class_editorinterface.rst 45 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/4.1/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/4.1/doc/classes/EditorInterface.xml.
  6. .. _class_EditorInterface:
  7. EditorInterface
  8. ===============
  9. **Inherits:** :ref:`Object<class_Object>`
  10. Godot editor's interface.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. **EditorInterface** gives you control over Godot editor's window. It allows customizing the window, saving and (re-)loading scenes, rendering mesh previews, inspecting and editing resources and objects, and provides access to :ref:`EditorSettings<class_EditorSettings>`, :ref:`EditorFileSystem<class_EditorFileSystem>`, :ref:`EditorResourcePreview<class_EditorResourcePreview>`, :ref:`ScriptEditor<class_ScriptEditor>`, the editor viewport, and information about scenes.
  15. \ **Note:** This class shouldn't be instantiated directly. Instead, access the singleton using :ref:`EditorPlugin.get_editor_interface<class_EditorPlugin_method_get_editor_interface>`.
  16. .. rst-class:: classref-reftable-group
  17. Properties
  18. ----------
  19. .. table::
  20. :widths: auto
  21. +-------------------------+------------------------------------------------------------------------------------+
  22. | :ref:`bool<class_bool>` | :ref:`distraction_free_mode<class_EditorInterface_property_distraction_free_mode>` |
  23. +-------------------------+------------------------------------------------------------------------------------+
  24. | :ref:`bool<class_bool>` | :ref:`movie_maker_enabled<class_EditorInterface_property_movie_maker_enabled>` |
  25. +-------------------------+------------------------------------------------------------------------------------+
  26. .. rst-class:: classref-reftable-group
  27. Methods
  28. -------
  29. .. table::
  30. :widths: auto
  31. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | void | :ref:`edit_node<class_EditorInterface_method_edit_node>` **(** :ref:`Node<class_Node>` node **)** |
  33. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | void | :ref:`edit_resource<class_EditorInterface_method_edit_resource>` **(** :ref:`Resource<class_Resource>` resource **)** |
  35. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | void | :ref:`edit_script<class_EditorInterface_method_edit_script>` **(** :ref:`Script<class_Script>` script, :ref:`int<class_int>` line=-1, :ref:`int<class_int>` column=0, :ref:`bool<class_bool>` grab_focus=true **)** |
  37. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`Control<class_Control>` | :ref:`get_base_control<class_EditorInterface_method_get_base_control>` **(** **)** |const| |
  39. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`EditorCommandPalette<class_EditorCommandPalette>` | :ref:`get_command_palette<class_EditorInterface_method_get_command_palette>` **(** **)** |const| |
  41. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`String<class_String>` | :ref:`get_current_directory<class_EditorInterface_method_get_current_directory>` **(** **)** |const| |
  43. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`String<class_String>` | :ref:`get_current_path<class_EditorInterface_method_get_current_path>` **(** **)** |const| |
  45. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`Node<class_Node>` | :ref:`get_edited_scene_root<class_EditorInterface_method_get_edited_scene_root>` **(** **)** |const| |
  47. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`VBoxContainer<class_VBoxContainer>` | :ref:`get_editor_main_screen<class_EditorInterface_method_get_editor_main_screen>` **(** **)** |const| |
  49. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`EditorPaths<class_EditorPaths>` | :ref:`get_editor_paths<class_EditorInterface_method_get_editor_paths>` **(** **)** |const| |
  51. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | :ref:`float<class_float>` | :ref:`get_editor_scale<class_EditorInterface_method_get_editor_scale>` **(** **)** |const| |
  53. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`EditorSettings<class_EditorSettings>` | :ref:`get_editor_settings<class_EditorInterface_method_get_editor_settings>` **(** **)** |const| |
  55. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | :ref:`FileSystemDock<class_FileSystemDock>` | :ref:`get_file_system_dock<class_EditorInterface_method_get_file_system_dock>` **(** **)** |const| |
