clayjohn 2e82ffca88 Small fixes for occlusion culling doc 2 年之前
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files 3391152cb2 Remove __MACOSX folder from zip files 5 年之前
img ce6daa0a8e Add a page on occlusion culling 2 年之前
procedural_geometry bc35550dc5 Swap arguments of ResourceSaver.save() 2 年之前
3d_rendering_limitations.rst e39311fa79 Link to transparency sorting limitations page in Spatial shaders (#5740) 2 年之前
3d_text.rst 5c1800db66 Improve the 3D text documentation 2 年之前
baked_lightmaps.rst 3d0e98886f Update bake configuration from 3 to 4 modes 2 年之前
csg_tools.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) 3 年之前
environment_and_post_processing.rst 8b7755304a Improve tonemapping description in Environment and post-processing 2 年之前
gi_probes.rst dac5306e21 Add missing property name in Using GIProbe (#5499) 3 年之前
high_dynamic_range.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) 3 年之前
index.rst ce6daa0a8e Add a page on occlusion culling 2 年之前
introduction_to_3d.rst ac7c408b83 Define DCCs during its first use in Introduction to 3D (#5775) 2 年之前
lights_and_shadows.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) 3 年之前
mesh_lod.rst ce6daa0a8e Add a page on occlusion culling 2 年之前
occlusion_culling.rst 2e82ffca88 Small fixes for occlusion culling doc 2 年之前
reflection_probes.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) 3 年之前
standard_material_3d.rst 37174fdd7e Add clearcoat comparison image 2 年之前
using_gridmaps.rst 869830c6ba Document MeshLibrary navmesh export (#5863) 2 年之前
using_multi_mesh_instance.rst aaea6280e7 Clarify "source" mesh in Using MultiMeshInstance (#4334) 4 年之前
using_transforms.rst 61e9256e4f Clear up ambiguity in the intial rotation example 2 年之前
visibility_ranges.rst ce6daa0a8e Add a page on occlusion culling 2 年之前
volumetric_fog.rst c5a72ac78f Tweak property descriptions on Volumetric fog and fog volumes 2 年之前