class_audiostreamwav.rst 15 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamWAV.xml.
  6. .. _class_AudioStreamWAV:
  7. AudioStreamWAV
  8. ==============
  9. **Inherits:** :ref:`AudioStream<class_AudioStream>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Stores audio data loaded from WAV files.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. AudioStreamWAV stores sound samples loaded from WAV files. To play the stored sound, use an :ref:`AudioStreamPlayer<class_AudioStreamPlayer>` (for non-positional audio) or :ref:`AudioStreamPlayer2D<class_AudioStreamPlayer2D>`/:ref:`AudioStreamPlayer3D<class_AudioStreamPlayer3D>` (for positional audio). The sound can be looped.
  15. This class can also be used to store dynamically-generated PCM audio data. See also :ref:`AudioStreamGenerator<class_AudioStreamGenerator>` for procedural audio generation.
  16. .. rst-class:: classref-introduction-group
  17. Tutorials
  18. ---------
  19. - :doc:`Runtime file loading and saving <../tutorials/io/runtime_file_loading_and_saving>`
  20. .. rst-class:: classref-reftable-group
  21. Properties
  22. ----------
  23. .. table::
  24. :widths: auto
  25. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  26. | :ref:`PackedByteArray<class_PackedByteArray>` | :ref:`data<class_AudioStreamWAV_property_data>` | ``PackedByteArray()`` |
  27. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  28. | :ref:`Format<enum_AudioStreamWAV_Format>` | :ref:`format<class_AudioStreamWAV_property_format>` | ``0`` |
  29. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  30. | :ref:`int<class_int>` | :ref:`loop_begin<class_AudioStreamWAV_property_loop_begin>` | ``0`` |
  31. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  32. | :ref:`int<class_int>` | :ref:`loop_end<class_AudioStreamWAV_property_loop_end>` | ``0`` |
  33. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  34. | :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` | :ref:`loop_mode<class_AudioStreamWAV_property_loop_mode>` | ``0`` |
  35. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  36. | :ref:`int<class_int>` | :ref:`mix_rate<class_AudioStreamWAV_property_mix_rate>` | ``44100`` |
  37. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  38. | :ref:`bool<class_bool>` | :ref:`stereo<class_AudioStreamWAV_property_stereo>` | ``false`` |
  39. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  40. .. rst-class:: classref-reftable-group
  41. Methods
  42. -------
  43. .. table::
  44. :widths: auto
  45. +---------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`AudioStreamWAV<class_AudioStreamWAV>` | :ref:`load_from_buffer<class_AudioStreamWAV_method_load_from_buffer>`\ (\ stream_data\: :ref:`PackedByteArray<class_PackedByteArray>`, options\: :ref:`Dictionary<class_Dictionary>` = {}\ ) |static| |
  47. +---------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`AudioStreamWAV<class_AudioStreamWAV>` | :ref:`load_from_file<class_AudioStreamWAV_method_load_from_file>`\ (\ path\: :ref:`String<class_String>`, options\: :ref:`Dictionary<class_Dictionary>` = {}\ ) |static| |
  49. +---------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save_to_wav<class_AudioStreamWAV_method_save_to_wav>`\ (\ path\: :ref:`String<class_String>`\ ) |
  51. +---------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. .. rst-class:: classref-section-separator
  53. ----
  54. .. rst-class:: classref-descriptions-group
  55. Enumerations
  56. ------------
  57. .. _enum_AudioStreamWAV_Format:
  58. .. rst-class:: classref-enumeration
  59. enum **Format**: :ref:`🔗<enum_AudioStreamWAV_Format>`
  60. .. _class_AudioStreamWAV_constant_FORMAT_8_BITS:
  61. .. rst-class:: classref-enumeration-constant
  62. :ref:`Format<enum_AudioStreamWAV_Format>` **FORMAT_8_BITS** = ``0``
  63. 8-bit PCM audio codec.
  64. .. _class_AudioStreamWAV_constant_FORMAT_16_BITS:
  65. .. rst-class:: classref-enumeration-constant
  66. :ref:`Format<enum_AudioStreamWAV_Format>` **FORMAT_16_BITS** = ``1``
  67. 16-bit PCM audio codec.
  68. .. _class_AudioStreamWAV_constant_FORMAT_IMA_ADPCM:
  69. .. rst-class:: classref-enumeration-constant
  70. :ref:`Format<enum_AudioStreamWAV_Format>` **FORMAT_IMA_ADPCM** = ``2``
  71. Audio is lossily compressed as IMA ADPCM.
  72. .. _class_AudioStreamWAV_constant_FORMAT_QOA:
  73. .. rst-class:: classref-enumeration-constant
  74. :ref:`Format<enum_AudioStreamWAV_Format>` **FORMAT_QOA** = ``3``
  75. Audio is lossily compressed as `Quite OK Audio <https://qoaformat.org/>`__.
  76. .. rst-class:: classref-item-separator
  77. ----
  78. .. _enum_AudioStreamWAV_LoopMode:
  79. .. rst-class:: classref-enumeration
  80. enum **LoopMode**: :ref:`🔗<enum_AudioStreamWAV_LoopMode>`
  81. .. _class_AudioStreamWAV_constant_LOOP_DISABLED:
  82. .. rst-class:: classref-enumeration-constant
  83. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **LOOP_DISABLED** = ``0``
  84. Audio does not loop.
  85. .. _class_AudioStreamWAV_constant_LOOP_FORWARD:
  86. .. rst-class:: classref-enumeration-constant
  87. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **LOOP_FORWARD** = ``1``
  88. Audio loops the data between :ref:`loop_begin<class_AudioStreamWAV_property_loop_begin>` and :ref:`loop_end<class_AudioStreamWAV_property_loop_end>`, playing forward only.