  57. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | :ref:`EditorInspector<class_EditorInspector>` | :ref:`get_inspector<class_EditorInterface_method_get_inspector>` **(** **)** |const| |
  59. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`get_open_scenes<class_EditorInterface_method_get_open_scenes>` **(** **)** |const| |
  61. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | :ref:`String<class_String>` | :ref:`get_playing_scene<class_EditorInterface_method_get_playing_scene>` **(** **)** |const| |
  63. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`EditorFileSystem<class_EditorFileSystem>` | :ref:`get_resource_filesystem<class_EditorInterface_method_get_resource_filesystem>` **(** **)** |const| |
  65. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`EditorResourcePreview<class_EditorResourcePreview>` | :ref:`get_resource_previewer<class_EditorInterface_method_get_resource_previewer>` **(** **)** |const| |
  67. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`ScriptEditor<class_ScriptEditor>` | :ref:`get_script_editor<class_EditorInterface_method_get_script_editor>` **(** **)** |const| |
  69. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`get_selected_paths<class_EditorInterface_method_get_selected_paths>` **(** **)** |const| |
  71. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | :ref:`EditorSelection<class_EditorSelection>` | :ref:`get_selection<class_EditorInterface_method_get_selection>` **(** **)** |const| |
  73. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | void | :ref:`inspect_object<class_EditorInterface_method_inspect_object>` **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` for_property="", :ref:`bool<class_bool>` inspector_only=false **)** |
  75. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | :ref:`bool<class_bool>` | :ref:`is_playing_scene<class_EditorInterface_method_is_playing_scene>` **(** **)** |const| |
  77. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | :ref:`bool<class_bool>` | :ref:`is_plugin_enabled<class_EditorInterface_method_is_plugin_enabled>` **(** :ref:`String<class_String>` plugin **)** |const| |
  79. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | :ref:`Texture2D[]<class_Texture2D>` | :ref:`make_mesh_previews<class_EditorInterface_method_make_mesh_previews>` **(** :ref:`Mesh[]<class_Mesh>` meshes, :ref:`int<class_int>` preview_size **)** |
  81. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | void | :ref:`mark_scene_as_unsaved<class_EditorInterface_method_mark_scene_as_unsaved>` **(** **)** |
  83. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | void | :ref:`open_scene_from_path<class_EditorInterface_method_open_scene_from_path>` **(** :ref:`String<class_String>` scene_filepath **)** |
  85. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | void | :ref:`play_current_scene<class_EditorInterface_method_play_current_scene>` **(** **)** |
  87. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | void | :ref:`play_custom_scene<class_EditorInterface_method_play_custom_scene>` **(** :ref:`String<class_String>` scene_filepath **)** |
  89. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | void | :ref:`play_main_scene<class_EditorInterface_method_play_main_scene>` **(** **)** |
  91. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | void | :ref:`popup_dialog<class_EditorInterface_method_popup_dialog>` **(** :ref:`Window<class_Window>` dialog, :ref:`Rect2i<class_Rect2i>` rect=Rect2i(0, 0, 0, 0) **)** |
  93. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | void | :ref:`popup_dialog_centered<class_EditorInterface_method_popup_dialog_centered>` **(** :ref:`Window<class_Window>` dialog, :ref:`Vector2i<class_Vector2i>` minsize=Vector2i(0, 0) **)** |
  95. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. | void | :ref:`popup_dialog_centered_clamped<class_EditorInterface_method_popup_dialog_centered_clamped>` **(** :ref:`Window<class_Window>` dialog, :ref:`Vector2i<class_Vector2i>` minsize=Vector2i(0, 0), :ref:`float<class_float>` fallback_ratio=0.75 **)** |
  97. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  98. | void | :ref:`popup_dialog_centered_ratio<class_EditorInterface_method_popup_dialog_centered_ratio>` **(** :ref:`Window<class_Window>` dialog, :ref:`float<class_float>` ratio=0.8 **)** |
