class_particleprocessmaterial.rst 148 KB

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  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/ParticleProcessMaterial.xml.
  6. .. _class_ParticleProcessMaterial:
  7. ParticleProcessMaterial
  8. =======================
  9. **Inherits:** :ref:`Material<class_Material>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Holds a particle configuration for :ref:`GPUParticles2D<class_GPUParticles2D>` or :ref:`GPUParticles3D<class_GPUParticles3D>` nodes.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. **ParticleProcessMaterial** defines particle properties and behavior. It is used in the ``process_material`` of the :ref:`GPUParticles2D<class_GPUParticles2D>` and :ref:`GPUParticles3D<class_GPUParticles3D>` nodes. Some of this material's properties are applied to each particle when emitted, while others can have a :ref:`CurveTexture<class_CurveTexture>` or a :ref:`GradientTexture1D<class_GradientTexture1D>` applied to vary numerical or color values over the lifetime of the particle.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  21. | :ref:`Texture2D<class_Texture2D>` | :ref:`alpha_curve<class_ParticleProcessMaterial_property_alpha_curve>` | |
  22. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  23. | :ref:`Texture2D<class_Texture2D>` | :ref:`angle_curve<class_ParticleProcessMaterial_property_angle_curve>` | |
  24. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  25. | :ref:`float<class_float>` | :ref:`angle_max<class_ParticleProcessMaterial_property_angle_max>` | ``0.0`` |
  26. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  27. | :ref:`float<class_float>` | :ref:`angle_min<class_ParticleProcessMaterial_property_angle_min>` | ``0.0`` |
  28. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  29. | :ref:`Texture2D<class_Texture2D>` | :ref:`angular_velocity_curve<class_ParticleProcessMaterial_property_angular_velocity_curve>` | |
  30. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  31. | :ref:`float<class_float>` | :ref:`angular_velocity_max<class_ParticleProcessMaterial_property_angular_velocity_max>` | ``0.0`` |
  32. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  33. | :ref:`float<class_float>` | :ref:`angular_velocity_min<class_ParticleProcessMaterial_property_angular_velocity_min>` | ``0.0`` |
  34. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  35. | :ref:`Texture2D<class_Texture2D>` | :ref:`anim_offset_curve<class_ParticleProcessMaterial_property_anim_offset_curve>` | |
  36. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  37. | :ref:`float<class_float>` | :ref:`anim_offset_max<class_ParticleProcessMaterial_property_anim_offset_max>` | ``0.0`` |
  38. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  39. | :ref:`float<class_float>` | :ref:`anim_offset_min<class_ParticleProcessMaterial_property_anim_offset_min>` | ``0.0`` |
  40. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  41. | :ref:`Texture2D<class_Texture2D>` | :ref:`anim_speed_curve<class_ParticleProcessMaterial_property_anim_speed_curve>` | |
  42. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  43. | :ref:`float<class_float>` | :ref:`anim_speed_max<class_ParticleProcessMaterial_property_anim_speed_max>` | ``0.0`` |
  44. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  45. | :ref:`float<class_float>` | :ref:`anim_speed_min<class_ParticleProcessMaterial_property_anim_speed_min>` | ``0.0`` |
  46. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  47. | :ref:`bool<class_bool>` | :ref:`attractor_interaction_enabled<class_ParticleProcessMaterial_property_attractor_interaction_enabled>` | ``true`` |
  48. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  49. | :ref:`float<class_float>` | :ref:`collision_bounce<class_ParticleProcessMaterial_property_collision_bounce>` | |
  50. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  51. | :ref:`float<class_float>` | :ref:`collision_friction<class_ParticleProcessMaterial_property_collision_friction>` | |
  52. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  53. | :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` | :ref:`collision_mode<class_ParticleProcessMaterial_property_collision_mode>` | ``0`` |
  54. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  55. | :ref:`bool<class_bool>` | :ref:`collision_use_scale<class_ParticleProcessMaterial_property_collision_use_scale>` | ``false`` |
  56. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  57. | :ref:`Color<class_Color>` | :ref:`color<class_ParticleProcessMaterial_property_color>` | ``Color(1, 1, 1, 1)`` |
  58. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  59. | :ref:`Texture2D<class_Texture2D>` | :ref:`color_initial_ramp<class_ParticleProcessMaterial_property_color_initial_ramp>` | |
  60. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  61. | :ref:`Texture2D<class_Texture2D>` | :ref:`color_ramp<class_ParticleProcessMaterial_property_color_ramp>` | |
  62. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  63. | :ref:`Texture2D<class_Texture2D>` | :ref:`damping_curve<class_ParticleProcessMaterial_property_damping_curve>` | |
  64. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  65. | :ref:`float<class_float>` | :ref:`damping_max<class_ParticleProcessMaterial_property_damping_max>` | ``0.0`` |
  66. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  67. | :ref:`float<class_float>` | :ref:`damping_min<class_ParticleProcessMaterial_property_damping_min>` | ``0.0`` |
  68. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  69. | :ref:`Vector3<class_Vector3>` | :ref:`direction<class_ParticleProcessMaterial_property_direction>` | ``Vector3(1, 0, 0)`` |
  70. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  71. | :ref:`Texture2D<class_Texture2D>` | :ref:`directional_velocity_curve<class_ParticleProcessMaterial_property_directional_velocity_curve>` | |
  72. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  73. | :ref:`float<class_float>` | :ref:`directional_velocity_max<class_ParticleProcessMaterial_property_directional_velocity_max>` | |
  74. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  75. | :ref:`float<class_float>` | :ref:`directional_velocity_min<class_ParticleProcessMaterial_property_directional_velocity_min>` | |
  76. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  77. | :ref:`Vector3<class_Vector3>` | :ref:`emission_box_extents<class_ParticleProcessMaterial_property_emission_box_extents>` | |
  78. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  79. | :ref:`Texture2D<class_Texture2D>` | :ref:`emission_color_texture<class_ParticleProcessMaterial_property_emission_color_texture>` | |
  80. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  81. | :ref:`Texture2D<class_Texture2D>` | :ref:`emission_curve<class_ParticleProcessMaterial_property_emission_curve>` | |
  82. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  83. | :ref:`Texture2D<class_Texture2D>` | :ref:`emission_normal_texture<class_ParticleProcessMaterial_property_emission_normal_texture>` | |
  84. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  85. | :ref:`int<class_int>` | :ref:`emission_point_count<class_ParticleProcessMaterial_property_emission_point_count>` | |
  86. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  87. | :ref:`Texture2D<class_Texture2D>` | :ref:`emission_point_texture<class_ParticleProcessMaterial_property_emission_point_texture>` | |
  88. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  89. | :ref:`Vector3<class_Vector3>` | :ref:`emission_ring_axis<class_ParticleProcessMaterial_property_emission_ring_axis>` | |
  90. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  91. | :ref:`float<class_float>` | :ref:`emission_ring_cone_angle<class_ParticleProcessMaterial_property_emission_ring_cone_angle>` | |
  92. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  93. | :ref:`float<class_float>` | :ref:`emission_ring_height<class_ParticleProcessMaterial_property_emission_ring_height>` | |
  94. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  95. | :ref:`float<class_float>` | :ref:`emission_ring_inner_radius<class_ParticleProcessMaterial_property_emission_ring_inner_radius>` | |
  96. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  97. | :ref:`float<class_float>` | :ref:`emission_ring_radius<class_ParticleProcessMaterial_property_emission_ring_radius>` | |
  98. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  99. | :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` | :ref:`emission_shape<class_ParticleProcessMaterial_property_emission_shape>` | ``0`` |
  100. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  101. | :ref:`Vector3<class_Vector3>` | :ref:`emission_shape_offset<class_ParticleProcessMaterial_property_emission_shape_offset>` | ``Vector3(0, 0, 0)`` |
  102. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  103. | :ref:`Vector3<class_Vector3>` | :ref:`emission_shape_scale<class_ParticleProcessMaterial_property_emission_shape_scale>` | ``Vector3(1, 1, 1)`` |
  104. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  105. | :ref:`float<class_float>` | :ref:`emission_sphere_radius<class_ParticleProcessMaterial_property_emission_sphere_radius>` | |
  106. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  107. | :ref:`float<class_float>` | :ref:`flatness<class_ParticleProcessMaterial_property_flatness>` | ``0.0`` |
  108. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  109. | :ref:`Vector3<class_Vector3>` | :ref:`gravity<class_ParticleProcessMaterial_property_gravity>` | ``Vector3(0, -9.8, 0)`` |
  110. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  111. | :ref:`Texture2D<class_Texture2D>` | :ref:`hue_variation_curve<class_ParticleProcessMaterial_property_hue_variation_curve>` | |
  112. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  113. | :ref:`float<class_float>` | :ref:`hue_variation_max<class_ParticleProcessMaterial_property_hue_variation_max>` | ``0.0`` |
  114. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  115. | :ref:`float<class_float>` | :ref:`hue_variation_min<class_ParticleProcessMaterial_property_hue_variation_min>` | ``0.0`` |
  116. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  117. | :ref:`float<class_float>` | :ref:`inherit_velocity_ratio<class_ParticleProcessMaterial_property_inherit_velocity_ratio>` | ``0.0`` |
  118. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  119. | :ref:`float<class_float>` | :ref:`initial_velocity_max<class_ParticleProcessMaterial_property_initial_velocity_max>` | ``0.0`` |
  120. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  121. | :ref:`float<class_float>` | :ref:`initial_velocity_min<class_ParticleProcessMaterial_property_initial_velocity_min>` | ``0.0`` |
  122. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  123. | :ref:`float<class_float>` | :ref:`lifetime_randomness<class_ParticleProcessMaterial_property_lifetime_randomness>` | ``0.0`` |
  124. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  125. | :ref:`Texture2D<class_Texture2D>` | :ref:`linear_accel_curve<class_ParticleProcessMaterial_property_linear_accel_curve>` | |
  126. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  127. | :ref:`float<class_float>` | :ref:`linear_accel_max<class_ParticleProcessMaterial_property_linear_accel_max>` | ``0.0`` |
  128. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  129. | :ref:`float<class_float>` | :ref:`linear_accel_min<class_ParticleProcessMaterial_property_linear_accel_min>` | ``0.0`` |
  130. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  131. | :ref:`Texture2D<class_Texture2D>` | :ref:`orbit_velocity_curve<class_ParticleProcessMaterial_property_orbit_velocity_curve>` | |
  132. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  133. | :ref:`float<class_float>` | :ref:`orbit_velocity_max<class_ParticleProcessMaterial_property_orbit_velocity_max>` | ``0.0`` |
  134. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  135. | :ref:`float<class_float>` | :ref:`orbit_velocity_min<class_ParticleProcessMaterial_property_orbit_velocity_min>` | ``0.0`` |
  136. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  137. | :ref:`bool<class_bool>` | :ref:`particle_flag_align_y<class_ParticleProcessMaterial_property_particle_flag_align_y>` | ``false`` |
  138. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  139. | :ref:`bool<class_bool>` | :ref:`particle_flag_damping_as_friction<class_ParticleProcessMaterial_property_particle_flag_damping_as_friction>` | ``false`` |
  140. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  141. | :ref:`bool<class_bool>` | :ref:`particle_flag_disable_z<class_ParticleProcessMaterial_property_particle_flag_disable_z>` | ``false`` |
  142. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  143. | :ref:`bool<class_bool>` | :ref:`particle_flag_rotate_y<class_ParticleProcessMaterial_property_particle_flag_rotate_y>` | ``false`` |
  144. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  145. | :ref:`Texture2D<class_Texture2D>` | :ref:`radial_accel_curve<class_ParticleProcessMaterial_property_radial_accel_curve>` | |
  146. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  147. | :ref:`float<class_float>` | :ref:`radial_accel_max<class_ParticleProcessMaterial_property_radial_accel_max>` | ``0.0`` |
  148. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  149. | :ref:`float<class_float>` | :ref:`radial_accel_min<class_ParticleProcessMaterial_property_radial_accel_min>` | ``0.0`` |
  150. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  151. | :ref:`Texture2D<class_Texture2D>` | :ref:`radial_velocity_curve<class_ParticleProcessMaterial_property_radial_velocity_curve>` | |
  152. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  153. | :ref:`float<class_float>` | :ref:`radial_velocity_max<class_ParticleProcessMaterial_property_radial_velocity_max>` | ``0.0`` |
  154. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  155. | :ref:`float<class_float>` | :ref:`radial_velocity_min<class_ParticleProcessMaterial_property_radial_velocity_min>` | ``0.0`` |
  156. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  157. | :ref:`Texture2D<class_Texture2D>` | :ref:`scale_curve<class_ParticleProcessMaterial_property_scale_curve>` | |
  158. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  159. | :ref:`float<class_float>` | :ref:`scale_max<class_ParticleProcessMaterial_property_scale_max>` | ``1.0`` |
  160. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  161. | :ref:`float<class_float>` | :ref:`scale_min<class_ParticleProcessMaterial_property_scale_min>` | ``1.0`` |
