class_rdframebufferpass.rst 6.7 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/RDFramebufferPass.xml.
  6. .. _class_RDFramebufferPass:
  7. RDFramebufferPass
  8. =================
  9. **Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Framebuffer pass attachment description (used by :ref:`RenderingDevice<class_RenderingDevice>`).
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. This class contains the list of attachment descriptions for a framebuffer pass. Each points with an index to a previously supplied list of texture attachments.
  15. Multipass framebuffers can optimize some configurations in mobile. On desktop, they provide little to no advantage.
  16. This object is used by :ref:`RenderingDevice<class_RenderingDevice>`.
  17. .. rst-class:: classref-reftable-group
  18. Properties
  19. ----------
  20. .. table::
  21. :widths: auto
  22. +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+
  23. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`color_attachments<class_RDFramebufferPass_property_color_attachments>` | ``PackedInt32Array()`` |
  24. +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+
  25. | :ref:`int<class_int>` | :ref:`depth_attachment<class_RDFramebufferPass_property_depth_attachment>` | ``-1`` |
  26. +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+
  27. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`input_attachments<class_RDFramebufferPass_property_input_attachments>` | ``PackedInt32Array()`` |
  28. +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+
  29. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`preserve_attachments<class_RDFramebufferPass_property_preserve_attachments>` | ``PackedInt32Array()`` |
  30. +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+
  31. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`resolve_attachments<class_RDFramebufferPass_property_resolve_attachments>` | ``PackedInt32Array()`` |
  32. +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+
  33. .. rst-class:: classref-section-separator
  34. ----
  35. .. rst-class:: classref-descriptions-group
  36. Constants
  37. ---------
  38. .. _class_RDFramebufferPass_constant_ATTACHMENT_UNUSED:
  39. .. rst-class:: classref-constant
  40. **ATTACHMENT_UNUSED** = ``-1``
  41. Attachment is unused.
  42. .. rst-class:: classref-section-separator
  43. ----
  44. .. rst-class:: classref-descriptions-group
  45. Property Descriptions
  46. ---------------------
  47. .. _class_RDFramebufferPass_property_color_attachments:
  48. .. rst-class:: classref-property
  49. :ref:`PackedInt32Array<class_PackedInt32Array>` **color_attachments** = ``PackedInt32Array()``
  50. .. rst-class:: classref-property-setget
  51. - void **set_color_attachments** **(** :ref:`PackedInt32Array<class_PackedInt32Array>` value **)**
  52. - :ref:`PackedInt32Array<class_PackedInt32Array>` **get_color_attachments** **(** **)**
  53. Color attachments in order starting from 0. If this attachment is not used by the shader, pass ATTACHMENT_UNUSED to skip.
  54. .. rst-class:: classref-item-separator
  55. ----
  56. .. _class_RDFramebufferPass_property_depth_attachment:
  57. .. rst-class:: classref-property
  58. :ref:`int<class_int>` **depth_attachment** = ``-1``
  59. .. rst-class:: classref-property-setget
  60. - void **set_depth_attachment** **(** :ref:`int<class_int>` value **)**
  61. - :ref:`int<class_int>` **get_depth_attachment** **(** **)**
  62. Depth attachment. ATTACHMENT_UNUSED should be used if no depth buffer is required for this pass.
  63. .. rst-class:: classref-item-separator
  64. ----
  65. .. _class_RDFramebufferPass_property_input_attachments:
  66. .. rst-class:: classref-property
  67. :ref:`PackedInt32Array<class_PackedInt32Array>` **input_attachments** = ``PackedInt32Array()``
  68. .. rst-class:: classref-property-setget
  69. - void **set_input_attachments** **(** :ref:`PackedInt32Array<class_PackedInt32Array>` value **)**
  70. - :ref:`PackedInt32Array<class_PackedInt32Array>` **get_input_attachments** **(** **)**
  71. Used for multipass framebuffers (more than one render pass). Converts an attachment to an input. Make sure to also supply it properly in the :ref:`RDUniform<class_RDUniform>` for the uniform set.
  72. .. rst-class:: classref-item-separator
  73. ----
  74. .. _class_RDFramebufferPass_property_preserve_attachments:
  75. .. rst-class:: classref-property
  76. :ref:`PackedInt32Array<class_PackedInt32Array>` **preserve_attachments** = ``PackedInt32Array()``
  77. .. rst-class:: classref-property-setget
  78. - void **set_preserve_attachments** **(** :ref:`PackedInt32Array<class_PackedInt32Array>` value **)**
  79. - :ref:`PackedInt32Array<class_PackedInt32Array>` **get_preserve_attachments** **(** **)**
  80. Attachments to preserve in this pass (otherwise they are erased).
  81. .. rst-class:: classref-item-separator
  82. ----
  83. .. _class_RDFramebufferPass_property_resolve_attachments:
  84. .. rst-class:: classref-property
  85. :ref:`PackedInt32Array<class_PackedInt32Array>` **resolve_attachments** = ``PackedInt32Array()``
  86. .. rst-class:: classref-property-setget
  87. - void **set_resolve_attachments** **(** :ref:`PackedInt32Array<class_PackedInt32Array>` value **)**
  88. - :ref:`PackedInt32Array<class_PackedInt32Array>` **get_resolve_attachments** **(** **)**
  89. If the color attachments are multisampled, non-multisampled resolve attachments can be provided.
  90. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  91. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  92. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  93. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  94. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  95. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  96. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`