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img
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7183ef3e46
Update ray casting tutorial.
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1 anno fa |
collision_shapes_2d.rst
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21c11c6a03
Change KinematicBodies to CharacterBodies in collision_shapes_3d.rst and collision_shapes_2d.rst
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1 anno fa |
collision_shapes_3d.rst
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21c11c6a03
Change KinematicBodies to CharacterBodies in collision_shapes_3d.rst and collision_shapes_2d.rst
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1 anno fa |
index.rst
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4992f01016
Add a page on troubleshooting common physics issues
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1 anno fa |
kinematic_character_2d.rst
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ca861e44fc
Update kinematic character images
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1 anno fa |
large_world_coordinates.rst
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4992f01016
Add a page on troubleshooting common physics issues
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1 anno fa |
physics_introduction.rst
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cd92be066d
Update references to private class methods across the docs
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1 anno fa |
ragdoll_system.rst
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99d3d0be12
Renames / fixes for Godot 4
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2 anni fa |
ray-casting.rst
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cd92be066d
Update references to private class methods across the docs
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1 anno fa |
rigid_body.rst
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3bca95a6a5
Fixed code in article "Using RigidBody"
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1 anno fa |
soft_body.rst
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72713848ad
Mark SoftBody page as outdated
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1 anno fa |
troubleshooting_physics_issues.rst
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4992f01016
Add a page on troubleshooting common physics issues
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1 anno fa |
using_area_2d.rst
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6a6ef0731d
update images and related information
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1 anno fa |
using_character_body_2d.rst
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147d2233c7
Improve C# GD.Load() examples
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1 anno fa |