  162. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  163. | :ref:`Texture2D<class_Texture2D>` | :ref:`scale_over_velocity_curve<class_ParticleProcessMaterial_property_scale_over_velocity_curve>` | |
  164. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  165. | :ref:`float<class_float>` | :ref:`scale_over_velocity_max<class_ParticleProcessMaterial_property_scale_over_velocity_max>` | ``0.0`` |
  166. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  167. | :ref:`float<class_float>` | :ref:`scale_over_velocity_min<class_ParticleProcessMaterial_property_scale_over_velocity_min>` | ``0.0`` |
  168. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  169. | :ref:`float<class_float>` | :ref:`spread<class_ParticleProcessMaterial_property_spread>` | ``45.0`` |
  170. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  171. | :ref:`int<class_int>` | :ref:`sub_emitter_amount_at_collision<class_ParticleProcessMaterial_property_sub_emitter_amount_at_collision>` | |
  172. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  173. | :ref:`int<class_int>` | :ref:`sub_emitter_amount_at_end<class_ParticleProcessMaterial_property_sub_emitter_amount_at_end>` | |
  174. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  175. | :ref:`int<class_int>` | :ref:`sub_emitter_amount_at_start<class_ParticleProcessMaterial_property_sub_emitter_amount_at_start>` | |
  176. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  177. | :ref:`float<class_float>` | :ref:`sub_emitter_frequency<class_ParticleProcessMaterial_property_sub_emitter_frequency>` | |
  178. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  179. | :ref:`bool<class_bool>` | :ref:`sub_emitter_keep_velocity<class_ParticleProcessMaterial_property_sub_emitter_keep_velocity>` | ``false`` |
  180. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  181. | :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` | :ref:`sub_emitter_mode<class_ParticleProcessMaterial_property_sub_emitter_mode>` | ``0`` |
  182. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  183. | :ref:`Texture2D<class_Texture2D>` | :ref:`tangential_accel_curve<class_ParticleProcessMaterial_property_tangential_accel_curve>` | |
  184. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  185. | :ref:`float<class_float>` | :ref:`tangential_accel_max<class_ParticleProcessMaterial_property_tangential_accel_max>` | ``0.0`` |
  186. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  187. | :ref:`float<class_float>` | :ref:`tangential_accel_min<class_ParticleProcessMaterial_property_tangential_accel_min>` | ``0.0`` |
  188. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  189. | :ref:`bool<class_bool>` | :ref:`turbulence_enabled<class_ParticleProcessMaterial_property_turbulence_enabled>` | ``false`` |
  190. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  191. | :ref:`float<class_float>` | :ref:`turbulence_influence_max<class_ParticleProcessMaterial_property_turbulence_influence_max>` | ``0.1`` |
  192. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  193. | :ref:`float<class_float>` | :ref:`turbulence_influence_min<class_ParticleProcessMaterial_property_turbulence_influence_min>` | ``0.1`` |
  194. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  195. | :ref:`Texture2D<class_Texture2D>` | :ref:`turbulence_influence_over_life<class_ParticleProcessMaterial_property_turbulence_influence_over_life>` | |
  196. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  197. | :ref:`float<class_float>` | :ref:`turbulence_initial_displacement_max<class_ParticleProcessMaterial_property_turbulence_initial_displacement_max>` | ``0.0`` |
  198. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  199. | :ref:`float<class_float>` | :ref:`turbulence_initial_displacement_min<class_ParticleProcessMaterial_property_turbulence_initial_displacement_min>` | ``0.0`` |
  200. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  201. | :ref:`float<class_float>` | :ref:`turbulence_noise_scale<class_ParticleProcessMaterial_property_turbulence_noise_scale>` | ``9.0`` |
  202. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  203. | :ref:`Vector3<class_Vector3>` | :ref:`turbulence_noise_speed<class_ParticleProcessMaterial_property_turbulence_noise_speed>` | ``Vector3(0, 0, 0)`` |
  204. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  205. | :ref:`float<class_float>` | :ref:`turbulence_noise_speed_random<class_ParticleProcessMaterial_property_turbulence_noise_speed_random>` | ``0.2`` |
  206. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  207. | :ref:`float<class_float>` | :ref:`turbulence_noise_strength<class_ParticleProcessMaterial_property_turbulence_noise_strength>` | ``1.0`` |
  208. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  209. | :ref:`Texture2D<class_Texture2D>` | :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` | |
  210. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  211. | :ref:`Vector3<class_Vector3>` | :ref:`velocity_pivot<class_ParticleProcessMaterial_property_velocity_pivot>` | ``Vector3(0, 0, 0)`` |
  212. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  213. .. rst-class:: classref-reftable-group
  214. Methods
  215. -------
  216. .. table::
  217. :widths: auto
  218. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  219. | :ref:`Vector2<class_Vector2>` | :ref:`get_param<class_ParticleProcessMaterial_method_get_param>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| |
  220. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  221. | :ref:`float<class_float>` | :ref:`get_param_max<class_ParticleProcessMaterial_method_get_param_max>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| |
  222. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  223. | :ref:`float<class_float>` | :ref:`get_param_min<class_ParticleProcessMaterial_method_get_param_min>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| |
  224. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  225. | :ref:`Texture2D<class_Texture2D>` | :ref:`get_param_texture<class_ParticleProcessMaterial_method_get_param_texture>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| |
  226. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  227. | :ref:`bool<class_bool>` | :ref:`get_particle_flag<class_ParticleProcessMaterial_method_get_particle_flag>`\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`\ ) |const| |
  228. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  229. | |void| | :ref:`set_param<class_ParticleProcessMaterial_method_set_param>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`Vector2<class_Vector2>`\ ) |
  230. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  231. | |void| | :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ ) |
  232. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  233. | |void| | :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ ) |
  234. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  235. | |void| | :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ ) |
  236. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  237. | |void| | :ref:`set_particle_flag<class_ParticleProcessMaterial_method_set_particle_flag>`\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`, enable\: :ref:`bool<class_bool>`\ ) |
  238. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  239. .. rst-class:: classref-section-separator
  240. ----
  241. .. rst-class:: classref-descriptions-group
  242. Signals
  243. -------
  244. .. _class_ParticleProcessMaterial_signal_emission_shape_changed:
  245. .. rst-class:: classref-signal
  246. **emission_shape_changed**\ (\ ) :ref:`๐Ÿ”—<class_ParticleProcessMaterial_signal_emission_shape_changed>`
  247. Emitted when this material's emission shape is changed in any way. This includes changes to :ref:`emission_shape<class_ParticleProcessMaterial_property_emission_shape>`, :ref:`emission_shape_scale<class_ParticleProcessMaterial_property_emission_shape_scale>`, or :ref:`emission_sphere_radius<class_ParticleProcessMaterial_property_emission_sphere_radius>`, and any other property that affects the emission shape's offset, size, scale, or orientation.
  248. \ **Note:** This signal is only emitted inside the editor for performance reasons.
  249. .. rst-class:: classref-section-separator
  250. ----
  251. .. rst-class:: classref-descriptions-group
  252. Enumerations
  253. ------------
  254. .. _enum_ParticleProcessMaterial_Parameter:
  255. .. rst-class:: classref-enumeration
  256. enum **Parameter**: :ref:`๐Ÿ”—<enum_ParticleProcessMaterial_Parameter>`
  257. .. _class_ParticleProcessMaterial_constant_PARAM_INITIAL_LINEAR_VELOCITY:
  258. .. rst-class:: classref-enumeration-constant
  259. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_INITIAL_LINEAR_VELOCITY** = ``0``
  260. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set initial velocity properties.
  261. .. _class_ParticleProcessMaterial_constant_PARAM_ANGULAR_VELOCITY:
  262. .. rst-class:: classref-enumeration-constant
  263. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_ANGULAR_VELOCITY** = ``1``
  264. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set angular velocity properties.
  265. .. _class_ParticleProcessMaterial_constant_PARAM_ORBIT_VELOCITY:
  266. .. rst-class:: classref-enumeration-constant
  267. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_ORBIT_VELOCITY** = ``2``
  268. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set orbital velocity properties.
  269. .. _class_ParticleProcessMaterial_constant_PARAM_LINEAR_ACCEL:
  270. .. rst-class:: classref-enumeration-constant
  271. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_LINEAR_ACCEL** = ``3``
  272. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set linear acceleration properties.
  273. .. _class_ParticleProcessMaterial_constant_PARAM_RADIAL_ACCEL:
  274. .. rst-class:: classref-enumeration-constant
  275. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_RADIAL_ACCEL** = ``4``
  276. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set radial acceleration properties.
  277. .. _class_ParticleProcessMaterial_constant_PARAM_TANGENTIAL_ACCEL:
  278. .. rst-class:: classref-enumeration-constant
  279. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_TANGENTIAL_ACCEL** = ``5``
  280. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set tangential acceleration properties.
  281. .. _class_ParticleProcessMaterial_constant_PARAM_DAMPING:
  282. .. rst-class:: classref-enumeration-constant
  283. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_DAMPING** = ``6``
  284. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set damping properties.
  285. .. _class_ParticleProcessMaterial_constant_PARAM_ANGLE:
  286. .. rst-class:: classref-enumeration-constant
  287. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_ANGLE** = ``7``
  288. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set angle properties.
  289. .. _class_ParticleProcessMaterial_constant_PARAM_SCALE:
  290. .. rst-class:: classref-enumeration-constant
  291. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_SCALE** = ``8``
  292. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set scale properties.
  293. .. _class_ParticleProcessMaterial_constant_PARAM_HUE_VARIATION:
  294. .. rst-class:: classref-enumeration-constant
  295. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_HUE_VARIATION** = ``9``
  296. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set hue variation properties.
  297. .. _class_ParticleProcessMaterial_constant_PARAM_ANIM_SPEED:
  298. .. rst-class:: classref-enumeration-constant
  299. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_ANIM_SPEED** = ``10``
  300. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set animation speed properties.
  301. .. _class_ParticleProcessMaterial_constant_PARAM_ANIM_OFFSET:
  302. .. rst-class:: classref-enumeration-constant
  303. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_ANIM_OFFSET** = ``11``
  304. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set animation offset properties.
  305. .. _class_ParticleProcessMaterial_constant_PARAM_RADIAL_VELOCITY:
  306. .. rst-class:: classref-enumeration-constant
  307. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_RADIAL_VELOCITY** = ``15``
  308. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set radial velocity properties.
  309. .. _class_ParticleProcessMaterial_constant_PARAM_DIRECTIONAL_VELOCITY:
  310. .. rst-class:: classref-enumeration-constant
  311. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_DIRECTIONAL_VELOCITY** = ``16``
  312. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set directional velocity properties.
  313. .. _class_ParticleProcessMaterial_constant_PARAM_SCALE_OVER_VELOCITY:
  314. .. rst-class:: classref-enumeration-constant
  315. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_SCALE_OVER_VELOCITY** = ``17``
  316. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set scale over velocity properties.
  317. .. _class_ParticleProcessMaterial_constant_PARAM_MAX:
  318. .. rst-class:: classref-enumeration-constant
  319. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_MAX** = ``18``
  320. Represents the size of the :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` enum.
  321. .. _class_ParticleProcessMaterial_constant_PARAM_TURB_VEL_INFLUENCE:
  322. .. rst-class:: classref-enumeration-constant
  323. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_TURB_VEL_INFLUENCE** = ``13``
  324. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>` and :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>` to set the turbulence minimum und maximum influence on each particles velocity.
  325. .. _class_ParticleProcessMaterial_constant_PARAM_TURB_INIT_DISPLACEMENT:
  326. .. rst-class:: classref-enumeration-constant
  327. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_TURB_INIT_DISPLACEMENT** = ``14``
  328. Use with :ref:`set_param_min()<class_ParticleProcessMaterial_method_set_param_min>` and :ref:`set_param_max()<class_ParticleProcessMaterial_method_set_param_max>` to set the turbulence minimum and maximum displacement of the particles spawn position.
  329. .. _class_ParticleProcessMaterial_constant_PARAM_TURB_INFLUENCE_OVER_LIFE:
  330. .. rst-class:: classref-enumeration-constant
  331. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_TURB_INFLUENCE_OVER_LIFE** = ``12``
  332. Use with :ref:`set_param_texture()<class_ParticleProcessMaterial_method_set_param_texture>` to set the turbulence influence over the particles life time.
