class_physicspointqueryparameters3d.rst 7.0 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/PhysicsPointQueryParameters3D.xml.
  6. .. _class_PhysicsPointQueryParameters3D:
  7. PhysicsPointQueryParameters3D
  8. =============================
  9. **Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Provides parameters for :ref:`PhysicsDirectSpaceState3D.intersect_point()<class_PhysicsDirectSpaceState3D_method_intersect_point>`.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. By changing various properties of this object, such as the point position, you can configure the parameters for :ref:`PhysicsDirectSpaceState3D.intersect_point()<class_PhysicsDirectSpaceState3D_method_intersect_point>`.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +----------------------------------------------------+----------------------------------------------------------------------------------------------+----------------------+
  21. | :ref:`bool<class_bool>` | :ref:`collide_with_areas<class_PhysicsPointQueryParameters3D_property_collide_with_areas>` | ``false`` |
  22. +----------------------------------------------------+----------------------------------------------------------------------------------------------+----------------------+
  23. | :ref:`bool<class_bool>` | :ref:`collide_with_bodies<class_PhysicsPointQueryParameters3D_property_collide_with_bodies>` | ``true`` |
  24. +----------------------------------------------------+----------------------------------------------------------------------------------------------+----------------------+
  25. | :ref:`int<class_int>` | :ref:`collision_mask<class_PhysicsPointQueryParameters3D_property_collision_mask>` | ``4294967295`` |
  26. +----------------------------------------------------+----------------------------------------------------------------------------------------------+----------------------+
  27. | :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] | :ref:`exclude<class_PhysicsPointQueryParameters3D_property_exclude>` | ``[]`` |
  28. +----------------------------------------------------+----------------------------------------------------------------------------------------------+----------------------+
  29. | :ref:`Vector3<class_Vector3>` | :ref:`position<class_PhysicsPointQueryParameters3D_property_position>` | ``Vector3(0, 0, 0)`` |
  30. +----------------------------------------------------+----------------------------------------------------------------------------------------------+----------------------+
  31. .. rst-class:: classref-section-separator
  32. ----
  33. .. rst-class:: classref-descriptions-group
  34. Property Descriptions
  35. ---------------------
  36. .. _class_PhysicsPointQueryParameters3D_property_collide_with_areas:
  37. .. rst-class:: classref-property
  38. :ref:`bool<class_bool>` **collide_with_areas** = ``false`` :ref:`🔗<class_PhysicsPointQueryParameters3D_property_collide_with_areas>`
  39. .. rst-class:: classref-property-setget
  40. - |void| **set_collide_with_areas**\ (\ value\: :ref:`bool<class_bool>`\ )
  41. - :ref:`bool<class_bool>` **is_collide_with_areas_enabled**\ (\ )
  42. If ``true``, the query will take :ref:`Area3D<class_Area3D>`\ s into account.
  43. .. rst-class:: classref-item-separator
  44. ----
  45. .. _class_PhysicsPointQueryParameters3D_property_collide_with_bodies:
  46. .. rst-class:: classref-property
  47. :ref:`bool<class_bool>` **collide_with_bodies** = ``true`` :ref:`🔗<class_PhysicsPointQueryParameters3D_property_collide_with_bodies>`
  48. .. rst-class:: classref-property-setget
  49. - |void| **set_collide_with_bodies**\ (\ value\: :ref:`bool<class_bool>`\ )
  50. - :ref:`bool<class_bool>` **is_collide_with_bodies_enabled**\ (\ )
  51. If ``true``, the query will take :ref:`PhysicsBody3D<class_PhysicsBody3D>`\ s into account.
  52. .. rst-class:: classref-item-separator
  53. ----
  54. .. _class_PhysicsPointQueryParameters3D_property_collision_mask:
  55. .. rst-class:: classref-property
  56. :ref:`int<class_int>` **collision_mask** = ``4294967295`` :ref:`🔗<class_PhysicsPointQueryParameters3D_property_collision_mask>`
  57. .. rst-class:: classref-property-setget
  58. - |void| **set_collision_mask**\ (\ value\: :ref:`int<class_int>`\ )
  59. - :ref:`int<class_int>` **get_collision_mask**\ (\ )
  60. The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See `Collision layers and masks <../tutorials/physics/physics_introduction.html#collision-layers-and-masks>`__ in the documentation for more information.
  61. .. rst-class:: classref-item-separator
  62. ----
  63. .. _class_PhysicsPointQueryParameters3D_property_exclude:
  64. .. rst-class:: classref-property
  65. :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **exclude** = ``[]`` :ref:`🔗<class_PhysicsPointQueryParameters3D_property_exclude>`
  66. .. rst-class:: classref-property-setget
  67. - |void| **set_exclude**\ (\ value\: :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\]\ )
  68. - :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **get_exclude**\ (\ )
  69. The list of object :ref:`RID<class_RID>`\ s that will be excluded from collisions. Use :ref:`CollisionObject3D.get_rid()<class_CollisionObject3D_method_get_rid>` to get the :ref:`RID<class_RID>` associated with a :ref:`CollisionObject3D<class_CollisionObject3D>`-derived node.
  70. \ **Note:** The returned array is copied and any changes to it will not update the original property value. To update the value you need to modify the returned array, and then assign it to the property again.
  71. .. rst-class:: classref-item-separator
  72. ----
  73. .. _class_PhysicsPointQueryParameters3D_property_position:
  74. .. rst-class:: classref-property
  75. :ref:`Vector3<class_Vector3>` **position** = ``Vector3(0, 0, 0)`` :ref:`🔗<class_PhysicsPointQueryParameters3D_property_position>`
  76. .. rst-class:: classref-property-setget
  77. - |void| **set_position**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  78. - :ref:`Vector3<class_Vector3>` **get_position**\ (\ )
  79. The position being queried for, in global coordinates.
  80. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  81. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  82. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  83. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  84. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  85. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  86. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  87. .. |void| replace:: :abbr:`void (No return value.)`