  99. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  100. | void | :ref:`reload_scene_from_path<class_EditorInterface_method_reload_scene_from_path>` **(** :ref:`String<class_String>` scene_filepath **)** |
  101. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  102. | void | :ref:`restart_editor<class_EditorInterface_method_restart_editor>` **(** :ref:`bool<class_bool>` save=true **)** |
  103. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  104. | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save_scene<class_EditorInterface_method_save_scene>` **(** **)** |
  105. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  106. | void | :ref:`save_scene_as<class_EditorInterface_method_save_scene_as>` **(** :ref:`String<class_String>` path, :ref:`bool<class_bool>` with_preview=true **)** |
  107. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  108. | void | :ref:`select_file<class_EditorInterface_method_select_file>` **(** :ref:`String<class_String>` file **)** |
  109. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  110. | void | :ref:`set_main_screen_editor<class_EditorInterface_method_set_main_screen_editor>` **(** :ref:`String<class_String>` name **)** |
  111. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  112. | void | :ref:`set_plugin_enabled<class_EditorInterface_method_set_plugin_enabled>` **(** :ref:`String<class_String>` plugin, :ref:`bool<class_bool>` enabled **)** |
  113. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  114. | void | :ref:`stop_playing_scene<class_EditorInterface_method_stop_playing_scene>` **(** **)** |
  115. +-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  116. .. rst-class:: classref-section-separator
  117. ----
  118. .. rst-class:: classref-descriptions-group
  119. Property Descriptions
  120. ---------------------
  121. .. _class_EditorInterface_property_distraction_free_mode:
  122. .. rst-class:: classref-property
  123. :ref:`bool<class_bool>` **distraction_free_mode**
  124. .. rst-class:: classref-property-setget
  125. - void **set_distraction_free_mode** **(** :ref:`bool<class_bool>` value **)**
  126. - :ref:`bool<class_bool>` **is_distraction_free_mode_enabled** **(** **)**
  127. If ``true``, enables distraction-free mode which hides side docks to increase the space available for the main view.
  128. .. rst-class:: classref-item-separator
  129. ----
  130. .. _class_EditorInterface_property_movie_maker_enabled:
  131. .. rst-class:: classref-property
  132. :ref:`bool<class_bool>` **movie_maker_enabled**
  133. .. rst-class:: classref-property-setget
  134. - void **set_movie_maker_enabled** **(** :ref:`bool<class_bool>` value **)**
  135. - :ref:`bool<class_bool>` **is_movie_maker_enabled** **(** **)**
  136. If ``true``, the Movie Maker mode is enabled in the editor. See :ref:`MovieWriter<class_MovieWriter>` for more information.
  137. .. rst-class:: classref-section-separator
  138. ----
  139. .. rst-class:: classref-descriptions-group
  140. Method Descriptions
  141. -------------------
  142. .. _class_EditorInterface_method_edit_node:
  143. .. rst-class:: classref-method
  144. void **edit_node** **(** :ref:`Node<class_Node>` node **)**
  145. Edits the given :ref:`Node<class_Node>`. The node will be also selected if it's inside the scene tree.
  146. .. rst-class:: classref-item-separator
  147. ----
  148. .. _class_EditorInterface_method_edit_resource:
  149. .. rst-class:: classref-method
  150. void **edit_resource** **(** :ref:`Resource<class_Resource>` resource **)**
  151. Edits the given :ref:`Resource<class_Resource>`. If the resource is a :ref:`Script<class_Script>` you can also edit it with :ref:`edit_script<class_EditorInterface_method_edit_script>` to specify the line and column position.
  152. .. rst-class:: classref-item-separator
  153. ----
  154. .. _class_EditorInterface_method_edit_script:
  155. .. rst-class:: classref-method
  156. void **edit_script** **(** :ref:`Script<class_Script>` script, :ref:`int<class_int>` line=-1, :ref:`int<class_int>` column=0, :ref:`bool<class_bool>` grab_focus=true **)**
  157. Edits the given :ref:`Script<class_Script>`. The line and column on which to open the script can also be specified. The script will be open with the user-configured editor for the script's language which may be an external editor.