  333. .. rst-class:: classref-item-separator
  334. ----
  335. .. _enum_ParticleProcessMaterial_ParticleFlags:
  336. .. rst-class:: classref-enumeration
  337. enum **ParticleFlags**: :ref:`๐Ÿ”—<enum_ParticleProcessMaterial_ParticleFlags>`
  338. .. _class_ParticleProcessMaterial_constant_PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY:
  339. .. rst-class:: classref-enumeration-constant
  340. :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` **PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY** = ``0``
  341. Use with :ref:`set_particle_flag()<class_ParticleProcessMaterial_method_set_particle_flag>` to set :ref:`particle_flag_align_y<class_ParticleProcessMaterial_property_particle_flag_align_y>`.
  342. .. _class_ParticleProcessMaterial_constant_PARTICLE_FLAG_ROTATE_Y:
  343. .. rst-class:: classref-enumeration-constant
  344. :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` **PARTICLE_FLAG_ROTATE_Y** = ``1``
  345. Use with :ref:`set_particle_flag()<class_ParticleProcessMaterial_method_set_particle_flag>` to set :ref:`particle_flag_rotate_y<class_ParticleProcessMaterial_property_particle_flag_rotate_y>`.
  346. .. _class_ParticleProcessMaterial_constant_PARTICLE_FLAG_DISABLE_Z:
  347. .. rst-class:: classref-enumeration-constant
  348. :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` **PARTICLE_FLAG_DISABLE_Z** = ``2``
  349. Use with :ref:`set_particle_flag()<class_ParticleProcessMaterial_method_set_particle_flag>` to set :ref:`particle_flag_disable_z<class_ParticleProcessMaterial_property_particle_flag_disable_z>`.
  350. .. _class_ParticleProcessMaterial_constant_PARTICLE_FLAG_DAMPING_AS_FRICTION:
  351. .. rst-class:: classref-enumeration-constant
  352. :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` **PARTICLE_FLAG_DAMPING_AS_FRICTION** = ``3``
  353. .. container:: contribute
  354. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  355. .. _class_ParticleProcessMaterial_constant_PARTICLE_FLAG_MAX:
  356. .. rst-class:: classref-enumeration-constant
  357. :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` **PARTICLE_FLAG_MAX** = ``4``
  358. Represents the size of the :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` enum.
  359. .. rst-class:: classref-item-separator
  360. ----
  361. .. _enum_ParticleProcessMaterial_EmissionShape:
  362. .. rst-class:: classref-enumeration
  363. enum **EmissionShape**: :ref:`๐Ÿ”—<enum_ParticleProcessMaterial_EmissionShape>`
  364. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_POINT:
  365. .. rst-class:: classref-enumeration-constant
  366. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_POINT** = ``0``
  367. All particles will be emitted from a single point.
  368. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_SPHERE:
  369. .. rst-class:: classref-enumeration-constant
  370. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_SPHERE** = ``1``
  371. Particles will be emitted in the volume of a sphere.
  372. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_SPHERE_SURFACE:
  373. .. rst-class:: classref-enumeration-constant
  374. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_SPHERE_SURFACE** = ``2``
  375. Particles will be emitted on the surface of a sphere.
  376. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_BOX:
  377. .. rst-class:: classref-enumeration-constant
  378. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_BOX** = ``3``
  379. Particles will be emitted in the volume of a box.
  380. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_POINTS:
  381. .. rst-class:: classref-enumeration-constant
  382. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_POINTS** = ``4``
  383. Particles will be emitted at a position determined by sampling a random point on the :ref:`emission_point_texture<class_ParticleProcessMaterial_property_emission_point_texture>`. Particle color will be modulated by :ref:`emission_color_texture<class_ParticleProcessMaterial_property_emission_color_texture>`.
  384. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_DIRECTED_POINTS:
  385. .. rst-class:: classref-enumeration-constant
  386. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_DIRECTED_POINTS** = ``5``
  387. Particles will be emitted at a position determined by sampling a random point on the :ref:`emission_point_texture<class_ParticleProcessMaterial_property_emission_point_texture>`. Particle velocity and rotation will be set based on :ref:`emission_normal_texture<class_ParticleProcessMaterial_property_emission_normal_texture>`. Particle color will be modulated by :ref:`emission_color_texture<class_ParticleProcessMaterial_property_emission_color_texture>`.
  388. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_RING:
  389. .. rst-class:: classref-enumeration-constant
  390. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_RING** = ``6``
  391. Particles will be emitted in a ring or cylinder.
  392. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_MAX:
  393. .. rst-class:: classref-enumeration-constant
  394. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_MAX** = ``7``
  395. Represents the size of the :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` enum.
  396. .. rst-class:: classref-item-separator
  397. ----
  398. .. _enum_ParticleProcessMaterial_SubEmitterMode:
  399. .. rst-class:: classref-enumeration
  400. enum **SubEmitterMode**: :ref:`๐Ÿ”—<enum_ParticleProcessMaterial_SubEmitterMode>`
  401. .. _class_ParticleProcessMaterial_constant_SUB_EMITTER_DISABLED:
  402. .. rst-class:: classref-enumeration-constant
  403. :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **SUB_EMITTER_DISABLED** = ``0``
  404. .. container:: contribute
  405. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  406. .. _class_ParticleProcessMaterial_constant_SUB_EMITTER_CONSTANT:
  407. .. rst-class:: classref-enumeration-constant
  408. :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **SUB_EMITTER_CONSTANT** = ``1``
  409. .. container:: contribute
  410. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  411. .. _class_ParticleProcessMaterial_constant_SUB_EMITTER_AT_END:
  412. .. rst-class:: classref-enumeration-constant
  413. :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **SUB_EMITTER_AT_END** = ``2``
  414. .. container:: contribute
  415. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  416. .. _class_ParticleProcessMaterial_constant_SUB_EMITTER_AT_COLLISION:
  417. .. rst-class:: classref-enumeration-constant
  418. :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **SUB_EMITTER_AT_COLLISION** = ``3``
  419. .. container:: contribute
  420. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  421. .. _class_ParticleProcessMaterial_constant_SUB_EMITTER_AT_START:
  422. .. rst-class:: classref-enumeration-constant
  423. :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **SUB_EMITTER_AT_START** = ``4``
  424. .. container:: contribute
  425. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  426. .. _class_ParticleProcessMaterial_constant_SUB_EMITTER_MAX:
  427. .. rst-class:: classref-enumeration-constant
  428. :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **SUB_EMITTER_MAX** = ``5``
  429. Represents the size of the :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` enum.
  430. .. rst-class:: classref-item-separator
  431. ----
  432. .. _enum_ParticleProcessMaterial_CollisionMode:
  433. .. rst-class:: classref-enumeration
  434. enum **CollisionMode**: :ref:`๐Ÿ”—<enum_ParticleProcessMaterial_CollisionMode>`
  435. .. _class_ParticleProcessMaterial_constant_COLLISION_DISABLED:
  436. .. rst-class:: classref-enumeration-constant
  437. :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` **COLLISION_DISABLED** = ``0``
  438. No collision for particles. Particles will go through :ref:`GPUParticlesCollision3D<class_GPUParticlesCollision3D>` nodes.
  439. .. _class_ParticleProcessMaterial_constant_COLLISION_RIGID:
  440. .. rst-class:: classref-enumeration-constant
  441. :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` **COLLISION_RIGID** = ``1``
  442. :ref:`RigidBody3D<class_RigidBody3D>`-style collision for particles using :ref:`GPUParticlesCollision3D<class_GPUParticlesCollision3D>` nodes.
  443. .. _class_ParticleProcessMaterial_constant_COLLISION_HIDE_ON_CONTACT:
  444. .. rst-class:: classref-enumeration-constant
  445. :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` **COLLISION_HIDE_ON_CONTACT** = ``2``
  446. Hide particles instantly when colliding with a :ref:`GPUParticlesCollision3D<class_GPUParticlesCollision3D>` node. This can be combined with a subemitter that uses the :ref:`COLLISION_RIGID<class_ParticleProcessMaterial_constant_COLLISION_RIGID>` collision mode to "replace" the parent particle with the subemitter on impact.
  447. .. _class_ParticleProcessMaterial_constant_COLLISION_MAX:
  448. .. rst-class:: classref-enumeration-constant
  449. :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` **COLLISION_MAX** = ``3``
  450. Represents the size of the :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` enum.
  451. .. rst-class:: classref-section-separator
  452. ----
  453. .. rst-class:: classref-descriptions-group
  454. Property Descriptions
  455. ---------------------
  456. .. _class_ParticleProcessMaterial_property_alpha_curve:
  457. .. rst-class:: classref-property
  458. :ref:`Texture2D<class_Texture2D>` **alpha_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_alpha_curve>`
  459. .. rst-class:: classref-property-setget
  460. - |void| **set_alpha_curve**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  461. - :ref:`Texture2D<class_Texture2D>` **get_alpha_curve**\ (\ )
  462. The alpha value of each particle's color will be multiplied by this :ref:`CurveTexture<class_CurveTexture>` over its lifetime.
  463. \ **Note:** :ref:`alpha_curve<class_ParticleProcessMaterial_property_alpha_curve>` multiplies the particle mesh's vertex colors. To have a visible effect on a :ref:`BaseMaterial3D<class_BaseMaterial3D>`, :ref:`BaseMaterial3D.vertex_color_use_as_albedo<class_BaseMaterial3D_property_vertex_color_use_as_albedo>` *must* be ``true``. For a :ref:`ShaderMaterial<class_ShaderMaterial>`, ``ALBEDO *= COLOR.rgb;`` must be inserted in the shader's ``fragment()`` function. Otherwise, :ref:`alpha_curve<class_ParticleProcessMaterial_property_alpha_curve>` will have no visible effect.
  464. .. rst-class:: classref-item-separator
  465. ----
  466. .. _class_ParticleProcessMaterial_property_angle_curve:
  467. .. rst-class:: classref-property
  468. :ref:`Texture2D<class_Texture2D>` **angle_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_angle_curve>`
  469. .. rst-class:: classref-property-setget
  470. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  471. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  472. Each particle's rotation will be animated along this :ref:`CurveTexture<class_CurveTexture>`.
  473. .. rst-class:: classref-item-separator
  474. ----
  475. .. _class_ParticleProcessMaterial_property_angle_max:
  476. .. rst-class:: classref-property
  477. :ref:`float<class_float>` **angle_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_angle_max>`
  478. .. rst-class:: classref-property-setget
  479. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  480. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  481. Maximum initial rotation applied to each particle, in degrees.
  482. Only applied when :ref:`particle_flag_disable_z<class_ParticleProcessMaterial_property_particle_flag_disable_z>` or :ref:`particle_flag_rotate_y<class_ParticleProcessMaterial_property_particle_flag_rotate_y>` are ``true`` or the :ref:`BaseMaterial3D<class_BaseMaterial3D>` being used to draw the particle is using :ref:`BaseMaterial3D.BILLBOARD_PARTICLES<class_BaseMaterial3D_constant_BILLBOARD_PARTICLES>`.
  483. .. rst-class:: classref-item-separator
  484. ----
  485. .. _class_ParticleProcessMaterial_property_angle_min:
  486. .. rst-class:: classref-property
  487. :ref:`float<class_float>` **angle_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_angle_min>`
  488. .. rst-class:: classref-property-setget
  489. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  490. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  491. Minimum equivalent of :ref:`angle_max<class_ParticleProcessMaterial_property_angle_max>`.
  492. .. rst-class:: classref-item-separator
  493. ----
  494. .. _class_ParticleProcessMaterial_property_angular_velocity_curve:
  495. .. rst-class:: classref-property
  496. :ref:`Texture2D<class_Texture2D>` **angular_velocity_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_angular_velocity_curve>`
  497. .. rst-class:: classref-property-setget
  498. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  499. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  500. Each particle's angular velocity (rotation speed) will vary along this :ref:`CurveTexture<class_CurveTexture>` over its lifetime.
  501. .. rst-class:: classref-item-separator
  502. ----
  503. .. _class_ParticleProcessMaterial_property_angular_velocity_max:
  504. .. rst-class:: classref-property
  505. :ref:`float<class_float>` **angular_velocity_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_angular_velocity_max>`
  506. .. rst-class:: classref-property-setget
  507. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  508. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  509. Maximum initial angular velocity (rotation speed) applied to each particle in *degrees* per second.
  510. Only applied when :ref:`particle_flag_disable_z<class_ParticleProcessMaterial_property_particle_flag_disable_z>` or :ref:`particle_flag_rotate_y<class_ParticleProcessMaterial_property_particle_flag_rotate_y>` are ``true`` or the :ref:`BaseMaterial3D<class_BaseMaterial3D>` being used to draw the particle is using :ref:`BaseMaterial3D.BILLBOARD_PARTICLES<class_BaseMaterial3D_constant_BILLBOARD_PARTICLES>`.
  511. .. rst-class:: classref-item-separator
  512. ----
  513. .. _class_ParticleProcessMaterial_property_angular_velocity_min:
  514. .. rst-class:: classref-property
  515. :ref:`float<class_float>` **angular_velocity_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_angular_velocity_min>`
  516. .. rst-class:: classref-property-setget
  517. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  518. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  519. Minimum equivalent of :ref:`angular_velocity_max<class_ParticleProcessMaterial_property_angular_velocity_max>`.
