory used (in bytes).
  3366. .. _class_RenderingServer_constant_RENDERING_INFO_BUFFER_MEM_USED:
  3367. .. rst-class:: classref-enumeration-constant
  3368. :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` **RENDERING_INFO_BUFFER_MEM_USED** = ``4``
  3369. Buffer memory used (in bytes). This includes vertex data, uniform buffers, and many miscellaneous buffer types used internally.
  3370. .. _class_RenderingServer_constant_RENDERING_INFO_VIDEO_MEM_USED:
  3371. .. rst-class:: classref-enumeration-constant
  3372. :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` **RENDERING_INFO_VIDEO_MEM_USED** = ``5``
  3373. Video memory used (in bytes). When using the Forward+ or Mobile renderers, this is always greater than the sum of :ref:`RENDERING_INFO_TEXTURE_MEM_USED<class_RenderingServer_constant_RENDERING_INFO_TEXTURE_MEM_USED>` and :ref:`RENDERING_INFO_BUFFER_MEM_USED<class_RenderingServer_constant_RENDERING_INFO_BUFFER_MEM_USED>`, since there is miscellaneous data not accounted for by those two metrics. When using the Compatibility renderer, this is equal to the sum of :ref:`RENDERING_INFO_TEXTURE_MEM_USED<class_RenderingServer_constant_RENDERING_INFO_TEXTURE_MEM_USED>` and :ref:`RENDERING_INFO_BUFFER_MEM_USED<class_RenderingServer_constant_RENDERING_INFO_BUFFER_MEM_USED>`.
  3374. .. _class_RenderingServer_constant_RENDERING_INFO_PIPELINE_COMPILATIONS_CANVAS:
  3375. .. rst-class:: classref-enumeration-constant
  3376. :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` **RENDERING_INFO_PIPELINE_COMPILATIONS_CANVAS** = ``6``
  3377. Number of pipeline compilations that were triggered by the 2D canvas renderer.
  3378. .. _class_RenderingServer_constant_RENDERING_INFO_PIPELINE_COMPILATIONS_MESH:
  3379. .. rst-class:: classref-enumeration-constant
  3380. :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` **RENDERING_INFO_PIPELINE_COMPILATIONS_MESH** = ``7``
  3381. Number of pipeline compilations that were triggered by loading meshes. These compilations will show up as longer loading times the first time a user runs the game and the pipeline is required.
  3382. .. _class_RenderingServer_constant_RENDERING_INFO_PIPELINE_COMPILATIONS_SURFACE:
  3383. .. rst-class:: classref-enumeration-constant
  3384. :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` **RENDERING_INFO_PIPELINE_COMPILATIONS_SURFACE** = ``8``
  3385. Number of pipeline compilations that were triggered by building the surface cache before rendering the scene. These compilations will show up as a stutter when loading an scene the first time a user runs the game and the pipeline is required.
  3386. .. _class_RenderingServer_constant_RENDERING_INFO_PIPELINE_COMPILATIONS_DRAW:
  3387. .. rst-class:: classref-enumeration-constant
  3388. :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` **RENDERING_INFO_PIPELINE_COMPILATIONS_DRAW** = ``9``
  3389. Number of pipeline compilations that were triggered while drawing the scene. These compilations will show up as stutters during gameplay the first time a user runs the game and the pipeline is required.
  3390. .. _class_RenderingServer_constant_RENDERING_INFO_PIPELINE_COMPILATIONS_SPECIALIZATION:
  3391. .. rst-class:: classref-enumeration-constant
  3392. :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` **RENDERING_INFO_PIPELINE_COMPILATIONS_SPECIALIZATION** = ``10``
  3393. Number of pipeline compilations that were triggered to optimize the current scene. These compilations are done in the background and should not cause any stutters whatsoever.
  3394. .. rst-class:: classref-item-separator
  3395. ----
  3396. .. _enum_RenderingServer_PipelineSource:
  3397. .. rst-class:: classref-enumeration
  3398. enum **PipelineSource**: :ref:`๐Ÿ”—<enum_RenderingServer_PipelineSource>`
  3399. .. _class_RenderingServer_constant_PIPELINE_SOURCE_CANVAS:
  3400. .. rst-class:: classref-enumeration-constant
  3401. :ref:`PipelineSource<enum_RenderingServer_PipelineSource>` **PIPELINE_SOURCE_CANVAS** = ``0``
  3402. Pipeline compilation that was triggered by the 2D canvas renderer.
  3403. .. _class_RenderingServer_constant_PIPELINE_SOURCE_MESH:
  3404. .. rst-class:: classref-enumeration-constant
  3405. :ref:`PipelineSource<enum_RenderingServer_PipelineSource>` **PIPELINE_SOURCE_MESH** = ``1``
  3406. Pipeline compilation that was triggered by loading a mesh.
  3407. .. _class_RenderingServer_constant_PIPELINE_SOURCE_SURFACE:
  3408. .. rst-class:: classref-enumeration-constant
  3409. :ref:`PipelineSource<enum_RenderingServer_PipelineSource>` **PIPELINE_SOURCE_SURFACE** = ``2``
  3410. Pipeline compilation that was triggered by building the surface cache before rendering the scene.
  3411. .. _class_RenderingServer_constant_PIPELINE_SOURCE_DRAW:
  3412. .. rst-class:: classref-enumeration-constant
  3413. :ref:`PipelineSource<enum_RenderingServer_PipelineSource>` **PIPELINE_SOURCE_DRAW** = ``3``
  3414. Pipeline compilation that was triggered while drawing the scene.
  3415. .. _class_RenderingServer_constant_PIPELINE_SOURCE_SPECIALIZATION:
  3416. .. rst-class:: classref-enumeration-constant
  3417. :ref:`PipelineSource<enum_RenderingServer_PipelineSource>` **PIPELINE_SOURCE_SPECIALIZATION** = ``4``
  3418. Pipeline compilation that was triggered to optimize the current scene.
  3419. .. _class_RenderingServer_constant_PIPELINE_SOURCE_MAX:
  3420. .. rst-class:: classref-enumeration-constant
  3421. :ref:`PipelineSource<enum_RenderingServer_PipelineSource>` **PIPELINE_SOURCE_MAX** = ``5``
  3422. Represents the size of the :ref:`PipelineSource<enum_RenderingServer_PipelineSource>` enum.
  3423. .. rst-class:: classref-item-separator
  3424. ----
  3425. .. _enum_RenderingServer_Features:
  3426. .. rst-class:: classref-enumeration
  3427. enum **Features**: :ref:`๐Ÿ”—<enum_RenderingServer_Features>`
  3428. .. _class_RenderingServer_constant_FEATURE_SHADERS:
  3429. .. rst-class:: classref-enumeration-constant
  3430. :ref:`Features<enum_RenderingServer_Features>` **FEATURE_SHADERS** = ``0``
  3431. **Deprecated:** This constant has not been used since Godot 3.0.
  3432. .. _class_RenderingServer_constant_FEATURE_MULTITHREADED:
  3433. .. rst-class:: classref-enumeration-constant
  3434. :ref:`Features<enum_RenderingServer_Features>` **FEATURE_MULTITHREADED** = ``1``
  3435. **Deprecated:** This constant has not been used since Godot 3.0.
  3436. .. rst-class:: classref-section-separator
  3437. ----
  3438. .. rst-class:: classref-descriptions-group
  3439. Constants
  3440. ---------
  3441. .. _class_RenderingServer_constant_NO_INDEX_ARRAY:
  3442. .. rst-class:: classref-constant
  3443. **NO_INDEX_ARRAY** = ``-1`` :ref:`๐Ÿ”—<class_RenderingServer_constant_NO_INDEX_ARRAY>`
  3444. Marks an error that shows that the index array is empty.
  3445. .. _class_RenderingServer_constant_ARRAY_WEIGHTS_SIZE:
  3446. .. rst-class:: classref-constant
  3447. **ARRAY_WEIGHTS_SIZE** = ``4`` :ref:`๐Ÿ”—<class_RenderingServer_constant_ARRAY_WEIGHTS_SIZE>`
  3448. Number of weights/bones per vertex.
  3449. .. _class_RenderingServer_constant_CANVAS_ITEM_Z_MIN:
  3450. .. rst-class:: classref-constant
  3451. **CANVAS_ITEM_Z_MIN** = ``-4096`` :ref:`๐Ÿ”—<class_RenderingServer_constant_CANVAS_ITEM_Z_MIN>`
  3452. The minimum Z-layer for canvas items.
  3453. .. _class_RenderingServer_constant_CANVAS_ITEM_Z_MAX:
  3454. .. rst-class:: classref-constant
  3455. **CANVAS_ITEM_Z_MAX** = ``4096`` :ref:`๐Ÿ”—<class_RenderingServer_constant_CANVAS_ITEM_Z_MAX>`
  3456. The maximum Z-layer for canvas items.
  3457. .. _class_RenderingServer_constant_MAX_GLOW_LEVELS:
  3458. .. rst-class:: classref-constant
  3459. **MAX_GLOW_LEVELS** = ``7`` :ref:`๐Ÿ”—<class_RenderingServer_constant_MAX_GLOW_LEVELS>`
  3460. The maximum number of glow levels that can be used with the glow post-processing effect.
  3461. .. _class_RenderingServer_constant_MAX_CURSORS:
  3462. .. rst-class:: classref-constant
  3463. **MAX_CURSORS** = ``8`` :ref:`๐Ÿ”—<class_RenderingServer_constant_MAX_CURSORS>`
  3464. **Deprecated:** This constant is not used by the engine.
  3465. .. _class_RenderingServer_constant_MAX_2D_DIRECTIONAL_LIGHTS:
  3466. .. rst-class:: classref-constant
  3467. **MAX_2D_DIRECTIONAL_LIGHTS** = ``8`` :ref:`๐Ÿ”—<class_RenderingServer_constant_MAX_2D_DIRECTIONAL_LIGHTS>`
  3468. The maximum number of directional lights that can be rendered at a given time in 2D.
  3469. .. _class_RenderingServer_constant_MAX_MESH_SURFACES:
  3470. .. rst-class:: classref-constant
  3471. **MAX_MESH_SURFACES** = ``256`` :ref:`๐Ÿ”—<class_RenderingServer_constant_MAX_MESH_SURFACES>`
  3472. The maximum number of surfaces a mesh can have.
  3473. .. _class_RenderingServer_constant_MATERIAL_RENDER_PRIORITY_MIN:
  3474. .. rst-class:: classref-constant
  3475. **MATERIAL_RENDER_PRIORITY_MIN** = ``-128`` :ref:`๐Ÿ”—<class_RenderingServer_constant_MATERIAL_RENDER_PRIORITY_MIN>`
  3476. The minimum renderpriority of all materials.
  3477. .. _class_RenderingServer_constant_MATERIAL_RENDER_PRIORITY_MAX:
  3478. .. rst-class:: classref-constant
  3479. **MATERIAL_RENDER_PRIORITY_MAX** = ``127`` :ref:`๐Ÿ”—<class_RenderingServer_constant_MATERIAL_RENDER_PRIORITY_MAX>`
  3480. The maximum renderpriority of all materials.
  3481. .. _class_RenderingServer_constant_ARRAY_CUSTOM_COUNT:
  3482. .. rst-class:: classref-constant
  3483. **ARRAY_CUSTOM_COUNT** = ``4`` :ref:`๐Ÿ”—<class_RenderingServer_constant_ARRAY_CUSTOM_COUNT>`
  3484. The number of custom data arrays available (:ref:`ARRAY_CUSTOM0<class_RenderingServer_constant_ARRAY_CUSTOM0>`, :ref:`ARRAY_CUSTOM1<class_RenderingServer_constant_ARRAY_CUSTOM1>`, :ref:`ARRAY_CUSTOM2<class_RenderingServer_constant_ARRAY_CUSTOM2>`, :ref:`ARRAY_CUSTOM3<class_RenderingServer_constant_ARRAY_CUSTOM3>`).
  3485. .. _class_RenderingServer_constant_PARTICLES_EMIT_FLAG_POSITION:
  3486. .. rst-class:: classref-constant
  3487. **PARTICLES_EMIT_FLAG_POSITION** = ``1`` :ref:`๐Ÿ”—<class_RenderingServer_constant_PARTICLES_EMIT_FLAG_POSITION>`
  3488. .. container:: contribute
  3489. There is currently no description for this constant. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  3490. .. _class_RenderingServer_constant_PARTICLES_EMIT_FLAG_ROTATION_SCALE:
  3491. .. rst-class:: classref-constant
  3492. **PARTICLES_EMIT_FLAG_ROTATION_SCALE** = ``2`` :ref:`๐Ÿ”—<class_RenderingServer_constant_PARTICLES_EMIT_FLAG_ROTATION_SCALE>`
  3493. .. container:: contribute
  3494. There is currently no description for this constant. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  3495. .. _class_RenderingServer_constant_PARTICLES_EMIT_FLAG_VELOCITY:
  3496. .. rst-class:: classref-constant
  3497. **PARTICLES_EMIT_FLAG_VELOCITY** = ``4`` :ref:`๐Ÿ”—<class_RenderingServer_constant_PARTICLES_EMIT_FLAG_VELOCITY>`
  3498. .. container:: contribute
  3499. There is currently no description for this constant. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  3500. .. _class_RenderingServer_constant_PARTICLES_EMIT_FLAG_COLOR:
  3501. .. rst-class:: classref-constant
  3502. **PARTICLES_EMIT_FLAG_COLOR** = ``8`` :ref:`๐Ÿ”—<class_RenderingServer_constant_PARTICLES_EMIT_FLAG_COLOR>`
  3503. .. container:: contribute
  3504. There is currently no description for this constant. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  3505. .. _class_RenderingServer_constant_PARTICLES_EMIT_FLAG_CUSTOM:
  3506. .. rst-class:: classref-constant
  3507. **PARTICLES_EMIT_FLAG_CUSTOM** = ``16`` :ref:`๐Ÿ”—<class_RenderingServer_constant_PARTICLES_EMIT_FLAG_CUSTOM>`
  3508. .. container:: contribute
  3509. There is currently no description for this constant. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  3510. .. rst-class:: classref-section-separator
  3511. ----
  3512. .. rst-class:: classref-descriptions-group
  3513. Property Descriptions
  3514. ---------------------
  3515. .. _class_RenderingServer_property_render_loop_enabled:
  3516. .. rst-class:: classref-property
  3517. :ref:`bool<class_bool>` **render_loop_enabled** :ref:`๐Ÿ”—<class_RenderingServer_property_render_loop_enabled>`
  3518. .. rst-class:: classref-property-setget
  3519. - |void| **set_render_loop_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
  3520. - :ref:`bool<class_bool>` **is_render_loop_enabled**\ (\ )
  3521. If ``false``, disables rendering completely, but the engine logic is still being processed. You can call :ref:`force_draw()<class_RenderingServer_method_force_draw>` to draw a frame even with rendering disabled.
  3522. .. rst-class:: classref-section-separator
  3523. ----
  3524. .. rst-class:: classref-descriptions-group
  3525. Method Descriptions
  3526. -------------------
  3527. .. _class_RenderingServer_method_bake_render_uv2:
  3528. .. rst-class:: classref-method
  3529. :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\] **bake_render_uv2**\ (\ base\: :ref:`RID<class_RID>`, material_overrides\: :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\], image_size\: :ref:`Vector2i<class_Vector2i>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_bake_render_uv2>`
  3530. Bakes the material data of the Mesh passed in the ``base`` parameter with optional ``material_overrides`` to a set of :ref:`Image<class_Image>`\ s of size ``image_size``. Returns an array of :ref:`Image<class_Image>`\ s containing material properties as specified in :ref:`BakeChannels<enum_RenderingServer_BakeChannels>`.
  3531. .. rst-class:: classref-item-separator
  3532. ----
  3533. .. _class_RenderingServer_method_call_on_render_thread:
  3534. .. rst-class:: classref-method
  3535. |void| **call_on_render_thread**\ (\ callable\: :ref:`Callable<class_Callable>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_call_on_render_thread>`
  3536. As the RenderingServer actual logic may run on an separate thread, accessing its internals from the main (or any other) thread will result in errors. To make it easier to run code that can safely access the rendering internals (such as :ref:`RenderingDevice<class_RenderingDevice>` and similar RD classes), push a callable via this function so it will be executed on the render thread.
  3537. .. rst-class:: classref-item-separator
  3538. ----
  3539. .. _class_RenderingServer_method_camera_attributes_create:
  3540. .. rst-class:: classref-method
  3541. :ref:`RID<class_RID>` **camera_attributes_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_attributes_create>`
  3542. Creates a camera attributes object and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``camera_attributes_`` RenderingServer functions.
  3543. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  3544. \ **Note:** The equivalent resource is :ref:`CameraAttributes<class_CameraAttributes>`.
  3545. .. rst-class:: classref-item-separator
  3546. ----
  3547. .. _class_RenderingServer_method_camera_attributes_set_auto_exposure:
  3548. .. rst-class:: classref-method
  3549. |void| **camera_attributes_set_auto_exposure**\ (\ camera_attributes\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, min_sensitivity\: :ref:`float<class_float>`, max_sensitivity\: :ref:`float<class_float>`, speed\: :ref:`float<class_float>`, scale\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_attributes_set_auto_exposure>`
  3550. Sets the parameters to use with the auto-exposure effect. These parameters take on the same meaning as their counterparts in :ref:`CameraAttributes<class_CameraAttributes>` and :ref:`CameraAttributesPractical<class_CameraAttributesPractical>`.
  3551. .. rst-class:: classref-item-separator
  3552. ----
  3553. .. _class_RenderingServer_method_camera_attributes_set_dof_blur:
  3554. .. rst-class:: classref-method
  3555. |void| **camera_attributes_set_dof_blur**\ (\ camera_attributes\: :ref:`RID<class_RID>`, far_enable\: :ref:`bool<class_bool>`, far_distance\: :ref:`float<class_float>`, far_transition\: :ref:`float<class_float>`, near_enable\: :ref:`bool<class_bool>`, near_distance\: :ref:`float<class_float>`, near_transition\: :ref:`float<class_float>`, amount\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_attributes_set_dof_blur>`
  3556. Sets the parameters to use with the DOF blur effect. These parameters take on the same meaning as their counterparts in :ref:`CameraAttributesPractical<class_CameraAttributesPractical>`.
  3557. .. rst-class:: classref-item-separator
  3558. ----
  3559. .. _class_RenderingServer_method_camera_attributes_set_dof_blur_bokeh_shape:
  3560. .. rst-class:: classref-method
  3561. |void| **camera_attributes_set_dof_blur_bokeh_shape**\ (\ shape\: :ref:`DOFBokehShape<enum_RenderingServer_DOFBokehShape>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_attributes_set_dof_blur_bokeh_shape>`
  3562. Sets the shape of the DOF bokeh pattern. Different shapes may be used to achieve artistic effect, or to meet performance targets. For more detail on available options see :ref:`DOFBokehShape<enum_RenderingServer_DOFBokehShape>`.
  3563. .. rst-class:: classref-item-separator
  3564. ----
  3565. .. _class_RenderingServer_method_camera_attributes_set_dof_blur_quality:
  3566. .. rst-class:: classref-method
  3567. |void| **camera_attributes_set_dof_blur_quality**\ (\ quality\: :ref:`DOFBlurQuality<enum_RenderingServer_DOFBlurQuality>`, use_jitter\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_attributes_set_dof_blur_quality>`
  3568. Sets the quality level of the DOF blur effect to one of the options in :ref:`DOFBlurQuality<enum_RenderingServer_DOFBlurQuality>`. ``use_jitter`` can be used to jitter samples taken during the blur pass to hide artifacts at the cost of looking more fuzzy.
  3569. .. rst-class:: classref-item-separator
  3570. ----
  3571. .. _class_RenderingServer_method_camera_attributes_set_exposure:
  3572. .. rst-class:: classref-method
  3573. |void| **camera_attributes_set_exposure**\ (\ camera_attributes\: :ref:`RID<class_RID>`, multiplier\: :ref:`float<class_float>`, normalization\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_attributes_set_exposure>`
  3574. Sets the exposure values that will be used by the renderers. The normalization amount is used to bake a given Exposure Value (EV) into rendering calculations to reduce the dynamic range of the scene.
  3575. The normalization factor can be calculated from exposure value (EV100) as follows:
  3576. ::
  3577. func get_exposure_normalization(ev100: float):
  3578. return 1.0 / (pow(2.0, ev100) * 1.2)
  3579. The exposure value can be calculated from aperture (in f-stops), shutter speed (in seconds), and sensitivity (in ISO) as follows:
  3580. ::
  3581. func get_exposure(aperture: float, shutter_speed: float, sensitivity: float):
  3582. return log((aperture * aperture) / shutter_speed * (100.0 / sensitivity)) / log(2)
  3583. .. rst-class:: classref-item-separator
  3584. ----
  3585. .. _class_RenderingServer_method_camera_create:
  3586. .. rst-class:: classref-method
  3587. :ref:`RID<class_RID>` **camera_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_create>`
  3588. Creates a 3D camera and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``camera_*`` RenderingServer functions.
  3589. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  3590. \ **Note:** The equivalent node is :ref:`Camera3D<class_Camera3D>`.
  3591. .. rst-class:: classref-item-separator
  3592. ----
  3593. .. _class_RenderingServer_method_camera_set_camera_attributes:
  3594. .. rst-class:: classref-method
  3595. |void| **camera_set_camera_attributes**\ (\ camera\: :ref:`RID<class_RID>`, effects\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_set_camera_attributes>`
  3596. Sets the camera_attributes created with :ref:`camera_attributes_create()<class_RenderingServer_method_camera_attributes_create>` to the given camera.
  3597. .. rst-class:: classref-item-separator
  3598. ----
  3599. .. _class_RenderingServer_method_camera_set_compositor:
  3600. .. rst-class:: classref-method
  3601. |void| **camera_set_compositor**\ (\ camera\: :ref:`RID<class_RID>`, compositor\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_set_compositor>`
  3602. Sets the compositor used by this camera. Equivalent to :ref:`Camera3D.compositor<class_Camera3D_property_compositor>`.
  3603. .. rst-class:: classref-item-separator
  3604. ----
  3605. .. _class_RenderingServer_method_camera_set_cull_mask:
  3606. .. rst-class:: classref-method
  3607. |void| **camera_set_cull_mask**\ (\ camera\: :ref:`RID<class_RID>`, layers\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_set_cull_mask>`
  3608. Sets the cull mask associated with this camera. The cull mask describes which 3D layers are rendered by this camera. Equivalent to :ref:`Camera3D.cull_mask<class_Camera3D_property_cull_mask>`.
  3609. .. rst-class:: classref-item-separator
  3610. ----
  3611. .. _class_RenderingServer_method_camera_set_environment:
  3612. .. rst-class:: classref-method
  3613. |void| **camera_set_environment**\ (\ camera\: :ref:`RID<class_RID>`, env\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_set_environment>`
  3614. Sets the environment used by this camera. Equivalent to :ref:`Camera3D.environment<class_Camera3D_property_environment>`.
  3615. .. rst-class:: classref-item-separator
  3616. ----
  3617. .. _class_RenderingServer_method_camera_set_frustum:
  3618. .. rst-class:: classref-method
  3619. |void| **camera_set_frustum**\ (\ camera\: :ref:`RID<class_RID>`, size\: :ref:`float<class_float>`, offset\: :ref:`Vector2<class_Vector2>`, z_near\: :ref:`float<class_float>`, z_far\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_set_frustum>`
  3620. Sets camera to use frustum projection. This mode allows adjusting the ``offset`` argument to create "tilted frustum" effects.
  3621. .. rst-class:: classref-item-separator
  3622. ----
  3623. .. _class_RenderingServer_method_camera_set_orthogonal:
  3624. .. rst-class:: classref-method
  3625. |void| **camera_set_orthogonal**\ (\ camera\: :ref:`RID<class_RID>`, size\: :ref:`float<class_float>`, z_near\: :ref:`float<class_float>`, z_far\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_set_orthogonal>`
  3626. Sets camera to use orthogonal projection, also known as orthographic projection. Objects remain the same size on the screen no matter how far away they are.
  3627. .. rst-class:: classref-item-separator
  3628. ----
  3629. .. _class_RenderingServer_method_camera_set_perspective:
  3630. .. rst-class:: classref-method
  3631. |void| **camera_set_perspective**\ (\ camera\: :ref:`RID<class_RID>`, fovy_degrees\: :ref:`float<class_float>`, z_near\: :ref:`float<class_float>`, z_far\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_set_perspective>`
  3632. Sets camera to use perspective projection. Objects on the screen becomes smaller when they are far away.
  3633. .. rst-class:: classref-item-separator
  3634. ----
  3635. .. _class_RenderingServer_method_camera_set_transform:
  3636. .. rst-class:: classref-method
  3637. |void| **camera_set_transform**\ (\ camera\: :ref:`RID<class_RID>`, transform\: :ref:`Transform3D<class_Transform3D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_set_transform>`
  3638. Sets :ref:`Transform3D<class_Transform3D>` of camera.
  3639. .. rst-class:: classref-item-separator
  3640. ----
  3641. .. _class_RenderingServer_method_camera_set_use_vertical_aspect:
  3642. .. rst-class:: classref-method
  3643. |void| **camera_set_use_vertical_aspect**\ (\ camera\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_camera_set_use_vertical_aspect>`
  3644. If ``true``, preserves the horizontal aspect ratio which is equivalent to :ref:`Camera3D.KEEP_WIDTH<class_Camera3D_constant_KEEP_WIDTH>`. If ``false``, preserves the vertical aspect ratio which is equivalent to :ref:`Camera3D.KEEP_HEIGHT<class_Camera3D_constant_KEEP_HEIGHT>`.
  3645. .. rst-class:: classref-item-separator
  3646. ----
  3647. .. _class_RenderingServer_method_canvas_create:
  3648. .. rst-class:: classref-method
  3649. :ref:`RID<class_RID>` **canvas_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_create>`
  3650. Creates a canvas and returns the assigned :ref:`RID<class_RID>`. It can be accessed with the RID that is returned. This RID will be used in all ``canvas_*`` RenderingServer functions.
  3651. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  3652. Canvas has no :ref:`Resource<class_Resource>` or :ref:`Node<class_Node>` equivalent.
  3653. .. rst-class:: classref-item-separator
  3654. ----
  3655. .. _class_RenderingServer_method_canvas_item_add_animation_slice:
  3656. .. rst-class:: classref-method
  3657. |void| **canvas_item_add_animation_slice**\ (\ item\: :ref:`RID<class_RID>`, animation_length\: :ref:`float<class_float>`, slice_begin\: :ref:`float<class_float>`, slice_end\: :ref:`float<class_float>`, offset\: :ref:`float<class_float>` = 0.0\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_animation_slice>`
  3658. Subsequent drawing commands will be ignored unless they fall within the specified animation slice. This is a faster way to implement animations that loop on background rather than redrawing constantly.
  3659. .. rst-class:: classref-item-separator
  3660. ----
  3661. .. _class_RenderingServer_method_canvas_item_add_circle:
  3662. .. rst-class:: classref-method
  3663. |void| **canvas_item_add_circle**\ (\ item\: :ref:`RID<class_RID>`, pos\: :ref:`Vector2<class_Vector2>`, radius\: :ref:`float<class_float>`, color\: :ref:`Color<class_Color>`, antialiased\: :ref:`bool<class_bool>` = false\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_circle>`
  3664. Draws a circle on the :ref:`CanvasItem<class_CanvasItem>` pointed to by the ``item`` :ref:`RID<class_RID>`. See also :ref:`CanvasItem.draw_circle()<class_CanvasItem_method_draw_circle>`.
  3665. .. rst-class:: classref-item-separator
  3666. ----
  3667. .. _class_RenderingServer_method_canvas_item_add_clip_ignore:
  3668. .. rst-class:: classref-method
  3669. |void| **canvas_item_add_clip_ignore**\ (\ item\: :ref:`RID<class_RID>`, ignore\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_clip_ignore>`
  3670. If ``ignore`` is ``true``, ignore clipping on items drawn with this canvas item until this is called again with ``ignore`` set to ``false``.
  3671. .. rst-class:: classref-item-separator
  3672. ----
  3673. .. _class_RenderingServer_method_canvas_item_add_lcd_texture_rect_region:
  3674. .. rst-class:: classref-method
  3675. |void| **canvas_item_add_lcd_texture_rect_region**\ (\ item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, texture\: :ref:`RID<class_RID>`, src_rect\: :ref:`Rect2<class_Rect2>`, modulate\: :ref:`Color<class_Color>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_lcd_texture_rect_region>`
  3676. See also :ref:`CanvasItem.draw_lcd_texture_rect_region()<class_CanvasItem_method_draw_lcd_texture_rect_region>`.
  3677. .. rst-class:: classref-item-separator
  3678. ----
  3679. .. _class_RenderingServer_method_canvas_item_add_line:
  3680. .. rst-class:: classref-method
  3681. |void| **canvas_item_add_line**\ (\ item\: :ref:`RID<class_RID>`, from\: :ref:`Vector2<class_Vector2>`, to\: :ref:`Vector2<class_Vector2>`, color\: :ref:`Color<class_Color>`, width\: :ref:`float<class_float>` = -1.0, antialiased\: :ref:`bool<class_bool>` = false\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_line>`
  3682. Draws a line on the :ref:`CanvasItem<class_CanvasItem>` pointed to by the ``item`` :ref:`RID<class_RID>`. See also :ref:`CanvasItem.draw_line()<class_CanvasItem_method_draw_line>`.
  3683. .. rst-class:: classref-item-separator
  3684. ----
  3685. .. _class_RenderingServer_method_canvas_item_add_mesh:
  3686. .. rst-class:: classref-method
  3687. |void| **canvas_item_add_mesh**\ (\ item\: :ref:`RID<class_RID>`, mesh\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>` = Transform2D(1, 0, 0, 1, 0, 0), modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), texture\: :ref:`RID<class_RID>` = RID()\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_mesh>`
  3688. Draws a mesh created with :ref:`mesh_create()<class_RenderingServer_method_mesh_create>` with given ``transform``, ``modulate`` color, and ``texture``. This is used internally by :ref:`MeshInstance2D<class_MeshInstance2D>`.
  3689. .. rst-class:: classref-item-separator
  3690. ----
  3691. .. _class_RenderingServer_method_canvas_item_add_msdf_texture_rect_region:
  3692. .. rst-class:: classref-method
  3693. |void| **canvas_item_add_msdf_texture_rect_region**\ (\ item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, texture\: :ref:`RID<class_RID>`, src_rect\: :ref:`Rect2<class_Rect2>`, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), outline_size\: :ref:`int<class_int>` = 0, px_range\: :ref:`float<class_float>` = 1.0, scale\: :ref:`float<class_float>` = 1.0\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_msdf_texture_rect_region>`
  3694. See also :ref:`CanvasItem.draw_msdf_texture_rect_region()<class_CanvasItem_method_draw_msdf_texture_rect_region>`.
  3695. .. rst-class:: classref-item-separator
  3696. ----
  3697. .. _class_RenderingServer_method_canvas_item_add_multiline:
  3698. .. rst-class:: classref-method
  3699. |void| **canvas_item_add_multiline**\ (\ item\: :ref:`RID<class_RID>`, points\: :ref:`PackedVector2Array<class_PackedVector2Array>`, colors\: :ref:`PackedColorArray<class_PackedColorArray>`, width\: :ref:`float<class_float>` = -1.0, antialiased\: :ref:`bool<class_bool>` = false\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_multiline>`
  3700. Draws a 2D multiline on the :ref:`CanvasItem<class_CanvasItem>` pointed to by the ``item`` :ref:`RID<class_RID>`. See also :ref:`CanvasItem.draw_multiline()<class_CanvasItem_method_draw_multiline>` and :ref:`CanvasItem.draw_multiline_colors()<class_CanvasItem_method_draw_multiline_colors>`.
  3701. .. rst-class:: classref-item-separator
  3702. ----
  3703. .. _class_RenderingServer_method_canvas_item_add_multimesh:
  3704. .. rst-class:: classref-method
  3705. |void| **canvas_item_add_multimesh**\ (\ item\: :ref:`RID<class_RID>`, mesh\: :ref:`RID<class_RID>`, texture\: :ref:`RID<class_RID>` = RID()\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_multimesh>`
  3706. Draws a 2D :ref:`MultiMesh<class_MultiMesh>` on the :ref:`CanvasItem<class_CanvasItem>` pointed to by the ``item`` :ref:`RID<class_RID>`. See also :ref:`CanvasItem.draw_multimesh()<class_CanvasItem_method_draw_multimesh>`.
  3707. .. rst-class:: classref-item-separator
  3708. ----
  3709. .. _class_RenderingServer_method_canvas_item_add_nine_patch:
  3710. .. rst-class:: classref-method
  3711. |void| **canvas_item_add_nine_patch**\ (\ item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, source\: :ref:`Rect2<class_Rect2>`, texture\: :ref:`RID<class_RID>`, topleft\: :ref:`Vector2<class_Vector2>`, bottomright\: :ref:`Vector2<class_Vector2>`, x_axis_mode\: :ref:`NinePatchAxisMode<enum_RenderingServer_NinePatchAxisMode>` = 0, y_axis_mode\: :ref:`NinePatchAxisMode<enum_RenderingServer_NinePatchAxisMode>` = 0, draw_center\: :ref:`bool<class_bool>` = true, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1)\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_nine_patch>`
  3712. Draws a nine-patch rectangle on the :ref:`CanvasItem<class_CanvasItem>` pointed to by the ``item`` :ref:`RID<class_RID>`.
  3713. .. rst-class:: classref-item-separator
  3714. ----
  3715. .. _class_RenderingServer_method_canvas_item_add_particles:
  3716. .. rst-class:: classref-method
  3717. |void| **canvas_item_add_particles**\ (\ item\: :ref:`RID<class_RID>`, particles\: :ref:`RID<class_RID>`, texture\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_particles>`
  3718. Draws particles on the :ref:`CanvasItem<class_CanvasItem>` pointed to by the ``item`` :ref:`RID<class_RID>`.
  3719. .. rst-class:: classref-item-separator
  3720. ----
  3721. .. _class_RenderingServer_method_canvas_item_add_polygon:
  3722. .. rst-class:: classref-method
  3723. |void| **canvas_item_add_polygon**\ (\ item\: :ref:`RID<class_RID>`, points\: :ref:`PackedVector2Array<class_PackedVector2Array>`, colors\: :ref:`PackedColorArray<class_PackedColorArray>`, uvs\: :ref:`PackedVector2Array<class_PackedVector2Array>` = PackedVector2Array(), texture\: :ref:`RID<class_RID>` = RID()\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_polygon>`
  3724. Draws a 2D polygon on the :ref:`CanvasItem<class_CanvasItem>` pointed to by the ``item`` :ref:`RID<class_RID>`. If you need more flexibility (such as being able to use bones), use :ref:`canvas_item_add_triangle_array()<class_RenderingServer_method_canvas_item_add_triangle_array>` instead. See also :ref:`CanvasItem.draw_polygon()<class_CanvasItem_method_draw_polygon>`.
  3725. \ **Note:** If you frequently redraw the same polygon with a large number of vertices, consider pre-calculating the triangulation with :ref:`Geometry2D.triangulate_polygon()<class_Geometry2D_method_triangulate_polygon>` and using :ref:`CanvasItem.draw_mesh()<class_CanvasItem_method_draw_mesh>`, :ref:`CanvasItem.draw_multimesh()<class_CanvasItem_method_draw_multimesh>`, or :ref:`canvas_item_add_triangle_array()<class_RenderingServer_method_canvas_item_add_triangle_array>`.
  3726. .. rst-class:: classref-item-separator
  3727. ----
  3728. .. _class_RenderingServer_method_canvas_item_add_polyline:
  3729. .. rst-class:: classref-method
  3730. |void| **canvas_item_add_polyline**\ (\ item\: :ref:`RID<class_RID>`, points\: :ref:`PackedVector2Array<class_PackedVector2Array>`, colors\: :ref:`PackedColorArray<class_PackedColorArray>`, width\: :ref:`float<class_float>` = -1.0, antialiased\: :ref:`bool<class_bool>` = false\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_polyline>`
  3731. Draws a 2D polyline on the :ref:`CanvasItem<class_CanvasItem>` pointed to by the ``item`` :ref:`RID<class_RID>`. See also :ref:`CanvasItem.draw_polyline()<class_CanvasItem_method_draw_polyline>` and :ref:`CanvasItem.draw_polyline_colors()<class_CanvasItem_method_draw_polyline_colors>`.
  3732. .. rst-class:: classref-item-separator
  3733. ----
  3734. .. _class_RenderingServer_method_canvas_item_add_primitive:
  3735. .. rst-class:: classref-method
  3736. |void| **canvas_item_add_primitive**\ (\ item\: :ref:`RID<class_RID>`, points\: :ref:`PackedVector2Array<class_PackedVector2Array>`, colors\: :ref:`PackedColorArray<class_PackedColorArray>`, uvs\: :ref:`PackedVector2Array<class_PackedVector2Array>`, texture\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_primitive>`
  3737. Draws a 2D primitive on the :ref:`CanvasItem<class_CanvasItem>` pointed to by the ``item`` :ref:`RID<class_RID>`. See also :ref:`CanvasItem.draw_primitive()<class_CanvasItem_method_draw_primitive>`.
  3738. .. rst-class:: classref-item-separator
  3739. ----
  3740. .. _class_RenderingServer_method_canvas_item_add_rect:
  3741. .. rst-class:: classref-method
  3742. |void| **canvas_item_add_rect**\ (\ item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, color\: :ref:`Color<class_Color>`, antialiased\: :ref:`bool<class_bool>` = false\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_rect>`
  3743. Draws a rectangle on the :ref:`CanvasItem<class_CanvasItem>` pointed to by the ``item`` :ref:`RID<class_RID>`. See also :ref:`CanvasItem.draw_rect()<class_CanvasItem_method_draw_rect>`.
  3744. .. rst-class:: classref-item-separator
  3745. ----
  3746. .. _class_RenderingServer_method_canvas_item_add_set_transform:
  3747. .. rst-class:: classref-method
  3748. |void| **canvas_item_add_set_transform**\ (\ item\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_set_transform>`
  3749. Sets a :ref:`Transform2D<class_Transform2D>` that will be used to transform subsequent canvas item commands.
  3750. .. rst-class:: classref-item-separator
  3751. ----
  3752. .. _class_RenderingServer_method_canvas_item_add_texture_rect:
  3753. .. rst-class:: classref-method
  3754. |void| **canvas_item_add_texture_rect**\ (\ item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, texture\: :ref:`RID<class_RID>`, tile\: :ref:`bool<class_bool>` = false, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), transpose\: :ref:`bool<class_bool>` = false\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_texture_rect>`
  3755. Draws a 2D textured rectangle on the :ref:`CanvasItem<class_CanvasItem>` pointed to by the ``item`` :ref:`RID<class_RID>`. See also :ref:`CanvasItem.draw_texture_rect()<class_CanvasItem_method_draw_texture_rect>` and :ref:`Texture2D.draw_rect()<class_Texture2D_method_draw_rect>`.