  158. .. rst-class:: classref-item-separator
  159. ----
  160. .. _class_EditorInterface_method_get_base_control:
  161. .. rst-class:: classref-method
  162. :ref:`Control<class_Control>` **get_base_control** **(** **)** |const|
  163. Returns the main container of Godot editor's window. For example, you can use it to retrieve the size of the container and place your controls accordingly.
  164. \ **Warning:** Removing and freeing this node will render the editor useless and may cause a crash.
  165. .. rst-class:: classref-item-separator
  166. ----
  167. .. _class_EditorInterface_method_get_command_palette:
  168. .. rst-class:: classref-method
  169. :ref:`EditorCommandPalette<class_EditorCommandPalette>` **get_command_palette** **(** **)** |const|
  170. Returns the editor's :ref:`EditorCommandPalette<class_EditorCommandPalette>` instance.
  171. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  172. .. rst-class:: classref-item-separator
  173. ----
  174. .. _class_EditorInterface_method_get_current_directory:
  175. .. rst-class:: classref-method
  176. :ref:`String<class_String>` **get_current_directory** **(** **)** |const|
  177. Returns the current directory being viewed in the :ref:`FileSystemDock<class_FileSystemDock>`. If a file is selected, its base directory will be returned using :ref:`String.get_base_dir<class_String_method_get_base_dir>` instead.
  178. .. rst-class:: classref-item-separator
  179. ----
  180. .. _class_EditorInterface_method_get_current_path:
  181. .. rst-class:: classref-method
  182. :ref:`String<class_String>` **get_current_path** **(** **)** |const|
  183. Returns the current path being viewed in the :ref:`FileSystemDock<class_FileSystemDock>`.
  184. .. rst-class:: classref-item-separator
  185. ----
  186. .. _class_EditorInterface_method_get_edited_scene_root:
  187. .. rst-class:: classref-method
  188. :ref:`Node<class_Node>` **get_edited_scene_root** **(** **)** |const|
  189. Returns the edited (current) scene's root :ref:`Node<class_Node>`.
  190. .. rst-class:: classref-item-separator
  191. ----
  192. .. _class_EditorInterface_method_get_editor_main_screen:
  193. .. rst-class:: classref-method
  194. :ref:`VBoxContainer<class_VBoxContainer>` **get_editor_main_screen** **(** **)** |const|
  195. Returns the editor control responsible for main screen plugins and tools. Use it with plugins that implement :ref:`EditorPlugin._has_main_screen<class_EditorPlugin_method__has_main_screen>`.
  196. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  197. .. rst-class:: classref-item-separator
  198. ----
  199. .. _class_EditorInterface_method_get_editor_paths:
  200. .. rst-class:: classref-method
  201. :ref:`EditorPaths<class_EditorPaths>` **get_editor_paths** **(** **)** |const|
  202. Returns the :ref:`EditorPaths<class_EditorPaths>` singleton.
  203. .. rst-class:: classref-item-separator
  204. ----
  205. .. _class_EditorInterface_method_get_editor_scale:
  206. .. rst-class:: classref-method
  207. :ref:`float<class_float>` **get_editor_scale** **(** **)** |const|
  208. Returns the actual scale of the editor UI (``1.0`` being 100% scale). This can be used to adjust position and dimensions of the UI added by plugins.
  209. \ **Note:** This value is set via the ``interface/editor/display_scale`` and ``interface/editor/custom_display_scale`` editor settings. Editor must be restarted for changes to be properly applied.