  520. .. rst-class:: classref-item-separator
  521. ----
  522. .. _class_ParticleProcessMaterial_property_anim_offset_curve:
  523. .. rst-class:: classref-property
  524. :ref:`Texture2D<class_Texture2D>` **anim_offset_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_anim_offset_curve>`
  525. .. rst-class:: classref-property-setget
  526. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  527. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  528. Each particle's animation offset will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  529. .. rst-class:: classref-item-separator
  530. ----
  531. .. _class_ParticleProcessMaterial_property_anim_offset_max:
  532. .. rst-class:: classref-property
  533. :ref:`float<class_float>` **anim_offset_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_anim_offset_max>`
  534. .. rst-class:: classref-property-setget
  535. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  536. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  537. Maximum animation offset that corresponds to frame index in the texture. ``0`` is the first frame, ``1`` is the last one. See :ref:`CanvasItemMaterial.particles_animation<class_CanvasItemMaterial_property_particles_animation>`.
  538. .. rst-class:: classref-item-separator
  539. ----
  540. .. _class_ParticleProcessMaterial_property_anim_offset_min:
  541. .. rst-class:: classref-property
  542. :ref:`float<class_float>` **anim_offset_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_anim_offset_min>`
  543. .. rst-class:: classref-property-setget
  544. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  545. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  546. Minimum equivalent of :ref:`anim_offset_max<class_ParticleProcessMaterial_property_anim_offset_max>`.
  547. .. rst-class:: classref-item-separator
  548. ----
  549. .. _class_ParticleProcessMaterial_property_anim_speed_curve:
  550. .. rst-class:: classref-property
  551. :ref:`Texture2D<class_Texture2D>` **anim_speed_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_anim_speed_curve>`
  552. .. rst-class:: classref-property-setget
  553. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  554. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  555. Each particle's animation speed will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  556. .. rst-class:: classref-item-separator
  557. ----
  558. .. _class_ParticleProcessMaterial_property_anim_speed_max:
  559. .. rst-class:: classref-property
  560. :ref:`float<class_float>` **anim_speed_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_anim_speed_max>`
  561. .. rst-class:: classref-property-setget
  562. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  563. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  564. Maximum particle animation speed. Animation speed of ``1`` means that the particles will make full ``0`` to ``1`` offset cycle during lifetime, ``2`` means ``2`` cycles etc.
  565. With animation speed greater than ``1``, remember to enable :ref:`CanvasItemMaterial.particles_anim_loop<class_CanvasItemMaterial_property_particles_anim_loop>` property if you want the animation to repeat.
  566. .. rst-class:: classref-item-separator
  567. ----
  568. .. _class_ParticleProcessMaterial_property_anim_speed_min:
  569. .. rst-class:: classref-property
  570. :ref:`float<class_float>` **anim_speed_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_anim_speed_min>`
  571. .. rst-class:: classref-property-setget
  572. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  573. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  574. Minimum equivalent of :ref:`anim_speed_max<class_ParticleProcessMaterial_property_anim_speed_max>`.
  575. .. rst-class:: classref-item-separator
  576. ----
  577. .. _class_ParticleProcessMaterial_property_attractor_interaction_enabled:
  578. .. rst-class:: classref-property
  579. :ref:`bool<class_bool>` **attractor_interaction_enabled** = ``true`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_attractor_interaction_enabled>`
  580. .. rst-class:: classref-property-setget
  581. - |void| **set_attractor_interaction_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
  582. - :ref:`bool<class_bool>` **is_attractor_interaction_enabled**\ (\ )
  583. If ``true``, interaction with particle attractors is enabled. In 3D, attraction only occurs within the area defined by the :ref:`GPUParticles3D<class_GPUParticles3D>` node's :ref:`GPUParticles3D.visibility_aabb<class_GPUParticles3D_property_visibility_aabb>`.
  584. .. rst-class:: classref-item-separator
  585. ----
  586. .. _class_ParticleProcessMaterial_property_collision_bounce:
  587. .. rst-class:: classref-property
  588. :ref:`float<class_float>` **collision_bounce** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_collision_bounce>`
  589. .. rst-class:: classref-property-setget
  590. - |void| **set_collision_bounce**\ (\ value\: :ref:`float<class_float>`\ )
  591. - :ref:`float<class_float>` **get_collision_bounce**\ (\ )
  592. The particles' bounciness. Values range from ``0`` (no bounce) to ``1`` (full bounciness). Only effective if :ref:`collision_mode<class_ParticleProcessMaterial_property_collision_mode>` is :ref:`COLLISION_RIGID<class_ParticleProcessMaterial_constant_COLLISION_RIGID>`.
  593. .. rst-class:: classref-item-separator
  594. ----
  595. .. _class_ParticleProcessMaterial_property_collision_friction:
  596. .. rst-class:: classref-property
  597. :ref:`float<class_float>` **collision_friction** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_collision_friction>`
  598. .. rst-class:: classref-property-setget
  599. - |void| **set_collision_friction**\ (\ value\: :ref:`float<class_float>`\ )
  600. - :ref:`float<class_float>` **get_collision_friction**\ (\ )
  601. The particles' friction. Values range from ``0`` (frictionless) to ``1`` (maximum friction). Only effective if :ref:`collision_mode<class_ParticleProcessMaterial_property_collision_mode>` is :ref:`COLLISION_RIGID<class_ParticleProcessMaterial_constant_COLLISION_RIGID>`.
  602. .. rst-class:: classref-item-separator
  603. ----
  604. .. _class_ParticleProcessMaterial_property_collision_mode:
  605. .. rst-class:: classref-property
  606. :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` **collision_mode** = ``0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_collision_mode>`
  607. .. rst-class:: classref-property-setget
  608. - |void| **set_collision_mode**\ (\ value\: :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>`\ )
  609. - :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` **get_collision_mode**\ (\ )
  610. The particles' collision mode.
  611. \ **Note:** 3D Particles can only collide with :ref:`GPUParticlesCollision3D<class_GPUParticlesCollision3D>` nodes, not :ref:`PhysicsBody3D<class_PhysicsBody3D>` nodes. To make particles collide with various objects, you can add :ref:`GPUParticlesCollision3D<class_GPUParticlesCollision3D>` nodes as children of :ref:`PhysicsBody3D<class_PhysicsBody3D>` nodes. In 3D, collisions only occur within the area defined by the :ref:`GPUParticles3D<class_GPUParticles3D>` node's :ref:`GPUParticles3D.visibility_aabb<class_GPUParticles3D_property_visibility_aabb>`.
  612. \ **Note:** 2D Particles can only collide with :ref:`LightOccluder2D<class_LightOccluder2D>` nodes, not :ref:`PhysicsBody2D<class_PhysicsBody2D>` nodes.
  613. .. rst-class:: classref-item-separator
  614. ----
  615. .. _class_ParticleProcessMaterial_property_collision_use_scale:
  616. .. rst-class:: classref-property
  617. :ref:`bool<class_bool>` **collision_use_scale** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_collision_use_scale>`
  618. .. rst-class:: classref-property-setget
  619. - |void| **set_collision_use_scale**\ (\ value\: :ref:`bool<class_bool>`\ )
  620. - :ref:`bool<class_bool>` **is_collision_using_scale**\ (\ )
  621. If ``true``, :ref:`GPUParticles3D.collision_base_size<class_GPUParticles3D_property_collision_base_size>` is multiplied by the particle's effective scale (see :ref:`scale_min<class_ParticleProcessMaterial_property_scale_min>`, :ref:`scale_max<class_ParticleProcessMaterial_property_scale_max>`, :ref:`scale_curve<class_ParticleProcessMaterial_property_scale_curve>`, and :ref:`scale_over_velocity_curve<class_ParticleProcessMaterial_property_scale_over_velocity_curve>`).
  622. .. rst-class:: classref-item-separator
  623. ----
  624. .. _class_ParticleProcessMaterial_property_color:
  625. .. rst-class:: classref-property
  626. :ref:`Color<class_Color>` **color** = ``Color(1, 1, 1, 1)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_color>`
  627. .. rst-class:: classref-property-setget
  628. - |void| **set_color**\ (\ value\: :ref:`Color<class_Color>`\ )
  629. - :ref:`Color<class_Color>` **get_color**\ (\ )
  630. Each particle's initial color. If the :ref:`GPUParticles2D<class_GPUParticles2D>`'s ``texture`` is defined, it will be multiplied by this color.
  631. \ **Note:** :ref:`color<class_ParticleProcessMaterial_property_color>` multiplies the particle mesh's vertex colors. To have a visible effect on a :ref:`BaseMaterial3D<class_BaseMaterial3D>`, :ref:`BaseMaterial3D.vertex_color_use_as_albedo<class_BaseMaterial3D_property_vertex_color_use_as_albedo>` *must* be ``true``. For a :ref:`ShaderMaterial<class_ShaderMaterial>`, ``ALBEDO *= COLOR.rgb;`` must be inserted in the shader's ``fragment()`` function. Otherwise, :ref:`color<class_ParticleProcessMaterial_property_color>` will have no visible effect.
  632. .. rst-class:: classref-item-separator
  633. ----
  634. .. _class_ParticleProcessMaterial_property_color_initial_ramp:
  635. .. rst-class:: classref-property
  636. :ref:`Texture2D<class_Texture2D>` **color_initial_ramp** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_color_initial_ramp>`
  637. .. rst-class:: classref-property-setget
  638. - |void| **set_color_initial_ramp**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  639. - :ref:`Texture2D<class_Texture2D>` **get_color_initial_ramp**\ (\ )
  640. Each particle's initial color will vary along this :ref:`GradientTexture1D<class_GradientTexture1D>` (multiplied with :ref:`color<class_ParticleProcessMaterial_property_color>`).
  641. \ **Note:** :ref:`color_initial_ramp<class_ParticleProcessMaterial_property_color_initial_ramp>` multiplies the particle mesh's vertex colors. To have a visible effect on a :ref:`BaseMaterial3D<class_BaseMaterial3D>`, :ref:`BaseMaterial3D.vertex_color_use_as_albedo<class_BaseMaterial3D_property_vertex_color_use_as_albedo>` *must* be ``true``. For a :ref:`ShaderMaterial<class_ShaderMaterial>`, ``ALBEDO *= COLOR.rgb;`` must be inserted in the shader's ``fragment()`` function. Otherwise, :ref:`color_initial_ramp<class_ParticleProcessMaterial_property_color_initial_ramp>` will have no visible effect.
  642. .. rst-class:: classref-item-separator
  643. ----
  644. .. _class_ParticleProcessMaterial_property_color_ramp:
  645. .. rst-class:: classref-property
  646. :ref:`Texture2D<class_Texture2D>` **color_ramp** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_color_ramp>`
  647. .. rst-class:: classref-property-setget
  648. - |void| **set_color_ramp**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  649. - :ref:`Texture2D<class_Texture2D>` **get_color_ramp**\ (\ )
  650. Each particle's color will vary along this :ref:`GradientTexture1D<class_GradientTexture1D>` over its lifetime (multiplied with :ref:`color<class_ParticleProcessMaterial_property_color>`).
  651. \ **Note:** :ref:`color_ramp<class_ParticleProcessMaterial_property_color_ramp>` multiplies the particle mesh's vertex colors. To have a visible effect on a :ref:`BaseMaterial3D<class_BaseMaterial3D>`, :ref:`BaseMaterial3D.vertex_color_use_as_albedo<class_BaseMaterial3D_property_vertex_color_use_as_albedo>` *must* be ``true``. For a :ref:`ShaderMaterial<class_ShaderMaterial>`, ``ALBEDO *= COLOR.rgb;`` must be inserted in the shader's ``fragment()`` function. Otherwise, :ref:`color_ramp<class_ParticleProcessMaterial_property_color_ramp>` will have no visible effect.
  652. .. rst-class:: classref-item-separator
  653. ----
  654. .. _class_ParticleProcessMaterial_property_damping_curve:
  655. .. rst-class:: classref-property
  656. :ref:`Texture2D<class_Texture2D>` **damping_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_damping_curve>`
  657. .. rst-class:: classref-property-setget
  658. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  659. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  660. Damping will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  661. .. rst-class:: classref-item-separator
  662. ----
  663. .. _class_ParticleProcessMaterial_property_damping_max:
  664. .. rst-class:: classref-property
  665. :ref:`float<class_float>` **damping_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_damping_max>`
  666. .. rst-class:: classref-property-setget
  667. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  668. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  669. The maximum rate at which particles lose velocity. For example value of ``100`` means that the particle will go from ``100`` velocity to ``0`` in ``1`` second.