  3756. .. rst-class:: classref-item-separator
  3757. ----
  3758. .. _class_RenderingServer_method_canvas_item_add_texture_rect_region:
  3759. .. rst-class:: classref-method
  3760. |void| **canvas_item_add_texture_rect_region**\ (\ item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, texture\: :ref:`RID<class_RID>`, src_rect\: :ref:`Rect2<class_Rect2>`, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), transpose\: :ref:`bool<class_bool>` = false, clip_uv\: :ref:`bool<class_bool>` = true\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_texture_rect_region>`
  3761. Draws the specified region of a 2D textured rectangle on the :ref:`CanvasItem<class_CanvasItem>` pointed to by the ``item`` :ref:`RID<class_RID>`. See also :ref:`CanvasItem.draw_texture_rect_region()<class_CanvasItem_method_draw_texture_rect_region>` and :ref:`Texture2D.draw_rect_region()<class_Texture2D_method_draw_rect_region>`.
  3762. .. rst-class:: classref-item-separator
  3763. ----
  3764. .. _class_RenderingServer_method_canvas_item_add_triangle_array:
  3765. .. rst-class:: classref-method
  3766. |void| **canvas_item_add_triangle_array**\ (\ item\: :ref:`RID<class_RID>`, indices\: :ref:`PackedInt32Array<class_PackedInt32Array>`, points\: :ref:`PackedVector2Array<class_PackedVector2Array>`, colors\: :ref:`PackedColorArray<class_PackedColorArray>`, uvs\: :ref:`PackedVector2Array<class_PackedVector2Array>` = PackedVector2Array(), bones\: :ref:`PackedInt32Array<class_PackedInt32Array>` = PackedInt32Array(), weights\: :ref:`PackedFloat32Array<class_PackedFloat32Array>` = PackedFloat32Array(), texture\: :ref:`RID<class_RID>` = RID(), count\: :ref:`int<class_int>` = -1\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_add_triangle_array>`
  3767. Draws a triangle array on the :ref:`CanvasItem<class_CanvasItem>` pointed to by the ``item`` :ref:`RID<class_RID>`. This is internally used by :ref:`Line2D<class_Line2D>` and :ref:`StyleBoxFlat<class_StyleBoxFlat>` for rendering. :ref:`canvas_item_add_triangle_array()<class_RenderingServer_method_canvas_item_add_triangle_array>` is highly flexible, but more complex to use than :ref:`canvas_item_add_polygon()<class_RenderingServer_method_canvas_item_add_polygon>`.
  3768. \ **Note:** ``count`` is unused and can be left unspecified.
  3769. .. rst-class:: classref-item-separator
  3770. ----
  3771. .. _class_RenderingServer_method_canvas_item_attach_skeleton:
  3772. .. rst-class:: classref-method
  3773. |void| **canvas_item_attach_skeleton**\ (\ item\: :ref:`RID<class_RID>`, skeleton\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_attach_skeleton>`
  3774. Attaches a skeleton to the :ref:`CanvasItem<class_CanvasItem>`. Removes the previous skeleton.
  3775. .. rst-class:: classref-item-separator
  3776. ----
  3777. .. _class_RenderingServer_method_canvas_item_clear:
  3778. .. rst-class:: classref-method
  3779. |void| **canvas_item_clear**\ (\ item\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_clear>`
  3780. Clears the :ref:`CanvasItem<class_CanvasItem>` and removes all commands in it.
  3781. .. rst-class:: classref-item-separator
  3782. ----
  3783. .. _class_RenderingServer_method_canvas_item_create:
  3784. .. rst-class:: classref-method
  3785. :ref:`RID<class_RID>` **canvas_item_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_create>`
  3786. Creates a new CanvasItem instance and returns its :ref:`RID<class_RID>`. It can be accessed with the RID that is returned. This RID will be used in all ``canvas_item_*`` RenderingServer functions.
  3787. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  3788. \ **Note:** The equivalent node is :ref:`CanvasItem<class_CanvasItem>`.
  3789. .. rst-class:: classref-item-separator
  3790. ----
  3791. .. _class_RenderingServer_method_canvas_item_get_instance_shader_parameter:
  3792. .. rst-class:: classref-method
  3793. :ref:`Variant<class_Variant>` **canvas_item_get_instance_shader_parameter**\ (\ instance\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_get_instance_shader_parameter>`
  3794. Returns the value of the per-instance shader uniform from the specified canvas item instance. Equivalent to :ref:`CanvasItem.get_instance_shader_parameter()<class_CanvasItem_method_get_instance_shader_parameter>`.
  3795. .. rst-class:: classref-item-separator
  3796. ----
  3797. .. _class_RenderingServer_method_canvas_item_get_instance_shader_parameter_default_value:
  3798. .. rst-class:: classref-method
  3799. :ref:`Variant<class_Variant>` **canvas_item_get_instance_shader_parameter_default_value**\ (\ instance\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_get_instance_shader_parameter_default_value>`
  3800. Returns the default value of the per-instance shader uniform from the specified canvas item instance. Equivalent to :ref:`CanvasItem.get_instance_shader_parameter()<class_CanvasItem_method_get_instance_shader_parameter>`.
  3801. .. rst-class:: classref-item-separator
  3802. ----
  3803. .. _class_RenderingServer_method_canvas_item_get_instance_shader_parameter_list:
  3804. .. rst-class:: classref-method
  3805. :ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\] **canvas_item_get_instance_shader_parameter_list**\ (\ instance\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_get_instance_shader_parameter_list>`
  3806. Returns a dictionary of per-instance shader uniform names of the per-instance shader uniform from the specified canvas item instance.
  3807. The returned dictionary is in PropertyInfo format, with the keys ``name``, ``class_name``, ``type``, ``hint``, ``hint_string``, and ``usage``.
  3808. .. rst-class:: classref-item-separator
  3809. ----
  3810. .. _class_RenderingServer_method_canvas_item_reset_physics_interpolation:
  3811. .. rst-class:: classref-method
  3812. |void| **canvas_item_reset_physics_interpolation**\ (\ item\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_reset_physics_interpolation>`
  3813. Prevents physics interpolation for the current physics tick.
  3814. This is useful when moving a canvas item to a new location, to give an instantaneous change rather than interpolation from the previous location.
  3815. .. rst-class:: classref-item-separator
  3816. ----
  3817. .. _class_RenderingServer_method_canvas_item_set_canvas_group_mode:
  3818. .. rst-class:: classref-method
  3819. |void| **canvas_item_set_canvas_group_mode**\ (\ item\: :ref:`RID<class_RID>`, mode\: :ref:`CanvasGroupMode<enum_RenderingServer_CanvasGroupMode>`, clear_margin\: :ref:`float<class_float>` = 5.0, fit_empty\: :ref:`bool<class_bool>` = false, fit_margin\: :ref:`float<class_float>` = 0.0, blur_mipmaps\: :ref:`bool<class_bool>` = false\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_canvas_group_mode>`
  3820. Sets the canvas group mode used during 2D rendering for the canvas item specified by the ``item`` RID. For faster but more limited clipping, use :ref:`canvas_item_set_clip()<class_RenderingServer_method_canvas_item_set_clip>` instead.
  3821. \ **Note:** The equivalent node functionality is found in :ref:`CanvasGroup<class_CanvasGroup>` and :ref:`CanvasItem.clip_children<class_CanvasItem_property_clip_children>`.
  3822. .. rst-class:: classref-item-separator
  3823. ----
  3824. .. _class_RenderingServer_method_canvas_item_set_clip:
  3825. .. rst-class:: classref-method
  3826. |void| **canvas_item_set_clip**\ (\ item\: :ref:`RID<class_RID>`, clip\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_clip>`
  3827. If ``clip`` is ``true``, makes the canvas item specified by the ``item`` RID not draw anything outside of its rect's coordinates. This clipping is fast, but works only with axis-aligned rectangles. This means that rotation is ignored by the clipping rectangle. For more advanced clipping shapes, use :ref:`canvas_item_set_canvas_group_mode()<class_RenderingServer_method_canvas_item_set_canvas_group_mode>` instead.
  3828. \ **Note:** The equivalent node functionality is found in :ref:`Label.clip_text<class_Label_property_clip_text>`, :ref:`RichTextLabel<class_RichTextLabel>` (always enabled) and more.
  3829. .. rst-class:: classref-item-separator
  3830. ----
  3831. .. _class_RenderingServer_method_canvas_item_set_copy_to_backbuffer:
  3832. .. rst-class:: classref-method
  3833. |void| **canvas_item_set_copy_to_backbuffer**\ (\ item\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`, rect\: :ref:`Rect2<class_Rect2>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_copy_to_backbuffer>`
  3834. Sets the :ref:`CanvasItem<class_CanvasItem>` to copy a rect to the backbuffer.
  3835. .. rst-class:: classref-item-separator
  3836. ----
  3837. .. _class_RenderingServer_method_canvas_item_set_custom_rect:
  3838. .. rst-class:: classref-method
  3839. |void| **canvas_item_set_custom_rect**\ (\ item\: :ref:`RID<class_RID>`, use_custom_rect\: :ref:`bool<class_bool>`, rect\: :ref:`Rect2<class_Rect2>` = Rect2(0, 0, 0, 0)\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_custom_rect>`
  3840. If ``use_custom_rect`` is ``true``, sets the custom visibility rectangle (used for culling) to ``rect`` for the canvas item specified by ``item``. Setting a custom visibility rect can reduce CPU load when drawing lots of 2D instances. If ``use_custom_rect`` is ``false``, automatically computes a visibility rectangle based on the canvas item's draw commands.
  3841. .. rst-class:: classref-item-separator
  3842. ----
  3843. .. _class_RenderingServer_method_canvas_item_set_default_texture_filter:
  3844. .. rst-class:: classref-method
  3845. |void| **canvas_item_set_default_texture_filter**\ (\ item\: :ref:`RID<class_RID>`, filter\: :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_default_texture_filter>`
  3846. Sets the default texture filter mode for the canvas item specified by the ``item`` RID. Equivalent to :ref:`CanvasItem.texture_filter<class_CanvasItem_property_texture_filter>`.
  3847. .. rst-class:: classref-item-separator
  3848. ----
  3849. .. _class_RenderingServer_method_canvas_item_set_default_texture_repeat:
  3850. .. rst-class:: classref-method
  3851. |void| **canvas_item_set_default_texture_repeat**\ (\ item\: :ref:`RID<class_RID>`, repeat\: :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_default_texture_repeat>`
  3852. Sets the default texture repeat mode for the canvas item specified by the ``item`` RID. Equivalent to :ref:`CanvasItem.texture_repeat<class_CanvasItem_property_texture_repeat>`.
  3853. .. rst-class:: classref-item-separator
  3854. ----
  3855. .. _class_RenderingServer_method_canvas_item_set_distance_field_mode:
  3856. .. rst-class:: classref-method
  3857. |void| **canvas_item_set_distance_field_mode**\ (\ item\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_distance_field_mode>`
  3858. If ``enabled`` is ``true``, enables multichannel signed distance field rendering mode for the canvas item specified by the ``item`` RID. This is meant to be used for font rendering, or with specially generated images using `msdfgen <https://github.com/Chlumsky/msdfgen>`__.
  3859. .. rst-class:: classref-item-separator
  3860. ----
  3861. .. _class_RenderingServer_method_canvas_item_set_draw_behind_parent:
  3862. .. rst-class:: classref-method
  3863. |void| **canvas_item_set_draw_behind_parent**\ (\ item\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_draw_behind_parent>`
  3864. If ``enabled`` is ``true``, draws the canvas item specified by the ``item`` RID behind its parent. Equivalent to :ref:`CanvasItem.show_behind_parent<class_CanvasItem_property_show_behind_parent>`.
  3865. .. rst-class:: classref-item-separator
  3866. ----
  3867. .. _class_RenderingServer_method_canvas_item_set_draw_index:
  3868. .. rst-class:: classref-method
  3869. |void| **canvas_item_set_draw_index**\ (\ item\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_draw_index>`
  3870. Sets the index for the :ref:`CanvasItem<class_CanvasItem>`.
  3871. .. rst-class:: classref-item-separator
  3872. ----
  3873. .. _class_RenderingServer_method_canvas_item_set_instance_shader_parameter:
  3874. .. rst-class:: classref-method
  3875. |void| **canvas_item_set_instance_shader_parameter**\ (\ instance\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`, value\: :ref:`Variant<class_Variant>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_instance_shader_parameter>`
  3876. Sets the per-instance shader uniform on the specified canvas item instance. Equivalent to :ref:`CanvasItem.set_instance_shader_parameter()<class_CanvasItem_method_set_instance_shader_parameter>`.
  3877. .. rst-class:: classref-item-separator
  3878. ----
  3879. .. _class_RenderingServer_method_canvas_item_set_interpolated:
  3880. .. rst-class:: classref-method
  3881. |void| **canvas_item_set_interpolated**\ (\ item\: :ref:`RID<class_RID>`, interpolated\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_interpolated>`
  3882. If ``interpolated`` is ``true``, turns on physics interpolation for the canvas item.
  3883. .. rst-class:: classref-item-separator
  3884. ----
  3885. .. _class_RenderingServer_method_canvas_item_set_light_mask:
  3886. .. rst-class:: classref-method
  3887. |void| **canvas_item_set_light_mask**\ (\ item\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_light_mask>`
  3888. Sets the light ``mask`` for the canvas item specified by the ``item`` RID. Equivalent to :ref:`CanvasItem.light_mask<class_CanvasItem_property_light_mask>`.
  3889. .. rst-class:: classref-item-separator
  3890. ----
  3891. .. _class_RenderingServer_method_canvas_item_set_material:
  3892. .. rst-class:: classref-method
  3893. |void| **canvas_item_set_material**\ (\ item\: :ref:`RID<class_RID>`, material\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_material>`
  3894. Sets a new ``material`` to the canvas item specified by the ``item`` RID. Equivalent to :ref:`CanvasItem.material<class_CanvasItem_property_material>`.
  3895. .. rst-class:: classref-item-separator
  3896. ----
  3897. .. _class_RenderingServer_method_canvas_item_set_modulate:
  3898. .. rst-class:: classref-method
  3899. |void| **canvas_item_set_modulate**\ (\ item\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_modulate>`
  3900. Multiplies the color of the canvas item specified by the ``item`` RID, while affecting its children. See also :ref:`canvas_item_set_self_modulate()<class_RenderingServer_method_canvas_item_set_self_modulate>`. Equivalent to :ref:`CanvasItem.modulate<class_CanvasItem_property_modulate>`.
  3901. .. rst-class:: classref-item-separator
  3902. ----
  3903. .. _class_RenderingServer_method_canvas_item_set_parent:
  3904. .. rst-class:: classref-method
  3905. |void| **canvas_item_set_parent**\ (\ item\: :ref:`RID<class_RID>`, parent\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_parent>`
  3906. Sets a parent :ref:`CanvasItem<class_CanvasItem>` to the :ref:`CanvasItem<class_CanvasItem>`. The item will inherit transform, modulation and visibility from its parent, like :ref:`CanvasItem<class_CanvasItem>` nodes in the scene tree.
  3907. .. rst-class:: classref-item-separator
  3908. ----
  3909. .. _class_RenderingServer_method_canvas_item_set_self_modulate:
  3910. .. rst-class:: classref-method
  3911. |void| **canvas_item_set_self_modulate**\ (\ item\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_self_modulate>`
  3912. Multiplies the color of the canvas item specified by the ``item`` RID, without affecting its children. See also :ref:`canvas_item_set_modulate()<class_RenderingServer_method_canvas_item_set_modulate>`. Equivalent to :ref:`CanvasItem.self_modulate<class_CanvasItem_property_self_modulate>`.
  3913. .. rst-class:: classref-item-separator
  3914. ----
  3915. .. _class_RenderingServer_method_canvas_item_set_sort_children_by_y:
  3916. .. rst-class:: classref-method
  3917. |void| **canvas_item_set_sort_children_by_y**\ (\ item\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_sort_children_by_y>`
  3918. If ``enabled`` is ``true``, child nodes with the lowest Y position are drawn before those with a higher Y position. Y-sorting only affects children that inherit from the canvas item specified by the ``item`` RID, not the canvas item itself. Equivalent to :ref:`CanvasItem.y_sort_enabled<class_CanvasItem_property_y_sort_enabled>`.
  3919. .. rst-class:: classref-item-separator
  3920. ----
  3921. .. _class_RenderingServer_method_canvas_item_set_transform:
  3922. .. rst-class:: classref-method
  3923. |void| **canvas_item_set_transform**\ (\ item\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_transform>`
  3924. Sets the ``transform`` of the canvas item specified by the ``item`` RID. This affects where and how the item will be drawn. Child canvas items' transforms are multiplied by their parent's transform. Equivalent to :ref:`Node2D.transform<class_Node2D_property_transform>`.
  3925. .. rst-class:: classref-item-separator
  3926. ----
  3927. .. _class_RenderingServer_method_canvas_item_set_use_parent_material:
  3928. .. rst-class:: classref-method
  3929. |void| **canvas_item_set_use_parent_material**\ (\ item\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_use_parent_material>`
  3930. Sets if the :ref:`CanvasItem<class_CanvasItem>` uses its parent's material.
  3931. .. rst-class:: classref-item-separator
  3932. ----
  3933. .. _class_RenderingServer_method_canvas_item_set_visibility_layer:
  3934. .. rst-class:: classref-method
  3935. |void| **canvas_item_set_visibility_layer**\ (\ item\: :ref:`RID<class_RID>`, visibility_layer\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_visibility_layer>`
  3936. Sets the rendering visibility layer associated with this :ref:`CanvasItem<class_CanvasItem>`. Only :ref:`Viewport<class_Viewport>` nodes with a matching rendering mask will render this :ref:`CanvasItem<class_CanvasItem>`.
  3937. .. rst-class:: classref-item-separator
  3938. ----
  3939. .. _class_RenderingServer_method_canvas_item_set_visibility_notifier:
  3940. .. rst-class:: classref-method
  3941. |void| **canvas_item_set_visibility_notifier**\ (\ item\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, area\: :ref:`Rect2<class_Rect2>`, enter_callable\: :ref:`Callable<class_Callable>`, exit_callable\: :ref:`Callable<class_Callable>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_visibility_notifier>`
  3942. Sets the given :ref:`CanvasItem<class_CanvasItem>` as visibility notifier. ``area`` defines the area of detecting visibility. ``enter_callable`` is called when the :ref:`CanvasItem<class_CanvasItem>` enters the screen, ``exit_callable`` is called when the :ref:`CanvasItem<class_CanvasItem>` exits the screen. If ``enable`` is ``false``, the item will no longer function as notifier.
  3943. This method can be used to manually mimic :ref:`VisibleOnScreenNotifier2D<class_VisibleOnScreenNotifier2D>`.
  3944. .. rst-class:: classref-item-separator
  3945. ----
  3946. .. _class_RenderingServer_method_canvas_item_set_visible:
  3947. .. rst-class:: classref-method
  3948. |void| **canvas_item_set_visible**\ (\ item\: :ref:`RID<class_RID>`, visible\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_visible>`
  3949. Sets the visibility of the :ref:`CanvasItem<class_CanvasItem>`.
  3950. .. rst-class:: classref-item-separator
  3951. ----
  3952. .. _class_RenderingServer_method_canvas_item_set_z_as_relative_to_parent:
  3953. .. rst-class:: classref-method
  3954. |void| **canvas_item_set_z_as_relative_to_parent**\ (\ item\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_z_as_relative_to_parent>`
  3955. If this is enabled, the Z index of the parent will be added to the children's Z index.
  3956. .. rst-class:: classref-item-separator
  3957. ----
  3958. .. _class_RenderingServer_method_canvas_item_set_z_index:
  3959. .. rst-class:: classref-method
  3960. |void| **canvas_item_set_z_index**\ (\ item\: :ref:`RID<class_RID>`, z_index\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_set_z_index>`
  3961. Sets the :ref:`CanvasItem<class_CanvasItem>`'s Z index, i.e. its draw order (lower indexes are drawn first).
  3962. .. rst-class:: classref-item-separator
  3963. ----
  3964. .. _class_RenderingServer_method_canvas_item_transform_physics_interpolation:
  3965. .. rst-class:: classref-method
  3966. |void| **canvas_item_transform_physics_interpolation**\ (\ item\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_item_transform_physics_interpolation>`
  3967. Transforms both the current and previous stored transform for a canvas item.
  3968. This allows transforming a canvas item without creating a "glitch" in the interpolation, which is particularly useful for large worlds utilizing a shifting origin.
  3969. .. rst-class:: classref-item-separator
  3970. ----
  3971. .. _class_RenderingServer_method_canvas_light_attach_to_canvas:
  3972. .. rst-class:: classref-method
  3973. |void| **canvas_light_attach_to_canvas**\ (\ light\: :ref:`RID<class_RID>`, canvas\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_attach_to_canvas>`
  3974. Attaches the canvas light to the canvas. Removes it from its previous canvas.
  3975. .. rst-class:: classref-item-separator
  3976. ----
  3977. .. _class_RenderingServer_method_canvas_light_create:
  3978. .. rst-class:: classref-method
  3979. :ref:`RID<class_RID>` **canvas_light_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_create>`
  3980. Creates a canvas light and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``canvas_light_*`` RenderingServer functions.
  3981. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  3982. \ **Note:** The equivalent node is :ref:`Light2D<class_Light2D>`.
  3983. .. rst-class:: classref-item-separator
  3984. ----
  3985. .. _class_RenderingServer_method_canvas_light_occluder_attach_to_canvas:
  3986. .. rst-class:: classref-method
  3987. |void| **canvas_light_occluder_attach_to_canvas**\ (\ occluder\: :ref:`RID<class_RID>`, canvas\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_occluder_attach_to_canvas>`
  3988. Attaches a light occluder to the canvas. Removes it from its previous canvas.
  3989. .. rst-class:: classref-item-separator
  3990. ----
  3991. .. _class_RenderingServer_method_canvas_light_occluder_create:
  3992. .. rst-class:: classref-method
  3993. :ref:`RID<class_RID>` **canvas_light_occluder_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_occluder_create>`
  3994. Creates a light occluder and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``canvas_light_occluder_*`` RenderingServer functions.
  3995. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  3996. \ **Note:** The equivalent node is :ref:`LightOccluder2D<class_LightOccluder2D>`.
  3997. .. rst-class:: classref-item-separator
  3998. ----
  3999. .. _class_RenderingServer_method_canvas_light_occluder_reset_physics_interpolation:
  4000. .. rst-class:: classref-method
  4001. |void| **canvas_light_occluder_reset_physics_interpolation**\ (\ occluder\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_occluder_reset_physics_interpolation>`
  4002. Prevents physics interpolation for the current physics tick.
  4003. This is useful when moving an occluder to a new location, to give an instantaneous change rather than interpolation from the previous location.
  4004. .. rst-class:: classref-item-separator
  4005. ----
  4006. .. _class_RenderingServer_method_canvas_light_occluder_set_as_sdf_collision:
  4007. .. rst-class:: classref-method
  4008. |void| **canvas_light_occluder_set_as_sdf_collision**\ (\ occluder\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_occluder_set_as_sdf_collision>`
  4009. .. container:: contribute
  4010. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  4011. .. rst-class:: classref-item-separator
  4012. ----
  4013. .. _class_RenderingServer_method_canvas_light_occluder_set_enabled:
  4014. .. rst-class:: classref-method
  4015. |void| **canvas_light_occluder_set_enabled**\ (\ occluder\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_occluder_set_enabled>`
  4016. Enables or disables light occluder.
  4017. .. rst-class:: classref-item-separator
  4018. ----
  4019. .. _class_RenderingServer_method_canvas_light_occluder_set_interpolated:
  4020. .. rst-class:: classref-method
  4021. |void| **canvas_light_occluder_set_interpolated**\ (\ occluder\: :ref:`RID<class_RID>`, interpolated\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_occluder_set_interpolated>`
  4022. If ``interpolated`` is ``true``, turns on physics interpolation for the light occluder.
  4023. .. rst-class:: classref-item-separator
  4024. ----
  4025. .. _class_RenderingServer_method_canvas_light_occluder_set_light_mask:
  4026. .. rst-class:: classref-method
  4027. |void| **canvas_light_occluder_set_light_mask**\ (\ occluder\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_occluder_set_light_mask>`
  4028. The light mask. See :ref:`LightOccluder2D<class_LightOccluder2D>` for more information on light masks.
  4029. .. rst-class:: classref-item-separator
  4030. ----
  4031. .. _class_RenderingServer_method_canvas_light_occluder_set_polygon:
  4032. .. rst-class:: classref-method
  4033. |void| **canvas_light_occluder_set_polygon**\ (\ occluder\: :ref:`RID<class_RID>`, polygon\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_occluder_set_polygon>`
  4034. Sets a light occluder's polygon.
  4035. .. rst-class:: classref-item-separator
  4036. ----
  4037. .. _class_RenderingServer_method_canvas_light_occluder_set_transform:
  4038. .. rst-class:: classref-method
  4039. |void| **canvas_light_occluder_set_transform**\ (\ occluder\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_occluder_set_transform>`
  4040. Sets a light occluder's :ref:`Transform2D<class_Transform2D>`.
  4041. .. rst-class:: classref-item-separator
  4042. ----
  4043. .. _class_RenderingServer_method_canvas_light_occluder_transform_physics_interpolation:
  4044. .. rst-class:: classref-method
  4045. |void| **canvas_light_occluder_transform_physics_interpolation**\ (\ occluder\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_occluder_transform_physics_interpolation>`
  4046. Transforms both the current and previous stored transform for a light occluder.
  4047. This allows transforming an occluder without creating a "glitch" in the interpolation, which is particularly useful for large worlds utilizing a shifting origin.
  4048. .. rst-class:: classref-item-separator
  4049. ----
  4050. .. _class_RenderingServer_method_canvas_light_reset_physics_interpolation:
  4051. .. rst-class:: classref-method
  4052. |void| **canvas_light_reset_physics_interpolation**\ (\ light\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_reset_physics_interpolation>`
  4053. Prevents physics interpolation for the current physics tick.
  4054. This is useful when moving a canvas item to a new location, to give an instantaneous change rather than interpolation from the previous location.
  4055. .. rst-class:: classref-item-separator
  4056. ----
  4057. .. _class_RenderingServer_method_canvas_light_set_blend_mode:
  4058. .. rst-class:: classref-method
  4059. |void| **canvas_light_set_blend_mode**\ (\ light\: :ref:`RID<class_RID>`, mode\: :ref:`CanvasLightBlendMode<enum_RenderingServer_CanvasLightBlendMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_blend_mode>`
  4060. Sets the blend mode for the given canvas light. See :ref:`CanvasLightBlendMode<enum_RenderingServer_CanvasLightBlendMode>` for options. Equivalent to :ref:`Light2D.blend_mode<class_Light2D_property_blend_mode>`.
  4061. .. rst-class:: classref-item-separator
  4062. ----
  4063. .. _class_RenderingServer_method_canvas_light_set_color:
  4064. .. rst-class:: classref-method
  4065. |void| **canvas_light_set_color**\ (\ light\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_color>`
  4066. Sets the color for a light.
  4067. .. rst-class:: classref-item-separator
  4068. ----
  4069. .. _class_RenderingServer_method_canvas_light_set_enabled:
  4070. .. rst-class:: classref-method
  4071. |void| **canvas_light_set_enabled**\ (\ light\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_enabled>`
  4072. Enables or disables a canvas light.
  4073. .. rst-class:: classref-item-separator
  4074. ----
  4075. .. _class_RenderingServer_method_canvas_light_set_energy:
  4076. .. rst-class:: classref-method
  4077. |void| **canvas_light_set_energy**\ (\ light\: :ref:`RID<class_RID>`, energy\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_energy>`
  4078. Sets a canvas light's energy.
  4079. .. rst-class:: classref-item-separator
  4080. ----
  4081. .. _class_RenderingServer_method_canvas_light_set_height:
  4082. .. rst-class:: classref-method
  4083. |void| **canvas_light_set_height**\ (\ light\: :ref:`RID<class_RID>`, height\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_height>`
  4084. Sets a canvas light's height.
  4085. .. rst-class:: classref-item-separator
  4086. ----
  4087. .. _class_RenderingServer_method_canvas_light_set_interpolated:
  4088. .. rst-class:: classref-method
  4089. |void| **canvas_light_set_interpolated**\ (\ light\: :ref:`RID<class_RID>`, interpolated\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_interpolated>`
  4090. If ``interpolated`` is ``true``, turns on physics interpolation for the canvas light.
  4091. .. rst-class:: classref-item-separator
  4092. ----
  4093. .. _class_RenderingServer_method_canvas_light_set_item_cull_mask:
  4094. .. rst-class:: classref-method
  4095. |void| **canvas_light_set_item_cull_mask**\ (\ light\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_item_cull_mask>`
  4096. The light mask. See :ref:`LightOccluder2D<class_LightOccluder2D>` for more information on light masks.
  4097. .. rst-class:: classref-item-separator
  4098. ----
  4099. .. _class_RenderingServer_method_canvas_light_set_item_shadow_cull_mask:
  4100. .. rst-class:: classref-method
  4101. |void| **canvas_light_set_item_shadow_cull_mask**\ (\ light\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_item_shadow_cull_mask>`
  4102. The binary mask used to determine which layers this canvas light's shadows affects. See :ref:`LightOccluder2D<class_LightOccluder2D>` for more information on light masks.
  4103. .. rst-class:: classref-item-separator
  4104. ----
  4105. .. _class_RenderingServer_method_canvas_light_set_layer_range:
  4106. .. rst-class:: classref-method
  4107. |void| **canvas_light_set_layer_range**\ (\ light\: :ref:`RID<class_RID>`, min_layer\: :ref:`int<class_int>`, max_layer\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_layer_range>`
  4108. The layer range that gets rendered with this light.
  4109. .. rst-class:: classref-item-separator
  4110. ----
  4111. .. _class_RenderingServer_method_canvas_light_set_mode:
  4112. .. rst-class:: classref-method
  4113. |void| **canvas_light_set_mode**\ (\ light\: :ref:`RID<class_RID>`, mode\: :ref:`CanvasLightMode<enum_RenderingServer_CanvasLightMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_mode>`
  4114. The mode of the light, see :ref:`CanvasLightMode<enum_RenderingServer_CanvasLightMode>` constants.
  4115. .. rst-class:: classref-item-separator
  4116. ----
  4117. .. _class_RenderingServer_method_canvas_light_set_shadow_color:
  4118. .. rst-class:: classref-method
  4119. |void| **canvas_light_set_shadow_color**\ (\ light\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_shadow_color>`
  4120. Sets the color of the canvas light's shadow.
  4121. .. rst-class:: classref-item-separator
  4122. ----
  4123. .. _class_RenderingServer_method_canvas_light_set_shadow_enabled:
  4124. .. rst-class:: classref-method
  4125. |void| **canvas_light_set_shadow_enabled**\ (\ light\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_shadow_enabled>`
  4126. Enables or disables the canvas light's shadow.
  4127. .. rst-class:: classref-item-separator
  4128. ----
  4129. .. _class_RenderingServer_method_canvas_light_set_shadow_filter:
  4130. .. rst-class:: classref-method
  4131. |void| **canvas_light_set_shadow_filter**\ (\ light\: :ref:`RID<class_RID>`, filter\: :ref:`CanvasLightShadowFilter<enum_RenderingServer_CanvasLightShadowFilter>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_shadow_filter>`
  4132. Sets the canvas light's shadow's filter, see :ref:`CanvasLightShadowFilter<enum_RenderingServer_CanvasLightShadowFilter>` constants.
  4133. .. rst-class:: classref-item-separator
  4134. ----
  4135. .. _class_RenderingServer_method_canvas_light_set_shadow_smooth:
  4136. .. rst-class:: classref-method
  4137. |void| **canvas_light_set_shadow_smooth**\ (\ light\: :ref:`RID<class_RID>`, smooth\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_shadow_smooth>`
  4138. Smoothens the shadow. The lower, the smoother.
  4139. .. rst-class:: classref-item-separator
  4140. ----
  4141. .. _class_RenderingServer_method_canvas_light_set_texture:
  4142. .. rst-class:: classref-method
  4143. |void| **canvas_light_set_texture**\ (\ light\: :ref:`RID<class_RID>`, texture\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_texture>`
  4144. Sets the texture to be used by a :ref:`PointLight2D<class_PointLight2D>`. Equivalent to :ref:`PointLight2D.texture<class_PointLight2D_property_texture>`.
  4145. .. rst-class:: classref-item-separator
  4146. ----
  4147. .. _class_RenderingServer_method_canvas_light_set_texture_offset:
  4148. .. rst-class:: classref-method
  4149. |void| **canvas_light_set_texture_offset**\ (\ light\: :ref:`RID<class_RID>`, offset\: :ref:`Vector2<class_Vector2>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_texture_offset>`
  4150. Sets the offset of a :ref:`PointLight2D<class_PointLight2D>`'s texture. Equivalent to :ref:`PointLight2D.offset<class_PointLight2D_property_offset>`.
  4151. .. rst-class:: classref-item-separator
  4152. ----
  4153. .. _class_RenderingServer_method_canvas_light_set_texture_scale:
  4154. .. rst-class:: classref-method
  4155. |void| **canvas_light_set_texture_scale**\ (\ light\: :ref:`RID<class_RID>`, scale\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_texture_scale>`
  4156. Sets the scale factor of a :ref:`PointLight2D<class_PointLight2D>`'s texture. Equivalent to :ref:`PointLight2D.texture_scale<class_PointLight2D_property_texture_scale>`.
  4157. .. rst-class:: classref-item-separator
  4158. ----
  4159. .. _class_RenderingServer_method_canvas_light_set_transform:
  4160. .. rst-class:: classref-method
  4161. |void| **canvas_light_set_transform**\ (\ light\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_transform>`
  4162. Sets the canvas light's :ref:`Transform2D<class_Transform2D>`.
  4163. .. rst-class:: classref-item-separator
  4164. ----
  4165. .. _class_RenderingServer_method_canvas_light_set_z_range:
  4166. .. rst-class:: classref-method
  4167. |void| **canvas_light_set_z_range**\ (\ light\: :ref:`RID<class_RID>`, min_z\: :ref:`int<class_int>`, max_z\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_set_z_range>`
  4168. Sets the Z range of objects that will be affected by this light. Equivalent to :ref:`Light2D.range_z_min<class_Light2D_property_range_z_min>` and :ref:`Light2D.range_z_max<class_Light2D_property_range_z_max>`.
  4169. .. rst-class:: classref-item-separator
  4170. ----
  4171. .. _class_RenderingServer_method_canvas_light_transform_physics_interpolation:
  4172. .. rst-class:: classref-method
  4173. |void| **canvas_light_transform_physics_interpolation**\ (\ light\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_light_transform_physics_interpolation>`
  4174. Transforms both the current and previous stored transform for a canvas light.
  4175. This allows transforming a light without creating a "glitch" in the interpolation, which is particularly useful for large worlds utilizing a shifting origin.
  4176. .. rst-class:: classref-item-separator
  4177. ----
  4178. .. _class_RenderingServer_method_canvas_occluder_polygon_create:
  4179. .. rst-class:: classref-method
  4180. :ref:`RID<class_RID>` **canvas_occluder_polygon_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_occluder_polygon_create>`
  4181. Creates a new light occluder polygon and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``canvas_occluder_polygon_*`` RenderingServer functions.
  4182. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  4183. \ **Note:** The equivalent resource is :ref:`OccluderPolygon2D<class_OccluderPolygon2D>`.
  4184. .. rst-class:: classref-item-separator
  4185. ----
  4186. .. _class_RenderingServer_method_canvas_occluder_polygon_set_cull_mode:
  4187. .. rst-class:: classref-method
  4188. |void| **canvas_occluder_polygon_set_cull_mode**\ (\ occluder_polygon\: :ref:`RID<class_RID>`, mode\: :ref:`CanvasOccluderPolygonCullMode<enum_RenderingServer_CanvasOccluderPolygonCullMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_occluder_polygon_set_cull_mode>`
  4189. Sets an occluder polygons cull mode. See :ref:`CanvasOccluderPolygonCullMode<enum_RenderingServer_CanvasOccluderPolygonCullMode>` constants.
  4190. .. rst-class:: classref-item-separator
  4191. ----
  4192. .. _class_RenderingServer_method_canvas_occluder_polygon_set_shape:
  4193. .. rst-class:: classref-method
  4194. |void| **canvas_occluder_polygon_set_shape**\ (\ occluder_polygon\: :ref:`RID<class_RID>`, shape\: :ref:`PackedVector2Array<class_PackedVector2Array>`, closed\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_occluder_polygon_set_shape>`
  4195. Sets the shape of the occluder polygon.
  4196. .. rst-class:: classref-item-separator
  4197. ----
  4198. .. _class_RenderingServer_method_canvas_set_disable_scale:
  4199. .. rst-class:: classref-method
  4200. |void| **canvas_set_disable_scale**\ (\ disable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_set_disable_scale>`
  4201. .. container:: contribute
  4202. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  4203. .. rst-class:: classref-item-separator
  4204. ----
  4205. .. _class_RenderingServer_method_canvas_set_item_mirroring:
  4206. .. rst-class:: classref-method
  4207. |void| **canvas_set_item_mirroring**\ (\ canvas\: :ref:`RID<class_RID>`, item\: :ref:`RID<class_RID>`, mirroring\: :ref:`Vector2<class_Vector2>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_set_item_mirroring>`
  4208. A copy of the canvas item will be drawn with a local offset of the ``mirroring``.
  4209. \ **Note:** This is equivalent to calling :ref:`canvas_set_item_repeat()<class_RenderingServer_method_canvas_set_item_repeat>` like ``canvas_set_item_repeat(item, mirroring, 1)``, with an additional check ensuring ``canvas`` is a parent of ``item``.
  4210. .. rst-class:: classref-item-separator
  4211. ----
  4212. .. _class_RenderingServer_method_canvas_set_item_repeat:
  4213. .. rst-class:: classref-method
  4214. |void| **canvas_set_item_repeat**\ (\ item\: :ref:`RID<class_RID>`, repeat_size\: :ref:`Vector2<class_Vector2>`, repeat_times\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_set_item_repeat>`
  4215. A copy of the canvas item will be drawn with a local offset of the ``repeat_size`` by the number of times of the ``repeat_times``. As the ``repeat_times`` increases, the copies will spread away from the origin texture.
  4216. .. rst-class:: classref-item-separator
  4217. ----
  4218. .. _class_RenderingServer_method_canvas_set_modulate:
  4219. .. rst-class:: classref-method
  4220. |void| **canvas_set_modulate**\ (\ canvas\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_set_modulate>`
  4221. Modulates all colors in the given canvas.
  4222. .. rst-class:: classref-item-separator
  4223. ----
  4224. .. _class_RenderingServer_method_canvas_set_shadow_texture_size:
  4225. .. rst-class:: classref-method
  4226. |void| **canvas_set_shadow_texture_size**\ (\ size\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_set_shadow_texture_size>`
  4227. Sets the :ref:`ProjectSettings.rendering/2d/shadow_atlas/size<class_ProjectSettings_property_rendering/2d/shadow_atlas/size>` to use for :ref:`Light2D<class_Light2D>` shadow rendering (in pixels). The value is rounded up to the nearest power of 2.
  4228. .. rst-class:: classref-item-separator
  4229. ----
  4230. .. _class_RenderingServer_method_canvas_texture_create:
  4231. .. rst-class:: classref-method
  4232. :ref:`RID<class_RID>` **canvas_texture_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_texture_create>`
  4233. Creates a canvas texture and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``canvas_texture_*`` RenderingServer functions.