  210. .. rst-class:: classref-item-separator
  211. ----
  212. .. _class_EditorInterface_method_get_editor_settings:
  213. .. rst-class:: classref-method
  214. :ref:`EditorSettings<class_EditorSettings>` **get_editor_settings** **(** **)** |const|
  215. Returns the editor's :ref:`EditorSettings<class_EditorSettings>` instance.
  216. .. rst-class:: classref-item-separator
  217. ----
  218. .. _class_EditorInterface_method_get_file_system_dock:
  219. .. rst-class:: classref-method
  220. :ref:`FileSystemDock<class_FileSystemDock>` **get_file_system_dock** **(** **)** |const|
  221. Returns the editor's :ref:`FileSystemDock<class_FileSystemDock>` instance.
  222. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  223. .. rst-class:: classref-item-separator
  224. ----
  225. .. _class_EditorInterface_method_get_inspector:
  226. .. rst-class:: classref-method
  227. :ref:`EditorInspector<class_EditorInspector>` **get_inspector** **(** **)** |const|
  228. Returns the editor's :ref:`EditorInspector<class_EditorInspector>` instance.
  229. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  230. .. rst-class:: classref-item-separator
  231. ----
  232. .. _class_EditorInterface_method_get_open_scenes:
  233. .. rst-class:: classref-method
  234. :ref:`PackedStringArray<class_PackedStringArray>` **get_open_scenes** **(** **)** |const|
  235. Returns an :ref:`Array<class_Array>` with the file paths of the currently opened scenes.
  236. .. rst-class:: classref-item-separator
  237. ----
  238. .. _class_EditorInterface_method_get_playing_scene:
  239. .. rst-class:: classref-method
  240. :ref:`String<class_String>` **get_playing_scene** **(** **)** |const|
  241. Returns the name of the scene that is being played. If no scene is currently being played, returns an empty string.
  242. .. rst-class:: classref-item-separator
  243. ----
  244. .. _class_EditorInterface_method_get_resource_filesystem:
  245. .. rst-class:: classref-method
  246. :ref:`EditorFileSystem<class_EditorFileSystem>` **get_resource_filesystem** **(** **)** |const|
  247. Returns the editor's :ref:`EditorFileSystem<class_EditorFileSystem>` instance.
  248. .. rst-class:: classref-item-separator
  249. ----
  250. .. _class_EditorInterface_method_get_resource_previewer:
  251. .. rst-class:: classref-method
  252. :ref:`EditorResourcePreview<class_EditorResourcePreview>` **get_resource_previewer** **(** **)** |const|
  253. Returns the editor's :ref:`EditorResourcePreview<class_EditorResourcePreview>` instance.
  254. .. rst-class:: classref-item-separator
  255. ----
  256. .. _class_EditorInterface_method_get_script_editor:
  257. .. rst-class:: classref-method
  258. :ref:`ScriptEditor<class_ScriptEditor>` **get_script_editor** **(** **)** |const|
  259. Returns the editor's :ref:`ScriptEditor<class_ScriptEditor>` instance.
  260. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  261. .. rst-class:: classref-item-separator
  262. ----
  263. .. _class_EditorInterface_method_get_selected_paths:
  264. .. rst-class:: classref-method
  265. :ref:`PackedStringArray<class_PackedStringArray>` **get_selected_paths** **(** **)** |const|
  266. Returns an array containing the paths of the currently selected files (and directories) in the :ref:`FileSystemDock<class_FileSystemDock>`.
  267. .. rst-class:: classref-item-separator
  268. ----
  269. .. _class_EditorInterface_method_get_selection:
  270. .. rst-class:: classref-method
  271. :ref:`EditorSelection<class_EditorSelection>` **get_selection** **(** **)** |const|
  272. Returns the editor's :ref:`EditorSelection<class_EditorSelection>` instance.
  273. .. rst-class:: classref-item-separator
  274. ----
  275. .. _class_EditorInterface_method_inspect_object:
  276. .. rst-class:: classref-method
  277. void **inspect_object** **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` for_property="", :ref:`bool<class_bool>` inspector_only=false **)**
  278. Shows the given property on the given ``object`` in the editor's Inspector dock. If ``inspector_only`` is ``true``, plugins will not attempt to edit ``object``.
  279. .. rst-class:: classref-item-separator
  280. ----
  281. .. _class_EditorInterface_method_is_playing_scene:
  282. .. rst-class:: classref-method
  283. :ref:`bool<class_bool>` **is_playing_scene** **(** **)** |const|
  284. Returns ``true`` if a scene is currently being played, ``false`` otherwise. Paused scenes are considered as being played.