  89. .. _class_AudioStreamWAV_constant_LOOP_PINGPONG:
  90. .. rst-class:: classref-enumeration-constant
  91. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **LOOP_PINGPONG** = ``2``
  92. Audio loops the data between :ref:`loop_begin<class_AudioStreamWAV_property_loop_begin>` and :ref:`loop_end<class_AudioStreamWAV_property_loop_end>`, playing back and forth.
  93. .. _class_AudioStreamWAV_constant_LOOP_BACKWARD:
  94. .. rst-class:: classref-enumeration-constant
  95. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **LOOP_BACKWARD** = ``3``
  96. Audio loops the data between :ref:`loop_begin<class_AudioStreamWAV_property_loop_begin>` and :ref:`loop_end<class_AudioStreamWAV_property_loop_end>`, playing backward only.
  97. .. rst-class:: classref-section-separator
  98. ----
  99. .. rst-class:: classref-descriptions-group
  100. Property Descriptions
  101. ---------------------
  102. .. _class_AudioStreamWAV_property_data:
  103. .. rst-class:: classref-property
  104. :ref:`PackedByteArray<class_PackedByteArray>` **data** = ``PackedByteArray()`` :ref:`🔗<class_AudioStreamWAV_property_data>`
  105. .. rst-class:: classref-property-setget
  106. - |void| **set_data**\ (\ value\: :ref:`PackedByteArray<class_PackedByteArray>`\ )
  107. - :ref:`PackedByteArray<class_PackedByteArray>` **get_data**\ (\ )
  108. Contains the audio data in bytes.
  109. \ **Note:** If :ref:`format<class_AudioStreamWAV_property_format>` is set to :ref:`FORMAT_8_BITS<class_AudioStreamWAV_constant_FORMAT_8_BITS>`, this property expects signed 8-bit PCM data. To convert from unsigned 8-bit PCM, subtract 128 from each byte.
  110. \ **Note:** If :ref:`format<class_AudioStreamWAV_property_format>` is set to :ref:`FORMAT_QOA<class_AudioStreamWAV_constant_FORMAT_QOA>`, this property expects data from a full QOA file.
  111. **Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedByteArray<class_PackedByteArray>` for more details.
  112. .. rst-class:: classref-item-separator
  113. ----
  114. .. _class_AudioStreamWAV_property_format:
  115. .. rst-class:: classref-property
  116. :ref:`Format<enum_AudioStreamWAV_Format>` **format** = ``0`` :ref:`🔗<class_AudioStreamWAV_property_format>`
  117. .. rst-class:: classref-property-setget
  118. - |void| **set_format**\ (\ value\: :ref:`Format<enum_AudioStreamWAV_Format>`\ )
  119. - :ref:`Format<enum_AudioStreamWAV_Format>` **get_format**\ (\ )
  120. Audio format. See :ref:`Format<enum_AudioStreamWAV_Format>` constants for values.
  121. .. rst-class:: classref-item-separator
  122. ----
  123. .. _class_AudioStreamWAV_property_loop_begin:
  124. .. rst-class:: classref-property
  125. :ref:`int<class_int>` **loop_begin** = ``0`` :ref:`🔗<class_AudioStreamWAV_property_loop_begin>`
  126. .. rst-class:: classref-property-setget
  127. - |void| **set_loop_begin**\ (\ value\: :ref:`int<class_int>`\ )
  128. - :ref:`int<class_int>` **get_loop_begin**\ (\ )
  129. The loop start point (in number of samples, relative to the beginning of the stream).
  130. .. rst-class:: classref-item-separator
  131. ----
  132. .. _class_AudioStreamWAV_property_loop_end:
  133. .. rst-class:: classref-property
  134. :ref:`int<class_int>` **loop_end** = ``0`` :ref:`🔗<class_AudioStreamWAV_property_loop_end>`
  135. .. rst-class:: classref-property-setget
  136. - |void| **set_loop_end**\ (\ value\: :ref:`int<class_int>`\ )
  137. - :ref:`int<class_int>` **get_loop_end**\ (\ )