  4234. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method. See also :ref:`texture_2d_create()<class_RenderingServer_method_texture_2d_create>`.
  4235. \ **Note:** The equivalent resource is :ref:`CanvasTexture<class_CanvasTexture>` and is only meant to be used in 2D rendering, not 3D.
  4236. .. rst-class:: classref-item-separator
  4237. ----
  4238. .. _class_RenderingServer_method_canvas_texture_set_channel:
  4239. .. rst-class:: classref-method
  4240. |void| **canvas_texture_set_channel**\ (\ canvas_texture\: :ref:`RID<class_RID>`, channel\: :ref:`CanvasTextureChannel<enum_RenderingServer_CanvasTextureChannel>`, texture\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_texture_set_channel>`
  4241. Sets the ``channel``'s ``texture`` for the canvas texture specified by the ``canvas_texture`` RID. Equivalent to :ref:`CanvasTexture.diffuse_texture<class_CanvasTexture_property_diffuse_texture>`, :ref:`CanvasTexture.normal_texture<class_CanvasTexture_property_normal_texture>` and :ref:`CanvasTexture.specular_texture<class_CanvasTexture_property_specular_texture>`.
  4242. .. rst-class:: classref-item-separator
  4243. ----
  4244. .. _class_RenderingServer_method_canvas_texture_set_shading_parameters:
  4245. .. rst-class:: classref-method
  4246. |void| **canvas_texture_set_shading_parameters**\ (\ canvas_texture\: :ref:`RID<class_RID>`, base_color\: :ref:`Color<class_Color>`, shininess\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_texture_set_shading_parameters>`
  4247. Sets the ``base_color`` and ``shininess`` to use for the canvas texture specified by the ``canvas_texture`` RID. Equivalent to :ref:`CanvasTexture.specular_color<class_CanvasTexture_property_specular_color>` and :ref:`CanvasTexture.specular_shininess<class_CanvasTexture_property_specular_shininess>`.
  4248. .. rst-class:: classref-item-separator
  4249. ----
  4250. .. _class_RenderingServer_method_canvas_texture_set_texture_filter:
  4251. .. rst-class:: classref-method
  4252. |void| **canvas_texture_set_texture_filter**\ (\ canvas_texture\: :ref:`RID<class_RID>`, filter\: :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_texture_set_texture_filter>`
  4253. Sets the texture ``filter`` mode to use for the canvas texture specified by the ``canvas_texture`` RID.
  4254. .. rst-class:: classref-item-separator
  4255. ----
  4256. .. _class_RenderingServer_method_canvas_texture_set_texture_repeat:
  4257. .. rst-class:: classref-method
  4258. |void| **canvas_texture_set_texture_repeat**\ (\ canvas_texture\: :ref:`RID<class_RID>`, repeat\: :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_canvas_texture_set_texture_repeat>`
  4259. Sets the texture ``repeat`` mode to use for the canvas texture specified by the ``canvas_texture`` RID.
  4260. .. rst-class:: classref-item-separator
  4261. ----
  4262. .. _class_RenderingServer_method_compositor_create:
  4263. .. rst-class:: classref-method
  4264. :ref:`RID<class_RID>` **compositor_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_compositor_create>`
  4265. Creates a new compositor and adds it to the RenderingServer. It can be accessed with the RID that is returned.
  4266. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  4267. .. rst-class:: classref-item-separator
  4268. ----
  4269. .. _class_RenderingServer_method_compositor_effect_create:
  4270. .. rst-class:: classref-method
  4271. :ref:`RID<class_RID>` **compositor_effect_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_compositor_effect_create>`
  4272. Creates a new rendering effect and adds it to the RenderingServer. It can be accessed with the RID that is returned.
  4273. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  4274. .. rst-class:: classref-item-separator
  4275. ----
  4276. .. _class_RenderingServer_method_compositor_effect_set_callback:
  4277. .. rst-class:: classref-method
  4278. |void| **compositor_effect_set_callback**\ (\ effect\: :ref:`RID<class_RID>`, callback_type\: :ref:`CompositorEffectCallbackType<enum_RenderingServer_CompositorEffectCallbackType>`, callback\: :ref:`Callable<class_Callable>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_compositor_effect_set_callback>`
  4279. Sets the callback type (``callback_type``) and callback method(``callback``) for this rendering effect.
  4280. .. rst-class:: classref-item-separator
  4281. ----
  4282. .. _class_RenderingServer_method_compositor_effect_set_enabled:
  4283. .. rst-class:: classref-method
  4284. |void| **compositor_effect_set_enabled**\ (\ effect\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_compositor_effect_set_enabled>`
  4285. Enables/disables this rendering effect.
  4286. .. rst-class:: classref-item-separator
  4287. ----
  4288. .. _class_RenderingServer_method_compositor_effect_set_flag:
  4289. .. rst-class:: classref-method
  4290. |void| **compositor_effect_set_flag**\ (\ effect\: :ref:`RID<class_RID>`, flag\: :ref:`CompositorEffectFlags<enum_RenderingServer_CompositorEffectFlags>`, set\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_compositor_effect_set_flag>`
  4291. Sets the flag (``flag``) for this rendering effect to ``true`` or ``false`` (``set``).
  4292. .. rst-class:: classref-item-separator
  4293. ----
  4294. .. _class_RenderingServer_method_compositor_set_compositor_effects:
  4295. .. rst-class:: classref-method
  4296. |void| **compositor_set_compositor_effects**\ (\ compositor\: :ref:`RID<class_RID>`, effects\: :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\]\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_compositor_set_compositor_effects>`
  4297. Sets the compositor effects for the specified compositor RID. ``effects`` should be an array containing RIDs created with :ref:`compositor_effect_create()<class_RenderingServer_method_compositor_effect_create>`.
  4298. .. rst-class:: classref-item-separator
  4299. ----
  4300. .. _class_RenderingServer_method_create_local_rendering_device:
  4301. .. rst-class:: classref-method
  4302. :ref:`RenderingDevice<class_RenderingDevice>` **create_local_rendering_device**\ (\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_create_local_rendering_device>`
  4303. Creates a RenderingDevice that can be used to do draw and compute operations on a separate thread. Cannot draw to the screen nor share data with the global RenderingDevice.
  4304. \ **Note:** When using the OpenGL rendering driver or when running in headless mode, this function always returns ``null``.
  4305. .. rst-class:: classref-item-separator
  4306. ----
  4307. .. _class_RenderingServer_method_debug_canvas_item_get_rect:
  4308. .. rst-class:: classref-method
  4309. :ref:`Rect2<class_Rect2>` **debug_canvas_item_get_rect**\ (\ item\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_debug_canvas_item_get_rect>`
  4310. Returns the bounding rectangle for a canvas item in local space, as calculated by the renderer. This bound is used internally for culling.
  4311. \ **Warning:** This function is intended for debugging in the editor, and will pass through and return a zero :ref:`Rect2<class_Rect2>` in exported projects.
  4312. .. rst-class:: classref-item-separator
  4313. ----
  4314. .. _class_RenderingServer_method_decal_create:
  4315. .. rst-class:: classref-method
  4316. :ref:`RID<class_RID>` **decal_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_decal_create>`
  4317. Creates a decal and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``decal_*`` RenderingServer functions.
  4318. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  4319. To place in a scene, attach this decal to an instance using :ref:`instance_set_base()<class_RenderingServer_method_instance_set_base>` using the returned RID.
  4320. \ **Note:** The equivalent node is :ref:`Decal<class_Decal>`.
  4321. .. rst-class:: classref-item-separator
  4322. ----
  4323. .. _class_RenderingServer_method_decal_set_albedo_mix:
  4324. .. rst-class:: classref-method
  4325. |void| **decal_set_albedo_mix**\ (\ decal\: :ref:`RID<class_RID>`, albedo_mix\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_decal_set_albedo_mix>`
  4326. Sets the ``albedo_mix`` in the decal specified by the ``decal`` RID. Equivalent to :ref:`Decal.albedo_mix<class_Decal_property_albedo_mix>`.
  4327. .. rst-class:: classref-item-separator
  4328. ----
  4329. .. _class_RenderingServer_method_decal_set_cull_mask:
  4330. .. rst-class:: classref-method
  4331. |void| **decal_set_cull_mask**\ (\ decal\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_decal_set_cull_mask>`
  4332. Sets the cull ``mask`` in the decal specified by the ``decal`` RID. Equivalent to :ref:`Decal.cull_mask<class_Decal_property_cull_mask>`.
  4333. .. rst-class:: classref-item-separator
  4334. ----
  4335. .. _class_RenderingServer_method_decal_set_distance_fade:
  4336. .. rst-class:: classref-method
  4337. |void| **decal_set_distance_fade**\ (\ decal\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`, begin\: :ref:`float<class_float>`, length\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_decal_set_distance_fade>`
  4338. Sets the distance fade parameters in the decal specified by the ``decal`` RID. Equivalent to :ref:`Decal.distance_fade_enabled<class_Decal_property_distance_fade_enabled>`, :ref:`Decal.distance_fade_begin<class_Decal_property_distance_fade_begin>` and :ref:`Decal.distance_fade_length<class_Decal_property_distance_fade_length>`.
  4339. .. rst-class:: classref-item-separator
  4340. ----
  4341. .. _class_RenderingServer_method_decal_set_emission_energy:
  4342. .. rst-class:: classref-method
  4343. |void| **decal_set_emission_energy**\ (\ decal\: :ref:`RID<class_RID>`, energy\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_decal_set_emission_energy>`
  4344. Sets the emission ``energy`` in the decal specified by the ``decal`` RID. Equivalent to :ref:`Decal.emission_energy<class_Decal_property_emission_energy>`.
  4345. .. rst-class:: classref-item-separator
  4346. ----
  4347. .. _class_RenderingServer_method_decal_set_fade:
  4348. .. rst-class:: classref-method
  4349. |void| **decal_set_fade**\ (\ decal\: :ref:`RID<class_RID>`, above\: :ref:`float<class_float>`, below\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_decal_set_fade>`
  4350. Sets the upper fade (``above``) and lower fade (``below``) in the decal specified by the ``decal`` RID. Equivalent to :ref:`Decal.upper_fade<class_Decal_property_upper_fade>` and :ref:`Decal.lower_fade<class_Decal_property_lower_fade>`.
  4351. .. rst-class:: classref-item-separator
  4352. ----
  4353. .. _class_RenderingServer_method_decal_set_modulate:
  4354. .. rst-class:: classref-method
  4355. |void| **decal_set_modulate**\ (\ decal\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_decal_set_modulate>`
  4356. Sets the color multiplier in the decal specified by the ``decal`` RID to ``color``. Equivalent to :ref:`Decal.modulate<class_Decal_property_modulate>`.
  4357. .. rst-class:: classref-item-separator
  4358. ----
  4359. .. _class_RenderingServer_method_decal_set_normal_fade:
  4360. .. rst-class:: classref-method
  4361. |void| **decal_set_normal_fade**\ (\ decal\: :ref:`RID<class_RID>`, fade\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_decal_set_normal_fade>`
  4362. Sets the normal ``fade`` in the decal specified by the ``decal`` RID. Equivalent to :ref:`Decal.normal_fade<class_Decal_property_normal_fade>`.
  4363. .. rst-class:: classref-item-separator
  4364. ----
  4365. .. _class_RenderingServer_method_decal_set_size:
  4366. .. rst-class:: classref-method
  4367. |void| **decal_set_size**\ (\ decal\: :ref:`RID<class_RID>`, size\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_decal_set_size>`
  4368. Sets the ``size`` of the decal specified by the ``decal`` RID. Equivalent to :ref:`Decal.size<class_Decal_property_size>`.
  4369. .. rst-class:: classref-item-separator
  4370. ----
  4371. .. _class_RenderingServer_method_decal_set_texture:
  4372. .. rst-class:: classref-method
  4373. |void| **decal_set_texture**\ (\ decal\: :ref:`RID<class_RID>`, type\: :ref:`DecalTexture<enum_RenderingServer_DecalTexture>`, texture\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_decal_set_texture>`
  4374. Sets the ``texture`` in the given texture ``type`` slot for the specified decal. Equivalent to :ref:`Decal.set_texture()<class_Decal_method_set_texture>`.
  4375. .. rst-class:: classref-item-separator
  4376. ----
  4377. .. _class_RenderingServer_method_decals_set_filter:
  4378. .. rst-class:: classref-method
  4379. |void| **decals_set_filter**\ (\ filter\: :ref:`DecalFilter<enum_RenderingServer_DecalFilter>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_decals_set_filter>`
  4380. Sets the texture ``filter`` mode to use when rendering decals. This parameter is global and cannot be set on a per-decal basis.
  4381. .. rst-class:: classref-item-separator
  4382. ----
  4383. .. _class_RenderingServer_method_directional_light_create:
  4384. .. rst-class:: classref-method
  4385. :ref:`RID<class_RID>` **directional_light_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_directional_light_create>`
  4386. Creates a directional light and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID can be used in most ``light_*`` RenderingServer functions.
  4387. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  4388. To place in a scene, attach this directional light to an instance using :ref:`instance_set_base()<class_RenderingServer_method_instance_set_base>` using the returned RID.
  4389. \ **Note:** The equivalent node is :ref:`DirectionalLight3D<class_DirectionalLight3D>`.
  4390. .. rst-class:: classref-item-separator
  4391. ----
  4392. .. _class_RenderingServer_method_directional_shadow_atlas_set_size:
  4393. .. rst-class:: classref-method
  4394. |void| **directional_shadow_atlas_set_size**\ (\ size\: :ref:`int<class_int>`, is_16bits\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_directional_shadow_atlas_set_size>`
  4395. Sets the ``size`` of the directional light shadows in 3D. See also :ref:`ProjectSettings.rendering/lights_and_shadows/directional_shadow/size<class_ProjectSettings_property_rendering/lights_and_shadows/directional_shadow/size>`. This parameter is global and cannot be set on a per-viewport basis.
  4396. .. rst-class:: classref-item-separator
  4397. ----
  4398. .. _class_RenderingServer_method_directional_soft_shadow_filter_set_quality:
  4399. .. rst-class:: classref-method
  4400. |void| **directional_soft_shadow_filter_set_quality**\ (\ quality\: :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_directional_soft_shadow_filter_set_quality>`
  4401. Sets the filter ``quality`` for directional light shadows in 3D. See also :ref:`ProjectSettings.rendering/lights_and_shadows/directional_shadow/soft_shadow_filter_quality<class_ProjectSettings_property_rendering/lights_and_shadows/directional_shadow/soft_shadow_filter_quality>`. This parameter is global and cannot be set on a per-viewport basis.
  4402. .. rst-class:: classref-item-separator
  4403. ----
  4404. .. _class_RenderingServer_method_environment_bake_panorama:
  4405. .. rst-class:: classref-method
  4406. :ref:`Image<class_Image>` **environment_bake_panorama**\ (\ environment\: :ref:`RID<class_RID>`, bake_irradiance\: :ref:`bool<class_bool>`, size\: :ref:`Vector2i<class_Vector2i>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_bake_panorama>`
  4407. Generates and returns an :ref:`Image<class_Image>` containing the radiance map for the specified ``environment`` RID's sky. This supports built-in sky material and custom sky shaders. If ``bake_irradiance`` is ``true``, the irradiance map is saved instead of the radiance map. The radiance map is used to render reflected light, while the irradiance map is used to render ambient light. See also :ref:`sky_bake_panorama()<class_RenderingServer_method_sky_bake_panorama>`.
  4408. \ **Note:** The image is saved in linear color space without any tonemapping performed, which means it will look too dark if viewed directly in an image editor.
  4409. \ **Note:** ``size`` should be a 2:1 aspect ratio for the generated panorama to have square pixels. For radiance maps, there is no point in using a height greater than :ref:`Sky.radiance_size<class_Sky_property_radiance_size>`, as it won't increase detail. Irradiance maps only contain low-frequency data, so there is usually no point in going past a size of 128ร—64 pixels when saving an irradiance map.
  4410. .. rst-class:: classref-item-separator
  4411. ----
  4412. .. _class_RenderingServer_method_environment_create:
  4413. .. rst-class:: classref-method
  4414. :ref:`RID<class_RID>` **environment_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_create>`
  4415. Creates an environment and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``environment_*`` RenderingServer functions.
  4416. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  4417. \ **Note:** The equivalent resource is :ref:`Environment<class_Environment>`.
  4418. .. rst-class:: classref-item-separator
  4419. ----
  4420. .. _class_RenderingServer_method_environment_glow_set_use_bicubic_upscale:
  4421. .. rst-class:: classref-method
  4422. |void| **environment_glow_set_use_bicubic_upscale**\ (\ enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_glow_set_use_bicubic_upscale>`
  4423. If ``enable`` is ``true``, enables bicubic upscaling for glow which improves quality at the cost of performance. Equivalent to :ref:`ProjectSettings.rendering/environment/glow/upscale_mode<class_ProjectSettings_property_rendering/environment/glow/upscale_mode>`.
  4424. .. rst-class:: classref-item-separator
  4425. ----
  4426. .. _class_RenderingServer_method_environment_set_adjustment:
  4427. .. rst-class:: classref-method
  4428. |void| **environment_set_adjustment**\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, brightness\: :ref:`float<class_float>`, contrast\: :ref:`float<class_float>`, saturation\: :ref:`float<class_float>`, use_1d_color_correction\: :ref:`bool<class_bool>`, color_correction\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_adjustment>`
  4429. Sets the values to be used with the "adjustments" post-process effect. See :ref:`Environment<class_Environment>` for more details.
  4430. .. rst-class:: classref-item-separator
  4431. ----
  4432. .. _class_RenderingServer_method_environment_set_ambient_light:
  4433. .. rst-class:: classref-method
  4434. |void| **environment_set_ambient_light**\ (\ env\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`, ambient\: :ref:`EnvironmentAmbientSource<enum_RenderingServer_EnvironmentAmbientSource>` = 0, energy\: :ref:`float<class_float>` = 1.0, sky_contribution\: :ref:`float<class_float>` = 0.0, reflection_source\: :ref:`EnvironmentReflectionSource<enum_RenderingServer_EnvironmentReflectionSource>` = 0\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_ambient_light>`
  4435. Sets the values to be used for ambient light rendering. See :ref:`Environment<class_Environment>` for more details.
  4436. .. rst-class:: classref-item-separator
  4437. ----
  4438. .. _class_RenderingServer_method_environment_set_background:
  4439. .. rst-class:: classref-method
  4440. |void| **environment_set_background**\ (\ env\: :ref:`RID<class_RID>`, bg\: :ref:`EnvironmentBG<enum_RenderingServer_EnvironmentBG>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_background>`
  4441. Sets the environment's background mode. Equivalent to :ref:`Environment.background_mode<class_Environment_property_background_mode>`.
  4442. .. rst-class:: classref-item-separator
  4443. ----
  4444. .. _class_RenderingServer_method_environment_set_bg_color:
  4445. .. rst-class:: classref-method
  4446. |void| **environment_set_bg_color**\ (\ env\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_bg_color>`
  4447. Color displayed for clear areas of the scene. Only effective if using the :ref:`ENV_BG_COLOR<class_RenderingServer_constant_ENV_BG_COLOR>` background mode.
  4448. .. rst-class:: classref-item-separator
  4449. ----
  4450. .. _class_RenderingServer_method_environment_set_bg_energy:
  4451. .. rst-class:: classref-method
  4452. |void| **environment_set_bg_energy**\ (\ env\: :ref:`RID<class_RID>`, multiplier\: :ref:`float<class_float>`, exposure_value\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_bg_energy>`
  4453. Sets the intensity of the background color.
  4454. .. rst-class:: classref-item-separator
  4455. ----
  4456. .. _class_RenderingServer_method_environment_set_camera_id:
  4457. .. rst-class:: classref-method
  4458. |void| **environment_set_camera_id**\ (\ env\: :ref:`RID<class_RID>`, id\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_camera_id>`
  4459. Sets the camera ID to be used as environment background.
  4460. .. rst-class:: classref-item-separator
  4461. ----
  4462. .. _class_RenderingServer_method_environment_set_canvas_max_layer:
  4463. .. rst-class:: classref-method
  4464. |void| **environment_set_canvas_max_layer**\ (\ env\: :ref:`RID<class_RID>`, max_layer\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_canvas_max_layer>`
  4465. Sets the maximum layer to use if using Canvas background mode.
  4466. .. rst-class:: classref-item-separator
  4467. ----
  4468. .. _class_RenderingServer_method_environment_set_fog:
  4469. .. rst-class:: classref-method
  4470. |void| **environment_set_fog**\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, light_color\: :ref:`Color<class_Color>`, light_energy\: :ref:`float<class_float>`, sun_scatter\: :ref:`float<class_float>`, density\: :ref:`float<class_float>`, height\: :ref:`float<class_float>`, height_density\: :ref:`float<class_float>`, aerial_perspective\: :ref:`float<class_float>`, sky_affect\: :ref:`float<class_float>`, fog_mode\: :ref:`EnvironmentFogMode<enum_RenderingServer_EnvironmentFogMode>` = 0\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_fog>`
  4471. Configures fog for the specified environment RID. See ``fog_*`` properties in :ref:`Environment<class_Environment>` for more information.
  4472. .. rst-class:: classref-item-separator
  4473. ----
  4474. .. _class_RenderingServer_method_environment_set_glow:
  4475. .. rst-class:: classref-method
  4476. |void| **environment_set_glow**\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, levels\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`, intensity\: :ref:`float<class_float>`, strength\: :ref:`float<class_float>`, mix\: :ref:`float<class_float>`, bloom_threshold\: :ref:`float<class_float>`, blend_mode\: :ref:`EnvironmentGlowBlendMode<enum_RenderingServer_EnvironmentGlowBlendMode>`, hdr_bleed_threshold\: :ref:`float<class_float>`, hdr_bleed_scale\: :ref:`float<class_float>`, hdr_luminance_cap\: :ref:`float<class_float>`, glow_map_strength\: :ref:`float<class_float>`, glow_map\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_glow>`
  4477. Configures glow for the specified environment RID. See ``glow_*`` properties in :ref:`Environment<class_Environment>` for more information.
  4478. .. rst-class:: classref-item-separator
  4479. ----
  4480. .. _class_RenderingServer_method_environment_set_sdfgi:
  4481. .. rst-class:: classref-method
  4482. |void| **environment_set_sdfgi**\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, cascades\: :ref:`int<class_int>`, min_cell_size\: :ref:`float<class_float>`, y_scale\: :ref:`EnvironmentSDFGIYScale<enum_RenderingServer_EnvironmentSDFGIYScale>`, use_occlusion\: :ref:`bool<class_bool>`, bounce_feedback\: :ref:`float<class_float>`, read_sky\: :ref:`bool<class_bool>`, energy\: :ref:`float<class_float>`, normal_bias\: :ref:`float<class_float>`, probe_bias\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_sdfgi>`
  4483. Configures signed distance field global illumination for the specified environment RID. See ``sdfgi_*`` properties in :ref:`Environment<class_Environment>` for more information.
  4484. .. rst-class:: classref-item-separator
  4485. ----
  4486. .. _class_RenderingServer_method_environment_set_sdfgi_frames_to_converge:
  4487. .. rst-class:: classref-method
  4488. |void| **environment_set_sdfgi_frames_to_converge**\ (\ frames\: :ref:`EnvironmentSDFGIFramesToConverge<enum_RenderingServer_EnvironmentSDFGIFramesToConverge>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_sdfgi_frames_to_converge>`
  4489. Sets the number of frames to use for converging signed distance field global illumination. Equivalent to :ref:`ProjectSettings.rendering/global_illumination/sdfgi/frames_to_converge<class_ProjectSettings_property_rendering/global_illumination/sdfgi/frames_to_converge>`.
  4490. .. rst-class:: classref-item-separator
  4491. ----
  4492. .. _class_RenderingServer_method_environment_set_sdfgi_frames_to_update_light:
  4493. .. rst-class:: classref-method
  4494. |void| **environment_set_sdfgi_frames_to_update_light**\ (\ frames\: :ref:`EnvironmentSDFGIFramesToUpdateLight<enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_sdfgi_frames_to_update_light>`
  4495. Sets the update speed for dynamic lights' indirect lighting when computing signed distance field global illumination. Equivalent to :ref:`ProjectSettings.rendering/global_illumination/sdfgi/frames_to_update_lights<class_ProjectSettings_property_rendering/global_illumination/sdfgi/frames_to_update_lights>`.
  4496. .. rst-class:: classref-item-separator
  4497. ----
  4498. .. _class_RenderingServer_method_environment_set_sdfgi_ray_count:
  4499. .. rst-class:: classref-method
  4500. |void| **environment_set_sdfgi_ray_count**\ (\ ray_count\: :ref:`EnvironmentSDFGIRayCount<enum_RenderingServer_EnvironmentSDFGIRayCount>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_sdfgi_ray_count>`
  4501. Sets the number of rays to throw per frame when computing signed distance field global illumination. Equivalent to :ref:`ProjectSettings.rendering/global_illumination/sdfgi/probe_ray_count<class_ProjectSettings_property_rendering/global_illumination/sdfgi/probe_ray_count>`.
  4502. .. rst-class:: classref-item-separator
  4503. ----
  4504. .. _class_RenderingServer_method_environment_set_sky:
  4505. .. rst-class:: classref-method
  4506. |void| **environment_set_sky**\ (\ env\: :ref:`RID<class_RID>`, sky\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_sky>`
  4507. Sets the :ref:`Sky<class_Sky>` to be used as the environment's background when using *BGMode* sky. Equivalent to :ref:`Environment.sky<class_Environment_property_sky>`.
  4508. .. rst-class:: classref-item-separator
  4509. ----
  4510. .. _class_RenderingServer_method_environment_set_sky_custom_fov:
  4511. .. rst-class:: classref-method
  4512. |void| **environment_set_sky_custom_fov**\ (\ env\: :ref:`RID<class_RID>`, scale\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_sky_custom_fov>`
  4513. Sets a custom field of view for the background :ref:`Sky<class_Sky>`. Equivalent to :ref:`Environment.sky_custom_fov<class_Environment_property_sky_custom_fov>`.
  4514. .. rst-class:: classref-item-separator
  4515. ----
  4516. .. _class_RenderingServer_method_environment_set_sky_orientation:
  4517. .. rst-class:: classref-method
  4518. |void| **environment_set_sky_orientation**\ (\ env\: :ref:`RID<class_RID>`, orientation\: :ref:`Basis<class_Basis>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_sky_orientation>`
  4519. Sets the rotation of the background :ref:`Sky<class_Sky>` expressed as a :ref:`Basis<class_Basis>`. Equivalent to :ref:`Environment.sky_rotation<class_Environment_property_sky_rotation>`, where the rotation vector is used to construct the :ref:`Basis<class_Basis>`.
  4520. .. rst-class:: classref-item-separator
  4521. ----
  4522. .. _class_RenderingServer_method_environment_set_ssao:
  4523. .. rst-class:: classref-method
  4524. |void| **environment_set_ssao**\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, radius\: :ref:`float<class_float>`, intensity\: :ref:`float<class_float>`, power\: :ref:`float<class_float>`, detail\: :ref:`float<class_float>`, horizon\: :ref:`float<class_float>`, sharpness\: :ref:`float<class_float>`, light_affect\: :ref:`float<class_float>`, ao_channel_affect\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_ssao>`
  4525. Sets the variables to be used with the screen-space ambient occlusion (SSAO) post-process effect. See :ref:`Environment<class_Environment>` for more details.
  4526. .. rst-class:: classref-item-separator
  4527. ----
  4528. .. _class_RenderingServer_method_environment_set_ssao_quality:
  4529. .. rst-class:: classref-method
  4530. |void| **environment_set_ssao_quality**\ (\ quality\: :ref:`EnvironmentSSAOQuality<enum_RenderingServer_EnvironmentSSAOQuality>`, half_size\: :ref:`bool<class_bool>`, adaptive_target\: :ref:`float<class_float>`, blur_passes\: :ref:`int<class_int>`, fadeout_from\: :ref:`float<class_float>`, fadeout_to\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_ssao_quality>`
  4531. Sets the quality level of the screen-space ambient occlusion (SSAO) post-process effect. See :ref:`Environment<class_Environment>` for more details.
  4532. .. rst-class:: classref-item-separator
  4533. ----
  4534. .. _class_RenderingServer_method_environment_set_ssil_quality:
  4535. .. rst-class:: classref-method
  4536. |void| **environment_set_ssil_quality**\ (\ quality\: :ref:`EnvironmentSSILQuality<enum_RenderingServer_EnvironmentSSILQuality>`, half_size\: :ref:`bool<class_bool>`, adaptive_target\: :ref:`float<class_float>`, blur_passes\: :ref:`int<class_int>`, fadeout_from\: :ref:`float<class_float>`, fadeout_to\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_ssil_quality>`
  4537. Sets the quality level of the screen-space indirect lighting (SSIL) post-process effect. See :ref:`Environment<class_Environment>` for more details.
  4538. .. rst-class:: classref-item-separator
  4539. ----
  4540. .. _class_RenderingServer_method_environment_set_ssr:
  4541. .. rst-class:: classref-method
  4542. |void| **environment_set_ssr**\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, max_steps\: :ref:`int<class_int>`, fade_in\: :ref:`float<class_float>`, fade_out\: :ref:`float<class_float>`, depth_tolerance\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_ssr>`
  4543. Sets the variables to be used with the screen-space reflections (SSR) post-process effect. See :ref:`Environment<class_Environment>` for more details.
  4544. .. rst-class:: classref-item-separator
  4545. ----
  4546. .. _class_RenderingServer_method_environment_set_ssr_roughness_quality:
  4547. .. rst-class:: classref-method
  4548. |void| **environment_set_ssr_roughness_quality**\ (\ quality\: :ref:`EnvironmentSSRRoughnessQuality<enum_RenderingServer_EnvironmentSSRRoughnessQuality>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_ssr_roughness_quality>`
  4549. .. container:: contribute
  4550. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  4551. .. rst-class:: classref-item-separator
  4552. ----
  4553. .. _class_RenderingServer_method_environment_set_tonemap:
  4554. .. rst-class:: classref-method
  4555. |void| **environment_set_tonemap**\ (\ env\: :ref:`RID<class_RID>`, tone_mapper\: :ref:`EnvironmentToneMapper<enum_RenderingServer_EnvironmentToneMapper>`, exposure\: :ref:`float<class_float>`, white\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_tonemap>`
  4556. Sets the variables to be used with the "tonemap" post-process effect. See :ref:`Environment<class_Environment>` for more details.
  4557. .. rst-class:: classref-item-separator
  4558. ----
  4559. .. _class_RenderingServer_method_environment_set_volumetric_fog:
  4560. .. rst-class:: classref-method
  4561. |void| **environment_set_volumetric_fog**\ (\ env\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, density\: :ref:`float<class_float>`, albedo\: :ref:`Color<class_Color>`, emission\: :ref:`Color<class_Color>`, emission_energy\: :ref:`float<class_float>`, anisotropy\: :ref:`float<class_float>`, length\: :ref:`float<class_float>`, p_detail_spread\: :ref:`float<class_float>`, gi_inject\: :ref:`float<class_float>`, temporal_reprojection\: :ref:`bool<class_bool>`, temporal_reprojection_amount\: :ref:`float<class_float>`, ambient_inject\: :ref:`float<class_float>`, sky_affect\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_volumetric_fog>`
  4562. Sets the variables to be used with the volumetric fog post-process effect. See :ref:`Environment<class_Environment>` for more details.
  4563. .. rst-class:: classref-item-separator
  4564. ----
  4565. .. _class_RenderingServer_method_environment_set_volumetric_fog_filter_active:
  4566. .. rst-class:: classref-method
  4567. |void| **environment_set_volumetric_fog_filter_active**\ (\ active\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_volumetric_fog_filter_active>`
  4568. Enables filtering of the volumetric fog scattering buffer. This results in much smoother volumes with very few under-sampling artifacts.
  4569. .. rst-class:: classref-item-separator
  4570. ----
  4571. .. _class_RenderingServer_method_environment_set_volumetric_fog_volume_size:
  4572. .. rst-class:: classref-method
  4573. |void| **environment_set_volumetric_fog_volume_size**\ (\ size\: :ref:`int<class_int>`, depth\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_environment_set_volumetric_fog_volume_size>`
  4574. Sets the resolution of the volumetric fog's froxel buffer. ``size`` is modified by the screen's aspect ratio and then used to set the width and height of the buffer. While ``depth`` is directly used to set the depth of the buffer.
  4575. .. rst-class:: classref-item-separator
  4576. ----
  4577. .. _class_RenderingServer_method_fog_volume_create:
  4578. .. rst-class:: classref-method
  4579. :ref:`RID<class_RID>` **fog_volume_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_fog_volume_create>`
  4580. Creates a new fog volume and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``fog_volume_*`` RenderingServer functions.
  4581. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  4582. \ **Note:** The equivalent node is :ref:`FogVolume<class_FogVolume>`.
  4583. .. rst-class:: classref-item-separator
  4584. ----
  4585. .. _class_RenderingServer_method_fog_volume_set_material:
  4586. .. rst-class:: classref-method
  4587. |void| **fog_volume_set_material**\ (\ fog_volume\: :ref:`RID<class_RID>`, material\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_fog_volume_set_material>`
  4588. Sets the :ref:`Material<class_Material>` of the fog volume. Can be either a :ref:`FogMaterial<class_FogMaterial>` or a custom :ref:`ShaderMaterial<class_ShaderMaterial>`.
  4589. .. rst-class:: classref-item-separator
  4590. ----
  4591. .. _class_RenderingServer_method_fog_volume_set_shape:
  4592. .. rst-class:: classref-method
  4593. |void| **fog_volume_set_shape**\ (\ fog_volume\: :ref:`RID<class_RID>`, shape\: :ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_fog_volume_set_shape>`
  4594. Sets the shape of the fog volume to either :ref:`FOG_VOLUME_SHAPE_ELLIPSOID<class_RenderingServer_constant_FOG_VOLUME_SHAPE_ELLIPSOID>`, :ref:`FOG_VOLUME_SHAPE_CONE<class_RenderingServer_constant_FOG_VOLUME_SHAPE_CONE>`, :ref:`FOG_VOLUME_SHAPE_CYLINDER<class_RenderingServer_constant_FOG_VOLUME_SHAPE_CYLINDER>`, :ref:`FOG_VOLUME_SHAPE_BOX<class_RenderingServer_constant_FOG_VOLUME_SHAPE_BOX>` or :ref:`FOG_VOLUME_SHAPE_WORLD<class_RenderingServer_constant_FOG_VOLUME_SHAPE_WORLD>`.
  4595. .. rst-class:: classref-item-separator
  4596. ----
  4597. .. _class_RenderingServer_method_fog_volume_set_size:
  4598. .. rst-class:: classref-method
  4599. |void| **fog_volume_set_size**\ (\ fog_volume\: :ref:`RID<class_RID>`, size\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_fog_volume_set_size>`
  4600. Sets the size of the fog volume when shape is :ref:`FOG_VOLUME_SHAPE_ELLIPSOID<class_RenderingServer_constant_FOG_VOLUME_SHAPE_ELLIPSOID>`, :ref:`FOG_VOLUME_SHAPE_CONE<class_RenderingServer_constant_FOG_VOLUME_SHAPE_CONE>`, :ref:`FOG_VOLUME_SHAPE_CYLINDER<class_RenderingServer_constant_FOG_VOLUME_SHAPE_CYLINDER>` or :ref:`FOG_VOLUME_SHAPE_BOX<class_RenderingServer_constant_FOG_VOLUME_SHAPE_BOX>`.
  4601. .. rst-class:: classref-item-separator
  4602. ----
  4603. .. _class_RenderingServer_method_force_draw:
  4604. .. rst-class:: classref-method
  4605. |void| **force_draw**\ (\ swap_buffers\: :ref:`bool<class_bool>` = true, frame_step\: :ref:`float<class_float>` = 0.0\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_force_draw>`
  4606. Forces redrawing of all viewports at once. Must be called from the main thread.
  4607. .. rst-class:: classref-item-separator
  4608. ----
  4609. .. _class_RenderingServer_method_force_sync:
  4610. .. rst-class:: classref-method
  4611. |void| **force_sync**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_force_sync>`
  4612. Forces a synchronization between the CPU and GPU, which may be required in certain cases. Only call this when needed, as CPU-GPU synchronization has a performance cost.
  4613. .. rst-class:: classref-item-separator
  4614. ----
  4615. .. _class_RenderingServer_method_free_rid:
  4616. .. rst-class:: classref-method
  4617. |void| **free_rid**\ (\ rid\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_free_rid>`
  4618. Tries to free an object in the RenderingServer. To avoid memory leaks, this should be called after using an object as memory management does not occur automatically when using RenderingServer directly.
  4619. .. rst-class:: classref-item-separator
  4620. ----
  4621. .. _class_RenderingServer_method_get_current_rendering_driver_name:
  4622. .. rst-class:: classref-method
  4623. :ref:`String<class_String>` **get_current_rendering_driver_name**\ (\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_get_current_rendering_driver_name>`
  4624. Returns the name of the current rendering driver. This can be ``vulkan``, ``d3d12``, ``metal``, ``opengl3``, ``opengl3_es``, or ``opengl3_angle``. See also :ref:`get_current_rendering_method()<class_RenderingServer_method_get_current_rendering_method>`.
  4625. The rendering driver is determined by :ref:`ProjectSettings.rendering/rendering_device/driver<class_ProjectSettings_property_rendering/rendering_device/driver>`, the ``--rendering-driver`` command line argument that overrides this project setting, or an automatic fallback that is applied depending on the hardware.
  4626. .. rst-class:: classref-item-separator
  4627. ----
  4628. .. _class_RenderingServer_method_get_current_rendering_method:
  4629. .. rst-class:: classref-method
  4630. :ref:`String<class_String>` **get_current_rendering_method**\ (\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_get_current_rendering_method>`
  4631. Returns the name of the current rendering method. This can be ``forward_plus``, ``mobile``, or ``gl_compatibility``. See also :ref:`get_current_rendering_driver_name()<class_RenderingServer_method_get_current_rendering_driver_name>`.
  4632. The rendering method is determined by :ref:`ProjectSettings.rendering/renderer/rendering_method<class_ProjectSettings_property_rendering/renderer/rendering_method>`, the ``--rendering-method`` command line argument that overrides this project setting, or an automatic fallback that is applied depending on the hardware.
  4633. .. rst-class:: classref-item-separator
  4634. ----
  4635. .. _class_RenderingServer_method_get_default_clear_color:
  4636. .. rst-class:: classref-method
  4637. :ref:`Color<class_Color>` **get_default_clear_color**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_get_default_clear_color>`
  4638. Returns the default clear color which is used when a specific clear color has not been selected. See also :ref:`set_default_clear_color()<class_RenderingServer_method_set_default_clear_color>`.
  4639. .. rst-class:: classref-item-separator
  4640. ----
  4641. .. _class_RenderingServer_method_get_frame_setup_time_cpu:
  4642. .. rst-class:: classref-method
  4643. :ref:`float<class_float>` **get_frame_setup_time_cpu**\ (\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_get_frame_setup_time_cpu>`
  4644. Returns the time taken to setup rendering on the CPU in milliseconds. This value is shared across all viewports and does *not* require :ref:`viewport_set_measure_render_time()<class_RenderingServer_method_viewport_set_measure_render_time>` to be enabled on a viewport to be queried. See also :ref:`viewport_get_measured_render_time_cpu()<class_RenderingServer_method_viewport_get_measured_render_time_cpu>`.
