Max Hilbrunner 7ad80b338b Fix EOF newlines in using multiple threads пре 2 месеци
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img 991cea2fef Add diagram of shader compilation steps to Pipeline Compilations page пре 2 месеци
vertex_animation d354f8cbc2 Add hyphens to some adjective phrases пре 2 месеци
cpu_optimization.rst 0edbe34b89 Add C# examples to CPU optimization пре 5 месеци
general_optimization.rst f195efe208 Add Arm Performance Tools to suggested performance tools list. пре 4 месеци
gpu_optimization.rst 5bad2a6282 Add back information about per-vertex shading (#10281) пре 2 месеци
index.rst 275dc116ae Add tutorial for reducing pipeline compilation stutters. пре 3 месеци
optimizing_3d_performance.rst e80dbb09fb Fix typo in "Optimizing 3D performance" пре 7 месеци
pipeline_compilations.rst 92337690df Merge pull request #10144 from tetrapod00/pipeline-stutter-diagram пре 2 месеци
thread_safe_apis.rst a8667ffddf Add links to project setting mentions пре 2 месеци
using_multimesh.rst 2aa7d47821 fix(tutorials/performance/using_multimesh.rst): removed out of date code пре 1 година
using_multiple_threads.rst 7ad80b338b Fix EOF newlines in using multiple threads пре 2 месеци
using_servers.rst 93489bbefb Use "low-level" and "high-level" instead of "low level" and "high level" пре 2 месеци