123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208 |
- :github_url: hide
- .. meta::
- :keywords: tag
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/BoneAttachment3D.xml.
- .. _class_BoneAttachment3D:
- BoneAttachment3D
- ================
- **Inherits:** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- А node that dynamically copies or overrides the 3D transform of a bone in its parent :ref:`Skeleton3D<class_Skeleton3D>`.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- This node selects a bone in a :ref:`Skeleton3D<class_Skeleton3D>` and attaches to it. This means that the **BoneAttachment3D** node will either dynamically copy or override the 3D transform of the selected bone.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-----------------------------+---------------------------------------------------------------------+-----------+
- | :ref:`int<class_int>` | :ref:`bone_idx<class_BoneAttachment3D_property_bone_idx>` | ``-1`` |
- +-----------------------------+---------------------------------------------------------------------+-----------+
- | :ref:`String<class_String>` | :ref:`bone_name<class_BoneAttachment3D_property_bone_name>` | ``""`` |
- +-----------------------------+---------------------------------------------------------------------+-----------+
- | :ref:`bool<class_bool>` | :ref:`override_pose<class_BoneAttachment3D_property_override_pose>` | ``false`` |
- +-----------------------------+---------------------------------------------------------------------+-----------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`NodePath<class_NodePath>` | :ref:`get_external_skeleton<class_BoneAttachment3D_method_get_external_skeleton>`\ (\ ) |const| |
- +-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Skeleton3D<class_Skeleton3D>` | :ref:`get_skeleton<class_BoneAttachment3D_method_get_skeleton>`\ (\ ) |
- +-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`get_use_external_skeleton<class_BoneAttachment3D_method_get_use_external_skeleton>`\ (\ ) |const| |
- +-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`on_skeleton_update<class_BoneAttachment3D_method_on_skeleton_update>`\ (\ ) |
- +-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`set_external_skeleton<class_BoneAttachment3D_method_set_external_skeleton>`\ (\ external_skeleton\: :ref:`NodePath<class_NodePath>`\ ) |
- +-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`set_use_external_skeleton<class_BoneAttachment3D_method_set_use_external_skeleton>`\ (\ use_external_skeleton\: :ref:`bool<class_bool>`\ ) |
- +-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_BoneAttachment3D_property_bone_idx:
- .. rst-class:: classref-property
- :ref:`int<class_int>` **bone_idx** = ``-1`` :ref:`🔗<class_BoneAttachment3D_property_bone_idx>`
- .. rst-class:: classref-property-setget
- - |void| **set_bone_idx**\ (\ value\: :ref:`int<class_int>`\ )
- - :ref:`int<class_int>` **get_bone_idx**\ (\ )
- The index of the attached bone.
- .. rst-class:: classref-item-separator
- ----
- .. _class_BoneAttachment3D_property_bone_name:
- .. rst-class:: classref-property
- :ref:`String<class_String>` **bone_name** = ``""`` :ref:`🔗<class_BoneAttachment3D_property_bone_name>`
- .. rst-class:: classref-property-setget
- - |void| **set_bone_name**\ (\ value\: :ref:`String<class_String>`\ )
- - :ref:`String<class_String>` **get_bone_name**\ (\ )
- The name of the attached bone.
- .. rst-class:: classref-item-separator
- ----
- .. _class_BoneAttachment3D_property_override_pose:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **override_pose** = ``false`` :ref:`🔗<class_BoneAttachment3D_property_override_pose>`
- .. rst-class:: classref-property-setget
- - |void| **set_override_pose**\ (\ value\: :ref:`bool<class_bool>`\ )
- - :ref:`bool<class_bool>` **get_override_pose**\ (\ )
- Whether the BoneAttachment3D node will override the bone pose of the bone it is attached to. When set to ``true``, the BoneAttachment3D node can change the pose of the bone. When set to ``false``, the BoneAttachment3D will always be set to the bone's transform.
- \ **Note:** This override performs interruptively in the skeleton update process using signals due to the old design. It may cause unintended behavior when used at the same time with :ref:`SkeletonModifier3D<class_SkeletonModifier3D>`.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_BoneAttachment3D_method_get_external_skeleton:
- .. rst-class:: classref-method
- :ref:`NodePath<class_NodePath>` **get_external_skeleton**\ (\ ) |const| :ref:`🔗<class_BoneAttachment3D_method_get_external_skeleton>`
- Returns the :ref:`NodePath<class_NodePath>` to the external :ref:`Skeleton3D<class_Skeleton3D>` node, if one has been set.
- .. rst-class:: classref-item-separator
- ----
- .. _class_BoneAttachment3D_method_get_skeleton:
- .. rst-class:: classref-method
- :ref:`Skeleton3D<class_Skeleton3D>` **get_skeleton**\ (\ ) :ref:`🔗<class_BoneAttachment3D_method_get_skeleton>`
- Get parent or external :ref:`Skeleton3D<class_Skeleton3D>` node if found.
- .. rst-class:: classref-item-separator
- ----
- .. _class_BoneAttachment3D_method_get_use_external_skeleton:
- .. rst-class:: classref-method
- :ref:`bool<class_bool>` **get_use_external_skeleton**\ (\ ) |const| :ref:`🔗<class_BoneAttachment3D_method_get_use_external_skeleton>`
- Returns whether the BoneAttachment3D node is using an external :ref:`Skeleton3D<class_Skeleton3D>` rather than attempting to use its parent node as the :ref:`Skeleton3D<class_Skeleton3D>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_BoneAttachment3D_method_on_skeleton_update:
- .. rst-class:: classref-method
- |void| **on_skeleton_update**\ (\ ) :ref:`🔗<class_BoneAttachment3D_method_on_skeleton_update>`
- A function that is called automatically when the :ref:`Skeleton3D<class_Skeleton3D>` is updated. This function is where the **BoneAttachment3D** node updates its position so it is correctly bound when it is *not* set to override the bone pose.
- .. rst-class:: classref-item-separator
- ----
- .. _class_BoneAttachment3D_method_set_external_skeleton:
- .. rst-class:: classref-method
- |void| **set_external_skeleton**\ (\ external_skeleton\: :ref:`NodePath<class_NodePath>`\ ) :ref:`🔗<class_BoneAttachment3D_method_set_external_skeleton>`
- Sets the :ref:`NodePath<class_NodePath>` to the external skeleton that the BoneAttachment3D node should use. See :ref:`set_use_external_skeleton()<class_BoneAttachment3D_method_set_use_external_skeleton>` to enable the external :ref:`Skeleton3D<class_Skeleton3D>` node.
- .. rst-class:: classref-item-separator
- ----
- .. _class_BoneAttachment3D_method_set_use_external_skeleton:
- .. rst-class:: classref-method
- |void| **set_use_external_skeleton**\ (\ use_external_skeleton\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_BoneAttachment3D_method_set_use_external_skeleton>`
- Sets whether the BoneAttachment3D node will use an external :ref:`Skeleton3D<class_Skeleton3D>` node rather than attempting to use its parent node as the :ref:`Skeleton3D<class_Skeleton3D>`. When set to ``true``, the BoneAttachment3D node will use the external :ref:`Skeleton3D<class_Skeleton3D>` node set in :ref:`set_external_skeleton()<class_BoneAttachment3D_method_set_external_skeleton>`.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
|