  670. .. rst-class:: classref-item-separator
  671. ----
  672. .. _class_ParticleProcessMaterial_property_damping_min:
  673. .. rst-class:: classref-property
  674. :ref:`float<class_float>` **damping_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_damping_min>`
  675. .. rst-class:: classref-property-setget
  676. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  677. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  678. Minimum equivalent of :ref:`damping_max<class_ParticleProcessMaterial_property_damping_max>`.
  679. .. rst-class:: classref-item-separator
  680. ----
  681. .. _class_ParticleProcessMaterial_property_direction:
  682. .. rst-class:: classref-property
  683. :ref:`Vector3<class_Vector3>` **direction** = ``Vector3(1, 0, 0)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_direction>`
  684. .. rst-class:: classref-property-setget
  685. - |void| **set_direction**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  686. - :ref:`Vector3<class_Vector3>` **get_direction**\ (\ )
  687. Unit vector specifying the particles' emission direction.
  688. .. rst-class:: classref-item-separator
  689. ----
  690. .. _class_ParticleProcessMaterial_property_directional_velocity_curve:
  691. .. rst-class:: classref-property
  692. :ref:`Texture2D<class_Texture2D>` **directional_velocity_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_directional_velocity_curve>`
  693. .. rst-class:: classref-property-setget
  694. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  695. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  696. A curve that specifies the velocity along each of the axes of the particle system along its lifetime.
  697. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  698. .. rst-class:: classref-item-separator
  699. ----
  700. .. _class_ParticleProcessMaterial_property_directional_velocity_max:
  701. .. rst-class:: classref-property
  702. :ref:`float<class_float>` **directional_velocity_max** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_directional_velocity_max>`
  703. .. rst-class:: classref-property-setget
  704. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  705. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  706. Maximum directional velocity value, which is multiplied by :ref:`directional_velocity_curve<class_ParticleProcessMaterial_property_directional_velocity_curve>`.
  707. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  708. .. rst-class:: classref-item-separator
  709. ----
  710. .. _class_ParticleProcessMaterial_property_directional_velocity_min:
  711. .. rst-class:: classref-property
  712. :ref:`float<class_float>` **directional_velocity_min** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_directional_velocity_min>`
  713. .. rst-class:: classref-property-setget
  714. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  715. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  716. Minimum directional velocity value, which is multiplied by :ref:`directional_velocity_curve<class_ParticleProcessMaterial_property_directional_velocity_curve>`.
  717. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  718. .. rst-class:: classref-item-separator
  719. ----
  720. .. _class_ParticleProcessMaterial_property_emission_box_extents:
  721. .. rst-class:: classref-property
  722. :ref:`Vector3<class_Vector3>` **emission_box_extents** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_box_extents>`
  723. .. rst-class:: classref-property-setget
  724. - |void| **set_emission_box_extents**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  725. - :ref:`Vector3<class_Vector3>` **get_emission_box_extents**\ (\ )
  726. The box's extents if :ref:`emission_shape<class_ParticleProcessMaterial_property_emission_shape>` is set to :ref:`EMISSION_SHAPE_BOX<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_BOX>`.
  727. \ **Note:** :ref:`emission_box_extents<class_ParticleProcessMaterial_property_emission_box_extents>` starts from the center point and applies the X, Y, and Z values in both directions. The size is twice the area of the extents.
  728. .. rst-class:: classref-item-separator
  729. ----
  730. .. _class_ParticleProcessMaterial_property_emission_color_texture:
  731. .. rst-class:: classref-property
  732. :ref:`Texture2D<class_Texture2D>` **emission_color_texture** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_color_texture>`
  733. .. rst-class:: classref-property-setget
  734. - |void| **set_emission_color_texture**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  735. - :ref:`Texture2D<class_Texture2D>` **get_emission_color_texture**\ (\ )
  736. Particle color will be modulated by color determined by sampling this texture at the same point as the :ref:`emission_point_texture<class_ParticleProcessMaterial_property_emission_point_texture>`.
  737. \ **Note:** :ref:`emission_color_texture<class_ParticleProcessMaterial_property_emission_color_texture>` multiplies the particle mesh's vertex colors. To have a visible effect on a :ref:`BaseMaterial3D<class_BaseMaterial3D>`, :ref:`BaseMaterial3D.vertex_color_use_as_albedo<class_BaseMaterial3D_property_vertex_color_use_as_albedo>` *must* be ``true``. For a :ref:`ShaderMaterial<class_ShaderMaterial>`, ``ALBEDO *= COLOR.rgb;`` must be inserted in the shader's ``fragment()`` function. Otherwise, :ref:`emission_color_texture<class_ParticleProcessMaterial_property_emission_color_texture>` will have no visible effect.
  738. .. rst-class:: classref-item-separator
  739. ----
  740. .. _class_ParticleProcessMaterial_property_emission_curve:
  741. .. rst-class:: classref-property
  742. :ref:`Texture2D<class_Texture2D>` **emission_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_curve>`
  743. .. rst-class:: classref-property-setget
  744. - |void| **set_emission_curve**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  745. - :ref:`Texture2D<class_Texture2D>` **get_emission_curve**\ (\ )
  746. Each particle's color will be multiplied by this :ref:`CurveTexture<class_CurveTexture>` over its lifetime.
  747. \ **Note:** :ref:`emission_curve<class_ParticleProcessMaterial_property_emission_curve>` multiplies the particle mesh's vertex colors. To have a visible effect on a :ref:`BaseMaterial3D<class_BaseMaterial3D>`, :ref:`BaseMaterial3D.vertex_color_use_as_albedo<class_BaseMaterial3D_property_vertex_color_use_as_albedo>` *must* be ``true``. For a :ref:`ShaderMaterial<class_ShaderMaterial>`, ``ALBEDO *= COLOR.rgb;`` must be inserted in the shader's ``fragment()`` function. Otherwise, :ref:`emission_curve<class_ParticleProcessMaterial_property_emission_curve>` will have no visible effect.
  748. .. rst-class:: classref-item-separator
  749. ----
  750. .. _class_ParticleProcessMaterial_property_emission_normal_texture:
  751. .. rst-class:: classref-property
  752. :ref:`Texture2D<class_Texture2D>` **emission_normal_texture** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_normal_texture>`
  753. .. rst-class:: classref-property-setget
  754. - |void| **set_emission_normal_texture**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  755. - :ref:`Texture2D<class_Texture2D>` **get_emission_normal_texture**\ (\ )
  756. Particle velocity and rotation will be set by sampling this texture at the same point as the :ref:`emission_point_texture<class_ParticleProcessMaterial_property_emission_point_texture>`. Used only in :ref:`EMISSION_SHAPE_DIRECTED_POINTS<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_DIRECTED_POINTS>`. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar.
  757. .. rst-class:: classref-item-separator
  758. ----
  759. .. _class_ParticleProcessMaterial_property_emission_point_count:
  760. .. rst-class:: classref-property
  761. :ref:`int<class_int>` **emission_point_count** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_point_count>`
  762. .. rst-class:: classref-property-setget
  763. - |void| **set_emission_point_count**\ (\ value\: :ref:`int<class_int>`\ )
  764. - :ref:`int<class_int>` **get_emission_point_count**\ (\ )
  765. The number of emission points if :ref:`emission_shape<class_ParticleProcessMaterial_property_emission_shape>` is set to :ref:`EMISSION_SHAPE_POINTS<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_POINTS>` or :ref:`EMISSION_SHAPE_DIRECTED_POINTS<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_DIRECTED_POINTS>`.
  766. .. rst-class:: classref-item-separator
  767. ----
  768. .. _class_ParticleProcessMaterial_property_emission_point_texture:
  769. .. rst-class:: classref-property
  770. :ref:`Texture2D<class_Texture2D>` **emission_point_texture** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_point_texture>`
  771. .. rst-class:: classref-property-setget
  772. - |void| **set_emission_point_texture**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  773. - :ref:`Texture2D<class_Texture2D>` **get_emission_point_texture**\ (\ )
  774. Particles will be emitted at positions determined by sampling this texture at a random position. Used with :ref:`EMISSION_SHAPE_POINTS<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_POINTS>` and :ref:`EMISSION_SHAPE_DIRECTED_POINTS<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_DIRECTED_POINTS>`. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar.
  775. .. rst-class:: classref-item-separator
  776. ----
  777. .. _class_ParticleProcessMaterial_property_emission_ring_axis:
  778. .. rst-class:: classref-property
  779. :ref:`Vector3<class_Vector3>` **emission_ring_axis** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_ring_axis>`
  780. .. rst-class:: classref-property-setget
  781. - |void| **set_emission_ring_axis**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  782. - :ref:`Vector3<class_Vector3>` **get_emission_ring_axis**\ (\ )
  783. The axis of the ring when using the emitter :ref:`EMISSION_SHAPE_RING<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_RING>`.
  784. .. rst-class:: classref-item-separator
  785. ----
  786. .. _class_ParticleProcessMaterial_property_emission_ring_cone_angle:
  787. .. rst-class:: classref-property
  788. :ref:`float<class_float>` **emission_ring_cone_angle** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_ring_cone_angle>`
  789. .. rst-class:: classref-property-setget
  790. - |void| **set_emission_ring_cone_angle**\ (\ value\: :ref:`float<class_float>`\ )
  791. - :ref:`float<class_float>` **get_emission_ring_cone_angle**\ (\ )
  792. The angle of the cone when using the emitter :ref:`EMISSION_SHAPE_RING<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_RING>`. The default angle of 90 degrees results in a ring, while an angle of 0 degrees results in a cone. Intermediate values will result in a ring where one end is larger than the other.
  793. \ **Note:** Depending on :ref:`emission_ring_height<class_ParticleProcessMaterial_property_emission_ring_height>`, the angle may be clamped if the ring's end is reached to form a perfect cone.
  794. .. rst-class:: classref-item-separator
  795. ----
  796. .. _class_ParticleProcessMaterial_property_emission_ring_height:
  797. .. rst-class:: classref-property
  798. :ref:`float<class_float>` **emission_ring_height** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_ring_height>`
  799. .. rst-class:: classref-property-setget
  800. - |void| **set_emission_ring_height**\ (\ value\: :ref:`float<class_float>`\ )
  801. - :ref:`float<class_float>` **get_emission_ring_height**\ (\ )
  802. The height of the ring when using the emitter :ref:`EMISSION_SHAPE_RING<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_RING>`.
  803. .. rst-class:: classref-item-separator
  804. ----
  805. .. _class_ParticleProcessMaterial_property_emission_ring_inner_radius:
  806. .. rst-class:: classref-property
  807. :ref:`float<class_float>` **emission_ring_inner_radius** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_ring_inner_radius>`
  808. .. rst-class:: classref-property-setget
  809. - |void| **set_emission_ring_inner_radius**\ (\ value\: :ref:`float<class_float>`\ )
  810. - :ref:`float<class_float>` **get_emission_ring_inner_radius**\ (\ )
  811. The inner radius of the ring when using the emitter :ref:`EMISSION_SHAPE_RING<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_RING>`.
  812. .. rst-class:: classref-item-separator
  813. ----
  814. .. _class_ParticleProcessMaterial_property_emission_ring_radius:
  815. .. rst-class:: classref-property
  816. :ref:`float<class_float>` **emission_ring_radius** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_ring_radius>`
  817. .. rst-class:: classref-property-setget
  818. - |void| **set_emission_ring_radius**\ (\ value\: :ref:`float<class_float>`\ )
  819. - :ref:`float<class_float>` **get_emission_ring_radius**\ (\ )
  820. The radius of the ring when using the emitter :ref:`EMISSION_SHAPE_RING<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_RING>`.
  821. .. rst-class:: classref-item-separator
  822. ----
  823. .. _class_ParticleProcessMaterial_property_emission_shape:
  824. .. rst-class:: classref-property
  825. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **emission_shape** = ``0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_shape>`
  826. .. rst-class:: classref-property-setget
  827. - |void| **set_emission_shape**\ (\ value\: :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>`\ )
  828. - :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **get_emission_shape**\ (\ )
  829. Particles will be emitted inside this region. Use :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` constants for values.