  285. .. rst-class:: classref-item-separator
  286. ----
  287. .. _class_EditorInterface_method_is_plugin_enabled:
  288. .. rst-class:: classref-method
  289. :ref:`bool<class_bool>` **is_plugin_enabled** **(** :ref:`String<class_String>` plugin **)** |const|
  290. Returns ``true`` if the specified ``plugin`` is enabled. The plugin name is the same as its directory name.
  291. .. rst-class:: classref-item-separator
  292. ----
  293. .. _class_EditorInterface_method_make_mesh_previews:
  294. .. rst-class:: classref-method
  295. :ref:`Texture2D[]<class_Texture2D>` **make_mesh_previews** **(** :ref:`Mesh[]<class_Mesh>` meshes, :ref:`int<class_int>` preview_size **)**
  296. Returns mesh previews rendered at the given size as an :ref:`Array<class_Array>` of :ref:`Texture2D<class_Texture2D>`\ s.
  297. .. rst-class:: classref-item-separator
  298. ----
  299. .. _class_EditorInterface_method_mark_scene_as_unsaved:
  300. .. rst-class:: classref-method
  301. void **mark_scene_as_unsaved** **(** **)**
  302. Marks the current scene tab as unsaved.
  303. .. rst-class:: classref-item-separator
  304. ----
  305. .. _class_EditorInterface_method_open_scene_from_path:
  306. .. rst-class:: classref-method
  307. void **open_scene_from_path** **(** :ref:`String<class_String>` scene_filepath **)**
  308. Opens the scene at the given path.
  309. .. rst-class:: classref-item-separator
  310. ----
  311. .. _class_EditorInterface_method_play_current_scene:
  312. .. rst-class:: classref-method
  313. void **play_current_scene** **(** **)**
  314. Plays the currently active scene.
  315. .. rst-class:: classref-item-separator
  316. ----
  317. .. _class_EditorInterface_method_play_custom_scene:
  318. .. rst-class:: classref-method
  319. void **play_custom_scene** **(** :ref:`String<class_String>` scene_filepath **)**
  320. Plays the scene specified by its filepath.
  321. .. rst-class:: classref-item-separator
  322. ----
  323. .. _class_EditorInterface_method_play_main_scene:
  324. .. rst-class:: classref-method
  325. void **play_main_scene** **(** **)**
  326. Plays the main scene.
  327. .. rst-class:: classref-item-separator
  328. ----
  329. .. _class_EditorInterface_method_popup_dialog:
  330. .. rst-class:: classref-method
  331. void **popup_dialog** **(** :ref:`Window<class_Window>` dialog, :ref:`Rect2i<class_Rect2i>` rect=Rect2i(0, 0, 0, 0) **)**
  332. Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive<class_Window_method_popup_exclusive>`. The dialog must have no current parent, otherwise the method fails.
  333. See also :ref:`Window.set_unparent_when_invisible<class_Window_method_set_unparent_when_invisible>`.
  334. .. rst-class:: classref-item-separator
  335. ----
  336. .. _class_EditorInterface_method_popup_dialog_centered:
  337. .. rst-class:: classref-method
  338. void **popup_dialog_centered** **(** :ref:`Window<class_Window>` dialog, :ref:`Vector2i<class_Vector2i>` minsize=Vector2i(0, 0) **)**
  339. Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive_centered<class_Window_method_popup_exclusive_centered>`. The dialog must have no current parent, otherwise the method fails.
  340. See also :ref:`Window.set_unparent_when_invisible<class_Window_method_set_unparent_when_invisible>`.
  341. .. rst-class:: classref-item-separator
  342. ----
  343. .. _class_EditorInterface_method_popup_dialog_centered_clamped:
  344. .. rst-class:: classref-method
  345. void **popup_dialog_centered_clamped** **(** :ref:`Window<class_Window>` dialog, :ref:`Vector2i<class_Vector2i>` minsize=Vector2i(0, 0), :ref:`float<class_float>` fallback_ratio=0.75 **)**
  346. Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive_centered_clamped<class_Window_method_popup_exclusive_centered_clamped>`. The dialog must have no current parent, otherwise the method fails.