  4645. .. rst-class:: classref-item-separator
  4646. ----
  4647. .. _class_RenderingServer_method_get_rendering_device:
  4648. .. rst-class:: classref-method
  4649. :ref:`RenderingDevice<class_RenderingDevice>` **get_rendering_device**\ (\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_get_rendering_device>`
  4650. Returns the global RenderingDevice.
  4651. \ **Note:** When using the OpenGL rendering driver or when running in headless mode, this function always returns ``null``.
  4652. .. rst-class:: classref-item-separator
  4653. ----
  4654. .. _class_RenderingServer_method_get_rendering_info:
  4655. .. rst-class:: classref-method
  4656. :ref:`int<class_int>` **get_rendering_info**\ (\ info\: :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_get_rendering_info>`
  4657. Returns a statistic about the rendering engine which can be used for performance profiling. See :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` for a list of values that can be queried. See also :ref:`viewport_get_render_info()<class_RenderingServer_method_viewport_get_render_info>`, which returns information specific to a viewport.
  4658. \ **Note:** Only 3D rendering is currently taken into account by some of these values, such as the number of draw calls.
  4659. \ **Note:** Rendering information is not available until at least 2 frames have been rendered by the engine. If rendering information is not available, :ref:`get_rendering_info()<class_RenderingServer_method_get_rendering_info>` returns ``0``. To print rendering information in ``_ready()`` successfully, use the following:
  4660. ::
  4661. func _ready():
  4662. for _i in 2:
  4663. await get_tree().process_frame
  4664. print(RenderingServer.get_rendering_info(RENDERING_INFO_TOTAL_DRAW_CALLS_IN_FRAME))
  4665. .. rst-class:: classref-item-separator
  4666. ----
  4667. .. _class_RenderingServer_method_get_shader_parameter_list:
  4668. .. rst-class:: classref-method
  4669. :ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\] **get_shader_parameter_list**\ (\ shader\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_get_shader_parameter_list>`
  4670. Returns the parameters of a shader.
  4671. .. rst-class:: classref-item-separator
  4672. ----
  4673. .. _class_RenderingServer_method_get_test_cube:
  4674. .. rst-class:: classref-method
  4675. :ref:`RID<class_RID>` **get_test_cube**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_get_test_cube>`
  4676. Returns the RID of the test cube. This mesh will be created and returned on the first call to :ref:`get_test_cube()<class_RenderingServer_method_get_test_cube>`, then it will be cached for subsequent calls. See also :ref:`make_sphere_mesh()<class_RenderingServer_method_make_sphere_mesh>`.
  4677. .. rst-class:: classref-item-separator
  4678. ----
  4679. .. _class_RenderingServer_method_get_test_texture:
  4680. .. rst-class:: classref-method
  4681. :ref:`RID<class_RID>` **get_test_texture**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_get_test_texture>`
  4682. Returns the RID of a 256ร—256 texture with a testing pattern on it (in :ref:`Image.FORMAT_RGB8<class_Image_constant_FORMAT_RGB8>` format). This texture will be created and returned on the first call to :ref:`get_test_texture()<class_RenderingServer_method_get_test_texture>`, then it will be cached for subsequent calls. See also :ref:`get_white_texture()<class_RenderingServer_method_get_white_texture>`.
  4683. \ **Example:** Get the test texture and apply it to a :ref:`Sprite2D<class_Sprite2D>` node:
  4684. ::
  4685. var texture_rid = RenderingServer.get_test_texture()
  4686. var texture = ImageTexture.create_from_image(RenderingServer.texture_2d_get(texture_rid))
  4687. $Sprite2D.texture = texture
  4688. .. rst-class:: classref-item-separator
  4689. ----
  4690. .. _class_RenderingServer_method_get_video_adapter_api_version:
  4691. .. rst-class:: classref-method
  4692. :ref:`String<class_String>` **get_video_adapter_api_version**\ (\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_get_video_adapter_api_version>`
  4693. Returns the version of the graphics video adapter *currently in use* (e.g. "1.2.189" for Vulkan, "3.3.0 NVIDIA 510.60.02" for OpenGL). This version may be different from the actual latest version supported by the hardware, as Godot may not always request the latest version. See also :ref:`OS.get_video_adapter_driver_info()<class_OS_method_get_video_adapter_driver_info>`.
  4694. \ **Note:** When running a headless or server binary, this function returns an empty string.
  4695. .. rst-class:: classref-item-separator
  4696. ----
  4697. .. _class_RenderingServer_method_get_video_adapter_name:
  4698. .. rst-class:: classref-method
  4699. :ref:`String<class_String>` **get_video_adapter_name**\ (\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_get_video_adapter_name>`
  4700. Returns the name of the video adapter (e.g. "GeForce GTX 1080/PCIe/SSE2").
  4701. \ **Note:** When running a headless or server binary, this function returns an empty string.
  4702. \ **Note:** On the web platform, some browsers such as Firefox may report a different, fixed GPU name such as "GeForce GTX 980" (regardless of the user's actual GPU model). This is done to make fingerprinting more difficult.
  4703. .. rst-class:: classref-item-separator
  4704. ----
  4705. .. _class_RenderingServer_method_get_video_adapter_type:
  4706. .. rst-class:: classref-method
  4707. :ref:`DeviceType<enum_RenderingDevice_DeviceType>` **get_video_adapter_type**\ (\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_get_video_adapter_type>`
  4708. Returns the type of the video adapter. Since dedicated graphics cards from a given generation will *usually* be significantly faster than integrated graphics made in the same generation, the device type can be used as a basis for automatic graphics settings adjustment. However, this is not always true, so make sure to provide users with a way to manually override graphics settings.
  4709. \ **Note:** When using the OpenGL rendering driver or when running in headless mode, this function always returns :ref:`RenderingDevice.DEVICE_TYPE_OTHER<class_RenderingDevice_constant_DEVICE_TYPE_OTHER>`.
  4710. .. rst-class:: classref-item-separator
  4711. ----
  4712. .. _class_RenderingServer_method_get_video_adapter_vendor:
  4713. .. rst-class:: classref-method
  4714. :ref:`String<class_String>` **get_video_adapter_vendor**\ (\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_get_video_adapter_vendor>`
  4715. Returns the vendor of the video adapter (e.g. "NVIDIA Corporation").
  4716. \ **Note:** When running a headless or server binary, this function returns an empty string.
  4717. .. rst-class:: classref-item-separator
  4718. ----
  4719. .. _class_RenderingServer_method_get_white_texture:
  4720. .. rst-class:: classref-method
  4721. :ref:`RID<class_RID>` **get_white_texture**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_get_white_texture>`
  4722. Returns the ID of a 4ร—4 white texture (in :ref:`Image.FORMAT_RGB8<class_Image_constant_FORMAT_RGB8>` format). This texture will be created and returned on the first call to :ref:`get_white_texture()<class_RenderingServer_method_get_white_texture>`, then it will be cached for subsequent calls. See also :ref:`get_test_texture()<class_RenderingServer_method_get_test_texture>`.
  4723. \ **Example:** Get the white texture and apply it to a :ref:`Sprite2D<class_Sprite2D>` node:
  4724. ::
  4725. var texture_rid = RenderingServer.get_white_texture()
  4726. var texture = ImageTexture.create_from_image(RenderingServer.texture_2d_get(texture_rid))
  4727. $Sprite2D.texture = texture
  4728. .. rst-class:: classref-item-separator
  4729. ----
  4730. .. _class_RenderingServer_method_gi_set_use_half_resolution:
  4731. .. rst-class:: classref-method
  4732. |void| **gi_set_use_half_resolution**\ (\ half_resolution\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_gi_set_use_half_resolution>`
  4733. If ``half_resolution`` is ``true``, renders :ref:`VoxelGI<class_VoxelGI>` and SDFGI (:ref:`Environment.sdfgi_enabled<class_Environment_property_sdfgi_enabled>`) buffers at halved resolution on each axis (e.g. 960ร—540 when the viewport size is 1920ร—1080). This improves performance significantly when VoxelGI or SDFGI is enabled, at the cost of artifacts that may be visible on polygon edges. The loss in quality becomes less noticeable as the viewport resolution increases. :ref:`LightmapGI<class_LightmapGI>` rendering is not affected by this setting. Equivalent to :ref:`ProjectSettings.rendering/global_illumination/gi/use_half_resolution<class_ProjectSettings_property_rendering/global_illumination/gi/use_half_resolution>`.
  4734. .. rst-class:: classref-item-separator
  4735. ----
  4736. .. _class_RenderingServer_method_global_shader_parameter_add:
  4737. .. rst-class:: classref-method
  4738. |void| **global_shader_parameter_add**\ (\ name\: :ref:`StringName<class_StringName>`, type\: :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>`, default_value\: :ref:`Variant<class_Variant>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_global_shader_parameter_add>`
  4739. Creates a new global shader uniform.
  4740. \ **Note:** Global shader parameter names are case-sensitive.
  4741. .. rst-class:: classref-item-separator
  4742. ----
  4743. .. _class_RenderingServer_method_global_shader_parameter_get:
  4744. .. rst-class:: classref-method
  4745. :ref:`Variant<class_Variant>` **global_shader_parameter_get**\ (\ name\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_global_shader_parameter_get>`
  4746. Returns the value of the global shader uniform specified by ``name``.
  4747. \ **Note:** :ref:`global_shader_parameter_get()<class_RenderingServer_method_global_shader_parameter_get>` has a large performance penalty as the rendering thread needs to synchronize with the calling thread, which is slow. Do not use this method during gameplay to avoid stuttering. If you need to read values in a script after setting them, consider creating an autoload where you store the values you need to query at the same time you're setting them as global parameters.
  4748. .. rst-class:: classref-item-separator
  4749. ----
  4750. .. _class_RenderingServer_method_global_shader_parameter_get_list:
  4751. .. rst-class:: classref-method
  4752. :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] **global_shader_parameter_get_list**\ (\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_global_shader_parameter_get_list>`
  4753. Returns the list of global shader uniform names.
  4754. \ **Note:** :ref:`global_shader_parameter_get()<class_RenderingServer_method_global_shader_parameter_get>` has a large performance penalty as the rendering thread needs to synchronize with the calling thread, which is slow. Do not use this method during gameplay to avoid stuttering. If you need to read values in a script after setting them, consider creating an autoload where you store the values you need to query at the same time you're setting them as global parameters.
  4755. .. rst-class:: classref-item-separator
  4756. ----
  4757. .. _class_RenderingServer_method_global_shader_parameter_get_type:
  4758. .. rst-class:: classref-method
  4759. :ref:`GlobalShaderParameterType<enum_RenderingServer_GlobalShaderParameterType>` **global_shader_parameter_get_type**\ (\ name\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_global_shader_parameter_get_type>`
  4760. Returns the type associated to the global shader uniform specified by ``name``.
  4761. \ **Note:** :ref:`global_shader_parameter_get()<class_RenderingServer_method_global_shader_parameter_get>` has a large performance penalty as the rendering thread needs to synchronize with the calling thread, which is slow. Do not use this method during gameplay to avoid stuttering. If you need to read values in a script after setting them, consider creating an autoload where you store the values you need to query at the same time you're setting them as global parameters.
  4762. .. rst-class:: classref-item-separator
  4763. ----
  4764. .. _class_RenderingServer_method_global_shader_parameter_remove:
  4765. .. rst-class:: classref-method
  4766. |void| **global_shader_parameter_remove**\ (\ name\: :ref:`StringName<class_StringName>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_global_shader_parameter_remove>`
  4767. Removes the global shader uniform specified by ``name``.
  4768. .. rst-class:: classref-item-separator
  4769. ----
  4770. .. _class_RenderingServer_method_global_shader_parameter_set:
  4771. .. rst-class:: classref-method
  4772. |void| **global_shader_parameter_set**\ (\ name\: :ref:`StringName<class_StringName>`, value\: :ref:`Variant<class_Variant>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_global_shader_parameter_set>`
  4773. Sets the global shader uniform ``name`` to ``value``.
  4774. .. rst-class:: classref-item-separator
  4775. ----
  4776. .. _class_RenderingServer_method_global_shader_parameter_set_override:
  4777. .. rst-class:: classref-method
  4778. |void| **global_shader_parameter_set_override**\ (\ name\: :ref:`StringName<class_StringName>`, value\: :ref:`Variant<class_Variant>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_global_shader_parameter_set_override>`
  4779. Overrides the global shader uniform ``name`` with ``value``. Equivalent to the :ref:`ShaderGlobalsOverride<class_ShaderGlobalsOverride>` node.
  4780. .. rst-class:: classref-item-separator
  4781. ----
  4782. .. _class_RenderingServer_method_has_changed:
  4783. .. rst-class:: classref-method
  4784. :ref:`bool<class_bool>` **has_changed**\ (\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_has_changed>`
  4785. Returns ``true`` if changes have been made to the RenderingServer's data. :ref:`force_draw()<class_RenderingServer_method_force_draw>` is usually called if this happens.
  4786. .. rst-class:: classref-item-separator
  4787. ----
  4788. .. _class_RenderingServer_method_has_feature:
  4789. .. rst-class:: classref-method
  4790. :ref:`bool<class_bool>` **has_feature**\ (\ feature\: :ref:`Features<enum_RenderingServer_Features>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_has_feature>`
  4791. **Deprecated:** This method has not been used since Godot 3.0.
  4792. This method does nothing and always returns ``false``.
  4793. .. rst-class:: classref-item-separator
  4794. ----
  4795. .. _class_RenderingServer_method_has_os_feature:
  4796. .. rst-class:: classref-method
  4797. :ref:`bool<class_bool>` **has_os_feature**\ (\ feature\: :ref:`String<class_String>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_has_os_feature>`
  4798. Returns ``true`` if the OS supports a certain ``feature``. Features might be ``s3tc``, ``etc``, and ``etc2``.
  4799. .. rst-class:: classref-item-separator
  4800. ----
  4801. .. _class_RenderingServer_method_instance_attach_object_instance_id:
  4802. .. rst-class:: classref-method
  4803. |void| **instance_attach_object_instance_id**\ (\ instance\: :ref:`RID<class_RID>`, id\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_attach_object_instance_id>`
  4804. Attaches a unique Object ID to instance. Object ID must be attached to instance for proper culling with :ref:`instances_cull_aabb()<class_RenderingServer_method_instances_cull_aabb>`, :ref:`instances_cull_convex()<class_RenderingServer_method_instances_cull_convex>`, and :ref:`instances_cull_ray()<class_RenderingServer_method_instances_cull_ray>`.
  4805. .. rst-class:: classref-item-separator
  4806. ----
  4807. .. _class_RenderingServer_method_instance_attach_skeleton:
  4808. .. rst-class:: classref-method
  4809. |void| **instance_attach_skeleton**\ (\ instance\: :ref:`RID<class_RID>`, skeleton\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_attach_skeleton>`
  4810. Attaches a skeleton to an instance. Removes the previous skeleton from the instance.
  4811. .. rst-class:: classref-item-separator
  4812. ----
  4813. .. _class_RenderingServer_method_instance_create:
  4814. .. rst-class:: classref-method
  4815. :ref:`RID<class_RID>` **instance_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_create>`
  4816. Creates a visual instance and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``instance_*`` RenderingServer functions.
  4817. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  4818. An instance is a way of placing a 3D object in the scenario. Objects like particles, meshes, reflection probes and decals need to be associated with an instance to be visible in the scenario using :ref:`instance_set_base()<class_RenderingServer_method_instance_set_base>`.
  4819. \ **Note:** The equivalent node is :ref:`VisualInstance3D<class_VisualInstance3D>`.
  4820. .. rst-class:: classref-item-separator
  4821. ----
  4822. .. _class_RenderingServer_method_instance_create2:
  4823. .. rst-class:: classref-method
  4824. :ref:`RID<class_RID>` **instance_create2**\ (\ base\: :ref:`RID<class_RID>`, scenario\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_create2>`
  4825. Creates a visual instance, adds it to the RenderingServer, and sets both base and scenario. It can be accessed with the RID that is returned. This RID will be used in all ``instance_*`` RenderingServer functions.
  4826. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method. This is a shorthand for using :ref:`instance_create()<class_RenderingServer_method_instance_create>` and setting the base and scenario manually.
  4827. .. rst-class:: classref-item-separator
  4828. ----
  4829. .. _class_RenderingServer_method_instance_geometry_get_shader_parameter:
  4830. .. rst-class:: classref-method
  4831. :ref:`Variant<class_Variant>` **instance_geometry_get_shader_parameter**\ (\ instance\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_instance_geometry_get_shader_parameter>`
  4832. Returns the value of the per-instance shader uniform from the specified 3D geometry instance. Equivalent to :ref:`GeometryInstance3D.get_instance_shader_parameter()<class_GeometryInstance3D_method_get_instance_shader_parameter>`.
  4833. \ **Note:** Per-instance shader parameter names are case-sensitive.
  4834. .. rst-class:: classref-item-separator
  4835. ----
  4836. .. _class_RenderingServer_method_instance_geometry_get_shader_parameter_default_value:
  4837. .. rst-class:: classref-method
  4838. :ref:`Variant<class_Variant>` **instance_geometry_get_shader_parameter_default_value**\ (\ instance\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_instance_geometry_get_shader_parameter_default_value>`
  4839. Returns the default value of the per-instance shader uniform from the specified 3D geometry instance. Equivalent to :ref:`GeometryInstance3D.get_instance_shader_parameter()<class_GeometryInstance3D_method_get_instance_shader_parameter>`.
  4840. .. rst-class:: classref-item-separator
  4841. ----
  4842. .. _class_RenderingServer_method_instance_geometry_get_shader_parameter_list:
  4843. .. rst-class:: classref-method
  4844. :ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\] **instance_geometry_get_shader_parameter_list**\ (\ instance\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_instance_geometry_get_shader_parameter_list>`
  4845. Returns a dictionary of per-instance shader uniform names of the per-instance shader uniform from the specified 3D geometry instance. The returned dictionary is in PropertyInfo format, with the keys ``name``, ``class_name``, ``type``, ``hint``, ``hint_string`` and ``usage``. Equivalent to :ref:`GeometryInstance3D.get_instance_shader_parameter()<class_GeometryInstance3D_method_get_instance_shader_parameter>`.
  4846. .. rst-class:: classref-item-separator
  4847. ----
  4848. .. _class_RenderingServer_method_instance_geometry_set_cast_shadows_setting:
  4849. .. rst-class:: classref-method
  4850. |void| **instance_geometry_set_cast_shadows_setting**\ (\ instance\: :ref:`RID<class_RID>`, shadow_casting_setting\: :ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_geometry_set_cast_shadows_setting>`
  4851. Sets the shadow casting setting to one of :ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>`. Equivalent to :ref:`GeometryInstance3D.cast_shadow<class_GeometryInstance3D_property_cast_shadow>`.
  4852. .. rst-class:: classref-item-separator
  4853. ----
  4854. .. _class_RenderingServer_method_instance_geometry_set_flag:
  4855. .. rst-class:: classref-method
  4856. |void| **instance_geometry_set_flag**\ (\ instance\: :ref:`RID<class_RID>`, flag\: :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_geometry_set_flag>`
  4857. Sets the flag for a given :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>`. See :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>` for more details.
  4858. .. rst-class:: classref-item-separator
  4859. ----
  4860. .. _class_RenderingServer_method_instance_geometry_set_lightmap:
  4861. .. rst-class:: classref-method
  4862. |void| **instance_geometry_set_lightmap**\ (\ instance\: :ref:`RID<class_RID>`, lightmap\: :ref:`RID<class_RID>`, lightmap_uv_scale\: :ref:`Rect2<class_Rect2>`, lightmap_slice\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_geometry_set_lightmap>`
  4863. Sets the lightmap GI instance to use for the specified 3D geometry instance. The lightmap UV scale for the specified instance (equivalent to :ref:`GeometryInstance3D.gi_lightmap_scale<class_GeometryInstance3D_property_gi_lightmap_scale>`) and lightmap atlas slice must also be specified.
  4864. .. rst-class:: classref-item-separator
  4865. ----
  4866. .. _class_RenderingServer_method_instance_geometry_set_lod_bias:
  4867. .. rst-class:: classref-method
  4868. |void| **instance_geometry_set_lod_bias**\ (\ instance\: :ref:`RID<class_RID>`, lod_bias\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_geometry_set_lod_bias>`
  4869. Sets the level of detail bias to use when rendering the specified 3D geometry instance. Higher values result in higher detail from further away. Equivalent to :ref:`GeometryInstance3D.lod_bias<class_GeometryInstance3D_property_lod_bias>`.
  4870. .. rst-class:: classref-item-separator
  4871. ----
  4872. .. _class_RenderingServer_method_instance_geometry_set_material_overlay:
  4873. .. rst-class:: classref-method
  4874. |void| **instance_geometry_set_material_overlay**\ (\ instance\: :ref:`RID<class_RID>`, material\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_geometry_set_material_overlay>`
  4875. Sets a material that will be rendered for all surfaces on top of active materials for the mesh associated with this instance. Equivalent to :ref:`GeometryInstance3D.material_overlay<class_GeometryInstance3D_property_material_overlay>`.
  4876. .. rst-class:: classref-item-separator
  4877. ----
  4878. .. _class_RenderingServer_method_instance_geometry_set_material_override:
  4879. .. rst-class:: classref-method
  4880. |void| **instance_geometry_set_material_override**\ (\ instance\: :ref:`RID<class_RID>`, material\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_geometry_set_material_override>`
  4881. Sets a material that will override the material for all surfaces on the mesh associated with this instance. Equivalent to :ref:`GeometryInstance3D.material_override<class_GeometryInstance3D_property_material_override>`.
  4882. .. rst-class:: classref-item-separator
  4883. ----
  4884. .. _class_RenderingServer_method_instance_geometry_set_shader_parameter:
  4885. .. rst-class:: classref-method
  4886. |void| **instance_geometry_set_shader_parameter**\ (\ instance\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`, value\: :ref:`Variant<class_Variant>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_geometry_set_shader_parameter>`
  4887. Sets the per-instance shader uniform on the specified 3D geometry instance. Equivalent to :ref:`GeometryInstance3D.set_instance_shader_parameter()<class_GeometryInstance3D_method_set_instance_shader_parameter>`.
  4888. .. rst-class:: classref-item-separator
  4889. ----
  4890. .. _class_RenderingServer_method_instance_geometry_set_transparency:
  4891. .. rst-class:: classref-method
  4892. |void| **instance_geometry_set_transparency**\ (\ instance\: :ref:`RID<class_RID>`, transparency\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_geometry_set_transparency>`
  4893. Sets the transparency for the given geometry instance. Equivalent to :ref:`GeometryInstance3D.transparency<class_GeometryInstance3D_property_transparency>`.
  4894. A transparency of ``0.0`` is fully opaque, while ``1.0`` is fully transparent. Values greater than ``0.0`` (exclusive) will force the geometry's materials to go through the transparent pipeline, which is slower to render and can exhibit rendering issues due to incorrect transparency sorting. However, unlike using a transparent material, setting ``transparency`` to a value greater than ``0.0`` (exclusive) will *not* disable shadow rendering.
  4895. In spatial shaders, ``1.0 - transparency`` is set as the default value of the ``ALPHA`` built-in.
  4896. \ **Note:** ``transparency`` is clamped between ``0.0`` and ``1.0``, so this property cannot be used to make transparent materials more opaque than they originally are.
  4897. .. rst-class:: classref-item-separator
  4898. ----
  4899. .. _class_RenderingServer_method_instance_geometry_set_visibility_range:
  4900. .. rst-class:: classref-method
  4901. |void| **instance_geometry_set_visibility_range**\ (\ instance\: :ref:`RID<class_RID>`, min\: :ref:`float<class_float>`, max\: :ref:`float<class_float>`, min_margin\: :ref:`float<class_float>`, max_margin\: :ref:`float<class_float>`, fade_mode\: :ref:`VisibilityRangeFadeMode<enum_RenderingServer_VisibilityRangeFadeMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_geometry_set_visibility_range>`
  4902. Sets the visibility range values for the given geometry instance. Equivalent to :ref:`GeometryInstance3D.visibility_range_begin<class_GeometryInstance3D_property_visibility_range_begin>` and related properties.
  4903. .. rst-class:: classref-item-separator
  4904. ----
  4905. .. _class_RenderingServer_method_instance_reset_physics_interpolation:
  4906. .. rst-class:: classref-method
  4907. |void| **instance_reset_physics_interpolation**\ (\ instance\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_reset_physics_interpolation>`
  4908. Prevents physics interpolation for the current physics tick.
  4909. This is useful when moving an instance to a new location, to give an instantaneous change rather than interpolation from the previous location.
  4910. .. rst-class:: classref-item-separator
  4911. ----
  4912. .. _class_RenderingServer_method_instance_set_base:
  4913. .. rst-class:: classref-method
  4914. |void| **instance_set_base**\ (\ instance\: :ref:`RID<class_RID>`, base\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_set_base>`
  4915. Sets the base of the instance. A base can be any of the 3D objects that are created in the RenderingServer that can be displayed. For example, any of the light types, mesh, multimesh, particle system, reflection probe, decal, lightmap, voxel GI and visibility notifiers are all types that can be set as the base of an instance in order to be displayed in the scenario.
  4916. .. rst-class:: classref-item-separator
  4917. ----
  4918. .. _class_RenderingServer_method_instance_set_blend_shape_weight:
  4919. .. rst-class:: classref-method
  4920. |void| **instance_set_blend_shape_weight**\ (\ instance\: :ref:`RID<class_RID>`, shape\: :ref:`int<class_int>`, weight\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_set_blend_shape_weight>`
  4921. Sets the weight for a given blend shape associated with this instance.
  4922. .. rst-class:: classref-item-separator
  4923. ----
  4924. .. _class_RenderingServer_method_instance_set_custom_aabb:
  4925. .. rst-class:: classref-method
  4926. |void| **instance_set_custom_aabb**\ (\ instance\: :ref:`RID<class_RID>`, aabb\: :ref:`AABB<class_AABB>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_set_custom_aabb>`
  4927. Sets a custom AABB to use when culling objects from the view frustum. Equivalent to setting :ref:`GeometryInstance3D.custom_aabb<class_GeometryInstance3D_property_custom_aabb>`.
  4928. .. rst-class:: classref-item-separator
  4929. ----
  4930. .. _class_RenderingServer_method_instance_set_extra_visibility_margin:
  4931. .. rst-class:: classref-method
  4932. |void| **instance_set_extra_visibility_margin**\ (\ instance\: :ref:`RID<class_RID>`, margin\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_set_extra_visibility_margin>`
  4933. Sets a margin to increase the size of the AABB when culling objects from the view frustum. This allows you to avoid culling objects that fall outside the view frustum. Equivalent to :ref:`GeometryInstance3D.extra_cull_margin<class_GeometryInstance3D_property_extra_cull_margin>`.
  4934. .. rst-class:: classref-item-separator
  4935. ----
  4936. .. _class_RenderingServer_method_instance_set_ignore_culling:
  4937. .. rst-class:: classref-method
  4938. |void| **instance_set_ignore_culling**\ (\ instance\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_set_ignore_culling>`
  4939. If ``true``, ignores both frustum and occlusion culling on the specified 3D geometry instance. This is not the same as :ref:`GeometryInstance3D.ignore_occlusion_culling<class_GeometryInstance3D_property_ignore_occlusion_culling>`, which only ignores occlusion culling and leaves frustum culling intact.
  4940. .. rst-class:: classref-item-separator
  4941. ----
  4942. .. _class_RenderingServer_method_instance_set_interpolated:
  4943. .. rst-class:: classref-method
  4944. |void| **instance_set_interpolated**\ (\ instance\: :ref:`RID<class_RID>`, interpolated\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_set_interpolated>`
  4945. Turns on and off physics interpolation for the instance.
  4946. .. rst-class:: classref-item-separator
  4947. ----
  4948. .. _class_RenderingServer_method_instance_set_layer_mask:
  4949. .. rst-class:: classref-method
  4950. |void| **instance_set_layer_mask**\ (\ instance\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_set_layer_mask>`
  4951. Sets the render layers that this instance will be drawn to. Equivalent to :ref:`VisualInstance3D.layers<class_VisualInstance3D_property_layers>`.
  4952. .. rst-class:: classref-item-separator
  4953. ----
  4954. .. _class_RenderingServer_method_instance_set_pivot_data:
  4955. .. rst-class:: classref-method
  4956. |void| **instance_set_pivot_data**\ (\ instance\: :ref:`RID<class_RID>`, sorting_offset\: :ref:`float<class_float>`, use_aabb_center\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_set_pivot_data>`
  4957. Sets the sorting offset and switches between using the bounding box or instance origin for depth sorting.
  4958. .. rst-class:: classref-item-separator
  4959. ----
  4960. .. _class_RenderingServer_method_instance_set_scenario:
  4961. .. rst-class:: classref-method
  4962. |void| **instance_set_scenario**\ (\ instance\: :ref:`RID<class_RID>`, scenario\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_set_scenario>`
  4963. Sets the scenario that the instance is in. The scenario is the 3D world that the objects will be displayed in.
  4964. .. rst-class:: classref-item-separator
  4965. ----
  4966. .. _class_RenderingServer_method_instance_set_surface_override_material:
  4967. .. rst-class:: classref-method
  4968. |void| **instance_set_surface_override_material**\ (\ instance\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`, material\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_set_surface_override_material>`
  4969. Sets the override material of a specific surface. Equivalent to :ref:`MeshInstance3D.set_surface_override_material()<class_MeshInstance3D_method_set_surface_override_material>`.
  4970. .. rst-class:: classref-item-separator
  4971. ----
  4972. .. _class_RenderingServer_method_instance_set_transform:
  4973. .. rst-class:: classref-method
  4974. |void| **instance_set_transform**\ (\ instance\: :ref:`RID<class_RID>`, transform\: :ref:`Transform3D<class_Transform3D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_set_transform>`
  4975. Sets the world space transform of the instance. Equivalent to :ref:`Node3D.global_transform<class_Node3D_property_global_transform>`.
  4976. .. rst-class:: classref-item-separator
  4977. ----
  4978. .. _class_RenderingServer_method_instance_set_visibility_parent:
  4979. .. rst-class:: classref-method
  4980. |void| **instance_set_visibility_parent**\ (\ instance\: :ref:`RID<class_RID>`, parent\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_set_visibility_parent>`
  4981. Sets the visibility parent for the given instance. Equivalent to :ref:`Node3D.visibility_parent<class_Node3D_property_visibility_parent>`.
  4982. .. rst-class:: classref-item-separator
  4983. ----
  4984. .. _class_RenderingServer_method_instance_set_visible:
  4985. .. rst-class:: classref-method
  4986. |void| **instance_set_visible**\ (\ instance\: :ref:`RID<class_RID>`, visible\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_instance_set_visible>`
  4987. Sets whether an instance is drawn or not. Equivalent to :ref:`Node3D.visible<class_Node3D_property_visible>`.
  4988. .. rst-class:: classref-item-separator
  4989. ----
  4990. .. _class_RenderingServer_method_instances_cull_aabb:
  4991. .. rst-class:: classref-method
  4992. :ref:`PackedInt64Array<class_PackedInt64Array>` **instances_cull_aabb**\ (\ aabb\: :ref:`AABB<class_AABB>`, scenario\: :ref:`RID<class_RID>` = RID()\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_instances_cull_aabb>`
  4993. Returns an array of object IDs intersecting with the provided AABB. Only 3D nodes that inherit from :ref:`VisualInstance3D<class_VisualInstance3D>` are considered, such as :ref:`MeshInstance3D<class_MeshInstance3D>` or :ref:`DirectionalLight3D<class_DirectionalLight3D>`. Use :ref:`@GlobalScope.instance_from_id()<class_@GlobalScope_method_instance_from_id>` to obtain the actual nodes. A scenario RID must be provided, which is available in the :ref:`World3D<class_World3D>` you want to query. This forces an update for all resources queued to update.
  4994. \ **Warning:** This function is primarily intended for editor usage. For in-game use cases, prefer physics collision.
  4995. .. rst-class:: classref-item-separator
  4996. ----
  4997. .. _class_RenderingServer_method_instances_cull_convex:
  4998. .. rst-class:: classref-method
  4999. :ref:`PackedInt64Array<class_PackedInt64Array>` **instances_cull_convex**\ (\ convex\: :ref:`Array<class_Array>`\[:ref:`Plane<class_Plane>`\], scenario\: :ref:`RID<class_RID>` = RID()\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_instances_cull_convex>`
  5000. Returns an array of object IDs intersecting with the provided convex shape. Only 3D nodes that inherit from :ref:`VisualInstance3D<class_VisualInstance3D>` are considered, such as :ref:`MeshInstance3D<class_MeshInstance3D>` or :ref:`DirectionalLight3D<class_DirectionalLight3D>`. Use :ref:`@GlobalScope.instance_from_id()<class_@GlobalScope_method_instance_from_id>` to obtain the actual nodes. A scenario RID must be provided, which is available in the :ref:`World3D<class_World3D>` you want to query. This forces an update for all resources queued to update.
  5001. \ **Warning:** This function is primarily intended for editor usage. For in-game use cases, prefer physics collision.
  5002. .. rst-class:: classref-item-separator
  5003. ----
  5004. .. _class_RenderingServer_method_instances_cull_ray:
  5005. .. rst-class:: classref-method
  5006. :ref:`PackedInt64Array<class_PackedInt64Array>` **instances_cull_ray**\ (\ from\: :ref:`Vector3<class_Vector3>`, to\: :ref:`Vector3<class_Vector3>`, scenario\: :ref:`RID<class_RID>` = RID()\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_instances_cull_ray>`
  5007. Returns an array of object IDs intersecting with the provided 3D ray. Only 3D nodes that inherit from :ref:`VisualInstance3D<class_VisualInstance3D>` are considered, such as :ref:`MeshInstance3D<class_MeshInstance3D>` or :ref:`DirectionalLight3D<class_DirectionalLight3D>`. Use :ref:`@GlobalScope.instance_from_id()<class_@GlobalScope_method_instance_from_id>` to obtain the actual nodes. A scenario RID must be provided, which is available in the :ref:`World3D<class_World3D>` you want to query. This forces an update for all resources queued to update.
  5008. \ **Warning:** This function is primarily intended for editor usage. For in-game use cases, prefer physics collision.
  5009. .. rst-class:: classref-item-separator
  5010. ----
  5011. .. _class_RenderingServer_method_is_on_render_thread:
  5012. .. rst-class:: classref-method
  5013. :ref:`bool<class_bool>` **is_on_render_thread**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_is_on_render_thread>`
  5014. Returns ``true`` if our code is currently executing on the rendering thread.
  5015. .. rst-class:: classref-item-separator
  5016. ----
  5017. .. _class_RenderingServer_method_light_directional_set_blend_splits:
  5018. .. rst-class:: classref-method
  5019. |void| **light_directional_set_blend_splits**\ (\ light\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_directional_set_blend_splits>`
  5020. If ``true``, this directional light will blend between shadow map splits resulting in a smoother transition between them. Equivalent to :ref:`DirectionalLight3D.directional_shadow_blend_splits<class_DirectionalLight3D_property_directional_shadow_blend_splits>`.
  5021. .. rst-class:: classref-item-separator
  5022. ----
  5023. .. _class_RenderingServer_method_light_directional_set_shadow_mode:
  5024. .. rst-class:: classref-method
  5025. |void| **light_directional_set_shadow_mode**\ (\ light\: :ref:`RID<class_RID>`, mode\: :ref:`LightDirectionalShadowMode<enum_RenderingServer_LightDirectionalShadowMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_directional_set_shadow_mode>`
  5026. Sets the shadow mode for this directional light. Equivalent to :ref:`DirectionalLight3D.directional_shadow_mode<class_DirectionalLight3D_property_directional_shadow_mode>`. See :ref:`LightDirectionalShadowMode<enum_RenderingServer_LightDirectionalShadowMode>` for options.
  5027. .. rst-class:: classref-item-separator
  5028. ----
  5029. .. _class_RenderingServer_method_light_directional_set_sky_mode:
  5030. .. rst-class:: classref-method
  5031. |void| **light_directional_set_sky_mode**\ (\ light\: :ref:`RID<class_RID>`, mode\: :ref:`LightDirectionalSkyMode<enum_RenderingServer_LightDirectionalSkyMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_directional_set_sky_mode>`
  5032. If ``true``, this light will not be used for anything except sky shaders. Use this for lights that impact your sky shader that you may want to hide from affecting the rest of the scene. For example, you may want to enable this when the sun in your sky shader falls below the horizon.
  5033. .. rst-class:: classref-item-separator
  5034. ----
  5035. .. _class_RenderingServer_method_light_omni_set_shadow_mode:
  5036. .. rst-class:: classref-method
  5037. |void| **light_omni_set_shadow_mode**\ (\ light\: :ref:`RID<class_RID>`, mode\: :ref:`LightOmniShadowMode<enum_RenderingServer_LightOmniShadowMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_omni_set_shadow_mode>`
  5038. Sets whether to use a dual paraboloid or a cubemap for the shadow map. Dual paraboloid is faster but may suffer from artifacts. Equivalent to :ref:`OmniLight3D.omni_shadow_mode<class_OmniLight3D_property_omni_shadow_mode>`.
  5039. .. rst-class:: classref-item-separator
  5040. ----
  5041. .. _class_RenderingServer_method_light_projectors_set_filter:
  5042. .. rst-class:: classref-method
  5043. |void| **light_projectors_set_filter**\ (\ filter\: :ref:`LightProjectorFilter<enum_RenderingServer_LightProjectorFilter>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_projectors_set_filter>`
  5044. Sets the texture filter mode to use when rendering light projectors. This parameter is global and cannot be set on a per-light basis.
  5045. .. rst-class:: classref-item-separator
  5046. ----
  5047. .. _class_RenderingServer_method_light_set_bake_mode:
  5048. .. rst-class:: classref-method
  5049. |void| **light_set_bake_mode**\ (\ light\: :ref:`RID<class_RID>`, bake_mode\: :ref:`LightBakeMode<enum_RenderingServer_LightBakeMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_set_bake_mode>`
  5050. Sets the bake mode to use for the specified 3D light. Equivalent to :ref:`Light3D.light_bake_mode<class_Light3D_property_light_bake_mode>`.
  5051. .. rst-class:: classref-item-separator
  5052. ----
  5053. .. _class_RenderingServer_method_light_set_color:
  5054. .. rst-class:: classref-method
  5055. |void| **light_set_color**\ (\ light\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_set_color>`
  5056. Sets the color of the light. Equivalent to :ref:`Light3D.light_color<class_Light3D_property_light_color>`.
  5057. .. rst-class:: classref-item-separator
  5058. ----
  5059. .. _class_RenderingServer_method_light_set_cull_mask:
  5060. .. rst-class:: classref-method
  5061. |void| **light_set_cull_mask**\ (\ light\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_set_cull_mask>`
  5062. Sets the cull mask for this 3D light. Lights only affect objects in the selected layers. Equivalent to :ref:`Light3D.light_cull_mask<class_Light3D_property_light_cull_mask>`.
