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- :allow_comments: False
- .. _doc_importing_3d_scenes:
- Importing 3D scenes
- ===================
- Godot supports importing 3D scenes from various file formats.
- This documentation section describes what those formats are, and how to use
- them, including exporting with the correct conventions and best practices,
- and how to customize the node type using a suffix in the node name.
- The import configuration article describes how to customize the
- imported data using the import dock, the advanced import settings
- dialog, and inherited scenes.
- .. toctree::
- :maxdepth: 1
- :name: toc-learn-workflow-assets-importing_3d_scenes
- available_formats
- model_export_considerations
- node_type_customization
- import_configuration
- .. seealso::
- 3D scenes can be loaded at runtime using
- :ref:`runtime file loading and saving <doc_runtime_file_loading_and_saving_3d_scenes>`,
- including from an exported project.
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