  830. .. rst-class:: classref-item-separator
  831. ----
  832. .. _class_ParticleProcessMaterial_property_emission_shape_offset:
  833. .. rst-class:: classref-property
  834. :ref:`Vector3<class_Vector3>` **emission_shape_offset** = ``Vector3(0, 0, 0)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_shape_offset>`
  835. .. rst-class:: classref-property-setget
  836. - |void| **set_emission_shape_offset**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  837. - :ref:`Vector3<class_Vector3>` **get_emission_shape_offset**\ (\ )
  838. The offset for the :ref:`emission_shape<class_ParticleProcessMaterial_property_emission_shape>`, in local space.
  839. .. rst-class:: classref-item-separator
  840. ----
  841. .. _class_ParticleProcessMaterial_property_emission_shape_scale:
  842. .. rst-class:: classref-property
  843. :ref:`Vector3<class_Vector3>` **emission_shape_scale** = ``Vector3(1, 1, 1)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_shape_scale>`
  844. .. rst-class:: classref-property-setget
  845. - |void| **set_emission_shape_scale**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  846. - :ref:`Vector3<class_Vector3>` **get_emission_shape_scale**\ (\ )
  847. The scale of the :ref:`emission_shape<class_ParticleProcessMaterial_property_emission_shape>`, in local space.
  848. .. rst-class:: classref-item-separator
  849. ----
  850. .. _class_ParticleProcessMaterial_property_emission_sphere_radius:
  851. .. rst-class:: classref-property
  852. :ref:`float<class_float>` **emission_sphere_radius** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_sphere_radius>`
  853. .. rst-class:: classref-property-setget
  854. - |void| **set_emission_sphere_radius**\ (\ value\: :ref:`float<class_float>`\ )
  855. - :ref:`float<class_float>` **get_emission_sphere_radius**\ (\ )
  856. The sphere's radius if :ref:`emission_shape<class_ParticleProcessMaterial_property_emission_shape>` is set to :ref:`EMISSION_SHAPE_SPHERE<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_SPHERE>`.
  857. .. rst-class:: classref-item-separator
  858. ----
  859. .. _class_ParticleProcessMaterial_property_flatness:
  860. .. rst-class:: classref-property
  861. :ref:`float<class_float>` **flatness** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_flatness>`
  862. .. rst-class:: classref-property-setget
  863. - |void| **set_flatness**\ (\ value\: :ref:`float<class_float>`\ )
  864. - :ref:`float<class_float>` **get_flatness**\ (\ )
  865. Amount of :ref:`spread<class_ParticleProcessMaterial_property_spread>` along the Y axis.
  866. .. rst-class:: classref-item-separator
  867. ----
  868. .. _class_ParticleProcessMaterial_property_gravity:
  869. .. rst-class:: classref-property
  870. :ref:`Vector3<class_Vector3>` **gravity** = ``Vector3(0, -9.8, 0)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_gravity>`
  871. .. rst-class:: classref-property-setget
  872. - |void| **set_gravity**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  873. - :ref:`Vector3<class_Vector3>` **get_gravity**\ (\ )
  874. Gravity applied to every particle.
  875. .. rst-class:: classref-item-separator
  876. ----
  877. .. _class_ParticleProcessMaterial_property_hue_variation_curve:
  878. .. rst-class:: classref-property
  879. :ref:`Texture2D<class_Texture2D>` **hue_variation_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_hue_variation_curve>`
  880. .. rst-class:: classref-property-setget
  881. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  882. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  883. Each particle's hue will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  884. .. rst-class:: classref-item-separator
  885. ----
  886. .. _class_ParticleProcessMaterial_property_hue_variation_max:
  887. .. rst-class:: classref-property
  888. :ref:`float<class_float>` **hue_variation_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_hue_variation_max>`
  889. .. rst-class:: classref-property-setget
  890. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  891. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  892. Maximum initial hue variation applied to each particle. It will shift the particle color's hue.
  893. .. rst-class:: classref-item-separator
  894. ----
  895. .. _class_ParticleProcessMaterial_property_hue_variation_min:
  896. .. rst-class:: classref-property
  897. :ref:`float<class_float>` **hue_variation_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_hue_variation_min>`
  898. .. rst-class:: classref-property-setget
  899. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  900. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  901. Minimum equivalent of :ref:`hue_variation_max<class_ParticleProcessMaterial_property_hue_variation_max>`.
  902. .. rst-class:: classref-item-separator
  903. ----
  904. .. _class_ParticleProcessMaterial_property_inherit_velocity_ratio:
  905. .. rst-class:: classref-property
  906. :ref:`float<class_float>` **inherit_velocity_ratio** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_inherit_velocity_ratio>`
  907. .. rst-class:: classref-property-setget
  908. - |void| **set_inherit_velocity_ratio**\ (\ value\: :ref:`float<class_float>`\ )
  909. - :ref:`float<class_float>` **get_inherit_velocity_ratio**\ (\ )
  910. Percentage of the velocity of the respective :ref:`GPUParticles2D<class_GPUParticles2D>` or :ref:`GPUParticles3D<class_GPUParticles3D>` inherited by each particle when spawning.
  911. .. rst-class:: classref-item-separator
  912. ----
  913. .. _class_ParticleProcessMaterial_property_initial_velocity_max:
  914. .. rst-class:: classref-property
  915. :ref:`float<class_float>` **initial_velocity_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_initial_velocity_max>`
  916. .. rst-class:: classref-property-setget
  917. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  918. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  919. Maximum initial velocity magnitude for each particle. Direction comes from :ref:`direction<class_ParticleProcessMaterial_property_direction>` and :ref:`spread<class_ParticleProcessMaterial_property_spread>`.
  920. .. rst-class:: classref-item-separator
  921. ----
  922. .. _class_ParticleProcessMaterial_property_initial_velocity_min:
  923. .. rst-class:: classref-property
  924. :ref:`float<class_float>` **initial_velocity_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_initial_velocity_min>`
  925. .. rst-class:: classref-property-setget
  926. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  927. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  928. Minimum equivalent of :ref:`initial_velocity_max<class_ParticleProcessMaterial_property_initial_velocity_max>`.
  929. .. rst-class:: classref-item-separator
  930. ----
  931. .. _class_ParticleProcessMaterial_property_lifetime_randomness:
  932. .. rst-class:: classref-property
  933. :ref:`float<class_float>` **lifetime_randomness** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_lifetime_randomness>`
  934. .. rst-class:: classref-property-setget
  935. - |void| **set_lifetime_randomness**\ (\ value\: :ref:`float<class_float>`\ )
  936. - :ref:`float<class_float>` **get_lifetime_randomness**\ (\ )
  937. Particle lifetime randomness ratio. The equation for the lifetime of a particle is ``lifetime * (1.0 - randf() * lifetime_randomness)``. For example, a :ref:`lifetime_randomness<class_ParticleProcessMaterial_property_lifetime_randomness>` of ``0.4`` scales the lifetime between ``0.6`` to ``1.0`` of its original value.
  938. .. rst-class:: classref-item-separator
  939. ----
  940. .. _class_ParticleProcessMaterial_property_linear_accel_curve:
  941. .. rst-class:: classref-property
  942. :ref:`Texture2D<class_Texture2D>` **linear_accel_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_linear_accel_curve>`
  943. .. rst-class:: classref-property-setget
  944. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  945. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  946. Each particle's linear acceleration will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  947. .. rst-class:: classref-item-separator
  948. ----
  949. .. _class_ParticleProcessMaterial_property_linear_accel_max:
  950. .. rst-class:: classref-property
  951. :ref:`float<class_float>` **linear_accel_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_linear_accel_max>`
  952. .. rst-class:: classref-property-setget
  953. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  954. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  955. Maximum linear acceleration applied to each particle in the direction of motion.
  956. .. rst-class:: classref-item-separator
  957. ----
  958. .. _class_ParticleProcessMaterial_property_linear_accel_min:
  959. .. rst-class:: classref-property
  960. :ref:`float<class_float>` **linear_accel_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_linear_accel_min>`
  961. .. rst-class:: classref-property-setget
  962. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  963. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  964. Minimum equivalent of :ref:`linear_accel_max<class_ParticleProcessMaterial_property_linear_accel_max>`.
  965. .. rst-class:: classref-item-separator
  966. ----
  967. .. _class_ParticleProcessMaterial_property_orbit_velocity_curve:
  968. .. rst-class:: classref-property
  969. :ref:`Texture2D<class_Texture2D>` **orbit_velocity_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_orbit_velocity_curve>`
  970. .. rst-class:: classref-property-setget
  971. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  972. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  973. Each particle's orbital velocity will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  974. \ **Note:** For 3D orbital velocity, use a :ref:`CurveXYZTexture<class_CurveXYZTexture>`.
  975. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  976. .. rst-class:: classref-item-separator
  977. ----
  978. .. _class_ParticleProcessMaterial_property_orbit_velocity_max:
  979. .. rst-class:: classref-property
  980. :ref:`float<class_float>` **orbit_velocity_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_orbit_velocity_max>`
  981. .. rst-class:: classref-property-setget
  982. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  983. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  984. Maximum orbital velocity applied to each particle. Makes the particles circle around origin. Specified in number of full rotations around origin per second.
  985. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  986. .. rst-class:: classref-item-separator
  987. ----
  988. .. _class_ParticleProcessMaterial_property_orbit_velocity_min:
  989. .. rst-class:: classref-property
  990. :ref:`float<class_float>` **orbit_velocity_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_orbit_velocity_min>`
  991. .. rst-class:: classref-property-setget
  992. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  993. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  994. Minimum equivalent of :ref:`orbit_velocity_max<class_ParticleProcessMaterial_property_orbit_velocity_max>`.
  995. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  996. .. rst-class:: classref-item-separator
  997. ----
  998. .. _class_ParticleProcessMaterial_property_particle_flag_align_y:
  999. .. rst-class:: classref-property
  1000. :ref:`bool<class_bool>` **particle_flag_align_y** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_particle_flag_align_y>`
  1001. .. rst-class:: classref-property-setget
  1002. - |void| **set_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`, enable\: :ref:`bool<class_bool>`\ )
  1003. - :ref:`bool<class_bool>` **get_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`\ ) |const|
  1004. Align Y axis of particle with the direction of its velocity.
  1005. .. rst-class:: classref-item-separator
  1006. ----
  1007. .. _class_ParticleProcessMaterial_property_particle_flag_damping_as_friction:
  1008. .. rst-class:: classref-property
  1009. :ref:`bool<class_bool>` **particle_flag_damping_as_friction** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_particle_flag_damping_as_friction>`
  1010. .. rst-class:: classref-property-setget
  1011. - |void| **set_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`, enable\: :ref:`bool<class_bool>`\ )
  1012. - :ref:`bool<class_bool>` **get_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`\ ) |const|
  1013. Changes the behavior of the damping properties from a linear deceleration to a deceleration based on speed percentage.
  1014. .. rst-class:: classref-item-separator
  1015. ----
  1016. .. _class_ParticleProcessMaterial_property_particle_flag_disable_z:
  1017. .. rst-class:: classref-property
  1018. :ref:`bool<class_bool>` **particle_flag_disable_z** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_particle_flag_disable_z>`
  1019. .. rst-class:: classref-property-setget
  1020. - |void| **set_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`, enable\: :ref:`bool<class_bool>`\ )
  1021. - :ref:`bool<class_bool>` **get_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`\ ) |const|
  1022. If ``true``, particles will not move on the z axis.
  1023. .. rst-class:: classref-item-separator
  1024. ----
  1025. .. _class_ParticleProcessMaterial_property_particle_flag_rotate_y:
  1026. .. rst-class:: classref-property
  1027. :ref:`bool<class_bool>` **particle_flag_rotate_y** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_particle_flag_rotate_y>`
  1028. .. rst-class:: classref-property-setget
  1029. - |void| **set_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`, enable\: :ref:`bool<class_bool>`\ )
  1030. - :ref:`bool<class_bool>` **get_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`\ ) |const|
  1031. If ``true``, particles rotate around Y axis by :ref:`angle_min<class_ParticleProcessMaterial_property_angle_min>`.
  1032. .. rst-class:: classref-item-separator
  1033. ----
  1034. .. _class_ParticleProcessMaterial_property_radial_accel_curve:
  1035. .. rst-class:: classref-property
  1036. :ref:`Texture2D<class_Texture2D>` **radial_accel_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_radial_accel_curve>`
  1037. .. rst-class:: classref-property-setget
  1038. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  1039. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1040. Each particle's radial acceleration will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  1041. .. rst-class:: classref-item-separator
  1042. ----
  1043. .. _class_ParticleProcessMaterial_property_radial_accel_max:
  1044. .. rst-class:: classref-property
  1045. :ref:`float<class_float>` **radial_accel_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_radial_accel_max>`
  1046. .. rst-class:: classref-property-setget
  1047. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1048. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1049. Maximum radial acceleration applied to each particle. Makes particle accelerate away from the origin or towards it if negative.
  1050. .. rst-class:: classref-item-separator
  1051. ----
  1052. .. _class_ParticleProcessMaterial_property_radial_accel_min:
  1053. .. rst-class:: classref-property
  1054. :ref:`float<class_float>` **radial_accel_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_radial_accel_min>`
  1055. .. rst-class:: classref-property-setget
  1056. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1057. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1058. Minimum equivalent of :ref:`radial_accel_max<class_ParticleProcessMaterial_property_radial_accel_max>`.