  5063. .. rst-class:: classref-item-separator
  5064. ----
  5065. .. _class_RenderingServer_method_light_set_distance_fade:
  5066. .. rst-class:: classref-method
  5067. |void| **light_set_distance_fade**\ (\ decal\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`, begin\: :ref:`float<class_float>`, shadow\: :ref:`float<class_float>`, length\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_set_distance_fade>`
  5068. Sets the distance fade for this 3D light. This acts as a form of level of detail (LOD) and can be used to improve performance. Equivalent to :ref:`Light3D.distance_fade_enabled<class_Light3D_property_distance_fade_enabled>`, :ref:`Light3D.distance_fade_begin<class_Light3D_property_distance_fade_begin>`, :ref:`Light3D.distance_fade_shadow<class_Light3D_property_distance_fade_shadow>`, and :ref:`Light3D.distance_fade_length<class_Light3D_property_distance_fade_length>`.
  5069. .. rst-class:: classref-item-separator
  5070. ----
  5071. .. _class_RenderingServer_method_light_set_max_sdfgi_cascade:
  5072. .. rst-class:: classref-method
  5073. |void| **light_set_max_sdfgi_cascade**\ (\ light\: :ref:`RID<class_RID>`, cascade\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_set_max_sdfgi_cascade>`
  5074. Sets the maximum SDFGI cascade in which the 3D light's indirect lighting is rendered. Higher values allow the light to be rendered in SDFGI further away from the camera.
  5075. .. rst-class:: classref-item-separator
  5076. ----
  5077. .. _class_RenderingServer_method_light_set_negative:
  5078. .. rst-class:: classref-method
  5079. |void| **light_set_negative**\ (\ light\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_set_negative>`
  5080. If ``true``, the 3D light will subtract light instead of adding light. Equivalent to :ref:`Light3D.light_negative<class_Light3D_property_light_negative>`.
  5081. .. rst-class:: classref-item-separator
  5082. ----
  5083. .. _class_RenderingServer_method_light_set_param:
  5084. .. rst-class:: classref-method
  5085. |void| **light_set_param**\ (\ light\: :ref:`RID<class_RID>`, param\: :ref:`LightParam<enum_RenderingServer_LightParam>`, value\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_set_param>`
  5086. Sets the specified 3D light parameter. See :ref:`LightParam<enum_RenderingServer_LightParam>` for options. Equivalent to :ref:`Light3D.set_param()<class_Light3D_method_set_param>`.
  5087. .. rst-class:: classref-item-separator
  5088. ----
  5089. .. _class_RenderingServer_method_light_set_projector:
  5090. .. rst-class:: classref-method
  5091. |void| **light_set_projector**\ (\ light\: :ref:`RID<class_RID>`, texture\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_set_projector>`
  5092. Sets the projector texture to use for the specified 3D light. Equivalent to :ref:`Light3D.light_projector<class_Light3D_property_light_projector>`.
  5093. .. rst-class:: classref-item-separator
  5094. ----
  5095. .. _class_RenderingServer_method_light_set_reverse_cull_face_mode:
  5096. .. rst-class:: classref-method
  5097. |void| **light_set_reverse_cull_face_mode**\ (\ light\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_set_reverse_cull_face_mode>`
  5098. If ``true``, reverses the backface culling of the mesh. This can be useful when you have a flat mesh that has a light behind it. If you need to cast a shadow on both sides of the mesh, set the mesh to use double-sided shadows with :ref:`instance_geometry_set_cast_shadows_setting()<class_RenderingServer_method_instance_geometry_set_cast_shadows_setting>`. Equivalent to :ref:`Light3D.shadow_reverse_cull_face<class_Light3D_property_shadow_reverse_cull_face>`.
  5099. .. rst-class:: classref-item-separator
  5100. ----
  5101. .. _class_RenderingServer_method_light_set_shadow:
  5102. .. rst-class:: classref-method
  5103. |void| **light_set_shadow**\ (\ light\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_set_shadow>`
  5104. If ``true``, light will cast shadows. Equivalent to :ref:`Light3D.shadow_enabled<class_Light3D_property_shadow_enabled>`.
  5105. .. rst-class:: classref-item-separator
  5106. ----
  5107. .. _class_RenderingServer_method_light_set_shadow_caster_mask:
  5108. .. rst-class:: classref-method
  5109. |void| **light_set_shadow_caster_mask**\ (\ light\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_light_set_shadow_caster_mask>`
  5110. Sets the shadow caster mask for this 3D light. Shadows will only be cast using objects in the selected layers. Equivalent to :ref:`Light3D.shadow_caster_mask<class_Light3D_property_shadow_caster_mask>`.
  5111. .. rst-class:: classref-item-separator
  5112. ----
  5113. .. _class_RenderingServer_method_lightmap_create:
  5114. .. rst-class:: classref-method
  5115. :ref:`RID<class_RID>` **lightmap_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_lightmap_create>`
  5116. Creates a new lightmap global illumination instance and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``lightmap_*`` RenderingServer functions.
  5117. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  5118. \ **Note:** The equivalent node is :ref:`LightmapGI<class_LightmapGI>`.
  5119. .. rst-class:: classref-item-separator
  5120. ----
  5121. .. _class_RenderingServer_method_lightmap_get_probe_capture_bsp_tree:
  5122. .. rst-class:: classref-method
  5123. :ref:`PackedInt32Array<class_PackedInt32Array>` **lightmap_get_probe_capture_bsp_tree**\ (\ lightmap\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_lightmap_get_probe_capture_bsp_tree>`
  5124. .. container:: contribute
  5125. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5126. .. rst-class:: classref-item-separator
  5127. ----
  5128. .. _class_RenderingServer_method_lightmap_get_probe_capture_points:
  5129. .. rst-class:: classref-method
  5130. :ref:`PackedVector3Array<class_PackedVector3Array>` **lightmap_get_probe_capture_points**\ (\ lightmap\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_lightmap_get_probe_capture_points>`
  5131. .. container:: contribute
  5132. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5133. .. rst-class:: classref-item-separator
  5134. ----
  5135. .. _class_RenderingServer_method_lightmap_get_probe_capture_sh:
  5136. .. rst-class:: classref-method
  5137. :ref:`PackedColorArray<class_PackedColorArray>` **lightmap_get_probe_capture_sh**\ (\ lightmap\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_lightmap_get_probe_capture_sh>`
  5138. .. container:: contribute
  5139. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5140. .. rst-class:: classref-item-separator
  5141. ----
  5142. .. _class_RenderingServer_method_lightmap_get_probe_capture_tetrahedra:
  5143. .. rst-class:: classref-method
  5144. :ref:`PackedInt32Array<class_PackedInt32Array>` **lightmap_get_probe_capture_tetrahedra**\ (\ lightmap\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_lightmap_get_probe_capture_tetrahedra>`
  5145. .. container:: contribute
  5146. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5147. .. rst-class:: classref-item-separator
  5148. ----
  5149. .. _class_RenderingServer_method_lightmap_set_baked_exposure_normalization:
  5150. .. rst-class:: classref-method
  5151. |void| **lightmap_set_baked_exposure_normalization**\ (\ lightmap\: :ref:`RID<class_RID>`, baked_exposure\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_lightmap_set_baked_exposure_normalization>`
  5152. Used to inform the renderer what exposure normalization value was used while baking the lightmap. This value will be used and modulated at run time to ensure that the lightmap maintains a consistent level of exposure even if the scene-wide exposure normalization is changed at run time. For more information see :ref:`camera_attributes_set_exposure()<class_RenderingServer_method_camera_attributes_set_exposure>`.
  5153. .. rst-class:: classref-item-separator
  5154. ----
  5155. .. _class_RenderingServer_method_lightmap_set_probe_bounds:
  5156. .. rst-class:: classref-method
  5157. |void| **lightmap_set_probe_bounds**\ (\ lightmap\: :ref:`RID<class_RID>`, bounds\: :ref:`AABB<class_AABB>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_lightmap_set_probe_bounds>`
  5158. .. container:: contribute
  5159. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5160. .. rst-class:: classref-item-separator
  5161. ----
  5162. .. _class_RenderingServer_method_lightmap_set_probe_capture_data:
  5163. .. rst-class:: classref-method
  5164. |void| **lightmap_set_probe_capture_data**\ (\ lightmap\: :ref:`RID<class_RID>`, points\: :ref:`PackedVector3Array<class_PackedVector3Array>`, point_sh\: :ref:`PackedColorArray<class_PackedColorArray>`, tetrahedra\: :ref:`PackedInt32Array<class_PackedInt32Array>`, bsp_tree\: :ref:`PackedInt32Array<class_PackedInt32Array>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_lightmap_set_probe_capture_data>`
  5165. .. container:: contribute
  5166. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5167. .. rst-class:: classref-item-separator
  5168. ----
  5169. .. _class_RenderingServer_method_lightmap_set_probe_capture_update_speed:
  5170. .. rst-class:: classref-method
  5171. |void| **lightmap_set_probe_capture_update_speed**\ (\ speed\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_lightmap_set_probe_capture_update_speed>`
  5172. .. container:: contribute
  5173. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5174. .. rst-class:: classref-item-separator
  5175. ----
  5176. .. _class_RenderingServer_method_lightmap_set_probe_interior:
  5177. .. rst-class:: classref-method
  5178. |void| **lightmap_set_probe_interior**\ (\ lightmap\: :ref:`RID<class_RID>`, interior\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_lightmap_set_probe_interior>`
  5179. .. container:: contribute
  5180. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5181. .. rst-class:: classref-item-separator
  5182. ----
  5183. .. _class_RenderingServer_method_lightmap_set_textures:
  5184. .. rst-class:: classref-method
  5185. |void| **lightmap_set_textures**\ (\ lightmap\: :ref:`RID<class_RID>`, light\: :ref:`RID<class_RID>`, uses_sh\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_lightmap_set_textures>`
  5186. Set the textures on the given ``lightmap`` GI instance to the texture array pointed to by the ``light`` RID. If the lightmap texture was baked with :ref:`LightmapGI.directional<class_LightmapGI_property_directional>` set to ``true``, then ``uses_sh`` must also be ``true``.
  5187. .. rst-class:: classref-item-separator
  5188. ----
  5189. .. _class_RenderingServer_method_lightmaps_set_bicubic_filter:
  5190. .. rst-class:: classref-method
  5191. |void| **lightmaps_set_bicubic_filter**\ (\ enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_lightmaps_set_bicubic_filter>`
  5192. Toggles whether a bicubic filter should be used when lightmaps are sampled. This smoothens their appearance at a performance cost.
  5193. .. rst-class:: classref-item-separator
  5194. ----
  5195. .. _class_RenderingServer_method_make_sphere_mesh:
  5196. .. rst-class:: classref-method
  5197. :ref:`RID<class_RID>` **make_sphere_mesh**\ (\ latitudes\: :ref:`int<class_int>`, longitudes\: :ref:`int<class_int>`, radius\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_make_sphere_mesh>`
  5198. Returns a mesh of a sphere with the given number of horizontal subdivisions, vertical subdivisions and radius. See also :ref:`get_test_cube()<class_RenderingServer_method_get_test_cube>`.
  5199. .. rst-class:: classref-item-separator
  5200. ----
  5201. .. _class_RenderingServer_method_material_create:
  5202. .. rst-class:: classref-method
  5203. :ref:`RID<class_RID>` **material_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_material_create>`
  5204. Creates an empty material and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``material_*`` RenderingServer functions.
  5205. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  5206. \ **Note:** The equivalent resource is :ref:`Material<class_Material>`.
  5207. .. rst-class:: classref-item-separator
  5208. ----
  5209. .. _class_RenderingServer_method_material_get_param:
  5210. .. rst-class:: classref-method
  5211. :ref:`Variant<class_Variant>` **material_get_param**\ (\ material\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_material_get_param>`
  5212. Returns the value of a certain material's parameter.
  5213. .. rst-class:: classref-item-separator
  5214. ----
  5215. .. _class_RenderingServer_method_material_set_next_pass:
  5216. .. rst-class:: classref-method
  5217. |void| **material_set_next_pass**\ (\ material\: :ref:`RID<class_RID>`, next_material\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_material_set_next_pass>`
  5218. Sets an object's next material.
  5219. .. rst-class:: classref-item-separator
  5220. ----
  5221. .. _class_RenderingServer_method_material_set_param:
  5222. .. rst-class:: classref-method
  5223. |void| **material_set_param**\ (\ material\: :ref:`RID<class_RID>`, parameter\: :ref:`StringName<class_StringName>`, value\: :ref:`Variant<class_Variant>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_material_set_param>`
  5224. Sets a material's parameter.
  5225. .. rst-class:: classref-item-separator
  5226. ----
  5227. .. _class_RenderingServer_method_material_set_render_priority:
  5228. .. rst-class:: classref-method
  5229. |void| **material_set_render_priority**\ (\ material\: :ref:`RID<class_RID>`, priority\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_material_set_render_priority>`
  5230. Sets a material's render priority.
  5231. .. rst-class:: classref-item-separator
  5232. ----
  5233. .. _class_RenderingServer_method_material_set_shader:
  5234. .. rst-class:: classref-method
  5235. |void| **material_set_shader**\ (\ shader_material\: :ref:`RID<class_RID>`, shader\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_material_set_shader>`
  5236. Sets a shader material's shader.
  5237. .. rst-class:: classref-item-separator
  5238. ----
  5239. .. _class_RenderingServer_method_mesh_add_surface:
  5240. .. rst-class:: classref-method
  5241. |void| **mesh_add_surface**\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`Dictionary<class_Dictionary>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_add_surface>`
  5242. .. container:: contribute
  5243. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5244. .. rst-class:: classref-item-separator
  5245. ----
  5246. .. _class_RenderingServer_method_mesh_add_surface_from_arrays:
  5247. .. rst-class:: classref-method
  5248. |void| **mesh_add_surface_from_arrays**\ (\ mesh\: :ref:`RID<class_RID>`, primitive\: :ref:`PrimitiveType<enum_RenderingServer_PrimitiveType>`, arrays\: :ref:`Array<class_Array>`, blend_shapes\: :ref:`Array<class_Array>` = [], lods\: :ref:`Dictionary<class_Dictionary>` = {}, compress_format\: |bitfield|\[:ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>`\] = 0\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_add_surface_from_arrays>`
  5249. .. container:: contribute
  5250. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5251. .. rst-class:: classref-item-separator
  5252. ----
  5253. .. _class_RenderingServer_method_mesh_clear:
  5254. .. rst-class:: classref-method
  5255. |void| **mesh_clear**\ (\ mesh\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_clear>`
  5256. Removes all surfaces from a mesh.
  5257. .. rst-class:: classref-item-separator
  5258. ----
  5259. .. _class_RenderingServer_method_mesh_create:
  5260. .. rst-class:: classref-method
  5261. :ref:`RID<class_RID>` **mesh_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_create>`
  5262. Creates a new mesh and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``mesh_*`` RenderingServer functions.
  5263. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  5264. To place in a scene, attach this mesh to an instance using :ref:`instance_set_base()<class_RenderingServer_method_instance_set_base>` using the returned RID.
  5265. \ **Note:** The equivalent resource is :ref:`Mesh<class_Mesh>`.
  5266. .. rst-class:: classref-item-separator
  5267. ----
  5268. .. _class_RenderingServer_method_mesh_create_from_surfaces:
  5269. .. rst-class:: classref-method
  5270. :ref:`RID<class_RID>` **mesh_create_from_surfaces**\ (\ surfaces\: :ref:`Array<class_Array>`\[:ref:`Dictionary<class_Dictionary>`\], blend_shape_count\: :ref:`int<class_int>` = 0\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_create_from_surfaces>`
  5271. .. container:: contribute
  5272. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5273. .. rst-class:: classref-item-separator
  5274. ----
  5275. .. _class_RenderingServer_method_mesh_get_blend_shape_count:
  5276. .. rst-class:: classref-method
  5277. :ref:`int<class_int>` **mesh_get_blend_shape_count**\ (\ mesh\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_get_blend_shape_count>`
  5278. Returns a mesh's blend shape count.
  5279. .. rst-class:: classref-item-separator
  5280. ----
  5281. .. _class_RenderingServer_method_mesh_get_blend_shape_mode:
  5282. .. rst-class:: classref-method
  5283. :ref:`BlendShapeMode<enum_RenderingServer_BlendShapeMode>` **mesh_get_blend_shape_mode**\ (\ mesh\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_get_blend_shape_mode>`
  5284. Returns a mesh's blend shape mode.
  5285. .. rst-class:: classref-item-separator
  5286. ----
  5287. .. _class_RenderingServer_method_mesh_get_custom_aabb:
  5288. .. rst-class:: classref-method
  5289. :ref:`AABB<class_AABB>` **mesh_get_custom_aabb**\ (\ mesh\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_get_custom_aabb>`
  5290. Returns a mesh's custom aabb.
  5291. .. rst-class:: classref-item-separator
  5292. ----
  5293. .. _class_RenderingServer_method_mesh_get_surface:
  5294. .. rst-class:: classref-method
  5295. :ref:`Dictionary<class_Dictionary>` **mesh_get_surface**\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_get_surface>`
  5296. .. container:: contribute
  5297. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5298. .. rst-class:: classref-item-separator
  5299. ----
  5300. .. _class_RenderingServer_method_mesh_get_surface_count:
  5301. .. rst-class:: classref-method
  5302. :ref:`int<class_int>` **mesh_get_surface_count**\ (\ mesh\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_get_surface_count>`
  5303. Returns a mesh's number of surfaces.
  5304. .. rst-class:: classref-item-separator
  5305. ----
  5306. .. _class_RenderingServer_method_mesh_set_blend_shape_mode:
  5307. .. rst-class:: classref-method
  5308. |void| **mesh_set_blend_shape_mode**\ (\ mesh\: :ref:`RID<class_RID>`, mode\: :ref:`BlendShapeMode<enum_RenderingServer_BlendShapeMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_set_blend_shape_mode>`
  5309. Sets a mesh's blend shape mode.
  5310. .. rst-class:: classref-item-separator
  5311. ----
  5312. .. _class_RenderingServer_method_mesh_set_custom_aabb:
  5313. .. rst-class:: classref-method
  5314. |void| **mesh_set_custom_aabb**\ (\ mesh\: :ref:`RID<class_RID>`, aabb\: :ref:`AABB<class_AABB>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_set_custom_aabb>`
  5315. Sets a mesh's custom aabb.
  5316. .. rst-class:: classref-item-separator
  5317. ----
  5318. .. _class_RenderingServer_method_mesh_set_shadow_mesh:
  5319. .. rst-class:: classref-method
  5320. |void| **mesh_set_shadow_mesh**\ (\ mesh\: :ref:`RID<class_RID>`, shadow_mesh\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_set_shadow_mesh>`
  5321. .. container:: contribute
  5322. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5323. .. rst-class:: classref-item-separator
  5324. ----
  5325. .. _class_RenderingServer_method_mesh_surface_get_arrays:
  5326. .. rst-class:: classref-method
  5327. :ref:`Array<class_Array>` **mesh_surface_get_arrays**\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_surface_get_arrays>`
  5328. Returns a mesh's surface's buffer arrays.
  5329. .. rst-class:: classref-item-separator
  5330. ----
  5331. .. _class_RenderingServer_method_mesh_surface_get_blend_shape_arrays:
  5332. .. rst-class:: classref-method
  5333. :ref:`Array<class_Array>`\[:ref:`Array<class_Array>`\] **mesh_surface_get_blend_shape_arrays**\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_surface_get_blend_shape_arrays>`
  5334. Returns a mesh's surface's arrays for blend shapes.
  5335. .. rst-class:: classref-item-separator
  5336. ----
  5337. .. _class_RenderingServer_method_mesh_surface_get_format_attribute_stride:
  5338. .. rst-class:: classref-method
  5339. :ref:`int<class_int>` **mesh_surface_get_format_attribute_stride**\ (\ format\: |bitfield|\[:ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>`\], vertex_count\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_surface_get_format_attribute_stride>`
  5340. Returns the stride of the attribute buffer for a mesh with given ``format``.
  5341. .. rst-class:: classref-item-separator
  5342. ----
  5343. .. _class_RenderingServer_method_mesh_surface_get_format_normal_tangent_stride:
  5344. .. rst-class:: classref-method
  5345. :ref:`int<class_int>` **mesh_surface_get_format_normal_tangent_stride**\ (\ format\: |bitfield|\[:ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>`\], vertex_count\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_surface_get_format_normal_tangent_stride>`
  5346. Returns the stride of the combined normals and tangents for a mesh with given ``format``. Note importantly that, while normals and tangents are in the vertex buffer with vertices, they are only interleaved with each other and so have a different stride than vertex positions.
  5347. .. rst-class:: classref-item-separator
  5348. ----
  5349. .. _class_RenderingServer_method_mesh_surface_get_format_offset:
  5350. .. rst-class:: classref-method
  5351. :ref:`int<class_int>` **mesh_surface_get_format_offset**\ (\ format\: |bitfield|\[:ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>`\], vertex_count\: :ref:`int<class_int>`, array_index\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_surface_get_format_offset>`
  5352. Returns the offset of a given attribute by ``array_index`` in the start of its respective buffer.
  5353. .. rst-class:: classref-item-separator
  5354. ----
  5355. .. _class_RenderingServer_method_mesh_surface_get_format_skin_stride:
  5356. .. rst-class:: classref-method
  5357. :ref:`int<class_int>` **mesh_surface_get_format_skin_stride**\ (\ format\: |bitfield|\[:ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>`\], vertex_count\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_surface_get_format_skin_stride>`
  5358. Returns the stride of the skin buffer for a mesh with given ``format``.
  5359. .. rst-class:: classref-item-separator
  5360. ----
  5361. .. _class_RenderingServer_method_mesh_surface_get_format_vertex_stride:
  5362. .. rst-class:: classref-method
  5363. :ref:`int<class_int>` **mesh_surface_get_format_vertex_stride**\ (\ format\: |bitfield|\[:ref:`ArrayFormat<enum_RenderingServer_ArrayFormat>`\], vertex_count\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_surface_get_format_vertex_stride>`
  5364. Returns the stride of the vertex positions for a mesh with given ``format``. Note importantly that vertex positions are stored consecutively and are not interleaved with the other attributes in the vertex buffer (normals and tangents).
  5365. .. rst-class:: classref-item-separator
  5366. ----
  5367. .. _class_RenderingServer_method_mesh_surface_get_material:
  5368. .. rst-class:: classref-method
  5369. :ref:`RID<class_RID>` **mesh_surface_get_material**\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_surface_get_material>`
  5370. Returns a mesh's surface's material.
  5371. .. rst-class:: classref-item-separator
  5372. ----
  5373. .. _class_RenderingServer_method_mesh_surface_remove:
  5374. .. rst-class:: classref-method
  5375. |void| **mesh_surface_remove**\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_surface_remove>`
  5376. Removes the surface at the given index from the Mesh, shifting surfaces with higher index down by one.
  5377. .. rst-class:: classref-item-separator
  5378. ----
  5379. .. _class_RenderingServer_method_mesh_surface_set_material:
  5380. .. rst-class:: classref-method
  5381. |void| **mesh_surface_set_material**\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`, material\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_surface_set_material>`
  5382. Sets a mesh's surface's material.
  5383. .. rst-class:: classref-item-separator
  5384. ----
  5385. .. _class_RenderingServer_method_mesh_surface_update_attribute_region:
  5386. .. rst-class:: classref-method
  5387. |void| **mesh_surface_update_attribute_region**\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`, offset\: :ref:`int<class_int>`, data\: :ref:`PackedByteArray<class_PackedByteArray>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_surface_update_attribute_region>`
  5388. .. container:: contribute
  5389. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5390. .. rst-class:: classref-item-separator
  5391. ----
  5392. .. _class_RenderingServer_method_mesh_surface_update_skin_region:
  5393. .. rst-class:: classref-method
  5394. |void| **mesh_surface_update_skin_region**\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`, offset\: :ref:`int<class_int>`, data\: :ref:`PackedByteArray<class_PackedByteArray>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_surface_update_skin_region>`
  5395. .. container:: contribute
  5396. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5397. .. rst-class:: classref-item-separator
  5398. ----
  5399. .. _class_RenderingServer_method_mesh_surface_update_vertex_region:
  5400. .. rst-class:: classref-method
  5401. |void| **mesh_surface_update_vertex_region**\ (\ mesh\: :ref:`RID<class_RID>`, surface\: :ref:`int<class_int>`, offset\: :ref:`int<class_int>`, data\: :ref:`PackedByteArray<class_PackedByteArray>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_mesh_surface_update_vertex_region>`
  5402. .. container:: contribute
  5403. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5404. .. rst-class:: classref-item-separator
  5405. ----
  5406. .. _class_RenderingServer_method_multimesh_allocate_data:
  5407. .. rst-class:: classref-method
  5408. |void| **multimesh_allocate_data**\ (\ multimesh\: :ref:`RID<class_RID>`, instances\: :ref:`int<class_int>`, transform_format\: :ref:`MultimeshTransformFormat<enum_RenderingServer_MultimeshTransformFormat>`, color_format\: :ref:`bool<class_bool>` = false, custom_data_format\: :ref:`bool<class_bool>` = false, use_indirect\: :ref:`bool<class_bool>` = false\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_allocate_data>`
  5409. .. container:: contribute
  5410. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5411. .. rst-class:: classref-item-separator
  5412. ----
  5413. .. _class_RenderingServer_method_multimesh_create:
  5414. .. rst-class:: classref-method
  5415. :ref:`RID<class_RID>` **multimesh_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_create>`
  5416. Creates a new multimesh on the RenderingServer and returns an :ref:`RID<class_RID>` handle. This RID will be used in all ``multimesh_*`` RenderingServer functions.
  5417. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  5418. To place in a scene, attach this multimesh to an instance using :ref:`instance_set_base()<class_RenderingServer_method_instance_set_base>` using the returned RID.
  5419. \ **Note:** The equivalent resource is :ref:`MultiMesh<class_MultiMesh>`.
  5420. .. rst-class:: classref-item-separator
  5421. ----
  5422. .. _class_RenderingServer_method_multimesh_get_aabb:
  5423. .. rst-class:: classref-method
  5424. :ref:`AABB<class_AABB>` **multimesh_get_aabb**\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_get_aabb>`
  5425. Calculates and returns the axis-aligned bounding box that encloses all instances within the multimesh.
  5426. .. rst-class:: classref-item-separator
  5427. ----
  5428. .. _class_RenderingServer_method_multimesh_get_buffer:
  5429. .. rst-class:: classref-method
  5430. :ref:`PackedFloat32Array<class_PackedFloat32Array>` **multimesh_get_buffer**\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_get_buffer>`
  5431. Returns the MultiMesh data (such as instance transforms, colors, etc.). See :ref:`multimesh_set_buffer()<class_RenderingServer_method_multimesh_set_buffer>` for details on the returned data.
  5432. \ **Note:** If the buffer is in the engine's internal cache, it will have to be fetched from GPU memory and possibly decompressed. This means :ref:`multimesh_get_buffer()<class_RenderingServer_method_multimesh_get_buffer>` is potentially a slow operation and should be avoided whenever possible.
  5433. .. rst-class:: classref-item-separator
  5434. ----
  5435. .. _class_RenderingServer_method_multimesh_get_buffer_rd_rid:
  5436. .. rst-class:: classref-method
  5437. :ref:`RID<class_RID>` **multimesh_get_buffer_rd_rid**\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_get_buffer_rd_rid>`
  5438. Returns the :ref:`RenderingDevice<class_RenderingDevice>` :ref:`RID<class_RID>` handle of the :ref:`MultiMesh<class_MultiMesh>`, which can be used as any other buffer on the Rendering Device.
  5439. .. rst-class:: classref-item-separator
  5440. ----
  5441. .. _class_RenderingServer_method_multimesh_get_command_buffer_rd_rid:
  5442. .. rst-class:: classref-method
  5443. :ref:`RID<class_RID>` **multimesh_get_command_buffer_rd_rid**\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_get_command_buffer_rd_rid>`
  5444. Returns the :ref:`RenderingDevice<class_RenderingDevice>` :ref:`RID<class_RID>` handle of the :ref:`MultiMesh<class_MultiMesh>` command buffer. This :ref:`RID<class_RID>` is only valid if ``use_indirect`` is set to ``true`` when allocating data through :ref:`multimesh_allocate_data()<class_RenderingServer_method_multimesh_allocate_data>`. It can be used to directly modify the instance count via buffer.
  5445. The data structure is dependent on both how many surfaces the mesh contains and whether it is indexed or not, the buffer has 5 integers in it, with the last unused if the mesh is not indexed.
  5446. Each of the values in the buffer correspond to these options:
  5447. .. code:: text
  5448. Indexed:
  5449. 0 - indexCount;
  5450. 1 - instanceCount;
  5451. 2 - firstIndex;
  5452. 3 - vertexOffset;
  5453. 4 - firstInstance;
  5454. Non Indexed:
  5455. 0 - vertexCount;
  5456. 1 - instanceCount;
  5457. 2 - firstVertex;
  5458. 3 - firstInstance;
  5459. 4 - unused;
  5460. .. rst-class:: classref-item-separator
  5461. ----
  5462. .. _class_RenderingServer_method_multimesh_get_custom_aabb:
  5463. .. rst-class:: classref-method
  5464. :ref:`AABB<class_AABB>` **multimesh_get_custom_aabb**\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_get_custom_aabb>`
  5465. Returns the custom AABB defined for this MultiMesh resource.
  5466. .. rst-class:: classref-item-separator
  5467. ----
  5468. .. _class_RenderingServer_method_multimesh_get_instance_count:
  5469. .. rst-class:: classref-method
  5470. :ref:`int<class_int>` **multimesh_get_instance_count**\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_get_instance_count>`
  5471. Returns the number of instances allocated for this multimesh.
  5472. .. rst-class:: classref-item-separator
  5473. ----
  5474. .. _class_RenderingServer_method_multimesh_get_mesh:
  5475. .. rst-class:: classref-method
  5476. :ref:`RID<class_RID>` **multimesh_get_mesh**\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_get_mesh>`
  5477. Returns the RID of the mesh that will be used in drawing this multimesh.
  5478. .. rst-class:: classref-item-separator
  5479. ----
  5480. .. _class_RenderingServer_method_multimesh_get_visible_instances:
  5481. .. rst-class:: classref-method
  5482. :ref:`int<class_int>` **multimesh_get_visible_instances**\ (\ multimesh\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_get_visible_instances>`
  5483. Returns the number of visible instances for this multimesh.
  5484. .. rst-class:: classref-item-separator
  5485. ----
  5486. .. _class_RenderingServer_method_multimesh_instance_get_color:
  5487. .. rst-class:: classref-method
  5488. :ref:`Color<class_Color>` **multimesh_instance_get_color**\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_instance_get_color>`
  5489. Returns the color by which the specified instance will be modulated.
  5490. .. rst-class:: classref-item-separator
  5491. ----
  5492. .. _class_RenderingServer_method_multimesh_instance_get_custom_data:
  5493. .. rst-class:: classref-method
  5494. :ref:`Color<class_Color>` **multimesh_instance_get_custom_data**\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_instance_get_custom_data>`
  5495. Returns the custom data associated with the specified instance.
  5496. .. rst-class:: classref-item-separator
  5497. ----
  5498. .. _class_RenderingServer_method_multimesh_instance_get_transform:
  5499. .. rst-class:: classref-method
  5500. :ref:`Transform3D<class_Transform3D>` **multimesh_instance_get_transform**\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_instance_get_transform>`
  5501. Returns the :ref:`Transform3D<class_Transform3D>` of the specified instance.
  5502. .. rst-class:: classref-item-separator
  5503. ----
  5504. .. _class_RenderingServer_method_multimesh_instance_get_transform_2d:
  5505. .. rst-class:: classref-method
  5506. :ref:`Transform2D<class_Transform2D>` **multimesh_instance_get_transform_2d**\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_instance_get_transform_2d>`
  5507. Returns the :ref:`Transform2D<class_Transform2D>` of the specified instance. For use when the multimesh is set to use 2D transforms.
  5508. .. rst-class:: classref-item-separator
  5509. ----
  5510. .. _class_RenderingServer_method_multimesh_instance_reset_physics_interpolation:
  5511. .. rst-class:: classref-method
  5512. |void| **multimesh_instance_reset_physics_interpolation**\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_instance_reset_physics_interpolation>`
  5513. Prevents physics interpolation for the specified instance during the current physics tick.
  5514. This is useful when moving an instance to a new location, to give an instantaneous change rather than interpolation from the previous location.
  5515. .. rst-class:: classref-item-separator
  5516. ----
  5517. .. _class_RenderingServer_method_multimesh_instance_set_color:
  5518. .. rst-class:: classref-method
  5519. |void| **multimesh_instance_set_color**\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`, color\: :ref:`Color<class_Color>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_instance_set_color>`
  5520. Sets the color by which this instance will be modulated. Equivalent to :ref:`MultiMesh.set_instance_color()<class_MultiMesh_method_set_instance_color>`.
  5521. .. rst-class:: classref-item-separator
  5522. ----
  5523. .. _class_RenderingServer_method_multimesh_instance_set_custom_data:
  5524. .. rst-class:: classref-method
  5525. |void| **multimesh_instance_set_custom_data**\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`, custom_data\: :ref:`Color<class_Color>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_instance_set_custom_data>`
  5526. Sets the custom data for this instance. Custom data is passed as a :ref:`Color<class_Color>`, but is interpreted as a ``vec4`` in the shader. Equivalent to :ref:`MultiMesh.set_instance_custom_data()<class_MultiMesh_method_set_instance_custom_data>`.
  5527. .. rst-class:: classref-item-separator
  5528. ----
  5529. .. _class_RenderingServer_method_multimesh_instance_set_transform:
  5530. .. rst-class:: classref-method
  5531. |void| **multimesh_instance_set_transform**\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`, transform\: :ref:`Transform3D<class_Transform3D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_instance_set_transform>`
  5532. Sets the :ref:`Transform3D<class_Transform3D>` for this instance. Equivalent to :ref:`MultiMesh.set_instance_transform()<class_MultiMesh_method_set_instance_transform>`.
  5533. .. rst-class:: classref-item-separator
  5534. ----
  5535. .. _class_RenderingServer_method_multimesh_instance_set_transform_2d:
  5536. .. rst-class:: classref-method
  5537. |void| **multimesh_instance_set_transform_2d**\ (\ multimesh\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_instance_set_transform_2d>`
  5538. Sets the :ref:`Transform2D<class_Transform2D>` for this instance. For use when multimesh is used in 2D. Equivalent to :ref:`MultiMesh.set_instance_transform_2d()<class_MultiMesh_method_set_instance_transform_2d>`.
  5539. .. rst-class:: classref-item-separator
  5540. ----
  5541. .. _class_RenderingServer_method_multimesh_set_buffer:
  5542. .. rst-class:: classref-method
  5543. |void| **multimesh_set_buffer**\ (\ multimesh\: :ref:`RID<class_RID>`, buffer\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_set_buffer>`
  5544. Set the entire data to use for drawing the ``multimesh`` at once to ``buffer`` (such as instance transforms and colors). ``buffer``'s size must match the number of instances multiplied by the per-instance data size (which depends on the enabled MultiMesh fields). Otherwise, an error message is printed and nothing is rendered. See also :ref:`multimesh_get_buffer()<class_RenderingServer_method_multimesh_get_buffer>`.
  5545. The per-instance data size and expected data order is:
  5546. .. code:: text
  5547. 2D:
  5548. - Position: 8 floats (8 floats for Transform2D)
  5549. - Position + Vertex color: 12 floats (8 floats for Transform2D, 4 floats for Color)
  5550. - Position + Custom data: 12 floats (8 floats for Transform2D, 4 floats of custom data)
  5551. - Position + Vertex color + Custom data: 16 floats (8 floats for Transform2D, 4 floats for Color, 4 floats of custom data)
  5552. 3D:
  5553. - Position: 12 floats (12 floats for Transform3D)
  5554. - Position + Vertex color: 16 floats (12 floats for Transform3D, 4 floats for Color)
  5555. - Position + Custom data: 16 floats (12 floats for Transform3D, 4 floats of custom data)
  5556. - Position + Vertex color + Custom data: 20 floats (12 floats for Transform3D, 4 floats for Color, 4 floats of custom data)
  5557. Instance transforms are in row-major order. Specifically:
  5558. - For :ref:`Transform2D<class_Transform2D>` the float-order is: ``(x.x, y.x, padding_float, origin.x, x.y, y.y, padding_float, origin.y)``.
  5559. - For :ref:`Transform3D<class_Transform3D>` the float-order is: ``(basis.x.x, basis.y.x, basis.z.x, origin.x, basis.x.y, basis.y.y, basis.z.y, origin.y, basis.x.z, basis.y.z, basis.z.z, origin.z)``.
  5560. .. rst-class:: classref-item-separator
  5561. ----
  5562. .. _class_RenderingServer_method_multimesh_set_buffer_interpolated:
  5563. .. rst-class:: classref-method
  5564. |void| **multimesh_set_buffer_interpolated**\ (\ multimesh\: :ref:`RID<class_RID>`, buffer\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`, buffer_previous\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_set_buffer_interpolated>`
  5565. Alternative version of :ref:`multimesh_set_buffer()<class_RenderingServer_method_multimesh_set_buffer>` for use with physics interpolation.
  5566. Takes both an array of current data and an array of data for the previous physics tick.
  5567. .. rst-class:: classref-item-separator
  5568. ----
  5569. .. _class_RenderingServer_method_multimesh_set_custom_aabb:
  5570. .. rst-class:: classref-method
  5571. |void| **multimesh_set_custom_aabb**\ (\ multimesh\: :ref:`RID<class_RID>`, aabb\: :ref:`AABB<class_AABB>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_set_custom_aabb>`
  5572. Sets the custom AABB for this MultiMesh resource.
  5573. .. rst-class:: classref-item-separator
  5574. ----
  5575. .. _class_RenderingServer_method_multimesh_set_mesh:
  5576. .. rst-class:: classref-method
  5577. |void| **multimesh_set_mesh**\ (\ multimesh\: :ref:`RID<class_RID>`, mesh\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_set_mesh>`
  5578. Sets the mesh to be drawn by the multimesh. Equivalent to :ref:`MultiMesh.mesh<class_MultiMesh_property_mesh>`.
  5579. .. rst-class:: classref-item-separator
  5580. ----
  5581. .. _class_RenderingServer_method_multimesh_set_physics_interpolated:
  5582. .. rst-class:: classref-method
  5583. |void| **multimesh_set_physics_interpolated**\ (\ multimesh\: :ref:`RID<class_RID>`, interpolated\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_set_physics_interpolated>`
  5584. Turns on and off physics interpolation for this MultiMesh resource.
  5585. .. rst-class:: classref-item-separator
  5586. ----
  5587. .. _class_RenderingServer_method_multimesh_set_physics_interpolation_quality:
  5588. .. rst-class:: classref-method
  5589. |void| **multimesh_set_physics_interpolation_quality**\ (\ multimesh\: :ref:`RID<class_RID>`, quality\: :ref:`MultimeshPhysicsInterpolationQuality<enum_RenderingServer_MultimeshPhysicsInterpolationQuality>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_set_physics_interpolation_quality>`
  5590. Sets the physics interpolation quality for the :ref:`MultiMesh<class_MultiMesh>`.
  5591. A value of :ref:`MULTIMESH_INTERP_QUALITY_FAST<class_RenderingServer_constant_MULTIMESH_INTERP_QUALITY_FAST>` gives fast but low quality interpolation, a value of :ref:`MULTIMESH_INTERP_QUALITY_HIGH<class_RenderingServer_constant_MULTIMESH_INTERP_QUALITY_HIGH>` gives slower but higher quality interpolation.