  138. The loop end point (in number of samples, relative to the beginning of the stream).
  139. .. rst-class:: classref-item-separator
  140. ----
  141. .. _class_AudioStreamWAV_property_loop_mode:
  142. .. rst-class:: classref-property
  143. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **loop_mode** = ``0`` :ref:`🔗<class_AudioStreamWAV_property_loop_mode>`
  144. .. rst-class:: classref-property-setget
  145. - |void| **set_loop_mode**\ (\ value\: :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>`\ )
  146. - :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **get_loop_mode**\ (\ )
  147. The loop mode. See :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` constants for values.
  148. .. rst-class:: classref-item-separator
  149. ----
  150. .. _class_AudioStreamWAV_property_mix_rate:
  151. .. rst-class:: classref-property
  152. :ref:`int<class_int>` **mix_rate** = ``44100`` :ref:`🔗<class_AudioStreamWAV_property_mix_rate>`
  153. .. rst-class:: classref-property-setget
  154. - |void| **set_mix_rate**\ (\ value\: :ref:`int<class_int>`\ )
  155. - :ref:`int<class_int>` **get_mix_rate**\ (\ )
  156. The sample rate for mixing this audio. Higher values require more storage space, but result in better quality.
  157. In games, common sample rates in use are ``11025``, ``16000``, ``22050``, ``32000``, ``44100``, and ``48000``.
  158. According to the `Nyquist-Shannon sampling theorem <https://en.wikipedia.org/wiki/Nyquist%E2%80%93Shannon_sampling_theorem>`__, there is no quality difference to human hearing when going past 40,000 Hz (since most humans can only hear up to ~20,000 Hz, often less). If you are using lower-pitched sounds such as voices, lower sample rates such as ``32000`` or ``22050`` may be usable with no loss in quality.
  159. .. rst-class:: classref-item-separator
  160. ----
  161. .. _class_AudioStreamWAV_property_stereo:
  162. .. rst-class:: classref-property
  163. :ref:`bool<class_bool>` **stereo** = ``false`` :ref:`🔗<class_AudioStreamWAV_property_stereo>`
  164. .. rst-class:: classref-property-setget
  165. - |void| **set_stereo**\ (\ value\: :ref:`bool<class_bool>`\ )
  166. - :ref:`bool<class_bool>` **is_stereo**\ (\ )
  167. If ``true``, audio is stereo.
  168. .. rst-class:: classref-section-separator
  169. ----
  170. .. rst-class:: classref-descriptions-group
  171. Method Descriptions
  172. -------------------
  173. .. _class_AudioStreamWAV_method_load_from_buffer:
  174. .. rst-class:: classref-method
  175. :ref:`AudioStreamWAV<class_AudioStreamWAV>` **load_from_buffer**\ (\ stream_data\: :ref:`PackedByteArray<class_PackedByteArray>`, options\: :ref:`Dictionary<class_Dictionary>` = {}\ ) |static| :ref:`🔗<class_AudioStreamWAV_method_load_from_buffer>`
  176. Creates a new **AudioStreamWAV** instance from the given buffer. The buffer must contain WAV data.
  177. The keys and values of ``options`` match the properties of :ref:`ResourceImporterWAV<class_ResourceImporterWAV>`. The usage of ``options`` is identical to :ref:`load_from_file()<class_AudioStreamWAV_method_load_from_file>`.
  178. .. rst-class:: classref-item-separator
  179. ----
  180. .. _class_AudioStreamWAV_method_load_from_file:
  181. .. rst-class:: classref-method
  182. :ref:`AudioStreamWAV<class_AudioStreamWAV>` **load_from_file**\ (\ path\: :ref:`String<class_String>`, options\: :ref:`Dictionary<class_Dictionary>` = {}\ ) |static| :ref:`🔗<class_AudioStreamWAV_method_load_from_file>`
  183. Creates a new **AudioStreamWAV** instance from the given file path. The file must be in WAV format.
  184. The keys and values of ``options`` match the properties of :ref:`ResourceImporterWAV<class_ResourceImporterWAV>`.
  185. \ **Example:** Load the first file dropped as a WAV and play it:
  186. ::
  187. @onready var audio_player = $AudioStreamPlayer
  188. func _ready():
  189. get_window().files_dropped.connect(_on_files_dropped)
  190. func _on_files_dropped(files):
  191. if files[0].get_extension() == "wav":
  192. audio_player.stream = AudioStreamWAV.load_from_file(files[0], {
  193. "force/max_rate": true,
  194. "force/max_rate_hz": 11025
  195. })
  196. audio_player.play()
  197. .. rst-class:: classref-item-separator
  198. ----
  199. .. _class_AudioStreamWAV_method_save_to_wav:
  200. .. rst-class:: classref-method
  201. :ref:`Error<enum_@GlobalScope_Error>` **save_to_wav**\ (\ path\: :ref:`String<class_String>`\ ) :ref:`🔗<class_AudioStreamWAV_method_save_to_wav>`
  202. Saves the AudioStreamWAV as a WAV file to ``path``. Samples with IMA ADPCM or Quite OK Audio formats can't be saved.
  203. \ **Note:** A ``.wav`` extension is automatically appended to ``path`` if it is missing.
  204. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  205. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  206. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  207. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  208. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  209. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  210. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  211. .. |void| replace:: :abbr:`void (No return value.)`