  1059. .. rst-class:: classref-item-separator
  1060. ----
  1061. .. _class_ParticleProcessMaterial_property_radial_velocity_curve:
  1062. .. rst-class:: classref-property
  1063. :ref:`Texture2D<class_Texture2D>` **radial_velocity_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_radial_velocity_curve>`
  1064. .. rst-class:: classref-property-setget
  1065. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  1066. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1067. A :ref:`CurveTexture<class_CurveTexture>` that defines the velocity over the particle's lifetime away (or toward) the :ref:`velocity_pivot<class_ParticleProcessMaterial_property_velocity_pivot>`.
  1068. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  1069. .. rst-class:: classref-item-separator
  1070. ----
  1071. .. _class_ParticleProcessMaterial_property_radial_velocity_max:
  1072. .. rst-class:: classref-property
  1073. :ref:`float<class_float>` **radial_velocity_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_radial_velocity_max>`
  1074. .. rst-class:: classref-property-setget
  1075. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1076. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1077. Maximum radial velocity applied to each particle. Makes particles move away from the :ref:`velocity_pivot<class_ParticleProcessMaterial_property_velocity_pivot>`, or toward it if negative.
  1078. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  1079. .. rst-class:: classref-item-separator
  1080. ----
  1081. .. _class_ParticleProcessMaterial_property_radial_velocity_min:
  1082. .. rst-class:: classref-property
  1083. :ref:`float<class_float>` **radial_velocity_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_radial_velocity_min>`
  1084. .. rst-class:: classref-property-setget
  1085. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1086. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1087. Minimum radial velocity applied to each particle. Makes particles move away from the :ref:`velocity_pivot<class_ParticleProcessMaterial_property_velocity_pivot>`, or toward it if negative.
  1088. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  1089. .. rst-class:: classref-item-separator
  1090. ----
  1091. .. _class_ParticleProcessMaterial_property_scale_curve:
  1092. .. rst-class:: classref-property
  1093. :ref:`Texture2D<class_Texture2D>` **scale_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_scale_curve>`
  1094. .. rst-class:: classref-property-setget
  1095. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  1096. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1097. Each particle's scale will vary along this :ref:`CurveTexture<class_CurveTexture>` over its lifetime. If a :ref:`CurveXYZTexture<class_CurveXYZTexture>` is supplied instead, the scale will be separated per-axis.
  1098. .. rst-class:: classref-item-separator
  1099. ----
  1100. .. _class_ParticleProcessMaterial_property_scale_max:
  1101. .. rst-class:: classref-property
  1102. :ref:`float<class_float>` **scale_max** = ``1.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_scale_max>`
  1103. .. rst-class:: classref-property-setget
  1104. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1105. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1106. Maximum initial scale applied to each particle.
  1107. .. rst-class:: classref-item-separator
  1108. ----
  1109. .. _class_ParticleProcessMaterial_property_scale_min:
  1110. .. rst-class:: classref-property
  1111. :ref:`float<class_float>` **scale_min** = ``1.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_scale_min>`
  1112. .. rst-class:: classref-property-setget
  1113. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1114. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1115. Minimum equivalent of :ref:`scale_max<class_ParticleProcessMaterial_property_scale_max>`.
  1116. .. rst-class:: classref-item-separator
  1117. ----
  1118. .. _class_ParticleProcessMaterial_property_scale_over_velocity_curve:
  1119. .. rst-class:: classref-property
  1120. :ref:`Texture2D<class_Texture2D>` **scale_over_velocity_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_scale_over_velocity_curve>`
  1121. .. rst-class:: classref-property-setget
  1122. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  1123. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1124. Either a :ref:`CurveTexture<class_CurveTexture>` or a :ref:`CurveXYZTexture<class_CurveXYZTexture>` that scales each particle based on its velocity.
  1125. .. rst-class:: classref-item-separator
  1126. ----
  1127. .. _class_ParticleProcessMaterial_property_scale_over_velocity_max:
  1128. .. rst-class:: classref-property
  1129. :ref:`float<class_float>` **scale_over_velocity_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_scale_over_velocity_max>`
  1130. .. rst-class:: classref-property-setget
  1131. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1132. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1133. Maximum velocity value reference for :ref:`scale_over_velocity_curve<class_ParticleProcessMaterial_property_scale_over_velocity_curve>`.
  1134. \ :ref:`scale_over_velocity_curve<class_ParticleProcessMaterial_property_scale_over_velocity_curve>` will be interpolated between :ref:`scale_over_velocity_min<class_ParticleProcessMaterial_property_scale_over_velocity_min>` and :ref:`scale_over_velocity_max<class_ParticleProcessMaterial_property_scale_over_velocity_max>`.
  1135. .. rst-class:: classref-item-separator
  1136. ----
  1137. .. _class_ParticleProcessMaterial_property_scale_over_velocity_min:
  1138. .. rst-class:: classref-property
  1139. :ref:`float<class_float>` **scale_over_velocity_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_scale_over_velocity_min>`
  1140. .. rst-class:: classref-property-setget
  1141. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1142. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1143. Minimum velocity value reference for :ref:`scale_over_velocity_curve<class_ParticleProcessMaterial_property_scale_over_velocity_curve>`.
  1144. \ :ref:`scale_over_velocity_curve<class_ParticleProcessMaterial_property_scale_over_velocity_curve>` will be interpolated between :ref:`scale_over_velocity_min<class_ParticleProcessMaterial_property_scale_over_velocity_min>` and :ref:`scale_over_velocity_max<class_ParticleProcessMaterial_property_scale_over_velocity_max>`.
  1145. .. rst-class:: classref-item-separator
  1146. ----
  1147. .. _class_ParticleProcessMaterial_property_spread:
  1148. .. rst-class:: classref-property
  1149. :ref:`float<class_float>` **spread** = ``45.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_spread>`
  1150. .. rst-class:: classref-property-setget
  1151. - |void| **set_spread**\ (\ value\: :ref:`float<class_float>`\ )
  1152. - :ref:`float<class_float>` **get_spread**\ (\ )
  1153. Each particle's initial direction range from ``+spread`` to ``-spread`` degrees.
  1154. .. rst-class:: classref-item-separator
  1155. ----
  1156. .. _class_ParticleProcessMaterial_property_sub_emitter_amount_at_collision:
  1157. .. rst-class:: classref-property
  1158. :ref:`int<class_int>` **sub_emitter_amount_at_collision** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_sub_emitter_amount_at_collision>`
  1159. .. rst-class:: classref-property-setget
  1160. - |void| **set_sub_emitter_amount_at_collision**\ (\ value\: :ref:`int<class_int>`\ )
  1161. - :ref:`int<class_int>` **get_sub_emitter_amount_at_collision**\ (\ )
  1162. The amount of particles to spawn from the subemitter node when a collision occurs. When combined with :ref:`COLLISION_HIDE_ON_CONTACT<class_ParticleProcessMaterial_constant_COLLISION_HIDE_ON_CONTACT>` on the main particles material, this can be used to achieve effects such as raindrops hitting the ground.
  1163. \ **Note:** This value shouldn't exceed :ref:`GPUParticles2D.amount<class_GPUParticles2D_property_amount>` or :ref:`GPUParticles3D.amount<class_GPUParticles3D_property_amount>` defined on the *subemitter node* (not the main node), relative to the subemitter's particle lifetime. If the number of particles is exceeded, no new particles will spawn from the subemitter until enough particles have expired.
  1164. .. rst-class:: classref-item-separator
  1165. ----
  1166. .. _class_ParticleProcessMaterial_property_sub_emitter_amount_at_end:
  1167. .. rst-class:: classref-property
  1168. :ref:`int<class_int>` **sub_emitter_amount_at_end** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_sub_emitter_amount_at_end>`
  1169. .. rst-class:: classref-property-setget
  1170. - |void| **set_sub_emitter_amount_at_end**\ (\ value\: :ref:`int<class_int>`\ )
  1171. - :ref:`int<class_int>` **get_sub_emitter_amount_at_end**\ (\ )
  1172. The amount of particles to spawn from the subemitter node when the particle expires.
  1173. \ **Note:** This value shouldn't exceed :ref:`GPUParticles2D.amount<class_GPUParticles2D_property_amount>` or :ref:`GPUParticles3D.amount<class_GPUParticles3D_property_amount>` defined on the *subemitter node* (not the main node), relative to the subemitter's particle lifetime. If the number of particles is exceeded, no new particles will spawn from the subemitter until enough particles have expired.
  1174. .. rst-class:: classref-item-separator
  1175. ----
  1176. .. _class_ParticleProcessMaterial_property_sub_emitter_amount_at_start:
  1177. .. rst-class:: classref-property
  1178. :ref:`int<class_int>` **sub_emitter_amount_at_start** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_sub_emitter_amount_at_start>`
  1179. .. rst-class:: classref-property-setget
  1180. - |void| **set_sub_emitter_amount_at_start**\ (\ value\: :ref:`int<class_int>`\ )
  1181. - :ref:`int<class_int>` **get_sub_emitter_amount_at_start**\ (\ )
  1182. The amount of particles to spawn from the subemitter node when the particle spawns.
  1183. \ **Note:** This value shouldn't exceed :ref:`GPUParticles2D.amount<class_GPUParticles2D_property_amount>` or :ref:`GPUParticles3D.amount<class_GPUParticles3D_property_amount>` defined on the *subemitter node* (not the main node), relative to the subemitter's particle lifetime. If the number of particles is exceeded, no new particles will spawn from the subemitter until enough particles have expired.
  1184. .. rst-class:: classref-item-separator
  1185. ----
  1186. .. _class_ParticleProcessMaterial_property_sub_emitter_frequency:
  1187. .. rst-class:: classref-property
  1188. :ref:`float<class_float>` **sub_emitter_frequency** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_sub_emitter_frequency>`
  1189. .. rst-class:: classref-property-setget
  1190. - |void| **set_sub_emitter_frequency**\ (\ value\: :ref:`float<class_float>`\ )
  1191. - :ref:`float<class_float>` **get_sub_emitter_frequency**\ (\ )
  1192. The frequency at which particles should be emitted from the subemitter node. One particle will be spawned every :ref:`sub_emitter_frequency<class_ParticleProcessMaterial_property_sub_emitter_frequency>` seconds.
  1193. \ **Note:** This value shouldn't exceed :ref:`GPUParticles2D.amount<class_GPUParticles2D_property_amount>` or :ref:`GPUParticles3D.amount<class_GPUParticles3D_property_amount>` defined on the *subemitter node* (not the main node), relative to the subemitter's particle lifetime. If the number of particles is exceeded, no new particles will spawn from the subemitter until enough particles have expired.
  1194. .. rst-class:: classref-item-separator
  1195. ----
  1196. .. _class_ParticleProcessMaterial_property_sub_emitter_keep_velocity:
  1197. .. rst-class:: classref-property
  1198. :ref:`bool<class_bool>` **sub_emitter_keep_velocity** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_sub_emitter_keep_velocity>`
  1199. .. rst-class:: classref-property-setget
  1200. - |void| **set_sub_emitter_keep_velocity**\ (\ value\: :ref:`bool<class_bool>`\ )
  1201. - :ref:`bool<class_bool>` **get_sub_emitter_keep_velocity**\ (\ )
  1202. If ``true``, the subemitter inherits the parent particle's velocity when it spawns.
  1203. .. rst-class:: classref-item-separator
  1204. ----
  1205. .. _class_ParticleProcessMaterial_property_sub_emitter_mode:
  1206. .. rst-class:: classref-property
  1207. :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **sub_emitter_mode** = ``0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_sub_emitter_mode>`
  1208. .. rst-class:: classref-property-setget
  1209. - |void| **set_sub_emitter_mode**\ (\ value\: :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>`\ )
  1210. - :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **get_sub_emitter_mode**\ (\ )
  1211. The particle subemitter mode (see :ref:`GPUParticles2D.sub_emitter<class_GPUParticles2D_property_sub_emitter>` and :ref:`GPUParticles3D.sub_emitter<class_GPUParticles3D_property_sub_emitter>`).
  1212. .. rst-class:: classref-item-separator
  1213. ----
  1214. .. _class_ParticleProcessMaterial_property_tangential_accel_curve:
  1215. .. rst-class:: classref-property
  1216. :ref:`Texture2D<class_Texture2D>` **tangential_accel_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_tangential_accel_curve>`
  1217. .. rst-class:: classref-property-setget
  1218. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  1219. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1220. Each particle's tangential acceleration will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  1221. .. rst-class:: classref-item-separator
  1222. ----
  1223. .. _class_ParticleProcessMaterial_property_tangential_accel_max:
  1224. .. rst-class:: classref-property
  1225. :ref:`float<class_float>` **tangential_accel_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_tangential_accel_max>`
  1226. .. rst-class:: classref-property-setget
  1227. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1228. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1229. Maximum tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion.