  5592. .. rst-class:: classref-item-separator
  5593. ----
  5594. .. _class_RenderingServer_method_multimesh_set_visible_instances:
  5595. .. rst-class:: classref-method
  5596. |void| **multimesh_set_visible_instances**\ (\ multimesh\: :ref:`RID<class_RID>`, visible\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_multimesh_set_visible_instances>`
  5597. Sets the number of instances visible at a given time. If -1, all instances that have been allocated are drawn. Equivalent to :ref:`MultiMesh.visible_instance_count<class_MultiMesh_property_visible_instance_count>`.
  5598. .. rst-class:: classref-item-separator
  5599. ----
  5600. .. _class_RenderingServer_method_occluder_create:
  5601. .. rst-class:: classref-method
  5602. :ref:`RID<class_RID>` **occluder_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_occluder_create>`
  5603. Creates an occluder instance and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``occluder_*`` RenderingServer functions.
  5604. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  5605. \ **Note:** The equivalent resource is :ref:`Occluder3D<class_Occluder3D>` (not to be confused with the :ref:`OccluderInstance3D<class_OccluderInstance3D>` node).
  5606. .. rst-class:: classref-item-separator
  5607. ----
  5608. .. _class_RenderingServer_method_occluder_set_mesh:
  5609. .. rst-class:: classref-method
  5610. |void| **occluder_set_mesh**\ (\ occluder\: :ref:`RID<class_RID>`, vertices\: :ref:`PackedVector3Array<class_PackedVector3Array>`, indices\: :ref:`PackedInt32Array<class_PackedInt32Array>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_occluder_set_mesh>`
  5611. Sets the mesh data for the given occluder RID, which controls the shape of the occlusion culling that will be performed.
  5612. .. rst-class:: classref-item-separator
  5613. ----
  5614. .. _class_RenderingServer_method_omni_light_create:
  5615. .. rst-class:: classref-method
  5616. :ref:`RID<class_RID>` **omni_light_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_omni_light_create>`
  5617. Creates a new omni light and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID can be used in most ``light_*`` RenderingServer functions.
  5618. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  5619. To place in a scene, attach this omni light to an instance using :ref:`instance_set_base()<class_RenderingServer_method_instance_set_base>` using the returned RID.
  5620. \ **Note:** The equivalent node is :ref:`OmniLight3D<class_OmniLight3D>`.
  5621. .. rst-class:: classref-item-separator
  5622. ----
  5623. .. _class_RenderingServer_method_particles_collision_create:
  5624. .. rst-class:: classref-method
  5625. :ref:`RID<class_RID>` **particles_collision_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_collision_create>`
  5626. Creates a new 3D GPU particle collision or attractor and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID can be used in most ``particles_collision_*`` RenderingServer functions.
  5627. \ **Note:** The equivalent nodes are :ref:`GPUParticlesCollision3D<class_GPUParticlesCollision3D>` and :ref:`GPUParticlesAttractor3D<class_GPUParticlesAttractor3D>`.
  5628. .. rst-class:: classref-item-separator
  5629. ----
  5630. .. _class_RenderingServer_method_particles_collision_height_field_update:
  5631. .. rst-class:: classref-method
  5632. |void| **particles_collision_height_field_update**\ (\ particles_collision\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_collision_height_field_update>`
  5633. Requests an update for the 3D GPU particle collision heightfield. This may be automatically called by the 3D GPU particle collision heightfield depending on its :ref:`GPUParticlesCollisionHeightField3D.update_mode<class_GPUParticlesCollisionHeightField3D_property_update_mode>`.
  5634. .. rst-class:: classref-item-separator
  5635. ----
  5636. .. _class_RenderingServer_method_particles_collision_set_attractor_attenuation:
  5637. .. rst-class:: classref-method
  5638. |void| **particles_collision_set_attractor_attenuation**\ (\ particles_collision\: :ref:`RID<class_RID>`, curve\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_collision_set_attractor_attenuation>`
  5639. Sets the attenuation ``curve`` for the 3D GPU particles attractor specified by the ``particles_collision`` RID. Only used for attractors, not colliders. Equivalent to :ref:`GPUParticlesAttractor3D.attenuation<class_GPUParticlesAttractor3D_property_attenuation>`.
  5640. .. rst-class:: classref-item-separator
  5641. ----
  5642. .. _class_RenderingServer_method_particles_collision_set_attractor_directionality:
  5643. .. rst-class:: classref-method
  5644. |void| **particles_collision_set_attractor_directionality**\ (\ particles_collision\: :ref:`RID<class_RID>`, amount\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_collision_set_attractor_directionality>`
  5645. Sets the directionality ``amount`` for the 3D GPU particles attractor specified by the ``particles_collision`` RID. Only used for attractors, not colliders. Equivalent to :ref:`GPUParticlesAttractor3D.directionality<class_GPUParticlesAttractor3D_property_directionality>`.
  5646. .. rst-class:: classref-item-separator
  5647. ----
  5648. .. _class_RenderingServer_method_particles_collision_set_attractor_strength:
  5649. .. rst-class:: classref-method
  5650. |void| **particles_collision_set_attractor_strength**\ (\ particles_collision\: :ref:`RID<class_RID>`, strength\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_collision_set_attractor_strength>`
  5651. Sets the ``strength`` for the 3D GPU particles attractor specified by the ``particles_collision`` RID. Only used for attractors, not colliders. Equivalent to :ref:`GPUParticlesAttractor3D.strength<class_GPUParticlesAttractor3D_property_strength>`.
  5652. .. rst-class:: classref-item-separator
  5653. ----
  5654. .. _class_RenderingServer_method_particles_collision_set_box_extents:
  5655. .. rst-class:: classref-method
  5656. |void| **particles_collision_set_box_extents**\ (\ particles_collision\: :ref:`RID<class_RID>`, extents\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_collision_set_box_extents>`
  5657. Sets the ``extents`` for the 3D GPU particles collision by the ``particles_collision`` RID. Equivalent to :ref:`GPUParticlesCollisionBox3D.size<class_GPUParticlesCollisionBox3D_property_size>`, :ref:`GPUParticlesCollisionSDF3D.size<class_GPUParticlesCollisionSDF3D_property_size>`, :ref:`GPUParticlesCollisionHeightField3D.size<class_GPUParticlesCollisionHeightField3D_property_size>`, :ref:`GPUParticlesAttractorBox3D.size<class_GPUParticlesAttractorBox3D_property_size>` or :ref:`GPUParticlesAttractorVectorField3D.size<class_GPUParticlesAttractorVectorField3D_property_size>` depending on the ``particles_collision`` type.
  5658. .. rst-class:: classref-item-separator
  5659. ----
  5660. .. _class_RenderingServer_method_particles_collision_set_collision_type:
  5661. .. rst-class:: classref-method
  5662. |void| **particles_collision_set_collision_type**\ (\ particles_collision\: :ref:`RID<class_RID>`, type\: :ref:`ParticlesCollisionType<enum_RenderingServer_ParticlesCollisionType>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_collision_set_collision_type>`
  5663. Sets the collision or attractor shape ``type`` for the 3D GPU particles collision or attractor specified by the ``particles_collision`` RID.
  5664. .. rst-class:: classref-item-separator
  5665. ----
  5666. .. _class_RenderingServer_method_particles_collision_set_cull_mask:
  5667. .. rst-class:: classref-method
  5668. |void| **particles_collision_set_cull_mask**\ (\ particles_collision\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_collision_set_cull_mask>`
  5669. Sets the cull ``mask`` for the 3D GPU particles collision or attractor specified by the ``particles_collision`` RID. Equivalent to :ref:`GPUParticlesCollision3D.cull_mask<class_GPUParticlesCollision3D_property_cull_mask>` or :ref:`GPUParticlesAttractor3D.cull_mask<class_GPUParticlesAttractor3D_property_cull_mask>` depending on the ``particles_collision`` type.
  5670. .. rst-class:: classref-item-separator
  5671. ----
  5672. .. _class_RenderingServer_method_particles_collision_set_field_texture:
  5673. .. rst-class:: classref-method
  5674. |void| **particles_collision_set_field_texture**\ (\ particles_collision\: :ref:`RID<class_RID>`, texture\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_collision_set_field_texture>`
  5675. Sets the signed distance field ``texture`` for the 3D GPU particles collision specified by the ``particles_collision`` RID. Equivalent to :ref:`GPUParticlesCollisionSDF3D.texture<class_GPUParticlesCollisionSDF3D_property_texture>` or :ref:`GPUParticlesAttractorVectorField3D.texture<class_GPUParticlesAttractorVectorField3D_property_texture>` depending on the ``particles_collision`` type.
  5676. .. rst-class:: classref-item-separator
  5677. ----
  5678. .. _class_RenderingServer_method_particles_collision_set_height_field_mask:
  5679. .. rst-class:: classref-method
  5680. |void| **particles_collision_set_height_field_mask**\ (\ particles_collision\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_collision_set_height_field_mask>`
  5681. Sets the heightfield ``mask`` for the 3D GPU particles heightfield collision specified by the ``particles_collision`` RID. Equivalent to :ref:`GPUParticlesCollisionHeightField3D.heightfield_mask<class_GPUParticlesCollisionHeightField3D_property_heightfield_mask>`.
  5682. .. rst-class:: classref-item-separator
  5683. ----
  5684. .. _class_RenderingServer_method_particles_collision_set_height_field_resolution:
  5685. .. rst-class:: classref-method
  5686. |void| **particles_collision_set_height_field_resolution**\ (\ particles_collision\: :ref:`RID<class_RID>`, resolution\: :ref:`ParticlesCollisionHeightfieldResolution<enum_RenderingServer_ParticlesCollisionHeightfieldResolution>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_collision_set_height_field_resolution>`
  5687. Sets the heightmap ``resolution`` for the 3D GPU particles heightfield collision specified by the ``particles_collision`` RID. Equivalent to :ref:`GPUParticlesCollisionHeightField3D.resolution<class_GPUParticlesCollisionHeightField3D_property_resolution>`.
  5688. .. rst-class:: classref-item-separator
  5689. ----
  5690. .. _class_RenderingServer_method_particles_collision_set_sphere_radius:
  5691. .. rst-class:: classref-method
  5692. |void| **particles_collision_set_sphere_radius**\ (\ particles_collision\: :ref:`RID<class_RID>`, radius\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_collision_set_sphere_radius>`
  5693. Sets the ``radius`` for the 3D GPU particles sphere collision or attractor specified by the ``particles_collision`` RID. Equivalent to :ref:`GPUParticlesCollisionSphere3D.radius<class_GPUParticlesCollisionSphere3D_property_radius>` or :ref:`GPUParticlesAttractorSphere3D.radius<class_GPUParticlesAttractorSphere3D_property_radius>` depending on the ``particles_collision`` type.
  5694. .. rst-class:: classref-item-separator
  5695. ----
  5696. .. _class_RenderingServer_method_particles_create:
  5697. .. rst-class:: classref-method
  5698. :ref:`RID<class_RID>` **particles_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_create>`
  5699. Creates a GPU-based particle system and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``particles_*`` RenderingServer functions.
  5700. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  5701. To place in a scene, attach these particles to an instance using :ref:`instance_set_base()<class_RenderingServer_method_instance_set_base>` using the returned RID.
  5702. \ **Note:** The equivalent nodes are :ref:`GPUParticles2D<class_GPUParticles2D>` and :ref:`GPUParticles3D<class_GPUParticles3D>`.
  5703. \ **Note:** All ``particles_*`` methods only apply to GPU-based particles, not CPU-based particles. :ref:`CPUParticles2D<class_CPUParticles2D>` and :ref:`CPUParticles3D<class_CPUParticles3D>` do not have equivalent RenderingServer functions available, as these use :ref:`MultiMeshInstance2D<class_MultiMeshInstance2D>` and :ref:`MultiMeshInstance3D<class_MultiMeshInstance3D>` under the hood (see ``multimesh_*`` methods).
  5704. .. rst-class:: classref-item-separator
  5705. ----
  5706. .. _class_RenderingServer_method_particles_emit:
  5707. .. rst-class:: classref-method
  5708. |void| **particles_emit**\ (\ particles\: :ref:`RID<class_RID>`, transform\: :ref:`Transform3D<class_Transform3D>`, velocity\: :ref:`Vector3<class_Vector3>`, color\: :ref:`Color<class_Color>`, custom\: :ref:`Color<class_Color>`, emit_flags\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_emit>`
  5709. Manually emits particles from the ``particles`` instance.
  5710. .. rst-class:: classref-item-separator
  5711. ----
  5712. .. _class_RenderingServer_method_particles_get_current_aabb:
  5713. .. rst-class:: classref-method
  5714. :ref:`AABB<class_AABB>` **particles_get_current_aabb**\ (\ particles\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_get_current_aabb>`
  5715. Calculates and returns the axis-aligned bounding box that contains all the particles. Equivalent to :ref:`GPUParticles3D.capture_aabb()<class_GPUParticles3D_method_capture_aabb>`.
  5716. .. rst-class:: classref-item-separator
  5717. ----
  5718. .. _class_RenderingServer_method_particles_get_emitting:
  5719. .. rst-class:: classref-method
  5720. :ref:`bool<class_bool>` **particles_get_emitting**\ (\ particles\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_get_emitting>`
  5721. Returns ``true`` if particles are currently set to emitting.
  5722. .. rst-class:: classref-item-separator
  5723. ----
  5724. .. _class_RenderingServer_method_particles_is_inactive:
  5725. .. rst-class:: classref-method
  5726. :ref:`bool<class_bool>` **particles_is_inactive**\ (\ particles\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_is_inactive>`
  5727. Returns ``true`` if particles are not emitting and particles are set to inactive.
  5728. .. rst-class:: classref-item-separator
  5729. ----
  5730. .. _class_RenderingServer_method_particles_request_process:
  5731. .. rst-class:: classref-method
  5732. |void| **particles_request_process**\ (\ particles\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_request_process>`
  5733. Add particle system to list of particle systems that need to be updated. Update will take place on the next frame, or on the next call to :ref:`instances_cull_aabb()<class_RenderingServer_method_instances_cull_aabb>`, :ref:`instances_cull_convex()<class_RenderingServer_method_instances_cull_convex>`, or :ref:`instances_cull_ray()<class_RenderingServer_method_instances_cull_ray>`.
  5734. .. rst-class:: classref-item-separator
  5735. ----
  5736. .. _class_RenderingServer_method_particles_request_process_time:
  5737. .. rst-class:: classref-method
  5738. |void| **particles_request_process_time**\ (\ particles\: :ref:`RID<class_RID>`, time\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_request_process_time>`
  5739. Requests particles to process for extra process time during a single frame.
  5740. .. rst-class:: classref-item-separator
  5741. ----
  5742. .. _class_RenderingServer_method_particles_restart:
  5743. .. rst-class:: classref-method
  5744. |void| **particles_restart**\ (\ particles\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_restart>`
  5745. Reset the particles on the next update. Equivalent to :ref:`GPUParticles3D.restart()<class_GPUParticles3D_method_restart>`.
  5746. .. rst-class:: classref-item-separator
  5747. ----
  5748. .. _class_RenderingServer_method_particles_set_amount:
  5749. .. rst-class:: classref-method
  5750. |void| **particles_set_amount**\ (\ particles\: :ref:`RID<class_RID>`, amount\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_amount>`
  5751. Sets the number of particles to be drawn and allocates the memory for them. Equivalent to :ref:`GPUParticles3D.amount<class_GPUParticles3D_property_amount>`.
  5752. .. rst-class:: classref-item-separator
  5753. ----
  5754. .. _class_RenderingServer_method_particles_set_amount_ratio:
  5755. .. rst-class:: classref-method
  5756. |void| **particles_set_amount_ratio**\ (\ particles\: :ref:`RID<class_RID>`, ratio\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_amount_ratio>`
  5757. Sets the amount ratio for particles to be emitted. Equivalent to :ref:`GPUParticles3D.amount_ratio<class_GPUParticles3D_property_amount_ratio>`.
  5758. .. rst-class:: classref-item-separator
  5759. ----
  5760. .. _class_RenderingServer_method_particles_set_collision_base_size:
  5761. .. rst-class:: classref-method
  5762. |void| **particles_set_collision_base_size**\ (\ particles\: :ref:`RID<class_RID>`, size\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_collision_base_size>`
  5763. .. container:: contribute
  5764. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5765. .. rst-class:: classref-item-separator
  5766. ----
  5767. .. _class_RenderingServer_method_particles_set_custom_aabb:
  5768. .. rst-class:: classref-method
  5769. |void| **particles_set_custom_aabb**\ (\ particles\: :ref:`RID<class_RID>`, aabb\: :ref:`AABB<class_AABB>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_custom_aabb>`
  5770. Sets a custom axis-aligned bounding box for the particle system. Equivalent to :ref:`GPUParticles3D.visibility_aabb<class_GPUParticles3D_property_visibility_aabb>`.
  5771. .. rst-class:: classref-item-separator
  5772. ----
  5773. .. _class_RenderingServer_method_particles_set_draw_order:
  5774. .. rst-class:: classref-method
  5775. |void| **particles_set_draw_order**\ (\ particles\: :ref:`RID<class_RID>`, order\: :ref:`ParticlesDrawOrder<enum_RenderingServer_ParticlesDrawOrder>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_draw_order>`
  5776. Sets the draw order of the particles to one of the named enums from :ref:`ParticlesDrawOrder<enum_RenderingServer_ParticlesDrawOrder>`. See :ref:`ParticlesDrawOrder<enum_RenderingServer_ParticlesDrawOrder>` for options. Equivalent to :ref:`GPUParticles3D.draw_order<class_GPUParticles3D_property_draw_order>`.
  5777. .. rst-class:: classref-item-separator
  5778. ----
  5779. .. _class_RenderingServer_method_particles_set_draw_pass_mesh:
  5780. .. rst-class:: classref-method
  5781. |void| **particles_set_draw_pass_mesh**\ (\ particles\: :ref:`RID<class_RID>`, pass\: :ref:`int<class_int>`, mesh\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_draw_pass_mesh>`
  5782. Sets the mesh to be used for the specified draw pass. Equivalent to :ref:`GPUParticles3D.draw_pass_1<class_GPUParticles3D_property_draw_pass_1>`, :ref:`GPUParticles3D.draw_pass_2<class_GPUParticles3D_property_draw_pass_2>`, :ref:`GPUParticles3D.draw_pass_3<class_GPUParticles3D_property_draw_pass_3>`, and :ref:`GPUParticles3D.draw_pass_4<class_GPUParticles3D_property_draw_pass_4>`.
  5783. .. rst-class:: classref-item-separator
  5784. ----
  5785. .. _class_RenderingServer_method_particles_set_draw_passes:
  5786. .. rst-class:: classref-method
  5787. |void| **particles_set_draw_passes**\ (\ particles\: :ref:`RID<class_RID>`, count\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_draw_passes>`
  5788. Sets the number of draw passes to use. Equivalent to :ref:`GPUParticles3D.draw_passes<class_GPUParticles3D_property_draw_passes>`.
  5789. .. rst-class:: classref-item-separator
  5790. ----
  5791. .. _class_RenderingServer_method_particles_set_emission_transform:
  5792. .. rst-class:: classref-method
  5793. |void| **particles_set_emission_transform**\ (\ particles\: :ref:`RID<class_RID>`, transform\: :ref:`Transform3D<class_Transform3D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_emission_transform>`
  5794. Sets the :ref:`Transform3D<class_Transform3D>` that will be used by the particles when they first emit.
  5795. .. rst-class:: classref-item-separator
  5796. ----
  5797. .. _class_RenderingServer_method_particles_set_emitter_velocity:
  5798. .. rst-class:: classref-method
  5799. |void| **particles_set_emitter_velocity**\ (\ particles\: :ref:`RID<class_RID>`, velocity\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_emitter_velocity>`
  5800. Sets the velocity of a particle node, that will be used by :ref:`ParticleProcessMaterial.inherit_velocity_ratio<class_ParticleProcessMaterial_property_inherit_velocity_ratio>`.
  5801. .. rst-class:: classref-item-separator
  5802. ----
  5803. .. _class_RenderingServer_method_particles_set_emitting:
  5804. .. rst-class:: classref-method
  5805. |void| **particles_set_emitting**\ (\ particles\: :ref:`RID<class_RID>`, emitting\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_emitting>`
  5806. If ``true``, particles will emit over time. Setting to ``false`` does not reset the particles, but only stops their emission. Equivalent to :ref:`GPUParticles3D.emitting<class_GPUParticles3D_property_emitting>`.
  5807. .. rst-class:: classref-item-separator
  5808. ----
  5809. .. _class_RenderingServer_method_particles_set_explosiveness_ratio:
  5810. .. rst-class:: classref-method
  5811. |void| **particles_set_explosiveness_ratio**\ (\ particles\: :ref:`RID<class_RID>`, ratio\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_explosiveness_ratio>`
  5812. Sets the explosiveness ratio. Equivalent to :ref:`GPUParticles3D.explosiveness<class_GPUParticles3D_property_explosiveness>`.
  5813. .. rst-class:: classref-item-separator
  5814. ----
  5815. .. _class_RenderingServer_method_particles_set_fixed_fps:
  5816. .. rst-class:: classref-method
  5817. |void| **particles_set_fixed_fps**\ (\ particles\: :ref:`RID<class_RID>`, fps\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_fixed_fps>`
  5818. Sets the frame rate that the particle system rendering will be fixed to. Equivalent to :ref:`GPUParticles3D.fixed_fps<class_GPUParticles3D_property_fixed_fps>`.
  5819. .. rst-class:: classref-item-separator
  5820. ----
  5821. .. _class_RenderingServer_method_particles_set_fractional_delta:
  5822. .. rst-class:: classref-method
  5823. |void| **particles_set_fractional_delta**\ (\ particles\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_fractional_delta>`
  5824. If ``true``, uses fractional delta which smooths the movement of the particles. Equivalent to :ref:`GPUParticles3D.fract_delta<class_GPUParticles3D_property_fract_delta>`.
  5825. .. rst-class:: classref-item-separator
  5826. ----
  5827. .. _class_RenderingServer_method_particles_set_interp_to_end:
  5828. .. rst-class:: classref-method
  5829. |void| **particles_set_interp_to_end**\ (\ particles\: :ref:`RID<class_RID>`, factor\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_interp_to_end>`
  5830. Sets the value that informs a :ref:`ParticleProcessMaterial<class_ParticleProcessMaterial>` to rush all particles towards the end of their lifetime.
  5831. .. rst-class:: classref-item-separator
  5832. ----
  5833. .. _class_RenderingServer_method_particles_set_interpolate:
  5834. .. rst-class:: classref-method
  5835. |void| **particles_set_interpolate**\ (\ particles\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_interpolate>`
  5836. .. container:: contribute
  5837. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5838. .. rst-class:: classref-item-separator
  5839. ----
  5840. .. _class_RenderingServer_method_particles_set_lifetime:
  5841. .. rst-class:: classref-method
  5842. |void| **particles_set_lifetime**\ (\ particles\: :ref:`RID<class_RID>`, lifetime\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_lifetime>`
  5843. Sets the lifetime of each particle in the system. Equivalent to :ref:`GPUParticles3D.lifetime<class_GPUParticles3D_property_lifetime>`.
  5844. .. rst-class:: classref-item-separator
  5845. ----
  5846. .. _class_RenderingServer_method_particles_set_mode:
  5847. .. rst-class:: classref-method
  5848. |void| **particles_set_mode**\ (\ particles\: :ref:`RID<class_RID>`, mode\: :ref:`ParticlesMode<enum_RenderingServer_ParticlesMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_mode>`
  5849. Sets whether the GPU particles specified by the ``particles`` RID should be rendered in 2D or 3D according to ``mode``.
  5850. .. rst-class:: classref-item-separator
  5851. ----
  5852. .. _class_RenderingServer_method_particles_set_one_shot:
  5853. .. rst-class:: classref-method
  5854. |void| **particles_set_one_shot**\ (\ particles\: :ref:`RID<class_RID>`, one_shot\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_one_shot>`
  5855. If ``true``, particles will emit once and then stop. Equivalent to :ref:`GPUParticles3D.one_shot<class_GPUParticles3D_property_one_shot>`.
  5856. .. rst-class:: classref-item-separator
  5857. ----
  5858. .. _class_RenderingServer_method_particles_set_pre_process_time:
  5859. .. rst-class:: classref-method
  5860. |void| **particles_set_pre_process_time**\ (\ particles\: :ref:`RID<class_RID>`, time\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_pre_process_time>`
  5861. Sets the preprocess time for the particles' animation. This lets you delay starting an animation until after the particles have begun emitting. Equivalent to :ref:`GPUParticles3D.preprocess<class_GPUParticles3D_property_preprocess>`.
  5862. .. rst-class:: classref-item-separator
  5863. ----
  5864. .. _class_RenderingServer_method_particles_set_process_material:
  5865. .. rst-class:: classref-method
  5866. |void| **particles_set_process_material**\ (\ particles\: :ref:`RID<class_RID>`, material\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_process_material>`
  5867. Sets the material for processing the particles.
  5868. \ **Note:** This is not the material used to draw the materials. Equivalent to :ref:`GPUParticles3D.process_material<class_GPUParticles3D_property_process_material>`.
  5869. .. rst-class:: classref-item-separator
  5870. ----
  5871. .. _class_RenderingServer_method_particles_set_randomness_ratio:
  5872. .. rst-class:: classref-method
  5873. |void| **particles_set_randomness_ratio**\ (\ particles\: :ref:`RID<class_RID>`, ratio\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_randomness_ratio>`
  5874. Sets the emission randomness ratio. This randomizes the emission of particles within their phase. Equivalent to :ref:`GPUParticles3D.randomness<class_GPUParticles3D_property_randomness>`.
  5875. .. rst-class:: classref-item-separator
  5876. ----
  5877. .. _class_RenderingServer_method_particles_set_speed_scale:
  5878. .. rst-class:: classref-method
  5879. |void| **particles_set_speed_scale**\ (\ particles\: :ref:`RID<class_RID>`, scale\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_speed_scale>`
  5880. Sets the speed scale of the particle system. Equivalent to :ref:`GPUParticles3D.speed_scale<class_GPUParticles3D_property_speed_scale>`.
  5881. .. rst-class:: classref-item-separator
  5882. ----
  5883. .. _class_RenderingServer_method_particles_set_subemitter:
  5884. .. rst-class:: classref-method
  5885. |void| **particles_set_subemitter**\ (\ particles\: :ref:`RID<class_RID>`, subemitter_particles\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_subemitter>`
  5886. .. container:: contribute
  5887. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5888. .. rst-class:: classref-item-separator
  5889. ----
  5890. .. _class_RenderingServer_method_particles_set_trail_bind_poses:
  5891. .. rst-class:: classref-method
  5892. |void| **particles_set_trail_bind_poses**\ (\ particles\: :ref:`RID<class_RID>`, bind_poses\: :ref:`Array<class_Array>`\[:ref:`Transform3D<class_Transform3D>`\]\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_trail_bind_poses>`
  5893. .. container:: contribute
  5894. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5895. .. rst-class:: classref-item-separator
  5896. ----
  5897. .. _class_RenderingServer_method_particles_set_trails:
  5898. .. rst-class:: classref-method
  5899. |void| **particles_set_trails**\ (\ particles\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`, length_sec\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_trails>`
  5900. If ``enable`` is ``true``, enables trails for the ``particles`` with the specified ``length_sec`` in seconds. Equivalent to :ref:`GPUParticles3D.trail_enabled<class_GPUParticles3D_property_trail_enabled>` and :ref:`GPUParticles3D.trail_lifetime<class_GPUParticles3D_property_trail_lifetime>`.
  5901. .. rst-class:: classref-item-separator
  5902. ----
  5903. .. _class_RenderingServer_method_particles_set_transform_align:
  5904. .. rst-class:: classref-method
  5905. |void| **particles_set_transform_align**\ (\ particles\: :ref:`RID<class_RID>`, align\: :ref:`ParticlesTransformAlign<enum_RenderingServer_ParticlesTransformAlign>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_transform_align>`
  5906. .. container:: contribute
  5907. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  5908. .. rst-class:: classref-item-separator
  5909. ----
  5910. .. _class_RenderingServer_method_particles_set_use_local_coordinates:
  5911. .. rst-class:: classref-method
  5912. |void| **particles_set_use_local_coordinates**\ (\ particles\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_particles_set_use_local_coordinates>`
  5913. If ``true``, particles use local coordinates. If ``false`` they use global coordinates. Equivalent to :ref:`GPUParticles3D.local_coords<class_GPUParticles3D_property_local_coords>`.
  5914. .. rst-class:: classref-item-separator
  5915. ----
  5916. .. _class_RenderingServer_method_positional_soft_shadow_filter_set_quality:
  5917. .. rst-class:: classref-method
  5918. |void| **positional_soft_shadow_filter_set_quality**\ (\ quality\: :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_positional_soft_shadow_filter_set_quality>`
  5919. Sets the filter quality for omni and spot light shadows in 3D. See also :ref:`ProjectSettings.rendering/lights_and_shadows/positional_shadow/soft_shadow_filter_quality<class_ProjectSettings_property_rendering/lights_and_shadows/positional_shadow/soft_shadow_filter_quality>`. This parameter is global and cannot be set on a per-viewport basis.
  5920. .. rst-class:: classref-item-separator
  5921. ----
  5922. .. _class_RenderingServer_method_reflection_probe_create:
  5923. .. rst-class:: classref-method
  5924. :ref:`RID<class_RID>` **reflection_probe_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_create>`
  5925. Creates a reflection probe and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``reflection_probe_*`` RenderingServer functions.
  5926. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  5927. To place in a scene, attach this reflection probe to an instance using :ref:`instance_set_base()<class_RenderingServer_method_instance_set_base>` using the returned RID.
  5928. \ **Note:** The equivalent node is :ref:`ReflectionProbe<class_ReflectionProbe>`.
  5929. .. rst-class:: classref-item-separator
  5930. ----
  5931. .. _class_RenderingServer_method_reflection_probe_set_ambient_color:
  5932. .. rst-class:: classref-method
  5933. |void| **reflection_probe_set_ambient_color**\ (\ probe\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_ambient_color>`
  5934. Sets the reflection probe's custom ambient light color. Equivalent to :ref:`ReflectionProbe.ambient_color<class_ReflectionProbe_property_ambient_color>`.
  5935. .. rst-class:: classref-item-separator
  5936. ----
  5937. .. _class_RenderingServer_method_reflection_probe_set_ambient_energy:
  5938. .. rst-class:: classref-method
  5939. |void| **reflection_probe_set_ambient_energy**\ (\ probe\: :ref:`RID<class_RID>`, energy\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_ambient_energy>`
  5940. Sets the reflection probe's custom ambient light energy. Equivalent to :ref:`ReflectionProbe.ambient_color_energy<class_ReflectionProbe_property_ambient_color_energy>`.
  5941. .. rst-class:: classref-item-separator
  5942. ----
  5943. .. _class_RenderingServer_method_reflection_probe_set_ambient_mode:
  5944. .. rst-class:: classref-method
  5945. |void| **reflection_probe_set_ambient_mode**\ (\ probe\: :ref:`RID<class_RID>`, mode\: :ref:`ReflectionProbeAmbientMode<enum_RenderingServer_ReflectionProbeAmbientMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_ambient_mode>`
  5946. Sets the reflection probe's ambient light mode. Equivalent to :ref:`ReflectionProbe.ambient_mode<class_ReflectionProbe_property_ambient_mode>`.
  5947. .. rst-class:: classref-item-separator
  5948. ----
  5949. .. _class_RenderingServer_method_reflection_probe_set_as_interior:
  5950. .. rst-class:: classref-method
  5951. |void| **reflection_probe_set_as_interior**\ (\ probe\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_as_interior>`
  5952. If ``true``, reflections will ignore sky contribution. Equivalent to :ref:`ReflectionProbe.interior<class_ReflectionProbe_property_interior>`.
  5953. .. rst-class:: classref-item-separator
  5954. ----
  5955. .. _class_RenderingServer_method_reflection_probe_set_blend_distance:
  5956. .. rst-class:: classref-method
  5957. |void| **reflection_probe_set_blend_distance**\ (\ probe\: :ref:`RID<class_RID>`, blend_distance\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_blend_distance>`
  5958. Sets the distance in meters over which a probe blends into the scene.
  5959. .. rst-class:: classref-item-separator
  5960. ----
  5961. .. _class_RenderingServer_method_reflection_probe_set_cull_mask:
  5962. .. rst-class:: classref-method
  5963. |void| **reflection_probe_set_cull_mask**\ (\ probe\: :ref:`RID<class_RID>`, layers\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_cull_mask>`
  5964. Sets the render cull mask for this reflection probe. Only instances with a matching layer will be reflected by this probe. Equivalent to :ref:`ReflectionProbe.cull_mask<class_ReflectionProbe_property_cull_mask>`.
  5965. .. rst-class:: classref-item-separator
  5966. ----
  5967. .. _class_RenderingServer_method_reflection_probe_set_enable_box_projection:
  5968. .. rst-class:: classref-method
  5969. |void| **reflection_probe_set_enable_box_projection**\ (\ probe\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_enable_box_projection>`
  5970. If ``true``, uses box projection. This can make reflections look more correct in certain situations. Equivalent to :ref:`ReflectionProbe.box_projection<class_ReflectionProbe_property_box_projection>`.
  5971. .. rst-class:: classref-item-separator
  5972. ----
  5973. .. _class_RenderingServer_method_reflection_probe_set_enable_shadows:
  5974. .. rst-class:: classref-method
  5975. |void| **reflection_probe_set_enable_shadows**\ (\ probe\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_enable_shadows>`
  5976. If ``true``, computes shadows in the reflection probe. This makes the reflection much slower to compute. Equivalent to :ref:`ReflectionProbe.enable_shadows<class_ReflectionProbe_property_enable_shadows>`.
  5977. .. rst-class:: classref-item-separator
  5978. ----
  5979. .. _class_RenderingServer_method_reflection_probe_set_intensity:
  5980. .. rst-class:: classref-method
  5981. |void| **reflection_probe_set_intensity**\ (\ probe\: :ref:`RID<class_RID>`, intensity\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_intensity>`
  5982. Sets the intensity of the reflection probe. Intensity modulates the strength of the reflection. Equivalent to :ref:`ReflectionProbe.intensity<class_ReflectionProbe_property_intensity>`.
  5983. .. rst-class:: classref-item-separator
  5984. ----
  5985. .. _class_RenderingServer_method_reflection_probe_set_max_distance:
  5986. .. rst-class:: classref-method
  5987. |void| **reflection_probe_set_max_distance**\ (\ probe\: :ref:`RID<class_RID>`, distance\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_max_distance>`
  5988. Sets the max distance away from the probe an object can be before it is culled. Equivalent to :ref:`ReflectionProbe.max_distance<class_ReflectionProbe_property_max_distance>`.
  5989. .. rst-class:: classref-item-separator
  5990. ----
  5991. .. _class_RenderingServer_method_reflection_probe_set_mesh_lod_threshold:
  5992. .. rst-class:: classref-method
  5993. |void| **reflection_probe_set_mesh_lod_threshold**\ (\ probe\: :ref:`RID<class_RID>`, pixels\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_mesh_lod_threshold>`
  5994. Sets the mesh level of detail to use in the reflection probe rendering. Higher values will use less detailed versions of meshes that have LOD variations generated, which can improve performance. Equivalent to :ref:`ReflectionProbe.mesh_lod_threshold<class_ReflectionProbe_property_mesh_lod_threshold>`.
  5995. .. rst-class:: classref-item-separator
  5996. ----
  5997. .. _class_RenderingServer_method_reflection_probe_set_origin_offset:
  5998. .. rst-class:: classref-method
  5999. |void| **reflection_probe_set_origin_offset**\ (\ probe\: :ref:`RID<class_RID>`, offset\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_origin_offset>`
  6000. Sets the origin offset to be used when this reflection probe is in box project mode. Equivalent to :ref:`ReflectionProbe.origin_offset<class_ReflectionProbe_property_origin_offset>`.
  6001. .. rst-class:: classref-item-separator
  6002. ----
  6003. .. _class_RenderingServer_method_reflection_probe_set_reflection_mask:
  6004. .. rst-class:: classref-method
  6005. |void| **reflection_probe_set_reflection_mask**\ (\ probe\: :ref:`RID<class_RID>`, layers\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_reflection_mask>`
  6006. Sets the render reflection mask for this reflection probe. Only instances with a matching layer will have reflections applied from this probe. Equivalent to :ref:`ReflectionProbe.reflection_mask<class_ReflectionProbe_property_reflection_mask>`.
  6007. .. rst-class:: classref-item-separator
  6008. ----
  6009. .. _class_RenderingServer_method_reflection_probe_set_resolution:
  6010. .. rst-class:: classref-method
  6011. |void| **reflection_probe_set_resolution**\ (\ probe\: :ref:`RID<class_RID>`, resolution\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_resolution>`
  6012. Sets the resolution to use when rendering the specified reflection probe. The ``resolution`` is specified for each cubemap face: for instance, specifying ``512`` will allocate 6 faces of 512ร—512 each (plus mipmaps for roughness levels).
  6013. .. rst-class:: classref-item-separator
  6014. ----
  6015. .. _class_RenderingServer_method_reflection_probe_set_size:
  6016. .. rst-class:: classref-method
  6017. |void| **reflection_probe_set_size**\ (\ probe\: :ref:`RID<class_RID>`, size\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_size>`
  6018. Sets the size of the area that the reflection probe will capture. Equivalent to :ref:`ReflectionProbe.size<class_ReflectionProbe_property_size>`.
  6019. .. rst-class:: classref-item-separator
  6020. ----
  6021. .. _class_RenderingServer_method_reflection_probe_set_update_mode:
  6022. .. rst-class:: classref-method
  6023. |void| **reflection_probe_set_update_mode**\ (\ probe\: :ref:`RID<class_RID>`, mode\: :ref:`ReflectionProbeUpdateMode<enum_RenderingServer_ReflectionProbeUpdateMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_reflection_probe_set_update_mode>`
  6024. Sets how often the reflection probe updates. Can either be once or every frame. See :ref:`ReflectionProbeUpdateMode<enum_RenderingServer_ReflectionProbeUpdateMode>` for options.
  6025. .. rst-class:: classref-item-separator
  6026. ----
  6027. .. _class_RenderingServer_method_request_frame_drawn_callback:
  6028. .. rst-class:: classref-method
  6029. |void| **request_frame_drawn_callback**\ (\ callable\: :ref:`Callable<class_Callable>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_request_frame_drawn_callback>`
  6030. Schedules a callback to the given callable after a frame has been drawn.
  6031. .. rst-class:: classref-item-separator
  6032. ----
  6033. .. _class_RenderingServer_method_scenario_create:
  6034. .. rst-class:: classref-method
  6035. :ref:`RID<class_RID>` **scenario_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_scenario_create>`
  6036. Creates a scenario and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``scenario_*`` RenderingServer functions.
