class_ormmaterial3d.rst 1.8 KB

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  6. .. _class_ORMMaterial3D:
  7. ORMMaterial3D
  8. =============
  9. **Inherits:** :ref:`BaseMaterial3D<class_BaseMaterial3D>` **<** :ref:`Material<class_Material>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Physically based rendering (PBR) material that can be applied to 3D objects, can use an ORM texture.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. ORMMaterial3D's properties are inherited from :ref:`BaseMaterial3D<class_BaseMaterial3D>`. Unlike :ref:`StandardMaterial3D<class_StandardMaterial3D>`, ORMMaterial3D uses a single texture for ambient occlusion, roughness and metallic maps, known as an ORM texture.
  15. .. rst-class:: classref-introduction-group
  16. Tutorials
  17. ---------
  18. - :doc:`Standard Material 3D and ORM Material 3D <../tutorials/3d/standard_material_3d>`
  19. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  20. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  21. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  22. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  23. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  24. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`