  1230. .. rst-class:: classref-item-separator
  1231. ----
  1232. .. _class_ParticleProcessMaterial_property_tangential_accel_min:
  1233. .. rst-class:: classref-property
  1234. :ref:`float<class_float>` **tangential_accel_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_tangential_accel_min>`
  1235. .. rst-class:: classref-property-setget
  1236. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1237. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1238. Minimum equivalent of :ref:`tangential_accel_max<class_ParticleProcessMaterial_property_tangential_accel_max>`.
  1239. .. rst-class:: classref-item-separator
  1240. ----
  1241. .. _class_ParticleProcessMaterial_property_turbulence_enabled:
  1242. .. rst-class:: classref-property
  1243. :ref:`bool<class_bool>` **turbulence_enabled** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_enabled>`
  1244. .. rst-class:: classref-property-setget
  1245. - |void| **set_turbulence_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
  1246. - :ref:`bool<class_bool>` **get_turbulence_enabled**\ (\ )
  1247. If ``true``, enables turbulence for the particle system. Turbulence can be used to vary particle movement according to its position (based on a 3D noise pattern). In 3D, :ref:`GPUParticlesAttractorVectorField3D<class_GPUParticlesAttractorVectorField3D>` with :ref:`NoiseTexture3D<class_NoiseTexture3D>` can be used as an alternative to turbulence that works in world space and with multiple particle systems reacting in the same way.
  1248. \ **Note:** Enabling turbulence has a high performance cost on the GPU. Only enable turbulence on a few particle systems at once at most, and consider disabling it when targeting mobile/web platforms.
  1249. .. rst-class:: classref-item-separator
  1250. ----
  1251. .. _class_ParticleProcessMaterial_property_turbulence_influence_max:
  1252. .. rst-class:: classref-property
  1253. :ref:`float<class_float>` **turbulence_influence_max** = ``0.1`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_influence_max>`
  1254. .. rst-class:: classref-property-setget
  1255. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1256. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1257. Maximum turbulence influence on each particle.
  1258. The actual amount of turbulence influence on each particle is calculated as a random value between :ref:`turbulence_influence_min<class_ParticleProcessMaterial_property_turbulence_influence_min>` and :ref:`turbulence_influence_max<class_ParticleProcessMaterial_property_turbulence_influence_max>` and multiplied by the amount of turbulence influence from :ref:`turbulence_influence_over_life<class_ParticleProcessMaterial_property_turbulence_influence_over_life>`.
  1259. .. rst-class:: classref-item-separator
  1260. ----
  1261. .. _class_ParticleProcessMaterial_property_turbulence_influence_min:
  1262. .. rst-class:: classref-property
  1263. :ref:`float<class_float>` **turbulence_influence_min** = ``0.1`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_influence_min>`
  1264. .. rst-class:: classref-property-setget
  1265. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1266. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1267. Minimum turbulence influence on each particle.
  1268. The actual amount of turbulence influence on each particle is calculated as a random value between :ref:`turbulence_influence_min<class_ParticleProcessMaterial_property_turbulence_influence_min>` and :ref:`turbulence_influence_max<class_ParticleProcessMaterial_property_turbulence_influence_max>` and multiplied by the amount of turbulence influence from :ref:`turbulence_influence_over_life<class_ParticleProcessMaterial_property_turbulence_influence_over_life>`.
  1269. .. rst-class:: classref-item-separator
  1270. ----
  1271. .. _class_ParticleProcessMaterial_property_turbulence_influence_over_life:
  1272. .. rst-class:: classref-property
  1273. :ref:`Texture2D<class_Texture2D>` **turbulence_influence_over_life** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_influence_over_life>`
  1274. .. rst-class:: classref-property-setget
  1275. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  1276. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1277. Each particle's amount of turbulence will be influenced along this :ref:`CurveTexture<class_CurveTexture>` over its life time.
  1278. .. rst-class:: classref-item-separator
  1279. ----
  1280. .. _class_ParticleProcessMaterial_property_turbulence_initial_displacement_max:
  1281. .. rst-class:: classref-property
  1282. :ref:`float<class_float>` **turbulence_initial_displacement_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_initial_displacement_max>`
  1283. .. rst-class:: classref-property-setget
  1284. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1285. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1286. Maximum displacement of each particle's spawn position by the turbulence.
  1287. The actual amount of displacement will be a factor of the underlying turbulence multiplied by a random value between :ref:`turbulence_initial_displacement_min<class_ParticleProcessMaterial_property_turbulence_initial_displacement_min>` and :ref:`turbulence_initial_displacement_max<class_ParticleProcessMaterial_property_turbulence_initial_displacement_max>`.
  1288. .. rst-class:: classref-item-separator
  1289. ----
  1290. .. _class_ParticleProcessMaterial_property_turbulence_initial_displacement_min:
  1291. .. rst-class:: classref-property
  1292. :ref:`float<class_float>` **turbulence_initial_displacement_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_initial_displacement_min>`
  1293. .. rst-class:: classref-property-setget
  1294. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1295. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1296. Minimum displacement of each particle's spawn position by the turbulence.
  1297. The actual amount of displacement will be a factor of the underlying turbulence multiplied by a random value between :ref:`turbulence_initial_displacement_min<class_ParticleProcessMaterial_property_turbulence_initial_displacement_min>` and :ref:`turbulence_initial_displacement_max<class_ParticleProcessMaterial_property_turbulence_initial_displacement_max>`.
  1298. .. rst-class:: classref-item-separator
  1299. ----
  1300. .. _class_ParticleProcessMaterial_property_turbulence_noise_scale:
  1301. .. rst-class:: classref-property
  1302. :ref:`float<class_float>` **turbulence_noise_scale** = ``9.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_noise_scale>`
  1303. .. rst-class:: classref-property-setget
  1304. - |void| **set_turbulence_noise_scale**\ (\ value\: :ref:`float<class_float>`\ )
  1305. - :ref:`float<class_float>` **get_turbulence_noise_scale**\ (\ )
  1306. This value controls the overall scale/frequency of the turbulence noise pattern.
  1307. A small scale will result in smaller features with more detail while a high scale will result in smoother noise with larger features.
  1308. .. rst-class:: classref-item-separator
  1309. ----
  1310. .. _class_ParticleProcessMaterial_property_turbulence_noise_speed:
  1311. .. rst-class:: classref-property
  1312. :ref:`Vector3<class_Vector3>` **turbulence_noise_speed** = ``Vector3(0, 0, 0)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_noise_speed>`
  1313. .. rst-class:: classref-property-setget
  1314. - |void| **set_turbulence_noise_speed**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  1315. - :ref:`Vector3<class_Vector3>` **get_turbulence_noise_speed**\ (\ )
  1316. A scrolling velocity for the turbulence field. This sets a directional trend for the pattern to move in over time.
  1317. The default value of ``Vector3(0, 0, 0)`` turns off the scrolling.
  1318. .. rst-class:: classref-item-separator
  1319. ----
  1320. .. _class_ParticleProcessMaterial_property_turbulence_noise_speed_random:
  1321. .. rst-class:: classref-property
  1322. :ref:`float<class_float>` **turbulence_noise_speed_random** = ``0.2`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_noise_speed_random>`
  1323. .. rst-class:: classref-property-setget
  1324. - |void| **set_turbulence_noise_speed_random**\ (\ value\: :ref:`float<class_float>`\ )
  1325. - :ref:`float<class_float>` **get_turbulence_noise_speed_random**\ (\ )
  1326. The in-place rate of change of the turbulence field. This defines how quickly the noise pattern varies over time.
  1327. A value of 0.0 will result in a fixed pattern.
  1328. .. rst-class:: classref-item-separator
  1329. ----
  1330. .. _class_ParticleProcessMaterial_property_turbulence_noise_strength:
  1331. .. rst-class:: classref-property
  1332. :ref:`float<class_float>` **turbulence_noise_strength** = ``1.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_noise_strength>`
  1333. .. rst-class:: classref-property-setget
  1334. - |void| **set_turbulence_noise_strength**\ (\ value\: :ref:`float<class_float>`\ )
  1335. - :ref:`float<class_float>` **get_turbulence_noise_strength**\ (\ )
  1336. The turbulence noise strength. Increasing this will result in a stronger, more contrasting, flow pattern.
  1337. .. rst-class:: classref-item-separator
  1338. ----
  1339. .. _class_ParticleProcessMaterial_property_velocity_limit_curve:
  1340. .. rst-class:: classref-property
  1341. :ref:`Texture2D<class_Texture2D>` **velocity_limit_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_velocity_limit_curve>`
  1342. .. rst-class:: classref-property-setget
  1343. - |void| **set_velocity_limit_curve**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  1344. - :ref:`Texture2D<class_Texture2D>` **get_velocity_limit_curve**\ (\ )
  1345. A :ref:`CurveTexture<class_CurveTexture>` that defines the maximum velocity of a particle during its lifetime.
  1346. .. rst-class:: classref-item-separator
  1347. ----
  1348. .. _class_ParticleProcessMaterial_property_velocity_pivot:
  1349. .. rst-class:: classref-property
  1350. :ref:`Vector3<class_Vector3>` **velocity_pivot** = ``Vector3(0, 0, 0)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_velocity_pivot>`
  1351. .. rst-class:: classref-property-setget
  1352. - |void| **set_velocity_pivot**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  1353. - :ref:`Vector3<class_Vector3>` **get_velocity_pivot**\ (\ )
  1354. A pivot point used to calculate radial and orbital velocity of particles.
  1355. .. rst-class:: classref-section-separator
  1356. ----
  1357. .. rst-class:: classref-descriptions-group
  1358. Method Descriptions
  1359. -------------------
  1360. .. _class_ParticleProcessMaterial_method_get_param:
  1361. .. rst-class:: classref-method
  1362. :ref:`Vector2<class_Vector2>` **get_param**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_get_param>`
  1363. Returns the minimum and maximum values of the given ``param`` as a vector.
  1364. The ``x`` component of the returned vector corresponds to minimum and the ``y`` component corresponds to maximum.
  1365. .. rst-class:: classref-item-separator
  1366. ----
  1367. .. _class_ParticleProcessMaterial_method_get_param_max:
  1368. .. rst-class:: classref-method
  1369. :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_get_param_max>`
  1370. Returns the maximum value range for the given parameter.
  1371. .. rst-class:: classref-item-separator
  1372. ----
  1373. .. _class_ParticleProcessMaterial_method_get_param_min:
  1374. .. rst-class:: classref-method
  1375. :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_get_param_min>`
  1376. Returns the minimum value range for the given parameter.
  1377. .. rst-class:: classref-item-separator
  1378. ----
  1379. .. _class_ParticleProcessMaterial_method_get_param_texture:
  1380. .. rst-class:: classref-method
  1381. :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_get_param_texture>`
  1382. Returns the :ref:`Texture2D<class_Texture2D>` used by the specified parameter.
  1383. .. rst-class:: classref-item-separator
  1384. ----
  1385. .. _class_ParticleProcessMaterial_method_get_particle_flag:
  1386. .. rst-class:: classref-method
  1387. :ref:`bool<class_bool>` **get_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`\ ) |const| :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_get_particle_flag>`
  1388. Returns ``true`` if the specified particle flag is enabled. See :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` for options.
  1389. .. rst-class:: classref-item-separator
  1390. ----
  1391. .. _class_ParticleProcessMaterial_method_set_param:
  1392. .. rst-class:: classref-method
  1393. |void| **set_param**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`Vector2<class_Vector2>`\ ) :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_set_param>`
  1394. Sets the minimum and maximum values of the given ``param``.
  1395. The ``x`` component of the argument vector corresponds to minimum and the ``y`` component corresponds to maximum.
  1396. .. rst-class:: classref-item-separator
  1397. ----
  1398. .. _class_ParticleProcessMaterial_method_set_param_max:
  1399. .. rst-class:: classref-method
  1400. |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_set_param_max>`
  1401. Sets the maximum value range for the given parameter.
  1402. .. rst-class:: classref-item-separator
  1403. ----
  1404. .. _class_ParticleProcessMaterial_method_set_param_min:
  1405. .. rst-class:: classref-method
  1406. |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_set_param_min>`
  1407. Sets the minimum value range for the given parameter.
  1408. .. rst-class:: classref-item-separator
  1409. ----
  1410. .. _class_ParticleProcessMaterial_method_set_param_texture:
  1411. .. rst-class:: classref-method
  1412. |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ ) :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_set_param_texture>`
  1413. Sets the :ref:`Texture2D<class_Texture2D>` for the specified :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`.
  1414. .. rst-class:: classref-item-separator
  1415. ----
  1416. .. _class_ParticleProcessMaterial_method_set_particle_flag:
  1417. .. rst-class:: classref-method
  1418. |void| **set_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_set_particle_flag>`
  1419. If ``true``, enables the specified particle flag. See :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` for options.
  1420. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  1421. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  1422. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  1423. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  1424. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  1425. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  1426. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  1427. .. |void| replace:: :abbr:`void (No return value.)`