  6037. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  6038. The scenario is the 3D world that all the visual instances exist in.
  6039. .. rst-class:: classref-item-separator
  6040. ----
  6041. .. _class_RenderingServer_method_scenario_set_camera_attributes:
  6042. .. rst-class:: classref-method
  6043. |void| **scenario_set_camera_attributes**\ (\ scenario\: :ref:`RID<class_RID>`, effects\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_scenario_set_camera_attributes>`
  6044. Sets the camera attributes (``effects``) that will be used with this scenario. See also :ref:`CameraAttributes<class_CameraAttributes>`.
  6045. .. rst-class:: classref-item-separator
  6046. ----
  6047. .. _class_RenderingServer_method_scenario_set_compositor:
  6048. .. rst-class:: classref-method
  6049. |void| **scenario_set_compositor**\ (\ scenario\: :ref:`RID<class_RID>`, compositor\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_scenario_set_compositor>`
  6050. Sets the compositor (``compositor``) that will be used with this scenario. See also :ref:`Compositor<class_Compositor>`.
  6051. .. rst-class:: classref-item-separator
  6052. ----
  6053. .. _class_RenderingServer_method_scenario_set_environment:
  6054. .. rst-class:: classref-method
  6055. |void| **scenario_set_environment**\ (\ scenario\: :ref:`RID<class_RID>`, environment\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_scenario_set_environment>`
  6056. Sets the environment that will be used with this scenario. See also :ref:`Environment<class_Environment>`.
  6057. .. rst-class:: classref-item-separator
  6058. ----
  6059. .. _class_RenderingServer_method_scenario_set_fallback_environment:
  6060. .. rst-class:: classref-method
  6061. |void| **scenario_set_fallback_environment**\ (\ scenario\: :ref:`RID<class_RID>`, environment\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_scenario_set_fallback_environment>`
  6062. Sets the fallback environment to be used by this scenario. The fallback environment is used if no environment is set. Internally, this is used by the editor to provide a default environment.
  6063. .. rst-class:: classref-item-separator
  6064. ----
  6065. .. _class_RenderingServer_method_screen_space_roughness_limiter_set_active:
  6066. .. rst-class:: classref-method
  6067. |void| **screen_space_roughness_limiter_set_active**\ (\ enable\: :ref:`bool<class_bool>`, amount\: :ref:`float<class_float>`, limit\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_screen_space_roughness_limiter_set_active>`
  6068. Sets the screen-space roughness limiter parameters, such as whether it should be enabled and its thresholds. Equivalent to :ref:`ProjectSettings.rendering/anti_aliasing/screen_space_roughness_limiter/enabled<class_ProjectSettings_property_rendering/anti_aliasing/screen_space_roughness_limiter/enabled>`, :ref:`ProjectSettings.rendering/anti_aliasing/screen_space_roughness_limiter/amount<class_ProjectSettings_property_rendering/anti_aliasing/screen_space_roughness_limiter/amount>` and :ref:`ProjectSettings.rendering/anti_aliasing/screen_space_roughness_limiter/limit<class_ProjectSettings_property_rendering/anti_aliasing/screen_space_roughness_limiter/limit>`.
  6069. .. rst-class:: classref-item-separator
  6070. ----
  6071. .. _class_RenderingServer_method_set_boot_image:
  6072. .. rst-class:: classref-method
  6073. |void| **set_boot_image**\ (\ image\: :ref:`Image<class_Image>`, color\: :ref:`Color<class_Color>`, scale\: :ref:`bool<class_bool>`, use_filter\: :ref:`bool<class_bool>` = true\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_set_boot_image>`
  6074. Sets a boot image. The color defines the background color. If ``scale`` is ``true``, the image will be scaled to fit the screen size. If ``use_filter`` is ``true``, the image will be scaled with linear interpolation. If ``use_filter`` is ``false``, the image will be scaled with nearest-neighbor interpolation.
  6075. .. rst-class:: classref-item-separator
  6076. ----
  6077. .. _class_RenderingServer_method_set_debug_generate_wireframes:
  6078. .. rst-class:: classref-method
  6079. |void| **set_debug_generate_wireframes**\ (\ generate\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_set_debug_generate_wireframes>`
  6080. If ``generate`` is ``true``, generates debug wireframes for all meshes that are loaded when using the Compatibility renderer. By default, the engine does not generate debug wireframes at runtime, since they slow down loading of assets and take up VRAM.
  6081. \ **Note:** You must call this method before loading any meshes when using the Compatibility renderer, otherwise wireframes will not be used.
  6082. .. rst-class:: classref-item-separator
  6083. ----
  6084. .. _class_RenderingServer_method_set_default_clear_color:
  6085. .. rst-class:: classref-method
  6086. |void| **set_default_clear_color**\ (\ color\: :ref:`Color<class_Color>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_set_default_clear_color>`
  6087. Sets the default clear color which is used when a specific clear color has not been selected. See also :ref:`get_default_clear_color()<class_RenderingServer_method_get_default_clear_color>`.
  6088. .. rst-class:: classref-item-separator
  6089. ----
  6090. .. _class_RenderingServer_method_shader_create:
  6091. .. rst-class:: classref-method
  6092. :ref:`RID<class_RID>` **shader_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_shader_create>`
  6093. Creates an empty shader and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``shader_*`` RenderingServer functions.
  6094. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  6095. \ **Note:** The equivalent resource is :ref:`Shader<class_Shader>`.
  6096. .. rst-class:: classref-item-separator
  6097. ----
  6098. .. _class_RenderingServer_method_shader_get_code:
  6099. .. rst-class:: classref-method
  6100. :ref:`String<class_String>` **shader_get_code**\ (\ shader\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_shader_get_code>`
  6101. Returns a shader's source code as a string.
  6102. .. rst-class:: classref-item-separator
  6103. ----
  6104. .. _class_RenderingServer_method_shader_get_default_texture_parameter:
  6105. .. rst-class:: classref-method
  6106. :ref:`RID<class_RID>` **shader_get_default_texture_parameter**\ (\ shader\: :ref:`RID<class_RID>`, name\: :ref:`StringName<class_StringName>`, index\: :ref:`int<class_int>` = 0\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_shader_get_default_texture_parameter>`
  6107. Returns a default texture from a shader searched by name.
  6108. \ **Note:** If the sampler array is used use ``index`` to access the specified texture.
  6109. .. rst-class:: classref-item-separator
  6110. ----
  6111. .. _class_RenderingServer_method_shader_get_parameter_default:
  6112. .. rst-class:: classref-method
  6113. :ref:`Variant<class_Variant>` **shader_get_parameter_default**\ (\ shader\: :ref:`RID<class_RID>`, name\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_shader_get_parameter_default>`
  6114. Returns the default value for the specified shader uniform. This is usually the value written in the shader source code.
  6115. .. rst-class:: classref-item-separator
  6116. ----
  6117. .. _class_RenderingServer_method_shader_set_code:
  6118. .. rst-class:: classref-method
  6119. |void| **shader_set_code**\ (\ shader\: :ref:`RID<class_RID>`, code\: :ref:`String<class_String>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_shader_set_code>`
  6120. Sets the shader's source code (which triggers recompilation after being changed).
  6121. .. rst-class:: classref-item-separator
  6122. ----
  6123. .. _class_RenderingServer_method_shader_set_default_texture_parameter:
  6124. .. rst-class:: classref-method
  6125. |void| **shader_set_default_texture_parameter**\ (\ shader\: :ref:`RID<class_RID>`, name\: :ref:`StringName<class_StringName>`, texture\: :ref:`RID<class_RID>`, index\: :ref:`int<class_int>` = 0\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_shader_set_default_texture_parameter>`
  6126. Sets a shader's default texture. Overwrites the texture given by name.
  6127. \ **Note:** If the sampler array is used use ``index`` to access the specified texture.
  6128. .. rst-class:: classref-item-separator
  6129. ----
  6130. .. _class_RenderingServer_method_shader_set_path_hint:
  6131. .. rst-class:: classref-method
  6132. |void| **shader_set_path_hint**\ (\ shader\: :ref:`RID<class_RID>`, path\: :ref:`String<class_String>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_shader_set_path_hint>`
  6133. Sets the path hint for the specified shader. This should generally match the :ref:`Shader<class_Shader>` resource's :ref:`Resource.resource_path<class_Resource_property_resource_path>`.
  6134. .. rst-class:: classref-item-separator
  6135. ----
  6136. .. _class_RenderingServer_method_skeleton_allocate_data:
  6137. .. rst-class:: classref-method
  6138. |void| **skeleton_allocate_data**\ (\ skeleton\: :ref:`RID<class_RID>`, bones\: :ref:`int<class_int>`, is_2d_skeleton\: :ref:`bool<class_bool>` = false\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_skeleton_allocate_data>`
  6139. .. container:: contribute
  6140. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6141. .. rst-class:: classref-item-separator
  6142. ----
  6143. .. _class_RenderingServer_method_skeleton_bone_get_transform:
  6144. .. rst-class:: classref-method
  6145. :ref:`Transform3D<class_Transform3D>` **skeleton_bone_get_transform**\ (\ skeleton\: :ref:`RID<class_RID>`, bone\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_skeleton_bone_get_transform>`
  6146. Returns the :ref:`Transform3D<class_Transform3D>` set for a specific bone of this skeleton.
  6147. .. rst-class:: classref-item-separator
  6148. ----
  6149. .. _class_RenderingServer_method_skeleton_bone_get_transform_2d:
  6150. .. rst-class:: classref-method
  6151. :ref:`Transform2D<class_Transform2D>` **skeleton_bone_get_transform_2d**\ (\ skeleton\: :ref:`RID<class_RID>`, bone\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_skeleton_bone_get_transform_2d>`
  6152. Returns the :ref:`Transform2D<class_Transform2D>` set for a specific bone of this skeleton.
  6153. .. rst-class:: classref-item-separator
  6154. ----
  6155. .. _class_RenderingServer_method_skeleton_bone_set_transform:
  6156. .. rst-class:: classref-method
  6157. |void| **skeleton_bone_set_transform**\ (\ skeleton\: :ref:`RID<class_RID>`, bone\: :ref:`int<class_int>`, transform\: :ref:`Transform3D<class_Transform3D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_skeleton_bone_set_transform>`
  6158. Sets the :ref:`Transform3D<class_Transform3D>` for a specific bone of this skeleton.
  6159. .. rst-class:: classref-item-separator
  6160. ----
  6161. .. _class_RenderingServer_method_skeleton_bone_set_transform_2d:
  6162. .. rst-class:: classref-method
  6163. |void| **skeleton_bone_set_transform_2d**\ (\ skeleton\: :ref:`RID<class_RID>`, bone\: :ref:`int<class_int>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_skeleton_bone_set_transform_2d>`
  6164. Sets the :ref:`Transform2D<class_Transform2D>` for a specific bone of this skeleton.
  6165. .. rst-class:: classref-item-separator
  6166. ----
  6167. .. _class_RenderingServer_method_skeleton_create:
  6168. .. rst-class:: classref-method
  6169. :ref:`RID<class_RID>` **skeleton_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_skeleton_create>`
  6170. Creates a skeleton and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``skeleton_*`` RenderingServer functions.
  6171. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  6172. .. rst-class:: classref-item-separator
  6173. ----
  6174. .. _class_RenderingServer_method_skeleton_get_bone_count:
  6175. .. rst-class:: classref-method
  6176. :ref:`int<class_int>` **skeleton_get_bone_count**\ (\ skeleton\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_skeleton_get_bone_count>`
  6177. Returns the number of bones allocated for this skeleton.
  6178. .. rst-class:: classref-item-separator
  6179. ----
  6180. .. _class_RenderingServer_method_skeleton_set_base_transform_2d:
  6181. .. rst-class:: classref-method
  6182. |void| **skeleton_set_base_transform_2d**\ (\ skeleton\: :ref:`RID<class_RID>`, base_transform\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_skeleton_set_base_transform_2d>`
  6183. .. container:: contribute
  6184. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6185. .. rst-class:: classref-item-separator
  6186. ----
  6187. .. _class_RenderingServer_method_sky_bake_panorama:
  6188. .. rst-class:: classref-method
  6189. :ref:`Image<class_Image>` **sky_bake_panorama**\ (\ sky\: :ref:`RID<class_RID>`, energy\: :ref:`float<class_float>`, bake_irradiance\: :ref:`bool<class_bool>`, size\: :ref:`Vector2i<class_Vector2i>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_sky_bake_panorama>`
  6190. Generates and returns an :ref:`Image<class_Image>` containing the radiance map for the specified ``sky`` RID. This supports built-in sky material and custom sky shaders. If ``bake_irradiance`` is ``true``, the irradiance map is saved instead of the radiance map. The radiance map is used to render reflected light, while the irradiance map is used to render ambient light. See also :ref:`environment_bake_panorama()<class_RenderingServer_method_environment_bake_panorama>`.
  6191. \ **Note:** The image is saved in linear color space without any tonemapping performed, which means it will look too dark if viewed directly in an image editor. ``energy`` values above ``1.0`` can be used to brighten the resulting image.
  6192. \ **Note:** ``size`` should be a 2:1 aspect ratio for the generated panorama to have square pixels. For radiance maps, there is no point in using a height greater than :ref:`Sky.radiance_size<class_Sky_property_radiance_size>`, as it won't increase detail. Irradiance maps only contain low-frequency data, so there is usually no point in going past a size of 128ร—64 pixels when saving an irradiance map.
  6193. .. rst-class:: classref-item-separator
  6194. ----
  6195. .. _class_RenderingServer_method_sky_create:
  6196. .. rst-class:: classref-method
  6197. :ref:`RID<class_RID>` **sky_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_sky_create>`
  6198. Creates an empty sky and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``sky_*`` RenderingServer functions.
  6199. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  6200. .. rst-class:: classref-item-separator
  6201. ----
  6202. .. _class_RenderingServer_method_sky_set_material:
  6203. .. rst-class:: classref-method
  6204. |void| **sky_set_material**\ (\ sky\: :ref:`RID<class_RID>`, material\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_sky_set_material>`
  6205. Sets the material that the sky uses to render the background, ambient and reflection maps.
  6206. .. rst-class:: classref-item-separator
  6207. ----
  6208. .. _class_RenderingServer_method_sky_set_mode:
  6209. .. rst-class:: classref-method
  6210. |void| **sky_set_mode**\ (\ sky\: :ref:`RID<class_RID>`, mode\: :ref:`SkyMode<enum_RenderingServer_SkyMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_sky_set_mode>`
  6211. Sets the process ``mode`` of the sky specified by the ``sky`` RID. Equivalent to :ref:`Sky.process_mode<class_Sky_property_process_mode>`.
  6212. .. rst-class:: classref-item-separator
  6213. ----
  6214. .. _class_RenderingServer_method_sky_set_radiance_size:
  6215. .. rst-class:: classref-method
  6216. |void| **sky_set_radiance_size**\ (\ sky\: :ref:`RID<class_RID>`, radiance_size\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_sky_set_radiance_size>`
  6217. Sets the ``radiance_size`` of the sky specified by the ``sky`` RID (in pixels). Equivalent to :ref:`Sky.radiance_size<class_Sky_property_radiance_size>`.
  6218. .. rst-class:: classref-item-separator
  6219. ----
  6220. .. _class_RenderingServer_method_spot_light_create:
  6221. .. rst-class:: classref-method
  6222. :ref:`RID<class_RID>` **spot_light_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_spot_light_create>`
  6223. Creates a spot light and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID can be used in most ``light_*`` RenderingServer functions.
  6224. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  6225. To place in a scene, attach this spot light to an instance using :ref:`instance_set_base()<class_RenderingServer_method_instance_set_base>` using the returned RID.
  6226. .. rst-class:: classref-item-separator
  6227. ----
  6228. .. _class_RenderingServer_method_sub_surface_scattering_set_quality:
  6229. .. rst-class:: classref-method
  6230. |void| **sub_surface_scattering_set_quality**\ (\ quality\: :ref:`SubSurfaceScatteringQuality<enum_RenderingServer_SubSurfaceScatteringQuality>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_sub_surface_scattering_set_quality>`
  6231. Sets :ref:`ProjectSettings.rendering/environment/subsurface_scattering/subsurface_scattering_quality<class_ProjectSettings_property_rendering/environment/subsurface_scattering/subsurface_scattering_quality>` to use when rendering materials that have subsurface scattering enabled.
  6232. .. rst-class:: classref-item-separator
  6233. ----
  6234. .. _class_RenderingServer_method_sub_surface_scattering_set_scale:
  6235. .. rst-class:: classref-method
  6236. |void| **sub_surface_scattering_set_scale**\ (\ scale\: :ref:`float<class_float>`, depth_scale\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_sub_surface_scattering_set_scale>`
  6237. Sets the :ref:`ProjectSettings.rendering/environment/subsurface_scattering/subsurface_scattering_scale<class_ProjectSettings_property_rendering/environment/subsurface_scattering/subsurface_scattering_scale>` and :ref:`ProjectSettings.rendering/environment/subsurface_scattering/subsurface_scattering_depth_scale<class_ProjectSettings_property_rendering/environment/subsurface_scattering/subsurface_scattering_depth_scale>` to use when rendering materials that have subsurface scattering enabled.
  6238. .. rst-class:: classref-item-separator
  6239. ----
  6240. .. _class_RenderingServer_method_texture_2d_create:
  6241. .. rst-class:: classref-method
  6242. :ref:`RID<class_RID>` **texture_2d_create**\ (\ image\: :ref:`Image<class_Image>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_2d_create>`
  6243. Creates a 2-dimensional texture and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``texture_2d_*`` RenderingServer functions.
  6244. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  6245. \ **Note:** The equivalent resource is :ref:`Texture2D<class_Texture2D>`.
  6246. \ **Note:** Not to be confused with :ref:`RenderingDevice.texture_create()<class_RenderingDevice_method_texture_create>`, which creates the graphics API's own texture type as opposed to the Godot-specific :ref:`Texture2D<class_Texture2D>` resource.
  6247. .. rst-class:: classref-item-separator
  6248. ----
  6249. .. _class_RenderingServer_method_texture_2d_get:
  6250. .. rst-class:: classref-method
  6251. :ref:`Image<class_Image>` **texture_2d_get**\ (\ texture\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_texture_2d_get>`
  6252. Returns an :ref:`Image<class_Image>` instance from the given ``texture`` :ref:`RID<class_RID>`.
  6253. \ **Example:** Get the test texture from :ref:`get_test_texture()<class_RenderingServer_method_get_test_texture>` and apply it to a :ref:`Sprite2D<class_Sprite2D>` node:
  6254. ::
  6255. var texture_rid = RenderingServer.get_test_texture()
  6256. var texture = ImageTexture.create_from_image(RenderingServer.texture_2d_get(texture_rid))
  6257. $Sprite2D.texture = texture
  6258. .. rst-class:: classref-item-separator
  6259. ----
  6260. .. _class_RenderingServer_method_texture_2d_layer_get:
  6261. .. rst-class:: classref-method
  6262. :ref:`Image<class_Image>` **texture_2d_layer_get**\ (\ texture\: :ref:`RID<class_RID>`, layer\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_texture_2d_layer_get>`
  6263. Returns an :ref:`Image<class_Image>` instance from the given ``texture`` :ref:`RID<class_RID>` and ``layer``.
  6264. .. rst-class:: classref-item-separator
  6265. ----
  6266. .. _class_RenderingServer_method_texture_2d_layered_create:
  6267. .. rst-class:: classref-method
  6268. :ref:`RID<class_RID>` **texture_2d_layered_create**\ (\ layers\: :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\], layered_type\: :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_2d_layered_create>`
  6269. Creates a 2-dimensional layered texture and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``texture_2d_layered_*`` RenderingServer functions.
  6270. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  6271. \ **Note:** The equivalent resource is :ref:`TextureLayered<class_TextureLayered>`.
  6272. .. rst-class:: classref-item-separator
  6273. ----
  6274. .. _class_RenderingServer_method_texture_2d_layered_placeholder_create:
  6275. .. rst-class:: classref-method
  6276. :ref:`RID<class_RID>` **texture_2d_layered_placeholder_create**\ (\ layered_type\: :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_2d_layered_placeholder_create>`
  6277. Creates a placeholder for a 2-dimensional layered texture and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``texture_2d_layered_*`` RenderingServer functions, although it does nothing when used. See also :ref:`texture_2d_placeholder_create()<class_RenderingServer_method_texture_2d_placeholder_create>`.
  6278. \ **Note:** The equivalent resource is :ref:`PlaceholderTextureLayered<class_PlaceholderTextureLayered>`.
  6279. .. rst-class:: classref-item-separator
  6280. ----
  6281. .. _class_RenderingServer_method_texture_2d_placeholder_create:
  6282. .. rst-class:: classref-method
  6283. :ref:`RID<class_RID>` **texture_2d_placeholder_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_2d_placeholder_create>`
  6284. Creates a placeholder for a 2-dimensional layered texture and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``texture_2d_layered_*`` RenderingServer functions, although it does nothing when used. See also :ref:`texture_2d_layered_placeholder_create()<class_RenderingServer_method_texture_2d_layered_placeholder_create>`.
  6285. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  6286. \ **Note:** The equivalent resource is :ref:`PlaceholderTexture2D<class_PlaceholderTexture2D>`.
  6287. .. rst-class:: classref-item-separator
  6288. ----
  6289. .. _class_RenderingServer_method_texture_2d_update:
  6290. .. rst-class:: classref-method
  6291. |void| **texture_2d_update**\ (\ texture\: :ref:`RID<class_RID>`, image\: :ref:`Image<class_Image>`, layer\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_2d_update>`
  6292. Updates the texture specified by the ``texture`` :ref:`RID<class_RID>` with the data in ``image``. A ``layer`` must also be specified, which should be ``0`` when updating a single-layer texture (:ref:`Texture2D<class_Texture2D>`).
  6293. \ **Note:** The ``image`` must have the same width, height and format as the current ``texture`` data. Otherwise, an error will be printed and the original texture won't be modified. If you need to use different width, height or format, use :ref:`texture_replace()<class_RenderingServer_method_texture_replace>` instead.
  6294. .. rst-class:: classref-item-separator
  6295. ----
  6296. .. _class_RenderingServer_method_texture_3d_create:
  6297. .. rst-class:: classref-method
  6298. :ref:`RID<class_RID>` **texture_3d_create**\ (\ format\: :ref:`Format<enum_Image_Format>`, width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`, depth\: :ref:`int<class_int>`, mipmaps\: :ref:`bool<class_bool>`, data\: :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\]\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_3d_create>`
  6299. **Note:** The equivalent resource is :ref:`Texture3D<class_Texture3D>`.
  6300. .. rst-class:: classref-item-separator
  6301. ----
  6302. .. _class_RenderingServer_method_texture_3d_get:
  6303. .. rst-class:: classref-method
  6304. :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\] **texture_3d_get**\ (\ texture\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_texture_3d_get>`
  6305. Returns 3D texture data as an array of :ref:`Image<class_Image>`\ s for the specified texture :ref:`RID<class_RID>`.
  6306. .. rst-class:: classref-item-separator
  6307. ----
  6308. .. _class_RenderingServer_method_texture_3d_placeholder_create:
  6309. .. rst-class:: classref-method
  6310. :ref:`RID<class_RID>` **texture_3d_placeholder_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_3d_placeholder_create>`
  6311. Creates a placeholder for a 3-dimensional texture and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``texture_3d_*`` RenderingServer functions, although it does nothing when used.
  6312. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  6313. \ **Note:** The equivalent resource is :ref:`PlaceholderTexture3D<class_PlaceholderTexture3D>`.
  6314. .. rst-class:: classref-item-separator
  6315. ----
  6316. .. _class_RenderingServer_method_texture_3d_update:
  6317. .. rst-class:: classref-method
  6318. |void| **texture_3d_update**\ (\ texture\: :ref:`RID<class_RID>`, data\: :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\]\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_3d_update>`
  6319. Updates the texture specified by the ``texture`` :ref:`RID<class_RID>`'s data with the data in ``data``. All the texture's layers must be replaced at once.
  6320. \ **Note:** The ``texture`` must have the same width, height, depth and format as the current texture data. Otherwise, an error will be printed and the original texture won't be modified. If you need to use different width, height, depth or format, use :ref:`texture_replace()<class_RenderingServer_method_texture_replace>` instead.
  6321. .. rst-class:: classref-item-separator
  6322. ----
  6323. .. _class_RenderingServer_method_texture_create_from_native_handle:
  6324. .. rst-class:: classref-method
  6325. :ref:`RID<class_RID>` **texture_create_from_native_handle**\ (\ type\: :ref:`TextureType<enum_RenderingServer_TextureType>`, format\: :ref:`Format<enum_Image_Format>`, native_handle\: :ref:`int<class_int>`, width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`, depth\: :ref:`int<class_int>`, layers\: :ref:`int<class_int>` = 1, layered_type\: :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>` = 0\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_create_from_native_handle>`
  6326. Creates a texture based on a native handle that was created outside of Godot's renderer.
  6327. \ **Note:** If using only the rendering device renderer, it's recommend to use :ref:`RenderingDevice.texture_create_from_extension()<class_RenderingDevice_method_texture_create_from_extension>` together with :ref:`texture_rd_create()<class_RenderingServer_method_texture_rd_create>`, rather than this method. It will give you much more control over the texture's format and usage.
  6328. .. rst-class:: classref-item-separator
  6329. ----
  6330. .. _class_RenderingServer_method_texture_get_format:
  6331. .. rst-class:: classref-method
  6332. :ref:`Format<enum_Image_Format>` **texture_get_format**\ (\ texture\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_texture_get_format>`
  6333. Returns the format for the texture.
  6334. .. rst-class:: classref-item-separator
  6335. ----
  6336. .. _class_RenderingServer_method_texture_get_native_handle:
  6337. .. rst-class:: classref-method
  6338. :ref:`int<class_int>` **texture_get_native_handle**\ (\ texture\: :ref:`RID<class_RID>`, srgb\: :ref:`bool<class_bool>` = false\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_texture_get_native_handle>`
  6339. Returns the internal graphics handle for this texture object. For use when communicating with third-party APIs mostly with GDExtension.
  6340. \ **Note:** This function returns a ``uint64_t`` which internally maps to a ``GLuint`` (OpenGL) or ``VkImage`` (Vulkan).
  6341. .. rst-class:: classref-item-separator
  6342. ----
  6343. .. _class_RenderingServer_method_texture_get_path:
  6344. .. rst-class:: classref-method
  6345. :ref:`String<class_String>` **texture_get_path**\ (\ texture\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_texture_get_path>`
  6346. .. container:: contribute
  6347. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6348. .. rst-class:: classref-item-separator
  6349. ----
  6350. .. _class_RenderingServer_method_texture_get_rd_texture:
  6351. .. rst-class:: classref-method
  6352. :ref:`RID<class_RID>` **texture_get_rd_texture**\ (\ texture\: :ref:`RID<class_RID>`, srgb\: :ref:`bool<class_bool>` = false\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_texture_get_rd_texture>`
  6353. Returns a texture :ref:`RID<class_RID>` that can be used with :ref:`RenderingDevice<class_RenderingDevice>`.
  6354. .. rst-class:: classref-item-separator
  6355. ----
  6356. .. _class_RenderingServer_method_texture_proxy_create:
  6357. .. rst-class:: classref-method
  6358. :ref:`RID<class_RID>` **texture_proxy_create**\ (\ base\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_proxy_create>`
  6359. **Deprecated:** ProxyTexture was removed in Godot 4.
  6360. This method does nothing and always returns an invalid :ref:`RID<class_RID>`.
  6361. .. rst-class:: classref-item-separator
  6362. ----
  6363. .. _class_RenderingServer_method_texture_proxy_update:
  6364. .. rst-class:: classref-method
  6365. |void| **texture_proxy_update**\ (\ texture\: :ref:`RID<class_RID>`, proxy_to\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_proxy_update>`
  6366. **Deprecated:** ProxyTexture was removed in Godot 4.
  6367. This method does nothing.
  6368. .. rst-class:: classref-item-separator
  6369. ----
  6370. .. _class_RenderingServer_method_texture_rd_create:
  6371. .. rst-class:: classref-method
  6372. :ref:`RID<class_RID>` **texture_rd_create**\ (\ rd_texture\: :ref:`RID<class_RID>`, layer_type\: :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>` = 0\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_rd_create>`
  6373. Creates a new texture object based on a texture created directly on the :ref:`RenderingDevice<class_RenderingDevice>`. If the texture contains layers, ``layer_type`` is used to define the layer type.
  6374. .. rst-class:: classref-item-separator
  6375. ----
  6376. .. _class_RenderingServer_method_texture_replace:
  6377. .. rst-class:: classref-method
  6378. |void| **texture_replace**\ (\ texture\: :ref:`RID<class_RID>`, by_texture\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_replace>`
  6379. Replaces ``texture``'s texture data by the texture specified by the ``by_texture`` RID, without changing ``texture``'s RID.
  6380. .. rst-class:: classref-item-separator
  6381. ----
  6382. .. _class_RenderingServer_method_texture_set_force_redraw_if_visible:
  6383. .. rst-class:: classref-method
  6384. |void| **texture_set_force_redraw_if_visible**\ (\ texture\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_set_force_redraw_if_visible>`
  6385. .. container:: contribute
  6386. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6387. .. rst-class:: classref-item-separator
  6388. ----
  6389. .. _class_RenderingServer_method_texture_set_path:
  6390. .. rst-class:: classref-method
  6391. |void| **texture_set_path**\ (\ texture\: :ref:`RID<class_RID>`, path\: :ref:`String<class_String>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_set_path>`
  6392. .. container:: contribute
  6393. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6394. .. rst-class:: classref-item-separator
  6395. ----
  6396. .. _class_RenderingServer_method_texture_set_size_override:
  6397. .. rst-class:: classref-method
  6398. |void| **texture_set_size_override**\ (\ texture\: :ref:`RID<class_RID>`, width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_texture_set_size_override>`
  6399. .. container:: contribute
  6400. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6401. .. rst-class:: classref-item-separator
  6402. ----
  6403. .. _class_RenderingServer_method_viewport_attach_camera:
  6404. .. rst-class:: classref-method
  6405. |void| **viewport_attach_camera**\ (\ viewport\: :ref:`RID<class_RID>`, camera\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_attach_camera>`
  6406. Sets a viewport's camera.
  6407. .. rst-class:: classref-item-separator
  6408. ----
  6409. .. _class_RenderingServer_method_viewport_attach_canvas:
  6410. .. rst-class:: classref-method
  6411. |void| **viewport_attach_canvas**\ (\ viewport\: :ref:`RID<class_RID>`, canvas\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_attach_canvas>`
  6412. Sets a viewport's canvas.
  6413. .. rst-class:: classref-item-separator
  6414. ----
  6415. .. _class_RenderingServer_method_viewport_attach_to_screen:
  6416. .. rst-class:: classref-method
  6417. |void| **viewport_attach_to_screen**\ (\ viewport\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>` = Rect2(0, 0, 0, 0), screen\: :ref:`int<class_int>` = 0\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_attach_to_screen>`
  6418. Copies the viewport to a region of the screen specified by ``rect``. If :ref:`viewport_set_render_direct_to_screen()<class_RenderingServer_method_viewport_set_render_direct_to_screen>` is ``true``, then the viewport does not use a framebuffer and the contents of the viewport are rendered directly to screen. However, note that the root viewport is drawn last, therefore it will draw over the screen. Accordingly, you must set the root viewport to an area that does not cover the area that you have attached this viewport to.
  6419. For example, you can set the root viewport to not render at all with the following code:
  6420. .. tabs::
  6421. .. code-tab:: gdscript
  6422. func _ready():
  6423. RenderingServer.viewport_attach_to_screen(get_viewport().get_viewport_rid(), Rect2())
  6424. RenderingServer.viewport_attach_to_screen($Viewport.get_viewport_rid(), Rect2(0, 0, 600, 600))
  6425. Using this can result in significant optimization, especially on lower-end devices. However, it comes at the cost of having to manage your viewports manually. For further optimization, see :ref:`viewport_set_render_direct_to_screen()<class_RenderingServer_method_viewport_set_render_direct_to_screen>`.
  6426. .. rst-class:: classref-item-separator
  6427. ----
  6428. .. _class_RenderingServer_method_viewport_create:
  6429. .. rst-class:: classref-method
  6430. :ref:`RID<class_RID>` **viewport_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_create>`
  6431. Creates an empty viewport and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``viewport_*`` RenderingServer functions.
  6432. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  6433. \ **Note:** The equivalent node is :ref:`Viewport<class_Viewport>`.
  6434. .. rst-class:: classref-item-separator
  6435. ----
  6436. .. _class_RenderingServer_method_viewport_get_measured_render_time_cpu:
  6437. .. rst-class:: classref-method
  6438. :ref:`float<class_float>` **viewport_get_measured_render_time_cpu**\ (\ viewport\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_get_measured_render_time_cpu>`
  6439. Returns the CPU time taken to render the last frame in milliseconds. This *only* includes time spent in rendering-related operations; scripts' ``_process`` functions and other engine subsystems are not included in this readout. To get a complete readout of CPU time spent to render the scene, sum the render times of all viewports that are drawn every frame plus :ref:`get_frame_setup_time_cpu()<class_RenderingServer_method_get_frame_setup_time_cpu>`. Unlike :ref:`Engine.get_frames_per_second()<class_Engine_method_get_frames_per_second>`, this method will accurately reflect CPU utilization even if framerate is capped via V-Sync or :ref:`Engine.max_fps<class_Engine_property_max_fps>`. See also :ref:`viewport_get_measured_render_time_gpu()<class_RenderingServer_method_viewport_get_measured_render_time_gpu>`.
  6440. \ **Note:** Requires measurements to be enabled on the specified ``viewport`` using :ref:`viewport_set_measure_render_time()<class_RenderingServer_method_viewport_set_measure_render_time>`. Otherwise, this method returns ``0.0``.
  6441. .. rst-class:: classref-item-separator
  6442. ----
  6443. .. _class_RenderingServer_method_viewport_get_measured_render_time_gpu:
  6444. .. rst-class:: classref-method
  6445. :ref:`float<class_float>` **viewport_get_measured_render_time_gpu**\ (\ viewport\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_get_measured_render_time_gpu>`
  6446. Returns the GPU time taken to render the last frame in milliseconds. To get a complete readout of GPU time spent to render the scene, sum the render times of all viewports that are drawn every frame. Unlike :ref:`Engine.get_frames_per_second()<class_Engine_method_get_frames_per_second>`, this method accurately reflects GPU utilization even if framerate is capped via V-Sync or :ref:`Engine.max_fps<class_Engine_property_max_fps>`. See also :ref:`viewport_get_measured_render_time_cpu()<class_RenderingServer_method_viewport_get_measured_render_time_cpu>`.
  6447. \ **Note:** Requires measurements to be enabled on the specified ``viewport`` using :ref:`viewport_set_measure_render_time()<class_RenderingServer_method_viewport_set_measure_render_time>`. Otherwise, this method returns ``0.0``.
  6448. \ **Note:** When GPU utilization is low enough during a certain period of time, GPUs will decrease their power state (which in turn decreases core and memory clock speeds). This can cause the reported GPU time to increase if GPU utilization is kept low enough by a framerate cap (compared to what it would be at the GPU's highest power state). Keep this in mind when benchmarking using :ref:`viewport_get_measured_render_time_gpu()<class_RenderingServer_method_viewport_get_measured_render_time_gpu>`. This behavior can be overridden in the graphics driver settings at the cost of higher power usage.
  6449. .. rst-class:: classref-item-separator
  6450. ----
  6451. .. _class_RenderingServer_method_viewport_get_render_info:
  6452. .. rst-class:: classref-method
  6453. :ref:`int<class_int>` **viewport_get_render_info**\ (\ viewport\: :ref:`RID<class_RID>`, type\: :ref:`ViewportRenderInfoType<enum_RenderingServer_ViewportRenderInfoType>`, info\: :ref:`ViewportRenderInfo<enum_RenderingServer_ViewportRenderInfo>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_get_render_info>`
  6454. Returns a statistic about the rendering engine which can be used for performance profiling. This is separated into render pass ``type``\ s, each of them having the same ``info``\ s you can query (different passes will return different values). See :ref:`ViewportRenderInfoType<enum_RenderingServer_ViewportRenderInfoType>` for a list of render pass types and :ref:`ViewportRenderInfo<enum_RenderingServer_ViewportRenderInfo>` for a list of information that can be queried.
  6455. See also :ref:`get_rendering_info()<class_RenderingServer_method_get_rendering_info>`, which returns global information across all viewports.
  6456. \ **Note:** Viewport rendering information is not available until at least 2 frames have been rendered by the engine. If rendering information is not available, :ref:`viewport_get_render_info()<class_RenderingServer_method_viewport_get_render_info>` returns ``0``. To print rendering information in ``_ready()`` successfully, use the following:
  6457. ::
  6458. func _ready():
  6459. for _i in 2:
  6460. await get_tree().process_frame
  6461. print(
  6462. RenderingServer.viewport_get_render_info(get_viewport().get_viewport_rid(),
  6463. RenderingServer.VIEWPORT_RENDER_INFO_TYPE_VISIBLE,
  6464. RenderingServer.VIEWPORT_RENDER_INFO_DRAW_CALLS_IN_FRAME)
  6465. )
  6466. .. rst-class:: classref-item-separator
  6467. ----
  6468. .. _class_RenderingServer_method_viewport_get_render_target:
  6469. .. rst-class:: classref-method
  6470. :ref:`RID<class_RID>` **viewport_get_render_target**\ (\ viewport\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_get_render_target>`
  6471. Returns the render target for the viewport.
  6472. .. rst-class:: classref-item-separator
  6473. ----
  6474. .. _class_RenderingServer_method_viewport_get_texture:
  6475. .. rst-class:: classref-method
  6476. :ref:`RID<class_RID>` **viewport_get_texture**\ (\ viewport\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_get_texture>`
  6477. Returns the viewport's last rendered frame.
  6478. .. rst-class:: classref-item-separator
  6479. ----
  6480. .. _class_RenderingServer_method_viewport_get_update_mode:
  6481. .. rst-class:: classref-method
  6482. :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>` **viewport_get_update_mode**\ (\ viewport\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_get_update_mode>`
  6483. Returns the viewport's update mode. See :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>` constants for options.
  6484. \ **Warning:** Calling this from any thread other than the rendering thread will be detrimental to performance.
  6485. .. rst-class:: classref-item-separator
  6486. ----
  6487. .. _class_RenderingServer_method_viewport_remove_canvas:
  6488. .. rst-class:: classref-method
  6489. |void| **viewport_remove_canvas**\ (\ viewport\: :ref:`RID<class_RID>`, canvas\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_remove_canvas>`
  6490. Detaches a viewport from a canvas.
  6491. .. rst-class:: classref-item-separator
  6492. ----
  6493. .. _class_RenderingServer_method_viewport_set_active:
  6494. .. rst-class:: classref-method
  6495. |void| **viewport_set_active**\ (\ viewport\: :ref:`RID<class_RID>`, active\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_active>`
  6496. If ``true``, sets the viewport active, else sets it inactive.
  6497. .. rst-class:: classref-item-separator
  6498. ----
  6499. .. _class_RenderingServer_method_viewport_set_anisotropic_filtering_level:
  6500. .. rst-class:: classref-method
  6501. |void| **viewport_set_anisotropic_filtering_level**\ (\ viewport\: :ref:`RID<class_RID>`, anisotropic_filtering_level\: :ref:`ViewportAnisotropicFiltering<enum_RenderingServer_ViewportAnisotropicFiltering>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_anisotropic_filtering_level>`
  6502. Sets the maximum number of samples to take when using anisotropic filtering on textures (as a power of two). A higher sample count will result in sharper textures at oblique angles, but is more expensive to compute. A value of ``0`` forcibly disables anisotropic filtering, even on materials where it is enabled.
