class_visualshadernoderesizablebase.rst 2.9 KB

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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeResizableBase.xml.
  6. .. _class_VisualShaderNodeResizableBase:
  7. VisualShaderNodeResizableBase
  8. =============================
  9. **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`VisualShaderNodeCurveTexture<class_VisualShaderNodeCurveTexture>`, :ref:`VisualShaderNodeCurveXYZTexture<class_VisualShaderNodeCurveXYZTexture>`, :ref:`VisualShaderNodeFrame<class_VisualShaderNodeFrame>`, :ref:`VisualShaderNodeGroupBase<class_VisualShaderNodeGroupBase>`
  11. Base class for resizable nodes in a visual shader graph.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. Resizable nodes have a handle that allows the user to adjust their size as needed.
  16. .. rst-class:: classref-reftable-group
  17. Properties
  18. ----------
  19. .. table::
  20. :widths: auto
  21. +-------------------------------+----------------------------------------------------------------+-------------------+
  22. | :ref:`Vector2<class_Vector2>` | :ref:`size<class_VisualShaderNodeResizableBase_property_size>` | ``Vector2(0, 0)`` |
  23. +-------------------------------+----------------------------------------------------------------+-------------------+
  24. .. rst-class:: classref-section-separator
  25. ----
  26. .. rst-class:: classref-descriptions-group
  27. Property Descriptions
  28. ---------------------
  29. .. _class_VisualShaderNodeResizableBase_property_size:
  30. .. rst-class:: classref-property
  31. :ref:`Vector2<class_Vector2>` **size** = ``Vector2(0, 0)`` :ref:`🔗<class_VisualShaderNodeResizableBase_property_size>`
  32. .. rst-class:: classref-property-setget
  33. - |void| **set_size**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
  34. - :ref:`Vector2<class_Vector2>` **get_size**\ (\ )
  35. The size of the node in the visual shader graph.
  36. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  37. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  38. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  39. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  40. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  41. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  42. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  43. .. |void| replace:: :abbr:`void (No return value.)`