class_worldboundaryshape2d.rst 4.1 KB

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  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/WorldBoundaryShape2D.xml.
  6. .. _class_WorldBoundaryShape2D:
  7. WorldBoundaryShape2D
  8. ====================
  9. **Inherits:** :ref:`Shape2D<class_Shape2D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. A 2D world boundary (half-plane) shape used for physics collision.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. A 2D world boundary shape, intended for use in physics. **WorldBoundaryShape2D** works like an infinite straight line that forces all physics bodies to stay above it. The line's normal determines which direction is considered as "above" and in the editor, the smaller line over it represents this direction. It can for example be used for endless flat floors.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +-------------------------------+---------------------------------------------------------------+--------------------+
  21. | :ref:`float<class_float>` | :ref:`distance<class_WorldBoundaryShape2D_property_distance>` | ``0.0`` |
  22. +-------------------------------+---------------------------------------------------------------+--------------------+
  23. | :ref:`Vector2<class_Vector2>` | :ref:`normal<class_WorldBoundaryShape2D_property_normal>` | ``Vector2(0, -1)`` |
  24. +-------------------------------+---------------------------------------------------------------+--------------------+
  25. .. rst-class:: classref-section-separator
  26. ----
  27. .. rst-class:: classref-descriptions-group
  28. Property Descriptions
  29. ---------------------
  30. .. _class_WorldBoundaryShape2D_property_distance:
  31. .. rst-class:: classref-property
  32. :ref:`float<class_float>` **distance** = ``0.0`` :ref:`🔗<class_WorldBoundaryShape2D_property_distance>`
  33. .. rst-class:: classref-property-setget
  34. - |void| **set_distance**\ (\ value\: :ref:`float<class_float>`\ )
  35. - :ref:`float<class_float>` **get_distance**\ (\ )
  36. The distance from the origin to the line, expressed in terms of :ref:`normal<class_WorldBoundaryShape2D_property_normal>` (according to its direction and magnitude). Actual absolute distance from the origin to the line can be calculated as ``abs(distance) / normal.length()``.
  37. In the scalar equation of the line ``ax + by = d``, this is ``d``, while the ``(a, b)`` coordinates are represented by the :ref:`normal<class_WorldBoundaryShape2D_property_normal>` property.
  38. .. rst-class:: classref-item-separator
  39. ----
  40. .. _class_WorldBoundaryShape2D_property_normal:
  41. .. rst-class:: classref-property
  42. :ref:`Vector2<class_Vector2>` **normal** = ``Vector2(0, -1)`` :ref:`🔗<class_WorldBoundaryShape2D_property_normal>`
  43. .. rst-class:: classref-property-setget
  44. - |void| **set_normal**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
  45. - :ref:`Vector2<class_Vector2>` **get_normal**\ (\ )
  46. The line's normal, typically a unit vector. Its direction indicates the non-colliding half-plane. Can be of any length but zero. Defaults to :ref:`Vector2.UP<class_Vector2_constant_UP>`.
  47. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  48. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  49. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  50. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  51. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  52. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  53. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  54. .. |void| replace:: :abbr:`void (No return value.)`