  6503. The anisotropic filtering level also affects decals and light projectors if they are configured to use anisotropic filtering. See :ref:`ProjectSettings.rendering/textures/decals/filter<class_ProjectSettings_property_rendering/textures/decals/filter>` and :ref:`ProjectSettings.rendering/textures/light_projectors/filter<class_ProjectSettings_property_rendering/textures/light_projectors/filter>`.
  6504. \ **Note:** In 3D, for this setting to have an effect, set :ref:`BaseMaterial3D.texture_filter<class_BaseMaterial3D_property_texture_filter>` to :ref:`BaseMaterial3D.TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC<class_BaseMaterial3D_constant_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC>` or :ref:`BaseMaterial3D.TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC<class_BaseMaterial3D_constant_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC>` on materials.
  6505. \ **Note:** In 2D, for this setting to have an effect, set :ref:`CanvasItem.texture_filter<class_CanvasItem_property_texture_filter>` to :ref:`CanvasItem.TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC<class_CanvasItem_constant_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC>` or :ref:`CanvasItem.TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC<class_CanvasItem_constant_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC>` on the :ref:`CanvasItem<class_CanvasItem>` node displaying the texture (or in :ref:`CanvasTexture<class_CanvasTexture>`). However, anisotropic filtering is rarely useful in 2D, so only enable it for textures in 2D if it makes a meaningful visual difference.
  6506. .. rst-class:: classref-item-separator
  6507. ----
  6508. .. _class_RenderingServer_method_viewport_set_canvas_cull_mask:
  6509. .. rst-class:: classref-method
  6510. |void| **viewport_set_canvas_cull_mask**\ (\ viewport\: :ref:`RID<class_RID>`, canvas_cull_mask\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_canvas_cull_mask>`
  6511. Sets the rendering mask associated with this :ref:`Viewport<class_Viewport>`. Only :ref:`CanvasItem<class_CanvasItem>` nodes with a matching rendering visibility layer will be rendered by this :ref:`Viewport<class_Viewport>`.
  6512. .. rst-class:: classref-item-separator
  6513. ----
  6514. .. _class_RenderingServer_method_viewport_set_canvas_stacking:
  6515. .. rst-class:: classref-method
  6516. |void| **viewport_set_canvas_stacking**\ (\ viewport\: :ref:`RID<class_RID>`, canvas\: :ref:`RID<class_RID>`, layer\: :ref:`int<class_int>`, sublayer\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_canvas_stacking>`
  6517. Sets the stacking order for a viewport's canvas.
  6518. \ ``layer`` is the actual canvas layer, while ``sublayer`` specifies the stacking order of the canvas among those in the same layer.
  6519. .. rst-class:: classref-item-separator
  6520. ----
  6521. .. _class_RenderingServer_method_viewport_set_canvas_transform:
  6522. .. rst-class:: classref-method
  6523. |void| **viewport_set_canvas_transform**\ (\ viewport\: :ref:`RID<class_RID>`, canvas\: :ref:`RID<class_RID>`, offset\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_canvas_transform>`
  6524. Sets the transformation of a viewport's canvas.
  6525. .. rst-class:: classref-item-separator
  6526. ----
  6527. .. _class_RenderingServer_method_viewport_set_clear_mode:
  6528. .. rst-class:: classref-method
  6529. |void| **viewport_set_clear_mode**\ (\ viewport\: :ref:`RID<class_RID>`, clear_mode\: :ref:`ViewportClearMode<enum_RenderingServer_ViewportClearMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_clear_mode>`
  6530. Sets the clear mode of a viewport. See :ref:`ViewportClearMode<enum_RenderingServer_ViewportClearMode>` for options.
  6531. .. rst-class:: classref-item-separator
  6532. ----
  6533. .. _class_RenderingServer_method_viewport_set_debug_draw:
  6534. .. rst-class:: classref-method
  6535. |void| **viewport_set_debug_draw**\ (\ viewport\: :ref:`RID<class_RID>`, draw\: :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_debug_draw>`
  6536. Sets the debug draw mode of a viewport. See :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` for options.
  6537. .. rst-class:: classref-item-separator
  6538. ----
  6539. .. _class_RenderingServer_method_viewport_set_default_canvas_item_texture_filter:
  6540. .. rst-class:: classref-method
  6541. |void| **viewport_set_default_canvas_item_texture_filter**\ (\ viewport\: :ref:`RID<class_RID>`, filter\: :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_default_canvas_item_texture_filter>`
  6542. Sets the default texture filtering mode for the specified ``viewport`` RID. See :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` for options.
  6543. .. rst-class:: classref-item-separator
  6544. ----
  6545. .. _class_RenderingServer_method_viewport_set_default_canvas_item_texture_repeat:
  6546. .. rst-class:: classref-method
  6547. |void| **viewport_set_default_canvas_item_texture_repeat**\ (\ viewport\: :ref:`RID<class_RID>`, repeat\: :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_default_canvas_item_texture_repeat>`
  6548. Sets the default texture repeat mode for the specified ``viewport`` RID. See :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` for options.
  6549. .. rst-class:: classref-item-separator
  6550. ----
  6551. .. _class_RenderingServer_method_viewport_set_disable_2d:
  6552. .. rst-class:: classref-method
  6553. |void| **viewport_set_disable_2d**\ (\ viewport\: :ref:`RID<class_RID>`, disable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_disable_2d>`
  6554. If ``true``, the viewport's canvas (i.e. 2D and GUI elements) is not rendered.
  6555. .. rst-class:: classref-item-separator
  6556. ----
  6557. .. _class_RenderingServer_method_viewport_set_disable_3d:
  6558. .. rst-class:: classref-method
  6559. |void| **viewport_set_disable_3d**\ (\ viewport\: :ref:`RID<class_RID>`, disable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_disable_3d>`
  6560. If ``true``, the viewport's 3D elements are not rendered.
  6561. .. rst-class:: classref-item-separator
  6562. ----
  6563. .. _class_RenderingServer_method_viewport_set_environment_mode:
  6564. .. rst-class:: classref-method
  6565. |void| **viewport_set_environment_mode**\ (\ viewport\: :ref:`RID<class_RID>`, mode\: :ref:`ViewportEnvironmentMode<enum_RenderingServer_ViewportEnvironmentMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_environment_mode>`
  6566. Sets the viewport's environment mode which allows enabling or disabling rendering of 3D environment over 2D canvas. When disabled, 2D will not be affected by the environment. When enabled, 2D will be affected by the environment if the environment background mode is :ref:`ENV_BG_CANVAS<class_RenderingServer_constant_ENV_BG_CANVAS>`. The default behavior is to inherit the setting from the viewport's parent. If the topmost parent is also set to :ref:`VIEWPORT_ENVIRONMENT_INHERIT<class_RenderingServer_constant_VIEWPORT_ENVIRONMENT_INHERIT>`, then the behavior will be the same as if it was set to :ref:`VIEWPORT_ENVIRONMENT_ENABLED<class_RenderingServer_constant_VIEWPORT_ENVIRONMENT_ENABLED>`.
  6567. .. rst-class:: classref-item-separator
  6568. ----
  6569. .. _class_RenderingServer_method_viewport_set_fsr_sharpness:
  6570. .. rst-class:: classref-method
  6571. |void| **viewport_set_fsr_sharpness**\ (\ viewport\: :ref:`RID<class_RID>`, sharpness\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_fsr_sharpness>`
  6572. Determines how sharp the upscaled image will be when using the FSR upscaling mode. Sharpness halves with every whole number. Values go from 0.0 (sharpest) to 2.0. Values above 2.0 won't make a visible difference.
  6573. .. rst-class:: classref-item-separator
  6574. ----
  6575. .. _class_RenderingServer_method_viewport_set_global_canvas_transform:
  6576. .. rst-class:: classref-method
  6577. |void| **viewport_set_global_canvas_transform**\ (\ viewport\: :ref:`RID<class_RID>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_global_canvas_transform>`
  6578. Sets the viewport's global transformation matrix.
  6579. .. rst-class:: classref-item-separator
  6580. ----
  6581. .. _class_RenderingServer_method_viewport_set_measure_render_time:
  6582. .. rst-class:: classref-method
  6583. |void| **viewport_set_measure_render_time**\ (\ viewport\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_measure_render_time>`
  6584. Sets the measurement for the given ``viewport`` RID (obtained using :ref:`Viewport.get_viewport_rid()<class_Viewport_method_get_viewport_rid>`). Once enabled, :ref:`viewport_get_measured_render_time_cpu()<class_RenderingServer_method_viewport_get_measured_render_time_cpu>` and :ref:`viewport_get_measured_render_time_gpu()<class_RenderingServer_method_viewport_get_measured_render_time_gpu>` will return values greater than ``0.0`` when queried with the given ``viewport``.
  6585. .. rst-class:: classref-item-separator
  6586. ----
  6587. .. _class_RenderingServer_method_viewport_set_msaa_2d:
  6588. .. rst-class:: classref-method
  6589. |void| **viewport_set_msaa_2d**\ (\ viewport\: :ref:`RID<class_RID>`, msaa\: :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_msaa_2d>`
  6590. Sets the multisample antialiasing mode for 2D/Canvas on the specified ``viewport`` RID. See :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` for options. Equivalent to :ref:`ProjectSettings.rendering/anti_aliasing/quality/msaa_2d<class_ProjectSettings_property_rendering/anti_aliasing/quality/msaa_2d>` or :ref:`Viewport.msaa_2d<class_Viewport_property_msaa_2d>`.
  6591. .. rst-class:: classref-item-separator
  6592. ----
  6593. .. _class_RenderingServer_method_viewport_set_msaa_3d:
  6594. .. rst-class:: classref-method
  6595. |void| **viewport_set_msaa_3d**\ (\ viewport\: :ref:`RID<class_RID>`, msaa\: :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_msaa_3d>`
  6596. Sets the multisample antialiasing mode for 3D on the specified ``viewport`` RID. See :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` for options. Equivalent to :ref:`ProjectSettings.rendering/anti_aliasing/quality/msaa_3d<class_ProjectSettings_property_rendering/anti_aliasing/quality/msaa_3d>` or :ref:`Viewport.msaa_3d<class_Viewport_property_msaa_3d>`.
  6597. .. rst-class:: classref-item-separator
  6598. ----
  6599. .. _class_RenderingServer_method_viewport_set_occlusion_culling_build_quality:
  6600. .. rst-class:: classref-method
  6601. |void| **viewport_set_occlusion_culling_build_quality**\ (\ quality\: :ref:`ViewportOcclusionCullingBuildQuality<enum_RenderingServer_ViewportOcclusionCullingBuildQuality>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_occlusion_culling_build_quality>`
  6602. Sets the :ref:`ProjectSettings.rendering/occlusion_culling/bvh_build_quality<class_ProjectSettings_property_rendering/occlusion_culling/bvh_build_quality>` to use for occlusion culling. This parameter is global and cannot be set on a per-viewport basis.
  6603. .. rst-class:: classref-item-separator
  6604. ----
  6605. .. _class_RenderingServer_method_viewport_set_occlusion_rays_per_thread:
  6606. .. rst-class:: classref-method
  6607. |void| **viewport_set_occlusion_rays_per_thread**\ (\ rays_per_thread\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_occlusion_rays_per_thread>`
  6608. Sets the :ref:`ProjectSettings.rendering/occlusion_culling/occlusion_rays_per_thread<class_ProjectSettings_property_rendering/occlusion_culling/occlusion_rays_per_thread>` to use for occlusion culling. This parameter is global and cannot be set on a per-viewport basis.
  6609. .. rst-class:: classref-item-separator
  6610. ----
  6611. .. _class_RenderingServer_method_viewport_set_parent_viewport:
  6612. .. rst-class:: classref-method
  6613. |void| **viewport_set_parent_viewport**\ (\ viewport\: :ref:`RID<class_RID>`, parent_viewport\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_parent_viewport>`
  6614. Sets the viewport's parent to the viewport specified by the ``parent_viewport`` RID.
  6615. .. rst-class:: classref-item-separator
  6616. ----
  6617. .. _class_RenderingServer_method_viewport_set_positional_shadow_atlas_quadrant_subdivision:
  6618. .. rst-class:: classref-method
  6619. |void| **viewport_set_positional_shadow_atlas_quadrant_subdivision**\ (\ viewport\: :ref:`RID<class_RID>`, quadrant\: :ref:`int<class_int>`, subdivision\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_positional_shadow_atlas_quadrant_subdivision>`
  6620. Sets the number of subdivisions to use in the specified shadow atlas ``quadrant`` for omni and spot shadows. See also :ref:`Viewport.set_positional_shadow_atlas_quadrant_subdiv()<class_Viewport_method_set_positional_shadow_atlas_quadrant_subdiv>`.
  6621. .. rst-class:: classref-item-separator
  6622. ----
  6623. .. _class_RenderingServer_method_viewport_set_positional_shadow_atlas_size:
  6624. .. rst-class:: classref-method
  6625. |void| **viewport_set_positional_shadow_atlas_size**\ (\ viewport\: :ref:`RID<class_RID>`, size\: :ref:`int<class_int>`, use_16_bits\: :ref:`bool<class_bool>` = false\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_positional_shadow_atlas_size>`
  6626. Sets the ``size`` of the shadow atlas's images (used for omni and spot lights) on the viewport specified by the ``viewport`` RID. The value is rounded up to the nearest power of 2. If ``use_16_bits`` is ``true``, use 16 bits for the omni/spot shadow depth map. Enabling this results in shadows having less precision and may result in shadow acne, but can lead to performance improvements on some devices.
  6627. \ **Note:** If this is set to ``0``, no positional shadows will be visible at all. This can improve performance significantly on low-end systems by reducing both the CPU and GPU load (as fewer draw calls are needed to draw the scene without shadows).
  6628. .. rst-class:: classref-item-separator
  6629. ----
  6630. .. _class_RenderingServer_method_viewport_set_render_direct_to_screen:
  6631. .. rst-class:: classref-method
  6632. |void| **viewport_set_render_direct_to_screen**\ (\ viewport\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_render_direct_to_screen>`
  6633. If ``true``, render the contents of the viewport directly to screen. This allows a low-level optimization where you can skip drawing a viewport to the root viewport. While this optimization can result in a significant increase in speed (especially on older devices), it comes at a cost of usability. When this is enabled, you cannot read from the viewport or from the screen_texture. You also lose the benefit of certain window settings, such as the various stretch modes. Another consequence to be aware of is that in 2D the rendering happens in window coordinates, so if you have a viewport that is double the size of the window, and you set this, then only the portion that fits within the window will be drawn, no automatic scaling is possible, even if your game scene is significantly larger than the window size.
  6634. .. rst-class:: classref-item-separator
  6635. ----
  6636. .. _class_RenderingServer_method_viewport_set_scaling_3d_mode:
  6637. .. rst-class:: classref-method
  6638. |void| **viewport_set_scaling_3d_mode**\ (\ viewport\: :ref:`RID<class_RID>`, scaling_3d_mode\: :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_scaling_3d_mode>`
  6639. Sets the 3D resolution scaling mode. Bilinear scaling renders at different resolution to either undersample or supersample the viewport. FidelityFX Super Resolution 1.0, abbreviated to FSR, is an upscaling technology that produces high quality images at fast framerates by using a spatially aware upscaling algorithm. FSR is slightly more expensive than bilinear, but it produces significantly higher image quality. FSR should be used where possible.
  6640. .. rst-class:: classref-item-separator
  6641. ----
  6642. .. _class_RenderingServer_method_viewport_set_scaling_3d_scale:
  6643. .. rst-class:: classref-method
  6644. |void| **viewport_set_scaling_3d_scale**\ (\ viewport\: :ref:`RID<class_RID>`, scale\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_scaling_3d_scale>`
  6645. Scales the 3D render buffer based on the viewport size uses an image filter specified in :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` to scale the output image to the full viewport size. Values lower than ``1.0`` can be used to speed up 3D rendering at the cost of quality (undersampling). Values greater than ``1.0`` are only valid for bilinear mode and can be used to improve 3D rendering quality at a high performance cost (supersampling). See also :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` for multi-sample antialiasing, which is significantly cheaper but only smoothens the edges of polygons.
  6646. When using FSR upscaling, AMD recommends exposing the following values as preset options to users "Ultra Quality: 0.77", "Quality: 0.67", "Balanced: 0.59", "Performance: 0.5" instead of exposing the entire scale.
  6647. .. rst-class:: classref-item-separator
  6648. ----
  6649. .. _class_RenderingServer_method_viewport_set_scenario:
  6650. .. rst-class:: classref-method
  6651. |void| **viewport_set_scenario**\ (\ viewport\: :ref:`RID<class_RID>`, scenario\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_scenario>`
  6652. Sets a viewport's scenario. The scenario contains information about environment information, reflection atlas, etc.
  6653. .. rst-class:: classref-item-separator
  6654. ----
  6655. .. _class_RenderingServer_method_viewport_set_screen_space_aa:
  6656. .. rst-class:: classref-method
  6657. |void| **viewport_set_screen_space_aa**\ (\ viewport\: :ref:`RID<class_RID>`, mode\: :ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_screen_space_aa>`
  6658. Sets the viewport's screen-space antialiasing mode. Equivalent to :ref:`ProjectSettings.rendering/anti_aliasing/quality/screen_space_aa<class_ProjectSettings_property_rendering/anti_aliasing/quality/screen_space_aa>` or :ref:`Viewport.screen_space_aa<class_Viewport_property_screen_space_aa>`.
  6659. .. rst-class:: classref-item-separator
  6660. ----
  6661. .. _class_RenderingServer_method_viewport_set_sdf_oversize_and_scale:
  6662. .. rst-class:: classref-method
  6663. |void| **viewport_set_sdf_oversize_and_scale**\ (\ viewport\: :ref:`RID<class_RID>`, oversize\: :ref:`ViewportSDFOversize<enum_RenderingServer_ViewportSDFOversize>`, scale\: :ref:`ViewportSDFScale<enum_RenderingServer_ViewportSDFScale>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_sdf_oversize_and_scale>`
  6664. Sets the viewport's 2D signed distance field :ref:`ProjectSettings.rendering/2d/sdf/oversize<class_ProjectSettings_property_rendering/2d/sdf/oversize>` and :ref:`ProjectSettings.rendering/2d/sdf/scale<class_ProjectSettings_property_rendering/2d/sdf/scale>`. This is used when sampling the signed distance field in :ref:`CanvasItem<class_CanvasItem>` shaders as well as :ref:`GPUParticles2D<class_GPUParticles2D>` collision. This is *not* used by SDFGI in 3D rendering.
  6665. .. rst-class:: classref-item-separator
  6666. ----
  6667. .. _class_RenderingServer_method_viewport_set_size:
  6668. .. rst-class:: classref-method
  6669. |void| **viewport_set_size**\ (\ viewport\: :ref:`RID<class_RID>`, width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_size>`
  6670. Sets the viewport's width and height in pixels.
  6671. .. rst-class:: classref-item-separator
  6672. ----
  6673. .. _class_RenderingServer_method_viewport_set_snap_2d_transforms_to_pixel:
  6674. .. rst-class:: classref-method
  6675. |void| **viewport_set_snap_2d_transforms_to_pixel**\ (\ viewport\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_snap_2d_transforms_to_pixel>`
  6676. If ``true``, canvas item transforms (i.e. origin position) are snapped to the nearest pixel when rendering. This can lead to a crisper appearance at the cost of less smooth movement, especially when :ref:`Camera2D<class_Camera2D>` smoothing is enabled. Equivalent to :ref:`ProjectSettings.rendering/2d/snap/snap_2d_transforms_to_pixel<class_ProjectSettings_property_rendering/2d/snap/snap_2d_transforms_to_pixel>`.
  6677. .. rst-class:: classref-item-separator
  6678. ----
  6679. .. _class_RenderingServer_method_viewport_set_snap_2d_vertices_to_pixel:
  6680. .. rst-class:: classref-method
  6681. |void| **viewport_set_snap_2d_vertices_to_pixel**\ (\ viewport\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_snap_2d_vertices_to_pixel>`
  6682. If ``true``, canvas item vertices (i.e. polygon points) are snapped to the nearest pixel when rendering. This can lead to a crisper appearance at the cost of less smooth movement, especially when :ref:`Camera2D<class_Camera2D>` smoothing is enabled. Equivalent to :ref:`ProjectSettings.rendering/2d/snap/snap_2d_vertices_to_pixel<class_ProjectSettings_property_rendering/2d/snap/snap_2d_vertices_to_pixel>`.
  6683. .. rst-class:: classref-item-separator
  6684. ----
  6685. .. _class_RenderingServer_method_viewport_set_texture_mipmap_bias:
  6686. .. rst-class:: classref-method
  6687. |void| **viewport_set_texture_mipmap_bias**\ (\ viewport\: :ref:`RID<class_RID>`, mipmap_bias\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_texture_mipmap_bias>`
  6688. Affects the final texture sharpness by reading from a lower or higher mipmap (also called "texture LOD bias"). Negative values make mipmapped textures sharper but grainier when viewed at a distance, while positive values make mipmapped textures blurrier (even when up close). To get sharper textures at a distance without introducing too much graininess, set this between ``-0.75`` and ``0.0``. Enabling temporal antialiasing (:ref:`ProjectSettings.rendering/anti_aliasing/quality/use_taa<class_ProjectSettings_property_rendering/anti_aliasing/quality/use_taa>`) can help reduce the graininess visible when using negative mipmap bias.
  6689. \ **Note:** When the 3D scaling mode is set to FSR 1.0, this value is used to adjust the automatic mipmap bias which is calculated internally based on the scale factor. The formula for this is ``-log2(1.0 / scale) + mipmap_bias``.
  6690. .. rst-class:: classref-item-separator
  6691. ----
  6692. .. _class_RenderingServer_method_viewport_set_transparent_background:
  6693. .. rst-class:: classref-method
  6694. |void| **viewport_set_transparent_background**\ (\ viewport\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_transparent_background>`
  6695. If ``true``, the viewport renders its background as transparent.
  6696. .. rst-class:: classref-item-separator
  6697. ----
  6698. .. _class_RenderingServer_method_viewport_set_update_mode:
  6699. .. rst-class:: classref-method
  6700. |void| **viewport_set_update_mode**\ (\ viewport\: :ref:`RID<class_RID>`, update_mode\: :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_update_mode>`
  6701. Sets when the viewport should be updated. See :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>` constants for options.
  6702. .. rst-class:: classref-item-separator
  6703. ----
  6704. .. _class_RenderingServer_method_viewport_set_use_debanding:
  6705. .. rst-class:: classref-method
  6706. |void| **viewport_set_use_debanding**\ (\ viewport\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_use_debanding>`
  6707. If ``true``, enables debanding on the specified viewport. Equivalent to :ref:`ProjectSettings.rendering/anti_aliasing/quality/use_debanding<class_ProjectSettings_property_rendering/anti_aliasing/quality/use_debanding>` or :ref:`Viewport.use_debanding<class_Viewport_property_use_debanding>`.
  6708. .. rst-class:: classref-item-separator
  6709. ----
  6710. .. _class_RenderingServer_method_viewport_set_use_hdr_2d:
  6711. .. rst-class:: classref-method
  6712. |void| **viewport_set_use_hdr_2d**\ (\ viewport\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_use_hdr_2d>`
  6713. If ``true``, 2D rendering will use a high dynamic range (HDR) format framebuffer matching the bit depth of the 3D framebuffer. When using the Forward+ renderer this will be an ``RGBA16`` framebuffer, while when using the Mobile renderer it will be an ``RGB10_A2`` framebuffer. Additionally, 2D rendering will take place in linear color space and will be converted to sRGB space immediately before blitting to the screen (if the Viewport is attached to the screen). Practically speaking, this means that the end result of the Viewport will not be clamped into the ``0-1`` range and can be used in 3D rendering without color space adjustments. This allows 2D rendering to take advantage of effects requiring high dynamic range (e.g. 2D glow) as well as substantially improves the appearance of effects requiring highly detailed gradients. This setting has the same effect as :ref:`Viewport.use_hdr_2d<class_Viewport_property_use_hdr_2d>`.
  6714. \ **Note:** This setting will have no effect when using the Compatibility renderer, which always renders in low dynamic range for performance reasons.
  6715. .. rst-class:: classref-item-separator
  6716. ----
  6717. .. _class_RenderingServer_method_viewport_set_use_occlusion_culling:
  6718. .. rst-class:: classref-method
  6719. |void| **viewport_set_use_occlusion_culling**\ (\ viewport\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_use_occlusion_culling>`
  6720. If ``true``, enables occlusion culling on the specified viewport. Equivalent to :ref:`ProjectSettings.rendering/occlusion_culling/use_occlusion_culling<class_ProjectSettings_property_rendering/occlusion_culling/use_occlusion_culling>`.
  6721. .. rst-class:: classref-item-separator
  6722. ----
  6723. .. _class_RenderingServer_method_viewport_set_use_taa:
  6724. .. rst-class:: classref-method
  6725. |void| **viewport_set_use_taa**\ (\ viewport\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_use_taa>`
  6726. If ``true``, use temporal antialiasing. Equivalent to :ref:`ProjectSettings.rendering/anti_aliasing/quality/use_taa<class_ProjectSettings_property_rendering/anti_aliasing/quality/use_taa>` or :ref:`Viewport.use_taa<class_Viewport_property_use_taa>`.
  6727. .. rst-class:: classref-item-separator
  6728. ----
  6729. .. _class_RenderingServer_method_viewport_set_use_xr:
  6730. .. rst-class:: classref-method
  6731. |void| **viewport_set_use_xr**\ (\ viewport\: :ref:`RID<class_RID>`, use_xr\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_use_xr>`
  6732. If ``true``, the viewport uses augmented or virtual reality technologies. See :ref:`XRInterface<class_XRInterface>`.
  6733. .. rst-class:: classref-item-separator
  6734. ----
  6735. .. _class_RenderingServer_method_viewport_set_vrs_mode:
  6736. .. rst-class:: classref-method
  6737. |void| **viewport_set_vrs_mode**\ (\ viewport\: :ref:`RID<class_RID>`, mode\: :ref:`ViewportVRSMode<enum_RenderingServer_ViewportVRSMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_vrs_mode>`
  6738. Sets the Variable Rate Shading (VRS) mode for the viewport. If the GPU does not support VRS, this property is ignored. Equivalent to :ref:`ProjectSettings.rendering/vrs/mode<class_ProjectSettings_property_rendering/vrs/mode>`.
  6739. .. rst-class:: classref-item-separator
  6740. ----
  6741. .. _class_RenderingServer_method_viewport_set_vrs_texture:
  6742. .. rst-class:: classref-method
  6743. |void| **viewport_set_vrs_texture**\ (\ viewport\: :ref:`RID<class_RID>`, texture\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_vrs_texture>`
  6744. The texture to use when the VRS mode is set to :ref:`VIEWPORT_VRS_TEXTURE<class_RenderingServer_constant_VIEWPORT_VRS_TEXTURE>`. Equivalent to :ref:`ProjectSettings.rendering/vrs/texture<class_ProjectSettings_property_rendering/vrs/texture>`.
  6745. .. rst-class:: classref-item-separator
  6746. ----
  6747. .. _class_RenderingServer_method_viewport_set_vrs_update_mode:
  6748. .. rst-class:: classref-method
  6749. |void| **viewport_set_vrs_update_mode**\ (\ viewport\: :ref:`RID<class_RID>`, mode\: :ref:`ViewportVRSUpdateMode<enum_RenderingServer_ViewportVRSUpdateMode>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_viewport_set_vrs_update_mode>`
  6750. Sets the update mode for Variable Rate Shading (VRS) for the viewport. VRS requires the input texture to be converted to the format usable by the VRS method supported by the hardware. The update mode defines how often this happens. If the GPU does not support VRS, or VRS is not enabled, this property is ignored.
  6751. If set to :ref:`VIEWPORT_VRS_UPDATE_ONCE<class_RenderingServer_constant_VIEWPORT_VRS_UPDATE_ONCE>`, the input texture is copied once and the mode is changed to :ref:`VIEWPORT_VRS_UPDATE_DISABLED<class_RenderingServer_constant_VIEWPORT_VRS_UPDATE_DISABLED>`.
  6752. .. rst-class:: classref-item-separator
  6753. ----
  6754. .. _class_RenderingServer_method_visibility_notifier_create:
  6755. .. rst-class:: classref-method
  6756. :ref:`RID<class_RID>` **visibility_notifier_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_visibility_notifier_create>`
  6757. Creates a new 3D visibility notifier object and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``visibility_notifier_*`` RenderingServer functions.
  6758. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  6759. To place in a scene, attach this notifier to an instance using :ref:`instance_set_base()<class_RenderingServer_method_instance_set_base>` using the returned RID.
  6760. \ **Note:** The equivalent node is :ref:`VisibleOnScreenNotifier3D<class_VisibleOnScreenNotifier3D>`.
  6761. .. rst-class:: classref-item-separator
  6762. ----
  6763. .. _class_RenderingServer_method_visibility_notifier_set_aabb:
  6764. .. rst-class:: classref-method
  6765. |void| **visibility_notifier_set_aabb**\ (\ notifier\: :ref:`RID<class_RID>`, aabb\: :ref:`AABB<class_AABB>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_visibility_notifier_set_aabb>`
  6766. .. container:: contribute
  6767. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6768. .. rst-class:: classref-item-separator
  6769. ----
  6770. .. _class_RenderingServer_method_visibility_notifier_set_callbacks:
  6771. .. rst-class:: classref-method
  6772. |void| **visibility_notifier_set_callbacks**\ (\ notifier\: :ref:`RID<class_RID>`, enter_callable\: :ref:`Callable<class_Callable>`, exit_callable\: :ref:`Callable<class_Callable>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_visibility_notifier_set_callbacks>`
  6773. .. container:: contribute
  6774. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6775. .. rst-class:: classref-item-separator
  6776. ----
  6777. .. _class_RenderingServer_method_voxel_gi_allocate_data:
  6778. .. rst-class:: classref-method
  6779. |void| **voxel_gi_allocate_data**\ (\ voxel_gi\: :ref:`RID<class_RID>`, to_cell_xform\: :ref:`Transform3D<class_Transform3D>`, aabb\: :ref:`AABB<class_AABB>`, octree_size\: :ref:`Vector3i<class_Vector3i>`, octree_cells\: :ref:`PackedByteArray<class_PackedByteArray>`, data_cells\: :ref:`PackedByteArray<class_PackedByteArray>`, distance_field\: :ref:`PackedByteArray<class_PackedByteArray>`, level_counts\: :ref:`PackedInt32Array<class_PackedInt32Array>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_allocate_data>`
  6780. .. container:: contribute
  6781. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6782. .. rst-class:: classref-item-separator
  6783. ----
  6784. .. _class_RenderingServer_method_voxel_gi_create:
  6785. .. rst-class:: classref-method
  6786. :ref:`RID<class_RID>` **voxel_gi_create**\ (\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_create>`
  6787. Creates a new voxel-based global illumination object and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``voxel_gi_*`` RenderingServer functions.
  6788. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid()<class_RenderingServer_method_free_rid>` method.
  6789. \ **Note:** The equivalent node is :ref:`VoxelGI<class_VoxelGI>`.
  6790. .. rst-class:: classref-item-separator
  6791. ----
  6792. .. _class_RenderingServer_method_voxel_gi_get_data_cells:
  6793. .. rst-class:: classref-method
  6794. :ref:`PackedByteArray<class_PackedByteArray>` **voxel_gi_get_data_cells**\ (\ voxel_gi\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_get_data_cells>`
  6795. .. container:: contribute
  6796. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6797. .. rst-class:: classref-item-separator
  6798. ----
  6799. .. _class_RenderingServer_method_voxel_gi_get_distance_field:
  6800. .. rst-class:: classref-method
  6801. :ref:`PackedByteArray<class_PackedByteArray>` **voxel_gi_get_distance_field**\ (\ voxel_gi\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_get_distance_field>`
  6802. .. container:: contribute
  6803. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6804. .. rst-class:: classref-item-separator
  6805. ----
  6806. .. _class_RenderingServer_method_voxel_gi_get_level_counts:
  6807. .. rst-class:: classref-method
  6808. :ref:`PackedInt32Array<class_PackedInt32Array>` **voxel_gi_get_level_counts**\ (\ voxel_gi\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_get_level_counts>`
  6809. .. container:: contribute
  6810. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6811. .. rst-class:: classref-item-separator
  6812. ----
  6813. .. _class_RenderingServer_method_voxel_gi_get_octree_cells:
  6814. .. rst-class:: classref-method
  6815. :ref:`PackedByteArray<class_PackedByteArray>` **voxel_gi_get_octree_cells**\ (\ voxel_gi\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_get_octree_cells>`
  6816. .. container:: contribute
  6817. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6818. .. rst-class:: classref-item-separator
  6819. ----
  6820. .. _class_RenderingServer_method_voxel_gi_get_octree_size:
  6821. .. rst-class:: classref-method
  6822. :ref:`Vector3i<class_Vector3i>` **voxel_gi_get_octree_size**\ (\ voxel_gi\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_get_octree_size>`
  6823. .. container:: contribute
  6824. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6825. .. rst-class:: classref-item-separator
  6826. ----
  6827. .. _class_RenderingServer_method_voxel_gi_get_to_cell_xform:
  6828. .. rst-class:: classref-method
  6829. :ref:`Transform3D<class_Transform3D>` **voxel_gi_get_to_cell_xform**\ (\ voxel_gi\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_get_to_cell_xform>`
  6830. .. container:: contribute
  6831. There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  6832. .. rst-class:: classref-item-separator
  6833. ----
  6834. .. _class_RenderingServer_method_voxel_gi_set_baked_exposure_normalization:
  6835. .. rst-class:: classref-method
  6836. |void| **voxel_gi_set_baked_exposure_normalization**\ (\ voxel_gi\: :ref:`RID<class_RID>`, baked_exposure\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_set_baked_exposure_normalization>`
  6837. Used to inform the renderer what exposure normalization value was used while baking the voxel gi. This value will be used and modulated at run time to ensure that the voxel gi maintains a consistent level of exposure even if the scene-wide exposure normalization is changed at run time. For more information see :ref:`camera_attributes_set_exposure()<class_RenderingServer_method_camera_attributes_set_exposure>`.
  6838. .. rst-class:: classref-item-separator
  6839. ----
  6840. .. _class_RenderingServer_method_voxel_gi_set_bias:
  6841. .. rst-class:: classref-method
  6842. |void| **voxel_gi_set_bias**\ (\ voxel_gi\: :ref:`RID<class_RID>`, bias\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_set_bias>`
  6843. Sets the :ref:`VoxelGIData.bias<class_VoxelGIData_property_bias>` value to use on the specified ``voxel_gi``'s :ref:`RID<class_RID>`.
  6844. .. rst-class:: classref-item-separator
  6845. ----
  6846. .. _class_RenderingServer_method_voxel_gi_set_dynamic_range:
  6847. .. rst-class:: classref-method
  6848. |void| **voxel_gi_set_dynamic_range**\ (\ voxel_gi\: :ref:`RID<class_RID>`, range\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_set_dynamic_range>`
  6849. Sets the :ref:`VoxelGIData.dynamic_range<class_VoxelGIData_property_dynamic_range>` value to use on the specified ``voxel_gi``'s :ref:`RID<class_RID>`.
  6850. .. rst-class:: classref-item-separator
  6851. ----
  6852. .. _class_RenderingServer_method_voxel_gi_set_energy:
  6853. .. rst-class:: classref-method
  6854. |void| **voxel_gi_set_energy**\ (\ voxel_gi\: :ref:`RID<class_RID>`, energy\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_set_energy>`
  6855. Sets the :ref:`VoxelGIData.energy<class_VoxelGIData_property_energy>` value to use on the specified ``voxel_gi``'s :ref:`RID<class_RID>`.
  6856. .. rst-class:: classref-item-separator
  6857. ----
  6858. .. _class_RenderingServer_method_voxel_gi_set_interior:
  6859. .. rst-class:: classref-method
  6860. |void| **voxel_gi_set_interior**\ (\ voxel_gi\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_set_interior>`
  6861. Sets the :ref:`VoxelGIData.interior<class_VoxelGIData_property_interior>` value to use on the specified ``voxel_gi``'s :ref:`RID<class_RID>`.
  6862. .. rst-class:: classref-item-separator
  6863. ----
  6864. .. _class_RenderingServer_method_voxel_gi_set_normal_bias:
  6865. .. rst-class:: classref-method
  6866. |void| **voxel_gi_set_normal_bias**\ (\ voxel_gi\: :ref:`RID<class_RID>`, bias\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_set_normal_bias>`
  6867. Sets the :ref:`VoxelGIData.normal_bias<class_VoxelGIData_property_normal_bias>` value to use on the specified ``voxel_gi``'s :ref:`RID<class_RID>`.
  6868. .. rst-class:: classref-item-separator
  6869. ----
  6870. .. _class_RenderingServer_method_voxel_gi_set_propagation:
  6871. .. rst-class:: classref-method
  6872. |void| **voxel_gi_set_propagation**\ (\ voxel_gi\: :ref:`RID<class_RID>`, amount\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_set_propagation>`
  6873. Sets the :ref:`VoxelGIData.propagation<class_VoxelGIData_property_propagation>` value to use on the specified ``voxel_gi``'s :ref:`RID<class_RID>`.
  6874. .. rst-class:: classref-item-separator
  6875. ----
  6876. .. _class_RenderingServer_method_voxel_gi_set_quality:
  6877. .. rst-class:: classref-method
  6878. |void| **voxel_gi_set_quality**\ (\ quality\: :ref:`VoxelGIQuality<enum_RenderingServer_VoxelGIQuality>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_set_quality>`
  6879. Sets the :ref:`ProjectSettings.rendering/global_illumination/voxel_gi/quality<class_ProjectSettings_property_rendering/global_illumination/voxel_gi/quality>` value to use when rendering. This parameter is global and cannot be set on a per-VoxelGI basis.
  6880. .. rst-class:: classref-item-separator
  6881. ----
  6882. .. _class_RenderingServer_method_voxel_gi_set_use_two_bounces:
  6883. .. rst-class:: classref-method
  6884. |void| **voxel_gi_set_use_two_bounces**\ (\ voxel_gi\: :ref:`RID<class_RID>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_RenderingServer_method_voxel_gi_set_use_two_bounces>`
  6885. Sets the :ref:`VoxelGIData.use_two_bounces<class_VoxelGIData_property_use_two_bounces>` value to use on the specified ``voxel_gi``'s :ref:`RID<class_RID>`.
  6886. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  6887. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  6888. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  6889. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  6890. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  6891. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  6892. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  6893. .. |void| replace:: :abbr:`void (No return value.)`