  347. See also :ref:`Window.set_unparent_when_invisible<class_Window_method_set_unparent_when_invisible>`.
  348. .. rst-class:: classref-item-separator
  349. ----
  350. .. _class_EditorInterface_method_popup_dialog_centered_ratio:
  351. .. rst-class:: classref-method
  352. void **popup_dialog_centered_ratio** **(** :ref:`Window<class_Window>` dialog, :ref:`float<class_float>` ratio=0.8 **)**
  353. Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive_centered_ratio<class_Window_method_popup_exclusive_centered_ratio>`. The dialog must have no current parent, otherwise the method fails.
  354. See also :ref:`Window.set_unparent_when_invisible<class_Window_method_set_unparent_when_invisible>`.
  355. .. rst-class:: classref-item-separator
  356. ----
  357. .. _class_EditorInterface_method_reload_scene_from_path:
  358. .. rst-class:: classref-method
  359. void **reload_scene_from_path** **(** :ref:`String<class_String>` scene_filepath **)**
  360. Reloads the scene at the given path.
  361. .. rst-class:: classref-item-separator
  362. ----
  363. .. _class_EditorInterface_method_restart_editor:
  364. .. rst-class:: classref-method
  365. void **restart_editor** **(** :ref:`bool<class_bool>` save=true **)**
  366. Restarts the editor. This closes the editor and then opens the same project. If ``save`` is ``true``, the project will be saved before restarting.
  367. .. rst-class:: classref-item-separator
  368. ----
  369. .. _class_EditorInterface_method_save_scene:
  370. .. rst-class:: classref-method
  371. :ref:`Error<enum_@GlobalScope_Error>` **save_scene** **(** **)**
  372. Saves the scene. Returns either :ref:`@GlobalScope.OK<class_@GlobalScope_constant_OK>` or :ref:`@GlobalScope.ERR_CANT_CREATE<class_@GlobalScope_constant_ERR_CANT_CREATE>`.
  373. .. rst-class:: classref-item-separator
  374. ----
  375. .. _class_EditorInterface_method_save_scene_as:
  376. .. rst-class:: classref-method
  377. void **save_scene_as** **(** :ref:`String<class_String>` path, :ref:`bool<class_bool>` with_preview=true **)**
  378. Saves the scene as a file at ``path``.
  379. .. rst-class:: classref-item-separator
  380. ----
  381. .. _class_EditorInterface_method_select_file:
  382. .. rst-class:: classref-method
  383. void **select_file** **(** :ref:`String<class_String>` file **)**
  384. Selects the file, with the path provided by ``file``, in the FileSystem dock.
  385. .. rst-class:: classref-item-separator
  386. ----
  387. .. _class_EditorInterface_method_set_main_screen_editor:
  388. .. rst-class:: classref-method
  389. void **set_main_screen_editor** **(** :ref:`String<class_String>` name **)**
  390. Sets the editor's current main screen to the one specified in ``name``. ``name`` must match the text of the tab in question exactly (``2D``, ``3D``, ``Script``, ``AssetLib``).
  391. .. rst-class:: classref-item-separator
  392. ----
  393. .. _class_EditorInterface_method_set_plugin_enabled:
  394. .. rst-class:: classref-method
  395. void **set_plugin_enabled** **(** :ref:`String<class_String>` plugin, :ref:`bool<class_bool>` enabled **)**
  396. Sets the enabled status of a plugin. The plugin name is the same as its directory name.
  397. .. rst-class:: classref-item-separator
  398. ----
  399. .. _class_EditorInterface_method_stop_playing_scene:
  400. .. rst-class:: classref-method
  401. void **stop_playing_scene** **(** **)**
  402. Stops the scene that is currently playing.
  403. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  404. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  405. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  406. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  407. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  408. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  409. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`